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<<nobr>><div class="characterWrapper">
<<if $charChoice == 0>>
<span class="spinner left disabled"><</span>
<<else>>
<span class="spinner left">
<<link "<">><<set $charChoice-->><<replace ".characterWrapper">><<include "Character Picker">><</replace>><</link>>
</span>
<</if>>
<div class="character">
<h2><<print personData.backgrounds[$charChoice].race>></h2>
<h3><<if personData.backgrounds[$charChoice].race == "M">>Male<<else>>Female<</if>></h3>
<<print personData.backgrounds[$charChoice].description>>
</div>
<<if $charChoice == personData.backgrounds.length - 1>>
<span class="spinner right disabled">></span>
<<else>>
<span class="spinner right">
<<link ">">><<set $charChoice++>><<replace ".characterWrapper">><<include "Character Picker">><</replace>><</link>>
</span>
<</if>>
</div><</nobr>>You can choose from the following characters:
<<set $charChoice = 0>><<include "Character Picker">>
[[Continue->Choose House]]<<nobr>>
<<run person.addBackground($charChoice)>>
<<run person.initNPCs()>>
<<unset $charChoice>>
You arrive in Tyrmidon with few possessions, but a determination to make a life for yourself there. Fortune smiles upon you, for you quickly find yourself in the good graces of the Tyrmidon nobility. Within two years, you have earned enough coin to buy a proper house and staff it accordingly.<br>
<<set $houseChoice = 0>>
<<include "House Picker">>
<</nobr>><<nobr>>
<<set $player.ownedServant = person.getOwnedServant()>>
<<set $player.withServant = $player.ownedServant>>
<<set $player.ownedSlave = person.getOwnedSlave()>>
<<set $player.withSlave = $player.ownedSlave>>
<<print $player.withServant || $player.with[0]>>
explains that you'll need a way to earn coin to properly maintain your new estate. "What sort of work do you do?"
<<print gender.printGender("he", $people[nameList.indexOf($player.withServant || $player.with[0])].gender)>> asks.<br>
<<set $profChoice = 0>>
<<include "Profession Picker">><br>
<</nobr>>
[[Continue->Explore House]]<<set $player.house = $houseChoice>><<set $player.houserepairs = {}>><<set $player.coin -= personData.houses[$houseChoice].cost>><<unset $houseChoice>>After arranging the purchase of your new house, you travel into town to choose appropriate staff for it.
Tyrmidon has two major slave markets where you can purchase many different kinds of slaves. There is also a guild hall and even a well-appointed inn where you can hire staff at a set weekly rate.
Since tending to the everyday needs of your new estate would be rather time-consuming, you must pick either a slave, a hired servant, or both. You may only pick one of each type.
<<nobr>><table class="staffSelection">
<<set $chosenStaff = []>>
<<set $chosenTypes = {}>>
<<for _name, _help range availableHelp>>
<tr>
<td><input type="checkbox" name="staff[]" @data-value="_name" /></td>
<td class="name"><<print _name>></td>
<td><<print _help.type>></td>
<td><<print _help.cost>> coin<<if _help.type == 'Servant'>>/week<</if>></td>
</tr>
<tr>
<td colspan="4"><<print _help.description>></td>
</tr>
<</for>>
</table>
<<script>>
$(document).ready(function() {
var global = window;
$(".staffSelection").on("click", "input[type='checkbox']", function(e) {
var v = State.variables;
var value = $(e.currentTarget).data("value");
if (e.currentTarget.checked) {
if ((v.player.coin >= global.availableHelp[value].cost) && ("undefined" == typeof v.chosenTypes[global.availableHelp[value].type])) {
v.chosenStaff.push(value);
v.chosenTypes[global.availableHelp[value].type] = true;
v.player.coin -= global.availableHelp[value].cost;
} else {
e.currentTarget.checked = false;
}
} else {
v.player.coin += global.availableHelp[value].cost;
v.chosenStaff.delete(value);
delete v.chosenTypes[global.availableHelp[value].type];
}
$("#story-caption .coin").html("Coin: " + String(v.player.coin));
});
});
<</script>>
<</nobr>>
[[Begin!->Staff Intro]]<div class="coin">Coin: <<print $player.coin>></div><<if $player.debt gt 0>><div class="debt">Debt: <<print $player.debt>></div><</if>>You are viewing the content controls.
<<nobr>><table>
<tr>
<td><<if $contentControls.kemonomimis>><<checkbox "$contentControls.kemonomimis" false true checked>><<else>><<checkbox "$contentControls.kemonomimis" false true>><</if>></td>
<td>Kemonomimis (animal-eared girls) enabled?</td>
</tr>
<tr>
<td><<if $contentControls.furries>><<checkbox "$contentControls.furries" false true checked>><<else>><<checkbox "$contentControls.furries" false true>><</if>></td>
<td>Furries enabled?</td>
</tr>
<tr>
<td><<if $contentControls.incest>><<checkbox "$contentControls.incest" false true checked>><<else>><<checkbox "$contentControls.incest" false true>><</if>></td>
<td>Incest enabled?</td>
</tr>
<tr>
<td><<if $contentControls.hyperpreg>><<checkbox "$contentControls.hyperpreg" false true checked>><<else>><<checkbox "$contentControls.hyperpreg" false true>><</if>></td>
<td>Hyper-sized pregnancy enabled? (not for //every// pregnancy)</td>
</tr>
<tr>
<td><<if $contentControls.hyperinflation>><<checkbox "$contentControls.hyperinflation" false true checked>><<else>><<checkbox "$contentControls.hyperinflation" false true>><</if>></td>
<td>Hyper-sized inflation enabled? (not for //every// ejaculation)</td>
</tr>
</table><</nobr>><<set $link = previous()>>[[back|$link]]<<nobr>>
<div class="center">
<div class="credits-title">
Credits
<hr />
</div>
<div class="credit">
<img src="images/athruvohr.png" />
<div class="label">
<div class="author">Thao</div>
<div class="link">
<a target="_blank" href="https://tomathao.tumblr.com/">Tumblr</a>
</div>
</div>
</div>
<div class="credit">
<img src="images/player_portrait_vixen_full.png" />
<div class="label">
<div class="author">Soggy</div>
<div class="link">
<a target="_blank" href="https://www.patreon.com/SoggyIllustrations">Patreon</a>
</div>
<div class="link">
<a target="_blank" href="https://twitter.com/SoggyIll">Twitter</a>
</div>
<div class="link">
<a target="_blank" href="https://soggyillustrations.tumblr.com/">Tumblr</a>
</div>
<div class="link">
<a target="_blank" href="https://www.hentai-foundry.com/user/SoggyIllustrations/profile">Hentai Foundry</a>
</div>
<div class="link">
<a target="_blank" href="https://www.furaffinity.net/user/soggyillustrations/">FurAffinity</a>
</div>
</div>
</div>
<div class="credit">
<img src="images/chaya_portrait.png" />
<div class="label">
<div class="author">RetrauxJunk</div>
<div class="link">
<a target="_blank" href="">Link</a>
</div>
</div>
</div>
</div>
<</nobr>>
<<back>><<run person.setProfession($profChoice)>><<unset $profChoice>>You explain that you are <<print person.printProfession($player.profession, true)>>, so you are quite capable of earning enough coin to support yourself.
"I'm not so sure about that," <<print $player.withServant || $player.with[0]>> volunteers. "In Tyrmidon, you'll find that there are lots of ways to gain and lose coin. Perhaps <<if $player.with.length > 1>>we<<else>>I<</if>> could show you around the city a bit? But first, this house really needs some work."
Seeing the general state of the house, you would agree.<br>
<<nobr>>
<<set _countedRepairs = 0>>
<<for _repair range personData.houses[$player.house].repairs>>
<<if ndef _repair.preqs and ndef _repair.playerFlags>>
<<if _countedRepairs > 0>><br>Moving on, you continue circling the house, seeing what else needs fixing.<br><br><</if>>
<<print _repair.description>><br>
<<set _countedRepairs++>>
<</if>>
<</for>><</nobr>>
[[Go Into Town]]<<if personData.houses[$player.house].travelTime > 0>><<run window.time.addTime(personData.houses[$player.house].travelTime)>>You have a pleasant, <<print window.time.printDuration(personData.houses[$player.house].travelTime)>> walk into town.<br><br><</if>>Tyrmidon, while familiar to you after living here for two solid years, is always new every day. There is always some unexplored nook beckoning to you, some new merchant arrived from distant lands, some new acquaintance to meet and strike up a conversation with. Sighing fondly, you gaze over the city, wondering where you should begin today.
<<print $player.withServant || $player.with[0]>> offers to show you around a little. Despite your familiarity with Tyrmidon, you oblige <<print gender.printGender("her", $people[nameList.indexOf($player.withServant || $player.with[0])].gender)>>.
"There's a clothing shop I know about that hires models from time to time, to help sell their clothes," <<print $player.withServant || $player.with[0]>> explains. "<<if $people[nameList.indexOf($player.withServant || $player.with[0])].isTaur>>Of course, I only get my tops from them and see a leatherworker for anything else. But<<else>>I bought a whole outfit from there after I saw a really slinky...ahem. Did you know,<</if>> they once had a modeling session that brought in some of the lords and nobles! <<print $people[nameList.indexOf("Alaron")].name>> <<print gender.printGender("her", $people[nameList.indexOf("Alaron")].gender)>>self even bought a <<if $people[nameList.indexOf("Alaron")].gender == "M">>robe<<else>>really tight dress<</if>> here!"
You decide not to mention that you're //personally acquainted// with <<print $people[nameList.indexOf("Alaron")].name>>, and what <<print gender.printGender("he", $people[nameList.indexOf("Alaron")].gender)>> keeps under <<print gender.printGender("his", $people[nameList.indexOf("Alaron")].gender)>> <<if $people[nameList.indexOf("Alaron")].gender == "M">>robes<<else>>dress<</if>>. Of course, Alaron's taste in <<if $people[nameList.indexOf("Alaron")].gender == "M">>women<<else>>men<</if>> is well-known, but it still surprises you to this day that <<print gender.printGender("he", $people[nameList.indexOf("Alaron")].gender)>> took a personal interest in you when you arrived in Tyrmidon two years ago.
"Anyway, moving on," <<print $player.withServant || $player.with[0]>> says.<<nobr>>
<<switch $player.profession>>
<<case "Hunter">><br><br>"I've sold furs to a local shop in town," you interject. "Any other ideas for a Hunter like me?"<br><br>
"Well," <<print $player.withServant || $player.with[0]>> intones, "there is a combat arena, but I don't think you'd qualify. They do a lot of magical battles, not so much swords and arrows. But there's a monthly archery competition! You could see about that."<br><br>
You didn't know about the archery competition before. "Thanks," you murmur, before asking, "Anything else?"
<<case "Alchemist">><br><br>"I share a shop in town where I sell a potion or two, on occasion," you interject. "It helps pay the bills." You leave out just how well it helps pay the bills, as some of your clients highly prize your discretion in dealing with matters just shy of blatantly illegal. In certain circles, your lust potions are legendary. You pray that <<print $player.withServant || $player.with[0]>> never need know about those circles. "Any other ideas for an Alchemist like me?" you ask.<br><br>
"Well..." <<print $player.withServant || $player.with[0]>> murmurs, putting <<print gender.printGender("her", $people[nameList.indexOf($player.withServant || $player.with[0])].gender)>> hand to <<print gender.printGender("her", $people[nameList.indexOf($player.withServant || $player.with[0])].gender)>> mouth in an unconsciously very alluring pose. "I'll think about it. Nothing comes to mind offhand."
<<case "Sorceress">> "Hey, I know! There's a combat arena for magical battles on the east side of town! They fling lighting bolts back and forth and the loser usually ends up having a raging orgasm before they keel over. It's so exciting to watch!"<br><br>
You groan inwardly. Sorcery has but one small disadvantage -- every spell you cast will raise your arousal a bit. The more powerful the spell you cast, the hornier you'll get. And you can cast arousal spells that will raise an opponent's arousal sky high. If <<print $player.withServant || $player.with[0]>> is talking about flinging lust bolts back and forth, you can see how that would be exciting for a crowd of drooling onlookers with no necks and raging hardons, and totally embarrassing for a Sorceress like yourself to participate in. "I'll think about it," you murmur in a resigned voice. "Anything else?"
<</switch>>
<</nobr>>
"I suppose there's always the notice board," <<print $player.withServant || $player.with[0]>> says. "Just ignore the 'looking for sex' ads. Those hookups just aren't worth it -- not if you'd rather avoid getting drooled on by a grizzled lout missing half his teeth who hasn't bathed in a month. If you really want to sell your body, visit a brothel."
"I see your point," you admit. "And thank you for the tour. While we're in town, I can think of a shop or two I'd like to visit."
[[Continue->Tyrmidon Center]]<<nobr>><div class="characterWrapper">
<<if $houseChoice == 0>><span class="spinner left disabled"><</span><<else>><span class="spinner left"><<link "<">><<set $houseChoice-->><<replace ".characterWrapper">><<include "House Picker">><</replace>><</link>></span><</if>>
<div class="character">
<h2><<print personData.houses[$houseChoice].name>> (<<print personData.houses[$houseChoice].cost>> coin)</h2>
<<print personData.houses[$houseChoice].description>><br>
<br>
<<if $player.coin >= personData.houses[$houseChoice].cost>>[[Continue->Choose Staff]]<<else>>Too expensive!<</if>>
</div>
<<if $houseChoice == personData.houses.length - 1>><span class="spinner right disabled">></span><<else>><span class="spinner right"><<link ">">><<set $houseChoice++>><<replace ".characterWrapper">><<include "House Picker">><</replace>><</link>></span><</if>></div><</nobr>>The wealthy, merchant city of Tyrmidon is known far and wide for its wares. Practically anything one desires may be found somewhere within its walls. The finest silks of the East, exotic spices, powerful drugs and aphrodisiacs, weapons of war, intricate gold inlay and metalwork...even iron, the fabled sky-metal, now smelted true and pure from ore dug deep out of the ground and made into a gleaming silvery ingot, the like of which no one has seen before.
But, Tyrmidon is at a crossroads. Though there is no outward, apparent conflict, nevertheless the tension is often palpable, especially when the Church is involved.
In Tyrmidon, sex is good and acceptable. Pure love between spouses, between master and slave, and even between lover and a woman of pleasure at the local brothel, is divinely sanctioned. Love between different species, such as human and elf, is highly frowned upon. Pleasure sought through forbidden means, such as through the ancient magics of the old gods or the creatures of the night, is punishable in some cases by castration, in others by forfeiture of property, and in extreme circumstances by expulsion from the city.
Nevertheless, the ancient gods and goddesses are still honored in secret, even among members of the Church itself. The fertility rites are still remembered, practiced where the prying eyes of the Church cannot find them out.
Into this seething mix, you have been cast. What will you do? Will you //control// your natural urges and live according to the dictates of the Church? Or will you //explore// the hidden, the secret, the forbidden?
[[Choose Character]]<<nobr>><div class="characterWrapper">
<<if $profChoice == 0>><span class="spinner left disabled"><</span><<else>><span class="spinner left"><<link "<">><<set $profChoice-->><<replace ".characterWrapper">><<include "Profession Picker">><</replace>><</link>></span><</if>>
<div class="character">
<h2><<print personData.professions[$profChoice].name>></h2>
<<print personData.professions[$profChoice].description>>
</div>
<<if $profChoice == personData.professions.length - 1>><span class="spinner right disabled">></span><<else>><span class="spinner right"><<link ">">><<set $profChoice++>><<replace ".characterWrapper">><<include "Profession Picker">><</replace>><</link>></span><</if>>
</div><</nobr>><<nobr>>
/* Assign the purchased slaves and staff to the player */
<<set $player.owns = []>>
<<set $player.with = []>>
<<for _name range $chosenStaff>>
<<run $player.owns.push(_name)>>
<<run $player.with.push(_name)>>
<<run person.initStaff(_name)>>
<</for>>
<<unset $chosenStaff>>
<<if $player.owns.length == 0>><<goto "Choose Staff">><</if>>
<</nobr>>
You proceed to introduce yourself to <<print person.printCompanions()>>. "My name is <<textbox "$people[0].name" "" "Choose Profession" autofocus>>".
[[Continue->Choose Profession]]<<nobr>>
<div class="stats">
<<if "Player" != $people[0].name>>
<div class="portrait"><div class="portrait-container"><div class="portrait-inner">
<<portrait 0>>
</div></div></div>
<div class="center">
[[$people[0].name|Player Summary][$newcurrent = $passage]]
</div>
<</if>>
<br>
<<print window.time.printCurrentDate()>><br>
<<include "Coin">>
</div>
<</nobr>>//requires jquery
<<silently>>
<<run utils.addRightPanel()>>
<<include "Content Data">>
<<include "Time Object">>
<<include "Enemy Data">>
<<include "Player Data">>
<<include "Explore Data">>
<<include "Alchemy Data">>
<<set $people to []>>
<<for $people.length < nameList.length>>
<<set _newperson = {
name: nameList[$people.length]
}>>
<<run $people.push(_newperson)>>
<</for>>
<<set $time.time = 720>> /* Start game at noon */
/* General area and specific destination globals; used for random events */
<<set $area to null>>
<<set $dest to null>>
<</silently>><<include "Stats">>
[[Content Controls]]
<<include "Meters">>
[[Quest Log]]
<<include "Reminders">><<nobr>>
<<if $currentImage>>
<span class="center-helper"></span>
<img @src="'images/' + $currentImage" @data-image="'images/' + $currentImage" alt="" />
<</if>>
<</nobr>><<nobr>>
<div class="title-container">
[[Tentacle Slave->Intro]]
[img[images/banner.jpg][Intro]]
</div>
<div class="credits-container">
[[Credits]]
</div>
<</nobr>><<silently>>
<<set $alchemyData to {
"reagents": {},
"potions": {}
}>>
<</silently>><<nobr>>
<<if $enemyaction.hit>>
The <<print $enemyaction.enemy.ordinal>> female bandit attacks, swinging his sword at you and drawing blood.
<<else>>
The <<print $enemyaction.enemy.ordinal>> female bandit misses, flailing as you nimbly dodge.
<</if>>
<</nobr>><<nobr>>
<<if def $combataction.item>>
<<if $combataction.hit>>
<<switch $combataction.item>>
<<case "Serrated Knife">>
<<switch random(1)>>
<<case 0>>
You swing wildly at the <<print $combataction.enemy.ordinal>> female bandit and hit.
<<case 1>>
You deftly avoid the <<print $combataction.enemy.ordinal>> female bandit's swing and counterattack.
<</switch>>
<<case "Ancient Bow">>
<<switch random(1)>>
<<case 0>>
Aiming for the upper torso of the <<print $combataction.enemy.ordinal>> female bandit, you hit.
<<case 1>>
Aiming for the lower torso of the <<print $combataction.enemy.ordinal>> female bandit, you hit.
<</switch>>
<<case "Hypodermic Dart">>
You throw a hypodermic dart, aiming for the <<print $combataction.enemy.ordinal>> female bandit's torso. The dart lands, embedding itself deeply into the bandit's side. The bandit grunts in annoyance, but his movements do seem more sluggish now.
<<case "hands">>
Somehow you manage to grab hold of an arm from the <<print $combataction.enemy.ordinal>> female bandit and yank it painfully. Honestly though, how much damage can you actually do with your bare hands?
<</switch>>
<<else>>
<<switch $combataction.item>>
<<case "Serrated Knife">>
Your wild swinging against the <<print $combataction.enemy.ordinal>> female bandit fails to land a solid hit.
<<case "Ancient Bow">>
Your shot misses the <<print $combataction.enemy.ordinal>> female bandit as he nimbly dodges to one side, surprising you with his incredible agility.
<<case "Hypodermic Dart">>
You throw a hypodermic dart, aiming for the <<print $combataction.enemy.ordinal>> female bandit's torso. The bandit knocks the dart away with his arm, and retaliates.
<<case "hands">>
Honestly, how smart is it to attack the <<print $combataction.enemy.ordinal>> female bandit with your bare hands? You flail uselessly for a bit and accomplish nothing.
<</switch>>
<</if>>
<<elseif def $combataction.spell>>
<<if $combataction.hit>>
<<switch $combataction.spell>>
<<case "Lightning Bolt">>
A lightning bolt issues forth from your hands, striking the <<print $combataction.enemy.ordinal>> female bandit and causing an audible sizzling sound. The bandit howls in intense agony and redoubles his efforts against you.
<<case "Magic Bolt">>
Bolts of magic crackle from your hands, raining magical death upon the <<print $combataction.enemy.ordinal>> female bandit. The bandit howls in agony and redoubles his efforts against you.
<</switch>>
<<else>>
<<switch $combataction.spell>>
<<case "Lightning Bolt">>
Your lightning bolt fails to land against the nimble <<print $combataction.enemy.ordinal>> female bandit, despite your best efforts.
<<case "Magic Bolt">>
Your magic bolts fail to land against the nimble <<print $combataction.enemy.ordinal>> female bandit, despite your best efforts.
<</switch>>
<</if>>
<</if>>
<</nobr>><<nobr>>
<<if $enemyaction.hit>>
The <<print $enemyaction.enemy.ordinal>> male bandit attacks, swinging his sword at you and drawing blood.
<<else>>
The <<print $enemyaction.enemy.ordinal>> male bandit misses, flailing as you nimbly dodge.
<</if>>
<</nobr>><<nobr>>
<<if def $combataction.item>>
<<if $combataction.hit>>
<<switch $combataction.item>>
<<case "Serrated Knife">>
<<switch random(1)>>
<<case 0>>
You swing wildly at the <<print $combataction.enemy.ordinal>> male bandit and hit.
<<case 1>>
You deftly avoid the <<print $combataction.enemy.ordinal>> male bandit's swing and counterattack.
<</switch>>
<<case "Ancient Bow">>
<<switch random(1)>>
<<case 0>>
Aiming for the upper torso of the <<print $combataction.enemy.ordinal>> male bandit, you hit.
<<case 1>>
Aiming for the lower torso of the <<print $combataction.enemy.ordinal>> male bandit, you hit.
<</switch>>
<<case "Hypodermic Dart">>
You throw a hypodermic dart, aiming for the <<print $combataction.enemy.ordinal>> male bandit's torso. The dart lands, embedding itself deeply into the bandit's side. The bandit grunts in annoyance, but his movements do seem more sluggish now.
<<case "hands">>
Somehow you manage to grab hold of an arm from the <<print $combataction.enemy.ordinal>> male bandit and yank it painfully. Honestly though, how much damage can you actually do with your bare hands?
<</switch>>
<<else>>
<<switch $combataction.item>>
<<case "Serrated Knife">>
Your wild swinging against the <<print $combataction.enemy.ordinal>> male bandit fails to land a solid hit.
<<case "Ancient Bow">>
Your shot misses the <<print $combataction.enemy.ordinal>> male bandit as he nimbly dodges to one side, surprising you with his incredible agility.
<<case "Hypodermic Dart">>
You throw a hypodermic dart, aiming for the <<print $combataction.enemy.ordinal>> male bandit's torso. The bandit knocks the dart away with his arm, and retaliates.
<<case "hands">>
Honestly, how smart is it to attack the <<print $combataction.enemy.ordinal>> male bandit with your bare hands? You flail uselessly for a bit and accomplish nothing.
<</switch>>
<</if>>
<<elseif def $combataction.spell>>
<<if $combataction.hit>>
<<switch $combataction.spell>>
<<case "Lightning Bolt">>
A lightning bolt issues forth from your hands, striking the <<print $combataction.enemy.ordinal>> male bandit and causing an audible sizzling sound. The bandit howls in intense agony and redoubles his efforts against you.
<<case "Magic Bolt">>
Bolts of magic crackle from your hands, raining magical death upon the <<print $combataction.enemy.ordinal>> male bandit. The bandit howls in agony and redoubles his efforts against you.
<</switch>>
<<else>>
<<switch $combataction.spell>>
<<case "Lightning Bolt">>
Your lightning bolt fails to land against the nimble <<print $combataction.enemy.ordinal>> male bandit, despite your best efforts.
<<case "Magic Bolt">>
Your magic bolts fail to land against the nimble <<print $combataction.enemy.ordinal>> male bandit, despite your best efforts.
<</switch>>
<</if>>
<</if>>
<</nobr>><<nobr>>
<<set _person = person.getPerson(0, ["stats"])>>
<<if $player.flags["CombatNaked"]>>
<<if $enemyaction.hit>>
Without warning, <<if $player.flags.knowsAbout["Camilla"]>>Camilla<<else>>the <<print $enemyaction.enemy.ordinal>> sorceress<</if>> shoots a blast of lightning from her fingertips, raking it across your exposed chest.
The sudden shock rattles you, <<if $people[0].gender == "F">>stiffening your nipples<<else>>stiffening your cock<</if>><<if _person.stats.arousal >= 50>> further<</if>>.
<<else>>
The <<print $enemyaction.enemy.ordinal>> sorceress misses you.
<</if>>
<<else>>
<<if $enemyaction.hit>>
The <<print $enemyaction.enemy.ordinal>> sorceress hits you.
<<else>>
The <<print $enemyaction.enemy.ordinal>> sorceress misses you.
<</if>>
<</if>>
<</nobr>><<nobr>>
<<set _person = person.getPerson(0, ["penises", "stats"])>>
<<if $player.flags["CombatNaked"]>>
<<if $enemyaction.hit>>
<<switch random(1)>>
<<case 0>>
<<if $player.flags.knowsAbout["Camilla"]>>Camilla<<else>>The <<print $enemyaction.enemy.ordinal>> sorceress you're fighting<</if>> crouches low, with her bare breasts hanging pendulously towards the ground, then sprints across the arena, shooting bolts of magic towards you at first, then to either side of you as you attempt to dodge.
<<if _person.stats.arousal >= 50>>Seeing her breasts jiggle up and down as she runs is highly distracting, and eventually you make a mistake, running<<else>>Eventually you're forced to run<</if>>
straight into a bolt due to sheer inertia -- you're unable to stop yourself in time. Your body begins to heat up almost instantly,
<<if _person.penises.length gt 0>>your cock stiffening and letting loose a single spurt of pre<<if $people[0].gender == "F">>while your pussy moistens and dribbles down your legs<</if>><<elseif $people[0].gender == "F">>your pussy moistening and dribbling down your legs<</if>>. <<if sex.isTentaclePregnant(0)>>You feel a heated twisting coming from deep in your belly, causing sweat to bead on your forehead, and you<<else>>You<</if>>
have to stop yourself from masturbating right then and there, through a great effort of will.
<<case 1>>
<<if $player.flags.knowsAbout["Camilla"]>>Camilla<<else>>The <<print $enemyaction.enemy.ordinal>> sorceress<</if>> stops in the middle of the arena, striking a seductive pose with her hands on her hips.
<<if _person.arousal >= 50>>
<<if _person.penises.length gt 0>>Your cock immediately salutes her,<<else>>Your nipples immediately stand at attention,<</if>> and she responds by beckoning coyly for you to bring it on.
<</if>>
Before you can make a move, she whips her hands about in a flourish, blinding you momentarily. You try to run blindly, but her magic quickly catches you and sends your arousal skyrocketing.
<<if _person.penises.length gt 0>>Your cock throbs painfully, letting loose a single spurt of pre<<if $people[0].gender == "F">>while your pussy squirts a short stream of girlcum onto the ground<</if>><<elseif $people[0].gender == "F">>Your pussy squirts a short stream of girlcum onto the ground from the lust building rapidly inside you<</if>>. <<if sex.isTentaclePregnant(0)>>You feel a heated twisting coming from deep in your belly, causing sweat to bead on your forehead, and you<<else>>You<</if>>
catch yourself reaching for your <<if _person.penises.length gt 0>>cock, to masturbate<<else>>pussy, to finger yourself<</if>> right then and there. Through a great effort of will, you stop your hand from going any further towards your <<if _person.penises.length gt 0>>crotch<<else>>secret place<</if>>.
<</switch>>
<br>
<<switch random(1)>>
<<case 0>>
The crowd goes wild with approval, cheering both of you on and making catcalls and various lewd gestures in your direction.
<<case 1>>
The crowd jeers at you, daring you to let down your guard just a little more. You catch more than a few couples in the bleachers dry-humping each other, while one adventurous couple has bared it all and is taking side bets on whether you'll win or lose, promising a rollicking good show if you fail...
<</switch>>
<<else>>
<<if $player.flags.knowsAbout["Camilla"]>>Camilla<<else>>The <<print $enemyaction.enemy.ordinal>> sorceress you're fighting<</if>> crouches low, with her bare breasts hanging pendulously towards the ground, then sprints across the arena, shooting bolts of magic towards you at first, then to either side of you as you attempt to dodge.
But you spot a gap in her strategy and leap over a bolt of energy just as it would have slammed into you.
<</if>>
<<else>>
<<if $enemyaction.hit>>
<<switch random(1)>>
<<case 0>>
<<if $player.flags.knowsAbout["Camilla"]>>Camilla<<else>>The <<print $enemyaction.enemy.ordinal>> sorceress you're fighting<</if>> crouches low, then sprints across the arena, shooting bolts of magic towards you at first, then to either side of you as you attempt to dodge.
Eventually you're forced to run straight into a bolt due to sheer inertia -- you're unable to stop yourself in time. Your body begins to heat up almost instantly,
<<if _person.penises.length gt 0>>your cock stiffening and letting loose a single spurt of pre<<if $people[0].gender == "F">> inside your panties, while your pussy moistens and dribbles down your legs<<else>> inside your pants<</if>><<elseif $people[0].gender == "F">>your pussy moistening in your panties and dribbling down your legs<</if>>. <<if sex.isTentaclePregnant(0)>>You feel a heated twisting coming from deep in your belly, causing sweat to bead on your forehead, and you<<else>>You<</if>>
have to stop yourself from reaching into your <<if $people[0].gender == "M">>pants<<else>>panties<</if>> and masturbating right then and there, through a great effort of will.
<<case 1>>
<<if $player.flags.knowsAbout["Camilla"]>>Camilla<<else>>The <<print $enemyaction.enemy.ordinal>> sorceress<</if>> kicks up a cloud of dust, making it hard to see. Suddenly a bolt of magic shoots through the haze. You try to dodge but you're not quite quick enough, and the blow catches you in your right breast, sending your arousal skyrocketing.
<<if _person.penises.length gt 0>>Your cock throbs painfully, letting loose a single spurt of pre<<if $people[0].gender == "F">> into your panties while your pussy squirts a short stream of girlcum onto the ground<<else>> into your pants<</if>><<elseif $people[0].gender == "F">>Your pussy squirts a short stream of girlcum onto the ground from the lust building rapidly inside you<</if>>. <<if sex.isTentaclePregnant(0)>>You feel a heated twisting coming from deep in your belly, causing sweat to bead on your forehead, and you<<else>>You<</if>>
catch yourself reaching <<if $people[0].gender == "M">>pants<<else>>panties<</if>> for your <<if _person.penises.length gt 0>>cock, to masturbate<<else>>pussy, to finger yourself<</if>> right then and there. Through a great effort of will, you stop your hand from going any further towards your <<if _person.penises.length gt 0>>crotch<<else>>secret place<</if>>.
<</switch>>
<br>
<<else>>
<<if $player.flags.knowsAbout["Camilla"]>>Camilla<<else>>The <<print $enemyaction.enemy.ordinal>> sorceress<</if>> kicks up a cloud of dust, making it hard to see, but you can still distinguish a very faint outline of her body. Suddenly a bolt of magic shoots through the haze.
You're prepared, though, and dodge out of the way easily, quickly maneuvering to counterattack.
<</if>>
<</if>>
<</nobr>><<nobr>>
<<if $player.flags["CombatNaked"]>>
<<if def $combataction.item>>
<<if $combataction.hit>>
<<switch $combataction.item>>
<<case "Serrated Knife">>
<<switch random(1)>>
<<case 0>>
You swing wildly at the <<print $combataction.enemy.ordinal>> sorceress, and manage to draw blood. She cries out in agony and redoubles her efforts against you.
<<case 1>>
You deftly avoid the <<print $combataction.enemy.ordinal>> sorceress' bolts of magic and get in a solid stroke, messily drawing blood as your knife rakes across her chest, nicking a bare breast. She yells loudly in pain.
<</switch>>
<<case "Ancient Bow">>
<<switch random(1)>>
<<case 0>>
Aiming for the <<print $combataction.enemy.ordinal>> sorceress' upper torso, your shot flies true and lands with a solid thud. She lets out a cry of pain and flails her arms wildly.
<<case 1>>
Aiming for the <<print $combataction.enemy.ordinal>> sorceress' lower torso, your shot lands solidly and goes deep, knocking her backwards a foot.
<</switch>>
<<case "Hypodermic Dart">>
You throw a hypodermic dart, aiming for the <<print $combataction.enemy.ordinal>> sorceress' torso. The dart lands, embedding itself deeply into her side. She grunts in annoyance, but her movements do seem more sluggish now.
<<case "hands">>
Somehow you manage to grab hold of the <<print $combataction.enemy.ordinal>> sorceress' arm and yank it painfully. Honestly though, how much damage can you actually do with your bare hands?
<</switch>>
<<else>>
<<switch $combataction.item>>
<<case "Serrated Knife">>
Your wild swinging against the <<print $combataction.enemy.ordinal>> sorceress fails to land a solid hit.
<<case "Ancient Bow">>
Your shot misses the <<print $combataction.enemy.ordinal>> sorceress as she nimbly dodges to one side, surprising you with her agility.
<<case "Hypodermic Dart">>
You throw a hypodermic dart, aiming for the <<print $combataction.enemy.ordinal>> sorceress' torso. She somehow knocks the dart away with her bare hands, and retaliates with a spell.
<<case "hands">>
Honestly, how smart is it to attack the <<print $combataction.enemy.ordinal>> sorceress with your bare hands? You flail uselessly for a bit and accomplish nothing.
<</switch>>
<</if>>
<<elseif def $combataction.spell>>
<<if $combataction.hit>>
<<switch $combataction.spell>>
<<case "Lightning Bolt">>
A lightning bolt issues forth from your hands, striking the <<print $combataction.enemy.ordinal>> sorceress and causing an audible sizzling sound. She cries out in intense agony and redoubles her efforts against you.
<<case "Magic Bolt">>
Bolts of magic crackle from your hands, raining magical death upon the <<print $combataction.enemy.ordinal>> sorceress. She cries out in agony and redoubles her efforts against you.
<<case "Lust Bolt">>
A powerful bolt of lust magic sizzles from your hands, striking the <<print $combataction.enemy.ordinal>> sorceress and sending her into a brief paroxysm of pleasure, her naked breasts shaking and her pussy drooling with arousal. With an effort of will, she focuses herself and prepares to counterattack.
<</switch>>
<<else>>
<<switch $combataction.spell>>
<<case "Lightning Bolt">>
Your lightning bolt fails to land against the nimble <<print $combataction.enemy.ordinal>> sorceress, despite your best efforts.
<<case "Magic Bolt">>
Your magic bolts fail to land against the nimble <<print $combataction.enemy.ordinal>> sorceress, despite your best efforts.
<<case "Lust Bolt">>
Your lust bolts fail to land against the nimble <<print $combataction.enemy.ordinal>> sorceress, despite your best efforts.
<</switch>>
<</if>>
<</if>>
<<else>>
<<if def $combataction.item>>
<<if $combataction.hit>>
<<switch $combataction.item>>
<<case "Serrated Knife">>
<<switch random(1)>>
<<case 0>>
You swing wildly at the <<print $combataction.enemy.ordinal>> sorceress, and manage to draw blood. She cries out in agony and redoubles her efforts against you.
<<case 1>>
You deftly avoid the <<print $combataction.enemy.ordinal>> sorceress' bolts of magic and get in a solid stroke, messily drawing blood as your knife rakes across her chest. She yells loudly in pain.
<</switch>>
<<case "Ancient Bow">>
<<switch random(1)>>
<<case 0>>
Aiming for the <<print $combataction.enemy.ordinal>> sorceress' upper torso, your shot flies true and lands with a solid thud. She lets out a cry of pain and flails her arms wildly.
<<case 1>>
Aiming for the <<print $combataction.enemy.ordinal>> sorceress' lower torso, your shot lands solidly and goes deep, knocking her backwards a foot.
<</switch>>
<<case "Hypodermic Dart">>
You throw a hypodermic dart, aiming for the <<print $combataction.enemy.ordinal>> sorceress' torso. The dart lands, embedding itself deeply into her side. She grunts in annoyance, but her movements do seem more sluggish now.
<<case "hands">>
Somehow you manage to grab hold of the <<print $combataction.enemy.ordinal>> sorceress' arm and yank it painfully. Honestly though, how much damage can you actually do with your bare hands?
<</switch>>
<<else>>
<<switch $combataction.item>>
<<case "Serrated Knife">>
Your wild swinging against the <<print $combataction.enemy.ordinal>> sorceress fails to land a solid hit.
<<case "Ancient Bow">>
Your shot misses the <<print $combataction.enemy.ordinal>> sorceress as she nimbly dodges to one side, surprising you with her agility.
<<case "Hypodermic Dart">>
You throw a hypodermic dart, aiming for the <<print $combataction.enemy.ordinal>> sorceress' torso. She somehow knocks the dart away with her bare hands, and retaliates with a spell.
<<case "hands">>
Honestly, how smart is it to attack the <<print $combataction.enemy.ordinal>> sorceress with your bare hands? You flail uselessly for a bit and accomplish nothing.
<</switch>>
<</if>>
<<elseif def $combataction.spell>>
<<if $combataction.hit>>
<<switch $combataction.spell>>
<<case "Lightning Bolt">>
A lightning bolt issues forth from your hands, striking the <<print $combataction.enemy.ordinal>> sorceress and causing an audible sizzling sound. She cries out in intense agony and redoubles her efforts against you.
<<case "Magic Bolt">>
Bolts of magic crackle from your hands, raining magical death upon the <<print $combataction.enemy.ordinal>> sorceress. She cries out in agony and redoubles her efforts against you.
<<case "Lust Bolt">>
A powerful bolt of lust magic sizzles from your hands, striking the <<print $combataction.enemy.ordinal>> sorceress and sending her into a brief paroxysm of pleasure. With an effort of will, she focuses herself and prepares to counterattack.
<</switch>>
<<else>>
<<switch $combataction.spell>>
<<case "Lightning Bolt">>
Your lightning bolt fails to land against the nimble <<print $combataction.enemy.ordinal>> sorceress, despite your best efforts.
<<case "Magic Bolt">>
Your magic bolts fail to land against the nimble <<print $combataction.enemy.ordinal>> sorceress, despite your best efforts.
<<case "Lust Bolt">>
Your lust bolts fail to land against the nimble <<print $combataction.enemy.ordinal>> sorceress, despite your best efforts.
<</switch>>
<</if>>
<</if>>
<</if>>
<</nobr>><<nobr>>
<<if $enemyaction.hit>>
The <<print $enemyaction.enemy.ordinal>> tentacle creature lashes out with its tentacles, whipping them across
<<if $enemyaction.target != 0>>
<<print $people[$enemyaction.target].name>>'s
body painfully.<br>
<<else>>
your body painfully.<br>
<</if>>
<<else>>
The <<print $enemyaction.enemy.ordinal>> beast lashes out with its tentacles but
<<if $enemyaction.target != 0>>
<<print $people[$enemyaction.target].name>>
manages to stumble out of the way at the last second.<br>
<<else>>
you manage to stumble out of the way at the last second.<br>
<</if>>
<</if>>
<</nobr>><<nobr>>
<<switch $combataction.braceletType>>
<<case "Pure Bracelet">>
<<if $combataction.chargesLeft >= $combataction.minCharges>>
<<set $player.braceletCharges -= $combataction.minCharges>>
<<switch random(3)>>
<<case 0>>
You feel a pulse from the bracelet, and instinctively you hold out your hand. Bright light fills the room, the
<<if $combataction.targetCount gt 1>>beasts<<else>>beast<</if>>
screaming from the cleansing rays and turning to ash in a single moment.<br>
<<case 1>>
You call to the holy power within the bracelet, a pure light filling the room. The
<<if $combataction.targetCount gt 1>>beasts flail<<else>>beast flails<</if>>
about blindly, running into several objects in a desperate bid to get away, before turning to ash.<br>
<<case 2>>
You call to the holy power contained within the bracelet, feeling as if it is using you as a springboard to manifest. White, purifying light fills the room, the tentacle
<<if $combataction.targetCount gt 1>>monsters<<else>>monster<</if>>
screaming agony into your mind before almost melting away, leaving only ash behind. The exertion leaves you winded, but calm as you find the
<<if $combataction.targetCount gt 1>>beasts'<<else>>beast's<</if>>
cum has been burned away as well.<br>
<</switch>>
<<run combat.defeatEnemies($enemies)>>
<<run combat.adjustFriendlyArousal($friendlies, -25, true)>>
<<else>>
<<set $player.braceletCharges = 0>>
You attempt to call enough power to destroy the
<<if $combataction.targetCount gt 1>>beasts<<else>>beast<</if>>,
but find there simply isn't that much left. A flash of light is all you manage, but it still blinds
<<if $combataction.targetCount gt 1>>them<<else>>it<</if>>.<br>
<<run combat.blindEnemies($enemies)>>
<</if>>
<<case "Lesser Bracelet">>
<<if $combataction.chargesLeft >= $combataction.minCharges>>
<<set $player.braceletCharges -= $combataction.minCharges>>
Holding up the bracelet, a flash of light fills the room. The
<<if $combataction.targetCount gt 1>>beasts flail<<else>>beast flails<</if>>
about, apparently blinded and confused.<br>
<<run combat.blindEnemies($enemies)>>
<<else>>
<<set $player.braceletCharges = 0>>
You attempt to call enough power to blind the
<<if $combataction.targetCount gt 1>>beasts<<else>>beast<</if>>,
but find there simply isn't that much left. A dull, ineffective flash of light is all you manage.<br>
<</if>>
<<case "Tainted Bracelet">>
<<if $combataction.chargesLeft >= $combataction.minCharges>>
<<set $player.braceletCharges -= $combataction.minCharges>>
<<run combat.adjustFriendlyArousal($friendlies, 15, true)>>
<<run combat.injureEnemies($enemies)>>
Holding up the bracelet, you feel a wave of energy spread through the room. You can feel your arousal spike,
Keawe's involuntary shudder telling you she feels much the same thing. You barely have time to see that the
<<if $combataction.targetCount gt 1>>tentacle monsters appear<<else>>tentacle monster appears<</if>>
stronger now when there is a sudden flash of light, the
<<if $combataction.targetCount gt 1>>beasts<<else>>beast<</if>>
writhing in pain.<br>
<<else>>
<<set $player.braceletCharges = 0>>
You attempt to call enough power to injure the
<<if $combataction.targetCount gt 1>>beasts<<else>>beast<</if>>,
but find there simply isn't that much left. A dull, ineffective flash of light is all you manage.<br>
<</if>>
<<case "Corrupt Bracelet">>
<<if $player.flags["InTentacleAttackWave"] && (!$people[$friendlies[0].p].flags or !$people[$friendlies[0].p].flags["ChokerBroken"])>>
<<run utils.setCurrentImage("keawe_choker.png")>>
<</if>>
<<if $combataction.chargesLeft >= $combataction.minCharges>>
<<set $player.braceletCharges -= $combataction.minCharges>>
<<run combat.strengthenEnemies($enemies)>>
<<if $enemies.length - $friendlies.length >= 3>>
<<set _pregnant = combat.npcsPregnant($npcsMolest)>>
<<if $contentControls.hyperpreg>>
<<run combat.expandWombs($npcsMolest, 1)>>
<</if>>
<<set _impregnated = combat.impregnateNPCs($npcsMolest, "Tentacle", 2)>>
The creatures seem to grow tremendously in strength, tentacle cum <<if _pregnant>>once again <</if>>flooding
<<if _impregnated.length gt 1>>
<<print person.printList(_impregnated, true)>> pussies, their bellies swelling from a volume that makes you wonder if they'll be
<<else>>
<<print person.printList(_impregnated, true)>> pussy, her belly swelling from a volume that makes you wonder if she'll be
<</if>>
carrying more than one.<br>
<<else>>
<<set _impregnated = combat.impregnateNPCs($npcsMolest, "Tentacle")>>
<<switch random(2)>>
<<case 0>>
The <<if $combataction.targetCount gt 1>>creatures'<<else>>creature's<</if>>
vigor rapidly increases, the ward's injuries vanishing.
<<if _impregnated.length gt 0>>
<<print person.printList(_impregnated)>>
<<if _impregnated.length gt 1>>are<<else>>is<</if>>
grabbed with lighting speed, tentacles plunging in every hole and wasting no time spending their new overabundance of lustful energy. True to the bracelet's promise, thick cum quickly oozes from
<<if _impregnated.length gt 1>>their pussies<<else>>her pussy<</if>>,
her breeding and impregnation all but certain.<br>
<</if>>
<<case 1>>
The <<if $combataction.targetCount gt 1>>creatures'<<else>>creature's<</if>>
vigor rapidly increases, growing much stronger by the second.
<<if _impregnated.length gt 0>>
Almost immediately, tentacle cum begins flooding
<<print person.printList(_impregnated, true)>>
<<if _impregnated.length gt 1>>
pussies, their bellies swelling from the volume as they are
<<else>>
pussy, her belly swelling from the volume as she is
<</if>>
impregnated. It's fairly obvious that the
<<if _impregnated.length gt 1>>
victims will be bringing more tentacles
<<else>>
victim will be bringing another tentacle
<</if>>
into the world soon enough.<br>
<</if>>
<</switch>>
<</if>>
<<else>>
<<set $player.braceletCharges = 0>>
You attempt to call forth enough power to strengthen the lustful
<<if $combataction.targetCount gt 1>>beasts<<else>>beast<</if>>,
but find that there isn't enough magic left. A dull flash of light is all you manage.<br>
<</if>>
<</switch>>
<</nobr>><<nobr>>
<<if $enemyaction.hit>>
The <<print $enemyaction.enemy.ordinal>> tentacle creature whips its tentacles around in the air at a dizzying speed and shoots thick ropes of aphrodisiac-laden tentacle cream at
<<if $enemyaction.target != 0>>
<<print $people[$enemyaction.target].name>>.
With the sheer volume of the potent stuff flying through the air, there's no way
<<print gender.printGender("he", $people[$enemyaction.target].gender)>>
can avoid it all. Despite
<<print gender.printGender("his", $people[$enemyaction.target].gender)>>
best efforts, some of the jizz lands on
<<print gender.printGender("his", $people[$enemyaction.target].gender)>>
exposed skin, and
<<print gender.printGender("he", $people[$enemyaction.target].gender)>>
feels
<<print gender.printGender("his", $people[$enemyaction.target].gender)>>
arousal skyrocket in response. Quickly wiping off the creature's jism as best
<<print gender.printGender("he", $people[$enemyaction.target].gender)>>
can,
<<print gender.printGender("he", $people[$enemyaction.target].gender)>>
grimly stands
<<print gender.printGender("his", $people[$enemyaction.target].gender)>>
ground, wondering how much longer
<<print gender.printGender("he", $people[$enemyaction.target].gender)>>
can last against the beast.<br>
<<else>>
you. With the sheer volume of the potent stuff flying through the air, there's no way you can avoid it all. Despite your best efforts, some of the jizz lands on your exposed skin, and you feel your arousal skyrocket in response. Quickly wiping off the creature's jism as best you can, you grimly stand your ground, wondering how much longer you can last against the beast.<br>
<</if>>
<<else>>
The <<print $enemyaction.enemy.ordinal>> tentacle creature flips a double set of tentacles around in the air, shooting thick wads of aphrodisiac-laden tentacle spunk at
<<if $enemyaction.target != 0>>
<<print $people[$enemyaction.target].name>>
in an attempt to catch
<<print gender.printGender("him", $people[$enemyaction.target].gender)>>
in a massively arousing crossfire. But
<<print gender.printGender("he", $people[$enemyaction.target].gender)>>
nimbly dances backwards, avoiding the jets of thick cream.<br>
<<else>>
you in an attempt to catch you in a massively arousing crossfire. But you nimbly dance backwards, avoiding the jets of thick cream.<br>
<</if>>
<</if>>
<</nobr>><<nobr>>
<<if ((!$enemyaction.molest.statusWave || ($enemyaction.molest.statusWave < $player["TentacleAttackWave"])) && ($enemyaction.molest.status != "Impregnated"))>>
<<set $enemyaction.molest.status to "Held">>
<<set $enemyaction.molest.statusWave to $player["TentacleAttackWave"]>>
<<switch random(2)>>
<<case 0>>
A unoccupied tentacle creature grabs <<print $people[$enemyaction.target].name>> around the waist, dragging her closer to its waiting and eager tendrils, already dripping with aphrodisiac-laden pre.<br>
<<case 1>>
An otherwise un-engaged tentacle beast snares <<print $people[$enemyaction.target].name>> by the feet, dragging her across the room closer to it.<br>
<</switch>>
<<elseif $enemyaction.molest.statusWave == $player["TentacleAttackWave"]>>
<<if $enemyaction.molest.status == "Held">>
<<set $enemyaction.molest.status to "Fucking">>
The tentacle beast holding <<print $people[$enemyaction.target].name>> wraps two more tendrils around her and plunges three more into her holes, thrusting in with wild abandon. She wears an expression of horrified ecstasy.<br>
<<elseif $enemyaction.molest.status == "Fucking">>
<<set $enemyaction.molest.status to "Impregnated">>
<<run sex.addPregnancy($enemyaction.target, "Tentacle")>>
The tentacle beast fucking <<print $people[$enemyaction.target].name>> explodes inside of her, pumping her full of tentacle jizz and bloating her belly with its seed. A bulge follows soon afterwards, forcing its way into her stuffed cunt to settle in her womb. Afterwards the beast releases her, searching for more defenseless women to breed.<br>
<</if>>
<</if>>
<</nobr>><<nobr>>
<<if $friendlyaction.item>>
<<if $friendlyaction.hit>>
<<switch $friendlyaction.item>>
<<case "Serrated Knife">>
<<switch random(1)>>
<<case 0>>
<<print $people[$friendlyaction.p].name>> swings wildly at the <<print $friendlyaction.enemy.ordinal>> tentacle creature, and manages to draw greenish blood. The creature keens in agony and redoubles its efforts against <<print gender.printGender("him", $people[$friendlyaction.p].gender)>>.
<<case 1>>
<<print $people[$friendlyaction.p].name>> deftly avoids the <<print $friendlyaction.enemy.ordinal>> creature's writhing tentacles and gets in a solid stroke, messily cleaving off a tendril. The creature keens loudly in pain.
<</switch>>
<<case "Keawe's Sword">>
<<switch random(1)>>
<<case 0>>
<<print $people[$friendlyaction.p].name>> swings wildly at the <<print $friendlyaction.enemy.ordinal>> tentacle creature, and manage to draw greenish blood. The creature keens in agony and redoubles its efforts against <<print gender.printGender("him", $people[$friendlyaction.p].gender)>>.
<<case 1>>
<<print $people[$friendlyaction.p].name>> deftly avoids the <<print $friendlyaction.enemy.ordinal>> creature's writhing tentacles and gets in a solid stroke, messily cleaving off a tendril. The creature keens loudly in pain.
<</switch>>
<<case "Ancient Bow">>
<<switch random(1)>>
<<case 0>>
Aiming for the upper torso of the <<print $friendlyaction.enemy.ordinal>> beast, <<print $people[$friendlyaction.p].name>>'s shot flies true and lands with a solid thud. The creature keens a warbled cry of pain and thrashes its tentacles.
<<case 1>>
Aiming for the lower torso of the <<print $friendlyaction.enemy.ordinal>> creature, <<print $people[$friendlyaction.p].name>>'s shot lands solidly and goes deep, knocking the beast backwards a foot.
<</switch>>
<<case "Hypodermic Dart">>
<<print $people[$friendlyaction.p].name>> throws a hypodermic dart, aiming for the <<print $friendlyaction.enemy.ordinal>> beast's torso. The dart lands, embedding itself deeply into the creature's hide. The creature grunts in annoyance, but its movements do seem more sluggish now.
<<case "hands">>
Somehow <<print $people[$friendlyaction.p].name>> manages to grab hold of a tendril from the <<print $friendlyaction.enemy.ordinal>> creature and yank it painfully. Honestly though, how much damage can <<print gender.printGender("he", $people[$friendlyaction.p].gender)>> actually do with <<print gender.printGender("his", $people[$friendlyaction.p].gender)>> bare hands?
<</switch>>
<<else>>
<<switch $friendlyaction.item>>
<<case "Serrated Knife">>
<<print $people[$friendlyaction.p].name>>'s wild swinging against the <<print $friendlyaction.enemy.ordinal>> creature fails to land a solid hit.
<<case "Keawe's Sword">>
<<print $people[$friendlyaction.p].name>>'s wild swinging against the <<print $friendlyaction.enemy.ordinal>> creature fails to land a solid hit.
<<case "Ancient Bow">>
<<print $people[$friendlyaction.p].name>>'s shot misses the <<print $friendlyaction.enemy.ordinal>> beast as it nimbly slithers to one side, surprising <<print gender.printGender("him", $people[$friendlyaction.p].gender)>> with its incredible agility.
<<case "Hypodermic Dart">>
<<print $people[$friendlyaction.p].name>> throws a hypodermic dart, aiming for the <<print $friendlyaction.enemy.ordinal>> beast's torso. The creature knocks the dart away with its tentacles, and retaliates.
<<case "hands">>
Honestly, how smart is it for <<print $people[$friendlyaction.p].name>> to attack the <<print $friendlyaction.enemy.ordinal>> beast with <<print gender.printGender("his", $people[$friendlyaction.p].gender))>> bare hands? <<print gender.printGender("He", $people[$friendlyaction.p].gender))>> flails uselessly for a bit and accomplishes nothing.
<</switch>>
<</if>>
<<elseif $friendlyaction.spell>>
<<if $friendlyaction.hit>>
<<switch $friendlyaction.spell>>
<<case "Lightning Bolt">>
A lightning bolt issues forth from <<print $people[$friendlyaction.p].name>>'s hands, striking the <<print $friendlyaction.enemy.ordinal>> creature and causing an audible sizzling sound. The creature keens in intense agony and redoubles its efforts against <<print gender.printGender("him", $people[$friendlyaction.p].gender)>>.
<<case "Magic Bolt">>
Bolts of magic crackle from <<print $people[$friendlyaction.p].name>>'s hands, raining magical death upon the <<print $friendlyaction.enemy.ordinal>> creature. The creature keens in agony and redoubles its efforts against <<print gender.printGender("him", $people[$friendlyaction.p].gender)>>.
<</switch>>
<<else>>
<<switch $friendlyaction.spell>>
<<case "Lightning Bolt">>
<<print $people[$friendlyaction.p].name>>'s lightning bolt fails to land against the nimble <<print $friendlyaction.enemy.ordinal>> creature, despite <<print gender.printGender("his", $people[$friendlyaction.p].gender)>> best efforts.
<<case "Magic Bolt">>
<<print $people[$friendlyaction.p].name>>'s magic bolts fail to land against the nimble <<print $friendlyaction.enemy.ordinal>> creature, despite <<print gender.printGender("his", $people[$friendlyaction.p].gender)>> best efforts.
<</switch>>
<</if>>
<</if>>
<</nobr>><<nobr>>
<<if $player.flags["InTentacleAttackWave"] && (!$people[$friendlies[0].p].flags or !$people[$friendlies[0].p].flags["ChokerBroken"])>>
<<run utils.setCurrentImage("keawe_choker.png")>>
<</if>>
<<if def $combataction.item>>
<<if $combataction.hit>>
<<switch $combataction.item>>
<<case "Serrated Knife">>
<<switch random(1)>>
<<case 0>>
You swing wildly at the <<print $combataction.enemy.ordinal>> tentacle creature, and manage to draw greenish blood. The creature keens in agony and redoubles its efforts against you.
<<case 1>>
You deftly avoid the <<print $combataction.enemy.ordinal>> creature's writhing tentacles and get in a solid stroke, messily cleaving off a tendril. The creature keens loudly in pain.
<</switch>>
<<case "Keawe's Sword">>
<<switch random(1)>>
<<case 0>>
You swing wildly at the <<print $combataction.enemy.ordinal>> tentacle creature, and manage to draw greenish blood. The creature keens in agony and redoubles its efforts against you.
<<case 1>>
You deftly avoid the <<print $combataction.enemy.ordinal>> creature's writhing tentacles and get in a solid stroke, messily cleaving off a tendril. The creature keens loudly in pain.
<</switch>>
<<case "Ancient Bow">>
<<switch random(1)>>
<<case 0>>
Aiming for the upper torso of the <<print $combataction.enemy.ordinal>> beast, your shot flies true and lands with a solid thud. The creature keens a warbled cry of pain and thrashes its tentacles.
<<case 1>>
Aiming for the lower torso of the <<print $combataction.enemy.ordinal>> creature, your shot lands solidly and goes deep, knocking the beast backwards a foot.
<</switch>>
<<case "Hypodermic Dart">>
You throw a hypodermic dart, aiming for the <<print $combataction.enemy.ordinal>> beast's torso. The dart lands, embedding itself deeply into the creature's hide. The creature grunts in annoyance, but its movements do seem more sluggish now.
<<case "hands">>
Somehow you manage to grab hold of a tendril from the <<print $combataction.enemy.ordinal>> creature and yank it painfully. Honestly though, how much damage can you actually do with your bare hands?
<</switch>>
<<else>>
<<switch $combataction.item>>
<<case "Serrated Knife">>
Your wild swinging against the <<print $combataction.enemy.ordinal>> creature fails to land a solid hit.
<<case "Keawe's Sword">>
Your wild swinging against the <<print $combataction.enemy.ordinal>> creature fails to land a solid hit.
<<case "Ancient Bow">>
Your shot misses the <<print $combataction.enemy.ordinal>> beast as it nimbly slithers to one side, surprising you with its incredible agility.
<<case "Hypodermic Dart">>
You throw a hypodermic dart, aiming for the <<print $combataction.enemy.ordinal>> beast's torso. The creature knocks the dart away with its tentacles, and retaliates.
<<case "hands">>
Honestly, how smart is it to attack the <<print $combataction.enemy.ordinal>> beast with your bare hands? You flail uselessly for a bit and accomplish nothing.
<</switch>>
<</if>>
<<elseif def $combataction.spell>>
<<if $combataction.hit>>
<<switch $combataction.spell>>
<<case "Lightning Bolt">>
A lightning bolt issues forth from your hands, striking the <<print $combataction.enemy.ordinal>> creature and causing an audible sizzling sound. The creature keens in intense agony and redoubles its efforts against you.
<<case "Magic Bolt">>
Bolts of magic crackle from your hands, raining magical death upon the <<print $combataction.enemy.ordinal>> creature. The creature keens in agony and redoubles its efforts against you.
<</switch>>
<<else>>
<<switch $combataction.spell>>
<<case "Lightning Bolt">>
Your lightning bolt fails to land against the nimble <<print $combataction.enemy.ordinal>> creature, despite your best efforts.
<<case "Magic Bolt">>
Your magic bolts fail to land against the nimble <<print $combataction.enemy.ordinal>> creature, despite your best efforts.
<</switch>>
<</if>>
<</if>>
<</nobr>><<nobr>>
<<if $combataction.chargesLeft >= $combataction.minCharges>>
<<if (person.npcIsWearing($friendlies[0].p, "Choker")) && (!$people[$friendlies[0].p].flags or !$people[$friendlies[0].p].flags["ChokerBroken"])>>
<<run combat.adjustFriendlyArousal($friendlies, 60)>>
<<set $player.braceletCharges -= $combataction.minCharges>>
<<if !$people[$friendlies[0].p].flags or !$people[$friendlies[0].p].flags["ChokerBroken"]>>
<<run utils.setCurrentImage("keawe_chokerglow.png")>>
You are disappointed when it seems like nothing happens. She doesn't even seem to notice what you tried,
blithely continuing the battle. All you really notice is the gem on her choker flashing for a bit.<br>
<<else>> <!-- Choker just broke -->
<<run utils.setCurrentImage("keawe_chokerbreak.png")>>
You activate the bracelet and gleefully watch as <<print $people[$friendlies[0].p].name>>'s choker glows brighter and brighter, finally cracking with a brilliant flash of light before going dark. She screams in horror, gripping her sword defensively. She hasn't given up the fight yet, but without her choker, she won't last long against the tentacle beasts.<br>
<</if>> <!-- is Choker broken -->
<<else>> <!-- Not wearing choker or Choker already broken -->
<<run combat.adjustFriendlyArousal($friendlies, 60)>>
<<set _other = person.getPerson($friendlies[0].p, ["stats"])>>
<<if _other.stats.arousal >= 100>>
With a satisfied smirk, you watch as <<print $people[$friendlies[0].p].name>> collapses to the ground in a thundering orgasm. She can offer little resistance to the
<<if $enemies.length gt 1>>tentacle beasts<<else>>tentacle beast<</if>>
moving towards her...<br>
<<else>>
<<print $people[$friendlies[0].p].name>> gasps, and sweat beads on her forehead as her arousal suddenly skyrockets for no apparent reason. You chuckle inwardly as she glances fearfully at the
<<if $enemies.length gt 1>>tentacle beasts<<else>>tentacle beast<</if>>,
wondering if she can possibly hold out against
<<if $enemies.length gt 1>>them<<else>>it<</if>>.
<</if>>
<</if>> <!-- Is wearing non-broken Choker -->
<<else>> <!-- Don't have enough charges left -->
<<set $player.braceletCharges = 0>>
You attempt to call forth enough power to bring out <<print $people[$friendlies[0].p].name>>'s inner desires,
but find that there isn't enough magic left. A dull flash of light is all you manage.<br>
<</if>>
<</nobr>><<silently>>
<<set $contentControls to {
"incest": true,
"furries": true,
"kemonomimis": true,
"hyperpreg": true,
"hyperinflation": true
}>>
<</silently>><<silently>>
<<set $enemyData to {
"healthArray": [
["nearly spent", "ready to fall over", "barely standing upright"],
["badly injured", "heavily wounded", "seriously hurt"],
["moderately hurt", "bleeding somewhat"],
["minimally injured", "scratched up a little"],
["barely scratched", "lightly injured"],
["to be in perfect health", "completely healthy"]
],
"energyArray": [
["exhausted"],
["to be struggling"],
["winded"],
["mildly exerted"],
["barely winded"],
["vigorous"]
],
"arousalArray": [
["licking HIS lips"],
["rubbing HIMself suggestively"],
["fondling HIMself lewdly"],
["groping HIMself and moaning loudly"]
],
"enemyTypes": {
"Tentacle Beast": {
"pluralName": "Tentacle Beasts",
"article": "a",
"race": "Tentacle",
"gender": "C",
"initial": {
"health": 50,
"energy": 50,
"resistances": {
"entangled": 14
},
"attacks": [{
"chance": function(en) {
if (en.current.statuses && (-1 != en.current.statuses.indexOf("Strengthened"))) {
return 90;
} else {
return 40;
}
},
"attack": 12,
"arousalDamage": 25,
"attackDescriptionsPassage": "Tentacle Beast Lust Attack"
},{
"attack": 12,
"damage": 15,
"attackDescriptionsPassage": "Tentacle Beast Attack"
}],
"defense": 15,
"molestDescriptionsPassage": "Tentacle Beast Molest NPC",
"npcAttackDescriptionsPassage": "Tentacle Beast NPC Attack",
"yourAttackDescriptionsPassage": "Tentacle Beast Your Attack",
"braceletAttackDescriptionsPassage": "Tentacle Beast Bracelet Attack"
}
},
"Sorceress Opponent 1": {
"name": "sorceress",
"type": "Arena",
"level": 1,
"pluralName": "Sorceress Opponents",
"article": "a",
"race": "Human",
"gender": "F",
"initial": {
"health": 100,
"energy": 100,
"arousal": 0,
"resistances": {
"entangled": 12
},
"attacks": [{
"chance": 30,
"attack": 15,
"arousal": 5,
"arousalDamage": 25,
"attackDescriptionsPassage": "Sorceress Opponent 1 Lust Attack"
},{
"attack": 12,
"damage": 18,
"arousal": 5,
"attackDescriptionsPassage": "Sorceress Opponent 1 Lightning Attack"
}],
"defense": 15,
"yourAttackDescriptionsPassage": "Sorceress Opponent 1 Your Attack"
}
},
"Male Bandit": {
"pluralName": "Male Bandits",
"article": "a",
"race": "Human",
"gender": "M",
"initial": {
"health": 100,
"energy": 100,
"arousal": 0,
"resistances": {
"entangled": 12
},
"attacks": [{
"chance": 25,
"attack": 12,
"damage": 15,
"attackDescriptionsPassage": "Male Bandit Attack"
}],
"defense": 15,
"yourAttackDescriptionsPassage": "Male Bandit Your Attack"
}
},
"Female Bandit": {
"pluralName": "Female Bandits",
"article": "a",
"race": "Human",
"gender": "M",
"initial": {
"health": 100,
"energy": 100,
"arousal": 0,
"resistances": {
"entangled": 12
},
"attacks": [{
"chance": 25,
"attack": 12,
"damage": 15,
"attackDescriptionsPassage": "Female Bandit Attack"
}],
"defense": 15,
"yourAttackDescriptionsPassage": "Female Bandit Your Attack"
}
},
"Friendly": {
"yourAttackDescriptionsPassage": "Use Bracelet On Friendly"
}
},
"enemies": {
"Tentacle 1": {
"type": "Tentacle Beast",
"current": {
"location": "Tentacle Alley 1"
}
},
"Tentacle 2": {
"type": "Tentacle Beast",
"current": {
"location": "Tentacle Alley 2"
}
},
"Tentacle 3": {
"type": "Tentacle Beast",
"current": {
"location": "Tentacle Alley 3"
}
},
"Tentacle 4": {
"type": "Tentacle Beast",
"current": {
"location": "Tentacles Fairy Wood Combat"
}
},
"Tentacle 5": {
"type": "Tentacle Beast",
"current": {
"location": "Tentacles Fairy Wood Combat"
}
},
"Male Forest Bandit 1": {
"type": "Male Bandit",
"current": {
"location": "Bandits in the Forest"
}
},
"Male Forest Bandit 2": {
"type": "Male Bandit",
"current": {
"location": "Bandits in the Forest"
}
},
"Female Forest Bandit": {
"type": "Female Bandit",
"current": {
"location": "Bandits in the Forest"
}
}
},
"friendlies": {}
}>>
<<set $enemyList = Object.keys($enemyData.enemies)>>
<<set $enemyTypeList = Object.keys($enemyData.enemyTypes)>>
<<set $arenaEnemyList = []>>
<<for $index=0; $index<$enemyTypeList.length; $index++>>
<<if (def $enemyData.enemyTypes[$enemyTypeList[$index]].type) && ($enemyData.enemyTypes[$enemyTypeList[$index]].type == "Arena")>>
<<run $arenaEnemyList.push($enemyTypeList[$index])>>
<</if>>
<</for>>
<<unset $index>>
<<unset $enemyTypeList>>
<</silently>><<silently>>
<<set $exploreData to {
"Forest Glen": {
"area": "Forest",
"destinations": {
"Marshy Hills": {
"chance": 25
},
"Treacherous Cave": {
"chance": 20
}
}
},
"Lost Paths": {
"area": "Forest",
"destinations": {
"Treacherous Cave": {
"chance": 25
},
"Old Ruins": {
"chance": 25
}
}
},
"Old Ruins": {
"area": "Forest",
"destinations": {
"Lost Paths": {
"chance": 25
}
}
},
"Marshy Hills": {
"area": "Forest",
"destinations": {
"Deep Gorge": {
"chance": 25
},
"Calm Lake": {
"chance": 35,
},
"Forest Glen": {
"chance": 25
}
}
},
"Treacherous Cave": {
"area": "Forest",
"destinations": {
"Forest Glen": {
"chance": 20
},
"Lost Paths": {
"chance": 25
}
}
},
"Calm Lake": {
"area": "Forest",
"destinations": {
"Marshy Hills": {
"chance": 35
}
}
},
"Deep Gorge": {
"area": "Forest",
"destinations": {
"Marshy Hills": {
"chance": 25
}
}
}
}>>
<<set $randomExploreData to {
"locations": [{
"initialDescription": "Your torch light reveals a nun praying, eyes closed as she mumbles to herself. She doesn't seem to be stopping any time soon, so you move on so as not to interrupt.",
"repeatDescription": "You come across the praying nun once more. She's still there, mumbling to herself, so you leave her alone and move on."
}, {
"initialDescription": "You see stars after suddenly running into someone. Once your vision clears, you see a young acolyte rubbing her nose as she picks up her torch.\n\n" +
"\"I'm so sorry!\" the young woman says, red-faced in embarrassment. \"Are you ok?\"\n\n" +
"You assure her you're more surprised than anything, and she sighs in relief.\n\n" +
"\"Are you looking for one of the crystals, too?\" she asks excitedly. When you nod, she smiles and bows slightly. \"Lady Ametarasu's light shines even in these dark caves. Don't get discouraged!\"\n\n" +
"You can't tell if it's said more for your sake or hers, but you can see her mentally psyching herself up before moving on.",
"repeatDescription": "This part of the cave is bare of any crystals, so you move on."
}, {
"initialDescription": "You see something sparkling on the wall. You initially think it might be one of the crystals, but then the tiny flapping of wings hits your ears. When you get within a few feet of the sparkle, you see something in the rocky wall behind it glint before it falls to the ground with a thud. Much of the earth is knocked from it from the impact, revealing a smudged yet unmistakable crystalline sheen in your torchlight. The sparkle rushes down to it, and you finally see what's causing it.\n\n" +
"\"Hey!\" the tiny, winged creature shouts at you in annoyance. \"Get your own! I found this one fair and square, thief!\"\n\n" +
"The fairy is maybe the size of your hand, but you recall that they can take many different sizes. The crystal is half again as big as she is, but she hefts it up into her arms and begins flapping her wings madly, making many adorable grunts of effort before flying off at quite surprising speeds.",
"repeatDescription": "This part of the cave once held a crystal, but the walls are bare now, so you move on."
}, {
"initialDescription": "There look to be a bunch of leftover tools and burnt out torches here. It seems about half a dozen people were here before you, mining the area. A quick look shows the walls barren and no excavated crystals left over. Oh well."
}, {
"initialDescription": "You come across an underground stream. The lake water glows down here, giving you a good look at the area. It seems someone else found it first, since there's only a few flecks of crystal formation left in the rocky streambed and lots of signs of activity."
}, {
"initialDescription": "A nun, strangely dressed for a follower of the New Gods (or even the Old Gods for that matter), slips a crystal into a finely woven bag just as you arrive. The bag itself moves as if full of liquid of come kind, a smell you can't quite place wafting through the air as the nun ties the opening tightly, grinning at you.\n\n" +
"\"Well hello there,\" the oddly dressed nun murmurs pleasantly. \"Sorry to disappoint but this area's freshly picked out. Had I known you were coming I might have spared one, but now they'll need to stay in here,\" she says as she pats the bag, causing it to slosh slightly. \"Until properly...purified,\" she finishes, smiling mysteriously.\n\n" +
"The way she says that has you quite suspicious, but you decide not to get into it. You thank the nun for the information and move on.",
"repeatDescription": "This part of the cave has a few drops of a vaguely aromatic substance on the ground, but little else, so you move on."
}, {
"initialDescription": "A glint off the light from your torch catches your eye. Upon closer inspection, you find a large white crystal partially embedded in the rock! It takes only a little effort to free it, and you feel as if you're standing at the lake's edge while you hold it. It glows pale, almost warm, and calms your nerves. Pocketing it, you consider looking for another one to keep but see no more along the wall. You've been down here a while, so maybe you should head back.",
"repeatDescription": "This part of the cave once held a crystal, but the walls are bare now, so you move on."
}],
"rooms": [],
"final": -1
}>>
<<set $exploreList = Object.keys($exploreData)>>
<<set $randomExploreList = Object.keys($randomExploreData.locations)>>
<</silently>><<silently>>
<<set $player to {
"coin": 3000,
"debt": 0,
"owns": [],
"with": [],
"hadDinner": false,
"spawnBirthed": 0,
"spawnCaptured": 0,
"spawnCamilla": 0,
"spawnEscaped": 0,
"tentaclesCaptured": 0,
"exposureChurchWarnings": 0,
"exposureChurchIncidents": 0,
"exposureGuardWarnings": 0,
"exposureGuardIncidents": 0,
"churchCorruption": {},
"guardCorruption": {}
}>>
<<set $player.inventory to {}>>
<<set $player.explored to {}>>
<<set $player.exposureMap to {}>>
<<set $player.stackables to {}>>
<<set $player.stackables.jizz to {}>>
<<set $player.stackables.pelts to {}>>
<<set $player.flags to {}>>
<<set $player.flags.knowsAbout to {}>>
<<set $player.flags.daily to {}>>
<<set $player.flags.repairs to {}>>
<<set $player.flags.houserepairs to {}>>
<<set $player.traits to []>>
<<set $player.notices to {}>>
<<set $player.focus to {}>>
<<set $player.reminders to {}>>
<<set $player.curses to {}>>
<<set $events to {}>>
<<set $notes to {}>>
<<set $quests to {}>>
<<set $roomItems = {}>>
<<set $currentImage = "sensua.png">>
<<for $index=0; $index < nameList.length; $index++>>
<<set $events[nameList[$index]] = {}>>
<<set $notes[nameList[$index]] = {}>>
<</for>>
<<unset $index>>
<</silently>><<widget "character">><<nobr>>
<!-- TODO: Variations due to player or NPC TF -->
<<if "string" == typeof $args[0]>>
<<set $args[0] = parseInt($args[0])>>
<</if>>
<<if $args[0] == 0>>
<div class="character-container" style="background: url('images/player_portrait.png') no-repeat top center; background-size: contain;">
</div>
<<elseif $args[0] == nameList.indexOf("Felicia")>>
<div class="character-container" @style="'background: url(\'images/' + String(nameList[$args[0]]).toLowerCase() + '.png\') no-repeat top center; background-size: contain;'">
</div>
<<else>>
<div class="character-container" @style="'background: url(\'images/' + String(nameList[$args[0]]).toLowerCase() + '_portrait.png\') no-repeat top center; background-size: contain;'">
</div>
<</if>>
<</nobr>><</widget>><<nobr>>
<<set _person = person.getPerson($char, ["wearing"])>>
<div class="container">
<div class="character-float">
<<if $char == 0>>
You are
<<else>>
<<print _person.name>> is
<</if>>
a
<<print _person.height>> cm tall
<<print window.gender.printGender("gender", _person.gender)>>
<<print _person.race>><<if _person.isTaur>>-taur<<elseif _person.isFurry>>-furry<</if>>
<<if $char == 0>>
<<print $player.profession>>
<</if>>
with
<<print personData.builds[_person.build].article>>
<<print personData.builds[_person.build].label>>
figure.<br>
<br>
<<print person.printHead($char)>>
<<print person.printBreasts($char)>>
<<print person.printGroins($char)>>
<<if $char == 0>>
You have
<<else>>
<<print _person.name>> has
<</if>>
a
<<print _person.waist.width>> cm waist,
<<print person.printAsses($char)>>.
<<print person.printTailsTentacles($char)>><br>
<br>
<<if _person.pregnancies.length gt 0>>
<<print person.printPregnancies($char)>>
<</if>><br>
<br>
Wearing:<br>
<table class="wearablesSelection">
<<set _inventory = Object.keys($player.inventory)>>
<<for $index=0; $index < _inventory.length; $index++>>
<<if !$player.inventory[_inventory[$index]].wearable>><<continue>><</if>>
<<if def $player.inventory[_inventory[$index]].wornBy && ($player.inventory[_inventory[$index]].wornBy != $char)>><<continue>><</if>>
<tr>
<<if -1 != _person.wearing.indexOf(_inventory[$index])>>
<td><input type="checkbox" name="item[]" checked /></td>
<<elseif ndef $player.inventory[_inventory[$index]].disguise>>
<td><input type="checkbox" name="item[]" /></td>
<<else>>
<td> X </td>
<</if>>
<td class="name"><<print _inventory[$index]>></td>
</tr>
<tr>
<td colspan="4"><<print person.customDescription(_inventory[$index])>></td>
</tr>
<</for>>
</table>
<br>
<<set $link = previous()>>[[back|$link]]
</div>
<div class="portrait-float">
<div class="center">
<div class="name">
<<print _person.name>>
</div>
<<print gender.printGender("Gender", _person.gender)>>
<<print _person.race>><<if _person.isTaur>>-taur<<elseif _person.isFurry>>-furry<</if>>
<<if ($char == 0) and $player.profession>><<print $player.profession>><</if>>
</div>
<<character $char>>
</div>
</div>
<<script>>
$(document).ready(function() {
$(".wearablesSelection").on("click", "input[type='checkbox']", function(e) {
var v = State.variables;
var value = $(e.currentTarget).parent().parent().find(".name").html();
var pos;
if (e.currentTarget.checked) {
if (!v.people[v.char].wearing) {
v.people[v.char].wearing = [];
}
v.people[v.char].wearing.push(value);
v.player.inventory[value].wornBy = v.char;
} else if (v().people[v.char].wearing) {
pos = v.people[v.char].wearing.indexOf(value);
if (-1 != pos) {
if (("undefined" == typeof v.player.inventory[value].cursed) &&
("undefined" == typeof v.player.inventory[value].disguise)) {
v.people[v.char].wearing.splice(pos, 1);
delete v.player.inventory[value].wornBy;
} else {
e.currentTarget.checked = true;
if ("undefined" == typeof v.player.inventory[value].cursed) {
alert("You can't remove that, it's cursed!");
}
}
}
}
});
});
<</script>>
<</nobr>><div class="combatContainer"><<nobr>>
<<unset $action>><<unset $target>>
<div class="combatFacing">You are facing <<print combat.printEnemyList($enemies)>>. <<print combat.printEnemiesStatus($enemies)>>.
</div>
<br>
<div class="combatAction"></div>
<<display "Combat Choices">>
<div class="combatEnd"></div>
<</nobr>></div><<nobr>>
<!-- TODO: Add NPC actions -->
<<if $action>>
<<set $combataction to combat.combatAction(0, $enemies[$target], $action)>>
<<display $combataction.passage>>
<<replace ".meters">>
<<display "Meters">>
<</replace>>
<</if>>
<<set $enemies = combat.getEnemiesAtLocation($dest)>>
<<if $enemies.length gt 0>><br>
<<set $friendlies = combat.getFriendliesAtLocation($passage)>>
<<for _friendly range $friendlies>>
<<set $friendlyaction to combat.friendlyAction(_friendly, $enemies)>>
<<if $friendlyaction>>
<<display $friendlyaction.passage>>
<<replace ".meters">>
<<display "Meters">>
<</replace>>
<</if>>
<</for>>
<<set $enemies = combat.getEnemiesAtLocation($dest)>>
<</if>>
<<if $enemies.length gt 0>><br>
<br>
<<if combat.checkCombatLoss() && combat.checkFriendliesCombatLoss($friendlies)>>
<<replace ".combatAction">>
<div class="combatAction"></div>
<</replace>>
<<replace ".combatChoices">>
<div class="combatChoices"></div>
<</replace>>
<<replace ".combatEnd">>
<div class="combatEnd"><br>
<br>
<<link "Continue">>
<<run combat.processDefeatedEnemies($defeatedEnemies)>>
<<goto $dest>>
<</link>><br>
</div>
<</replace>>
<<else>>
<<if def $npcsMolest>>
<<set $enemiesactions to combat.enemiesAction($enemies, null, $npcsMolest)>>
<<else>>
<<set $enemiesactions to combat.enemiesAction($enemies)>>
<</if>>
<<for $enemyaction range $enemiesactions>>
<<capture $enemyaction>>
<<display $enemyaction.passage>>
<</capture>>
<</for>>
<<replace ".meters">>
<<display "Meters">>
<</replace>>
<<if combat.checkCombatLoss() && combat.checkFriendliesCombatLoss($friendlies)>>
<<replace ".combatAction">>
<div class="combatAction"></div>
<</replace>>
<<replace ".combatChoices">>
<div class="combatChoices"><br>
<br>
<<link "Continue">>
<<run combat.processDefeatedEnemies($defeatedEnemies)>>
<<goto $dest>>
<</link>><br>
</div>
<</replace>>
<<else>>
<<run combat.unblindEnemiesChance($enemies, 40)>>
<<replace ".combatFacing">>
<div class="combatFacing">You are facing <<print combat.printEnemyList($enemies)>>. <<print combat.printEnemiesStatus($enemies)>>.</div>
<</replace>>
<<replace ".combatChoices">>
<<display "Combat Choices">>
<</replace>>
<</if>>
<</if>>
<<else>>
<<set $defeatedEnemies = combat.getEnemiesAtLocation($dest, true)>>
<<if !$npcsMolest && ($player.flags.sensuaHermCockBargain || $player.flags.sensuaFatherHelpBargain) && !$player.flags["CapturedTentacle"]>>
<<if ($defeatedEnemies.length gt 0) && ($defeatedEnemies[0].race == "Tentacle") && ($defeatedEnemies[0].current.health > 0)>>
<<replace ".combatAction">>
<div class="combatAction"></div>
<</replace>>
<<replace ".combatChoices">>
<div class="combatChoices"><br>
<br>
[[Capture a Tentacle Creature->Capture Tentacle]]<br>
<<if $player.profession == "Alchemist">>
[[Collect Tentacle Jizz->Combat Collect Tentacle Jizz]]<br>
<</if>>
<<link "Continue">>
<<run combat.processDefeatedEnemies($defeatedEnemies)>>
<<goto $dest>>
<</link>><br>
</div>
<</replace>>
<<elseif ($defeatedEnemies.length gt 0) && ($defeatedEnemies[0].race == "Tentacle") && ($player.profession == "Alchemist")>>
<<replace ".combatAction">>
<div class="combatAction"></div>
<</replace>>
<<replace ".combatChoices">>
<div class="combatChoices"><br>
<br>
[[Collect Tentacle Jizz->Combat Collect Tentacle Jizz]]<br>
<<link "Continue">>
<<run combat.processDefeatedEnemies($defeatedEnemies)>>
<<goto $dest>>
<</link>><br>
</div>
<</replace>>
<<else>>
<<replace ".combatAction">>
<div class="combatAction"></div>
<</replace>>
<<replace ".combatChoices">>
<div class="combatChoices"><br>
<br>
[[Continue|$dest]]<br>
</div>
<</replace>>
<</if>>
<<elseif !$npcsMolest && ($defeatedEnemies.length gt 0) && ($defeatedEnemies[0].race == "Tentacle") && ($player.profession == "Alchemist")>>
<<replace ".combatAction">>
<div class="combatAction"></div>
<</replace>>
<<replace ".combatChoices">>
<div class="combatChoices"><br>
<br>
[[Collect Tentacle Jizz->Combat Collect Tentacle Jizz]]<br>
[[Continue|$dest]]<br>
</div>
<</replace>>
<<else>>
<<replace ".combatAction">>
<div class="combatAction"></div>
<</replace>>
<<replace ".combatChoices">>
<div class="combatChoices"><br>
<br>
[[Continue|$dest]]<br>
</div>
<</replace>>
<</if>>
<</if>>
<</nobr>><<nobr>>
<<set _person = person.getPerson(0, ["stats"])>>
<div class="combatChoices">What do you want to do?<br>
<<if $enemies.length gt 1>>
<<if ndef $target>>
<<set $target = 0>>
<</if>>
<<else>>
<<set $target = 0>>
<</if>>
<<if _person.stats.arousal lt 100>>
<<for $index=0; $index < $enemies.length; $index++>>
<<print "<<link 'Target " + $enemies[$index].targetName + "'>><<set $target = " + String($index) + ">><<replace '.combatAction'>>You are now targeting " + $enemies[$index].targetName + ".<</replace>><</link>><br>">>
<</for>>
<<set $inventoryList = Object.keys($player.inventory)>>
<<set $attackItems = 0>>
<<for $index=0; $index < $inventoryList.length; $index++>>
<<if combat.canUseItemToAttack($inventoryList[$index])>>
<<set $attackItems++>>
<<print "<<link 'Attack with " + $inventoryList[$index] + "'>><<set $action = 'attack:" + $inventoryList[$index] + "'>><<replace '.combatAction'>><<display 'Combat Action'>><</replace>><</link>>">><br>
<</if>>
<</for>>
<<set $stackableList = Object.keys($player.stackables)>>
<<for $index=0; $index < $stackableList.length; $index++>>
<<if combat.canUseStackableToAttack($stackableList[$index])>>
<<set $attackItems++>>
<<print "<<link 'Attack with " + $stackableList[$index] + "'>><<set $action = 'attackstackable:" + $stackableList[$index] + "'>><<replace '.combatAction'>><<display 'Combat Action'>><</replace>><</link>>">><br>
<</if>>
<</for>>
<<if $player.profession == "Sorceress">>
<<set $spellList = Object.keys(window.sorceressSkillData)>>
<<for $index=0; $index < $spellList.length; $index++>>
<<if combat.canUseSpellToAttack($spellList[$index])>>
<<set $attackItems++>>
<<print "<<link 'Fire " + $spellList[$index] + "'>><<set $action = 'sorceress:" + $spellList[$index] + "'>><<replace '.combatAction'>><<display 'Combat Action'>><</replace>><</link>>">><br>
<</if>>
<</for>>
<</if>>
<</if>> <!-- arousal less than 100 -->
<<if $player.braceletCharges and ($player.braceletCharges gt 0)>>
<<if !$player.flags["BraceletInstructions"] and $player.inventory["Corrupt Bracelet"] and $friendlies and ($friendlies.length gt 0)>>
<<set $player.flags["BraceletInstructions"] = true>>
<br>
When you think about where you might direct its energy, you almost hear the bracelet in your mind. It seems to tell you that using it on the tentacle
<<if $enemies.length gt 1>>
monsters will greatly empower them<<if $npcsMolest.length gt 0>>, allowing them to impregnate <<if $npcsMolest.length gt 1>>your companions<<else>><<print $people[$npcsMolest[0].p].name>> even if they are killed<</if>><</if>>.
<<else>>
monster will greatly empower it<<if $npcsMolest.length gt 0>>, allowing it to impregnate <<if $npcsMolest.length gt 1>>one of your companions<<else>><<print $people[$npcsMolest[0].p].name>> even if it is killed<</if>><</if>>.
<</if>>
Using it on Keawe, on the other hand, would bring her a step closer to realizing her true purpose. Images from this afternoon appear in your mind, reminding you of the monster hunter's wanton sexuality.<br><br>
<</if>>
<<if $player.inventory["Corrupt Bracelet"]>>
<<set _link to "Use Bracelet on " + $enemies[$target].targetName>>
<<link _link>>
<<set $action = 'bracelet:'>>
<<replace '.combatAction'>>
<<display 'Combat Action'>>
<</replace>>
<</link>><br>
<</if>>
<<if $player.inventory["Corrupt Bracelet"] && $friendlies && ($friendlies.length gt 0)>>
<<link "Use Bracelet on Keawe">>
<<set $action = 'bracelet-friendly:Keawe'>>
<<replace '.combatAction'>>
<<display 'Combat Action'>>
<</replace>>
<</link>><br>
<</if>>
<</if>>
<<if ($attackItems == 0) && (_person.stats.arousal lt 100)>>
<<if _person.stats.energy >= 5>>
<<link "Attack with your bare hands">>
<<set $action = "attack:hands">>
<<replace ".combatAction">><<display "Combat Action">><</replace>>
<</link>><br>
<<else>>
You are too tired to attack!<br>
<br>
<<set $people[0].stats.energy = 0>>
<<link "Continue">>
<<set $action to null>>
<<replace ".combatAction">><<display "Combat Action">><</replace>>
<</link>><br>
<</if>>
<</if>>
<<if _person.stats.energy >= 5>>
<<link "Guard">>
<<set $action to null>>
<<replace ".combatAction">><<display "Combat Action">><</replace>>
<</link>><br>
<<elseif _person.stats.arousal >= 100>>
<<link "Wait">>
<<set $action to null>>
<<replace ".combatAction">><<display "Combat Action">><</replace>>
<</link>><br>
<</if>>
<<unset $index>><<unset $inventoryList>><<unset $stackableList>><<unset $attackItems>>
</div><</nobr>><<nobr>>
<<run person.addStackable("jizz:Tentacle", 1)>>
You take en empty vial and collect some of the jizz from the defeated creature. Perhaps this might be useful for //special// occasions, you think to yourself.<br>
<br>
<<if (def $defeatedEnemies) && ($defeatedEnemies.length gt 0) && ($defeatedEnemies[0].race == "Tentacle") && ($defeatedEnemies[0].current.health > 0) && ($player.flags.sensuaHermCockBargain || $player.flags.sensuaFatherHelpBargain) && !$player.flags["CapturedTentacle"]>>
[[Capture a Tentacle Creature->Capture Tentacle]]<br>
<</if>>
<<link "Continue">>
<<run combat.processDefeatedEnemies($defeatedEnemies)>>
<<goto $dest>>
<</link>><br>
<</nobr>><<nobr>><div class="meters"><div class="meter health"><div class="inner"></div><span>Health</span></div>
<div class="meter energy"><div class="inner"></div><span>Energy</span></div>
<div class="meter arousal"><div class="inner"></div><span>Arousal</span></div>
<<if ($player.profession == "Witch")>>
<div class="meter curse"><div class="inner"></div><span>Curse Power</span></div>
<</if>>
<<run person.setMeters()>>
</div><</nobr>><<widget "navigate">><<nobr>>
<<link $args[0]>>
<<if $args.length gt 2>>
<<run worldevent.travelEvents($args[1], parseInt($args[2]))>>
<<else>>
<<run worldevent.travelEvents($args[1], 0)>>
<</if>>
<</link>>
<</nobr>><</widget>><<nobr>>
<<print $output>>
<</nobr>><<nobr>>
<div class="container">
<div class="character-float">
[[View Your Stats->Character Summary][$char to 0]]<br>
<<for $index=0; $index<$player.with.length; $index++>>
<<set $link to "View " + $player.with[$index] + "'s Stats">><<print '[[View ' + $player.with[$index] + "'s Stats" + '|Character Summary][$char to ' + String(nameList.indexOf($player.with[$index])) + ']]'>><br>
<</for>><br>
<br>
You own:<br>
<<set $invKeys = Object.keys($player.inventory)>>
<table class="inventory">
<<for $index=0; $index<$invKeys.length; $index++>>
<tr>
<td> </td>
<td><<print $invKeys[$index]>></td>
<<if def $player.inventory[$invKeys[$index]].wornBy>>
<td>(Worn by <<print $people[$player.inventory[$invKeys[$index]].wornBy].name>>)</td>
<<else>>
<td> </td>
<</if>>
</tr>
<</for>>
<<set $invKeys = Object.keys($player.stackables)>>
<<for $index=0; $index<$invKeys.length; $index++>>
<<if (-1 == ["pelts", "jizz"].indexOf($invKeys[$index]))>>
<tr>
<td><<print person.stackableCount($player.stackables[$invKeys[$index]])>></td>
<<if $player.stackables[$invKeys[$index]][0].potion && alchemy.isBrewed($player.stackables[$invKeys[$index]])>>
<td><<set $link to $invKeys[$index]>><<print "<<link '" + $link + "'>>" +
"<<replace '.extra'>><<set $invKeys to Object.keys($player.stackables)>><<set $potion to $invKeys[" + String($index) + "]>><<display 'Use Potion'>><<unset $potion>><</replace>>" +
"<<replace '.playersummary'>><<display 'Player Summary Inner'>><</replace>>" +
"<<replace '.useitem'>><<copy '.extra'>><</replace>>" +
"<<replace '.extra'>><</replace>>" +
"<</link>>">><<unset $link>></td>
<<else>>
<td><<print $invKeys[$index]>></td>
<</if>>
</tr>
<</if>>
<</for>>
<<set $invKeys = Object.keys($player.stackables.pelts)>>
<<for $index=0; $index<$invKeys.length; $index++>>
<tr>
<td><<print person.stackableCount($player.stackables.pelts[$invKeys[$index]])>></td>
<td><<print $invKeys[$index]>></td>
</tr>
<</for>>
<<set $invKeys = Object.keys($player.stackables.jizz)>>
<<for $index=0; $index<$invKeys.length; $index++>>
<<for $index2=0; $index2<$player.stackables.jizz[$invKeys[$index]].length; $index2++>>
<tr>
<td><<print $player.stackables.jizz[$invKeys[$index]][$index2].count>></td>
<td><<print $invKeys[$index]>> jizz,
<<set $hours = window.time.fullHoursSince($player.stackables.jizz[$invKeys[$index]][$index2].day, $player.stackables.jizz[$invKeys[$index]][$index2].time)>>
<<if $hours == 0>>freshly collected<<elseif $hours == 1>>collected about an hour ago<<else>>collected <<print $hours>> hours ago<</if>>
<<unset $hours>>
</td>
</tr>
<</for>>
<</for>>
</table>
<<if $player.inventory["Rose Petal Perfume"] and !$player.inventory["Erotic Rose Petal Perfume"] and person.hasStackableItems(["jizz:Tentacle"])>>
<br>
<<link "Mix Perfume with Tentacle Jizz">>
<<run person.useStackable("jizz:tentacle")>>
<<run person.dropItem("Rose Petal Perfume")>>
<<set $player.inventory["Erotic Rose Petal Perfume"] = itemData["Erotic Rose Petal Perfume"]>>
<<replace ".playersummary">><<display "Player Summary Inner">><</replace>>
<<replace ".useitem">>
<br>
You mix a vial of tentacle jizz into the perfume, noting a subtle change in its scent. The smell brings a flush to your cheeks and you quickly cap the perfume again before it can arouse you further. Anyone who uses it now will definitely feel...sexier.<br>
<</replace>>
<</link>>
<</if>>
<div class="useitem"></div>
</div>
<div class="portrait-float">
<div class="portrait-right center">
<div class="name">
<<set _person = person.getPerson(0, [])>>
<<print _person.name>>
</div>
<<print gender.printGender("Gender", _person.gender)>>
<<print _person.race>><<if $player.profession>> <<print $player.profession>><</if>>
</div>
<div class="portrait-container"><div class="portrait-inner">
<<portrait 0>>
</div></div></div>
</div>
<<unset $index>>
<<unset $invKeys>>
<</nobr>>
[[back|$current]]<<nobr>>
<<if (def $newcurrent) && ($newcurrent != "Player Summary") && ($newcurrent != "Character Summary")>>
<<set $current = $newcurrent>>
<</if>>
<<unset $newcurrent>>
<div class="playersummary"><<display "Player Summary Inner">></div><div class="extra"></div>
<</nobr>><<widget "portrait">><<nobr>>
<!-- TODO: Variations due to player or NPC TF -->
<<if "string" == typeof $args[0]>>
<<set $args[0] = parseInt($args[0])>>
<</if>>
<<if $args[0] == 0>>
<<set _person = person.getPerson(0, [])>>
<<if _person.isFurry>>
<img @src="'images/player_portrait_' + _person.race.toLowerCase() + '_full.png'" />
<<elseif $people[0].isKemonomimi>>
<img @src="'images/player_portrait_' + _person.race.toLowerCase() + '_' + String(_person.transformState) + '.png'" />
<<else>>
<img src="images/player_portrait.png" />
<</if>>
<<else>> <!-- Not the main player -->
<img @src="'images/' + String(nameList[$args[0]]).toLowerCase() + '_portrait.png'" />
<</if>> <!-- If the main player -->
<</nobr>><</widget>><<nobr>>
<!--
Necessary to wrap the quest log in a timed macro, to force
the State to be available.
-->
<<timed 40ms>>
<<run questlog.updateQuests()>>
<div class="questlog">
<<for _section, _quests range $quests>>
<section><<print _section>></section>
<ul>
<<for _key, _quest range _quests>>
<<if _quest.isFailed>>
<li class="failed"><<print _quest.label>>: <<print _quest.description>></li>
<<elseif _quest.isCompleted>>
<li class="completed"><<print _quest.label>>: <<print _quest.description>></li>
<<else>>
<li><<print _quest.label>>: <<print _quest.description>></li>
<</if>>
<</for>>
</ul>
<</for>>
</div>
<div class="center">
<<back "Close">>
</div>
<</timed>>
<</nobr>><<nobr>>
<<set $reminderCount = worldevent.getReminderCount()>>
<<if $reminderCount gt 0>>
<b>Important Reminders</b><br>
<<set $currentReminder = 0>>
<<include "Reminder Swiper">>
<</if>>
<</nobr>><<nobr>>
<div class="reminderWrapper">
<<if $currentReminder == 0>>
<span class="reminderspinner left disabled"><</span>
<<else>>
<span class="reminderspinner left">
<<link "<">><<set $currentReminder-->><<replace ".reminderWrapper">><<include "Reminder Swiper">><</replace>><</link>>
</span>
<</if>>
<div class="reminder">
//<<print worldevent.getReminder($currentReminder)>>//
</div>
<<if $currentReminder == $reminderCount - 1>>
<span class="reminderspinner right disabled">></span>
<<else>>
<span class="reminderspinner right">
<<link ">">><<set $currentReminder++>><<replace ".reminderWrapper">><<include "Reminder Swiper">><</replace>><</link>>
</span>
<</if>>
</div>
<</nobr>><<widget "sexmenu">><<nobr>>
<<if "string" == typeof $args[0]>>
<<set $args[0] = parseInt($args[0])>>
<<set $args[1] = parseInt($args[1])>>
<<set $args[2] = parseInt($args[2])>>
<<set $args[3] = ("true" == $args[3])>>
<</if>>
<<set _en = person.printEnergy($args[0], $args[1], $args[2])>>
<<if "" != _en>>
<<print _en>><br>
<br>
<</if>>
<<if Story.has($people[$args[0]].name + " Sex Act")>>
<<set _target = $people[$args[0]].name + " Sex Act">>
<<else>>
<<set _target = "Sex Act">>
<</if>>
<<for _act range sexDataList>>
<<if def sexData.options[_act].publiconly && sexData.options[_act].publiconly && !$args[2]>><<continue>><</if>>
<<if def sexData.options[_act].requires && !sex.matchSexRequires(sexData.options[_act].requires, $args[0], $args[2]).all>><<continue>><</if>>
<<if def sexData.options[_act].partnerRequires && !sex.matchSexRequires(sexData.options[_act].partnerRequires, $args[1], $args[2]).all>><<continue>><</if>>
<<if def sexData.options[_act].energy && !sex.testEnergy(_act, $args[0], $args[1], $args[2])>><<continue>><</if>>
<<set _resist = sex.testResistance($args[0], $args[1], $args[2]) * sexData.options[_act].level>>
<<if _resist lt 150>>
<<print '[[_act|_target][$sexAct to "' + _act + '"; $p1 to $args[0]; $p2 to $args[1]; $p3 to $args[2]]]'>><br>
<</if>>
<</for>>
<</nobr>><</widget>><<nobr>><table class="inventorySelection">
<<set $chosenInventory = {}>>
<<set _person = person.getPerson(0, ["stats"])>>
<<for _itemName, _item range itemData>>
<<if ndef _item.from || (-1 == _item.from.indexOf($store))>><<continue>><</if>>
<<if def _item.sluttiness && (_person.stats.sluttiness < _item.sluttiness)>><<continue>><</if>>
<<if def $player.inventory[_itemName]>><<continue>><</if>>
<<if (def _item.stackable) && _item.stackable>>
<tr>
<td><span class="inputspinner left">-</span><input type="text" name="item[]" value="0" @data-value="_itemName" readonly /><span class="inputspinner right">+</span></td>
<td class="name"><<print _itemName>></td>
<td><<print _item.type>></td>
<td><<print _item.cost>> coin</td>
</tr>
<<else>>
<tr>
<td><input type="checkbox" name="item[]" @data-value="_itemName" /></td>
<td class="name"><<print _itemName>></td>
<td><<print _item.type>></td>
<td><<print _item.cost>> coin</td>
</tr>
<</if>>
<tr>
<td colspan="4"><<print _item.description>></td>
</tr>
<</for>>
</table>
<<script>>
$(document).ready(function() {
var global = window;
$(".inventorySelection")
.on("click", "input[type='checkbox']", function(e) {
var v = State.variables;
var value = $(e.currentTarget).data("value");
if (e.currentTarget.checked) {
if (v.player.coin >= global.itemData[value].cost) {
v.chosenInventory[value] = !(v.chosenInventory[value] || false);
v.player.coin -= global.itemData[value].cost;
} else {
e.currentTarget.checked = false;
}
} else {
v.player.coin += global.itemData[value].cost;
v.chosenInventory[value] = !(v.chosenInventory[value] || false);
}
$("body").find(".coin").html("Coin: " + String(v.player.coin));
})
.on("click", "span.inputspinner", function(e) {
var v = State.variables;
var field = $(e.currentTarget).closest("td").find("input[type='text']");
var value = field.data("value");
if ($(e.currentTarget).hasClass("left") && (parseInt(field.val()) > 0)) {
field.val(parseInt(field.val()) - 1);
v.player.coin += global.itemData[value].cost;
} else if ($(e.currentTarget).hasClass("right") && (v.player.coin >= global.itemData[value].cost)) {
field.val(parseInt(field.val()) + 1);
v.player.coin -= global.itemData[value].cost;
}
v.chosenInventory[value] = parseInt(field.val());
$("#story-caption .coin").html("Coin: " + String(v.player.coin));
});
});
<</script>>
<</nobr>><<silently>>
<<for _itemName, _item range itemData>>
<<if def $chosenInventory[_itemName] && $chosenInventory[_itemName]>>
<<if (def _item.potion) && _item.potion>>
<<set _potion = alchemy.initPotion(_item.potion)>>
<<set _potion.description = _item.description>>
<<run person.addStackable(_itemName, parseInt($chosenInventory[_itemName]), _potion)>>
<<elseif (def _item.stackable) && _item.stackable>>
<<run person.addStackable(_itemName, parseInt($chosenInventory[_itemName]), _item)>>
<<else>>
<<set $player.inventory[_itemName] = _item>>
<</if>>
<</if>>
<</for>>
<<unset $chosenInventory>><<unset $store>>
<</silently>>
<<goto $dest>><<silently>>
<<set $time to {
"startMonth": 8,
"startDayOfWeek": 0,
"day": 0,
"time": 0
}>>
<</silently>><<nobr>>
<<run window.time.addTime(30)>>
<<run person.adjustStat(0, "arousal", 20)>>
<<run person.adjustStat(0, "corruption", 10)>>
<<set $player.failedBothrianPath = ($player.failedBothrianPath || 0) + 1>>
<<if $people[0].gender == "M">>
The tentacles stroking you off bring you to one final, soul-wrenching orgasm before finally retreating.<br>
<br>
It takes you several minutes before you're able to work up the strength to stagger to your feet.
<<else>> <!-- Not male -->
The tentacles inside you thrust in and out rapidly, bringing you to a final, soul-wrenching orgasm and triggering them to unload into you once more. Your body flushes burning hot while the tentacles remove themselves, your biggest orgasm yet overwhelming you and causing the world to go dark.<br>
<br>
By the time you wake up, the creature is gone.
<</if>> <!-- If the player is male -->
You dress yourself as best you can, but given how much tentacle jizz you're wearing at the moment, it's safe to say that no amount of clothing will make you presentable until you're able to take a proper bath.
<<if $people[0].flags and $people[0].flags["TentacleAlteredMale"]>>
Meanwhile, your ballsack hangs as heavy as ever, your throbbing cock still desperate to fuck and breed any fertile female you encounter.
<<else>>
You can feel your pussy leaking juice almost constantly as well, still yearning to show others the wonders of tentacle breeding.
<</if>>
Perhaps now isn't the best time to meet Keawe, if you still want to at all...<br>
<br>
[[Return to Town Market->Time Event][$dest to ["Tyrmidon Center", 30]]]
<</nobr>><<nobr>>
<<if !$player.flags.knowsAbout["Keawe"]>>
You find yourself in front of an unassuming building with what seems like a boarded-up entrance. There seems to be no one about, so you'd best be on your way.<br>
<br>
[[East->Giggling Futa]]<br>
[[South->Slime Trail]]<br>
<<elseif ndef $player.failedBothrianPath || ($player.failedBothrianPath lt 2)>>
<<set $player.flags.metKeawe = true>>
<<if $player.flags["TentacleAttack"]>>
When you knock on the door, Keawe doesn't answer. You're not sure if she's inside preparing, or out on business. Regardless, you'll get no further help here.<br>
<<elseif $player.flags["GaveKeaweAlchemizedMetal"] && (ndef $player.flags["GaveKeaweWood"]) && (ndef $player.flags["GaveKeawePurifiedWood"])>>
<<goto "Tentacles Approach">>
<<elseif ($player.flags["GaveKeaweCrystal"] || $player.flags["GaveKeawePurifiedCrystal"]) && (ndef $player.flags["GaveKeaweAlchemizedMetal"])>>
<<goto "Bothrian Emporium 3">>
<<elseif $player.flags.SensuaGaveCrystal || $player.flags.AbbottessGaveCrystal || $player.flags.RetrievedCaveCrystal>>
<<goto "Bothrian Emporium 2">>
<<else>>
<<run utils.setCurrentImage("keawe.png")>>
<<if $rescued>>
<<unset $rescued>>
She introduces herself as Keawe, offering you a chance to clean up as she leads you to a warded building. You feel quite ill as you approach and pass through the wards, throwing up a good quantity of the slime you had been
fed<<if sex.isTentaclePregnant(0)>> as the squirming within you grows extremely agitated<</if>>,
feeling much less on edge after the sensation passes. The unassuming outside of the building does not reflect the sophisticated interior, with specialized equipment in various stages of crafting as well as many strange jars and vials full of liquids and what looks like monster parts. Keawe pulls out a knife from somewhere on her person, the blade covered in the blood of the creature that had been assaulting you. She says nothing as she cleans it off, the cloth set into another jar which she seals up and sets aside.
<<else>>You breathe a sigh of relief when you spot the wards protecting your destination. If not for them you'd be hard pressed to see anything to suggest the building is anything but another storehouse.<<if sex.isTentaclePregnant(0)>> You feel a great discomfort when approaching the wards, but bear it.<</if>><br>
<br>
Knocking on the door, you hear something unlatch before the small view hole in the door opens up. A female voice emerges from it, the tone making clear she is completely uninterested in small talk. "State your business."<br>
<br>
You quickly explain that you are here to meet Keawe about a personal matter involving tentacle beasts. You can't see their reaction very well, but the hole closes over again without a word. You worry you did something wrong until you hear a few more latches being released, and the woman's voice coming through the door again. "It's open."<br>
<br>
The lack of manners is off putting, but you enter anyway. When your hand touches the handle, you feel it tingle and burn slightly but never hurt. You feel quite uneasy as you step through the doorway, the sensation passing once the door closes.
<<if sex.isTentaclePregnant(0)>>
It almost felt like you were going to be sick for a moment, but it and your unexpected agitation fade soon enough as well.
<</if>><br>
<br>
The woman before you is very intimidating, almost fierce looking, yet also quite beautiful. She is well-built, with a strong, athletic figure and a fairly small chest, and has a hardened look about her. She looks you up and down, appraising you in a way you usually only see happening to slaves on sale. Decorum seems to be lacking with her as well.<br>
<br>
<<if combat.attackSkill(0) >= 10>>
"Well, well, well," she says, with a VERY mild hint of approval in her voice. "You know how to handle yourself at least. Maybe doing you a favor won't be such a pain after all."<br>
<<elseif combat.attackSkill(0) >= 5>>
"Not bad, but still wet behind the ears," she says gruffly. "Could be interesting. Lucky you I'm in the mood to be generous."<br>
<<else>>
"Not much to look at, are you?" she says flatly. "Whatever. I might as well see what I can do."<br>
<</if>>
<br>
Directing your attention to the rest of the area, you see many things, most in some state of crafting. Finished pieces are few, but of excellent quality. Jars and vials filled with liquids and what looks like monster parts line the far walls. Most of the tools and materials are things you've never seen before, plenty of which you can guess where they came from but try not to think about.
<</if>><br>
<br>
"Welcome to the Bothrian Emporium," Keawe says, not bothering to ask your name, though you quickly volunteer it. "It's not every day a civilian like yourself is allowed in here."<br>
<br>
She looks quite pleased with herself, letting you look around for a bit before continuing.<br>
<br>
"No offense, but I doubt you could afford to buy any of these weapons wholesale," she explains, gesturing at some of the racks on the walls. "The materials can be quite dangerous to procure, even lethal. If, however, you would be willing to find a few items for me, I could fashion a magical defensive trinket that might prove useful to you. I tried thinking of something more geared towards a scrub like yourself, so it shouldn't be impossible for you to wield properly. I //am// wondering if the tentacle beasts will try to stop you, though."<br>
<br>
You figure it's worth a shot and agree to her conditions, even if you're really not liking her attitude.<br>
<br>
"Excellent," she responds, folding her arms. "I have an errand for you right away. The bed of the lake deep in the forest sometimes hides crystals holding some of the water's holy power. Typically they are too deep to reach by normal means, but some caves in the area formed from runoff from the lake waters. Some crystals have grown on the walls there. If you don't want to just wander around and hope, the church has made use of them in the past, for purification purposes. Try asking some of the nuns if they have an extra, or know a good spot to collect one. Who knows...you might get lucky."<br>
<br>
You're positive she didn't mean that last as sexual innuendo.
<<set _person = person.getPerson(0, ["stats"])>>
<<if _person.stats.arousal >= 50>>
That doesn't stop the lewd image of a nun "purifying" her dripping snatch with a thoroughly polished crystal dildo from entering your mind, however. With an effort, you banish the thought.<br>
<<else>>
Quite sure, from the deadpan expression on her face.<br>
<</if>>
<<set $player.flags.knowsAbout["KeaweCrystals"] = true>>
<</if>>
<br>
<<link "Return to Town Market">>
<<set $area to "Tyrmidon">>
<<run worldevent.travelEvents("Tyrmidon Center", 30)>>
<</link>><br>
<<else>>
<<set $player.flags.KeaweRejected = true>>
You spot the wards protecting your destination and breathe a sigh of resignation. If not for them you'd be hard pressed to see anything to suggest the building is anything but another storehouse.
<<if sex.isTentaclePregnant(0)>>You feel a great discomfort when approaching the wards, but bear it.<</if>><br>
<br>
Given the pleasure that the tentacles have shown you so far, you're a bit unsure why you've bothered to come here. And when you knock on the door, hearing something unlatch before the small view hole in the door opens up, the damning female voice emerging from it removes any notion of seeking help here.<br>
<br>
"Get out," the woman behind the door says. "You'll find nothing here that I'd care to share with a tentacle slut like you."<br>
<br>
Well, that was disappointing. It looks like you're on your own, in deciding how to handle all of the tentacle attention you've been getting lately. Or...perhaps there's someone else who could help you to learn more about them, and possibly experience more of their love?<br>
<br>
[[East->Giggling Futa]]<br>
[[South->Slime Trail]]<br>
<</if>>
<</nobr>><<nobr>>
<<run utils.setCurrentImage("keawe.png")>>
Keawe makes no effort to hide her surprise at your success. The way she looks at you when you hand over the crystal gives you the impression she is considering patting your head in "praise."<br>
<br>
"Not bad, scrub," she says casually. "I guess you might have a chance after all."<br>
<br>
<<if $player.inventory["Purified Church Crystal"] || $player.inventory["Purified Abbottess Crystal"] || $player.inventory["Purified Cave Crystal"]>>
<<if $player.inventory["Purified Church Crystal"]>>
<<run person.dropItem("Purified Church Crystal")>>
<<elseif $player.inventory["Purified Abbottess Crystal"]>>
<<run person.dropItem("Purified Abbottess Crystal")>>
<<else>>
<<run person.dropItem("Purified Cave Crystal")>>
<</if>>
<<set $player.flags["GaveKeawePurifiedCrystal"] = true>>
She looks at the crystal for a moment, holding it up to the light, before wrapping it up and setting it aside.<br>
<br>
<<else>>
<<if $player.inventory["Abbottess Crystal"]>>
<<run person.dropItem("Abbottess Crystal")>>
<<else>>
<<run person.dropItem("Cave Crystal")>>
<</if>>
<<set $player.flags.GaveKeaweCrystal = true>>
<</if>>
"You came at the right time too," Keawe adds. "I have a new task for you. I was set to get a small shipment of alchemized metals, but it seems someone diverted it along the way. They're quite valuable, so it may just be a matter of someone with sticky fingers looking for a quick profit even if the timing seems suspicious."<br>
<br>
You indignantly protest what she seems to be suggesting. You are
<<print person.printProfession($player.profession, true)>>,
not her errand runner. She seems to get a kick out of your reaction, motioning for you to calm down before continuing.<br>
<br>
"It's involved with what I'm making you," she explains. "Without some of the metals I was waiting for, I don't have anything suitable for channeling the crystal's purity. All you'd get is making the tentacle beasts feel uncomfortable at best, and it really wouldn't help you. The reason I ask you to do this is because you are
<<print person.printProfession($player.profession, true)>>.
You have clout with people who wouldn't give me the time of day unless they had need of my services."<br>
<br>
Your understanding of societal behaviors in Tyrmidon narrow down who she suspects is involved. When you ask which noble you should look into, she grins more and flips her hair back.<br>
<br>
"See?" she replies with a knowing smirk. "It's right up your alley. From what I found out, the noble in question keeps a layer of plausible deniability between her and her "treasure hunters". She doesn't ask where they get it and they don't tell her. I need you to find out who she sold it to and pull what strings you can to get it back."<br>
<br>
Keawe hands you list of what was stolen and gives you the name, "Lady Reyna" before shooing you out the door. You don't even get the opportunity to mention that you happen to know the Lady Reyna //personally//. Which, of course, makes you all the more suited to do her dirty work -- not something you're looking forward to, you think to yourself silently.<br>
<br>
<<link "Return to Town Market">>
<<set $area to "Tyrmidon">>
<<run worldevent.travelEvents("Tyrmidon Center", 30)>>
<</link>><br>
<</nobr>><<nobr>>
<<run utils.setCurrentImage("keawe.png")>>
<<if !$player.inventory["Alchemized Metal"] && $player.flags["MorningTentaclesTellKeawe"] && !$player.flags["MorningTentaclesToldKeawe"]>>
<<set $player.flags["MorningTentaclesToldKeawe"] = true>>
When you arrive at the Emporium, you see Keawe removing damaged armor. Her shirt, soaked with sweat, pulls up a little to reveal a bruise in the same location, whatever she was hunting getting in at least one good hit. Her clothes stick close to her skin, leaving little to the imagination and hinting that she hadn't bothered with a bra.<br>
<br>
"Unless this is about my shipment, make it quick," Keawe grunts in your general direction.<br>
<br>
You mention the encounter you had and what you found, as well as your reaction to the slime. While you talk, Keawe gets out some kind of salve and begins rubbing it on the bruise, giving you a good look at her well toned abs in the process. You swear you see her nipples stand out further as you talk, but write it off as cooling from drying sweat.<br>
<br>
"It's not a lot to go off of, but it looks plausible," she replies nonchalantly. "I'm actually heading out tonight to try and get a better feel for what they're up to. Let me know if it happens again."<br>
<<elseif !$player.inventory["Alchemized Metal"]>>When you arrive at the Emporium, you see Keawe in an all-too-revealing tank top, studying a small dent in her armor.<br>
<br>
"Unless this is about my shipment, make it quick," Keawe grunts in your general direction.<br>
<br>
You're forced to confess that you don't have the shipment<<if $player.flags["LadyReynaMetalFailed"]>>, and that it's now out of your reach as Reyna has already sold it to her buyer.<br>
<br>
"That's bad news," Keawe replies coolly. "But I suppose I should have expected a scrub like you to fuck this up. Look, without that metal there's nothing I can do to help you."<br>
<br>
Despite further pleas, nothing seems to move Keawe, and you're finally forced to admit defeat and leave. Since you no longer have a way of defending yourself against the tentacles' attention, perhaps there might be someone else who could help you to learn more about them, and possibly experience more of their love?<br>
<<else>>. "But I'll get it!" you swear to her.<br>
<br>
The disgusted look on Keawe's face makes you think the better of hanging around any longer, and you quickly return to the market square.<br>
<</if>>
<<else>>
<<set $player.flags["GaveKeaweAlchemizedMetal"] = true>>
<<run person.dropItem("Alchemized Metal")>>
Keawe isn't exactly overjoyed at your triumphant return with the missing shipment of alchemized metal. She pokes through the contents, ignoring you for a bit as she confirms your due diligence. Not even bothering to acknowledge your annoyance, she packs it back up and pushes it aside.<br>
<br>
"I was beginning to wonder if you'd gotten in over your head, <<print $people[0].name>>," she says gruffly. "I guess you just had to pork her a few times to get it back, eh?"<br>
<br>
It's pretty clear at this point she says these things just to get a rise out of you. By way of retort you offer to describe in graphic detail how you screwed Reyna so hard she practically begged you to come back later. You hide your surprise when she turns several shades of red, at a loss for any kind of witty response. Intrigued, you start describing Reyna's <<if $contentControls.kemonomimis>>more animalistic features<<else>>generous attributes<</if>> in graphic, lurid detail, intermixing how aroused you were as she showed off her figure and the two of you began the horizontal tango.<br>
<br>
Keawe blushes further, but you can also see her nipples through her shirt. She stutters a bit but you ignore her, talking about <<if $contentControls.kemonomimis>>how good Reyna smelled -- a strange, flowery odor that got stronger when she was aroused<<else>>Reyna's huge, exotic collection of fetish wear and sex toys<</if>>. Once you get to mentioning how she tasted and start hitting the real juicy parts, you are surprised when Keawe slams her palms down on the counter, causing most of the items on it to rattle.<br>
<br>
"Th-that's enough!" she practically barks. "We're not here to talk about that! Do you want me to help you or not?!"<br>
<br>
Satisfied that you've made your point, you back off. It was surprisingly easy to get her hot and bothered, and it occurs to you for the first time that there may be a reason she's an expert on tentacles.<br>
<br>
She quickly collects herself, but her nipples still stand prominently against her shirt along with small beads of sweat on her forehead.<br>
<br>
"I need one more thing before I can finish," Keawe explains, pretending that your recent, graphic description of exactly how you convinced Reyna to part with her prize, never happened. "Unfortunately the one I'm getting it from is being difficult. They want to meet you, and they're not taking no for an answer. Even hunters don't like to get fae mad."<br>
<br>
Oh, goody, you think to yourself in consternation. Just what you wanted to hear. You inquire as to how they expect you to brave the deep forest in your present situation.
A bit of Keawe's superior tone creeps back into her voice along with her smile. "Not all fae spend their days hugging trees," she replies. "Pick a bar you like and she'll meet you there."<br>
<<if $player.flags["MorningTentaclesTellKeawe"] && !$player.flags["MorningTentaclesToldKeawe"]>>
<<set $player.flags["MorningTentaclesToldKeawe"] = true>>
<br>
Before you leave, you decide to bring up one bit of unfinished business. Mentioning the encounter you had and what you found, as well as your reaction to the slime, you see Keawe's expression go from mildly annoyed to curious.<br>
<br>
"It's not a lot to go off of, but it looks plausible," she replies after a moment's thought. "I'm actually heading out tonight to try and get a better feel for what they're up to. Let me know if it happens again."<br>
<</if>>
<</if>>
<br>
<<link "Return to Town Market">>
<<set $area to "Tyrmidon">>
<<run worldevent.travelEvents("Tyrmidon Center", 30)>>
<</link>><br>
<</nobr>><<nobr>>
<<run utils.setCurrentImage("keawe.png")>>
<<if $tentaclesflee>>
Gripping the bag of wood tightly, you break into a full sprint. Doing your best to keep to the sun's rays amid all the shadows, you ignore the pleas flooding your mind. Your anxiety slows time, making the few seconds between starting to run and reaching the door feel like an eternity. You knock hard on the door, looking behind you but seeing nothing as Keawe quickly lets you in.<br>
<br>
Keawe locks the door behind you as you catch your breath, placing a new seal on it as a precaution. You set the bag down and slump into one of the chairs, letting your heart stop pounding as she watches you. She says nothing as you do, waiting until you've calmed down before heading towards the bag.<br>
<<else>>
Keawe locks the door behind you, eying you once again before taking the bag of your hands.<br>
<</if>>
<br>
She sets the bag down on the worktable next to the gem you gave her, now cut and polished, and a lump of metal from the shipment you had retrieved for her. The forge at the back is ready and waiting, the fire needing only the addition of the new fuel before Keawe can create the promised item.<br>
<br>
"That's all of it," Keawe murmurs. "I did what I could without the fuel, so it shouldn't take long."<br>
<br>
Donning some protective gear, Keawe unceremoniously tosses the bag into the fire. The bag itself bursts into flame and incinerates almost immediately from the heat, the pale glowing wood inside it catching fire almost as fast. A burst of fae magic fills the workshop alongside the scent of the tree the wood had come from,
<<if $people[0].gender == "M">>forcing you to quickly adjust your pants from the intense erection it gives, your balls feeling very full all of a sudden.
<<elseif $people[0].penises.length gt 0>>making you squirm in your seat as your cock grows down your leg along with your pussy juices and your nipples begin leaking milk.
<<else>>causing your pussy to soak your panties as your shirt suddenly feels tighter, milk staining the front of it.
<</if>>
You can see a wet spot forming through Keawe's skirt, her gear not doing much to protect her from the effect. You wonder if it's somehow necessary to feel the full effects or if she actually likes it...<br>
<br>
<<if $player.inventory["Purified Fae Wood"]>>Something underneath the fae magic stirs more within you. Though you have found her attractive but crass the entire time you've known her, you have never looked at her in quite the same way. Something is missing, and something else is familiar. But what? Keawe squirms further with this new energy, and you see her fighting not to rub her thighs together. The wet patch on her skirt grows quickly, a mix of amusement and worry that she'll screw up crossing your mind as you watch her fight not to masturbate.<br>
<br>
<</if>>
She wields the blacksmith's hammer easily, her size not hinting at her strength. The metal takes shape with every hit, going in and out of the fire many times. You know little of forging, but you know magic when you see it. The metal responds to her strikes even as it seems to take shape according to her will. Sharp edges smooth themselves, the metal curving on its own to form a strange weave. When Keawe stops pounding after some time, you finally catch the incantation she is weaving. What she is saying is unclear behind the mask, but the bracelet now taking shape doesn't seem to mind.<br>
<br>
Last, but not least, she picks up the gem and holds it next to part of the pattern while the bracelet is still glowing hot. Tendrils of metal grow up from the bracelet, the glow leaving it just as it snaps around the gem to leave a surprisingly beautiful bit of jewelry behind.<br>
<</nobr>>
[[Continue->Keawe Craft Bracelet]]<<nobr>>
<<set _person = person.getPerson(0, ["stats"])>>
<<if !$player.flags.knowsAbout["CluelessMerchant"]>>
<<set $player.flags.knowsAbout["CluelessMerchant"] = true>>
You come across a strange sight. A young woman lies slumped in an otherwise empty merchant cart, staring blankly at nothing. When you walk over to check on her, she startles and blinks a few times before sitting up a little.<br>
<br>
"It's rude to sneak up on someone like that, you know?" the merchant girl barks at you. "Can I help you with something?"<br>
<br>
<<if $player.flags.knowsAbout["Keawe"]>>
Though you wonder how anyone could have snuck up on anyone else the way you did, you let it go and ask if she knows how to get to the Bothrian Emporium from here. Her extra blank stare tells you she doesn't. When you describe Keawe, however, she nods.<br>
<br>
"Oh, yeah, I know her," she says with a cute pout. "She's always bitching at me about something or other. Just 'cause I like to take a little Ishinai from time to time to calm my nerves she thinks she's all that."<br>
<br>
Surprised, you ask her if she means the same Ishinai some slave makers use to overcome particularly stubborn and dangerous slaves, or when a buyer is looking for an especially submissive slave.<br>
<br>
"Well, yeah!" she exclaims hotly. "I mean, I only take a little at a time. But I'm fine! I haven't noticed a thing wrong, and I can stop whenever I want."<br>
<br>
You do your best not to roll your eyes, regretting you asked and hoping she'll just give you directions now.<br>
<br>
"When you see her, ask if she ever thought that maybe I don't mind a little tentacle play every so often," the girl grumbles. "I have needs, ok?! I've only had three or four of their brats, right? I mean, she kills that many on a slow night. I'm keeping her in business!"<br>
<br>
You REALLY regret asking now, not sure if you're more aroused or weirded out. Not wanting her to get more agitated, you tell her you agree and will bring it up if she could just help you get there from here. The look of concentration and cluelessness does not give you hope, the woman muttering to herself while drawing a map in the air.<br>
<br>
"Um...I think...that way?" She points to an alley heading north. "I've forgotten where we are..."<br>
<br>
Unsure of why you expected anything else, you stifle your grumbling and thank her before moving on.<br>
<<else>> <!-- You don't know about Keawe -->
You tell her that you're exploring the Riverfront, which provokes a curious stare on her part. "Really?" she murmurs almost disbelievingly. "Well, if you're interested in a little fun, look around for trails on the ground and follow them. Lots of things hide down by the riverfront, waiting for the right person to find them." She snickers a little. "And you look like the right person."<br>
<br>
<<if _person.stats.corruption >= 10>>
Intrigued, you ask the merchant to tell you more, but she waves you off mysteriously. "Try it and you'll see," she tells you. Since you're not getting any more information out of her, you move on.<br>
<<else>> <!-- If your corruption isn't very high -->
The thought of things hiding around this area makes your skin crawl. When the merchant notices your expression, she nods in understanding. "Well, I'd offer you a little Ishinai but I'm fresh out at the moment."<br>
<br>
Surprised, you ask her if she means the same Ishinai some slave makers use to overcome particularly stubborn and dangerous slaves, or when a buyer is looking for an especially submissive slave.<br>
<br>
"Well, yeah!" she exclaims hotly. "I mean, I only take a little at a time. But I'm fine! I haven't noticed a thing wrong, and I can stop whenever I want."<br>
<br>
You do your best not to roll your eyes, regretting you asked. Perhaps it's best to just move on now.<br>
<</if>> <!-- If your corruption is at least 10 -->
<</if>> <!-- If you know about Keawe -->
<<else>> <!-- If you've already visited the clueless merchant -->
The drug addled merchant is still in her cart, zoning out. You avoid drawing her attention as you move through, not terribly interested in another earful.<br>
<</if>> <!-- If you haven't visited the clueless merchant yet -->
<</nobr>>
[[North->Gruff Sailor]]
[[South->Riverfront Entrance]]<<nobr>>
<<set _person = person.getPerson(0, ["stats"])>>
<<if !$player.flags.knowsAbout["Tasha"]>>
<<set $player.flags.knowsAbout["Tasha"] = true>>
You run across a rather happy woman in a maid outfit. A true hermaphrodite, actually, judging by the impressive erection she's barely covering with her far too short skirt. Her breasts nearly slip free from the overly low and wide neckline as she hurriedly skips over to you, eyeing you up and down with no effort to hide her lust.<br>
<br>
"You look lost, sexy," she purrs.<br>
<br>
<<if $player.flags.knowsAbout["Keawe"]>>
Trying to ignore her clear attempts at enticement, you ask her if she knows where the Bothrian Emporium is. She pouts slightly when you refuse to play, putting her hands on her hips and letting her skirt fall from her raging hard on.<br>
<br>
"Are you sure you want to go there?" the maid girl asks. "The proprietor is quite the arrogant bitch. Always business, business, business. She should have a big sign in front of her door declaring it the No Fun Zone or something."<br>
<br>
Assuring her your errand is quite important, you try to avoid any signs she might be getting to you even as she blatantly fondles her breasts under the guise of readjusting them within their confines. A bit of white liquid squishes up from between her tits, which she tries to hide by rubbing it all across the exposed flesh. You see her bite her lip a little while squeezing her thighs together before answering you.<br>
<br>
"At least you check out the goods before saying no," the maid sulks. Then she sighs and continues. "Okay...the Emporium is to the west, but I might have seen her walking east of here earlier. You might want to check that out first."<br>
<br>
As she walks away, you can't help but notice she's not wearing panties. A slight gust gives you a full view of her ass and some of her pussy, not to mention drawing your attention to the steady stream of white leaking out of both and into her stockings.<br>
<<else>> <!-- If you don't know about Keawe -->
<<if _person.stats.corruption >= 10>>
"Oh, I'm not lost, just looking for a little fun," you reply with a smirk. "Where can I find something like that around here?"<br>
<<else>> <!-- If your corruption isn't very high -->
"Uh, I'm not lost," you reply, waving the amorous futa off. "Just looking around."<br>
<</if>> <!-- If your corruption is at least 10 -->
<br>
"Well, the No Fun Zone is west, so I'd avoid that like the plague," the aroused futa sulks, putting her hands on her hips and letting her skirt fall from her raging hard on. "I was just having a little fun that way, not long before you got here," she adds, thumbing eastwards. "Or you could stay right here," she finishes, blatantly fondling her breasts under the guise of readjusting them within their confines. A bit of white liquid squishes up from between her tits, which she tries to hide by rubbing it all across the exposed flesh. You see her bite her lip a little while squeezing her thighs together, eyeing you coyly all the while.<br>
<</if>> <!-- If you know about Keawe -->
<<elseif $player.failedBothrianPath and ($player.failedBothrianPath gt 0)>>
"Hello again, sexy!"<br>
<br>
Happy as ever, the well endowed hermaphrodite hooker grabs your arm as you walk. She presses her breasts into your arm, and you catch yourself staring at her pillowy cleavage. They almost look bigger than before, or perhaps her outfit is just tighter. She winks at you and stares into your eyes sultrily.<br>
<br>
"Have you come back to see me, I hope?" she purrs.<br>
<br>
<<if _person.stats.corruption >= 10>>
"Maybe I have?" you answer suggestively, explaining that
<<else>> <!-- Your corruption isn't that high -->
You shake your head, telling her
<<if $player.flags.knowsAbout["Keawe"]>>
you had some trouble last time and had to postpone your meeting.
<<else>> <!-- If you don't know about Keawe -->
you're still exploring the Riverfront, seeing the //other// sights, too.
<</if>> <!-- If you know about Keawe -->
<</if>> <!-- If your corruption is at least 10 -->
Far from looking hurt, she gets a glint in her eye and giggles lustfully, pulling away from you.<br>
<br>
<<if $player.flags.knowsAbout["Keawe"]>>
"I'm sure you did,"
<<else>> <!-- If you don't know about Keawe -->
"Be careful poking around without someone to guide you,"
<</if>> <!-- If you know about Keawe -->
she murmurs, sidling up to you cozily. "With all the blind alleys and matching structures, not knowing your way can lead to...accidents."<br>
<br>
She rubs her belly slightly, and you swear it is more rounded than it was before. She just giggles, clenching her groin so that her cock bobs up and down, droplets of pre hitting the ground as she does so.
<<if _person.stats.corruption >= 10>>
You're sorely tempted to give in to your carnal urges at her shockingly lewd display. She looks like she'd be excellent company, after all.<br>
<<else>> <!-- Your corruption isn't that high -->
You quickly excuse yourself, fighting the urges stirring within you at her display. You hear her offer to help the next time you run into any "trouble" but do not respond as you hurry on.<br>
<</if>> <!-- If your corruption is at least 10 -->
<<else>> <!-- You've already met Tasha more than once -->
You see the horny maid chatting up a startled looking woman nearby. When she sees you she blows a quick kiss and winks before returning to her new target.<br>
<</if>> <!-- If you haven't let Tasha the giggling futa before -->
<</nobr>>
[[West->Bothrian Emporium 1]]
[[East->Tentacle Alley 3]]
[[South->Gruff Sailor]]<<nobr>>
<<if visited() == 1>>
You see a very well built man enjoying a rest nearby. The smell of brine suggests a sailor or possibly a pirate, but it's hard to tell from what you can see. When he sees you, he smirks and takes a swig from a bottle he's holding, as if enjoying some personal joke at your expense.<br>
<br>
"Th' clueless look ya've got goin'll get ya robbed 'r worse 'round here," he rasps. "Sure hope ya've got good reason t'be stickin' yer neck where it don' belong."<br>
<br>
His tone suggests it's not a direct threat, but it's probably best you just be on your way.
<<if $player.flags.knowsAbout["Keawe"]>>
You ask him what direction the Bothrian Emporium is, and the man bursts out laughing.<br>
<br>
"Hah! Ya got a problem with th' damnable wrigglers, eh? If it ain't them stealin' the good wenches, it's the like o' Keawe who're too proud ta have a bit o' fun."<br>
<br>
He thumbs northward as he takes another swig. The lightly sauced man starts laughing again after swallowing, waving you on your way.<br>
<<else>> <!-- You don't know about Keawe -->
<br>
<</if>> <!-- If you know about Keawe -->
<<else>> <!-- If you've already met the gruff sailor -->
You see the same sailor as before. He eyes you tipsily, shaking his head before wandering off.<br>
<</if>> <!-- If you haven't met the gruff sailor before -->
<</nobr>>
[[North->Giggling Futa]]
[[South->Clueless Merchant]]<<nobr>>
<<if visited() == 1>>
As you enter the area, you see a young man setting a large crate near the back door to some establishment. He pulls out a handkerchief and wipes his brow, spotting you once he finishes and waves.
<<if $player.flags.knowsAbout["Keawe"]>>
You wave back, walking over to him in the hopes he might be able to orient you. He nods when you ask about the Bothrian Emporium, pointing northward.<br>
<br>
"Yeah, I know the place," the young man replies cheerily. "Not more than a quick walk that way. The broad who runs it's got some serious wards on the place. Can't say I blame her. A woman pissin' off the wrigglers like that is just askin' for trouble if she's not careful. You'll know it when you see it."<br>
<br>
You thank him and head off as the man returns to his task.<br>
<<else>> <!-- If you don't know about Keawe -->
You wave back, and he flashes you a huge, toothy grin. You make a point of quickly continuing on your way before he can get any odd ideas, however.<br>
<</if>> <!-- If you know about Keawe -->
<<else>> <!-- If you've already met the helpful dock worker -->
You see the young man once again, this time knocking on a door with a large wheel barrow loaded with sacks full of goods. He waves to you, but can't chat as the door opens.<br>
<</if>> <!-- If you haven't met the helpful dock worker before -->
<</nobr>>
[[North->Slime Trail]]
[[East->Riverfront Entrance]]<<nobr>>
<<set $player.flags["TentacleAttack"] = true>>
<<if $player.inventory["Fae Wood"] && $player.flags["GaveKeaweCrystal"]>>
<<set $player.flags["GaveKeaweFaeWood"] = true>>
<<run person.dropItem("Fae Wood")>>
<<run person.adjustStat(0, "arousal", -10)>>
A burst of magic comes from it the moment it settles down, washing over both of you. You feel your lust die down, moreso than it had since your encounter with the strange woman what feels like ages ago. Keawe stops fidgeting as well, setting down the hammer and tongs. When she pulls off the mask, she is sweating from the heat but all signs of arousal are gone.<br>
<br>
"Working with magical stuff is so much easier, provided you know what to say," Keawe explains. "It's finished, <<print $people[0].name>>. You scored a great quality gem. This should be more than enough to drive anything away."<br>
<br>
You are surprised when she picks it up barehanded, handing it to you. The metal is warm to the touch, but only about body temperature. You feel even better as you hold it, and slide it on. It adjusts to your wrist, waiting to be used like a well trained guard dog.<br>
<br>
"The fae magics give it some minor sentience," she continues. "Think of wanting to use it and it will work. Just be careful, as the power isn't unlimited. If I had more time I could have extended the use, but their activity is growing. Something's up, and whatever it almost assuredly involves you. Be sure to use that only when you need to."<br>
<br>
You restrain the need to hug her, the feeling of relief from the lust almost bringing you to joyful tears. Instead you thank her, offering dinner in exchange for helping prepare your home.
<<if $player.withSlave>>
<<print $player.withSlave>> is your responsibility, and you have an obligation to defend all those in your care.
<</if>><br>
<br>
"I guess I can spare a night," she mutters reluctantly.<br>
<<set $player.inventory["Pure Bracelet"] = itemData["Pure Bracelet"]>>
<<set $player.braceletCharges = 10>>
<br>
<<link "Return to Town Market">>
<<set $area to "Tyrmidon">>
<<run worldevent.travelEvents("Tyrmidon Center", 30)>>
<</link>><br>
<<elseif $player.inventory["Purified Fae Wood"] && $player.flags["GaveKeaweCrystal"]>>
<<set $player.flags["GaveKeawePurifiedFaeWood"] = true>>
<<run person.dropItem("Purified Fae Wood")>>
A wave of magic flows over you, dampening the lustful urges as the gem settles into place. As Keawe removes the gear, you can see her still flushed from arousal, her nipples very prominent against her sweat-soaked shirt. When she touches the gem, her remaining lust seems to fade away quickly, and you feel somewhat disappointed.<br>
<br>
"Dammit, Lina," she mutters to herself in annoyance. "I said no tricks..."<br>
<br>
She turns to you, handing you the bracelet. It is warm to the touch, but not more than body heat, and you feel the lust recede when you touch the gem as Keawe had.<br>
<br>
"It works, just not as well as I'd hoped," Keawe explains. "I can't be sure, but I think something was wrong with the wood, so the gem can't channel its full potential. It should be enough to stun the beasts and give you time to kill or maim, but I'm afraid you're in a worse position than I intended."<br>
<br>
You fight back a smile, knowing exactly what went wrong as she explains how to work it. Though the feeling is lessened, you still can't get the impression of Keawe out of your head. She is connected to the tentacles and what's been happening to you, somehow.<br>
<br>
"We don't have time for a do over, sadly," she says. "They're moving, and I suspect that they'll be going for you soon. We'll have to prepare your home for them just in case."<br>
<br>
You agree, accepting her offer as well. Maybe you'll get a chance to find out why she upsets the tentacles yet feels so...right for them.<br>
<<set $player.inventory["Lesser Bracelet"] = itemData["Lesser Bracelet"]>>
<<set $player.braceletCharges = 5>>
<br>
<<link "Return to Town Market">>
<<set $area to "Tyrmidon">>
<<run worldevent.travelEvents("Tyrmidon Center", 30)>>
<</link>><br>
<<elseif $player.inventory["Fae Wood"] && $player.flags["GaveKeawePurifiedCrystal"]>>
<<set $player.flags["GaveKeaweFaeWood"] = true>>
<<run person.dropItem("Fae Wood")>>
The fairy lust seems to almost set itself in your bones when the bracelet settles down. You've felt quite on edge since meeting that strange woman just before this all started, but now you feel worse. The desire to fuck is powerful, and even your distaste for Keawe's attitude isn't enough to keep you from desiring her. You can't help but think that something is missing about her, and something else feels familiar.<br>
<br>
As you approach her, you see she is in much the same state. Being closer to the bracelet when it happened, she looks almost possessed by lust. Your train of thought is interrupted when she suddenly grabs you, pushing you onto the floor and pressing her lips to yours in a tongue-filled kiss. Her strength is quite impressive, and you barely stop her from tearing off your clothes when you voluntarily begin to remove them.<br>
<br>
[[Continue->Keawe Sex Path 1]]
<<else>>
<<set $player.flags["GaveKeawePurifiedFaeWood"] = true>>
<<run person.dropItem("Purified Fae Wood")>>
The moment the gem touches the metal, you see Keawe crumple in a screaming orgasm. Your own follows seconds after,
<<if $people[0].gender == "M">>your pants soaked in copious amounts of cum in seconds.
<<elseif $people[0].penises.length gt 0>>your pants filled with cum and juice while milk stains your blouse.
<<else>>your pussy drenching your skirt and your tits soaking your blouse with milk.
<</if>><br>
<br>
Once you recover a little, you see Keawe is already stripping. First the protective gear, then her clothes, her utter lack of undergarments bringing a smile to your face. She looks at you with unrestrained lust, almost offended that you aren't naked as well before she descends on you, tearing your clothes off and making clear she won't take no for an answer.<br>
<br>
[[Continue->Keawe Sex Path 2]]
<</if>>
<</nobr>><<nobr>>
<<set _person = person.getPerson(0, ["flags", "stats"])>>
<<if $people[0].penises.length gt 0>> <!-- Male or herm -->
By the time you've disrobed, Keawe is likewise naked. A life of pushing herself to her physical limit has given her figure incredible definition, yet she maintains a femininity that refuses to diminish because of her muscles. Your cock bobs up and down with every heartbeat, matching Keawe's desperate panting, the removal of clothing allowing the two of you unrestrained access to one another.<br>
<br>
<<if _person.stats.dominance >= 40>>
When she climbs back on to you, a hand on the back of her head guides her in for another kiss. Your other hand moves to her impressive chest, kneading her breasts and tweaking her nipples, getting you several needy gasps. Your experience clearly marks Keawe as someone who has been craving sex yet denying themselves through force of will. You can't yet say why, but it gives you an idea.<br>
<br>
You move the hand on her head down to her butt, the flesh toned yet soft. Slowly you begin pushing her hips downward, grinding her into your rock hard cock. She moans in your mouth, her eyes fluttering half-lidded in her stupor. Again and again you grind her clit into your cock, until finally she starts to assist the motion. Slowly moving your hand away, she continues on her own, the hand not holding her up moving down to begin stroking your cock. Her fingers are tough, but seem oddly smooth for someone who works them so hard.
<<if $people[0].gender == "F">>
You are pleasantly surprised when she takes time to pay attention to your wet lower lips as well. It seems you are not her first hermaphrodite.
<</if>><br>
<br>
You can feel her heartbeat through her chest, placing your now free hand next to the first, enjoying her tits while she drunkenly humps you. As you take a moment to enjoy what is likely a one-time experience, a feeling of kinship surprises you. The fairy's parting words come to mind, but you're still unsure why you feel this way.<br>
<br>
Shaking your head, you decide it's time to work your magic. You remove your hands from her chest, quickly wrapping her up in a hug.
<<if $people[0].gender == "F">>
Her breasts mash into yours, erect nipples scraping against one another and sending pleasure through both of you.
<</if>>
Keeping her down momentarily with one hand, your other slides between the two of you, taking advantage of her now raised hips. Pointing your cock upwards, Keawe's reaction is exactly what you hoped for as she pushes her hips down again. The tip of your cock slides right along the lips of her desperately hungry pussy, soaking it in her juices with a single pass.<br>
<br>
Keawe suddenly goes rigid, pulling away from the kiss fully and screaming in orgasm. You are surprised at her strong reaction, but it merely makes your task easier. You roll over quickly, taking her with you. Once you have her on her back, you quickly position yourself and thrust in. Keawe's eyes roll back, her nearly virgin-tight pussy clenching you in a painful vice as a second, even more powerful orgasm rolls through her. Her hands find your arms, and you swear she nearly breaks bone from her grip.<br>
<br>
[[Continue->Keawe Sex Path 1 P2]]<br>
<<else>> <!-- dominance < 40 -->
She climbs onto you forcefully, grinding against your cock like an animal in heat. She grabs your hands, forcing them to her breasts, and you happily comply. Her nipples stand out prominently as a testament to her lust, the flesh of her bust firm yet soft. She grunts in pleasure at your ministrations, her grinding growing slightly erratic as you continue.<br>
<br>
Without warning she grabs your cock, lifting her hips just enough and aiming. She rubs the tip against her saturated folds just long enough to wet it before plunging full force onto your member. She is intensely tight, easily as tight as any virgin you've had, likely thanks to her rigorous lifestyle. She squeals in delight, and to your surprise she immediately cums. Her pussy clamps down on you painfully, helping you avoid early orgasm and ride out hers. She gasps and shudders, some part of her restraint coming to the surface at last.<br>
<br>
"Wh-why?" Keawe gasps. "Why can't I stop...?"<br>
<br>
Her lust overtakes her reason once more, her hips moving around and around. Your cock stirs up her insides, the gyrations nearly enough to set you off. Gritting your teeth, you hold back as best you can in an attempt to draw out what is likely a one-time thing. Her pussy is simply amazing, easily one of the best you've had outside of the supernatural realm. She'd give fae a run for their money.<br>
<br>
She grabs your arms, pulling you away from her breasts and holding you down as she thrusts. With how much you're enjoying yourself, you don't mind, content to go along for the ride. Something about it all just seems...right. The reason she felt familiar in new ways suddenly hits you. She is like you. The reason the tentacles are upset with her becomes clear. They want her just as much as they want you, yet she denied them in the same way you have been trying to. With such an incredible pussy, you can't help but think it selfish to have denied not merely others but herself the pleasure it can bring.<br>
<br>
Unable to control the flow this storm of lust revealed, any attempts to stem the powerful orgasm building in your loins is ultimately futile. You warn her you're about to cum, her thrusting growing even more fervent for several seconds.<br>
<br>
"I'm-I'm almost there!" she pleads. "Please just hold on a little longer!" Her eyes fill with what you can only see as horror and fear, her thrusting suddenly stopping. "N-no! I'm not...I'm not like this!"<br>
<br>
Her legs tremble as she slowly lifts up, her pussy slurping at you as if trying to hold you inside of her. The tip very nearly slips free, only the very top still resting against her pussy lips. She holds it there for several seconds, tears in her eyes as she bites her lip until it starts to bleed. With a cry of frustrated need, she plunges back down on you, crashing into a mind numbing orgasm.<br>
<br>
Unable to hold on, you follow suit almost immediately. Thick ropes of cum blast into her sucking pussy, the tightness around your cock and the force of your ejaculations forcing much of it straight up into her womb. Only a trickle leaks back out, Keawe's seemingly endless orgasm milking you dry.
<<if _person.flags["TentacleAlteredMale"]>>
<<run sex.addPregnancy(nameList.indexOf("Keawe"), "Tentacle")>>
<<set $people[nameList.indexOf("Keawe")].flags["TentacleAltered"] = true>>
Like the others, you immediately know you've just knocked her up. Unlike them, the sense of joy and accomplishment it brings far surpasses anything you've felt before.
<</if>>
Keawe collapses on to you<<if $people[0].gender == "F">>, your breasts mashing together<</if>>.
Her pussy refuses to let you go as you both gasp for breath, the lust diminished at last.<br>
<br>
[[Continue->Keawe Sex Path 1 Finish]]<br>
<</if>> <!-- dominance >= 40 -->
<<else>> <!-- female -->
The moment your blouse comes open Keawe is back on you, her mouth closing around one nipple as a hand mauls the other. Milk squirts into her mouth almost immediately, Keawe not missing a beat and sucking it down greedily. Her other hand is quickly soaked from the small stream, and when she squeezes milk sprays across her face.<br>
<br>
<<if _person.stats.dominance >= 40>> <!-- dominance >= 40 -->
Practically drunk on your milk, she makes no effort to stop you when you roll over. Her mouth never leaves your breast, pleasured moans all she can manage in her feeding. With one hand you unbutton her skirt, forcing it down a little. You grin when you find she has no panties, and a quick grope with your free hand confirms a lack of a bra. It's not just fae magics at work. Her own tamped down lust is working against her.<br>
<br>
Sliding your fingers along her soaked pussy, you pay close attention to her reactions. Her clit is extremely sensitive, but you are surprised to find her biggest reaction coming from teasing your fingers all along the outside of her lower lips to mimic imminent penetration. She releases your nipple and howls in orgasm, convulsing uncontrollably in her pleasure. Clearly she needs a good fuck. You didn't bring any of your usual tools with you, but you know how to work without them.<br>
<br>
While she recovers, you finish stripping yourself, quickly removing Keawe's clothing as well. Flipping her onto her stomach, you force her hips up, finding the submissive posture suits her quite well. She manages a weak protest, but a quick lick nearly sets her off again. She tastes sweet, yet familiar. Almost like your own.<br>
<br>
The near orgasm from your tongue goes full blown after just two fingers and a few strokes. You marvel at her sensitivity, wondering how much is from the magical effect and how much is pent up denial. Vigorously working her incredibly tight snatch, you are hit in the face by her juices when a second orgasm bolts through her before the first is fully over. Her nails scratch across the floor, her arms flailing almost as if she wants to get away, but you keep pleasuring her until the clenching fades.<br>
<br>
Flipping her onto her back again, you move to face her, offering your breasts again. She takes a nipple again even before her eyes uncross, gulps of milk interspersed with gulps of air. You tell her how surprised you were to find she is a squirter, theatrically licking some of her orgasmic fluids from around your mouth. She blushes several shades of red, but can't seem to stop her hand from heading to her crotch. Placing your hand on hers, you guide her movements in and around her still sensitive lips.<br>
<br>
"Ahhhh...m-more..." Keawe gasps. Her eyes go wide for a moment in something resembling fear. "N-no! I didn't mean that!"<br>
<br>
Grabbing your own breast, you squeeze a sudden spurt of milk into her mouth. She chokes slightly, but moans in approval at the taste as you sit up. Straddling her face, you push your neglected snatch to her, rubbing yourself on her mouth a few times before lifting up slightly. Leaning down to Keawe's pussy, you give it a few licks for encouragement. Before long Keawe returns the favor, licking you almost cautiously a few times before wrapping her arms around your hips. With her tremendous strength, you won't be able to life back up even if you wanted to.<br>
<br>
She goes to town on you like a pro, knowing her way around a pussy in ways only someone like yourself or brothel whores ever would. Her technique has your own intense lust working against you, so you focus your attention on getting her off at least once more. Keawe seems almost desperate to make you cum, barely giving herself time to breathe between muff dives. It works, though, and you feel yourself rushing towards your peak in almost no time.<br>
<br>
Between the lust and your efforts with Keawe, you realize you are going to cum first. Not wanting to lose, the moment you feel it break you stuff her pussy with three fingers, stretching her out a bit. A nip at her clit finishes the job, Keawe screaming into your pussy almost the same moment you cry out your own bliss.<br>
<br>
[[Continue->Keawe Sex Path 1 Finish]]<br>
<<else>> <!-- dominance < 40 -->
Unable to stop her, you lean back and let her drink her fill. In addition to the milk, you feel as if she is draining your lust, enhancing her own. Not missing a beat with her suckling, she strips off her skirt and tosses it aside, taking several more pulls of milk before backing off. She quickly straddles your head, her pussy dripping wet and her musk filling your nose. She pushes into your face just as she begins pulling your skirt off, all but desperate to get to your snatch.<br>
<br>
The first orgasm is fast and messy. Keawe is extremely sensitive, reacting almost before you begin and soaking your face in her pussy juice. She doesn't let you take a break, your strength barely enough to let you breathe from time to time. When she screams her bliss into your pussy a second time, you can't hold back any longer. Your vision begins to fade between the intensity and the lack of oxygen, only to suddenly be free to gasp for air.<br>
<br>
You see Keawe sit up, panting heavily while stripping off her own top. Her lack of a bra amuses you for the moment she uses to toss her clothes into the pile, but she is back on you soon after. This time she offers her own breasts to you, pressing your mouth to a nipple. You obediently take on into your mouth, sucking a few times before you are shocked to find her lactating as well! Her milk is delicious, flowing down your throat easily with each gulp, getting several coos from Keawe.<br>
<br>
Working your tongue around her nipple, the sensitive nub swells with blood. You tease and pinch at her other one, getting small spurts of milk that coat your hand. The hand forcing your face to her chest begins stroking your hair almost lovingly, Keawe's breath coming in shorter and shorter breaths.<br>
<br>
"Good girl," Keawe compliments you. "Ahhh...I missed thi- wait, no I-!"<br>
<br>
As if on instinct, you twist one nipple and nip at the other, the sudden stimulation ceasing her protests and sending her into a tremendous boobgasm. You choke a little on the sudden increase in milk, your face soaked in it as it squirts from her free breast. Her hand grips your hair tightly nearly pulling hair from your head as her spasms pull you away from her.<br>
<br>
[[Continue->Keawe Sex Path 1 Finish]]<br>
<</if>> <!-- dominance >= 40 -->
<</if>> <!-- male or herm -->
<</nobr>><<nobr>>
<<set $player.inventory["Tainted Bracelet"] = itemData["Tainted Bracelet"]>>
<<set $player.braceletCharges = 5>>
Once she catches her breath, Keawe gets up quickly and covers herself. Blushing furiously, she fights back tears and appears very mad at something. At least she isn't hitting you. As strong as she is you don't fancy finding out what she'd break if she did that.<br>
<br>
"Gods dammit..." she grunts furiously. "That's the last time I forge using fae magics with an audience."<br>
<br>
She avoids your gaze, busying herself with cleaning up as you dress yourself. Watching her move about with the "well fucked" walk brings no small amount of pleasure to you. You check out the bracelet as you watch, finding it to be calm now. The initial wave of lust does not match the feeling you're getting from it now. Some part of the sensation suggests that power still remains, but you're not sure how to draw it out or if you want to. As you hold it, Keawe finally manages to approach you, looking at the bracelet but being unusually brief in her examination.<br>
<br>
"It...should be ok now," she murmurs, keeping her eyes fixed on the bracelet. "Perhaps the crystal wasn't as good as I thought it was, but the magic is weaker than I'd hoped. It'll make a good stun, but you'll have to drive them off by force. We've no time to try again, unfortunately. They're up to something, and will likely try to do whatever is planned for you soon."<br>
<br>
Her expression seems to hint she's berating herself, but her body language says she needed it. Maybe she'll give you a reward if you do well enough?<br>
<br>
"I-I'll come by tonight to help shore up your house, just in case," she continues. "But we are NOT doing that again, you hear me?!"<br>
<br>
Her look forces you to agree immediately, but you can't help but feel she's merely too embarrassed to give any other reaction. Maybe she'll give you a chance to figure out what she's missing...<br>
<br>
<<link "Return to Town Market">>
<<set $area to "Tyrmidon">>
<<run worldevent.travelEvents("Tyrmidon Center", 30)>>
<</link>><br>
<</nobr>><<nobr>>
<<set _person = person.getPerson(0, ["flags"])>>
The pain helps you hold back, not wanting to cum too soon. Though you'd be hard pressed to think of any other mortal lover who possessed a pussy this good, there is still the nagging sensation that this is simply right. The upset of the tentacles becomes very clear now. She is like you. They want her, but she refuses them as you have been trying to do. The joy of merely penetrating her is better than entire sessions of lovemaking you've had. The thought of her refusing this pleasure not merely to others but to herself strikes you as almost cruel.<br>
<br>
Her pussy relents, giving you enough space to move while she catches her breath. Slowly at first but with increasing speed you being thrusting, her entire body quivering in delight, expressed in delirious moans. Every so often her control tries to reassert itself, weak "no"s and half-hearted attempts to push you away all she can manage before falling back into the pleasure. You grin to yourself, thinking that Keawe might need a few weeks in your care to fully appreciate her gifts. For now you will have to do your best to show her what she's been missing.<br>
<br>
You lean down next to her ear, your hands back to work on her chest, and begin talking dirty to her. Not wanting to shock her into full resistance, you start slow. Complimenting her on her body, praising the way she takes care of herself, expressing disappointment for her clear neglect of her sexuality and some sympathy for being so afraid of it. Her legs wrap around your waist, forcing you to thrust faster. Only her self-consciousness prevents her from fully commanding the pace, the power in her legs very much outclassing your own. She seems to regain enough coherence to whisper back, finding her voice but unable to crowd out the lust.<br>
<br>
"I-I'm not afraid -ah- of it," Keawe gasps and stutters breathily. "I have to...to...oh, gods..." She shudders again, unable to speak for a few seconds. "If I let it out, they might...might..."<br>
<br>
You smile a bit, knowing what she means and liking the idea more than you would be willing to admit. Upping the ante, you start teasing her a little, telling her how good a fuck she's proving to be. You wonder aloud if she's really cut out for bounty hunting. She'd get top dollar easy as a prostitute, and you list off some wealthy patrons who would pay her more for one night than she gets from all but the most dangerous bounties. Her already red cheeks turn several shades darker. She protests weakly, trying to push anger into her voice but failing.<br>
<br>
"I'm-I'm not like that!" she retorts, with a false sense of dignity that she obviously doesn't feel. "Selling myself like that is-GYAAAA!"<br>
<br>
Her strongest orgasm yet washes over her when you pinch both her nipples, her pussy sucking you all the way to the hilt. It milks you vigorously, craving the quickly building load you're holding back with every ounce of willpower. While she still twitches from her release, you point out how she's the one making you thrust into her. Admitting your disadvantage, you remind her she could push you away easily at any time, yet so far she's done nothing but make you fuck harder.<br>
<br>
You see tears in her eyes, the denial fighting with the mind numbing pleasure. She says nothing, instead getting you to move again. You really had hoped to hold out until you could get her to admit to her true self, but it is not to be. Your control is quickly breaking, her strength not allowing you to make her stop.<br>
<br>
You push just a bit further, wanting to see what she does. As your orgasm rushes towards its peak, you announce that you are going to cum. You point out where you are, making an offhand comment about how you hope she's warded against pregnancy. As a final jab, you tell her how some women get addicted to the feel of cum spurting inside of them, wondering is she's one of them.<br>
<br>
"Sh-shut up!" Keawe tells you. "I told you I'm not like that! J-just don't cum inside me, ok?!"<br>
<br>
Though you say you'd be happy to oblige, you remind her of her legs. You couldn't pull out if you wanted to with her holding you in like that. For a moment you feel disappointed when her legs start to loosen their grip. True to your word you start to pull out, but she clamps back down on you without warning. The final thrust is all it takes, sending both of you into the stratosphere.<br>
<br>
Thick ropes of cum pulse from your cock, painting Keawe's inner walls white. The force and quantity is enough to push much of it into her hungry womb, very little pushing back out from the seal her tight pussy provides around your cock. She grabs you tightly in her arms, nearly squeezing the breath from you<<if $people[0].gender == "F">> and mashing your tits together almost painfully<</if>>.
Your long delayed orgasm rolls on and on in her slutty pussy, her own quaking bliss keeping yours going. It's not until you feel almost completely drained that the high breaks, Keawe letting you breathe as she goes nearly limp.
<<if _person.flags["TentacleAlteredMale"]>>
<<run sex.addPregnancy(nameList.indexOf("Keawe"), "Tentacle")>>
<<if ndef $people[nameList.indexOf("Keawe")].flags>>
<<set $people[nameList.indexOf("Keawe")].flags = {}>>
<</if>>
<<set $people[nameList.indexOf("Keawe")].flags["TentacleAltered"] = true>>
A joy beyond all others washes over you, and you can't help but believe your seed is even now taking root inside of her. Though it felt great with others, you feel a sense of accomplishment you can't explain with Keawe.
<</if>><br>
<</nobr>>
[[Continue->Keawe Sex Path 1 Finish]]<<nobr>>
<<set _person = person.getPerson(0, ["flags", "stats"])>>
<<if _person.stats.dominance >= 40>>
<<if $people[0].penises.length gt 0>> <!-- if male/herm -->
When you see her lick her lips at the sight of all the cum still on your thighs from your spontaneous orgasm, you take the opportunity. Quickly standing back up, you offer to let her clean you off if she begs for it. Clearly not in her right mind and panting like a brothel whore who enjoys herself far too much, she looks up at you pleadingly.<br>
<br>
"Yes, please!" Keawe begs you. "I-I need your cum! The sight...the smell...I want to taste it so bad!"<br>
<br>
You "reluctantly" agree, and she dives for it. Her moans and slurps fill the room, her enthusiasm truly incredible. She stops every so often to lick off any that stuck to her chin, cheek, or nose, making quite the show of it.<br>
<br>
When she finishes, she licks her lips hungrily before sliding your rigid cock into her mouth. For a moment you relish the feeling, only to pull back and scold her for not asking nicely. She looks quite hurt and desperate, barely able to take her gaze off your cock.<br>
<br>
"I'm...I'm still thirsty," she explains, her eyes locked on your cock. "I need more cum. Please, will you let me drink your delicious seed?"<br>
<br>
You acquiesce in mock concern, offering your throbbing erection to her once more. It looks bigger than normal, and might actually be as you watch her lips stretch around the girth. You feel her nearly swallow you all the way to her throat before she pulls back, bobbing her head up and down rapidly. Her tongue darts all along your length, as if savoring the taste of your pre and cock. Making sure to keep the head in her mouth, she adjusts her position to bring her large tits into the action. Wrapping them around your spit soaked length, she squeezes you between her breasts as she sucks the tip, teasing it with her tongue.<br>
<br>
The lustful magic has you ready to give her a heavy load very quickly. Grabbing the back of her head, you begin to push her down it. She gives up the tit fuck, letting you force more and more of your cock into her mouth. When you reach the back of her throat she relaxes, letting you in until her lips are pressed against your crotch. As a reward you throw your head back, long ropes of thick cum spurting into her throat as she swallows desperately. Your hips buck into her face with each pulse, her grip increasing as her body shakes in a sudden orgasm of its own.<br>
<br>
Not yet satisfied, you pull your cock free to let her breathe. She gasps for air before moaning loudly, licking her lips again as she rubs her full belly. You watch her breasts heave atop her chest for a bit before asking how she wants you to fuck her.<br>
<br>
<<if $people[0].gender == "M">> <!-- if male -->
Quite mad with lust, she rolls onto her hands and knees, presenting herself to you.<br>
<br>
"Please, hurry!" she pleads. "I need something in me before I burst!"<br>
<br>
Though you weren't hit with the full force of the lust, every time you cum only seems to make you want more. Under different circumstances you might have made her beg a bit more, but you need release NOW. Moving in behind Keawe you quickly aim and thrust in. Her pussy is incredibly tight from her training and what seems to be voluntary celibacy, but the quantity of lubricant flowing from it still makes it possible to thrust.<br>
<br>
Keawe is beyond words, guttural sounds of pleasure all she can manage. Almost immediately after you start thrusting a full fledged orgasm rips through her, her pussy clamping down on you painfully as her screams ring out. You are forced to wait until she calms down before being able to move again. Managing to force several more inches into her depths before she shudders again, your orgasm builds quickly only to be dampened by Keawe's squeezing cunt. This time you are able to thrust a little from the sheer volume of pussy juice she is producing, managing to force nearly all of your cock into her by the time she stops.<br>
<br>
Your balls feel ready to explode, as if you haven't cum in weeks. It won't be long, and you bring this to Keawe's attention. Once your privates meet, you begin thrusting hard and inform her you're going to cum deep inside her. Her hips start pushing back into yours as she finds her voice again.<br>
<br>
"YES!" she exclaims lustfully. "Fill me up, <<print $people[0].name>>! Don't you dare pull out!"<br>
<br>
Fogged with lust, you don't ask and she doesn't mention whether she's protected. A few strokes later you grab her hips and pull her flush with you. Your cries of pleasure mix with hers as your cock swells and explodes inside her, flooding her vice-like passage with your virile seed. Barely a trickle escapes from between you, spurt after spurt of cum flooding her with far more than you've ever produced before.
<<if _person.flags["TentacleAlteredMale"]>>
The sense of triumph is palpable the moment you feel as if Keawe will soon be swollen with your child. Children? The desire to keep her for your own, to fuck and breed as you will, is intense.
<</if>><br>
<br>
To your amazement, your lust remains unsated. Mere moments after your orgasm fades, you begin thrusting again. Keawe groans in blissful approval, actively thrusting back against you. Releasing your grip on her hips, your hands move around to her tits. Pulling her up onto her knees alone, you let her thrust back onto you as you maul her soft pillows. You quickly find her nipples are extremely sensitive, sending her into convulsions quite easily.<br>
<br>
The lust the both of you were filled with seems to be coming to a head. The need to cum is urgent, and Keawe is doing her best to milk you dry. You swear you can feel her breasts growing a little under your grasp and drops of wetness coming from her nipples, but her thrashing keeps you from checking.<br>
<br>
A sudden ache in your balls brings your attention to them. The ache isn't from overuse as you'd expect in your right mind, but because they are painfully full. Your magically fueled production demands to be released, and judging by your building orgasm, it soon will be.<br>
<br>
"Uhnnn...again... AGAIN!" Keawe demands. "Cum in me again, <<print $people[0].name>>! I need it ALL!"<br>
<br>
Moments later you oblige, your cock pushing right up against her cervical ring before you begin to unload. Each thick blast of cum is more than you usually cum in a night, the lust almost directly converting to semen as your release drags on and on. Keawe screams in delight, her pussy sucking you greedily and her womb drinking up every drop you have to give.<br>
<br>
Keawe grabs one of your hands from her tits and pulls it to her abdomen. The feel of her belly swelling slightly with each pulse causes an extra strong surge of cum into her, Keawe cooing in approval.
<<if _person.flags["TentacleAlteredMale"]>>
You again feel a sense of triumph, your vision consumed by the sight of Keawe huge with your spawn. Somehow you know you have impregnated her again. You will be the father...but the children will not be human.
<</if>><br>
<br>
Finally satisfied, the both of you collapse on the floor. Her pussy refuses to let you go for a long while as you both gasp for breath, Keawe wracked with smaller orgasms almost constantly for a full minute.<br>
<<else>> <!-- if herm -->
Obviously mad with lust, she leans back and spreads her legs, squeezing her tits amid moans of desire.<br>
<br>
"Take me, please!" she begs. "I need you in me quickly!"<br>
<br>
The lustful urges grow demanding, quashing your normal inclination to have her beg a bit more. Kneeling between her legs, you quickly take aim at her sopping pussy and thrust. Keawe cries out in orgasm all but immediately, covering your hiss of pain and pleasure at the terrific tightness. Her utter lack of sexual activity and rigorous training have left her tighter than most virgins you've had, and her orgasm leaves you unable to move.<br>
<br>
When the vice grip lets up, you begin thrusting again. Keawe's face is twisted in unimaginable bliss, rendering her unable to speak as she moans and groans in pleasure. Leaning over her, you put one hand on her waist and the other on her breast, thrusting hard and forcing more of your cock into her wet tunnel. It's not long at all before she cums again, but the lubrication allows you to keep going a little this time.<br>
<br>
Each time she clamps down on you staves off your orgasm for a little while, but you know you're getting close. You feel as if you haven't cum in weeks, the magics unleashed ensuring your next load will be bigger than the last. You announce your impending release as well as your intention to remain deep inside her as you cum, Keawe quaking in delight. She wraps her legs around your waist, helping you push flush with her crotch as she finds her voice.<br>
<br>
Keawe: "YES!" she exclaims lustfully. "Fill me up, <<print $people[0].name>>! I won't let you pull out!"<br>
<br>
Her display and a few more trusts send you over the edge just as you hilt in her. Great pulses of cum paint Keawe's pussy in your sperm, very little escaping between the two of you despite the volume being far more than you've ever produced before. You don't care if she's protected or not, and judging by her screams of orgasm she doesn't either.
<<if _person.flags["TentacleAlteredMale"]>>
The sense of triumph is palpable the moment you feel as if Keawe will soon be swollen with your child. Children? The desire to keep her for your own, to fuck and breed as you will, is intense.
<</if>><br>
<br>
Amazingly, your lust is not diminished. The magics in the room seem to be coming to a head, your need to cum redoubling even after emptying what felt like pints into Keawe. She seems to feel the same, her legs urging you to keep fucking her even as she suddenly grabs your breasts. Her mouth closes over one nipple, sucking eagerly on it while her hands maul your tits. The milk you felt earlier returns, Keawe moaning in utter delight at the taste and suckling harder to your delight.<br>
<br>
You thrust into Keawe with abandon, her legs helping you pound into her hard enough to make her grunt with each slap of your hips on her ass. You feel a truly monumental load building within you, your cock kissing her cervical ring each time you hilt in her.<br>
<br>
"Uhnnn...again... AGAIN!" Keawe demands. "Cum in me again, <<print $people[0].name>>! I need it ALL!"<br>
<br>
Almost on cue you begin to unload into her. Your scream of bliss is matched by hers, her pussy sucking you greedily as her womb drinks up every fertile drop. Your tits spray milk all over her from the intensity, each gush of sperm more than you'd normally put out in an entire night. You can almost feel the lustful magic converting directly into semen, slowly relinquishing its hold on you both.<br>
<br>
Keawe suddenly grabs one of your hands and places it on her abdomen. Before long you feel her belly swell noticeably with each pulse from your cock, getting an extra thick spurt from you in response. Keawe coos her approval at your reaction, moving her hands to her own tits as the orgasm winds down.
<<if _person.flags["TentacleAlteredMale"]>>
You again feel a sense of triumph, your vision consumed by the sight of Keawe huge with your spawn. Somehow you know you have impregnated her again. You will be the father...but the children will not be human.
<</if>><br>
<br>
Sated at last, you collapse onto the exhausted Keawe. Your milk provides lubrication as your tits rub together, and you can't help but believe both yours and Keawe's are larger than before. Her body quakes in several long mini orgasms, finally letting you go after nearly a minute.<br>
<<run person.changeAssetSizes(0, "breasts", "size", 5)>>
<<run person.changeAssetSizes(0, "breasts", "areolaSize", 0.5)>>
<<run person.changeAssetSizes(nameList.indexOf("Keawe"), "breasts", "size", 5)>>
<<run person.changeAssetSizes(nameList.indexOf("Keawe"), "breasts", "areolaSize", 0.5)>>
<</if>> <!-- if male -->
<<if _person.flags["TentacleAlteredMale"]>>
<<run sex.addPregnancy(nameList.indexOf("Keawe"), "Tentacle", 2)>>
<<set $people[nameList.indexOf("Keawe")].flags["TentacleAltered"] = true>>
<</if>>
<<else>> <!-- if female -->
She immediately goes for your leaking nipples. Her hands maul your tits as her mouth closes over one, her sucking getting her a mouthful right away. The lustful magic seems to have increased your production a great deal, letting you produce far more than normal. Even as Keawe moves back and forth, you still feel pressure building inside your mammaries as they visibly swell with milk.<br>
<br>
When Keawe tries to straddle one of your legs and grind, you teasingly move. You hear her moans of pleasure and frustration between each gulp, her distraction giving you the chance to roll her onto her back. As a reward for being so accommodating you rub your thigh along her pussy, a wet shlick accompanying a surprisingly easy release from Keawe. It seems the magic has left her immensely sensitive to the slightest stimulation.<br>
<br>
A devious smile crosses your lips as you reach into a pocket of your discarded clothing. From it you retrieve a large, well used dildo you keep for those times your libido just gets the better of you and no one's around to help out. Given its dimensions and Keawe's apparent severely undersexed state, you wonder how all those bumps and ridges will affect her.<br>
<br>
You begin by lubing it up with the copious amount of pussy juice streaming from Keawe's snatch. Just this is enough to get her to cry out against your breast, and the moment you push the head in she bucks in full fledged orgasm. You find yourself particularly enjoying the way she looks with her eyes nearly rolled back into her head as you try and push further into her.<br>
<br>
It's not until her orgasm wanes that you make any real headway. She is immensely tight from her training and apparently voluntary celibacy, only her generous lubrication letting you push in at all. You watch her reactions, trying your best to keep her just on edge for as long as you can as you force more of the dildo into her. The moment you see her tip over the edge, you brush the rune on the end, causing the false cock to vibrate. Her reaction is immediate and incredibly arousing, a scream of animal lust echoing throughout the workshop.<br>
<br>
With her grip on your tits gone, you take the opportunity to switch positions. Grabbing her legs, you lift her until only her head and shoulders remain on the ground. With her pussy not elevated and right in front of your face, you enjoy her musky scent as you plunge the dildo into her faster and deeper. Her orgasm drags on and on, forcing you to put a great deal of effort into fucking her but her face making it all worthwhile. Her screams of pleasure start to turn to incoherent begging for you to stop, your overfilled tits and demanding pussy forcing you to do so.<br>
<br>
Setting her back down, you move to straddle her face. She gets the idea immediately, licking at your folds like she's done so for years as you squeeze her ample bust. Unless you're mistaken, you swear they're bigger than they used to be. You feel wetness coming from her nipples, but before you can confirm what it is your delayed orgasm hits, soaking Keawe's face in your juices as your own screams fill the room, milk launching from your nipples as the volume overwhelms your capacity.<br>
<br>
Keawe keeps licking you as you lay across her, your need greater than before. Pulling your dildo free, you lap at her pussy hungrily, teasing her clit while pushing several fingers into her. From her reactions, you know neither of you will last long from the intense desire flooding your bodies.<br>
<<if _person.flags["TentacleAlteredFemale"]>>
You swear you can feel a sense of disappointment from the magic flowing into you, as if you don't have what is needed to truly satisfy its cravings. You have a distinct need to help Keawe get a taste of the pleasure the tentacles can give as soon as possible. She wouldn't do so willingly, but there are ways to...surprise her.
<</if>><br>
<br>
When Keawe nips your clit and pushes several fingers into you, you realize you are going to cum first. In response, you cram the dildo back into her just as your release crashes over you. Keawe howls in orgasm as well, her body shaking and twitching under you delightfully. Milk splashes on her abdomen, your tits slowing in production but still very overfull.<br>
<br>
The two of you lay like that for a few minutes, recovering from it all before you pull the dildo free with a pop. You find your tits are significantly larger than before, though how much is merely milk you aren't sure. The smell is something else, and Keawe is a terrific mess. You really could get used to seeing her like this.<br>
<<run person.changeAssetSizes(0, "breasts", "size", 5)>>
<<run person.changeAssetSizes(0, "breasts", "areolaSize", 0.5)>>
<<run person.changeAssetSizes(nameList.indexOf("Keawe"), "breasts", "size", 5)>>
<<run person.changeAssetSizes(nameList.indexOf("Keawe"), "breasts", "areolaSize", 0.5)>>
<</if>> <!-- if male/herm -->
<<else>> <!-- if dominance < 40 -->
<<if $people[0].penises.length gt 0>> <!-- if male/herm -->
Finding the mess in your pants, she immediately dives for your cum. With a passion and enthusiasm for it you've only seen in brothel whores, she cleans every drop from your legs and gulps it down with clear enjoyment. Once she finishes she wastes no time, straddling you and grinding her soaked pussy along the length of your cock.<br>
<br>
Unable and unwilling to resist her advance, you let her pin your arms to the floor. She pants in need, quickly moving your wrists so she can hold both in one hand, freeing up her other to reach down and position your rigid length properly. The force of her demands is becoming an incredible turn on, the way she acts suggesting any resistance on your part would turn this from domination to rape in a heartbeat.<br>
<br>
Thanks to the copious wetness of her pussy, your cock is plenty lubricated when Keawe grabs it. Without further ado she lines the tip up with her opening and forces it in, eliciting a pained and pleasured gasp from both of you. She is incredibly tight, tighter than most virgins you've had, and only her soaked state keeps you from hurting each other.
<<if $people[0].gender == "F">>
Her free hand gravitates to your tits, squeezing one just shy of painfully.
<</if>><br>
<br>
About half your length is buried inside her when the snug fit forces her to stop, but clearly that isn't going to stop her. She lifts up a little before pushing back down, her passage slowly giving way even as you feel pain in your cock as her force nearly causes the blood engorged organ to bend. The pain forces your reemerging orgasm back, leaving you room to enjoy the experience by the time she pushes herself flush with you.<br>
<br>
She clamps down on you in a screaming orgasm, her pussy milking you violently even as the discomfort keeps you down. Your frustration is building, feeling swollen with cum but far from releasing it, by the time she comes down and starts moving again. Her hips slam into yours over and over again, and you start to worry her tremendous strength might really hurt you by the end of this.<br>
<br>
Thinking quickly, you try to divert a bit of her attention away from the pleasure at her crotch. Lifting your head up and straining a bit, you manage to lick one of her nipples, the sudden sensation breaking Keawe's increasing tempo. She stares at you with a hungry smile for a moment before releasing her grip on your hands and all but forcing them and your head to her breasts.<br>
<br>
She begins thrusting again as you work at her tits, less forcefully this time but with no less need. You are surprised when you taste something sweet on your tongue, but dare not stop to check if she's lactating or not. The suspicion grows your arousal again, driving your delayed orgasm forward. Unable to speak with your mouth full of her breast and with Keawe showing no signs of stopping, you wonder if she's warded against pregnancy or not, not sure which you prefer.<br>
<br>
You nip at her nipple and suck hard just as you start cumming, sending Keawe into a new orgasm. She pushes her hips to yours just as your sperm begins spurting from the tip, each load feeling like far more than you normally produce. Nothing escapes from between you, her pussy sucking you dry and the force of your ejaculation sending much of your seed into her hungry womb.
<<if _person.flags["TentacleAlteredMale"]>>
Indescribable triumph fills you, far greater than any other breeding. You know Keawe will soon be swelling with life, her tits heavy with milk for her growing brood.
<</if>><br>
<br>
"Oh...I needed that so much..." she rasps, her voice hoarse from her pleasured cries. "No time to stop now, <<print $people[0].name>>, I'm not done yet. Cum in me more!"<br>
<br>
You aren't allowed a break when Keawe starts thrusting again, her words ringing in your ears. Amazingly you are ready to go, switching breasts to give the other some more attention. The nipple you leave behind is swollen, droplets of white forming as you smile. Keawe groans appreciatively as she starts thrusting again, your cock hitting her inner barrier with each thrust.<br>
<br>
It feels as if the lust permeating the room is converting directly to cum as she continues, making you feel fuller than before. You swear her breasts are swelling as you fondle and suck, enough milk coming out to soak your hand. She pushes against you forcefully and begins to swivel her hips, rubbing your cock all along the entrance to her womb and sending sparks through your body.<br>
<br>
Rather than taking longer a second time, you feel cum welling up much faster than last time. When Keawe starts thrusting again, you feel your cock head wedging into her cervical ring, preparing to let you deposit your potent load directly in her innermost sanctum. Again and again your thighs slap together, until at last neither of you can hold out any longer. Keawe pushes you in fully, the tip of your cock at last slipping into the barrier just as you fire off inside her a second time.<br>
<br>
Keawe screeches in pleasure, her pussy demanding every drop of cum in you. Thick spurts of cum paint her uterus with your seed, each one easily larger than entire orgasms you've had before. You feel Keawe's hands slide between you, holding her belly. You can feel it grow as it pushes her hands into you, the sheer volume of seed giving her formerly washboard abs a nice roundness.
<<if _person.flags["TentacleAlteredMale"]>>
A second wave of triumph hits you, convincing you you've managed to knock her up not once, but twice. The image of her squeezing out a few batches of tentacles sends several more shots of cum deep into her, perhaps in the hope of seeding her even more.
<<run sex.addPregnancy(nameList.indexOf("Keawe"), "Tentacle", 2)>>
<<set $people[nameList.indexOf("Keawe")].flags["TentacleAltered"] = true>>
<</if>>
<<if $people[0].gender == "F">>
<<run person.changeAssetSizes(0, "breasts", "size", 5)>>
<<run person.changeAssetSizes(0, "breasts", "areolaSize", 0.5)>>
<<run person.changeAssetSizes(nameList.indexOf("Keawe"), "breasts", "size", 5)>>
<<run person.changeAssetSizes(nameList.indexOf("Keawe"), "breasts", "areolaSize", 0.5)>>
<</if>>
<<else>> <!-- if female -->
She pins you to the ground, her mouth diving immediately for your leaking nipples. You feel copious amounts flowing from you even as your tits swell with every breath, your production increased enough to force some milk from your unattended nipple. She moves back and forth between your girls, gulping down what she can before the needs in her pussy grow too much.<br>
<br>
She flips you over and holds you down with one hand, fishing through your clothes desperately. You catch a brief glimpse at what she pulls out, and get what she intends to do. You hear Keawe grunt in pain and pleasure, clearly trying to stuff one end of the large double-ended dildo you carry around for certain "emergencies" into her pussy.<br>
<br>
"This thing is huge, <<print $people[0].name>>!" she exclaims breathily. "Naughty bitch."<br>
<br>
You think about mentioning that it's only slightly bigger than average, but don't really want her going all out on you with that strength of hers. Perhaps she's just extremely tight from refusing her own needs. Your train of thought is interrupted when you feel the other end pressing into your pussy, your arms pressing into your back as she leans into you.<br>
<br>
Milk squirts from your tits from the increased pressure, squirting out across the floor when she thrusts into you. Something about it sends her over the edge immediately, her free hand grabbing one of your still squirting tits as she lies atop you, shuddering in orgasm. Before she stops, Keawe suddenly moves her hand again, grabbing your hips and forcing you onto your knees, ass in the air with the dildo still buried in your pussy.<br>
<br>
She starts to thrust again, harder this time. When you don't move, her hand leaves your hip and smacks you hard on the ass. It stings a lot, but you get the point and start rocking as best you can in her grip, the slapping of flesh filling the room. Your tits act as a cushion along with your shoulders, soaking the floor under you even as your pussy juice runs down your legs, Keawe's roughness threatening rape with the slightest defiance a surprising turn on.<br>
<br>
When Keawe next stops and cries out her pleasure, you are there with her. Your juices intermix and drench the floor between you, convulsions seeming to travel from one body to the next for what feels like an eternity.
<<if _person.flags["TentacleAlteredFemale"]>>
But, you feel as if you lack what is truly needed to sate the cravings of the corrupted magic within you, disappointment filling you. Keawe simply MUST be bred. It is her purpose, as it is yours, and you feel an intense need to gain her submission to this fate.
<</if>><br>
<br>
Her grip on your hands vanishes moments before the dildo is removed and you are flipped over once again. Dirt from the floor has mixed with all the milk you've been leaking to dirty your visibly larger tits, Keawe grinning down at you lustfully. The dildo is quickly reinserted and she begins pounding into you once more, grabbing one of your legs and placing it over her shoulder as she does so.<br>
<br>
With her free hand she pulls you up to her chest, the position uncomfortable in some ways but at the same time greatly increasing the pleasure you're getting from her fucking. Gladly you accept the proffered nipple, holding on to her tightly as you suckle. Immediately you taste something sweet under the sweat, a quick squeeze of her free breast confirming her lactation.
<<if _person.flags["TentacleAlteredFemale"]>>
Her physical responses only strengthen your need to get her knocked up by the tentacles. She will make many strong children for them. It's only a matter of how you could get her to admit her calling. Though she would normally fight back...perhaps a surprise is in order.
<</if>><br>
<br>
You move between her slowly swelling breasts, milking her as she fucks you. Your own milk splashed the both of you with every thrust, the pressure grown enough that streams continue at all times. You can almost feel the lust magic converting right into milk inside you, and perhaps something else...<br>
<br>
Suddenly Keawe pushes you back onto the floor, repositioning herself and slamming into you vigorously. After only a few thrusts she cums a third time, her orgasm triggering your own. You feel Keawe slide off the dildo as she falls to the side, panting and shaking next to you, her nipples slowing in their leaking.<br>
<</if>> <!-- if male/herm -->
<</if>> <!-- if dominance >= 40 -->
<</nobr>>
[[Continue->Keawe Sex Path 2 Finish]]<<nobr>>
<<set $player.inventory["Corrupt Bracelet"] = itemData["Corrupt Bracelet"]>>
<<set $player.braceletCharges = 10>>
Keawe seems to snap out of it all at once when the final orgasm fades. She looks absolutely horrified, getting up quickly and running to the back rooms. You hear the sounds of things being turned upside down, as if she's frantically searching for something. You get dressed as you wait, picking up the bracelet. It doesn't feel like a protective charm at all. In fact, it feels like it could make things worse.<br>
<br>
Perfect.<br>
<br>
Unsure of where that last thought came from, you consider setting it back down. Perhaps everything that happened subverted the magic? Thinking back, you begin to wonder if you really were serious about stopping the monsters' interest in you...<br>
<br>
You decide to take it with you anyway, just in case. You'll apologize to Keawe later, but after what happened it might be best to just leave.<br>
<br>
<<link "Return to Town Market">>
<<set $area to "Tyrmidon">>
<<run worldevent.travelEvents("Tyrmidon Center", 30)>>
<</link>><br>
<</nobr>><<nobr>>
<<if visited() == 1>>
You hear moans coming from a nearby alley that almost sound like someone is hurt. As you investigate, you find that the alley is a dead end, fairly dark but thankfully tentacle monster free.<br>
<br>
When your eyes adjust to the dark, you see the horrifying yet immensely arousing sight of a fresh victim of the tentacle's insatiable lusts. The woman is completely incoherent, moaning in absolute bliss as spurts of tentacle cum pour from her pussy and ass. Her body is drenched in the stuff, and the powerful aroma quickly begins to affect you. Not wanting the tentacles to get the drop on you, you quickly turn and escape to more open ground, alerting a passing merchant of the situation.<br>
<br>
"Oh, her?" the lanky man snorts. "She's an addict. Can't get enough of them. More or less infamous around these parts. She'll be fine in about an hour."<br>
<br>
The merchant moves on as you try to process this. It seems so wrong...and yet...<br>
<<elseif visited() == 2>>
You feel a strange need to check on the woman in the alley. Keeping an eye out for tentacles, you head in to take a peek at her. She has managed to sit up, giggling as she rubs her belly with one hand and scoops up cum into her other hand before swallowing it down. The image stays with you even as you leave quickly...<br>
<<else>>
For reasons unknown to you, you check the alley again. Just as the merchant said, the woman is back again, well fucked and soaked in cum. You're pretty sure her belly is a bit rounder this time, too. Once again you find the sight intriguing, but tear yourself away and move on before you end up like her.<br>
<</if>> <!-- How many times have you let the ravished woman -->
<</nobr>>
[[North->Helpful Dock Worker]]
[[East->Tentacle Alley 1]]<<nobr>>
<<if $player.flags.metKeawe>>
You've already located the Bothrian Emporium, Keawe's shop. Nevertheless, perhaps there's still more to be found by exploring the riverfront area.<br>
<<elseif $player.flags.knowsAbout["Keawe"]>>
Now that you have the name of someone who might be able to help you deal with the suddenly increased attention from the lurking, wriggling denizens of the night, it's time to seek them out.<br>
<br>
From what you've been told, Keawe apparently owns a shop near the riverfront, where merchants and other bounty hunters bring all sorts of odd creatures into and out of Tyrmidon. Being practically the oldest part of the city, the riverfront has grown into a tangled mess of oddly-shaped buildings, warehouses, opium dens and other shady hives of iniquity. Keawe's shop is definitely here...somewhere. Perhaps you can ask someone for directions?<br>
<<else>> <!-- You don't know about Keawe -->
You find yourself at the riverfront, where merchants and other bounty hunters bring all sorts of odd creatures into and out of Tyrmidon. Being practically the oldest part of the city, the riverfront has grown into a tangled mess of oddly-shaped buildings, warehouses, opium dens and other shady hives of iniquity. Definitely not the place for the faint of heart, but perhaps you can find something useful here.<br>
<</if>> <!-- If you've already met Keawe -->
<</nobr>>
[[North->Clueless Merchant]]
[[West->Helpful Dock Worker]]
[[South->Strange Nun]]
[[Return to Market Square->Time Event][$dest to ["Tyrmidon Center", 30]]]<<nobr>>
<<if visited() == 1>>
You nearly slip as you walk, looking down to see a sheen of something on the ground. It doesn't take you long to realize what the trail of slime leading to a nearby alley to the east suggests. Perhaps leaving now is a good idea.<br>
<<elseif visited() == 2>>
Yep. The slime is still there.<br>
<<else>> <!-- You've visited more than twice now -->
There don't seem to be any fresh slime trails this time. That's a good sign. ...maybe.<br>
<</if>> <!-- How many times have you visited -->
<</nobr>>
[[North->Bothrian Emporium 1]]
[[East->Tentacle Alley 2]]
[[South->Helpful Dock Worker]]<<nobr>>
<<set _person = person.getPerson(0, ["stats"])>>
<<if visited() == 1>>
<<set $player.flags.knowsAbout["Helen"] = true>>
A moan draws your attention as you enter the area. You see a nun of the New Gods rocking back and forth slowly, her face in a daze as she drools slightly. She doesn't seem to notice you at first, preoccupied with her hands as she seems torn in how to use them. She rubs her breasts and her pussy through her robes, only to stop herself, groans of frustration leaving no doubt she desperately needs to cum.<br>
<br>
You can see a wet spot forming around her crotch as she sits there, her breasts heaving with every gasping breath. Something catches your eye behind her one you manage to tear away from her lewd display, a streaked trail of white smeared along the ground as if a cloth was dragged across it. It's thicker in spots, trailing from a nearby alleyway until it reaches the incoherent nun. You see her pinch a nipple and push one hand beneath her robes, her body shaking as she moans in bliss.<br>
<br>
You figure perhaps you shouldn't stay here very long. It's pretty clear to you what happened even before the nun rubs her slightly pudgy belly, smiling as she prays softly.<br>
<br>
"Ukemochi bless this union..."<br>
<br>
<<if $player.flags.knowsAbout["HelenTentacleJizz"] or ($player.profession == "Alchemist")>>
[[Gather Tentacle Jizz->Strange Nun Tentacle Jizz]]<br>
<</if>>
<<if $player.flags.knowsAbout["SensuaTentacleHelp"] and !$player.flags.knowsAbout["HelenTentacleHelp"]>>
[[Ask Helen about Tentacles->Strange Nun Tentacle Help]]<br>
<</if>>
<<if $player.flags.knowsAbout["LaurenTentacleHelp"] and !$player.flags["TentacleAnointing"]>>
[[Ask Helen to Call Tentacles->Strange Nun Tentacle Anointing]]<br>
<</if>>
<<elseif visited() == 2>>
You see
<<if $player.flags.knowsAbout["HelenName"]>>
that Helen
<</if>>
the nun has moved further along, the trail of smeared white continuing behind her, with a larger puddle around where you first saw her. She looks at you and smiles, offering a prayer even as she keeps fondling herself absentmindedly.<br>
<br>
<<if $player.flags.knowsAbout["HelenTentacleJizz"] or ($player.profession == "Alchemist")>>
[[Gather Tentacle Jizz->Strange Nun Tentacle Jizz]]<br>
<</if>>
<<if $player.flags.knowsAbout["SensuaTentacleHelp"] and !$player.flags.knowsAbout["HelenTentacleHelp"]>>
[[Ask Helen about Tentacles->Strange Nun Tentacle Help]]<br>
<</if>>
<<if $player.flags.knowsAbout["LaurenTentacleHelp"] and !$player.flags["TentacleAnointing"]>>
[[Ask Helen to Call Tentacles->Strange Nun Tentacle Anointing]]<br>
<</if>>
<<else>> <!-- If you've visited the strange nun more than twice -->
Once more you encounter
<<if $player.flags.knowsAbout["HelenName"]>>
Helen the nun,
<<else>>
the same nun,
<</if>>
only this time she has a friend with her. The other nun sits in the same stupor you found
<<if $player.flags.knowsAbout["HelenName"]>>
Helen
<<else>>
the first nun
<</if>>
in before, rubbing her belly and breasts lewdly. Trails of white follow the both of them,
<<if $player.flags.knowsAbout["HelenName"]>>
Helen
<<else>>
the original nun
<</if>>
waving pleasantly to you when she spots you.<br>
<br>
"Oh, hello again," she burbles, a bit of tentacle spooge leaking from her mouth as she speaks. "Would you like a chance to experience the divine? My friend here was a bit overwhelmed like I was, but I assure you it's a very...pleasurable event."<br>
<br>
<<if $player.flags.knowsAbout["Keawe"] and !$player.flags.KeaweRejected>>
You politely decline, telling her you're in a hurry. Against your better judgement you ask about the Bothrian Emporium, but the nun shakes her head.<br>
<br>
"Forgive me," she answers. "With that I cannot help you. Perhaps if we see each other at the temple I could assist with any other needs you might have."<br>
<br>
Her tone leaves no doubt what she means. You wonder how often she's gone in search of the tentacles before and since you saw her to cause such a willing disavowal of orthodoxy, but do not press further. You try and keep your response positive but vague, moving onwards before you change your mind.<br>
<br>
<<else>> <!-- If you don't know about Keawe -->
<<if _person.stats.corruption >= 10>>
You consider taking
<<if $player.flags.knowsAbout["HelenName"]>>
Helen
<<else>>
her
<</if>>
up on her offer. Perhaps experiencing the transcendent ecstacy of a tentacle encounter wouldn't be so bad? you think to yourself.<br>
<br>
<<else>> <!-- If your corruption isn't very high -->
You remain silent, unsure of how to respond to
<<if $player.flags.knowsAbout["HelenName"]>>
Helen's
<<else>>
her
<</if>>
offer. Perhaps you'd best just move on, you think to yourself.<br>
<</if>> <!-- If your corruption is at least 10 -->
<br>
"If you're not ready for that yet, then perhaps if we see each other at the temple I could assist with any other needs you might have."<br>
<br>
Her tone leaves no doubt what she means. You wonder how often she's gone in search of the tentacles before and since you saw her to cause such a willing disavowal of orthodoxy, but do not press further for now.<br>
<br>
<<if $player.flags.knowsAbout["HelenTentacleJizz"] or ($player.profession == "Alchemist")>>
[[Gather Tentacle Jizz->Strange Nun Tentacle Jizz][$nunlucid to true]]<br>
<</if>>
<<if $player.flags.knowsAbout["SensuaTentacleHelp"] and !$player.flags.knowsAbout["HelenTentacleHelp"]>>
[[Ask Helen about Tentacles->Strange Nun Tentacle Help]]<br>
<</if>>
<<if $player.flags.knowsAbout["LaurenTentacleHelp"] and !$player.flags["TentacleAnointing"]>>
[[Ask Helen to Call Tentacles->Strange Nun Tentacle Anointing]]<br>
<</if>>
<</if>> <!-- If you know about Keawe -->
<</if>> <!-- How many times have you visited the strange nun -->
[[North->Riverfront Entrance]]<br>
[[West->Tentacle Alley 1]]<br>
<</nobr>><<nobr>>
"I've decided to accept your invitation," you tell
<<if $player.flags.knowsAbout["HelenName"]>>
Helen.
<<else>>
the strange nun.
<</if>>
"What do I need to do?"<br>
<br>
<<if sex.isTentaclePregnant(0)>>
<<if $player.flags.knowsAbout["HelenName"]>>
Helen
<<else>>
The strange nun
<</if>>
pats your rounded belly affectionately. "Well, it'll be harder to get their attention since you're already carrying, but I think they'll still accept you.
<<else>> <!-- Not currently tentacle pregnant -->
<<if $player.flags.knowsAbout["HelenName"]>>
Helen
<<else>>
The strange nun
<</if>>
pats your flat abdomen lovingly. "Since you're not already carrying, you'll have no trouble getting their attention.
<</if>> <!-- If you are tentacle pregnant -->
Help me up and we'll take a
<<if $player.flags.knowsAbout["HelenName"]>>
walk."<br>
<<else>>
walk. My name's Helen, by the way."<br>
<<set $player.flags.knowsAbout["HelenName"] = true>>
<</if>>
<br>
Helen lurches unsteadily to her feet, and you're forced to hold her upright as she gets her legs under her.<br>
<br>
"Thank you, dear," she murmurs,
<<if $player.with.length gt 0>>
then glances at <<print person.printCompanions(true)>>.
<<if $player.with.length gt 1>>
"They'd better wait here," Helen adds, indicating your friends, and assures them that they won't be molested while you're gone. Clinging to your arm, Helen motions
<<else>>
"<<print gender.printGender("He", $people[nameList.indexOf($player.with[0])].gender)>>'d
better wait here," Helen adds, indicating <<print $player.with[0]>>, and assures
<<print gender.printGender("him", $people[nameList.indexOf($player.with[0])].gender)>>
that
<<print gender.printGender("he", $people[nameList.indexOf($player.with[0])].gender)>>
won't be molested while you're gone. Clinging to your arm, Helen motions
<</if>>
<<else>> <!-- No companions with you -->
clinging to your arm and motioning
<</if>> <!-- If you have any companions with you -->
for you to walk northwards.<br>
<br>
"I can sometimes tell when they're about," she murmurs as she waddles northwards with your help. "There was one close by, but he won't play with us any more. There's one this way, somewhere..."<br>
<br>
You don't question Helen's intuition on where tentacles might be lurking, having seen enough odd things in your life to trust her for now. Even so, given how blosted her belly seems, you wonder just how far along she might be, and if she really should be walking around in these back alleys right now.<br>
<br>
Helen steers you left, telling you to keep an eye out for a small, open plaza. "There are several restaurants built right over the water, and the dock hands deliver supplies up here," she explains. "The tentacle beasts love the food scraps, so that keeps 'em coming back again and again. The restaurants have learned to only hire men who won't be molested to work the docks, and meanwhile some of them make a game of feeding the tentacles directly. They're less aggressive that way I suppose, but also a lot more bold."<br>
<br>
You spot the docks up ahead, although they seem to be deserted at the moment. Perhaps that's for the best, since you wouldn't want to explain yourself to anyone right now.<br>
<br>
"I think...there's one somewhere north of us," Helen murmurs, gesturing at a narrow alley to your right. How she can manage to keep from getting turned around in these winding alleyways is beyond you, but you suppose she must have been coming here for quite a while, now.<br>
<br>
The path to the north narrows into a tight squeeze between two buildings, and with Helen's girth, it's difficult to make your way through. Shadows dance along the darkened alleyway, and for a moment you think you spy movement up ahead. As you emerge into a somewhat larger area however, all you can make out is a dried stain on the ground.<br>
<br>
A dried stain that trails away ominously to your right.<br>
<br>
"Come on!" Helen exclaims excitedly, trying to pull you in the direction of the stain and nearly falling over in the process. "Can't you feel them?"<br>
<br>
You confess that you can't feel anything, save for an unsettling mixture of arousal, anticipation, and dread. "Are you sure it's safe?" you ask her.<br>
<br>
"Trust me!" Helen answers, her infectious enthusiasm calming your jangling nerves somewhat. "It's like sex didn't even exist, apart from them!"<br>
<br>
You help Helen waddle and lurch down another darkened alley. Eventually you reach a total dead-end, where the backs of two buildings meet in a surreal palette of horribly mismatched paint and various unidentifiable stains. Looking around, you see nothing but shadows and gloom.<br>
<br>
"They're here somewhere," Helen murmurs on your right. "I can't see them, but..."<br>
<br>
You hear a muffled //thud// behind you, and the faint light from overhead almost entirely disappears. Almost immediately, you feel yourself being lifted into the air.<br>
<br>
"They're here!" Helen squeals gleefully.<br>
<</nobr>>
[[Continue->Strange Nun Tentacle Anointing 2]]<<nobr>>
<<set $player.flags["TentacleAnointing"] = true>>
<<run window.time.addTime(90)>>
It's hard to see in the gathering gloom of the alleyway, but you can make out Helen's ecstatic face and behind her, a larger than normal tentacle beast. It's probably twice your height, with dozens of tentacles slithering everywhere.<br>
<br>
Remembering what Lauren told you, you open your mind to explore what your true purpose with these strange creatures might be. Their arousing aroma causes your head to spin and your senses to sing, but the sensations oddly begin to face a little as your mind reaches outwards.<br>
<br>
Out there in the dark, you can //feel// something...an alien presence that defies ridiculously confining notions such as names, though it most definitely views itself as male. You sense an odd sadness coupled with a strong, primal need to mate and breed. Beyond that, you sense a strange feeling of familiarity, together with a fleeting image of an impossibly endowed redhead. Their sister? You wonder where that thought came from, and sense that that's not quite right. Mother? Lover? Afraid...curious... The alien thoughts and feelings are coming much more quickly now, and you almost miss the loud moan that suddenly erupts from your mouth as you're penetrated.<br>
<br>
Then your awareness shifts, and your tentacles are tenderly cradling your mothers-to-be, eagerly stroking and caressing them to facilitate a productive mating. Your fluids are already seeping forth from your numerous tendrils, a few of which you offer to the fertile females you're holding aloft.<br>
<br>
You take a pair of thick, aphrodisiac-laden tentacles in your hands and begin stroking them eagerly while another slips comfortably into your cleavage, wrapping itself around your right jug. A fourth clamps its sucker onto your left nipple, and a fifth rubs itself lovingly across your cheek before slipping into your waiting, open mouth.<br>
<br>
Your tendrils wriggle and throb with eager anticipation, spilling more pre as you lube up both of the females who so willingly offered themselves to you. Your senses tingle furiously, each movement of your tentacles out of the females' wet holes driving your excitement higher and higher. Nevertheless, you fully intend to savor this breeding -- just as you do with all of the females you mate with.<br>
<br>
You find yourself struggling to comprehend what's happening to you. Somehow, you're //sharing// in what this tentacle creature is seeing and feeling! It frightens you a little, but you also find yourself intrigued. Perhaps you could learn to communicate with creatures like this one?<br>
<br>
Your body spasms as the first of many orgasms washes over you, and you feel your overstuffed pussy clamping down hard on the invading tentacle, sucking it in possessively. Your body seems to know exactly what it wants, even if you're a little unsure.<br>
<br>
Meanwhile, Helen seems to be caught up in the ecstasy of the moment. Her mouth, pussy and ass are completely stuffed with tentacock, and judging by the rapturous look on her face, she's not even remotely lucid. You, however, are feeling //everything//, but somehow you can still think straight.<br>
<br>
Perhaps this was what Lauren meant for you to discover? you think as the tentacle stuffed in your mouth unloads an aphrodisiac-laden torrent of thick cream down your throat, sending your body into convulsive fits of incredible erotic bliss. It's a miracle that you can think at all, and you suspect that your weird connection with the creature breeding you has something to do with it. Did Lauren know that you'd be able to achieve something like that? you wonder.<br>
<br>
<<if !sex.isTentaclePregnant(0) or (sex.availableSpaceInWombPosition(0, "F") gt 0)>>
You can feel a bulge moving down your tentacle towards the first female's coital entrance, and instinctively know that it's an unfertilized pod. The second female appears to be impregnated already -- by the feel of it, with several pods. You're mildly disappointed, since it takes a fair amount of energy to breed, and your exertions -- though immensely pleasurable -- are also quite tiresome. Your tendrils act somewhat of their own accord, continuing to undulate in and out of the second female's entrances as they prepare to ejaculate. You know your seed will be wasted on her, but you're nevertheless physically unable to stop yourself from finishing her off. You can only take consolation in the fact that the first female has plenty of space to accept your pod into her womb.<br>
<<else>> <!-- If you're already at tentacle capacity -->
You feel bulges of your seed quickly moving down your tentacles towards the two females' coital entrances. Both of them appear to be impregnated already -- by the feel of it, with several pods. You're mildly disappointed, since it takes a fair amount of energy to breed, and your exertions -- though immensely pleasurable -- are also quite tiresome. Your tendrils act somewhat of their own accord, continuing to undulate in and out of the both females' entrances as they prepare to ejaculate. You know your seed will be wasted on them, but you're nevertheless physically unable to stop yourself from finishing the two of them off.<br>
<</if>> <!-- If you have enough space for at least one tentacle pod -->
<br>
The rush of the creature's alien orgasm is utterly unlike anything you've ever felt before, and it magnifies your own overpowering sensations a thousandfold. Fireworks of erotic bliss explode inside of you over and over again, and it's only your strange, disjointed consciousness that keeps you from simply passing out. Helen is more fortunate, and her head lolls back blissfully as bulge after bulge of tentacle jizz forces itself into her already overstuffed womb.<br>
<br>
You feel a large bulge force its way down your love tunnel to momentarily lodge against your cervix. Any brief pain from the veritable flood of tentacle cream behind it, pushing the pod into your
<<if !sex.isTentaclePregnant(0)>>
waiting
<<elseif (sex.availableSpaceInWombPosition(0, "F") gt 0)>>
already occupied
<</if>>
womb, is quickly overcome by a tidal wave of pleasure from the creature's aphrodisiac-laced seed.<br>
<br>
Having finished with the two of you, you feel the creature lowering you gently down to the ground. You still have so many questions, and you try to reach out with your mind again to "ask" the creature to stay a little longer. For a brief moment, you feel its alien presence in your mind again, but then it's gone, and the creature vanishes into the night. Quite a feat for something that large, you must say.<br>
<br>
Helen is in no condition to be going anywhere. She's completely covered in spooge and babbling incoherently. You're wondering why you're not feeling so incredibly overwhelmed when the feelings of your encounter suddenly hit you full force, and you pass out.<br>
<br>
You awaken some time later to find
<<if $player.with.length gt 1>>
your companions bending over you, making sure you're all right. "You were really out of it!" <<print $player.with[0]>> says. "When you didn't show up after half an hour we came looking for you, and carried you back here."<br>
<<elseif $player.with.length gt 0>>
<<print $player.with[0]>> bending over you, making sure you're all right. "You were really out of it!" <<print gender.printGender("he", $people[nameList.indexOf($player.with[0])].gender)>> says. "When you didn't show up after half an hour I came looking for you, and dragged you back here."<br>
<<else>>
Helen gone. You're not in the alley any more either, so she must have dragged you back to the riverfront entrance.<br>
<</if>>
<<if $people[0].gender == "F">>
<<run sex.addPregnancy(0, "Tentacle")>>
<<run person.changeAssetSizes(0, "breasts", "size", "10%")>>
<<run person.changeAssetSizes(0, "breasts", "nippleLength", "20%", 1)>>
<<run person.changeAssetSizes(0, "breasts", "areolaSize", "20%", 1)>>
<</if>>
<<if $people[0].penises.length gt 0>>
<<run person.changeAssetSizes(0, "penises", "length", "10%")>>
<<run person.changeAssetSizes(0, "penises", "thickness", "10%")>>
<<else>>
<<run person.changeAssetSizes(0, "clits", "length", "50%")>>
<<run person.changeAssetSizes(0, "clits", "thickness", "50%")>>
<</if>>
<<run person.adjustStat(0, "arousal", 10)>>
<<run person.adjustStat(0, "energy", -10)>>
<</nobr>>
[[Leave->Riverfront Entrance]]<<nobr>>
<<set $player.flags.knowsAbout["HelenTentacleHelp"] = true>>
"I'd like to ask you about something...personal," you murmur, catching the attention of Helen as you kneel down next to her. "I'm having a bit of a tentacle problem..."<br>
<br>
Despite Helen's amused grin, you quickly relate the events leading up to your meeting of Keawe, and then her refusal to help you any further. "I'm not sure where else to turn, and they just won't leave me alone!" you exclaim in pure exasperation.<br>
<br>
"Well...I can see why some people might object to that," Helen murmurs, although it's plain that she wouldn't hold any such objection. "I shouldn't be telling you this, but several months ago I learned of a secret coven, devoted to the worship of the Old Gods, which meets deep in the forest outside of Tyrmidon. I was going to confront them, you understand. Either show them the error of their ways, or force them to leave completely. But the things they showed me..."<br>
<br>
Her eyes glaze over dreamily, and you can tell that she's reliving a //very// pleasant memory. Tapping her lightly on the shoulder to get her attention, you ask her to continue.<br>
<br>
"Where was I?" she asks, then brightens. "Oh, yes! I met their priestess of Ukemochi, who showed me the //wonders// of these delightful creatures. She knows their ways far better than I. If anyone can help you, she can."<br>
<br>
You thank Helen, and move to leave, but she tugs on your arm. "Are you sure you don't want to participate in the divine?"<br>
<br>
[[North->Riverfront Entrance]]<br>
[[West->Tentacle Alley 1]]<br>
<</nobr>><<nobr>>
<<if $nunlucid>>
<<if $player.flags.knowsAbout["HelenTentacleJizz"]>>
<<run person.addStackable("jizz:Tentacle", 1)>>
<<run person.adjustStat(0, "arousal", 10)>>
<<if !$player.flags.knowsAbout["HelenName"]>>
<<set $player.flags.knowsAbout["HelenName"] = true>>
You ask the nun if her name is Helen, explaining that a "friend" told you where you could find her.<br>
<br>
"Why yes!" Helen exclaims, smiling at you with tentacle jizz-covered lips. "Why do you ask?"<br>
<br>
After telling her that you'd like to collect a little bit of tentacle jizz from her, she practically beams at you. "Normally I'd be greedy and keep it all to myself, but I suppose you deserve a little. Go ahead."<br>
<<else>> <!-- If Helen has already introduced herself -->
You ask Helen if you can collect a bit more tentacle jizz. She pouts a bit at first, but eventually relents. "Only a little, though!" she tells you sternly.<br>
<</if>> <!-- If Helen hasn't introduced herself yet -->
<br>
Thanking her, you take en empty vial and collect some of the jizz from her overstuffed pussy, getting a little on your hands in the process.<br>
<<else>> <!-- Jewel hasn't told you about Helen -->
You ask the nun if she'd mind letting you collect a little bit of tentacle jizz from her, but her pleasant expression quickly becomes a cute pout. "Don't do that," she says, licking her lips to devour a little more of the lewd liquid from around her mouth. "It's difficult enough to get their attention, the delightful beasts that they are. They know I'm already full, and they mostly look for...empty wombs."<br>
<br>
Disappointed that the strange nun won't let you collect any tentacle jizz, you sigh and move on.<br>
<</if>> <!-- If Jewel told you about Helen -->
<<else>> <!-- The strange nun isn't lucid yet -->
<<run person.addStackable("jizz:Tentacle", 1)>>
<<run person.adjustStat(0, "arousal", 10)>>
With the nun in no condition to stop you, you take en empty vial and collect some of the jizz from her overstuffed pussy, getting a little on your hands in the process.<br>
<</if>> <!-- If the strange nun is lucid -->
<</nobr>>
[[North->Riverfront Entrance]]
[[West->Tentacle Alley 1]]<<nobr>>
This is a narrow alley between large buildings.<br>
<br>
<<if !$player.flags.knowsAbout["LaurenTentacleHelp"]>>
<<set $enemies = combat.getEnemiesAtLocation($passage)>>
<<if ($enemies.length gt 0)>>
<<if combat.checkCombatLoss()>>
<<goto "Tentacle Alley Lose">>
<<else>> <!-- Haven't lost yet -->
<<set $dest to $passage>>
Turning yet another corner, you come face to tentacle with exactly the wrong thing. More or less tripping over them, you've run into
<<print combat.printEnemyList($enemies)>>!<br>
<br>
<<display "Combat">><br>
<</if>> <!-- If you've lost against the tentacle beast -->
<<else>> <!-- No enemies -->
[[West->Ravished Woman]]<br>
[[East->Strange Nun]]<br>
<<unset $enemies>>
<</if>> <!-- If there are enemies present -->
<<else>> <!-- If you've asked the Priestess of Ukemochi for help -->
[[West->Ravished Woman]]<br>
[[East->Strange Nun]]<br>
<</if>> <!-- If you haven't asked the Priestess of Ukemochi for help -->
<</nobr>><<nobr>>
This is a narrow alley between large buildings.<br>
<br>
<<if !$player.flags.knowsAbout["LaurenTentacleHelp"]>>
<<set $enemies = combat.getEnemiesAtLocation($passage)>>
<<if ($enemies.length gt 0)>>
<<if combat.checkCombatLoss()>>
<<goto "Tentacle Alley Lose">>
<<else>> <!-- Haven't lost yet -->
<<set $dest to $passage>>
Turning yet another corner, you come face to tentacle with exactly the wrong thing. More or less tripping over them, you've run into
<<print combat.printEnemyList($enemies)>>!<br>
<br>
<<display "Combat">><br>
<</if>> <!-- If you've lost against the tentacle beast -->
<<else>> <!-- No enemies -->
[[West->Slime Trail]]<br>
<<unset $enemies>>
<</if>> <!-- If there are enemies present -->
<<else>> <!-- If you've asked the Priestess of Ukemochi for help -->
[[West->Slime Trail]]<br>
<</if>> <!-- If you haven't asked the Priestess of Ukemochi for help -->
<</nobr>><<nobr>>
This is a narrow alley between large buildings.<br>
<br>
<<if !$player.flags.knowsAbout["LaurenTentacleHelp"]>>
<<set $enemies = combat.getEnemiesAtLocation($passage)>>
<<if ($enemies.length gt 0)>>
<<if combat.checkCombatLoss()>>
<<goto "Tentacle Alley Lose">>
<<else>> <!-- Haven't lost yet -->
<<set $dest to $passage>>
Turning yet another corner, you come face to tentacle with exactly the wrong thing. More or less tripping over them, you've run into
<<print combat.printEnemyList($enemies)>>!<br>
<br>
<<display "Combat">><br>
<</if>> <!-- If you've lost against the tentacle beast -->
<<else>> <!-- No enemies -->
[[West->Giggling Futa]]<br>
<<unset $enemies>>
<</if>> <!-- If there are enemies present -->
<<else>> <!-- If you've asked the Priestess of Ukemochi for help -->
[[West->Giggling Futa]]<br>
<</if>> <!-- If you haven't asked the Priestess of Ukemochi for help -->
<</nobr>>Their forceful actions leave you unable to react, your body betraying you in one long, intense orgasm. By the time you recover, you are naked and bound, totally at the mercy of your captor.
<<if $people[0].gender == "M">>Several tentacles wrap around your stiff cock, jacking you off rapidly. The aphrodisiacs coursing through your body ensure you cum quickly and stay hard, letting the beast continue its work. The tentacles bring you to thundering orgasm after orgasm with almost no effort at all, your muscles begging for a break but your libido demanding more.
It feels like forever by the time your orgasms wane, your exhaustion thwarting the tentacle monster's efforts. For a few moments you dare to believe it will let you go, only to have the tentacle in your mouth swell up and begin feeding you pints of its thick seed. A new tentacle suddenly forces its way into your ass, the combination sending you over the edge once again.
The pleasure and pain blend together, your body cumming almost constantly but your reserves dwindling down to nothing. The tentacles keep going until you are nearly comatose, not even able to lift your head and feeling like your balls are completely empty. Even the cum and aphrodisiacs in your system can't keep you going.
<<else>>Your pussy and ass are quickly stuffed full of tentacle meat, your orgasm hitting you hard. The beast doesn't even wait for you to get used to him, thrusting up against your cervix in no time. Your breasts are wrapped up tight, squeezed and kneaded as other tentacles latch on to your nipples and begin sucking.<<if sex.isTentaclePregnant(0)>> Milk begins to flow from your ripened mammaries, your pregnancy granting you a healthy production.<</if>><<if ($people[0].gender == "F") && ($people[0].penises.length gt 0)>> Next, a large tentacle envelops your cock, sucking madly on it and drinking down every cum injection you give it.<</if>>
The tentacle in your pussy quickly forces its way through the tight ring of your cervix and into your womb. The rhythm that develops ensures you are almost constantly cumming, the creature restraining your convulsions and thrusting ever more forcefully into you. <<if !sex.isTentaclePregnant(0)>>A large bulge presses into your pussy lips, forcing them open as what is likely an egg makes its way into your inner chamber. The tentacles keep fucking you as it works its way in, struggling against your cervix for a very long time before finally squeezing through and out the tentacle. Simultaneously, each tentacle swells up and begins spewing thick gouts of cum into your mouth, ass, and pussy. You swallow what you can, some leaking out and dripping out onto your breasts, the warmth sloshing around in your stomach soothing you. Your belly grows outward from the amount filling your ass and pussy, delightful heat spreading through you. You have no doubt that the tentacle egg inside you has just been fertilized, and you can't help but wonder if the joy and contentment you feel is because of that or because you've just had //your own egg fertilized//.<<else>>The creature's happiness seeps into your mind at the life you carry, rewarding you with more pleasure. Simultaneously, each tentacle swells up and begins spewing thick gouts of cum into your mouth, ass, and pussy. You swallow what you can, some leaking out and dripping out onto your breasts, the warmth sloshing around in your stomach soothing you. Your belly grows outward from the amount filling your ass and pussy, delightful heat spreading through you. A new wave of joy and contentment spreads through you, and you can't help but wonder if you've just been //impregnated again//.<</if>><</if>>
<<if ($people[0].gender == "F") && ($people[0].penises.length gt 0)>>[[Continue->Tentacle Altered Choice]]
<<else>><<if $people[0].gender == "M">><<set $choice = "M">><<else>><<set $choice = "F">><</if>>[[Continue->Tentacle Altered]]
<</if>>
<<nobr>>
<<if $people[0].gender == "F">>
<<run sex.addPregnancy(0, "Tentacle")>>
<<run person.changeAssetSizes(0, "breasts", "size", "10%")>>
<<run person.changeAssetSizes(0, "breasts", "nippleLength", "20%", 1)>>
<<run person.changeAssetSizes(0, "breasts", "areolaSize", "20%", 1)>>
<</if>>
<<if $people[0].penises.length gt 0>>
<<run person.changeAssetSizes(0, "penises", "length", "10%")>>
<</if>>
<<run person.adjustStat(0, "arousal", 10)>>
<<run person.adjustStat(0, "energy", -10)>>
<<run person.adjustStat(0, "dominance", -10)>>
<</nobr>><<nobr>>
<<set _person = person.getPerson(0, ["stats"])>>
<<if _person.stats.arousal >= 100>>
The tentacles' aphrodisiac finally proves to be too much for you, and you collapse into a screaming, shuddering orgasm. The tentacles quickly take advantage of the opportunity and you are ensnared before you can escape.
<<elseif _person.stats.energy == 0>>
Your arms feel leaden and you can no longer properly defend yourself, let alone attack. But the tentacles won't let you flee, and quickly move to block your escape. In seconds, you are ensnared in their tendrils.
<<else>>
The tentacles' relentless attacks finally prove to be too much for you, and you collapse to the ground. The tentacles take advantage of their opportunity, and far from allowing you to pass out, ensnare you in their writhing tendrils and prepare to invade your every orifice.
<</if>>
Bound and pulled further into the shadows of the buildings, you barely have the chance to cry out before you are muffled by a thick tentacle. Slime begins filling your mouth, and you are eventually forced to swallow or suffocate. Your entire body burns with the maddening lust the creatures instill, your desire to resist warring with your needs.<br>
<br>
While you can't make out words, you get distinct urgings from the beast or beasts ensnaring you. They seem to want you to accept them, and you get the idea that Keawe upsets them a great deal. Their tentacles worm their way under your clothes and across your skin as they "talk" to you, keeping you on edge the whole time.<<if sex.isTentaclePregnant(0)>> The squirming within your belly sends waves of happiness into your mind, the monstrous contents of your womb responding to the attention.<</if>><br>
<br>
<<if _person.stats.dominance >= 20>>
Unless someone shows up, it looks like you're fucked whether you agree to it or not. Do you submit to them?<br>
<br>
[[Yes->Tentacle Alley Submit]]<br>
[[No->Tentacle Alley Resist]]<br>
<<else>>
[[Continue->Tentacle Alley Fucked]]<br>
<</if>>
<<run combat.resetCombatLoss(0)>>
<</nobr>><<nobr>>
<<set _person = person.getPerson(0, ["stats"])>>
Despite the pleasure, you still have your pride.
<<if _person.stats.dominance >= 70>>Even knowing it's useless, you struggle against them, trying your best to communicate your strong desire to resist them so that they might just let you go. They seem surprised, almost disheartened, before you feel most of the tentacles go limp. Your fall is broken by now lifeless tentacles, the one in your throat pulled away by a beautiful but fierce looking woman.<br>
<br>
She looks at you disdainfully, not even bothering to help you up. "So you're the one looking for me. I'm not very impressed right now. If this is how you handle yourself, it might be best just to throw yourself at them instead and save everyone the trouble."<br>
<br>
She smirks and tosses her hair back when you take offense, eyeing you carefully. "But you did have the will to tell them no. That's something, at least. Maybe you're not so hopeless after all."<<elseif _person.stats.dominance >= 20>>You try to struggle against them feebily, getting nowhere as you expect but feeling better for at least giving it a shot. You try to talk back to the voices in your head, but your inability to fully block out the pleasure thwarts your attempts. The tentacles ignore your protests, driving your lust higher and higher in an effort to get you to submit. Resisting as best you can, you can feel your body betraying you slowly, nearing the peak you fear will give them what they want.<br>
<br>
In the nick of time the tentacles go limp, dropping you to the ground. The tentacle in your throat is pulled free by a beautiful yet fierce looking woman. You are relieved that you have been saved, but your denied peak eats at you, almost to the point you consider propositioning your savior.<br>
<br>
Not bothering to help you up, she humphs and crosses her arms. "That was pathetic. I'm not even sure why I bothered. You might as well just throw yourself at them on purpose if that's how you handle yourself all the time."<br>
<br>
Rolling her eyes when you protest, she looks at you disdainfully. "Don't try and pretend you weren't about to break. Knowing whether or not the one you're saving might try and sell you out to them is quite critical, in my line of work. So by all means, keep lying to yourself. Just don't expect any help from me."<br>
<br>
Despite her blunt rudeness, you are forced to admit she is right.<</if>><br>
<br>
<<set $rescued = true>>
[[Continue->Bothrian Emporium 1]]
<</nobr>><<nobr>>
<<set _person = person.getPerson(0, ["flags", "stats"])>>
Since it's going to happen either way, you figure you might as well enjoy it. <<if _person.stats.dominance >= 70>>But that doesn't mean they get to be in charge. Responding to them, you make it clear that you will be the one running this bit of fun. They seem quite amused at first, but quickly acquiesce when they understand how serious you are.<br>
<br>
<<if $people[0].gender == "M">>Every legend about their creation and behavior says they are designed to seek and breed with females and hermaphrodites, ignoring or rejecting males for whatever reason. These ones seem very interested in you, though. But what can you do with them?<br>
<br>
You're not quite sure if it comes from your own mind or is a suggestion from the tentacle beast, but you find yourself desiring some of their potency. Women and hermaphrodites that have been raped by these creatures rarely hate the pleasure, many actually developing a craving for them even if they hated the process. What man wouldn't want some of that raw magnetism?<br>
<br>
In response, the tentacles begin stroking your cock vigorously, your cum quickly shooting out due to your arousal. They barely miss a beat, not letting you lose your erection as they keep going, bringing you to yet another orgasm very quickly. The slimy hand (tentacle?) job brings you to orgasm over and over again, your lust nearly getting the better of you quite often. But you refuse to give up control, eventually feeling as if your balls have completely run dry.<<else>>Getting the beast to set you down and remove its tendrils, you quickly disrobe. Grabbing a tentacle, you place it against your lips, guiding it to fill your mouth once more even as you move others toward your heaving breasts. Getting the hint, the tentacles wrap around your tits, kneading and teasing in ways only they can.<br>
<br>
<<if $people[0].penises.length gt 0>>You grab one of the sucker tentacles next, placing it on your cock. It slides over the tip, gently sucking at first but slowly increasing depth and power.<<else>>You bring a smaller tentacle to your throbbing clit, letting it wrap around it gently. It massages your sensitive nub expertly and with increasing fervor as time goes on.<</if>><br>
<br>
Straddling one of the many tentacles, you lower your sopping pussy onto it, relishing the feel of it spreading your lower lips. The beast obediently allows you to go at your own pace, seemingly content to massage your body as you fuck it. Even though it's not in control, it almost exudes happiness at your actions as you place yet another tentacle at your rear entrance, this time letting your lover do some of the work as it pushes into you.<br>
<br>
Grabbing two more tentacles in your now free hands, you strike up a rhythm with your new lover. The beast follows your lead, letting you enjoy the bliss it generates at a slower pace than they normally take. You can feel the beast's desire to fuck you senseless, the denial of its most primal instinct a surprisingly potent turn on for you. At least for now, this raging sex beast is yours to command.<br>
<br>
When you feel you've made your point, you make clear your desire for the beast to cum. Like a good pet, the tentacles erupt almost simultaneously. Hot cum gushes all over you, coating your skin in a sticky layer. You swallow what is fired into your mouth as much as you can, what doesn't make it down your throat spurting back out to coat your chest in more cum. You can feel your womb swelling with virile tentacle seed, your belly bloating a little with every spurt directly into your innermost sanctum. This combined with the wonderful heat filling your backside finally tips you over the edge. <<if $people[0].penises.length gt 0>>Your body spasms uncontrollably, your cock spewing into the sucking tentacle surrounding it again and again. You see stars from the intensity, your pussy practically sucking the tentacle in it dry, coaxing as much seed from it as it can get.<<else>>Your whole body shudders and spasms, your hungry pussy drinking all the cum the beast offers as your ass clamps down on the one there, letting none of the wonderful, sticky heat escape.<</if>><br>
<br>
Placing one hand on your now cum-filled belly, you can't help but feel a sense of joy and contentment wash over you. Knowing what these creatures can do even to practically sterile women, you're pretty sure you've just been *impregnated*.<<if sex.isTentaclePregnant(0)>> You find this feeling odd, considering you're already carrying one of them inside you.<</if>><</if>><<elseif _person.stats.dominance >= 40>>Still, you want to be part of the act, not just a recipient. You try and communicate this to the beast, and get the feeling it is amused at your request. Its grip loosens up a bit, giving you room to move but not fully releasing you.<br>
<br>
<<if $people[0].gender == "M">>Before you're able to decide what to do with them, the tentacles take the lead. The one in your mouth continues to feed you slime while several others strip you, exposing your throbbing cock. Several smaller tentacles wrap around its length and begin massaging it, getting many moans from you as it feels like the best hand job you've ever had. As aroused as you are you don't last long, your cum spurting quite a ways. They seem completely uninterested in it, leaving it where it lands on the ground as they continue their work.<br>
<br>
Again and again they bring you to orgasm, your body feeling tired and your groin sore from the multiple spasms. You almost ask them to stop before a new tentacle unceremoniously forces its way into your ass, the strange mix of pain and pleasure sending you over the edge once again. It pushes in until it finds what it is looking for, the tip massaging your prostate and the length beginning to vibrate. The sudden unexpected sensations hit you like a ton of bricks, your body cumming uncontrollably in a tortuously orgasmic fit.<<else>>Satisfied, you begin disrobing. Tentacles let go to allow clothing to slip off, only to be quickly replaced with the same firm but gentle grip. Now free to explore you, the tentacles grope you more insistently now. The barely restrained lust of the beast influences your mood as well, your already heavy arousal intensifying. With your mouth full and your breasts getting the attention they need, you guide a tentacle to your waiting pussy. Though you try to get it to plunge in, it merely teases your swollen lips as you grunt in frustration.<br>
<br>
You feel another tentacle run along your back, lowering itself slowly to make sure you get the idea of where it's headed. Already tormented by the one at your pussy, you can't help shaking your ass in need, the tentacle rubbing all around before joining its brother in teasing you. <<if $people[0].penises.length gt 0>>Without instruction, another tentacle opens up and wraps itself around the head of your cock.<<else>>Unbidden, a smaller tentacle wraps itself around your swollen clit.<</if>> You cry out around the tentacle in your mouth, this last act putting you right at the cusp of orgasm but not quite over it. The tentacles expertly hold you there for what feels like an eternity, but you somehow manage to keep your wits about you.<br>
<br>
Finally they relent, pushing you over the edge when the tentacles at your pussy and ass thrust inside you. You can't help but cry out past the tentacle in your mouth as they fuck you vigorously through your bliss.<<if $people[0].penises.length gt 0>> The one sucking your cock drinks every spurt greedily, the creature thanking you for the offering.<</if>><br>
<br>
Your head spins as you come down, but you are given no time to rest. The tentacle in your mouth joins in, the three striking up a rhythm as the ones encircling your breasts continue to knead and massage. They fuck deeply and strongly, your body and mind nearly caving to the beast's powerful presence. Thinking quickly you grab a tentacle in each hand, stroking it as best you can to reassert your role in this act. You almost swear you hear laughing, the beast letting up a bit to allow you to respond to its actions.<br>
<br>
Thrusting your hips to meet the tentacles, you feel your orgasm building again. The tentacles swell, bulges traveling along them towards your body, before you both cum. The one in your mouth fills you with more than you can drink, what doesn't make it into your stomach splattering out onto your chin and tits. You feel spurts of cum flooding your backside even as the tentacles in your hands and on your breasts coat your body in warm, sticky fluids. The one in your pussy pushes all the way in, the tip managing to break past your cervix just as it begins to jet copious amounts of cum directly into your waiting womb.<br>
<br>
You feel your belly swell with cum, your stomach, bowels, and womb getting flooded by potent tentacle seed.<<if $people[0].penises.length gt 0>> Cumming uncontrollably, you feed what feels like gallons of your semen to the tentacle on your cock.<</if>> The one in your mouth pulls out, letting you breathe, but the others remain in place for a while longer as you soak up the afterglow. Eventually your ass and pussy are vacated, rivers of tentacle semen spilling from your well used orifices. A palpable sense of contentment and joy spreads through you, the tentacle's reputation strongly suggesting that you just took part in your own *impregnation*.<<if sex.isTentaclePregnant(0)>> You find it odd since you're already carrying one of them inside you.<</if>><</if>><<elseif _person.stats.dominance >= 20>>Happy with your acceptance, the tentacles disrobe you immediately and begin their work before you have the chance to think.<br>
<br>
<<if $people[0].gender == "M">>Many smaller tentacles wrap around your cock, stroking you firmly and insistently, while others tease your scrotum. You cum almost immediately from your intense arousal, and are surprised only moments later when a second orgasm hit. Your cum splatters across the ground, completely ignored by the creatures.<br>
<br>
Without warning the beast forces a tentacle up your ass. The mix of pain and pleasure leaves you breathless, the tentacle pushing inwards regardless of your protests. You feel it vibrating and massaging, sending sparks through you and straight into your groin. At the same time the one in your mouth begins thrusting, the taste changing slowly.<br>
<br>
Unable to hold it, you cum helplessly again and again. Your balls ache and your muscles complain from overuse, but the tentacles do not relent. When you have no more cum to give, the tentacles in your mouth and ass swell up and jet copious amounts of the beast's semen into your body.<<else>>The beast rebinds you, its grip enough to move you about but not enough to keep you from acting on your own. Tentacles wrap around your breasts, squeezing and kneading firmly while others tease your rock hard nipples. Still others spread your ass cheeks, allowing one to tease your ass while even more begin investigating your wet pussy<<if $people[0].penises.length gt 0>> and throbbing cock<</if>>. The one in your mouth begins thrusting eagerly, encouraging you to suck.<br>
<br>
You wait for the tentacles to penetrate you, feeling them tease and arouse mercilessly. When they refuse, you can't help but whimper and moan while thrusting against them in an attempt to entice them. They tease just a bit longer, drawing a frustrated groan from your filled mouth, before thrusting deeply into your body. The denied orgasm hits you full force, your vision filled with stars while the tentacles begin fucking you with abandon.<br>
<br>
A pair of tentacles at your breasts latch on to your nipples, sucking hard but not painfully. It feels as if there is a tongue inside them, licking alongside the sucking to greater effect.<<if sex.isTentaclePregnant(0)>> Much to your surprise, you start to feel something squirting out of your nipples with every suck. It's only a little at first, but soon it feels as if you are gushing milk into the tentacles. You get the feeling your lover is quite happy with your lactation, the tongue working more fervently.<</if>> The creature also busies itself with your engorged <<if $people[0].penises.length gt 0>>cock, enveloping the entire length with a sucking tentacle and alternating your orgasms between your genders.<<else>>clit, teasing the now hypersensitive nub and bringing you to multiple rolling clitoral and vaginal orgasms.<</if>><br>
<br>
The one in your mouth begins vibrating, bulges traveling along the length before erupting copious amounts of tentacle seed down your throat. You swallow eagerly, the addictive properties of the cum driving your craving for as much as you can get. A second one replaces the first as soon as it finishes feeding you, your mouth filled with thrusting tentacle flesh once more.<br>
<br>
The trio of tentacles inside you strike up a rhythm, waves of pleasure coursing through you as the tentacles assert their claim. The one in your ass goes first, heat flooding your backside and lower belly. The one in your mouth follows close behind, adding to the cum already sloshing around in your stomach. Lastly, the one stuffing your pussy breaks through your cervix before jetting load after sperm rich load directly into your uterus.<br>
<br>
The heat and fullness are intoxicating, your body working overtime to suck every last drop from each tentacle. Rubbing your hand over your abdomen, you can feel it swell from all the seed being pumped into you. A rush of joy and contentment fills you alongside the tentacle sperm, almost assuredly signaling your *impregnation*.<<if sex.isTentaclePregnant(0)>> You barely note the oddity of this since you're already pregnant, but give it no more thought.<</if>><</if>><</if>><br>
<br>
<<if _person.flags["TentacleAlteredMale"] || _person.flags["TentacleAlteredFemale"]>>[[Continue->Already Tentacle Altered]]<br>
<<else>><<if ($people[0].gender == "F") && ($people[0].penises.length gt 0)>>[[Continue->Tentacle Altered Choice]]<br>
<<else>><<if $people[0].gender == "M">><<set $choice = "M">><<else>><<set $choice = "F">><</if>>[[Continue->Tentacle Altered]]<br>
<</if>><</if>>
<<if $people[0].gender == "F">>
<<run sex.addPregnancy(0, "Tentacle")>>
<<run person.changeAssetSizes(0, "breasts", "size", "10%")>>
<<run person.changeAssetSizes(0, "breasts", "nippleLength", "20%", 1)>>
<<run person.changeAssetSizes(0, "breasts", "areolaSize", "20%", 1)>>
<</if>>
<<if $people[0].penises.length gt 0>>
<<run person.changeAssetSizes(0, "penises", "length", "10%")>>
<</if>>
<<run person.adjustStat(0, "arousal", 10)>>
<<run person.adjustStat(0, "energy", -10)>>
<<run person.adjustStat(0, "dominance", -10)>>
<</nobr>><<nobr>>
<<run window.time.addTime(30)>>
<<set _person = person.getPerson(0, ["stats"])>>
<<if $choice == "M">>
<<if ndef $people[0].flags>>
<<set $people[0].flags = {}>>
<</if>>
<<set $people[0].flags["TentacleAlteredMale"] = true>>
<<if _person.stats.dominance >= 20>>
A small tentacle pushes into the tip of your still fully hard cock, the sensations extremely pleasurable instead of painful. If you had any cum left to shoot you'd be pushing the invader out due to the force of it, but all you get are dry spasms as it dives deeper into your body. You get a very unique lesson in anatomy through the feelings within your crotch, the tentacle making its way through your body and into your testicles. The small tentacle swells a bit, then begins filling your scrotum with almost searingly hot tentacle cum. You feel pressure building, but only pleasure accompanies it as you feel your cum sacks swell with seed that is not your own.<br>
<br>
You feel as if you haven't cum in a week or more by the time it finishes, the tentacle slowly pulling out and sending many more shudders of pleasure through you. A tingling sensation builds quickly, radiating from the heat inside you and into your cock. You watch as it grows significantly, at least an inch, and drools pre at an alarming rate. Not a drop of true cum escapes, but you are suddenly possessed by the need to fuck and cum inside a fertile pussy RIGHT NOW.
<<else>>
The tentacles shift and you feel something pushing against the tip of your still stiff but incredibly sore cock. The tendril invading you pushes deep inside you, winding about until it reaches your scrotum. You can't help but shudder throughout the process, your body complaining but not resisting. The tentacle expands inside you, your scrotum filling with something extremely hot. You feel them swell, stretching far beyond what you thought possible by the time the flow ends.<br>
<br>
Even as the tentacle retreats, you can feel your cock tingling and lengthening, some silent command to fuck and breed any fertile female you encounter entering your mind. It is the last thing you think before passing out, and when you wake again you are alone and dressed. You find you really don't want to see Keawe right now, the thought of trying again later almost unpleasant as well...
<</if>> <!-- Dominance -->
<<run person.changeAssetSizes(0, "penises", "length", "10%")>>
<<run person.changeAssetSizes(0, "penises", "thickness", "10%", 1)>>
<<else>> <!-- Not male -->
<<if ndef $people[0].flags>>
<<set $people[0].flags = {}>>
<</if>>
<<set $people[0].flags["TentacleAlteredFemale"] = true>>
<<if _person.stats.dominance >= 20>>
Without warning each tentacle filling your body pulls out, only to be immediately replaced with new ones. Diving deep, they fuck you to a quick orgasm before the telltale swell. Your already full body is flooded again, only this time it feels like something other than cum. A soothing feeling wraps around your consciousness, relaxing you while you are filled.<br>
<br>
Once finished, the tentacles pull away again to let you rest. Within moments you see your bust slowly begin to swell, gaining perhaps another cup size by the time they stop. Pussy juice runs down your leg in greater quantities, your lower lips advertizing their readiness despite what you just went through. You feel...sexier. Not just hornier, but physically more attractive. At the same time you feel a need to introduce others to the intense pleasure of tentacle breeding.<br>
<<else>>
The tentacles inside you retreat, only to be replaced by new ones. They thrust in and out rapidly, your body responding with a quick orgasm and triggering them to unload into you. It feels and tastes different from their usual cum, but is no less enjoyable. Your body flushes hot while the tentacles remove themselves, your biggest orgasm yet overwhelming you and causing the world to go dark.<br>
<br>
By the time you wake up, the creature is gone. When you try to put your clothes back on, you find your shirt is much tighter than before. It seems your breasts are bigger than you recall by at least a cup size. You can feel your pussy leaking juice almost constantly as well, but the most worrisome part is how badly you want to show others the wonders of tentacle breeding. Perhaps now isn't the best time to meet Keawe, if you still want to at all...
<</if>>
<<run person.changeAssetSizes(0, "breasts", "size", "10%")>>
<<run person.changeAssetSizes(0, "breasts", "nippleLength", "20%", 1)>>
<<run person.changeAssetSizes(0, "breasts", "areolaSize", "20%", 1)>>
<</if>> <!-- If the player is male -->
<<if _person.stats.dominance >= 20>>
<br>
<br>
Seemingly satisfied, the creature leaves you be for now. You hope you didn't make a foolish mistake, trying to ignore the new and powerful urges growing inside you. It seems you won't be meeting Keawe today. If you still want to at all is something you'll have to think about later.
<<else>>
Seemingly satisfied, the creature leaves you be for now. You lick your lips and enjoy the afterglow, doing your best to adjust to the new and powerful urges growing inside you. It seems you won't be meeting Keawe today. And if you're feeling this good, is there ever a reason to meet her?
<</if>> <!-- Dominance -->
<br>
<br>
[[Return to Town Market->Time Event][$dest to ["Tyrmidon Center", 30]]]
<<run person.adjustStat(0, "arousal", 20)>>
<<run person.adjustStat(0, "corruption", 10)>>
<<set $player.failedBothrianPath = ($player.failedBothrianPath || 0) + 1>>
<</nobr>><<nobr>>
<<set _person = person.getPerson(0, ["stats"])>>
<<if _person.stats.dominance >= 20>>
Amid the endless bliss, you find that the tentacles are trying to tell you something. They are going to grant you a gift for being so willing. You're not sure on specifics, but it seems related to improving your sexual prowess.<br>
<br>
It isn't sure which one to give you, so it wants you to pick.<br>
<br>
[[Male gender->Tentacle Altered][$choice to "M"]]<br>
[[Female gender->Tentacle Altered][$choice to "F"]]<br>
<<else>>
With no warning or context two images flash into your mind. One of a man and one of a woman. Which do you pay attention to first?<br>
<br>
[[The man->Tentacle Altered][$choice to "M"]]<br>
[[The woman->Tentacle Altered][$choice to "F"]]<br>
<</if>>
<</nobr>>As you get within sight of the Bothrian Emporium, more than happy to be done with this collection nonsense, you hear someone call your name from inside your head. That can only mean one thing... How do you respond?
[[Run to the safety of the Emporium->Bothrian Emporium 4][$tentaclesflee to true]]
[[See what it wants->Tentacles Fairy Wood Choice]]<<nobr>>
<<run combat.capArousal(0)>>
You immediately wonder why you did this when you see the tentacle monster(s?) writhing about in the shadows. You feel happiness from them, glad yourself that you aren't already bound, stripped, and fucked. They seem interested in the bag you carry. Still unsure of what exactly they're saying, you get the impression it involves Keawe and the reason she upsets them. Will you let them see it?<br>
<br>
[[Yes->Tentacles Fairy Wood Corrupt]]<br>
[[No->Tentacles Fairy Wood Combat]]<br>
<</nobr>>You clench the bag tightly, backing away and shaking your head. They plead with you, saying it is important for both you and them, but you refuse. You get the feeling of sadness and regret just before tentacles lash out at you.
<<set $enemies = combat.getEnemiesAtLocation($passage)>><<if ($enemies.length gt 0)>><<if combat.checkCombatLoss()>><<goto "Tentacles Fairy Wood Lose">><<else>><<set $dest to $passage>><<display "Combat">>
<</if>><<else>>Wounded and extremely upset, the tentacle monsters retreat into the shadows. You almost feel as if you've betrayed them, but try to shake the thought from your mind. They tried to subdue you through pleasure, not pain, and your body burns with need as you continue towards the Bothrian Emporium.
[[Continue->Bothrian Emporium 4]]
<<unset $enemies>><</if>><<nobr>>
<<run person.dropItem("Fae Wood")>>
<<set $player.inventory["Purified Fae Wood"] = itemData["Purified Fae Wood"]>>
You hand it over, immensely curious as to what this is about despite your better judgement. They set it down, untying the knot and opening the mouth of the bag. The wood glows with a pale light, infused with fairy magic that puts you on edge, the bag clearly enchanted to seal the magic inside.<br>
<br>
Before your eyes several tentacles lower into the bag just as telltale bulges begin traveling along their lengths. Flecks of cum splatter out of the bag as they fill it, their pleasure rubbing off on you
<<if $people[0].gender == "M">>giving you a powerful erection.
<<elseif $people[0].penises.length gt 0>>making your cock and nipples stand at attention.
<<else>>making your pussy wet and nipples hard.
<</if>>
The bag sags from the volume by the time they finish, retying the knot carefully. You feel somewhat upset that they've ruined your hard work, but they tell you to be patient. The bloated bag slowly reduces in size, before long regaining its original shape.<br>
<br>
The tentacle monster(s?) retreat into the darkness, very happy with you and apparently wanting you to continue with your errand. When you pick up the bag again, you notice all trace of the slime from where they touched it is also gone. You can't help but wonder if Keawe will notice or what might have been the point of that, but you can't do much about it now. Slinging the now tainted wood over your shoulder, you finish your walk to the Bothrian Emporium.<br>
<</nobr>>
[[Continue->Bothrian Emporium 4]]<<nobr>>
<<run person.dropItem("Fae Wood")>>
<<set $player.inventory["Purified Fae Wood"] = itemData["Purified Fae Wood"]>>
<</nobr>>You fall to your knees, unable to ignore your raging libido any longer. You practically beg the tentacles to fuck you, but they ignore you. You get the feeling they don't want to, but you are being taught a lesson. They open the bag as you masturbate, the spread of fae magic into the area mixing with the sight of cum bulges traveling down several tentacles driving you over the edge just as they start filling the bag with their seed.
When you recover from your orgasm, the tentacles are gone. The bag shows no signs of being flooded with tentacle cum, and you almost wonder if it was a hallucination. Either way, you pick up the bag and head to the Bothrium Emporium, a bit flushed but otherwise ok.
[[Continue->Bothrian Emporium 4]]<<nobr>>
<<set _person = person.getPerson(0, ["stats"])>>
You ask a passing nun about the crystals Keawe told you about.
<<if (_person.stats.arousal >= 50) || (_person.stats.corruption >= 20)>>
<<set $player.flags.knowsAbout["NunSensua"] = true>>
<<run worldevent.addReminder("Meet Sensua", {}>>
At first the nun averrs that she can't help you, but when you press the matter, she relents and says that the kind of crystal you're asking for is very prized by the Church for its purification properties, but that recently word has gotten around that some members have secretly begun using the crystals for...less than holy purposes. She refuses to give you any further details and warns you that you're better off not going anywhere near such crystals. It would be better to get one yourself, lest you become an unwitting recipient of a corrupt crystal.<br>
<br>
Deciding that you'd rather take your chances anyway, you begin roaming the halls of the Church, occasionally asking passing nuns about the crystals. Eventually, one of the nuns blushes and admits that she knows who might be able to help you. "Ask for Sensua," she tells you. "She doesn't see many visitors, since her duties keep her very busy." The nun stifles a titter, but continues before you can ask her what's so funny. "But you can see her on Tuesdays, Thursdays or Saturdays right after afternoon mass."<br>
<<else>>
<<set $player.flags.knowsAbout["AbbottessCrystal"] = true>>
At first the nun averrs that she can't help you, but when you explain that you've been sent by Keawe to acquire one in the hopes that it might help you in your quest to rid yourself of unwanted tentacle attention, the nun's eyes widen. "You want to use it to get RID of tentacles?" she murmurs in awe. "I can hardly believe it, but I see the truth in your eyes. Come."<br>
<br>
She directs you to the Abbottess of the Church who admits that she keeps a few crystals on hand for use by a select few in the church. "When they find themselves tempted to abuse the natural gifts that we've been given, I perform a special ritual with my sisters to purge them of their worldly desires. It's even more powerful than the communion blessing we partake of after the morning mass. Of course, we take great care not to despoil them, lest they lose their power of purification. And that is why I cannot give you a crystal."<br>
<br>
You blink in disbelief. "You...can't give me one?"<br>
<br>
"No, child," the Abbottess tells you. "But I will allow you to prove yourself worthy of one. I must be sure of your good character first, you understand. When you have spent something more valuable than coin helping someone less fortunate than you, come see me again, and you will have the crystal you seek."<br>
<</if>>
<br>
<<link "Go Outside">>
<<set $area to "Tyrmidon">>
<<set $player.flags["RemoveDisguise"] to true>>
<<run worldevent.travelEvents("Tyrmidon Center")>>
<</link>><br>
<</nobr>><<nobr>>
<<run combat.processDefeatedEnemies($defeatedEnemies)>>
<<set $player.flags["CapturedTentacle"] = true>>
The defeated tentacle creature twitches feebly as you gather it up as best you can.
<<if $area != "Forest">>
A passing (very surprised) merchant helps you load the beast into a wheelbarrow, and you
<<else>>
You somehow manage to drag the beast over to an overturned, rusty wheelbarrow lying nearby, and
<</if>>
make your way slowly back to the Church with the unconscious creature in tow.<br>
<br>
<<if window.time.isDayTime()>>
When you arrive, the nuns are quite surprised by your catch, but quickly compose themselves and assist you in wheeling the creature inside.<br>
<br>
You'll have to visit Sensua later to collect your due reward, you muse to yourself.<br>
<<else>>
When you finally arrive, the Church is closed for the evening, but a passing nun on routine patrol notices you and goes inside for assistance. A few minutes later, a gaggle of cloistered nuns emerges to assist you in wheeling the creature inside.<br>
<br>
You'll have to visit Sensua another day to collect your due reward, you muse to yourself.<br>
<</if>>
<br>
<<link "Return to Market Square">>
<<set $area to "Tyrmidon">>
<<run worldevent.travelEvents("Tyrmidon Center", 60)>>
<</link>><br>
<</nobr>><<nobr>>
<<unset $dest>>
You enter the confines of the Church.
<<if (window.time.getHour24() >= 9) and (window.time.getHour24() < 11)>>
Morning mass is in session. The blessed nuns are passing around a Communion cup for the faithful to drink from. Eventually, the cup is passed to you.<br>
<br>
"Are you faithful?" the nun next to you breathes. As you look at her, you see an innocent, childlike candor on a radiantly beautiful face. The nun inhales and her ample bosom expands slightly, pressing into you. Your eyes roam downwards across wide, fertile hips and an impossibly proportioned figure buried beneath her robes.<br>
<br>
[[Yes->Faithful]]<br>
[[No->Not Faithful]]<br>
<<elseif (window.time.getHour24() >= 15) and (window.time.getHour24() < 17)>>
Afternoon mass is in session. The blessed nuns are passing around a loaf of bread formed in the shape of a figure eight, for the faithful to take a piece to nibble from. Eventually, the bread is passed to you.<br>
<br>
"Are you faithful?" the nun next to you breathes. As you look at her, you see a world-wise visage wearing a sensual smile on an exquisitely sculpted face. The nun inhales and her bountiful bosom expands slightly, pressing into you. Your eyes roam downwards across shapely, fertile hips and an amazingly curvy figure buried beneath her robes.<br>
<br>
[[Yes->Faithful]]<br>
[[No->Not Faithful]]<br>
<<elseif window.time.getHour24() == 11>>
Morning mass is over, and the blessed nuns are cleaning up and bidding the faithful a blessed day. Soon, the halls of the Church are mostly silent, and nuns shuffle along on their assigned duties.<br>
<br>
<<if worldevent.hasEvents("Player", ["After Kalahani Dream Molesting"]) and !$player.flags.knowsAbout["DreamMolestingHelp"] and !$player.flags.knowsAbout["SensuaDreamMolestingHelp"]>>
[[Ask for Help->Dream Molesting Help]]<br>
<</if>>
<<if $player.flags.knowsAbout["KeaweCrystals"] and !$player.flags.knowsAbout["AbbottessCrystal"] and !$player.flags.knowsAbout["SensuaCrystal"]>>
[[Ask about Crystals]]<br>
<</if>>
<<if $player.flags.knowsAbout["SensuaCrystal"]>>
[[Ask for Vivianne]]<br>
<</if>>
<<if $player.flags.knowsAbout["KeaweCrystals"] and $player.flags["AbbottessConvincedCrystal"] and !$player.flags["AbbottessGaveCrystal"]>>
[[Meet with Abbottess for Crystal]]<br>
<</if>>
<<if $player.flags["CanCorruptChurch"]>>
<<if window.time.isDayTime() and $player.flags.knowsAbout["ChurchGiftShopApproved"]>>
[[Visit the Gift Shop->Church Gift Shop]]<br>
<</if>>
<<if $player.flags.knowsAbout["Jewel"] and person.isWearingDisguise(0) and ($time.time >= 750) and ($time.time <= 840)>>
[[Visit the Kitchens->Church Kitchens]]<br>
<</if>>
<<if $player.flags["FuchsiaEvenings"] or window.time.isDayTime()>>
<<if $player.flags.knowsAbout["Fuchsia"]>>
[[Visit Fuchsia the Head Groundskeeper->Visit Fuchsia]]<br>
<<else>>
[[Visit the Gardens->Visit Fuchsia]]<br>
<</if>>
<</if>>
<<if $player.flags["ValentinaEvenings"] or window.time.isDayTime()>>
<<if $player.flags.knowsAbout["Valentina"]>>
[[Visit Valentina the Seamstress->Visit Valentina]]<br>
<<else>>
[[Visit the Seamstress->Visit Valentina]]<br>
<</if>>
<</if>>
[[Sneak Into the Laundry->Church Laundry]]<br>
<</if>>
<<elseif window.time.getHour24() == 17>>
Afternoon mass is over, and the blessed nuns are cleaning up and bidding the faithful a pleasurable day. Soon, the halls of the Church are mostly silent, and the nuns shuffle along on their assigned duties.
<<if (["Tuesday","Thursday","Saturday"].indexOf(window.time.getWeekday()) != -1) and notice.hasNotices(["Sensua Treats Slave"]) and !$player.flags.SensuaTreatsSlave>>
<<display "Meet Sensua">>
<<elseif (["Tuesday","Thursday","Saturday"].indexOf(window.time.getWeekday()) != -1) and $player.flags.knowsAbout["NunSensua"]>>
<<display "Visit Sensua">>
<<else>>
<br>
<<if worldevent.hasEvents("Player", ["After Kalahani Dream Molesting"]) and !$player.flags.knowsAbout["DreamMolestingHelp"] and !$player.flags.knowsAbout["SensuaDreamMolestingHelp"]>>
[[Ask for Help->Dream Molesting Help]]<br>
<</if>>
<<if $player.flags.knowsAbout["KeaweCrystals"] and !$player.flags.knowsAbout["AbbottessCrystal"] and !$player.flags.knowsAbout["SensuaCrystal"]>>
[[Ask about Crystals]]<br>
<</if>>
<<if $player.flags.knowsAbout["SensuaCrystal"]>>
[[Ask for Vivianne]]<br>
<</if>>
<<if $player.flags.knowsAbout["KeaweCrystals"] and $player.flags["AbbottessConvincedCrystal"] and !$player.flags["AbbottessGaveCrystal"]>>
[[Meet with Abbottess for Crystal]]<br>
<</if>>
<<if $player.flags["CanCorruptChurch"]>>
<<if window.time.isDayTime() and $player.flags.knowsAbout["ChurchGiftShopApproved"]>>
[[Visit the Gift Shop->Church Gift Shop]]<br>
<</if>>
<<if $player.flags.knowsAbout["Jewel"] and person.isWearingDisguise(0) and ($time.time >= 750) and ($time.time <= 840)>>
[[Visit the Kitchens->Church Kitchens]]<br>
<</if>>
<<if $player.flags["FuchsiaEvenings"] or window.time.isDayTime()>>
<<if $player.flags.knowsAbout["Fuchsia"]>>
[[Visit Fuchsia the Head Groundskeeper->Visit Fuchsia]]<br>
<<else>>
[[Visit the Gardens->Visit Fuchsia]]<br>
<</if>>
<</if>>
<<if $player.flags["ValentinaEvenings"] or window.time.isDayTime()>>
<<if $player.flags.knowsAbout["Valentina"]>>
[[Visit Valentina the Seamstress->Visit Valentina]]<br>
<<else>>
[[Visit the Seamstress->Visit Valentina]]<br>
<</if>>
<</if>>
[[Sneak Into the Laundry->Church Laundry]]<br>
<</if>>
<</if>><br>
<<elseif window.time.isDayTime()>>
The halls of the Church are quiet and somber, and the blessed nuns occasionally scurry past on their way to their assigned duties.<br>
<br>
<<if worldevent.hasEvents("Player", ["After Kalahani Dream Molesting"]) and !$player.flags.knowsAbout["DreamMolestingHelp"] and !$player.flags.knowsAbout["SensuaDreamMolestingHelp"]>>
[[Ask for Help->Dream Molesting Help]]<br>
<</if>>
<<if $player.flags.knowsAbout["KeaweCrystals"] and !$player.flags.knowsAbout["AbbottessCrystal"] and !$player.flags.knowsAbout["SensuaCrystal"]>>
[[Ask about Crystals]]<br>
<</if>>
<<if $player.flags.knowsAbout["SensuaCrystal"] and (window.time.getHour24() > 11) and (window.time.getHour24() < 15)>>
[[Ask for Vivianne]]<br>
<</if>>
<<if $player.flags.knowsAbout["KeaweCrystals"] and $player.flags["AbbottessConvincedCrystal"] and !$player.flags["AbbottessGaveCrystal"]>>
[[Meet with Abbottess for Crystal]]<br>
<</if>>
<<if $player.flags["CanCorruptChurch"]>>
<<if window.time.isDayTime() and $player.flags.knowsAbout["ChurchGiftShopApproved"]>>
[[Visit the Gift Shop->Church Gift Shop]]<br>
<</if>>
<<if $player.flags.knowsAbout["Jewel"] and person.isWearingDisguise(0) and ($time.time >= 750) and ($time.time <= 840)>>
[[Visit the Kitchens->Church Kitchens]]<br>
<</if>>
<<if $player.flags.knowsAbout["Fuchsia"]>>
[[Visit Fuchsia the Head Groundskeeper->Visit Fuchsia]]<br>
<<else>>
[[Visit the Gardens->Visit Fuchsia]]<br>
<</if>>
<<if $player.flags.knowsAbout["Valentina"]>>
[[Visit Valentina the Seamstress->Visit Valentina]]<br>
<<else>>
[[Visit the Seamstress->Visit Valentina]]<br>
<</if>>
[[Sneak Into the Laundry->Church Laundry]]<br>
<</if>>
<<elseif $player.flags["CanCorruptChurch"]>> <!-- Sneaking into the Church at night -->
The halls of the Church are silent. The nuns have mostly retired to their dorms for the evening, although there might be a few patrolling the halls.<br>
<br>
<<if $player.flags["FuchsiaEvenings"]>>
[[Visit Fuchsia the Head Groundskeeper->Visit Fuchsia]]<br>
<</if>>
<<if $player.flags["ValentinaEvenings"]>>
[[Visit Valentina the Seamstress->Visit Valentina]]<br>
<</if>>
[[Sneak Into the Laundry->Church Laundry]]<br>
<<if $player.flags.knowsAbout["LewdClub"]>>
<<if window.time.getHour24() == 21>>
[[Visit the Lewd Club->Visit Lewd Club]]<br>
<<elseif window.time.getHour24() lt 21>>
<<link "Wait Until the Lewd Club Starts">>
<<set $time.time = 1260>>
<<goto "Church">>
<</link>><br>
<</if>>
<</if>>
<</if>>
<<link "Go Outside">>
<<set $area to "Tyrmidon">>
<<set $player.flags["RemoveDisguise"] to true>>
<<run worldevent.travelEvents("Tyrmidon Center")>>
<</link>><br>
<</nobr>><<nobr>>
<<set _person = person.getPerson(0, ["stats"])>>
<<set $player.flags.knowsAbout["DreamMolestingHelp"] = true>>
You ask a passing nun who you could talk to about an urgent matter involving a magical attack. At first the nun doesn't even believe your story, but when you press the matter and explain that you're desperate, she relents and says that the kind of dream invasion you're talking about sounds like the work of a demon, possibly even a succubus. "I'm sure you already know about the law forbidding the summoning of demons, right?" the nun murmurs to you in hushed tones. "They can be very dangerous and generally, things like this are the result of someone summoning a demon and then using it against someone else, or even worse, losing control over it and having it turn on them and start wreaking all sorts of havoc.
<<if (_person.stats.arousal >= 50) || (_person.stats.corruption >= 20)>>
<<set $player.flags.knowsAbout["NunSensua"] = true>>
<<run worldevent.addReminder("Meet Sensua", {}>>
Now, don't tell her I told you this, but I hear Sensua knows something about demons. You might try asking her for help."<br>
<br>
"Where do I find her?" you ask, but the nun blushes a deep red and hurries off before you can get any further details. You're forced to wander the halls of the Church, asking if anyone knows where you can find Sensua. Eventually, one of the nuns blushes and answers you. "She doesn't see many visitors, since her duties keep her very busy," she explains, stifling a titter, but continues before you can ask her what's so funny. "But you can see her on Tuesdays, Thursdays or Saturdays right after afternoon mass."<br>
<<else>> <!-- Not aroused or corrupt enough -->
<<set $player.inventory["Calming Charm"] = clone(itemData["Calming Charm"])>>
<<run person.wearItem(0, "Calming Charm")>>
This is the sort of thing you really should speak to the Abbottess about."<br>
<br>
After getting directions on where to find the Abbottess, you're quite shocked when she explains that she can't directly help you. "You see, the power of creatures of the underworld over mortals is directly tied to the character of the mortal they attempt to influence. The more you resist these dream invasions, the weaker her power over you will become. Still, you've resisted this creature twice and she doesn't appear to be the type to give up easily, so I can offer you a magical charm that will calm your arousal, even in your dreams. It will be much harder for this creature to affect you while you wear it."<br>
<br>
You take the charm she gives you and thank the Abbottess, but as you leave the Church, your doubts begin to assail you. If this demon or succubus is as persistent as the Abbottess thinks it is, the creature will likely find some way around this calming charm. What then?<br>
<</if>> <!-- If aroused or have at least 20 corruption -->
<br>
<<link "Go Outside">>
<<set $area to "Tyrmidon">>
<<set $player.flags["RemoveDisguise"] to true>>
<<run worldevent.travelEvents("Tyrmidon Center")>>
<</link>><br>
<</nobr>><<nobr>>
<<set _person = person.getPerson(0, ["stats"])>>
<<if (window.time.getHour24() >= 9) and (window.time.getHour24() < 11)>>
"Yes," you answer the nun, and she hands you the Cup. You take a sip and are immediately transported to a realm of ecstasy that you never knew existed. Blissfully, you feel yourself floating like a cloud. Everlasting pleasure washes through you, leaving you feeling refreshed and cleansed, totally unlike the feeling of sexual afterglow but ten times more intense.<br>
<br>
Is this what it means to believe? you wonder. Transcendent ecstasy and eternal love?<br>
<br>
<<print person.printCompanions(true)>> look at you oddly for a minute until your senses return to you, and you snap back to reality. Your body feels calmer, purer. It's wonderful.<br>
<br>
You wait patiently while the rest of the faithful take their drink. Before you know it, the service is over.<br>
<br>
<<set $player.flags.communionCup = true>>
<<set $people[0].stats.arousal = _person.stats.baseArousal>>
<<set $time.time = 660>>
<<else>>
"Yes," you answer the nun, and she hands you the bread. You tear off a tiny piece and take a bite. The bread practically melts in your mouth, leaving your body awash with feelings of carnal pleasure. You come close to orgasming right that very moment, but something holds you back from crossing the brink. As you look around you, the rest of the congregation seems similarly affected, and more than a few lewd and lascivious looks are exchanged. Frankly, you're shocked that the suddenly horny congregants don't drop to the floor and start rutting like rabbits in heat, but public sex is highly frowned upon. Nevertheless, you can see a few nuns leading off a fair number of congregants into private antechambers for "confession" time.<br>
<<set $player.flags.communionBread = true>>
<<set $people[0].stats.arousal = (_person.stats.maxArousal or 100) - 5>>
<<set $time.time = 1020>>
<br>
Do you confess?<br>
<br>
[[Confession->Private Confession]]<br>
[[Wait->Church]]<br>
<</if>>
<<link "Go Outside">>
<<set $area to "Tyrmidon">>
<<set $player.flags["RemoveDisguise"] to true>>
<<run worldevent.travelEvents("Tyrmidon Center")>>
<</link>><br>
<</nobr>><<nobr>>
<!-- Only available if you are disguised -->
<<set $player.flags["FuchsiaApprentice"] = true>>
<<if $player.inventory["Handkerchief"]>>
Pulling out your handkerchief and offering it to your overheated companion, you explain to Fuchsia what's on your mind. "Fuschia, I was wondering if it was possible for me help you out. It
<<else>>
"Fuschia, I was wondering if it was possible for me help you out," you tell her. "It
<</if>>
seems like you have a lot to do, more than what other people do. The church covers a large area."<br>
<br>
"That's very kind of you, Sister <<print $people[0].name>>," she replies, smiling as she
<<if $player.inventory["Handkerchief"]>>
returns your handkerchief.
<<else>>
answered you.
<</if>>
"But, I would hate to prevent you from keeping up with your studies. Besides, it's not that difficult once you get used to it."<br>
<br>
"If one of the purposes of my studies is to attain purity of mind, then what could be better than honest, hard work?" you retort playfully.<br>
<br>
"Come now," the groundskeeper murmurs, hiding a chuckle behind her hand, amused as she is by your reasoning. "I doubt pulling weeds has ever led anyone to enlightenment."<br>
<br>
"You're right, that is just an excuse to be with you," you tell her, grabbing her hand with both of yours and looking into her eyes with as earnest of an expression as you can muster. "I'm just worried about a dear friend."<br>
<br>
Taken aback, her eyebrows peak into a look of surprise, her cheeks reddening further than they were before. "...well, if you're going to be that insistent... I suppose you could come and help out sometimes. But only when you have some free time!"<br>
<br>
"Thank you," you answer quietly, smiling back.<br>
<br>
"Come by tomorrow morning and we can get started," she adds, withdrawing her hand carefully from your grasp. "I'll get a set of tools ready for you tomorrow."<br>
<br>
//Good,// you think to yourself. //Now onto the next step.//
<</nobr>>
[[Continue->Church]]<<nobr>>
TODO
<</nobr>>
[[Leave the Grounds->Church]]<<nobr>>
<<run window.time.addTime(60)>>
You spend an hour working with Fuchsia,
<<switch random(1)>>
<<case 0>>
weeding around the flowerbeds and noting where insects are invading so that Fuchsia can have a Church sorceress deal with the insects later.
<<case 1>>
pruning rosebushes and trimming away dead leaves from the flowers.
<</switch>>
It's hot, exhausting work, and though you try to pass the time by talking about inconsequentials, before long the heat is getting to you both and a sullen silence settles over the two of you.<br>
<br>
<<if $player.flags["GaveFuchsiaRisqueHabit"]>>
Fuchsia seems to be faring better under the heat, now that she's wearing Sister Valentina's new, less bulky habit. Still, sweat beads on her forehead and she mops at her brow every so often.<br>
<<else>>
Fuchsia seems to be faring even worse than you are, given the thick, bulky habit she's wearing. You can't even comprehend how she's avoided heatstroke for this long, given her position as head groundskeeper. Sweat practically pours from her forehead, no matter how many times she wipes it away.<br>
<</if>>
<br>
<<if $player.inventory["Aphrodisiac-laced Handkerchief"]>>
[[Offer Aphrodisiac-laced Handkerchief->Fuchsia Handkerchief][$aphrodisiac to true]]<br>
<</if>>
<<if $player.inventory["Handkerchief"]>>
[[Offer Handkerchief->Fuchsia Handkerchief][$aphrodisiac to false]]<br>
<</if>>
<</nobr>>
[[Leave the Grounds->Church]]<<nobr>>
<<set _fuchsia = person.getPerson(nameList.indexOf("Fuchsia"), ["stats"])>>
<<if !$player.flags.knowsAbout["FuchsiaLewdGardening"]>>
It occurs to you to ask Fuchsia if she's ever used any magical gardening techniques.<br>
<br>
"Like what?" Fuchsia replies, mildly curious.<br>
<br>
"Like...I don't know...pouring an alchemical potion on a plant?" you ask her. "Trying to speed up a plant's growth or enhance it somehow?"<br>
<br>
<</if>>
<<if _fuchsia.stats.corruption >= 20>>
<<set $player.flags.knowsAbout["LewdGardening"] = true>>
<<run person.adjustStat(nameList.indexOf("Fuchsia"), "corruption", 5)>>
<<if !$player.flags.knowsAbout["FuchsiaLewdGardening"]>>
Fuchsia frowns. "I think I know what you're talking about, and the Church doesn't condone //that// sort of experimenting. It can lead to...impure thoughts and deeds."<br>
<br>
You get the distinct impression that Fuchsia is already wrestling with some impure thoughts of her own, so you press her further. "The Church already offers sexual confession, so I don't see what the difference is?"<br>
<<else>> <!-- If you've already asked Fuchsia about gardening techniques before -->
"You're going to keep asking me about it, aren't you?" Fuchsia says in a sour tone.<br>
<br>
You decide to press her further. "The Church already offers sexual confession, so I don't see what the difference is?"<br>
<</if>> <!-- If you haven't asked Fuchsia about gardening techniques before -->
<br>
"I..." Fuchsia begins, then stops and stares at you. "You...you don't see any difference?"<br>
<br>
"Well, there's no Church rule against, say, using a dildo, right?" you continue. "Or against drinking a lust potion to make sex feel even better? Then what's wrong with using plants to accomplish the same kind of thing?"<br>
<br>
Fuchsia's brow furrows even further, and you can visibly see her wrestling with the idea for a good, long minute before letting out a long sigh. "I really can't argue with that. Of course, the Church doesn't encourage that line of thinking, so they've banned any books or research on those sorts of techniques. I...I was supposed to destroy this, but after sneaking a look, I locked it up instead."<br>
<br>
She opens the top drawer of her desk to pull out a rusty key, then stands up and crosses the room to a padlocked chest on a high shelf. Pulling out the chest, she unlocks it and withdraws a leather tome inside, then lays it open on the desk for you to look at.<br>
<br>
"If anyone caught us reading this, it would be very bad," she murmurs somberly.<br>
<br>
You thumb gently through the ancient book, being careful not to damage the already brittle pages inside. As you peruse its contents, you're shocked at what you find. The lewd manual has kinky recipe after debauched technique for gardening on the naughty side. Everything from producing sexually arousing scents, to using cuttings to produce lewd plant shapes, to using alchemical potions, to even ways of applying tentacle jizz to plants to produce interesting and unusual results.<br>
<br>
"Can I borrow this?" you ask in a quiet voice. "I could learn so much..."<br>
<br>
Fuchsia shakes her head vigorously. "Absolutely not, but I'll let you read through it for a few minutes. Be quick, before someone sees us."<br>
<br>
A devious idea occurs to you. Suppressing a smirk, you ask, "Fuchsia...would you study this, then? We can talk about whatever you learn, another time..."<br>
<br>
Fuchsia lets a small smile creep across her face. "All right," she murmurs softly. "I'll read a little tonight. Now hurry, so I can put this away again."<br>
<br>
Taking just a few minutes to study different techniques of using tentacle jizz, you tell Fuchsia to put the tome away again, satisfied that you can put this carnal knowledge to good use.<br>
<<elseif _fuchsia.stats.corruption >= 12>>
<<if !$player.flags.knowsAbout["FuchsiaLewdGardening"]>>
Fuchsia frowns. "I think I know what you're talking about, and the Church doesn't condone //that// sort of experimenting. It can lead to...impure thoughts and deeds."<br>
<br>
You get the distinct impression that Fuchsia is already wrestling with some impure thoughts of her own, so you press her further. "The Church already offers sexual confession, so I don't see what the difference is?"<br>
<br>
Fuchsia shakes her head as if to clear it. "I...look, I'd rather not talk about it."<br>
<br>
Perhaps it's best not to press her about it for now, but you sense an opportunity here. If only you can guide her far enough in that direction to make use of it.<br>
<<else>> <!-- If you've already asked Fuchsia about gardening techniques before -->
"Really, I'd rather not talk about it," Fuchsia insists. "Please don't keep asking me."<br>
<</if>> <!-- If you haven't asked Fuchsia about gardening techniques before -->
<<else>> <!-- Fuchsia's corruption isn't high enough -->
<<if !$player.flags.knowsAbout["FuchsiaLewdGardening"]>>
Fuchsia narrows her eyes at you. "I think I know what you're talking about, and //that// sort of experimenting is forbidden by the Church," she replies in a steely voice. "We shouldn't resort to using plants to satisfy carnal needs. The kind of gardening I do is holy and sacred, and I refuse to corrupt it with impure things."<br>
<<else>> <!-- If you've already asked Fuchsia about gardening techniques before -->
"Stop asking me about it!!" Fuchsia explodes, crossing her arms and glaring daggers at you. "I //told// you it's forbidden!"<br>
<</if>> <!-- If you haven't asked Fuchsia about gardening techniques before -->
<</if>> <!-- If Fuchsia's corruption is at least 20 -->
<<set $player.flags.knowsAbout["FuchsiaLewdGardening"] = true>>
<</nobr>>
[[Leave->Church]]<<nobr>>
<<set _fuchsia = person.getPerson(nameList.indexOf("Fuchsia"), ["stats"])>>
<<switch $habit>>
<<case "Nun's Risque Habit">>
<<if $atgrounds>>
Watching the groundskeeper idly fan herself, you decide that it's time to present her with the new habit that Sister Valentina made. You take the folded habit out of the bag you had been carrying it in and
<<else>> <!-- If you're in Fuchsia's office instead -->
You decide that it's time to present her with the new habit that Sister Valentina made. Taking the folded habit out of the bag you had been carrying it in, you
<</if>> <!-- If you are at the Church grounds -->
offer it to her. "I want you to have this."<br>
<br>
"What?"<br>
<br>
The befuddled gardener looks at you oddly, trying to make sense of both the meaning behind your smile and the bundle of cloth in your arms. "What's that?"<br>
<br>
"Do you remember how you had mentioned before that you're worried about heatstroke?" you ask her as you unfold the bundle in your hands, revealing the 'modified' habit. Presenting the dark clothing to her, you hold out your hands expectantly. "Well, here's my solution!"<br>
<br>
"Well, yes...that is a concern," she murmurs, taking the altered habit and inspecting it despite the hesitation in her voice. "But I never thought of it as that pressing of a problem."<br>
<br>
"Even if you don't pass out, overworking yourself the way you do can't possibly be good for your health," you respond.<br>
<br>
"I suppose you're right," Fuchsia concedes, looking down at the fabric as she runs her hand over it. She must like the feel of the new material, given how she rubs it between her fingers.<br>
<br>
"Why don't you just try it on?" you press, stepping up to her and laying a hand on her shoulder. "If you don't like it, I can always take it back."<br>
<br>
Fuchsia is speechless for a long while, and her eyes look downward, taking in the look of the habit. She holds the habit up and examines its length, before finally
<<if _fuchsia.stats.corruption >= 15>>
<<run person.dropItem($habit)>>
<<set $player.flags["GaveFuchsiaRisqueHabit"] = true>>
<<run person.adjustStat(nameList.indexOf("Fuchsia"), "corruption", 5)>>
answering in lower than normal tones. "I suppose it will be
<<if $atgrounds>>
fine. I'll go change in my office."<br>
<br>
"Let me come with you," you offer as she begins gathering up her tools into a neat pile.<br>
<br>
"Well, you'll still need to wait outside," she answers, a slight flush of embarrassment in her cheeks.<br>
<br>
"Of course!" you answer her, taking her hand as the two of you head inside.<br>
<br>
Fuchsia enters her office, leaving you outside the door to wait. You're slightly disappointed, since you're curious as to whether nuns wore bras or not, after all, not having seen any in the laundry room. You
<<else>> <!-- If you're already in Fuchsia's office -->
fine."<br>
<br>
Stepping away from you and towards the window, Fuchsia closes the shutters on the open window, having already loosened her collar before realizing you're still in the room. "Uhm...would you mind waiting outside while I change?"<br>
<br>
"Sorry," you answer, quickly excusing yourself, slightly disappointed. You're curious as to whether any of the nuns wore bras or not, after all, since you hadn't seen any in the laundry room. Closing the door behind you as you exit the room, you
<</if>> <!-- If you're at the Church grounds -->
briefly entertain the thought of peeking. But as of right now, the risks outweigh the benefits. Maybe later, but not now. Not at this moment.<br>
<br>
"Y-you can come in now..." Fuschia calls out to you a short while later, permitting you to enter.<br>
<br>
Stepping back into the room you, find the groundskeeper standing beside her desk, fidgeting in place as she tugs on the hem of her habit, trying to pull it down as far possible. The tunic portion of her new outfit ended a little ways above her knees, with the sleeves ending just below her elbows. It loosely flutters in the summer breeze and drapes itself along her curves when the air goes still. The headdress portion remained relatively unchanged, just with less material. Her regular habit is neatly folded on the desk.<br>
<br>
"It's...a bit short." Fuschia muttered, her face blushing red.<br>
<br>
"Of course," you reply, your voice taking on a cheerful tone, not bothering to hide your excitement. "You wouldn't want to walk around with grass and dirt stains all day, right?"<br>
<br>
"I suppose," she murmurs quietly. As she raises her reddened face to meet your gaze, you immediately rip your gaze from the shapely legs on display and focus on her face instead, lest you be caught staring. "Isn't it...um..."<br>
<br>
"Indecent?" you finish for her, grinning like a Cheshire cat. "Well, if you're worried about that, then here, take these."<br>
<br>
Pulling out another bundle of cloth from your back pocket, you present one final piece of clothing to her. Unfolding it, you reveal the pair of matching tights that go with the new habit.<br>
<br>
"I think that would just defeat the purpose," Fuchsia says, her voice going even quieter as she approaches, taking the tights from your hands.<br>
<br>
"Why don't you just try them on, and then make a decision?"<br>
<br>
"Alright," she replies, stepping out of one shoe before looking up at you. "Could...could you turn around?"<br>
<br>
"Sorry," you tell her, though you're not sorry at all at how she looks now. Indulging in a fantasy as you turn your back, you could easily picture her sensually running her hands up her legs, smoothing out any creases in the material. Soon, her hands would glide over her lower abdomen, the new habit barely hiding the sexy lingerie beneath--<br>
<br>
"You can turn around now," Fuchsia says, interrupting your reverie.<br>
<br>
That was fast, you think. Facing her once more, your eyes focus on the shy nun's legs. They aren't so much as hidden by the material as they are accentuated, with the black fabric growing thin and shear the further up her legs it goes.<br>
<br>
"Are you sure the Abbottess would approve of this?" Fuchsia asks nervously.<br>
<br>
"Of course, Sister Valentina wouldn't make anything overly indecent, right?" you say, finding it hard to focus on her face instead of her body.<br>
<br>
"I guess," Fuchsia answers after a brief pause. "I don't know Sister Valentina personally. We haven't had much of a chance to talk, but I guess you're right." She plays with the hem of the tunic as she scrutinizes her new habit.<br>
<br>
"Why don't you try it out for a day or two, and see if it helps?" you continue. Looking over to the window, you try to gauge how much the sun has moved through the slightly open shutters. A devilish smile spreads across your face. "I should probably get going now."<br>
<br>
On your way to the door, you quickly snatch her old clothes from the desk and skip out the door faster than she can react. "Don't worry, I'll make sure these get washed!"<br>
<br>
"Hey, wait!" Fuschia calls out after you. Ignoring her shouts, you flee the scene as fast as you can without running.<br>
<<else>> <!-- Fuchsia's corruption not high enough -->
shaking her head and answering in lower than normal tones. "I can't. It's way too short."<br>
<br>
She quickly folds it up and thrusts it in your direction with her face burning and turned to the side.<br>
<br>
"Really?" you ask in surprise. You can't help but let a bit of disappointment seep into your voice too. "Are you sure?"<br>
<br>
Fuchsia doesn't say anything, just nods her head vigorously.<br>
<br>
"I was just worried about the stains and dirt you get from gardening," you murmur with a long sigh, taking the outfit back. "But if you really don't want it, I won't force you."<br>
<br>
"Thank you," she said, giving you a meek, red-faced smile.<br>
<br>
"I'll see about getting it lengthened," you add, folding the habit over your arm as you turn to leave. "Sorry if I offended you."<br>
<br>
"No!" Fuchsia exclaims suddenly, perhaps a little too loudly. "You didn't at all," she continues after a moment in a softer voice. <font size="4">"It's just I don't have the courage..."</font><br>
<br>
Fuchsia trailed off quietly, making the last part hard to hear.<br>
<br>
Saying good bye once more, you think to yourself, //She didn't seem to be entirely against the idea. Maybe I could try again later?//<br>
<</if>> <!-- If Fuchsia's corruption is at least 15 -->
<<case "Nun's Lewd Habit">>
<<run person.dropItem($habit)>>
<<set $player.flags["GaveFuchsiaLewdHabit"] = true>>
<<run person.adjustStat(nameList.indexOf("Fuchsia"), "corruption", 10)>>
TODO
<</switch>>
<</nobr>>
[[Leave->Church]]<<nobr>>
<<set _fuchsia = person.getPerson(nameList.indexOf("Fuchsia"), ["stats"])>>
<<if $aphrodisiac>>
<<if _fuchsia.stats.corruption lt 10>>
<<run person.adjustStat(nameList.indexOf("Fuchsia"), "corruption", 5)>>
<</if>>
Sensing an opportunity, you quickly pull out the drug laced cloth you had previously prepared. Reaching out, you place a hand on her shoulder and guide her closer to you. "Hold still for a second. You have dirt on your face."<br>
<br>
Pressing the cloth to her skin, letting the aphrodisiac sink in, you leisurely wipe the dirt from her face. You feel her breath quicken once the drug starts to take effect, and her eyes grow distant as a dreamy look settles over her face.<br>
<br>
Running your hand down from her shoulder around her chest to rest at her hip, you pull her in closer -- almost pressing her against your body.<br>
<br>
<<if _fuchsia.stats.corruption <= 8>>
As if startling awake, her eyes refocus and she pulls herself away, out of your grasp. "I'm sorry, I should go lay down. I think I overworked myself today."<br>
<br>
She quickly bids you farewell and rushes off, leaving all of her tools behind. You smile to yourself as you bend down, picking up the discarded gardening equipment and eagerly anticipating your next opportunity with her.<br>
<br>
[[Leave the Grounds->Church][$atgrounds to false]]<br>
<<else>> <!-- Higher corruption -->
Fuchsia hesitantly returns your affections, taking your other hand in hers but still seemingly unsure of herself. "Is...is this right?" she murmurs, panting from arousal. "What if..."<br>
<br>
You silence her with a kiss, now that her face is clean. She lets you hold her close for a few moments more, then pushes you away gently. "I...I really should get back to work," she murmurs, red-faced with embarrassment.<br>
<br>
<<if person.hasStackableItems(["Spiked Drink"]) or ($player.inventory["Nun's Risque Habit"] and !$player.flags["GaveFuchsiaRisqueHabit"])>>
Maybe now would be a good time to...<br>
<br>
<<if person.hasStackableItems(["Spiked Drink"])>>
[[Offer a Spiked Drink->Fuchsia Spiked Drink][$atgrounds to true]]<br>
<</if>>
<<if $player.inventory["Nun's Risque Habit"] and !$player.flags["GaveFuchsiaRisqueHabit"]>>
[[Give her the Risque Habit->Fuchsia Habit][$habit to "Nun's Risque Habit"; $atgrounds to true]]<br>
<</if>>
<<linkreplace "Never Mind">>
<br>
Deciding that it was time to leave, you stand up and bid good bye to Fuschia, promising to come back and visit again soon.<br>
<br>
[[Leave the Grounds->Church][$atgrounds to false]]
<</linkreplace>><br>
<<else>> <!-- If you don't have anything to corrupt Fuchsia with -->
[[Leave the Grounds->Church][$atgrounds to false]]<br>
<</if>> <!-- If you have something to corrupt Fuchsia with -->
<</if>> <!-- How corrupt is Fuchsia -->
<<else>> <!-- Normal handkerchief -->
Stifling a laugh, you pull out a clean cloth and offer it to the groundskeeper. "Here, you might need a clean one."<br>
<br>
"What?" Looking down at her dirt-covered hands, she takes a moment to realize what you are implying.<br>
<br>
"Oh!" she exclaims. "How embarrassing!" She sheepishly takes the cloth and quickly scrubs the dirt from her skin. "Thank you dear."<br>
<br>
After helping her put her tools away, she invites you up to her office to continue your conversation. Once you both are seated at her desk, your thoughts turn to the stifling heat again from watching her fan herself.<br>
<br>
<<if person.hasStackableItems(["Spiked Drink"]) or ($player.inventory["Nun's Risque Habit"] and !$player.flags["GaveFuchsiaRisqueHabit"])>>
Maybe now would be a good time to...<br>
<br>
<<if person.hasStackableItems(["Spiked Drink"])>>
[[Offer a Spiked Drink->Fuchsia Spiked Drink]]<br>
<</if>>
<<if $player.inventory["Nun's Risque Habit"] and !$player.flags["GaveFuchsiaRisqueHabit"]>>
[[Give her the Risque Habit->Fuchsia Habit][$habit = "Nun's Risque Habit"]]<br>
<</if>>
<<linkreplace "Never Mind">>
<br>
Deciding that it was time to leave, you stand up and bid good bye to Fuschia, promising to come back and visit again soon.<br>
<br>
[[Leave the Grounds->Church][$atgrounds to false]]
<</linkreplace>><br>
<<else>> <!-- Don't have anything to corrupt Fuchsia with -->
Deciding that it was time to leave, you stand up and bid good bye to Fuschia, promising to come back and visit again soon.<br>
<br>
[[Leave the Grounds->Church][$atgrounds to false]]<br>
<</if>> <!-- If you have something to corrupt Fuchsia with -->
<</if>> <!-- If aphrodisiac-laced handkerchief -->
<</nobr>><<nobr>>
<<set _fuchsia = person.getPerson(nameList.indexOf("Fuchsia"), ["stats"])>>
<<set $player.flags.knowsAbout["FuchsiaPerfume"] = true>>
<<run worldevent.addEvent("Player", {}, "Church Gift Shop")>>
"Fuchsia, have you ever considered making perfume?" you ask her casually. "With all of the work you put into keeping the Church grounds looking as good as they do, you really deserve more, and selling perfume -- made from rose petals, for instance -- would be just the way to do it. What if--"<br>
<br>
"I'm not sure..." Fuchsia interjects. "I mean, one of the things the Church teaches is to remove ego. That sort of goes against that, don't you think?"<br>
<br>
You pause for a moment, trying to think of the best way to convince Fuchsia to go along with your idea. "I suppose it might seem that way," you begin. "But aren't there more ways to use your gifts than just simple gardening? You'd be bettering yourself, offering something valuable to others, //and// be able to use the money to do more botanical research. How can that possibly be wrong?"<br>
<br>
"Wow, I never would have thought of it like that!" Fuchsia exclaims. "But...it would be wrong if I'm the only one selling something." She thinks a moment more, then smiles. "I know! I'll speak to the Abbottess about opening up a gift shop where the nuns can market things like perfume, baked goods, calligraphy...or anything, really! Then anyone can contribute."<br>
<br>
"That sounds wonderful!" you agree, hugging her in a friendly fashion. "It'll lift people's spirits to be able to support the Church and have something beneficial at the same time. Everyone wins."<br>
<br>
<<if _fuchsia.stats.corruption >= 15>>
Fuchsia responds by kissing you tenderly on the cheek.
<<elseif _fuchsia.stats.corruption >= 7>>
Fuchsia responds by hugging you back wholeheartedly.
<<else>>
Fuchsia hesitates for a moment, then awkwardly returns your affection before quickly pulling away.
<</if>> <!-- How corrupt is Fuchsia -->
"I'll let you know what the Abbottess says," she tells you. "But I'm sure she'll agree. I can make a bottle or two of perfume right away, but I shouldn't make too much. Every bottle means several dozen roses crushed, and I want to leave plenty for the grounds."<br>
<br>
You thank Fuchsia once more for taking up on your suggestion, then turn to leave.<br>
<</nobr>>
[[Leave Fuchsia's Office->Church]]<<nobr>>
<<set _fuchsia = person.getPerson(nameList.indexOf("Fuchsia"), ["stats"])>>
<<if _fuchsia.stats.corruption <= 12>>
<<run person.adjustStat(nameList.indexOf("Fuchsia"), "corruption", 5)>>
<<run person.useStackable("Spiked Drink")>>
<</if>> <!-- If Fuchsia's corruption is 12 or less -->
"Here, you should have a drink to cool off," you tell her, handing her a spiked drink from the tavern.<br>
<br>
Fuchsia frowns at the bubbly mixture, sniffing it carefully. "Is...is it alcoholic?"<br>
<br>
"It's a draft beer, but it doesn't have a lot of alcohol in it," you explain, neglecting to mention that it has a "special ingredient" that might have interesting side effects.<br>
<br>
Not feeling in the mood to argue since she's already feeling overheated, Fuchsia takes the bottle from you and drinks a few sips. Setting the bottle down beside her, she continues weeding the nearby flowerbed. After a few moments, however, she wipes her forehead and complains of feeling even hotter.<br>
<br>
"This heat is horrible today!" she exclaims, taking another long pull from the bottle. You see color creeping into her cheeks, and she unconsciously starts panting lewdly.<br>
<br>
<<if ($player.inventory["Nun's Risque Habit"] and !$player.flags["GaveFuchsiaRisqueHabit"])>>
Maybe now would be a good time to...<br>
<br>
<<if $player.inventory["Nun's Risque Habit"] and !$player.flags["GaveFuchsiaRisqueHabit"]>>
[[Give her the Risque Habit->Fuchsia Habit][$habit = "Nun's Risque Habit"]]<br>
<</if>>
<<linkreplace "Never Mind">>
<br>
Deciding that it was time to leave, you stand up and bid good bye to Fuschia, promising to come back and visit again soon.<br>
<br>
[[Leave the Grounds->Church][$atgrounds to false]]
<</linkreplace>><br>
<<else>> <!-- Don't have anything to corrupt Fuchsia with -->
Deciding that it's time to leave, you stand up and bid good bye to Fuschia, promising to come back and visit again soon.<br>
<br>
[[Leave the Grounds->Church][$atgrounds to false]]<br>
<</if>> <!-- If you have something to corrupt Fuchsia with -->
<</nobr>><<nobr>>
<<if !$player.flags.knowsAbout["Fuchsia"] and window.time.isDayTimeCooler()>>
<<set $player.flags.knowsAbout["Fuchsia"] = true>>
Entering the church gardens, you are greeted with the sight of an expansive gathering of flowers, shrubs, and trees, all carefully manicured and well-tended by a loving and talented hand. Flower-lined paths lead in several directions across the grounds, and the whole open area surrounding the Church proper holds a peaceful and relaxing atmosphere.<br>
<br>
As you walk along one of the paths, you notice a nun crouched down next to a sprawling flower bed. While it's hard to tell since she's crouched down at the moment, she does appear to be a bit shorter than average. Even through the modest clothing, it's easy to tell how curvy she is. Bits of dirt and grass stain her outfit here and there where the apron she wore failed to do its job. With her bent down as she is, the robes wrapped tightly around her plump ass, revealing the generous curve of her hips and allowing you to take a moment and appreciate the view.<br>
<br>
As you stand there watching her pulling weeds from the flower bed, she stops and stands up, stretching out her back and shoulders. As if sensing your presence, she turns and greets you. "Good
<<if window.time.getHour24() lt 12>>
morning
<<else>>
evening
<</if>>
to you,
<<if person.isWearingDisguise(0)>>
sister.
<<else>>
miss.
<</if>>
Is there something I can help you with?"<br>
<br>
"Oh no, nothing in particular," you demur. You approach her, closing the remaining distance between the two of you, as she wipes her hands on a towel tucked into one of the apron's many pockets. "I was just admiring the garden. It's beautiful."<br>
<br>
"Why thank you," the woman replied with a short laugh, her sun-kissed face breaking into a flattered smile. "It's always nice to hear your hard work is appreciated."<br>
<br>
You introduce yourself, reaching out your hand in greeting. "I'm <<print $people[0].name>>. And you are?"<br>
<br>
"My name is Fuchsia," she answers, accepting the handshake after removing her gloves, grasping your hand with her pleasantly soft and warm hand. "I'm the groundskeeper of the Church."<br>
<br>
<<if person.isWearingDisguise(0)>>
<<set $player.flags.knowsAbout["FuchsiaMentionedNewHabit"] = true>>
"Well, you are doing a wonderful job, I must say," you tell her.<br>
<br>
"Gardening is a lovely hobby to pick up," Fuchsia murmurs, smiling and clasping her hands in front of her large chest. Her modest attire kept her bosom well hidden, but nevertheless it seemed somewhat larger than average. Your eyes lingered for a moment before returning to her pleasantly smiling face. "I appreciate sharing these beautiful flowers with someone who can enjoy them. Thank you for stopping by."<br>
<br>
You smile and nod, but before you can continue your brief conversation, Fuchsia is waving you off. "But I must get back to my work," she explains. "I'm sorry, I hope you'll understand."<br>
<br>
"Of course," you reply, watching her kneel back down. Beads of sweat drip down her lovely face, and you wonder how she can manage to cope under that thick habit. Testing her reaction, you suggest, "If it's hot, it might be better to take something off while you're outside. Even just removing your coif would make a world of difference. You want to avoid heat stroke, right?"<br>
<br>
"It would..." she answers slowly, her hand coming up to rest on her collar, "but I can't. It would be improper."<br>
<br>
You ponder whether you might be able to convince her otherwise as you leave the grounds.<br>
<<else>> <!-- Not wearing a disguise -->
"Well, you are doing a wonderful job; my own garden doesn't look nearly as nice," you tell her.
<<if !$player.flags["PlantedGarden"]>>
Your garden doesn't look like much of anything at the moment, you think to yourself. You really must clean it out and take care of it properly at some point, you muse.
<</if>><br>
<br>
"Gardening is a lovely hobby to pick up," Fuchsia murmurs, smiling and clasping her hands in front of her large chest. "When did you start?" Her modest attire kept her bosom well hidden, but nevertheless it seemed somewhat larger than average. Your eyes lingered for a moment before returning to her pleasantly smiling face.<br>
<br>
<<if $player.flags["LydiaBorn"]>>
<<run window.time.addTime(30)>>
<<set $player.flags.knowsAbout["FuchsiaMentionedNewHabit"] = true>>
<<set $player.flags.knowsAbout["FuchsiaMentionedDryad"] = true>>
<<set $player.flags.knowsAbout["FuchsiaOffice"] = true>>
<<set $player.inventory["Fuchsia's Fertilizer"] = itemData["Fuchsia's Fertilizer"]>>
"Just recently," you answer, thinking of your unusual garden with a certain spoiled dryad who recently took up residence there. "Uh, I do have a question."<br>
<br>
"What is it, child?" Fuchsia asks, though her turn of phrase comes across as mildly patronizing given that she can't be much older than you are. Probably even a few years younger, by the look of her.<br>
<br>
"I recently found myself caring for a...a rare plant," you explain, purposefully remaining vague and worried that giving too much detail might get you into trouble with the Church. "A species that I've never seen before."<br>
<br>
"Have you asked anyone else about it?" she prods, her curiosity raised now.<br>
<br>
"No, you are the first person I have had an opportunity to ask," you answer truthfully.<br>
<br>
"I see," she says, pursing her lips in momentary thought. "Well then, we should head to my office. I have a botany book that might help you." She begins gathering up her tools to head back to the main building, pausing long enough for you to follow.<br>
<br>
"But what about your work?" you ask, quickly catching up to her to fall into step beside her. "Are you already done?"<br>
<br>
<<if window.time.getHour24() lt 12>>
"No, but it's wise to not to tend to the grounds during the heat of the day," she explained, fanning
<<else>>
"Yes, for today," she explained. "Even though it's evening, it's wise to not to tend to the grounds in the heat too long." She fanned
<</if>>
herself a bit to emphasize her point.<br>
<br>
Shortly arriving at her office, Fuchsia ushers you in and calls for a nun to bring you both a pitcher of ice water. Entering the room, you find off to left a row of shelves filled with books on plants and various religious tomes, with interspersed potted plants taking up the remaining space. To your right, the wall is bare and undecorated, with a large chest of tiny drawers, each only slightly bigger than your hand. Before you sits a cluttered desk with a stack of presumably blank papers to one side, and large, open book taking up the center. The room is lit by a large window behind the desk, overlooking the garden and giving the occupants of the office a bird's eye view. A cursory glance at the book reveals it to be an inventory log of supplies.<br>
<br>
"Have a seat," Fuchsia instructs, pointing at a chair in front of the desk. Quickly retrieving a book from the shelves, she sits down, closes the ledger and places the new book on top of it. "What can you tell me about this plant you have?"<br>
<br>
"It is very large, and colorful..." you tell her, trying your best to remain vague as you're unsure of what might give you away. "It does have a single bulb."<br>
<br>
"I see..." Fuchsia murmurs with a faraway look in her eyes. Then she gets a sudden "a-ha" look and starts flipping through the pages rapidly to a certain section of the book. Another nun walks in, placing a chilled pitcher of water on the desk with two cups, and leaves after politely greeting you two and filling the cups. You continue to make vague answers to the groundskeeper's questions as she watches you intently, drinking the water as you talk.<br>
<br>
"It also bore a...fruit," you tell her, not elaborating further to keep from saying something foolish.<br>
<br>
"It did?" she said in surprise, stopping her flipping through the book to look you in the eye carefully. Something akin to suspicion glinted in her eyes. "What happened to the fruit? You didn't eat it, did you?"<br>
<br>
"Uh...yes?" you answer, feigning embarrassment with as much verisimilitude as you can muster.<br>
<br>
"That's not good!" she exclaimed, jumping up from her seat to pace anxiously back and forth in front of you. "You shouldn't eat strange plants you don't recognize! Do you know how many species of poisonous plants exist in the forest alone? You didn't get sick or anything, right? It wasn't a bitter fruit, was it?"<br>
<br>
"No, no I didn't get sick," you assure her, taken aback by her sudden outburst.<br>
<br>
Your forceful denial causes Fuchsia to visibly relax. "Well, would you be able to bring the plant here?" she asked more calmly, sitting back down and getting comfortable in her chair once more.<br>
<br>
"Sorry, ummm...it's too big to move," you murmur, hoping you've finally managed to avoid revealing too much.<br>
<br>
"That's too bad," she says, frowning. She seems genuinely perplexed by your botanical mystery plant. "I've never heard of a plant like that before. If it's not too much trouble, I'd really like the opportunity to study it in person. Do you live nearby?"<br>
<br>
"No, I don't,"
<<if personData.houses[$player.house].travelTime gt 0>>
you tell her. That's not strictly true, since you only live
<<print personData.houses[$player.house].travelTime>> minutes away.
<<else>>
you lie.
<</if>>
"But I can bring you the fruit the next time it grows again."<br>
<br>
"Really, that would be lovely," she says, a smile lighting up her formerly serious face. "Wait one moment."<br>
<br>
She stands up from the chair, moving to the chest of drawers. Rummaging through them and pulling out various white and brown powders, she takes a small burlap cloth and mixes several of the powders together, then ties the ends of the cloth together and hands you the bundle. "Here, fruit-bearing plants need a lot of nutrients. If you mix this fertilizer in water and feed it to your plant, it should grow big and healthy."<br>
<br>
Standing next to the desk, she grabs your glass of water and drinks from it, before quickly realizing whose it is and instantly setting it down again. "Sorry, the heat must be getting to me."<br>
<br>
"It's fine," you tell her placatingly. Looking over her thick habit once more, you try to imagine how hot and suffocating her heavy clothes must be. Testing her reaction, you suggest, "If it's hot, it might be better to take something off while you're outside. Even just removing your coif would make a world of difference. You want to avoid heat stroke, right?"<br>
<br>
"It would..." she answers slowly, her hand coming up to rest on her collar, "but I can't. It would be improper."<br>
<br>
Looking outside and seeing how much time has passed, she begins ushering you out of the office. "It was fun speaking with you, but I must get back to my duties. Please visit me again soon, though. I'd love to hear more about your mysterious flower."<br>
<br>
"I will," you assure her. "Thank you for your hospitality. I'll visit you again soon." You leave her office, already thinking about the next thing you have to do.<br>
<<else>> <!-- If you haven't planted the strange plant and grown the Dryad -->
"Oh, I haven't actually started yet," you answer. "I keep meaning to, but I've been busy lately."<br>
<br>
"Oh," Fuchsia replies, looking mildly disappointed. "Well...I appreciate sharing these beautiful flowers with someone who can enjoy them. I'm happy you stopped by."<br>
<br>
You smile and nod, but before you can continue your brief conversation, Fuchsia is waving you off. "But I must get back to my work," she explains. "I'm sorry, I hope you'll understand."<br>
<br>
"Of course," you reply, watching her kneel back down. Beads of sweat drip down her lovely face, and you wonder how she can manage to cope under that thick habit. You ponder that as you leave the grounds.<br>
<</if>> <!-- If you've grown Lydia the Dryad -->
<</if>> <!-- If you are wearing a disguise -->
<<elseif $player.flags.knowsAbout["Fuchsia"]>>
<<if window.time.isDayTimeCooler()>>
<!-- Fuchsia is tending the grounds -->
<<goto "Visit Fuchsia Grounds">>
<<elseif window.time.isDayTime()>>
<!-- Fuchsia is in her office -->
<<goto "Visit Fuchsia Office">>
<<else>> <!-- Fuchsia is asleep -->
The Church grounds are silent and dark, and you're certain that Fuchsia isn't there. Checking her office, you find it closed and locked. She's probably asleep right now.<br>
<</if>> <!-- Where is Fuchsia, now that you've already met her -->
<<else>> <!-- You haven't met Fuchsia, but it's the wrong time of day to meet her -->
<<run window.time.addTime(30)>>
Entering the church gardens, you are greeted with the sight of an expansive gathering of flowers, shrubs, and trees, all carefully manicured and well-tended by a loving and talented hand. Flower-lined paths lead in several directions across the grounds, and the whole open area surrounding the Church proper holds a peaceful and relaxing atmosphere.<br>
<br>
You spend half an hour admiring the beauty of the flowers and foliage before leaving.<br>
<</if>> <!-- If you haven't met Fuchsia yet -->
<br>
<<link "Leave the Church">>
<<set $area to "Tyrmidon">>
<<set $player.flags["RemoveDisguise"] to true>>
<<run worldevent.travelEvents("Tyrmidon Center")>>
<</link>><br>
<</nobr>><<nobr>>
Entering the church's garden, you spot the friendly groundskeeper hard at work. Aproaching her you call out, "Fuschia, good morning."<br>
<br>
Poking her head above the rose bush, she spots you. She gives a polite wave in your direction and replies, "Good morning,
<<if person.isWearingDisguise(0)>>
Sister
<</if>>
<<print $people[0].name>>.
<<if !$player.flags["FuchsiaApprentice"]>>
<<run window.time.addTime(30)>>
What brings you here today?"<br>
<br>
"I had some more questions," you tell her, noting that her face is already red from the exertion. "But, I see that you're working right now. Would you like any help?"<br>
<br>
"I couldn't ask you to do that," she tells you politely, pulling out a handkerchief to wipe her forehead.<br>
<br>
"I insist." You kneel down near the bed she was working on, urging her to take the spot next to you, and continue, "That way, you can get out of the heat sooner and I can still ask my questions."<br>
<br>
Looking at you for a moment, she smiles before taking the offered spot and getting back to work. "Alright, that's an acceptable arrangement."<br>
<br>
It would be a lie to say the time flies by as the two of you work. Although the pleasant conversation does help, it doesn't make the surprisingly hot and sweaty work any less tedious. By the time Fuschia calls for a break, you practically cheer. Standing up, Fuschia wipes her forehead once more, smearing dirt from her hands across her face.<br>
<br>
<<if person.isWearingDisguise(0)>>
[[Ask to Apprentice->Fuchsia Apprentice]]<br>
<</if>>
<<if $player.inventory["Aphrodisiac-laced Handkerchief"]>>
[[Offer Aphrodisiac-laced Handkerchief->Fuchsia Handkerchief][$aphrodisiac to true]]<br>
<</if>>
<<if $player.inventory["Handkerchief"]>>
[[Offer Handkerchief->Fuchsia Handkerchief][$aphrodisiac to false]]<br>
<</if>>
<!--[[Help Her Clean Up->Fuchsia Clean Up]]<br>-->
<<else>> <!-- You've already agreed to work with Fuchsia -->
Are you ready to help with more gardening today?"<br>
<br>
[[Yes->Fuchsia Gardening]]<br>
[[No->Church]]<br>
<</if>> <!-- If you haven't already agreed to work with Fuchsia -->
<br>
<<link "Leave the Church">>
<<set $area to "Tyrmidon">>
<<set $player.flags["RemoveDisguise"] to true>>
<<run worldevent.travelEvents("Tyrmidon Center")>>
<</link>><br>
<</nobr>><<nobr>>
<<set _fuchsia = person.getPerson(nameList.indexOf("Fuchsia"), ["stats"])>>
<<if !$player.flags.knowsAbout["FuchsiaOffice"]>>
<<set $player.flags.knowsAbout["FuchsiaOffice"] = true>>
You ask a passing nun for directions to Fuchsia's office, and make your way to the second floor, towards the rear of the Church building. Fuchsia's office door is open, though you politely knock before entering anyway. Entering the room, you spot off to left a row of shelves filled with books on plants and various religious tomes, with interspersed potted plants taking up the remaining space. To your right, the wall is bare and undecorated, with a large chest of tiny drawers, each only slightly bigger than your hand. Before you sits a cluttered desk with a stack of presumably blank papers to one side, and large, open book taking up the center. The room is lit by a large window behind the desk, overlooking the garden and giving the occupants of the office a bird's eye view. A cursory glance at the book reveals it to be an inventory log of supplies.<br>
<<else>>
You make your way to the second floor and head to Fuchsia's office. Her office door is open, though you politely knock before entering anyway.<br>
<</if>>
<br>
"Hello,
<<if person.isWearingDisguise(0)>>
Sister
<</if>>
<<print $people[0].name>>!" Fuchsia
<<if _fuchsia.stats.corruption >= 20>>
murmurs dreamily, getting up from her desk to fondle your breasts and ass lewdly.
<<if worldevent.hasEvents("Player", ["Church Gift Shop"]) and ($time.day >= $events["Player"]["Church Gift Shop"].day + 2) and !$player.flags.knowsAbout["ChurchGiftShopApproved"]>>
<<set $player.flags.knowsAbout["ChurchGiftShopApproved"] = true>>
"By the way, the Abbottess approved the idea of running a gift shop -- she loves the idea! It's already open today, although they don't have much available to buy just yet. So...looking
<<else>> <!-- Gift shop not approved yet -->
"Looking
<</if>> <!-- If the gift shop is approved -->
for a little action?"<br>
<<elseif _fuchsia.stats.corruption >= 15>>
purrs, getting up from her desk to give you a hug, squeezing your ass possessively.
<<if worldevent.hasEvents("Player", ["Church Gift Shop"]) and ($time.day >= $events["Player"]["Church Gift Shop"].day + 2) and !$player.flags.knowsAbout["ChurchGiftShopApproved"]>>
<<set $player.flags.knowsAbout["ChurchGiftShopApproved"] = true>>
"By the way, the Abbottess approved the idea of running a gift shop -- she loves the idea! It's already open today, although they don't have much available to buy just yet. So...looking
<<else>> <!-- Gift shop not approved yet -->
"Looking
<</if>> <!-- If the gift shop is approved -->
for a little fun?"<br>
<<elseif _fuchsia.stats.corruption >= 7>>
murmurs pleasantly. "Not up to anything mischievous, I
<<if worldevent.hasEvents("Player", ["Church Gift Shop"]) and ($time.day >= $events["Player"]["Church Gift Shop"].day + 2) and !$player.flags.knowsAbout["ChurchGiftShopApproved"]>>
<<set $player.flags.knowsAbout["ChurchGiftShopApproved"] = true>>
hope? By the way, the Abbottess approved the idea of running a gift shop -- she loves the idea! It's already open today, although they don't have much available to buy just yet."<br>
<<else>> <!-- Gift shop not approved yet -->
hope?"<br>
<</if>> <!-- If the gift shop is approved -->
<<if _fuchsia.stats.corruption >= 10>>
<br>
From the twinkle in her eye, you get the distinct impression that Fuchsia would rather that your answer be, "Yes."<br>
<</if>>
<<else>> <!-- Fuchsia has less than 7 ranks of corruption -->
murmurs happily.
<<if worldevent.hasEvents("Player", ["Church Gift Shop"]) and ($time.day >= $events["Player"]["Church Gift Shop"].day + 2) and !$player.flags.knowsAbout["ChurchGiftShopApproved"]>>
<<set $player.flags.knowsAbout["ChurchGiftShopApproved"] = true>>
"By the way, the Abbottess approved the idea of running a gift shop -- she loves the idea! It's already open today, although they don't have much available to buy just yet. So...what
<<else>> <!-- Gift shop not approved yet -->
"What
<</if>> <!-- If the gift shop is approved -->
brings you by today?"<br>
<</if>> <!-- How corrupt is Fuchsia -->
<br>
<<if !$player.flags.knowsAbout["FuchsiaPerfume"] and $player.flags["FuchsiaApprentice"]>>
[[Ask Her About Making Perfume->Fuchsia Perfume]]<br>
<</if>>
<<if !$player.flags.knowsAbout["LewdGardening"]>>
[[Ask Her About Gardening Techniques->Fuchsia Gardening Techniques]]<br>
<</if>>
<<if !$player.flags["GaveFuchsiaRisqueHabit"] and $player.inventory["Nun's Risque Habit"] and !person.someoneIsWearing("Nun's Risque Habit")>>
[[Give Fuchsia the Risque Habit->Fuchsia Habit][$habit to "Nun's Risque Habit"]]<br>
<</if>>
<<if !$player.flags["GaveFuchsiaLewdHabit"] and $player.inventory["Nun's Lewd Habit"] and !person.someoneIsWearing("Nun's Lewd Habit")>>
[[Give Fuchsia the Lewd Habit->Fuchsia Habit][$habit to "Nun's Lewd Habit"]]<br>
<</if>>
<</nobr>>
[[Leave Fuchsia's Office->Church]]<<nobr>>
<<if !$player.flags.knowsAbout["ChurchGiftShop"]>>
<<set $player.flags.knowsAbout["ChurchGiftShop"] = true>>
TODO<br>
<br>
[[What do you have for sale?->Church Gift Shop Inventory]]<br>
<<else>>
TODO<br>
<br>
[[See inventory->Church Gift Shop Inventory]]<br>
<</if>> <!-- If the player knows about the church gift shop -->
[[Leave the Gift Shop->Church]]<br>
<</nobr>><<nobr>>
<<set $store = "ChurchGiftShop">>
<<set $dest to "Church Gift Shop">>
You can purchase the following:<br>
<br>
<<display "Store Inventory">><br>
<</nobr>>
[[Finish Shopping]]<<nobr>>
<<if !$player.flags.knowsAbout["ChurchKitchens"]>>
Off to the side of the large dining hall in the main Church building, you find a door marked "Kitchen staff only." Since you can find no other way into the kitchens, you enter, hoping that Jewel isn't about to get you into trouble.<br>
<br>
With the bustle of lunchtime, everyone you see is busy either handling the needs of the present meal, or preparing food for dinner that evening. Two of the staff look over at you briefly, but then go back to what they were doing.<br>
<br>
<</if>> <!-- If this is your first time to the kitchens -->
<<if (["Tuesday","Thursday","Saturday"].indexOf(window.time.getWeekday()) != -1) and (!$people[0].sluttyName or ($people[0].sluttyName == ""))>>
<<if $player.flags.knowsAbout["ChurchKitchens"]>>
You return to the kitchens and
<<else>>
You
<</if>>
<<set $player.flags.knowsAbout["ChurchKitchens"] = true>>
ask if Jewel is available, and one of the nuns glances in your direction and points across the room with her elbow. "Over there."<br>
<br>
You have to be very careful not to be underfood, or jostle someone holding a knife, as the room is filled with long tables with stations where the various staff work preparing food. Once you realize that it simply isn't safe going between the tables, you're forced to go around the outside of the room, hugging the wall to avoid bumping into anyone. It takes you several minutes to make it over towards where the staff woman pointed.<br>
<br>
You eventually find Jewel mixing drinks and setting them on trays, waiting to be handed out for the meal. She glances up at you and smiles. "Well, you came to visit after all! Glad you could make it. By the way, would you give me a hand in the stock room?"<br>
<br>
You dutifully follow her to a hallway leading to a series of storage rooms. She takes you into one of them and shuts the door behind you, locking it from the inside. Then she turns to you with a predatory look in her eyes. "So...just how much of a bad girl are you?" she purrs. "Let's find out, 'cause it's inspection time! Get over here..."<br>
<br>
Jewel makes a show of grabbing your breasts straight through your habit disguise. "Not wearing much under there, I see?" she murmurs, pressing her body against yours. "How naughty! What about down here...?" And she reaches down to grope your secret place.<br>
<br>
You squeak in surprise, but Jewel just grins all the more. "Feels like just a thin pair of panties!" she murmurs seductively. "Let's find out if I'm right! Get that habit off THIS INSTANT, sister!"<br>
<br>
Jewel's advances would be funny if they weren't so aggressive, you think to yourself. The glint in her eye tells you she means business, and when you hesitate just a moment too long, she's already grabbing at your habit roughly, pulling it over your head and leaving you nearly naked, hugging yourself protectively.<br>
<br>
"Well, well!" Jewel purrs, eyeing your body hungrily. "Seems there's a real figure underneath these innocent-looking robes! And I wonder where your real clothes have gotten to? I hope you've hidden them where I can't find them, becuse if I do, I'm going to make sure we see a lot more of each other!"<br>
<br>
You're unsure just how serious Jewel is, but you get the distinct impression she'd take things pretty far, if you let her. While you're pondering that, Jewel herself wriggles out of her own habit, revealing a beautiful, lithe figure underneath -- wearing absolutely nothing else, save for a lewd-looking pendant of two women making out with each other.<br>
<br>
"Time to break out my inspection kit," Jewel says as she retrieves a rather menacing-looking strap-on from behind some large containers sitting on the shelves nearby. She also snatches a strange-looking vial and begins pouring some of its contents onto the strap-on's bumpy, demonic-looking member.<br>
<br>
It's far too late to back out of this little tryst now, but you //could// take charge, you think to yourself. Reaching out for the strap-on, Jewel quickly snatches it away from your questing fingers.<br>
<br>
"Get your own inspection kit!" Jewel snaps at you. "Besides...you have to prove yourself first. I've already passed my inspection."<br>
<br>
Jewel makes a show of putting on the strap-on, and you notice that it includes plugs for her pussy and asshole. "Aaaah, much better!" she purrs as she pulls the strap tight. "Too bad I can't wear this all the time. Now...oral inspection first! Kneel down and open wide!"<br>
<br>
You obediently kneel down in front of Jewel, taking the first inch or two of the strap-on in your mouth. There's a salty-sweet taste to it from whatever liquid she doused the strap-on with, a few moments earlier. You focus on getting more of the strap-on's thick, curved member in your mouth, but soon notice a rising heat in your body. Gazing up at Jewel with a newfound hunger, you begin attacking the strap-on with vigor, devouring more and more of it with each downward gulp.<br>
<br>
Jewel holds herself steady for you, enjoying your lewd attentions. Resting one hand on your head, she bucks her hips forward a little the next time you swallow her shaft, forcing a bit more of it than you're comfortable with down your throat. You nearly gag, but somehow manage to hold back. Pulling the shaft nearly free of your mouth, you try to swallow a bit more of it the next time, and Jewel helps by pushing your head down until you've nearly swallowed her entire length.<br>
<br>
You're held there for a moment or two before Jewel finally releases you, letting you pull free of her latex member. As you gasp for breath, she pats you on the head encouragingly. "Nice technique!" she murmurs. "Now it's time for the rest of the inspection. Stand up, turn around, face that wall, and stick that naughty ass of yours up in the air!"<br>
<br>
You chuckle softly to yourself, thinking that Jewel's antics would look ridiculous if she weren't so deadly serious about them. Standing up, you turn around to face the wall, catching sight of Jewel liberally dousing her strap-on member with more of the strange liquid. Pushing your generous bosom forwards and sticking your ass out, you lay your face and arms against the wall, getting ready for Jewel's grand entrance.<br>
<br>
She begins by pressing her faux shaft against your nether lips, rubbing it up and down until you're good and wet before finally pressing inwards. As the bumps press against your love tunnel, you gasp in pleasure. Her rod is thicker than it looks!<br>
<br>
Rather than pumping you vigorously with her latex fuckstick, Jewel very sssllooowwwly grinds it into you, stirring up your insides and thoroughly working in the liquid on her shaft deep into your inner core.<br>
<br>
It doesn't take long for a burning fire of lust and desire to spread out from your innermost sanctum, quickly suffusing your entire body with intense arousal and passion. Not content with Jewel's leisurely pace, you begin thrusting your own hips against hers, pushing her love monkey deeper and deeper into your tunnel until you feel it bumping up against your cervix. Although her fake cock can't fill you with thick cream, you still feel a desperate urge to push it past the final barrier to your sacred place.<br>
<br>
Jewel, having been content until then to allow you some measure of control, suddenly presses the palm of her hand forcefully against your chest. "STOP!" she exclaims loudly. "That's far enough...until you beg for it!"<br>
<br>
Shocked at the rapid turn of events and desperate for final release, you plead with her. "PLEASE! Fuck me all the way. I need it, Jewel!"<br>
<br>
Wearing a naughty, satisfied smirk, Jewel releases you and you slam your hips home a few more times before you feel her rubber fuckstick finally pushing past your cervix. The feeling is indescribable, painful and immensely pleasurable at the same time, and you feel your love tunnel spasming around her faux shaft and clamping down on it tightly as a thundering orgasm washes over you. Your eyes roll back into your head and you practically drown in pleasure, while Jewel holds you tightly, kissing you deeply while your orgasm continues on for what feels like forever.<br>
<br>
Eventually the torrent of erotic bliss subsides, and you collapse against Jewel, gasping for breath. She cradles you for a few moments before finally pulling out.<br>
<br>
"Did...did you even come?" you murmur, climbing shakily to your feet and still panting from your intense sexual encounter.<br>
<br>
Jewel giggles. "I got close, but then again, I cheated with you. All part of my secret tricks, and MAYBE I'll share them...but you'll have to do something to earn that."<br>
<br>
Your eyebrows raise. "What did you have in mind?"<br>
<br>
"First things first," Jewel counters. "What's your slutty name going to be? Jewel isn't my real name and don't bother telling me yours. Pick something exotic and sensual."<br>
<br>
"My slutty name, huh?" you muse. "How about <<textbox "$people[0].sluttyName" "" "Jewel Slutty Name" autofocus>>?"<br>
<br>
[[Continue->Jewel Slutty Name]]<br>
<<elseif ["Tuesday","Thursday","Saturday"].indexOf(window.time.getWeekday()) != -1>>
<<if !$player.flags.knowsAbout["JewelKitchenAphrodisiac"] and (random(2) == 0)>>
<<set $player.flags.knowsAbout["JewelKitchenAphrodisiac"] = true>>
You find Jewel working in the kitchens as usual. Just before she notices you, you happen to spot her pouring something into one of the drinks she's pouring, to serve to the nuns who are having lunch in the dining area. Then she looks up and smiles at you, and you wander over.<br>
<br>
Once you're within arm's reach, you gesture at the drinks and raise your eyebrows quizzically. She smirks, then asks so the other nuns working nearby can hear, "Hey, can you help me reach something in the storage room?"<br>
<br>
Taking her meaning, you nod and follow her into the same storage room you used before. Locking the door behind her, she turns to you and explains, "That's some of my secret sauce. Well, sort of. If you want a sample, go to the Town Whore Tavern at night and ask for a 'special drink.' The bartender will set you up."<br>
<br>
"Thanks for the advice," you tell her, and the two of you return to the kitchens.<br>
<br>
[[Leave the Kitchens->Church]]<br>
<<else>> <!-- Normal kitchen events -->
You find Jewel working in the kitchens as usual. She spots you and waves you over with a knowing smirk. "What can I do for you?" she asks once you're in earshot.<br>
<br>
TODO<br>
<br>
<<if $player.flags.knowsAbout["JewelKitchenAphrodisiac"] and person.hasStackableItems(["Lust Draft"])>>
[[Get a Spiked Drink->Kitchens Spiked Drink]]<br>
<</if>>
[[Leave the Kitchens->Church]]<br>
<</if>> <!-- If you catch sight of Jewel slipping something into someone's drink -->
<<else>> <!-- Jewel isn't working in the kitchens today -->
You ask if Jewel is available, but the closest nun shakes her head. "She's not here today," she tells you.<br>
<br>
[[Leave the Kitchens->Church]]<br>
<</if>> <!-- If Jewel is working in the kitchens today -->
<</nobr>><<nobr>>
<<set $player.flags.knowsAbout["LewdClub"] = true>>
<<set $people[0].sluttyName = utils.ucWords($people[0].sluttyName)>>
"<<print $people[0].sluttyName>>, huh?" Jewel repeats. "Yeah, that can work. Here's the thing. Now that I've vetted you and made sure you're not the sort that will rat out 'indecent' activity, then I can tell you about the real stuff that happens here in the Church, right under the Abbottess' big, crooked nose. We've got ourselves a right proper Lewd Club, and you're invited."<br>
<br>
"So what's the catch?" you reply suspiciously. "What do I have to do to 'earn' those secret tricks of yours?"<br>
<br>
Jewel brings out her trademark, knowing smirk again. "That's the real stuff," she murmurs conspiratorially. "See, we have an initiation for pledges like you. It's sort of a getting to know you and getting to fuck you thing, all rolled into one. If you can make it through that without completely losing your shit, you're in. And I do mean, you're IN, if you catch my drift."<br>
<br>
"So, what exactly does this club do?" you ask her.<br>
<br>
"Well, that's just it," Jewel answers, putting her hands on her hips and winking naughtily at you. "We don't give away our secrets until you're a full-fledged member. You want to know what the club does? Then come pledge and find out. We meet at 9 PM, so you'll need to use the back entrance to get inside after curfew. Make sure you're wearing a habit and not your normal clothes when you come, unless you don't mind going home naked. I'll know when you're here and come get you."<br>
<br>
"Thanks for the invite," you reply, grabbing Jewel's faux shaft possessively. "I wouldn't miss it."<br>
<</nobr>>
[[Continue->Church]]<<nobr>>
<<run person.useStackable("Lust Draft")>>
<<run person.addStackable("Spiked Drink")>>
Following Jewel's example, you grab one of the prepared drinks from a tray, pour a little out in the sink, and surreptitiously pour the contents of one of your aphrodisiac drafts into it. The drink turns a slightly milkier color, but it's not very noticeable with just a passing glance.<br>
<<if ["Tuesday","Thursday","Saturday"].indexOf(window.time.getWeekday()) != -1>>
<br>
Jewel watches you and rewards you with a lewd smirk and a pinch on your ass. "Go get 'em, tiger!" she purrs.<br>
<</if>>
<</nobr>>
[[Leave the Kitchens->Church]]<br><<nobr>>
<<if $disguise == "acolyte">>
<<set $player.inventory["Acolyte's Habit"] = itemData["Acolyte's Habit"]>>
<<run person.wearItem(0, "Acolyte's Habit")>>
<<if $player.flags.knowsAbout["ChurchDisguise"]>>
You pick out an acolyte's habit, throwing it over your clothes and putting the coif over your head. Now you look just like an acolyte.<br>
<br>
A quick trip to the bathroom later, and you've changed out of your old clothes and tied them up into an innocuous-looking bundle. Now you're ready to infiltrate the Church.<br>
<<else>> <!-- Hasn't used a disguise yet -->
<<set $player.flags.knowsAbout["ChurchDisguise"] = true>>
Thinking about what you should choose, you finally decide on disguising yourself in an acolyte's habit. It's not safe to take a habit and go change elsewhere, so you throw it over your clothes and smooth it out as best you can, putting the coif over your head and tucking your hair into it quickly. The one-piece undergarments are disgustingly dull and boring, so you avoid those. You probably look rather disheveled, but your disguise should work well enough for now.<br>
<br>
You don't pass anyone in the halls on the way to the bathroom, and a few minutes later, you've changed out of your old clothes and tied them up into an innocuous-looking bundle. Now you're ready to infiltrate the Church.<br>
<</if>> <!-- If the player has used a disguise before -->
<<elseif $disguise == "nun">>
<<set $player.inventory["Nun's Habit"] = itemData["Nun's Habit"]>>
<<run person.wearItem(0, "Nun's Habit")>>
<<if $player.flags.knowsAbout["ChurchDisguise"]>>
You pick out a nun's habit, throwing it over your clothes and putting the coif over your head. Now you look just like a nun.<br>
<br>
A quick trip to the bathroom later, and you've changed out of your old clothes and tied them up into an innocuous-looking bundle. Now you're ready to infiltrate the Church.<br>
<<else>> <!-- Hasn't used a disguise yet -->
<<set $player.flags.knowsAbout["ChurchDisguise"] = true>>
Thinking about what you should choose, you finally decide on disguising yourself in a nun's habit. It's not safe to take a habit and go change elsewhere, so you throw it over your clothes and smooth it out as best you can, putting the coif over your head and tucking your hair into it quickly. The one-piece undergarments are disgustingly dull and boring, so you avoid those. You probably look rather disheveled, but your disguise should work well enough for now.<br>
<br>
You don't pass anyone in the halls on the way to the bathroom, and a few minutes later, you've changed out of your old clothes and tied them up into an innocuous-looking bundle. Now you're ready to infiltrate the Church.<br>
<</if>> <!-- If the player has used a disguise before -->
<<else>> <!-- Remove your disguise -->
<<run person.removeDisguise()>>
You find an unlocked supply room off to one side of the main laundry area. Slipping out of the disguise you're wearing, you quickly put on your old
<<if $player.inventory["Nun's Habit"] or $player.inventory["Acolyte's Habit"]>>
<<run person.dropItem("Nun's Habit")>>
<<run person.dropItem("Acolyte's Habit")>>
clothes and toss the habit into a pile of dirty laundry.<br>
<<else>>
clothes, then carefully fold the habit into an innocuous-looking bundle that won't be easily noticed.<br>
<</if>> <!-- If the player is wearing one of the standard habits -->
<</if>> <!-- Which disguise -->
<</nobr>>
[[Continue->Church]]<<nobr>>
<<if !$player.flags.knowsAbout["ChurchDisguise"]>>
<<run window.time.addTime(30)>>
Loosening up the Church's views on public morality is probably more easily done from the inside, you think to yourself. But that means disguising yourself as an acolyte or a nun.<br>
<br>
It takes you roughly half an hour of meandering through the hallways and corridors of the Church to locate their laundry facilities, in the eastern wing of the building. Following the strong scent of detergent, you sneak your way into the room where newly laundered habits are stored.<br>
<br>
<<if !$player.flags.knowsAbout["Jewel"] and ((window.time.getHour24() == 8) or (window.time.getHour24() == 14))>>
<<goto "Meet Jewel">>
<<else>> <!-- Not 8-8:30 AM or 2-2:30 PM -->
<<set $player.flags.knowsAbout["ChurchDisguise"] = true>>
Before anyone happens by to stop you, you duck in between the racks of fresh and clean habits and undergarments, all hung neatly in order from small to extra-large. They're further organized by style, with small cross-hatches denoting acolytes, and blue scarves denoting higher authority. You could probably get away with stealing a habit and quickly changing into it, as long as you keep out of sight.<br>
<br>
[[Change into a nun's habit->Church Disguise][$disguise to "nun"]]<br>
[[Change into an acolyte's habit->Church Disguise][$disguise to "acolyte"]]<br>
<</if>> <!-- If 8-8:30 AM or 2-2:30 PM -->
<<else>> <!-- You already know about sneaking a disguise from the laundry -->
<<if !$player.flags.knowsAbout["Jewel"] and ((window.time.getHour24() == 8) or (window.time.getHour24() == 14))>>
<<goto "Meet Jewel">>
<<else>> <!-- Not 8-8:30 AM or 2-2:30 PM -->
<<if !person.isWearingDisguise(0)>>
Once more, you sneak your way into the room where newly laundered habits and undergarments are stored. Slipping in between the racks of fresh and clean habits, you quickly locate the section of the rack with habits roughly your size.<br>
<br>
[[Change into a nun's habit->Church Disguise][$disguise to "nun"]]<br>
[[Change into an acolyte's habit->Church Disguise][$disguise to "acolyte"]]<br>
<<else>> <!-- Already wearing a disguise -->
Once more, you sneak your way into the room where newly laundered habits and undergarments are stored. You only need a few moments to change out of the disguise you're already wearing.<br>
<br>
<<if !person.isWearingDisguise(0, "nun")>>
[[Change into a nun's habit->Church Disguise][$disguise to "nun"]]<br>
<</if>>
<<if !person.isWearingDisguise(0, "acolyte")>>
[[Change into an acolyte's habit->Church Disguise][$disguise to "acolyte"]]<br>
<</if>>
[[Change into your normal clothes->Church Disguise][$disguise to "none"]]<br>
<</if>> <!-- Not already disguised -->
<</if>> <!-- If 8-8:30 AM or 2-2:30 PM -->
<</if>> <!-- You don't know about sneaking a disguise from the laundry yet -->
<</nobr>>
[[Leave the Laundry->Church]]<<nobr>>
<<set _person = person.getPerson(0, ["stats"])>>
<<set $player.flags.knowsAbout["Jewel"] = true>>
<<if !$player.flags.knowsAbout["ChurchDisguise"]>>
Loosening up the Church's views on public morality is probably more easily done from the inside, you think to yourself. But that means disguising yourself as an acolyte or a nun.<br>
<br>
It takes you roughly half an hour of meandering through the hallways and corridors of the Church to locate their laundry facilities, in the eastern wing of the building. Following the strong scent of detergent, you sneak your way into the room where newly laundered habits are stored.<br>
<br>
As you
<<else>> <!-- The player has visited the laundry before to disguise herself -->
Returning to the Church laundry to
<</if>> <!-- If the player doesn't know about disguises yet -->
stealthily browse through the hanging racks of neatly-hung habits, you stumble upon an acolyte hastily searching for a habit of her own among the racks. The two of you stare at each other for a long moment, and you notice the distinctive splatter pattern on her robes near her ample bosom. Red-faced at first, the acolyte quickly narrows her eyes at you. "Wait...you're not supposed to...hmm. Looking for someone? Maybe a special rendezvous?"<br>
<br>
You're taken aback by the woman's comments, but the stains on her robe make it all too obvious that she's not exactly the bastion of purity you were expecting. You also get the distinct impression that she might be propositioning you.<br>
<br>
"I might be," you reply noncommittally, glancing nervously towards the other end of the racks and hoping that no one else shows up to disturb the two of you. "I didn't get your name, though."<br>
<br>
"I might be willing to tell you my name...if you promise to visit me sometime," the acolyte murmurs suggestively, fluttering her eyelashes at you. "I'm off to meditation, but I work here in the laundry four days a week, from 12:30 to 2 PM, and in the kitchens three days a week, same time. Swing by and we'll have some special time together." She winks at you knowingly.<br>
<br>
"Who should I ask for?" you say, playing along for the moment and hoping she'll reciprocate.<br>
<br>
"You can ask for Jewel," she whispers in your ear, nibbling on it playfully as she passes you by. Then, quick as a flash, she grabs a clean habit from off of the rack nearby and disappears, no doubt to change out of her soiled habit.<br>
<br>
It looks like you've made a new, secret friend,
<<if (_person.stats.arousal >= 50) or (_person.stats.corruption >= 15)>>
and you can't wait to get to know her better.<br>
<<else>> <!-- Not aroused or corrupt enough -->
although you're not sure if you should involve yourself in whatever lewdness she might have in mind for you.<br>
<</if>> <!-- If you are aroused or corrupt enough -->
<</nobr>>
[[Leave the Laundry->Church]]<<nobr>>
<<if !$player.flags.knowsAbout["VisitLewdClub"]>>
<<run window.time.addTime(120)>>
<<run person.changeAssetSizes(0, "breasts", "size", "10%")>>
<<run person.changeAssetSizes(0, "breasts", "nippleLength", "20%", 1)>>
<<run person.changeAssetSizes(0, "breasts", "areolaSize", "20%", 1)>>
<<if $people[0].penises.length gt 0>>
<<run person.changeAssetSizes(0, "penises", "length", "10%")>>
<<run person.changeAssetSizes(0, "penises", "thickness", "10%")>>
<<else>>
<<run person.changeAssetSizes(0, "clits", "length", "50%")>>
<<run person.changeAssetSizes(0, "clits", "thickness", "50%")>>
<</if>>
Descending into the basement, you feel a chill as the colder air of the lower level assaults you.
<<if person.isWearingDisguise(0)>>
<<if person.isWearing("Acolyte's Habit") or person.isWearing("Nun's Habit")>>
Fortunately, the thick material of your habit keeps you fairly warm and comfortable. This must be why the nuns and acolytes wear such bulky robes! you think to yourself.<br>
<<else>> <!-- Wearing a more risque habit -->
Your habit doesn't cover enough to keep you all that warm, either.<br>
<</if>> <!-- If wearing a normal habit -->
<<else>> <!-- If not wearing a habit -->
Your clothing doesn't do much to keep you all that warm, either.<br>
<</if>> <!-- If you are wearing a habit -->
<br>
The storage area where you're supposed to meet is somewhere down this corridor, Jewel told you. Only...everything looks dark and vacant. Is anyone even down here?<br>
<br>
"Psst!" a voice says, not three feet from where you're standing, and you jump backwards in fright. It takes a superhuman effort of will to keep from crying out. Instead, you hiss back, "WHAT THE FUCK!?"<br>
<br>
"Fucking's this way," Jewel murmurs snarkily. "Did you bring your lewd face? Cause you're gonna need
<<if $player.with.length gt 0>>
it! Oh, and
<<if $player.with.length gt 1>>
they'll
<<else>> <!-- Only one companion -->
<<print gender.printGender("he", $people[nameList.indexOf($player.with[0])].gender)>>'ll
<</if>> <!-- If you have more than one companion with you -->
have to wait here." She gestures in
<<print person.printList($player.with, true)>> direction.<br>
<<else>> <!-- If you don't have any companions with you -->
it!"<br>
<</if>> <!-- If you have any companions with you -->
<br>
Muttering under your breath, you follow Jewel's silhouette down the darkened corridor. It branches right, then left again, and you're nearly at a dead end before Jewel stops you and turns to a nearly invisible door on your right. She pulls on the handle of the ancient-looking oaken slab of wood, which swings noiselessly open, momentarily blinding you as bright light floods out from inside.<br>
<br>
Jewel pulls you inside before you can properly get your bearings. You blink a few times, trying to adjust your eyes to the light, then gasp in shock as the room comes into focus.<br>
<br>
There must be close to twenty nuns and acolytes in the room, all in various states of undress, lewd fetish wear, or both. Two acolytes with wicked-looking strap-ons are spit-roasting a much older nun a few feet away. A pair of naughty nuns are 69'ing each other on a futon mattress against the far wall. Several nuns and acolytes are all circle-fucking each other doggy-style, alternately using fingers, dildos, bottles, cucumbers, and whatever else is handy. One acolyte is laying on another futon mattress pleasuring herself with a set of vibrating eggs taped to her nipples, and a huge, vibrating dildo hilted deep in her cooter. Finally, three of them are waiting near the door wearing exotic latex fetish outfits with exposed breasts and strap-ons. One of them is holding a pair of vials filled with a thick, aromatic fluid.<br>
<br>
Some of the circle-fucking nuns briefly look your way, but the rest seem preoccupied with their carnal pleasures. All except for the three gathered closest to you and Jewel, that is.<br>
<br>
"Here she is!" Jewel announces after closing the door behind her. "<<print $people[0].sluttyName>>! Just wait a minute while I get changed again..."<br>
<br>
You notice a series of protruding iron bars on the right wall, just above head level, with various erotic outfits hanging from them. Jewel walks over and selects a fishnet top with sleeves, plus matching fishnet leggings, then grabs a leather miniskirt with a hole in the front along with a fetish strap-on with a faux horsecock.<br>
<br>
You stare, open-mouthed, at the lewd nuns and acolytes. Never in your wildest dreams could you have imagined anything like this! But as Jewel shucks her habit -- you notice she's gone commando underneath -- and begins dressing herself in the exotic outfit she's picked out, one of the other nuns sticks out her hand to greet you. "Hey, so glad you could pledge!" she exclaims happily. "Most of the rest of the Church are stuck-up stick-in-the-muds, so we haven't had a new pledge in months. I'm Pussy Galore, by the way."<br>
<br>
"Umm...should I say 'nice to meet you,' or 'let's fuck?'" you murmur, a little unsure of what to expect. A quick glance over at Jewel doesn't help -- she's still changing.<br>
<br>
"Both of course!" Pussy Galore answers you, laughing. "But first things first. Jewel didn't tell you about the initiation, did she?"<br>
<br>
"Um, no?" you reply nervously. "What kind of--"<br>
<br>
"Good!" Pussy Galore says with a naughty smirk. "The less you know, the more fun it is. You wearing anything underneath?"<br>
<br>
You nod, a little nervous about where this is going, but at the same time anticipating what's to come.<br>
<br>
"Well, get rid of it!" Pussy Galore says, snorting derisively. "Hurry up and take it off, and then we can get started."<br>
<br>
You obediently loosen your robe and remove your bra, then pull down and remove your panties. Pussy Galore grins wickedly at you, and Jewel chooses that moment to return.<br>
<br>
"Ready?" Jewel murmurs conspiratorially. "Great! Now, come over here..."<br>
<br>
You follow Jewel to a currently unoccupied, padded chair. The chair's cushion and back appear to have been coated with some sort of waxy material to prevent stains, and given the nature of what you expect to happen in this chair, you're not surprised. Jewel sits down with her horsecock strap-on pointed upwards invitingly, and beckons to the other nuns who followed the two of you over.<br>
<br>
The nun holding the two vials uncorks them, then carefully pours a little of the viscous fluid onto Jewel's horsecock strap-on, giving you a very good idea of what sort of fluid that might be. Then she similarly anoints her own strap-on, and those of the other two nuns with her. By this point, the first vial is nearly empty, leaving you wondering where the lewd nun plans to put the rest of it.<br>
<br>
"You probably won't be able to handle me just yet," Jewel explains. "Let one of the other nuns get you lubed up and ready to go."<br>
<br>
"I'll get her ready!" Pussy Galore says, and her knowing smile leads you to believe that she has something "special" in mind. Telling you to get down on all fours, she positions herself behind you, rubbing your slit a little to get you wet, and then begins pressing inwards without much fanfare.<br>
<br>
Fortunately for you, Pussy's strap-on has a ridiculous amount of lube on it, and you're guessing that the others' strap-ons do, too. Her fuckstick slides in easily and feels more comfortable than you expected. Pussy feels like a real pro at this.<br>
<br>
You might have been expecting Pussy to just get you wet enough for Jewel to //maybe// fit her huge rubber dong in your tight twat, but apparently Pussy's idea of 'getting you ready' involves grinding your wet cunt into submission via a screaming, mind-bending orgasm. You're not exactly sure when the screaming started, but no one else seems fazed in the least by it. It certainly gives you good reason to steel yourself for whatever Jewel herself has in mind for you.<br>
<br>
Pussy Galore ever so slowly extracts her fuckstick from your abused cunt, leaving you a hot mess on the floor in front of Jewel. But the nuns, not content to wait for you to recover at least a modicum of your dignity, grab your arms and help you to stand on your wobbly legs. Then they ease you down, with Jewel lining up her mammoth faux meatrod under your dripping snatch.<br>
<br>
You feel the latex horsecock penetrate your nether lips, and even with just the tip, you've never felt something quite that big in your entire life. You do your best to ease down SLOWLY, giving your abused cooter enough time to grow somewhat accustomed to the huge strap-on's girth, but Jewel, being impatient, pulls you the rest of the way down into her lap in one swift motion, eliciting a loud yell of shock from you.<br>
<br>
Breathing in and out in short, ragged gasps, you feel so incredibly full. You can't move at all without sending your arousal skyrocketing, but Jewel takes the decision out of your hands when she begins gently bucking her hips. You're practically seeing stars, just with a little bit of movement, and she's barely even started! you think to yourself.<br>
<br>
You had nearly forgotten about the other nuns, though. The one with the vials of fragrant liquid pours the rest of the first vial straight onto your
<<if $people[0].penises.length gt 0>>
rock-hard cock, eliciting a gut-wrenching scream of pleasure and a rocketing orgasm as you splatter the floor in front of you with your jizz.
<<else>> <!-- You have a clit instead -->
sensitive clitty, eliciting a gut-wrenching scream of pleasure and a squirting orgasm.
<</if>> <!-- If you have a penis -->
Then she distributes the rest of the second vial evenly over your cleavage, and starts kneading and massaging it into your right breast while the other nun takes your left.<br>
<br>
Your tits feel like they're on fire, and you can't help but moan loudly as your body shudders from the intensity of the pleasure you've experienced over just the past few moments. The nuns really know what they're doing, because within a matter of seconds you're cumming again. Your pussy spasms and clamps down painfully hard on the invading faux horsecock, momentarily locking Jewel in place. She rides out your orgasm, waiting for your eventual release so she can continue.<br>
<br>
It doesn't take you long to notice that your boobs are //swelling up//. The realization brings you almost to a third orgasm, but it takes a few vigorous strokes on Jewel's part to take you the rest of the way.<br>
<br>
The next hour and a half are mostly a blur. You vaguely remember being hung in a sex harness after Jewel tired of power-bottoming, but not much after that. When you finally awaken, you're still in the harness and while the orgy around you is still going strong, Jewel and the other nuns have taken to playing with each other instead of with you.<br>
<br>
It's several long minutes before Jewel finally notices that you're awake. With Pussy Galore's assistance, they let you down from the harness. You're unable to get your legs to cooperate, so you're forced to sit down for a while until you can recover.<br>
<br>
"Now you're finally one of us, <<print $people[0].sluttyName>>!" Jewel exclaims with a wicked smile on her face. She's //still// wearing her horsecock strap-on, but you don't think you could take any more of it tonight. Fortunately, she and the others appear to have finished with you.<br>
<br>
"What happens now?" you murmur while you examine yourself. Your new, larger breasts seem to be even more sensitive than before...or is that just the aftereffects of the tentacle jizz they used? you wonder.<br>
<br>
"Now you help us recruit more pledges!" Jewel snarks. "It's always nice to have some new holes to fuck around here. Getting Helen to part with some of her tentacle cream for pledge nights is kind of tricky, though."<br>
<br>
<<set $player.flags.knowsAbout["Riverfront"] = true>>
<<set $player.flags.knowsAbout["HelenTentacleJizz"] = true>>
<<if !$player.flags.knowsAbout["HelenName"]>>
<<set $player.flags.knowsAbout["HelenName"] = true>>
"Helen?" you wonder aloud.<br>
<br>
"Oh, right, you probably haven't met her," Jewel explains. "She's a nun who really loves her some tentacles, if you take my meaning. Hangs around down by the riverfront."<br>
<br>
You file that little tidbit of information away for future use.
<<else>> <!-- You already know Helen's name -->
<br>
"I'm sure," you reply.
<</if>> <!-- You don't already know Helen's name -->
"Anything else I should know?"<br>
<br>
"If you can make any headway getting any of the other nuns to come around to our way of thinking, that would be fucking awesome," Jewel continues. "It's tougher than it looks."<br>
<br>
"I'll keep that in mind," you murmur. After chatting about inconsequentials for a while longer, you find that you're finally able to stand without falling over from orgasmic exhaustion.
<<if person.isWearingDisguise(0)>>
Meanwhile, your habit looks rather worse for the wear, full of unidentifiable stains and reeking strongly of sex.
<<if person.isWearing(0, "Acolyte's Habit") or person.isWearing(0, "Nun's Habit")>>
You leave it discarded near the door for the others to take care of later,
<<else>> <!-- Wearing a custom habit -->
You bundle it up in a ball to take with you,
<</if>> <!-- If you're wearing a normal disguise -->
and get dressed in your normal clothes again.<br>
<<else>> <!-- Not wearing a disguise -->
Meanwhile, your clothes look rather worse for the wear, full of unidentifiable stains and reeking strongly of sex. With nothing else to wear, you're forced to wear them anyway.<br>
<</if>> <!-- If you're wearing a disguise -->
<br>
It's getting very late,
<<if $player.with.length gt 0>>
and you're sure
<<print person.printCompanions(true)>>
must be worried about you by now,
<</if>>
so it's high time you left for the night. Bidding good night to the lewd nuns, you make your way out of the Church building and leave for home.<br>
<<else>> <!-- Not the first time you've visited the lewd club -->
TODO<br>
<</if>> <!-- If it's the first time you've visisted the lewd club -->
<br>
<<link "Leave">>
<<set $area to "Home">>
<<set $player.flags["RemoveDisguise"] to true>>
<<run worldevent.travelEvents("My House", personData.houses[$player.house].travelTime)>>
<</link>><br>
<</nobr>><<nobr>>
<<if $player.flags.knowsAbout["KeaweCrystals"] and $player.flags["AbbottessConvincedCrystal"] and !$player.flags["AbbottessGaveCrystal"]>>
<<set $player.flags.AbbottessGaveCrystal = true>>
<<set $player.inventory["Abbottess Crystal"] = itemData["Abbottess Crystal"]>>
You are granted audience with the Abbottess to discuss the matter of the crystal she promised you. "Ah yes, your crystal," the Abbottess murmurs. "I did hear about Kaylee, child. We had considered taking her in when she first arrived in Tyrmidon, but she pushed everyone away, including us. Frankly, it's a miracle that she's survived and done as well as she has. What you've accomplished is no small miracle either, and so I freely give you this in good conscience."<br>
<br>
The Abbottess turns around to open a wall safe and retrieve one of a small number of crystals from it, handing the glowing crystal to you. "Put it to a holy use, child. May blessings be upon you."<br>
<</if>>
<br>
<<link "Go Outside">>
<<set $area to "Tyrmidon">>
<<set $player.flags["RemoveDisguise"] to true>>
<<run worldevent.travelEvents("Tyrmidon Center")>>
<</link>><br>
<</nobr>><<nobr>>
"No," you reply to the nun, crossing your arms.
<<if (window.time.getHour24() >= 9) && (window.time.getHour24() < 11)>>
She smiles beatifically and simply passes the cup to the next congregant.<br>
<<else>>
She smiles knowingly and simply passes the bread to the next congregant.<br>
<</if>>
<br>
<<link "Go Outside">>
<<set $area to "Tyrmidon">>
<<set $player.flags["RemoveDisguise"] to true>>
<<run worldevent.travelEvents("Tyrmidon Center")>>
<</link>><br>
<</nobr>><<nobr>>
<<set _person = person.getPerson(0, ["stats"])>>
You<<if $player.with.length gt 0>>, together with <<print person.printCompanions(true)>><</if>> follow one of the nuns into a confessional antechamber. Already you can hear the sounds of flesh slapping against hot, sweaty flesh and loud moaning coming from nearby confessionals.<br>
<br>
Desperate for release yourself, you don't object as the nun quickly disrobes and beckons for you
<<if $player.with.length > 0>>and your companions<</if>>
to do likewise.<br>
<br>
<<if $people[0].penises.length gt 0>>
In seconds, your cock is out and ready to launch. The nun wastes no time, taking your throbbing member into her mouth and sucking on it greedily.
<<else>>
In seconds, your wet cunny is being explored by the nun's expert tongue.
<</if>>
<<if $player.with.length >= 2>>
<<print person.printCompanions(true)>> receive some desperately needed attention as well, with the nun
<<if (person.countWithGroupAssets("penises", true) >= 2)>>
taking a cock in each hand and jacking them off furiously, while still pleasuring you.
<<elseif (1 == person.countWithGroupAssets("penises", true))>>
furiously jacking off a cock with one hand and fingering a pussy with the other, while still pleasuring you.
<<else>>
burying a pair of fingers from each hand in each tight twat, furiously thrusting them deeper and deeper while still pleasuring you.
<</if>>
<<print person.printCompanions(true)>> don't take very long before they orgasm, but the lewd nun seems determined to keep you perpetually on edge,
<<if $people[0].penises.length gt 0>>
licking around the base of your cock and bathing your turgid balls with her tongue.
<<else>>
alternately nibbling at your engorged clitty and swirling her tongue around the outside of your folds.
<</if>>
<<if (person.countWithGroupAssets("breasts", true) >= 2)>>
She gently pushes <<print person.printCompanions(true)>> into kneeling positions so she can more easily reach their breasts, which she starts kneading and groping, while they in turn eagerly suck on one of their free nipples.
<<if (person.countWithGroupAttributes("lactation", 10) >= 2)>>
Their milk starts flowing freely, dribbling down their chests as the nun continues to squeeze and massage their productive mammaries, and they gulp down quite a bit of their own milk as well.
<<elseif (person.countWithGroupAttributes("lactation", 10) == 1) && (person.countWithGroupAttributes("lactation", 5, 9) >= 1)>>
Milk starts flowing freely for one and dribbling a bit for the other, but the nun doesn't let up, continuing to squeeze and massage their swollen mammaries.
<<elseif (person.countWithGroupAttributes("lactation", 5) >= 2)>>
Milk starts dribbling slowly from their nipples, leaving white trails down their heaving chests even as they suckle as much as they can of their own product.
<<elseif (person.countWithGroupAttributes("lactation", 5) == 1)>>
<<print person.findWithAttributes("lactation", 5)>>'s milk starts dribbling slowly from her nipples, leaving white trails down her heaving chest even as she suckles as much as she can of her own product.
<</if>>
<<elseif (person.countWithGroupAttributes("breasts", 1) == 1)>>
<<set _found = person.findWithAttributes("breasts", 1)>>
<<set _foundPerson = person.getPerson(nameList.indexOf(_found), ["stats"])>>
She gently pushes <<print _found>> into a kneeling position so she can more easily reach her breasts, which she starts kneading and groping, while
<<print _found>> in turn eagerly sucks on one of her free nipples.
<<if _foundPerson.stats.lactation >= 10>>
Her milk starts flowing freely, dribbling down her chest as the nun continues to squeeze and massage her productive mammaries, and she gulps down quite a bit of her own milk as well.
<<elseif _foundPerson.stats.lactation >= 5>>
Milk starts dribbling slowly from her nipples, leaving white trails down her heaving chest even as she suckles as much as she can of her own product.
<</if>>
<<else>>
The nun begins stroking each of them more languidly, drawing out the maximum pleasure from each of your companions while your own orgasm still eludes you.
<</if>>
<<elseif $player.with.length == 1>>
<<print person.printCompanions(true)>> receives some desperately needed attention as well, with the nun
<<if $people[nameList.indexOf($player.with[0])].penises.length gt 0>>
taking <<print gender.printGender("his", $people[nameList.indexOf($player.with[0])].gender)>>
cock in one hand and jacking <<print gender.printGender("his", $people[nameList.indexOf($player.with[0])].gender)>> off furiously,
<<else>>
burying a pair of fingers from one hand in
<<print gender.printGender("his", $people[nameList.indexOf($player.with[0])].gender)>>
tight twat, furiously thrusting them deeper and deeper,
<</if>>
while still pleasuring you and
<<if $people[0].breasts.length gt 0>>
kneading your breasts
<<else>>
stroking your toned stomach
<</if>>
with the other hand.
<<print person.printCompanions(true)>> doesn't take very long before
<<print gender.printGender("she", $people[nameList.indexOf($player.with[0])].gender)>>
orgasms, but the lewd nun seems determined to keep you perpetually on edge,
<<if $people[0].penises.length gt 0>>
licking around the base of your cock and bathing your turgid balls with her tongue.
<<else>>
alternately nibbling at your engorged clitty and swirling her tongue around the outside of your folds.
<</if>>
<<if $people[nameList.indexOf($player.with[0])].breasts.length gt 0>>
<<set _other = person.getPerson(nameList.indexOf($player.with[0]), ["stats"])>>
She gently pushes <<print person.printCompanions(true)>> into a kneeling position so she can more easily reach her breasts, which the nun starts kneading and groping, while
<<print person.printCompanions(true)>> in turn eagerly sucks on one of her free nipples.
<<if _other.stats.lactation >= 10>>
Her milk starts flowing freely, dribbling down her chest as the nun continues to squeeze and massage
<<print person.printCompanions(true)>>'s productive mammaries, and she gulps down quite a bit of her own milk as well.
<<elseif _other.stats.lactation >= 5>>
Milk starts dribbling slowly from her nipples, leaving white trails down her heaving chest even as she suckles as much as she can of her own product.
<</if>>
<<else>>
The nun begins stroking
<<print person.printCompanions(true)>>
more languidly, drawing out the maximum pleasure from
<<print gender.printGender("him", $people[nameList.indexOf($player.with[0])].gender)>>
while your own orgasm still eludes you.
<</if>>
<<else>>
<<if $people[0].breasts.length gt 0>>
With her free hands, she begins kneading and mauling your breasts,
<<if _person.stats.lactation >= 10>>
provoking a stream of milk to squirt out, dribbling down your heaving chest. The nun pushes your well-proportioned globes towards your mouth, and you delightedly suckle some of your own product.
<<elseif _person.stats.lactation >= 5>>
provoking a dribble of milk to leak out, leaving white trails down your heaving chest. The nun pushes your well-proportioned globes towards your mouth, and you delightedly suckle some of your own product.
<<else>>
provoking desperate moans of pleasure from you.
<</if>>
<</if>>
<</if>>
<br>
<br>
<<if $player.with.length gt 0>>
At long last, the naughty nun lets go of your
<<if $player.with.length gt 1>>companions<<else>>companion<</if>>
to focus her ministrations on you, picking up her pace with your
<<else>>
At long last, the naughty nun picks up her pace with your
<</if>>
<<if $people[0].penises.length gt 0>>
cock, deep-throating you down to the hilt as you finally explode into her.
<<else>>
pussy, plunging her tongue deeper than it had ever gone before and forcing a ululating cry from your lips as you finally orgasm.
<</if>>
<br>
<br>
<<if !$player.flags.knowsAbout["PrivateConfession"]>>
<<set $player.flags.knowsAbout["PrivateConfession"] = true>>
Still breathing hard, you watch curiously as the nun quickly collects fluids from you
<<if $player.with.length gt 0>>and your companions<</if>>.
She smiles a knowing smile before putting the pair of flasks she's holding into a nearby cabinet. "We treat various kinds of sexual ailments here, and having fresh
<<if ($people[0].penises.length > 0) || (person.countWithGroupAssets("penises", true) >= 1)>>
cum
<<if (_person.stats.lactation >= 5) || (person.countWithGroupAttributes("lactation", 5) >= 1)>>
and milk
<</if>>
<<elseif (_person.stats.lactation >= 5) || (person.countWithGroupAttributes("lactation", 5) >= 1)>>
milk
<<else>>
girlcum
<</if>>
really helps.<br>
<br>
"So this is, like...charity sex?" you muse.<br>
<br>
"Something like that," the nun agrees, smiling at you. "Naturally, a little sexual gratification doesn't hurt, either."<br>
<<else>>
Still breathing hard, you watch as the nun quickly collects fluids from you
<<if $player.with.length gt 0>>and your companions<</if>>.
She smiles a knowing smile before putting the pair of flasks she's holding into a nearby cabinet.<br>
<br>
"All done!" she exclaims happily, not bothering to put her habit back on. "Thanks again for the repeat business."<br>
<</if>>
<br>
<<link "Go Outside">>
<<set $area to "Tyrmidon">>
<<set $player.flags["RemoveDisguise"] to true>>
<<run worldevent.travelEvents("Tyrmidon Center")>>
<</link>><br>
<<run window.time.addTime(30)>>
<<set $people[0].stats.arousal = _person.stats.baseArousal>>
<<for _found range $player.with>>
<<set _other = person.getPerson(nameList.indexOf(_found), ["stats"])>>
<<set $people[nameList.indexOf(_found)].stats.arousal = _other.stats.baseArousal>>
<</for>>
<</nobr>><<nobr>>
<<set $player.flags.knowsAbout["SensuaCrystal"] = true>>
You ask Sensua about the crystals that Keawe told you about. "Oh!" Sensua murmurs excitedly. "I do believe I can help you with that, but in turn, I must ask your assistance. There is a lovely young nun who goes by the name of Vivianne who doesn't believe that all sex is a divine blessing. If you can convince her to enjoy sex fully, then I will give you the reward you seek. Look for her in betwen morning and afternoon mass."<br>
<br>
<<link "Go Outside">>
<<set $area to "Tyrmidon">>
<<set $player.flags["RemoveDisguise"] to true>>
<<run worldevent.travelEvents("Tyrmidon Center")>>
<</link>><br>
<</nobr>><<nobr>>
<<run utils.setCurrentImage("sensua.png")>>
<<set $player.flags.knowsAbout["NunSensua"] = true>>
<<run worldevent.addReminder("Meet Sensua", {})>>
<</nobr>>You ask a passing nun where to find Sensua. The nun's eyes grow wide and furtive, and eventually a look of resignation crosses her face. She directs you to an office towards the rear of the large building.
Thanking her, you follow her directions and notice as you walk that several of the nuns look different than their fellow blessed sisters. Low-cut cleavage here, a shockingly lewd pendant there, and one habit with what you would swear are deeply embedded jizz stains all over the middle. The nun with the jizz-stained habit notices your curious stare and winks at you, beckoning for you to come closer. You smile and demurr, explaining that you're looking for Sensua. The nun laughs and waves you on.
By the time you arrive at Sensua's office, you've even passed a few nuns who are visibly pregnant. Apparently the Church is rather more accepting of sexuality -- and especially feminine sexuality -- than you were led to believe.
Sensua is not sitting at her desk, but as you enter the room she steps out of a shadowy alcove near you, her robes partially opened to reveal shockingly lewd bondage attire beneath. Her breasts are held aloft by a set of open-cup leather straps criss-crossing her breasts horizontally and vertically, attached to O-rings surrounding her fully exposed and erect nipples. The criss-crossing leather straps are secured to circular straps surrounding each breast and holding it up, with thicker straps going around her back and around her neck, threading between her breasts to meet at a much larger O-ring right below her bust line. Fishnet leggings and thigh-high leather boots accentuate her depraved look. What's more, she has an honest-to-goodness ''COCK'' dangling between her legs, complete with pendulous, swollen ballsack and stiffening rapidly as you move closer.
"Well..." she breathes. <<if $player.flags.RefusedSexAct>><<if $player.withSlave>>"Are you here for a personal session?<<if $player.with.length gt 0>> Or perhaps some group therapy?<</if>>"<<elseif $player.with.length gt 0>>"Are you here for some group therapy, perhaps?"<<else>>"Are you here for a personal session?"<</if>><<else>>"I normally don't take visitors, but I'm told you needed something from me?"<</if>>
<<if $player.flags.RefusedSexAct>><<if $player.withSlave>><<set $link = $player.withSlave + " Session">>[[$link|Sensua Treats Slave]]<<unset $link>>
<</if>><<if $player.with.length gt 0>>[[Group Therapy Session->Sensua Treats Group]]
<<else>>[[Personal Therapy Session->Sensua Treats Group]]
<</if>><</if>><<nobr>>
<<set $player.flags.sensuaBlessingBargain = true>>
"I trust you," you reply after a moment's hesitation.<br>
<br>
"Splendid," Sensua breathes lustily. "Just think of all of the fun we'll have, after you succeed." She gestures to your hand on her cock and gives you a naughty wink.<br>
<br>
<<link "Go Outside">>
<<set $area to "Tyrmidon">>
<<set $player.flags["RemoveDisguise"] to true>>
<<run worldevent.travelEvents("Tyrmidon Center")>>
<</link>><br>
<</nobr>><<nobr>>
<<set _person = person.getPerson(0, ["stats"])>>
<<set $player.flags.knowsAbout["SensuaDreamMolestingHelp"] = true>>
You relate to Sensua how the mysterious woman approached you, and how her sex appeal seemed otherworldly. Sensua raises an eyebrow and smirks at your description, but doesn't comment. Then you tell her how apparently the same woman invaded your dreams afterwards and more or less raped you. All the while,
<<if (_person.stats.arousal >= 50) or (_person.stats.corruption >= 10)>>
you're distracted by the sight of her exposed, erect, and throbbing cock. It seems Sensua finds your unfortunate plight rather arousing.<br>
<<else>> <!-- Not aroused or corrupted -->
she tries to distract you with the sight of her exposed, erect cock, but you force yourself to focus on telling her about your unfortunate plight.<br>
<</if>> <!-- If aroused or corrupted -->
<br>
"Are you coming to me because you felt violated, or because you're concerned about being manipulated by a creature from the lower realms?" Sensua asks you, deadpan.<br>
<br>
At first you're surprised by her response, but quickly realize that Sensua probably has a very different perspective on your experience. She'd probably enjoy the attention, you muse to yourself.<br>
<br>
"Look, I don't trust this woman, or creature, or whatever she is," you retort in mild annoyance. "And I don't like the idea of being manipulated against my will."<br>
<br>
Sensua nods.
<<if $player.flags["GotSensuaHermCock"]>>
"My father could help you, I'm sure. I'll arrange for him to be in the large forest glen tonight, and you can present your request there."<br>
<br>
You thank Sensua for her help and leave her office.<br>
<<elseif $player.flags.knowsAbout["SensuaHermCock"]>>
"My father could help you, I'm sure. We can discuss this further once he is free." She gazes at you meaningfully.<br>
<br>
You thank Sensua for her help and leave her office.<br>
<<else>>
"If it really bothers you, I have a proposal. Are you familiar with the Church's view on, shall we say, denizens of the lower realms?"<br>
<br>
You shake your head.<br>
<br>
"Ah, then let me rectify that little gap in your knowledge," Sensua murmurs, beckoning for you to sit. When you glance around, you realize that the only place to sit down is right next to where Sensua herself has just reclined on a wide, L-shaped couch, since there doesn't seem to be a chair behind her desk. She smiles as you join her on the
<<if $player.with.length gt 0>>
couch, and <<print person.printCompanions(true)>>
<<if $player.with.length gt 1>>join<<else>>joins<</if>>
you.
<<else>> <!-- If player doesn't have companions -->
couch.
<</if>> <!-- If player has companions -->
<br>
<br>
"As I was saying," she murmurs, taking your hand and curling it, finger by finger, around her turgid shaft...she wasn't about to let you ignore it after all. "The church generally has a very low opinion on demons and other creatures of the lower realms. It takes a large amount of energy to cross from there to this world -- energy that often comes from sex. Ritual orgies are popular ways of inviting them on a little vacation here, you might say. Of course, if you do that without properly guiding and directing that energy, you're liable to get practically anything, from a slinky succubus to something much darker and more violent. But as you know, the Church frowns on the wrong use of sex. Now, start stroking my little visitor from the lower realms, dear."<br>
<br>
You blink in surprise for a moment, realizing what Sensua just admitted to, but then begin doing as she asks. It doesn't feel any different from a normal, human cock, though it seems markedly out of place on as luscious a figure as Sensua has.<br>
<br>
"That's good!" Sensua gasps, and positions herself to better enjoy your ministrations. "Twenty years ago, wizards were permanently banned from Tyrmidon after what the Council might call an 'accident'. That was no accident. After all, wizards derive their power directly from the potential imbalance between our realm and the lower realm."<br>
<br>
"Your father was a wizard, then?" you ask.<br>
<br>
"No, my //mother// is a wizard," Sensua explains. "And a very good one, I might add. She knew exactly what she was doing."<br>
<br>
<<if $player.profession != "Witch">>
You frown. "Isn't a female wizard a witch?"<br>
<br>
Sensua laughs. "No, no, dear! A witch is something else entirely. No, my mother
<<else>> <!-- You're a witch -->
You hadn't known about wizards before now so a female wizard certainly doesn't surprise you any more than, say, a male witch might. As far as you know, sorceresses are the only magical specialists which are strictly female.<br>
<br>
"And what was that?" you murmur, stroking only a little faster in an effort not to disrupt her explanation.<br>
<br>
"She
<</if>> <!-- If you're not a witch -->
wanted a husband," she explains, clasping her arms around her generous cleavage. "You see, these creatures are very much like us, with wants and needs and desires. Some are good and some are bad. My mother summoned a good one, but to do it she tricked an entire village north of here into drinking lust drafts. She also hired a powerful sorceress to control and shape how the ensuing mass orgy went, and got exactly the demon she was looking for."<br>
<br>
"So what happened?" you ask. "What kind of demon was he?"<br>
<br>
"The powerful kind," Sensua murmurs breathily<<if $contentControls.incest>>, and you suspect there may be something unusual about Sensua's relationship with her father<</if>>. "Daddy immediately used his magic to place a mind-block and prevent mother from ever sending him back to hell. She let him do it, of course, after explaining why she'd summoned him in the first place. He agreed to be married and placed another spell on her, that she'd be utterly ravishing until the day he died. Which hopefully won't be for a very long time."<br>
<br>
"Why are you telling me all of this?" you ask after a moment's pause.<br>
<br>
"Because the Church interfered with what happened next," Sensua grumbled. "Oh, daddy got mommy pregnant in short order. But two months later the Church hunted daddy down and trapped him. He escaped just once, about a year ago...apparently the sorceress they'd hired to trap him passed away and he escaped when the magic wore off."<br>
<br>
"Are you telling me this so I can help you get your father back?" you ask, frowning. "Isn't that dangerous?"<br>
<br>
Sensua gets a sly look on her face. "No, dear," she murmurs breathily. "I've been preparing for this ever since they trapped him again. A little push here, a question whispered in the right ear there...I just don't have the right bargaining chip."<br>
<br>
"And what kind of 'bargaining chip' do you need?" you ask, curious where Sensua is going with this.<br>
<br>
"The Church has been cracking down more and more on the faithful's experimenting with tentacle beasts," she explains. "But they're unable to stop them -- tentacle cum is very...addictive." She smiles beatifically, and you're positive she's done her fair share of "experimenting" with them, herself. "So, they want to trap a tentacle beast and learn more about it. Maybe duplicate the effects of the cum without risking getting knocked up. Honestly, I don't know why they're so afraid of that."<br>
<br>
"And in exchange for trapping a tentacle creature, the Church is willing to free your father?" you ask. "And what does this have to do with my problem?"<br>
<br>
"Well, I should think that was obvious," Sensua replies smoothly. "Help me free my father and he can protect you from whatever is stalking you in your dreams. He's powerful enough to do that. Oooh, and while you're here...how about a blowjob to seal the bargain?"<br>
[[Blow her->Sensua Blowjob]]
<</if>> <!-- If the main PC has made a prior bargain with Sensua -->
<br>
<<link "Go Outside">>
<<set $area to "Tyrmidon">>
<<set $player.flags["RemoveDisguise"] to true>>
<<run worldevent.travelEvents("Tyrmidon Center")>>
<</link>><br>
<</nobr>><<nobr>>
<<set $player.flags.knowsAbout["SensuaTentacleHelp"] = true>>
Not knowing where else to turn, you relate to Sensua about your recent encounters with tentacles, and about Keawe refusing to help you any further.<br>
<br>
Sensua is rather surprised by your admission. "I can see that this is troubling you," she begins. "But have you considered looking at things from a different perspective?"<br>
<br>
Frowning, you ask her what she means.<br>
<br>
"Well...there are those among our order who don't view tentacle creatures as the evil scourage that the Church makes them out to be," she explains soothingly. "You say this bounty hunter has her shop down by the riverfront? Have you met Helen there, perchance?"<br>
<br>
You look at her quizzically.
<<if $player.flags.knowsAbout["Helen"] or $player.flags.knowsAbout["HelenName"]>>
"Is Helen the nun down there who deliberately gets herself molested by tentacles?"<br>
<br>
Sensua smirks, fingering her cock. "That's Helen," she replies. "Do
<<else>>
<<set $player.flags.knowsAbout["HelenName"] = true>>
"I don't think I've met her," you say.<br>
<br>
Sensua nods. "She visits the riverfront often and deliberately offers herself to the tentacle creatures who frequent the area. Now, do
<</if>>
you think she's wrong for doing what she does?"<br>
<br>
"I can't exactly argue against her own personal choice," you answer, "but isn't that dangerous?"<br>
<br>
"That depends on what you consider dangerous, doesn't it?" Sensua replies. "Anyway, why not ask her opinion?"<br>
<br>
"That's...hmm," you reply, mulling over her suggestion. "Okay, I'll do that."<br>
<br>
<<link "Go Outside">>
<<set $area to "Tyrmidon">>
<<set $player.flags["RemoveDisguise"] to true>>
<<run worldevent.travelEvents("Tyrmidon Center")>>
<</link>><br>
<</nobr>><<nobr>>
<<set $player.flags.sensuaFatherHelpBargain = true>>
You smile and lick your lips. "Deal."<br>
<br>
"Wonderful," Sensua breathes lustily. "You know what to do. Show me just how deserving you are of having
<<if $player.flags.knowsAbout["SensuaDreamMolestingHelp"]>>
my father's help."<br>
<<else>> <!-- Bargaining for a herm cock -->
a lovely shaft just like this one."<br>
<</if>> <!-- What are you bargaining for -->
Wrapping your lips around her throbbing member, you feel a few drops of her salty pre leak into your mouth and slide down your throat. Good, but there's plenty more where that came from, you think to yourself. Swirling your tongue around the glans, you very SSSLLLOOOWWWLLLYYY move your mouth lower and lower down her shaft, licking and sucking voraciously, eager for the meal her pulsating pole is just about to deliver.<br>
<br>
Sensua cries out as her shaft stiffens and begins spurting ropes of thick, salty custard down your throat. Too soon! you lament silently. Then again, Sensua never said you had to STOP after blowing her, you muse to yourself.<br>
<br>
Keeping your lips locked around her rapidly softening member, you push a surprised Sensua down on the couch and climb on top of her. Once she realizes what you're about, she smiles and gets comfortable underneath you, bucking her hips a little to gently facefuck you until she's back to full mast.<br>
<br>
Once she's ready to go again, she settles into a rhythm of shallow thrusts punctuated by the occasional deep dive down your throat. You take it all in, never gagging even once -- you've had plenty of practice over the past couple of years, after all -- and shoving your cute, neatly trimmed muff into her face.<br>
<br>
Sensua is all over it immediately, burying her tongue deep in your folds, with a spare finger ringing your pleasure buzzer like a broken doorbell. Goddess, but that woman knows how to give a woman what she really wants!<br>
<br>
Slurping down her shaft until your mouth is nearly touching her sack, you lick around the base of her shaft while using one hand to squeeze and massage her balls. Sensua moans loudly -- so that's her sweet spot! you note. Changing your tactics a bit, you begin tracing your fingers delicately against her sack, to be rewarded with a sharp stiffening of her shaft in your mouth. What a sexpot! you think.<br>
<br>
It doesn't take long for Sensua to explode yet again under your skilled touch (and wide mouth!). This time, her first shot goes on for so long that you //do// gag, and come up gasping for air. Several more spurts quickly plaster your face with her love, and in return, Sensua attacks your muff with a vengeance until she sends you over the edge a few moments later, squirting your femcum straight into her eager, waiting lips.<br>
<br>
You slowly climb off of the couch, your legs still a bit shaky. Now that was a ride! you think lewdly to yourself.<br>
<br>
Sensua gives you a naughty look, licking her lips. "Mind leaving that money shot right where it is for a bit?" she asks. "It looks sooo good on you."<br>
<br>
<<link "Go Outside">>
<<set $area to "Tyrmidon">>
<<set $player.flags["RemoveDisguise"] to true>>
<<run worldevent.travelEvents("Tyrmidon Center")>>
<</link>><br>
<</nobr>><<nobr>>
<<if !$player.flags.knowsAbout["SensuaCapturedTentacle"]>>
<<set $player.flags.knowsAbout["SensuaCapturedTentacle"] = true>>
"You did it!" Sensua breathes. "And the Abbottess has agreed to release the book that my father is trapped in, but they won't help me to unbind the magic trapping him.
<<if $people[0].gender == "F">>Tell me...are you a Sorceress?<br>
<br>
<<if $player.profession == "Sorceress">>
You nod. "I am," you say. "What do I need to do?"<br>
<br>
"When you're ready, focus your magic on this book," she says, handing you a black leather-clad tome with a rather ominous symbol on the front. "I'm not quite sure how it works, but you should be able to sense the magic you need to remove."<br>
<br>
[[Remove the Binding Magic Now->Sensua Free Father]]<br>
<<if $player.coin >= 1000>>
[[Hire another Sorceress->Sensua Hire Sorceress]] (1000 coin)<br>
<</if>>
<<link "Not Yet">>
<<set $area to "Tyrmidon">>
<<set $player.flags["RemoveDisguise"] to true>>
<<run worldevent.travelEvents("Tyrmidon Center")>>
<</link>><br>
<<else>> <!-- Not a sorceress -->
You shake your head. "I'm <<print person.printProfession($player.profession, true)>>," you say.<br>
<br>
Sensua sighs in resignation. "Then we'll need to hire a sorceress who won't ask questions about what this is for," she explains. "Figure 1000 coin to hire her."<br>
<br>
<<if $player.coin gte 1000>>
[[Hire a Sorceress->Sensua Hire Sorceress]]<br>
<</if>>
<<link "Not Yet">>
<<set $area to "Tyrmidon">>
<<set $player.flags["RemoveDisguise"] to true>>
<<run worldevent.travelEvents("Tyrmidon Center")>>
<</link>><br>
<</if>> <!-- if sorceress -->
<<else>> <!-- Not female, and therefore not a sorceress -->
Since you're not a sorceress, we'll need to hire one who won't ask questions about what this is for," she explains. "Figure 1000 coin to hire her."<br>
<br>
<<if $player.coin gte 1000>>
[[Hire a Sorceress->Sensua Hire Sorceress]]<br>
<</if>>
<<link "Not Yet">>
<<set $area to "Tyrmidon">>
<<set $player.flags["RemoveDisguise"] to true>>
<<run worldevent.travelEvents("Tyrmidon Center")>>
<</link>><br>
<</if>> <!-- if female -->
<<else>>
<<if $player.profession == "Sorceress">>
"Are you ready to remove the binding spell on the book now?" Sensua asks, handing you the book again.<br>
<br>
[[Remove the Binding Magic Now->Sensua Free Father]]<br>
<<if $player.coin gte 1000>>
[[Hire another Sorceress->Sensua Hire Sorceress]] (1000 coin)<br>
<</if>>
<<link "Not Yet">>
<<set $area to "Tyrmidon">>
<<set $player.flags["RemoveDisguise"] to true>>
<<run worldevent.travelEvents("Tyrmidon Center")>>
<</link>><br>
<<else>> <!-- not a sorceress -->
"Are you ready to hire a sorceress to free my father now?" Sensua asks.<br>
<br>
<<if $player.coin gte 1000>>
[[Hire a Sorceress->Sensua Hire Sorceress]]<br>
<</if>>
<<link "Not Yet">>
<<set $area to "Tyrmidon">>
<<set $player.flags["RemoveDisguise"] to true>>
<<run worldevent.travelEvents("Tyrmidon Center")>>
<</link>><br>
<</if>>
<</if>>
<</nobr>><<nobr>>
<<set _person = person.getPerson(0, ["stats"])>>
<<if ndef $people[0].flags>>
<<set $people[0].flags = {}>>
<</if>>
<<set $people[0].flags["SensuaHermCockBinding"] = true>>
<<set $people[0].stats.arousal = _person.stats.arousal + 15>>
You reach out with your magic, sensing the powerful binding spell on the book. An electric tingle rushes through you -- the sheer power of this spell is indescribable! Whoever cast the binding spell in the first place must have been a powerful sorceress, indeed.<br>
<br>
Removing a binding spell doesn't require as much power, but it does require a level of finesse. Fortunately, you are up to the task.<br>
<br>
Your magic slowly seeps into the ethereal cords binding Sensua's demon father inside the book, gingerly prying them apart. At first, the binding magic resists. Apparently the sorceress who cast this spell, put a safeguard on it to prevent easy unbinding.<br>
<br>
But you're knowledgeable enough to work around the safeguard, absorbing its power and dissippating it. Then you set to work on the binding magic itself again.<br>
<br>
This time, the ethereal cords of magic loosen much more easily, and you can feel them weakening further and further. Suddenly there is a bright flash of magic from the book, and the book pops open, the magic holding it closed gone forever.<br>
<br>
Except...you feel an uneasy twist in your gut. Something just happened that felt vaguely wrong. Was there another safeguard you didn't sense? you wonder. You can only hope that you've escaped magically unscathed.<br>
<br>
<<if $player.flags.knowsAbout["SensuaDreamMolestingHelp"] and $player.flags.knowsAbout["SensuaHermCock"]>>
"Now, do you still want a cock like mine, or would you rather ask for help for your infernal problem?" Sensua asks.<br>
<br>
[[Ask for a cock->Sensua Get Herm Cock]]<br>
[[Ask for help->Sensua Get Dream Molesting Help]]<br>
<<elseif $player.flags.knowsAbout["SensuaDreamMolestingHelp"]>>
[[Continue->Sensua Get Dream Molesting Help]]<br>
<<else>>
[[Continue->Sensua Get Herm Cock]]<br>
<</if>>
<</nobr>><<nobr>>
<<set $player.flags.SensuaGaveCrystal = true>>
<<set $player.inventory["Purified Church Crystal"] = itemData["Purified Church Crystal"]>>
You approach Sensua to discuss the matter of the crystal she promised you. "Ah, yes," she murmurs. "That."<br>
<br>
Sensua adjusts her robes, twisting her hips slightly. Suddenly, you see a slight bulge slide downwards along her lower belly, and a large, jewel-tipped dildo emerges from her slick pussy. She grabs it before it can fall, then removes the softly glowing crystal from the tip and hands it to you. "I suppose I don't really need it any more," she murmurs. "Every so often I sample a fresh batch of tentacle cream, and it keeps me aroused and feeling wonderful for a good long while. This jewel has been 'purified' by their love, you understand. It has already served its purpose with me, and now it shall serve a higher purpose with you.
<<if $people[0].flags and $people[0].flags["TentacleAlteredMale"]>>"
<<run sex.addPregnancy(nameList.indexOf("Sensua"), "Tentacle")>>
<<if ndef $people[nameList.indexOf("Sensua")].flags>>
<<set $people[nameList.indexOf("Sensua")].flags = {}>>
<</if>>
<<set $people[nameList.indexOf("Sensua")].flags["TentacleAltered"] = true>>
<br>
<br>
The sight of Sensua's crystal dildo brings an even naughtier thought to your mind, and you smell the heady scent of tentacle jism quickly filling the room. It seems your altered body wants something else from Sensua now, and it won't be denied.<br>
<br>
Sensua's eyes glaze over a little as she inhales your altered scent deeply. Her breathing grows heavier and her mouth hangs open, panting a little with sudden arousal.<br>
<br>
You take advantage of her arousal to move in closer, your cock hardening into a lewd salute. "Now that you've given me something, it's time for me to give you something back," you murmur seductively. Taking Sensua in your arms and gently lowering her onto her couch, you lie on top of her with your prick rubbing against hers. "Aren't you glad you have another <<if $people[0].gender == "F">>girlcock<<else>>cock<</if>> to play with?" you murmur as you gyrate your hips, pressing against her rapidly warming crotch. "Just imagine all of the wonderfully lewd things you could do with it. Are you thinking what I'm thinking?"<br>
<br>
"I'm always thinking lewd thoughts," Sensua replies, gazing coyly at you despite her own rock-hard erection. "Did you have something in mind?"<br>
<br>
"Well, that little minx you had me convince to sex things up is our play-toy, now," you continue. "There's a little something she cooked up that I think you should experience for yourself."<br>
<br>
<<if $player.flags.VivianneBloatworms>>
<<set $people[nameList.indexOf("Sensua")].flags["Bloatworms"] = true>>
<<run sex.raiseBaseArousal(nameList.indexOf("Sensua"), 50)>>
"Her Bloatworms, you mean?" Sensua says. "I...I see what you mean.
<<else>>
<<set $people[nameList.indexOf("Sensua")].flags["InjectTentacleJizz"] = true>>
<<run sex.raiseBaseArousal(nameList.indexOf("Sensua"), 10)>>
"Her tentacle research, you mean?" Sensua says. "I...I think I know what you have in mind.
<</if>>
What a naughty mind you have, <<print $people[0].name>>. It's absolutely scrumptious!"<br>
<br>
"Know what'll make you feel even better than that?" you ask, with a pregnant pause before answering. "I'll give you a hint. Some of the sisters are very fond of them. The pregnant one I passed by in the halls the other day...I bet she's even more horny and lewd after her little romp, isn't she?"<br>
<br>
"I've had a dalliance or two with tentacles--" Sensua replies, but you silence her with a kiss. A kiss that turns into a deep-throated lust battle for control of her mouth. Almost a minute later, you come up for air.<br>
<br>
"I can taste them on you, you know," you purr. "It wouldn't take much for you to become addicted, like the other nuns. But something's holding you back, and I think I know what that is."<br>
<br>
"I have a responsibility," Sensua replies simply.<br>
<br>
"Of course you do!" you reply, grinding your cock into Sensua until she gasps in pleasure. "And that's why you have to lead the way. Set an example for the other nuns to follow."<br>
<br>
The sudden gleam in Sensua's eyes shows that you've finally gotten through to her. "Yes..." she whispers.<br>
<br>
"So I have a very lewd present for you," you continue. "Think of it as...a down payment."<br>
<br>
You press your cock past Sensua's heavy sack, up against her sex. "They'll love you so much...you'll see," you murmur as you press into her folds.<br>
<br>
Sensua gasps in pleasure, but spreads her legs a little wider, allowing you entry into her love tunnel. Sensing your victory, you plunge deeply into her, and the heavenly moan on her lips is music to your debauched ears.<br>
<br>
"That's it..." you murmur, settling into a hedonistic, hip-slapping rhythm. "The mistress of love, they'll call you. The pregnant priestess, spreading love to the rest of the Church until even the Abbottess gives way."<br>
<br>
"Yes!" Sensua cries out. "I need it!! Baptise me, <<print $people[0].name>>! Let love be reborn in me!"<br>
<br>
Plunging into Sensua's unknown depths, you feel your cock stiffen and begin unloading its fertile seed into Sensua's needy womb. 'Tis only her first step on a long journey to becoming her true self, but she has you to thank for it. And the spawn you'll leave her with will make her hornier than she's ever been before.<br>
<<elseif $people[0].flags and $people[0].flags["TentacleAlteredFemale"]>>
<<run sex.addPregnancy(nameList.indexOf("Sensua"), "Tentacle")>>
<<if ndef $people[nameList.indexOf("Sensua")].flags>>
<<set $people[nameList.indexOf("Sensua")].flags = {}>>
<</if>>
<<set $people[nameList.indexOf("Sensua")].flags["TentacleConvinced"] = true>>
<br>
<br>
The sight of Sensua's crystal dildo brings an even naughtier thought to your mind, and you smell the heady scent of tentacle pheromones quickly filling the room. It seems your altered body wants to claim Sensua now, and it won't be denied.<br>
<br>
Sensua's eyes glaze over a little as she inhales your altered scent deeply. Her breathing grows heavier and her mouth hangs open, panting a little with sudden arousal.<br>
<br>
You take advantage of her arousal to move in closer. "Now that you've given me something, it's time I thanked you properly," you murmur seductively. Taking Sensua in your arms and gently lowering her onto her couch, you lie on top of her with your wet sex rubbing against hardened prick. "Aren't you glad you met me?" you murmur as you gyrate your hips, pressing against her rapidly warming crotch. "Just imagine all of the wonderfully lewd things you could do with me. Are you thinking what I'm thinking?"<br>
<br>
"I'm always thinking lewd thoughts," Sensua replies, gazing coyly at you despite her own rock-hard erection. "Did you have something in mind?"<br>
<br>
"Well, that little minx you had me convince to sex things up is our play-toy, now," you continue. "There's a little something she cooked up that I think you should experience for yourself."<br>
<br>
<<if $player.flags.VivianneBloatworms>>
<<set $people[nameList.indexOf("Sensua")].flags["Bloatworms"] = true>>
<<run sex.raiseBaseArousal(nameList.indexOf("Sensua"), 50)>>
"Her Bloatworms, you mean?" Sensua says. "I...I see what you mean.
<<else>>
<<set $people[nameList.indexOf("Sensua")].flags["InjectTentacleJizz"] = true>>
<<run sex.raiseBaseArousal(nameList.indexOf("Sensua"), 10)>>
"Her tentacle research, you mean?" Sensua says. "I...I think I know what you have in mind.
<</if>>
What a naughty mind you have, <<print $people[0].name>>. It's absolutely scrumptious!"<br>
<br>
"Know what'll make you feel even better than that?" you ask, with a pregnant pause before answering. "I'll give you a hint. Some of the sisters are very fond of them. The pregnant one I passed by in the halls the other day...I bet she's even more horny and lewd after her little romp, isn't she?"<br>
<br>
"I've had a dalliance or two with tentacles--" Sensua replies, but you silence her with a kiss. A kiss that turns into a deep-throated lust battle for control of her mouth. Almost a minute later, you come up for air.<br>
<br>
"I can taste them on you, you know," you purr. "It wouldn't take much for you to become addicted, like the other nuns. But something's holding you back, and I think I know what that is."<br>
<br>
"I have a responsibility," Sensua replies simply.<br>
<br>
"Of course you do!" you reply, grinding your sex up and down Sensua's cock until she gasps in pleasure. "And that's why you have to lead the way. Set an example for the other nuns to follow."<br>
<br>
The sudden gleam in Sensua's eyes shows that you've finally gotten through to her. "Yes..." she whispers.<br>
<br>
"Then you know what you have to do," you murmur. "Go with one of the other sisters and learn their darkest secrets. Bring those secrets back for the Church to lay their rightful claim. Then you'll have a whole new purpose here."<br>
<br>
You can't exactly leave Sensua all hot and bothered without giving her //something//, and yet simply letting her fuck you seems like the wrong thing to do -- at least before she's discovered her new purpose. So you turn yourself around and present your dripping wet sex to Sensua to devour, while you in turn begin licking and sucking on her shaft. Sensua's expert tongue drives you to undreamed-of heights of pleasure, but as you're no virgin girl yourself, you make short work of her demonic cock. She cums twice before you orgasm even once, and you drink down every last, salty-sweet drop.<br>
<br>
It would be lovely to share in Sensua's experience, you muse, but no. It must be hers. Your altered promptings have done their work on her, and now it's time for her to consummate the deed without your help.<br>
<<else>>
Go, child, and may pleasure have its way with you."<br>
<</if>>
<br>
<<link "Go Outside">>
<<set $area to "Tyrmidon">>
<<set $player.flags["RemoveDisguise"] to true>>
<<run worldevent.travelEvents("Tyrmidon Center")>>
<</link>><br>
<</nobr>><<nobr>>
<<set $player.flags["GotSensuaDreamHelp"] = true>>
<<set $player.flags["CanCorruptChurch"] = true>>
Sensua picks up the book and flips to the first page, reading the inscribed incantation aloud. "Karnul, Paeliryon lord of the sixth level, I release you!"<br>
<br>
The book flashes crimson and crumbles into ash. Before you stands a seven foot tall, imposing figure with gigantic wings and horns. "Free at last!" he thunders. "Sensua, you managed to free me after all! Quickly, are you in any danger here?"<br>
<br>
Sensua explains that no, she's in no danger, and furthermore you are the worthy one who accomplished the daring feat.<br>
<br>
Karnul turns to look at you, frowning. "This mortal doesn't look like a powerful sorceress," he intones.<br>
<br>
<<if $player.profession == "Sorceress">>"Well, I //am// a sorceress," you reply matter-of-factly.<<else>>"I'm <<print person.printProfession($player.profession, true)>>, but I managed it anyway," you reply matter-of-factly.<</if>><br>
<br>
"Impressive!" Karnul rumbles in a deep, basso-profundo voice. "The mortal has courage, I can see that. And the Church? That spawn of an adder Abbottess allowed this?"<br>
<br>
"She did," Sensua replies smoothly. "On the condition that you take your leave of the Church and never return. I can visit you any time I wish, of course."<br>
<br>
"Those are agreeable terms," Karnul replies affably. Far more affably than you were expecting, since he is a denizen of the lower realms. "I take it you are expecting a reward of some sort, mortal?"<br>
<br>
"<<print $people[0].name>>, if you please?" you reply. "And Sensua promised that you would protect me from a creature that has the power to invade my dreams."<br>
<br>
For a moment, Karnul looks puzzled. Then he lets a sinister smile spread slowly across his face. "You're asking me to defend you against another infernal, then. A tricky proposition, to be sure. It's certainly within my power to grant such a boon...but I'm afraid you'll have to sweeten the pot a bit. Since you intend to go about your life as usual, you will likely require more than a simple protection spell. Since I am forbidden to remain in Tyrmidon by decree of the Church, that presents a logistical challenge, wouldn't you say?"<br>
<br>
For a moment, you're left speechless. After the trouble you went through to help Sensua free her father, and he can't protect you well enough with just a spell? you think to yourself.<br>
<br>
"What exactly are you suggesting?" you counter suspiciously, after a few moments' thought.<br>
<br>
"I can make it more difficult for your dreams to be invaded," Karnul answers you, "but this infernal will no doubt seek you out again. And unless something is done about the ban on infernals in Tyrmidon, then you'll likely be left to deal with her yourself."<br>
<br>
You do a double-take. "Wait...wouldn't the Church intervene, since she's an infernal, as you call her?" you ask. "Wouldn't she be banned from the city, too?"<br>
<br>
"I'm assuming she can appear disguised as a human, so an assault against you wouldn't immediately be detected," Karnul counters smoothly. "And depending on how powerful she is, she may be able to withstand whatever the Church can throw at her rather easily. Me, on the other hand..."<br>
<br>
You turn to Sensua. "And you think removing this ban is a good idea?" you ask. "I doubt the Abbottess would agree, but forgetting for the moment that you're his daughter..."<br>
<br>
"I think...it would be tricky," Sensua replies, frowning. "A lot of good could come of it, but not every infernal is as nice as daddy. If we could at least get her to agree to case-by-case exceptions, then maybe..."<br>
<br>
Karnul interjects just then. "My proposal to you, mortal, is that you do just that. Get the Abbottess to rescind the total ban. Even a case-by-case exception, as Sensua suggested, would be acceptable. Until then, you may find me in the forest near your house at night."<br>
<br>
With that, Karnul mutters a simple incantation and lays his hands on your forehead. You feel an odd twinge, but nothing more. After a few moments more, he vanishes entirely.<br>
<br>
Sensua thanks you profusely for your help in freeing her father, and wishes you luck in your new task. "Come back any time!" she exclaims happily as you leave.<br>
<br>
<<link "Go Outside">>
<<set $area to "Tyrmidon">>
<<set $player.flags["RemoveDisguise"] to true>>
<<run worldevent.travelEvents("Tyrmidon Center")>>
<</link>><br>
<</nobr>><<nobr>>
<<set _person = person.getPerson(0, ["stats"])>>
<<set $player.flags["GotSensuaHermCock"] = true>>
<<run person.addAsset(0, "penises", {"type": "Demon", "length": 17})>>
<<run window.time.addTime(60)>>
<<run person.adjustStat(0, "energy", -30)>>
<<set $people[0].stats.arousal = _person.stats.baseArousal>>
Sensua picks up the book and flips to the first page, reading the inscribed incantation aloud. "Karnul, Paeliryon lord of the sixth level, I release you!"<br>
<br>
The book flashes crimson and crumbles into ash. Before you stands a seven foot tall, imposing figure with gigantic wings and horns. "Free at last!" he thunders. "Sensua, you managed to free me after all! Quickly, are you in any danger here?"<br>
<br>
Sensua explains that no, she's in no danger, and furthermore you are the worthy one who accomplished the daring feat.<br>
<br>
Karnul turns to look at you, frowning. "This mortal doesn't look like a powerful sorceress," he intones.<br>
<br>
<<if $player.profession == "Sorceress">>
"Well, I //am// a sorceress," you reply matter-of-factly.<br>
<<else>>
"I'm <<print person.printProfession($player.profession, true)>>, but I managed it anyway," you reply matter-of-factly.<br>
<</if>>
<br>
"Impressive!" Karnul rumbles in a deep, basso-profundo voice. "The mortal has courage, I can see that. And the Church? That spawn of an adder Abbottess allowed this?"<br>
<br>
"She did," Sensua replies smoothly. "On the condition that you take your leave of the Church and never return. I can visit you any time I wish, of course."<br>
<br>
"Those are agreeable terms," Karnul replies affably. Far more affably than you were expecting, since he is a denizen of the lower realms. "I take it you are expecting a reward of some sort, mortal?"<br>
<br>
"<<print $people[0].name>>, if you please?" you reply. "And Sensua promised me a cock like she has."<br>
<br>
"Indeed?" Karnal murmurs, stroking his chin. "'Tis but a paltry reward for so great a deed, but I will certainly oblige it. Approach me, <<print $people[0].name>>."<br>
<br>
Karnul places a hand on his meaty shaft and begins stroking himself to erectness as you come closer. "I bestow upon you my infernal seed," he rumbles. "Drink it, and receive that which you desire most."<br>
<br>
You kneel in front of him and wrap your lips around his shaft. He stops stroking himself, allowing you to begin licking and slurping along his member. Sensua watches with a lustful expression while your eager mouth and tongue make short work of his manhood.<br>
<br>
Karnul groans as his thick shaft stiffens and begins pulsing, shooting thick, gooey load after load of scalding hot demon-jizz straight down your throat. The sheer quantity of his thick cream quickly makes you gag, and you're forced to release his cock which quickly coats your face in jism.<br>
<br>
You stagger to your feet, clutching at your rapidly heating groin. Something unholy stirs inside of you, and you feel the space directly above your dripping pussy throbbing. Minute after agonizing minute passes as something pushes out of your groin, lengthening and thickening into a familiar looking (albeit rather large) mushroom shape. A fold of skin billows out from the base of your newly grown male sex, bloating into a heavy, veined sack that throbs with the promise of scalding hot cream just like Karnul's.<br>
<br>
You wipe some of the jism from your eyes to better see your new cock. It's definitely not human-looking like Sensua's. Instead, it's a dull reddish color closer in appearance to Karnul's member. Angry veins crisscross the throbbing, ridged member, and tiny black bumps dot its surface. You place a hand on your new shaft and are surprised by how warm it is. Giving yourself a tentative stroke, you find your new cock to be extremely sensitive -- especially when you rub against the bumps.<br>
<br>
"It's...fantastic!" you breathe huskily.<br>
<br>
"May I?" Sensua murmurs, reaching out a hand to grasp hold of your turgid
<<if sex.isTentaclePregnant(0)>>
member while placing her other hand atop your rounded, pregnant belly.<br>
<<else>>
member.<br>
<</if>>
<br>
The sensation of Sensua's hand on your cock is like an electric shock through your body, and you are surprised to discover your new cock dribbling pre already. You barely manage a nod.<br>
<br>
"I think it likes me," Sensua purrs, kneeling down to take your member in her mouth. She works you over expertly, and you feel her sweet lips slide effortlessly up and down your shaft. Each brush of her lips against the tiny bumps on your thick member feels like a pleasure buzzer going off in your groin, and soon your body is pleasantly heating up with arousal. Your breathing gets rougher and more ragged as Sensua brings you closer and closer to orgasm, and when you finally come, it's with a long, ululating cry. You've never felt ANYTHING like this before! you think to yourself as Sensua drinks down every drop of your hot, thick custard cream.<br>
<br>
By now, your pussy is leaking profusely, dribbling juice down your legs. You feel like your body is on fire and your arousal hasn't gone down one bit, even after your first male orgasm.<br>
<br>
"Now for the rest of your reward," Karnul rumbles. "Sensua, my daughter...would you please...?"<br>
<br>
You squawk in surprise as Karnul bodily lifts you up, turning you to face away from him. Sensua takes your arms while Karnul grabs tight hold of your legs, and you find yourself falling into a horizontal position between the two of
<<if sex.isTentaclePregnant(0)>>
them with your pregnant belly hanging low to the ground beneath you.<br>
<<else>>
them.<br>
<</if>>
<br>
Wasting no time, Karnul impales your wet pussy with his demonic member, while Sensua offers you her erect cock. Seeing where things are leading and not wanting to spoil your "reward," you obediently take her cock in your mouth and begin sucking on it eagerly.<br>
<br>
The next hour or so passes in a blur as you are spit-roasted between Karnul's and Sensua's cocks<<if sex.isTentaclePregnant(0)>>, with your pregnant belly bouncing and wobbling up and down underneath you. You feel a twisting heat spreading out from your belly all through your body from the tentacle spawn within<</if>>. Your own member shoots thick, wet puddle after puddle of your cream all over the floor between Karnul and Sensua while your womb and stomach bloat with all of the seed the two of them shoot into you. Somehow you manage to drink down all of Sensua's cream, no matter how many times she cums into your mouth.<br>
<br>
Afterwards, exhausted by your marathon lovemaking session, Karnul and Sensua gingerly lower you to the floor, allowing you to stand upright again. Your belly looks <<if sex.isTentaclePregnant(0)>>almost nine months' pregnant with all of the cream they dumped into you, on top of your existing pregnancy<<else>>a few months' pregnant with all of the cream they dumped into you<</if>>. Your abused pussy dribbles trails of jizz down your legs, but most of it appears to be staying inside for the time being.<br>
<br>
You decide to leave it there for now, since it'll be easier to clean up once you get home. Thanking Sensua and Karnul for their "gift," you
<<if $player.with.length gt 1>>
gather your companions and
<<elseif $player.with.length gt 0>>
gather <<print $player.with[0]>> and
<</if>>
leave for home.<br>
<br>
<<link "Go Home">>
<<set $area to "Home">>
<<set $player.flags["RemoveDisguise"] to true>>
<<run worldevent.travelEvents("My House", personData.houses[$player.house].travelTime)>>
<</link>><br>
<</nobr>><<nobr>>
<<set $player.flags.knowsAbout["SensuaHermCock"] = true>>
"Like it?" Sensua murmurs seductively. "How much do you like it?"<br>
<br>
You mention that you're wondering how she got
<<if $people[0].gender == "F">>
it, and if it might be possible to get one
<<if $people[0].penises.length gt 0>>
yourself. Well, another one, anyway.
<<else>> <!-- If the player is not already a futa -->
yourself.
<</if>> <!-- If the player is already a futa -->
<<else>> <!-- The player is male -->
it.
<</if>> <!-- If the player is female -->
<br>
<br>
"Funny you should ask me that," Sensua breathes. "Most of the faithful don't bother asking, but simply enjoy the...erm...low-hanging fruit. I've had this since I was born. But, a different kind of child means a different kind of parents, doesn't it?"<br>
<br>
Her cock twitches as she gets a wistful expression on her face. "Are you familiar with the Church's view on, shall we say, denizens of the lower realms?"<br>
<br>
You shake your head.<br>
<br>
"Ah, then let me rectify that little gap in your knowledge," Sensua murmurs, beckoning for you to sit. When you glance around, you realize that the only place to sit down is right next to where Sensua herself has just reclined on a wide, L-shaped couch, since there doesn't seem to be a chair behind her desk. (You wonder offhandedly what she was sitting on, the day you came to see her before.) She smiles as you join her on the
<<if $player.with.length gt 0>>
couch, and <<print person.printCompanions(true)>>
<<if $player.with.length gt 1>>join<<else>>joins<</if>> you.
<<else>> <!-- The player doesn't have companions -->
couch.
<</if>> <!-- If the player has companions -->
<br>
<br>
"As I was saying," she murmurs, taking your hand and curling it, finger by finger, around her turgid shaft. "The church generally has a very low opinion on demons and other creatures of the lower realms. It takes a large amount of energy to cross from there to this world -- energy that often comes from sex. Ritual orgies are popular ways of inviting them on a little vacation here, you might say. Of course, if you do that without properly guiding and directing that energy, you're liable to get practically anything, from a slinky succubus to something much darker and more violent. But as you know, the Church frowns on the wrong use of sex. Now, start stroking my little visitor from the lower realms, dear."<br>
<br>
You blink in surprise for a moment, realizing what Sensua just admitted to, but then begin doing as she asks. It doesn't feel any different from a normal, human cock, though it seems markedly out of place on as luscious a figure as Sensua has.<br>
<br>
"That's good!" Sensua gasps, and positions herself to better enjoy your ministrations. "Twenty years ago, wizards were permanently banned from Tyrmidon after what the Council might call an 'accident'. That was no accident. After all, wizards derive their power directly from the potential imbalance between our realm and the lower realm."<br>
<br>
"Your father was a wizard, then?" you ask.<br>
<br>
"No, my //mother// is a wizard," Sensua explains. "And a very good one, I might add. She knew exactly what she was doing."<br>
<br>
<<if $player.profession != "Witch">>
You frown. "Isn't a female wizard a witch?"<br>
<br>
Sensua laughs. "No, no, dear! A witch is something else entirely. No, my mother
<<else>> <!-- The player is a witch -->
You hadn't known about wizards before now so a female wizard certainly doesn't surprise you any more than, say, a male witch might. As far as you know, sorceresses are the only magical specialists which are strictly female.<br>
<br>
"And what was that?" you murmur, stroking only a little faster in an effort not to disrupt her explanation.<br>
<br>
"She
<</if>> <!-- If the player isn't a witch -->
wanted a husband," she explains, clasping her arms around her generous cleavage. "You see, these creatures are very much like us, with wants and needs and desires. Some are good and some are bad. My mother summoned a good one, but to do it she tricked an entire village north of here into drinking lust drafts. She also hired a powerful sorceress to control and shape how the ensuing mass orgy went, and got exactly the demon she was looking for."<br>
<br>
"So what happened?" you ask. "What kind of demon was he?"<br>
<br>
"The powerful kind," Sensua murmurs breathily<<if $contentControls.incest>>, and you suspect there may be something unusual about Sensua's relationship with her father<</if>>. "Daddy immediately used his magic to place a mind-block and prevent mother from ever sending him back to hell. She let him do it, of course, after explaining why she'd summoned him in the first place. He agreed to be married and placed another spell on her, that she'd be utterly ravishing until the day he died. Which hopefully won't be for a very long time."<br>
<br>
"Why are you telling me all of this?" you ask after a moment's pause.<br>
<br>
"Because the Church interfered with what happened next," Sensua grumbled. "Oh, daddy got mommy pregnant in short order. But two months later the Church hunted daddy down and trapped him. He escaped just once, about a year ago...apparently the sorceress they'd hired to trap him passed away and he escaped when the magic wore off."<br>
<br>
"Are you telling me this so I can help you get your father back?" you ask, frowning. "Isn't that dangerous?"<br>
<br>
Sensua gets a sly look on her face. "No, dear," she murmurs breathily. "I've been preparing for this ever since they trapped him again. A little push here, a question whispered in the right ear there...I just don't have the right bargaining chip."<br>
<br>
"And what kind of 'bargaining chip' do you need?" you ask, curious where Sensua is going with this.<br>
<br>
"The Church has been cracking down more and more on the faithful's experimenting with tentacle beasts," she explains. "But they're unable to stop them -- tentacle cum is very...addictive." She smiles beatifically, and you're positive she's done her fair share of "experimenting" with them, herself. "So, they want to trap a tentacle beast and learn more about it. Maybe duplicate the effects of the cum without risking getting knocked up. Honestly, I don't know why they're so afraid of that."<br>
<br>
"And in exchange for trapping a tentacle creature, the Church is willing to free your father?" you ask. "And what does this have to do with your cock?"<br>
<br>
<<if $people[0].gender == "F">>
"Well, I should think that was obvious," Sensua replies smoothly. "Help me free my father and you can have a cock just like mine. He's powerful enough to do that. Oooh, and while you're here...how about a blowjob to seal the bargain?"<br>
<br>
[[Blow her->Sensua Blowjob]]<br>
<<else>> <!-- The player is male -->
"Well, my father is powerful enough to grant a special blessing, even if you already have equipment like mine," Sensua replies. "I suppose that's a bit of a mysterious promise, but that sort of promise worked just fine for mother dear. You'll just have to trust me, I suppose. You do trust me, right?"<br>
<br>
[[Trust her->Sensua Accept Blessing Male]]<br>
<</if>> <!-- If the player is female -->
<<link "Go Outside">>
<<set $area to "Tyrmidon">>
<<set $player.flags["RemoveDisguise"] to true>>
<<run worldevent.travelEvents("Tyrmidon Center")>>
<</link>><br>
<</nobr>><<nobr>>
<<set $player.coin -= 1000>>
<<run window.time.addTime(60)>>
Sensua takes your coin and bids you wait while she scurries away. It takes rather longer than you expected, but in roughly another hour she returns with a very flustered sorceress with a shock of unruly white, curly hair.<br>
<br>
The odd-looking sorceress practically stumbles into the room, wearing the thickest glasses you've ever seen. "Okay, where's the dragon!?" she exclaims.<br>
<br>
"No, no, there's no dragon, Ayumi," Sensua coos. "I just need your help with an old book that just won't open."<br>
<br>
"A book?" Ayumi murmurs, frowning. "Is it a library book? I visited a library once. It was the best. Is it a book about dragons?"<br>
<br>
"No, it's a diary my father wrote," Sensua explains. "Can you help me open it?"<br>
<br>
"Well, I'll see," Ayumi murmurs, taking the book and peering intently at it. "I read this wonderful book about dragons in my kitchen once. It was a real trip."<br>
<br>
You and Sensua wait as Ayumi continues to examine the book, muttering to herself. Eventually you see a bright flash of magic and the book pops open.<br>
<br>
"My, that was one powerful spell binding that book!" Ayumi exclaims, her curly hair looking a bit more coiled and unruly than before. "I wonder why your father didn't want you reading that diary -- hey!"<br>
<br>
Sensua quickly ushers Ayumi out of the room, showering her with thank-yous and vague platitudes, promising to see her again soon. "I'll take you to a dragon convention next week!" you hear Sensua telling Ayumi. "Isn't that for comics and stuff?" she answers before they both leave the room.<br>
<br>
A few minutes later, Sensua returns, a beaming smile on her face. "Well, that's that!" she exclaims.
<<if $player.flags.knowsAbout["SensuaDreamMolestingHelp"] and $player.flags.knowsAbout["SensuaHermCock"]>>
"Now, do you still want a cock like mine, or would you rather ask for help for your infernal problem?"<br>
<br>
[[Ask for a cock->Sensua Get Herm Cock]]<br>
[[Ask for help->Sensua Get Dream Molesting Help]]<br>
<<elseif $player.flags.knowsAbout["SensuaDreamMolestingHelp"]>>
"Now to free my father at last..."<br>
<br>
[[Continue->Sensua Get Dream Molesting Help]]<br>
<<else>>
"Now to free my father at last..."<br>
<br>
[[Continue->Sensua Get Herm Cock]]<br>
<</if>>
<</nobr>><<nobr>>
<<if $player.withServant and ($player.with.indexOf($player.withServant) != -1)>>
<<set _servant = person.getPerson(nameList.indexOf($player.withServant), ["stats"])>>
<<if _servant.stats.resistance >= 20>>
<<set $people[nameList.indexOf($player.withServant)].stats.resistance = _servant.stats.resistance - 20>>
<<else>>
<<set $people[nameList.indexOf($player.withServant)].stats.resistance = 0>>
<</if>>
<</if>>
<<if $player.withSlave and ($player.with.indexOf($player.withSlave) != -1)>>
<<set _slave = person.getPerson(nameList.indexOf($player.withSlave), ["stats"])>>
<<set $player.flags.SensuaTreatsSlave = true>>
<<if _slave.stats.resistance >= 20>>
<<set $people[nameList.indexOf($player.withSlave)].stats.resistance = _slave.stats.resistance - 20>>
<<else>>
<<set $people[nameList.indexOf($player.withSlave)].stats.resistance = 0>>
<</if>>
<</if>>
NOT FINISHED YET<br>
<br>
...two hours and twenty orgasms later...<br>
<br>
You
<<if $player.with.length gt 0>>
and <<print person.printCompanions(true)>>
<</if>>
get up from the couch, afterwards. Your breasts and belly are coated in Sensua's thick
<<if $player.with.length gt 0>>cream, and <<print person.printCompanions(true)>> are even worse off. Yet, you all feel magnificent.
<<else>>cream, and yet you feel magnificent.<</if>>
You'd graduated to missionary sex by the time Sensua had finished, with no real discomfort any more.<br>
<br>
You thank Sensua profusely, but she waves you off. "Think of it as my blessing upon
<<if $player.with.length gt 0>>
you all,"
<<else>>
you,"
<</if>>
she explains. "One day that blessing will return to me multiplied, whether from you or someone else. Pleasure be with you, child."<br>
<br>
<<link "Go Outside">>
<<set $area to "Tyrmidon">>
<<set $player.flags["RemoveDisguise"] to true>>
<<run worldevent.travelEvents("Tyrmidon Center", 120)>>
<</link>><br>
<</nobr>><<nobr>>
<<set _other = person.getPerson(nameList.indexOf($player.withSlave), ["stats"])>>
<<set $player.flags.SensuaTreatsSlave = true>>
When you explain that you're here with <<print $player.withSlave>> for a personal session, Sensua gives you a lewd smile. "Oh, you won't regret it for a moment! Come here, dear..."<br>
<br>
<<print $player.withSlave>> lets Sensua take
<<print gender.printGender("him", $people[nameList.indexOf($player.withSlave)].gender)>>
by the hand. "So...now what?"
<<print gender.printGender("she", $people[nameList.indexOf($player.withSlave)].gender)>>
asks.<br>
<br>
"Let's begin with something simple," Sensua murmurs, gesturing to her erect shaft as she reclines on the couch. "Touch it."<br>
<br>
<<if _other.stats.resistance >= 30>>
Though <<print $player.withSlave>> appears to be a bit squeamish at the thought of simply grabbing onto someone's cock, with a little encouragement,
<<print gender.printGender("she", $people[nameList.indexOf($player.withSlave)].gender)>>
eventually rests a few fingers on Sensua's twitching shaft.<br>
<<else>>
<<print $player.withSlave>> obediently rests
<<print gender.printGender("his", $people[nameList.indexOf($player.withSlave)].gender)>>
hand on Sensua's twitching shaft.<br>
<</if>>
<br>
"Good, good," Sensua coos, stroking <<print $player.withSlave>>'s hair. "Now, just focus on that for a minute, dear. Think about how it feels under your fingers. Don't do anything yet, but I want you to //imagine// yourself licking it. Imagine how it tastes, and how it feels in your mouth. Can you do that for me, child?"<br>
<br>
After a few moments of uncertainty in <<print $player.withSlave>>'s eyes,
<<print gender.printGender("she", $people[nameList.indexOf($player.withSlave)].gender)>>
closes
<<print gender.printGender("his", $people[nameList.indexOf($player.withSlave)].gender)>>
eyes to try to do what Sensua asked. "Okay..."
<<print gender.printGender("she", $people[nameList.indexOf($player.withSlave)].gender)>>
says.<br>
<br>
"Got the image in your mind, now?" Sensua murmurs. "Describe it to me."<br>
<br>
<<if _other.stats.resistance >= 30>>
<<print $player.withSlave>> hems and haws for a few minutes, and eventually mumbles, "My mouth...is licking your penis."<br>
<br>
"No, dear, that's not right at all!" Sensua corrects
<<print gender.printGender("him", $people[nameList.indexOf($player.withSlave)].gender)>>.
"It's not a penis! It's...what?"<br>
<br>
"<font size="2">A cock</font>," <<print $player.withSlave>> mumbles.<br>
<br>
"Speak up, child," Sensua urges
<<print gender.printGender("him", $people[nameList.indexOf($player.withSlave)].gender)>>.
"I can't hear you."<br>
<br>
"It's a cock!"
<<print gender.printGender("she", $people[nameList.indexOf($player.withSlave)].gender)>>
exclaims, red-faced.<br>
<br>
"Much better, dear," Sensua purrs.
<<else>>
<<print $player.withSlave>> murmurs, "My mouth is licking your shaft."<br>
<br>
"Good!" Sensua purrs.
<</if>>
"Now...let's try a few adjectives. What kind of a cock is it?"<br>
<br>
<<if _other.stats.resistance >= 30>>
"Uh, large?" <<print $player.withSlave>> answers uncertainly.<br>
<br>
"Try harder!" Sensua instructs
<<print gender.printGender("she", $people[nameList.indexOf($player.withSlave)].gender)>>.
"Get creative!"<br>
<br>
<</if>>
"Pulsing?" <<print $player.withSlave>> answers uncertainly. "Engorged?"<br>
<br>
"How about 'hot,' 'throbbing,' 'lewd,' or 'virile'?" Sensua replies in a husky voice. "Now, I want you to keep imagining yourself sucking on my cock. Keep that image in your mind, and think about how it tastes. Get creative with words and adjectives. Take a minute or so."<br>
<br>
<<print $player.withSlave>> closes
<<print gender.printGender("his", $people[nameList.indexOf($player.withSlave)].gender)>>
eyes again, and after a few moments
<<print gender.printGender("she", $people[nameList.indexOf($player.withSlave)].gender)>>
starts panting a little.<br>
<br>
"Good!" Sensua murmurs. "Very good. Now for the next step. Open your eyes and let's turn those lewd thoughts of yours into reality. Tell me what you want to do with my cock, and use at least three adjectives."<br>
<br>
<<print $player.withSlave>>
<<if _other.stats.resistance >= 30>>
gulps and nods.
<<else>>
nods.
<</if>>
"I...I want to lick your turgid, hot, virile cock!"
<<print gender.printGender("she", $people[nameList.indexOf($player.withSlave)].gender)>>
exclaims, and you can tell
<<print gender.printGender("she", $people[nameList.indexOf($player.withSlave)].gender)>>
actually means it.<br>
<br>
"Wonderful!" Sensua purrs, beckoning for <<print $player.withSlave>> to go ahead.<br>
<br>
Tentatively at first, then with more confidence, <<print $player.withSlave>> begins licking and sucking at Sensua's throbbing prick. After a few minutes
<<print gender.printGender("she", $people[nameList.indexOf($player.withSlave)].gender)>>'s
got both hands wrapped around it and is sucking away contentedly. Sensua's moans get louder and louder until she cries out in ecstasy, rewarding
<<print $player.withSlave>> with a load of thick, fertile cum down
<<print gender.printGender("her", $people[nameList.indexOf($player.withSlave)].gender)>> throat.<br>
<br>
"Now, we're going to practice visualizing things that make you uncomfortable..." Sensua explains.<br>
<br>
...an hour and eight orgasms later...<br>
<br>
<<print $player.withSlave>> gets up from the couch, dabbing at the jizz coating her belly with a tired smile.
<<print gender.printGender("She", $people[nameList.indexOf($player.withSlave)].gender)>>'d
graduated to missionary sex by the time Sensua had finished, with no real discomfort any more.<br>
<br>
You thank Sensua profusely, but she waves you off. "Think of it as my blessing upon you," she explains. "One day that blessing will return to me multiplied, whether from you or someone else. Pleasure be with you, child."<br>
<br>
<<if _other.stats.resistance >= 20>>
<<set $people[nameList.indexOf($player.withSlave)].stats.resistance = _other.stats.resistance - 20>>
<<else>>
<<set $people[nameList.indexOf($player.withSlave)].stats.resistance = 0>>
<</if>>
<<link "Go Outside">>
<<set $area to "Tyrmidon">>
<<set $player.flags["RemoveDisguise"] to true>>
<<run worldevent.travelEvents("Tyrmidon Center", 60)>>
<</link>><br>
<</nobr>><<nobr>>
<<run utils.setCurrentImage("sensua.png")>>
You escort yourself down the halls of the massive Church edifice towards the back, where Sensua's office is. Along the way, you are propositioned by several nuns, one of which begs you to keep her company after you've finished with Sensua.<br>
<br>
You enter her office and she quickly locks the door behind you, letting her robes fall open to reveal her slutty, exposed bondage outfit underneath. "How may I //serve// you?" she breathes huskily.<br>
<br>
<<if $player.flags.KeaweRejected and !$player.flags.knowsAbout["SensuaTentacleHelp"]>>
[[Ask about Tentacle Help->Sensua Ask About Tentacle Help]]<br>
<</if>>
<<if worldevent.hasEvents("Player", ["Kalahani Dream Molesting"]) and !$player.flags.knowsAbout["SensuaDreamMolestingHelp"]>>
[[Ask about Demons->Sensua Ask About Demons]]<br>
<<elseif !$player.flags.knowsAbout["SensuaHermCock"]>>
[[Ask about her cock->Sensua Herm Cock]]<br>
<</if>>
<<if $player.flags["CapturedTentacle"] and !$player.flags["GotSensuaHermCock"] and !$player.flags["GotSensuaDreamHelp"]>>
[[Ask about captured tentacle->Sensua Captured Tentacle]]<br>
<</if>>
<<if $player.flags.knowsAbout["KeaweCrystals"] and !$player.flags.knowsAbout["SensuaCrystal"]>>
[[Ask Sensua about Crystals]]<br>
<<elseif $player.flags.knowsAbout["KeaweCrystals"] and $player.flags.SensuaConvincedCrystal and !$player.flags.SensuaGaveCrystal>>
[[Ask Sensua for a Crystal->Sensua Get Crystal]]<br>
<</if>>
<<if $player.flags["GotSensuaHermCock"] or $player.flags["GotSensuaDreamHelp"]>>
<<linkreplace "Ask Sensua about her Father">><br>
"You can find daddy in the forest glen at night, now that he's free," Sensua tells you.<br>
<</linkreplace>>
<</if>>
<</nobr>><<nobr>>
<<set _person = person.getPerson(0, ["skills"])>>
<<set $player.flags["ValentinaApprentice"] = true>>
<<run worldevent.addEvent("Player", {}, "Valentina Practice")>>
<<run window.time.addTime(30)>>
<<if ndef $people[0].skills>>
<<set $people[0].skills = {}>>
<</if>>
<<set $people[0].skills.sewing = _person.skills.sewing + 1>>
"I'm sure your designs are really special, Sister Valentina," you begin. "But if you never have any free time, no one will ever see them! I could help you with simple work, and you could do something magnificent!"<br>
<br>
"You'd really do that?" Valentina murmurs, gazing at you thoughtfully. "Would the Abbottess approve?"<br>
<br>
"I'm sure we can work it out!" you exclaim. "I'll just tell her that you really could use the help. That's true enough."<br>
<br>
After a few moments' thought, Valentina nods. "I suppose you're right. What do you know about sewing?"<br>
<br>
When you sheepishly admit that you know nothing at all about sewing, Valentina sighs. "Well, I suppose I could teach you. Sit down here, and let's see what sort of skills you've got..."<br>
<br>
Valentina stands up and eases you into the seat in front of her beloved sewing machine. Quickly, she walks you through the different parts of the machine, starting with the spool pin near the top until she reaches the needle plate. Given how complicated the machine is, you wonder if you can handle learning how to use it properly, but Valentina assures you that it's easier to use than you might think. It takes about fifteen minutes of explanation on how to adjust for the thickness of the material, what sorts of thread are needed, depending on the material, how to properly sew seams, and how to tie off the end of the thread before Valentina will let you so much as touch her baby. Hovering over the machine like a protective mother, Valentina watches while you try sewing your first seam, then patiently waits while you rip the badly sewn seam apart to try again.<br>
<br>
After another fifteen minutes, you're slowly getting the hang of using the machine. But, Valentina informs you that she needs to finish her sewing for today, so you'll have to come back again tomorrow to practice some more.<br>
<br>
You thank her profusely and promise that you'll get better and better. "Before you know it, I'll be ready to help out for real!" you promise her. She waves you off happily and you can hear her whistling pleasantly to herself as you leave.<br>
<</nobr>>
[[Continue->Church]]<<nobr>>
<<set $player.inventory["Nun's Risque Habit"] = clone(itemData["Nun's Risque Habit"])>>
You ask Sister Valentina if Fuchsia's new habit is ready, and Valentina laughs nervously. "Y-yes! I have it right here..." She pulls the folded habit from a desk drawer and hands it to you. "And I added stockings too."<br>
<br>
You take the clothing gratefully and smile at Valentina. "Thanks!" you tell her. "I'm sure Fuchsia will appreciate this."<br>
<br>
You turn to leave, but you suddenly get the impression that Sister Valentina has something else to say. Half-turning back to her, you look at her questioningly.<br>
<br>
"Oh!" she exclaims nervously, fidgeting with her hands. "I...I m-might make another set...I think I'd like to w-wear something more comfortable too..."<br>
<br>
Sister Valentina trails off and you notice her cheeks coloring, so you bend close to her and give her a kiss directly on the lips. At first Valentina is shocked and tries to back away, but you wrap your arms around her back and her head, holding her close. Within seconds, she stops resisting and hesitantly returns your affection.<br>
<br>
When you finally let her go, she says shyly, "I...I wanted to..."<br>
<br>
You shush her and give her another quick peck. "I know, sweetie," you murmur fondly. "That would be wonderful. Besides, a fashion designer like you should at least //look// sexy, right?"<br>
<br>
You ignore her adorably shocked expression, and turn to leave.<br>
<</nobr>>
[[Leave->Church]]<<nobr>>
<<set _valentina = person.getPerson(nameList.indexOf("Valentina"), ["stats"])>>
<<set _vto = $people[nameList.indexOf("Valentina")]>>
<<if !$player.flags.knowsAbout["ValentinaModelLingerie"]>>
<<set $player.flags.knowsAbout["ValentinaModelLingerie"] = true>>
<<set _vto.stats.corruption = _valentina.stats.corruption + 5>>
<<run window.time.addTime(30)>>
"Sister Valentina, I've been thinking..." you murmur aloud, making sure you have the nun's attention since she seemed to be a bit distracted in her thoughts lately. "Maybe there's a way to spruce up the Church's fashion a bit. Tighten up a few things here and there..."<br>
<br>
"But it would still be dull and boring," Valentina replies. Which was exactly what you were expecting to hear.<br>
<br>
"Well...maybe we can spruce up the Church's fashion in a different way," you explain, then cup your hands to your breasts for emphasis. "What about redesigning that ugly old one-piece undergarment? The habit still goes on top of it, so it's not as if the other sisters would have reason to complain. We could still enjoy being stylish in private."<br>
<br>
Valentina puts a hand to her chin thoughtfully. "That's an interesting idea you've got there," she comments. "But how would I get the Abbottess to approve the idea?"<br>
<br>
"Well...that one-piece can get a little too hot for nuns working outdoors -- on the Church grounds, or patrolling the streets," you say. "It could even lead to heat stroke, and that wouldn't be good at all."<br>
<br>
"That's an excellent argument for a new design!" Valentina exclaims. "Brilliant! But..." She pauses, frowning. "Well, no. Maybe that's not such a good idea."<br>
<br>
"What!?" you practically shout, putting your hands on your hips. "What's wrong, why the change of heart?"<br>
<br>
"With any good design, it's really best to model it before finalizing the style, and I couldn't ask anyone to--" Valentina begins to explain, but you quickly interject.<br>
<br>
"Of course you could!" you retort. "I'll model whatever designs you want!"<br>
<br>
Valentina's cheeks color, and she mumbles, "I...I couldn't ask you to...umm..."<br>
<br>
"Sister Valentina, you are denying your gifts and talents, and I won't stand for it," you tell her in no uncertain terms, putting your hands on her shoulders (although she's a few centimeters taller than you are). "I know you can do this, and I insist on it!"<br>
<br>
Shocked at your response, Valentina is speechless for a few moments before recovering some measure of her composure. "Are you sure? You wouldn't be too embarrassed?"<br>
<br>
You narrow your eyes at her. "Are you afraid you'd get turned on, seeing me wearing your beautiful lingerie?" you ask teasingly.<br>
<br>
"Well..." she says, casting her eyes down to the floor and refusing to look at you directly.<br>
<br>
Grabbing her chin, you yank her head upwards and plant a kiss firmly on her lips. Her eyes fly open in shock and embarrassment and at first she resists, but you hold her firmly, refusing to let go. She keeps trying to push you away, but her struggles quickly lessen as she gives in to her repressed feelings.<br>
<br>
After a minute, you finally release her and murmur, "Tell me we can do this together. Just say the words."<br>
<br>
It takes Sister Valentina a long time of gazing at you and seeing the absolute sincerity in your eyes before she finally relents. "All...all right. So...how should we..."<br>
<br>
"Do you have any material we could start with?" you ask matter-of-factly.<br>
<br>
"Y-yes...yes, I think so," Valentina replies hesitantly, still amazed at your temerity and even more amazed that she's actually agreeing to do this with you.<br>
<br>
"Wonderful!" you reply exuberantly. "Let's put something together right now!"<br>
<br>
It takes some more coaxing and persuading, but you manage to get Sister Valentina to sew together a very simple, two-piece set made out of a thin white fabric. She squeaks in astonishment as you begin stripping down right in front of her, intent on changing into the new lingerie right then and there. For modesty's sake, she asks you to at least turn around and strip, and you reluctantly agree.<br>
<br>
Putting on the simple white bra and panties, you twirl around to face Valentina and smile at her enticingly. "How do I look?"<br>
<br>
Valentina nervously nods her approval, but without hesitating you pull her close to you and place her hands directly on your breasts. "No, how do I //look//?" you ask. "Do I look sexy? Do I look stylish?"<br>
<br>
Valentina laughs nervously as she tries to pull her hands away, but you won't let her go until she agrees that you look nice.<br>
<br>
"Great!" you exclaim happily. "Let's keep going, I want to see what other designs you can come up with."<br>
<br>
"Wait...no, we should stop for now," Valentina says, her cheeks as rosy pink as you've ever seen them. "I mean, I should get different material..."<br>
<br>
"All right, we can stop for now," you reply, grabbing your habit to change back into it. Spinning around, you begin stripping out of the new lingerie. "But let's continue tomorrow, okay?"<br>
<br>
<<else>> <!-- If you've already asked Valentina about modeling lingerie -->
<<if _valentina.stats.corruption lt 15>>
<<set _vto.stats.corruption = _valentina.stats.corruption + 5>>
<</if>>
<<run window.time.addTime(30)>>
You ask to see what new lingerie designs Sister Valentina has been working on. She pulls out some pink fabric and strips of lace, and together you set to work. Half an hour later, you're twirling around in a set of much more fashionable pink lingerie, much to the nervous tittering of Sister Valentina.<br>
<</if>> <!-- If you haven't asked Valentina about modeling lingerie -->
<</nobr>>
[[Leave Valentina's Office->Church]]<<nobr>>
<<set _valentina = person.getPerson(nameList.indexOf("Valentina"), ["stats"])>>
<<set _vto = $people[nameList.indexOf("Valentina")]>>
<<set _person = person.getPerson(0, ["skills"])>>
<<if $player.inventory["Erotic Rose Petal Perfume"]>>
You offer your bottle of tainted perfume to Valentina. "Here, a gift for you," you tell her, smiling warmly to mask your secret, wicked glee.<br>
<<elseif $player.inventory["Rose Petal Perfume"]>>
You offer your bottle of perfume to Valentina. "Here, a gift for you," you tell her, smiling warmly.<br>
<</if>> <!-- Which perfume does the player have? -->
<br>
Valentina's eyes widen at the sight of the perfume bottle. "Really?" she asks, taking the bottle to peer at it closely. "For me?
<<if person.isWearingDisguise(0)>>
Sister
<</if>>
<<print $people[0].name>>, you shouldn't have! I'm truly flattered, but..."<br>
<br>
"I really want you to have it," you assure her. "It would make me happy if you'd wear it and think of me."<br>
<br>
<<if _valentina.stats.corruption lt 5>>
"I...I don't know what to say," Valentina mumbles, fidgeting with her hands and acting very embarrassed and flustered. "D-do you have a crush on me?"<br>
<br>
"I just think you're so creative and talented!" you exclaim. "Please?"<br>
<br>
"Umm...all right," Valentina murmurs in a small voice. She hesitates, her eyes staring into a spot on the floor in front of her for a few moments, then finally sprays a little of the perfume on her neck and shoulders.<br>
<<else>> <!-- Valentina's corruption is at least 5 -->
Valentina smiles broadly. "Why, thank you,
<<if person.isWearingDisguise(0)>>
Sister
<</if>>
<<print $people[0].name>>!" she exclaims happily. "I'd love to wear this! Perhaps I'll even return the favor sometime." She winks at you in a friendly manner before spraying a little of the perfume on her neck and shoulders.<br>
<</if>> <!-- If Valentina's corruption isn't that high -->
<br>
<<if $player.inventory["Erotic Rose Petal Perfume"]>>
<<run person.dropItem("Erotic Rose Petal Perfume")>>
<<set _vto.stats.corruption = _valentina.stats.corruption + 5>>
<<if $player.flags["ValentinaApprentice"]>>
<<if _person.skills.sewing lt 10>>
<<if ndef $people[0].skills>>
<<set $people[0].skills = {}>>
<</if>>
<<set $people[0].skills.sewing = _person.skills.sewing + 1>>
<<run worldevent.addEvent("Player", {}, "Valentina Practice")>>
<<if _person.skills.sewing <= 3>>
<<run window.time.addTime(30)>>
Valentina has you practice making hems of different kinds on some scraps of cloth, including fine silk as well as rough, coarse hemp. As you're practicing, you notice her panting a little. Then a little more. As you work, she stands behind you, trying to keep her body -- and especially her hands -- out of sight. With a furtive glance backwards, you're shocked to see her fondling herself! Noticing your glance, she immediately stops, her cheeks reddening in shame, but a few minutes later you hear the rustling of her habit again. No doubt the tentacle jizz-infused perfume is driving her crazy with arousal.<br>
<br>
When you've finished, you feel better able to manage hems, you think to yourself when you've finished practicing and stand up.
<<elseif _person.skills.sewing <= 5>>
<<run window.time.addTime(30)>>
Valentina teaches you how to manage curved seams in a garment, as well as cutting fabric to leave enough material for a proper seam. As you're practicing, you notice her panting a little. Then a little more. As you work, she stands behind you, trying to keep her body -- and especially her hands -- out of sight. With a furtive glance backwards, you're shocked to see her fondling herself! Noticing your glance, she immediately stops, her cheeks reddening in shame, but a few minutes later you hear the rustling of her habit again. No doubt the tentacle jizz-infused perfume is driving her crazy with arousal.<br>
<br>
You're definitely getting better at sewing, you think to yourself when you've finished practicing and stand up.
<<elseif _person.skills.sewing <= 7>>
<<run window.time.addTime(30)>>
Now Valentina focuses on buttons, loops, hooks, and zippers in clothing. The techniques she's teaching you are growing progressively more complex, but somehow you're managing to keep up. As you're practicing however, you notice her panting a little. Then a little more. As you work, she stands behind you, trying to keep her body -- and especially her hands -- out of sight. With a furtive glance backwards, you're shocked to see her fondling herself! Noticing your glance, she immediately stops, her cheeks reddening in shame, but a few minutes later you hear the rustling of her habit again. No doubt the tentacle jizz-infused perfume is driving her crazy with arousal.<br>
<br>
After you've finished practicing, you stand up.
<<else>> <!-- If the player is already greater than rank 7 in sewing skill -->
<<run window.time.addTime(60)>>
<<switch random(2)>>
<<case 0>>
Valentina has you practice making an entire habit from scratch. You're doing a passable job at it, although there's still room for improvement. As you're working on it however, you notice her panting a little. Then a little more. As you work, she stands behind you, trying to keep her body -- and especially her hands -- out of sight. With a furtive glance backwards, you're shocked to see her fondling herself! Noticing your glance, she immediately stops, her cheeks reddening in shame, but a few minutes later you hear the rustling of her habit again. No doubt the tentacle jizz-infused perfume is driving her crazy with arousal.<br>
<br>
When you've finished, she quickly points out a few of the habit's flaws -- fortunately there aren't many. Naturally, you'll do even better next time. Afterwards,
<<case 1>>
Valentina has you practice making a simple blouse, and has you pay special attention to how the fabric bunches up and folds. Sometimes that's desirable, she explains, depending on the style you intend to make. As you're working on it however, you notice her panting a little. Then a little more. As you work, she stands behind you, trying to keep her body -- and especially her hands -- out of sight. With a furtive glance backwards, you're shocked to see her fondling herself! Noticing your glance, she immediately stops, her cheeks reddening in shame, but a few minutes later you hear the rustling of her habit again. No doubt the tentacle jizz-infused perfume is driving her crazy with arousal.<br>
<br>
After you've finished, she quickly points out a few minor mistakes you made -- fortunately there aren't many. Naturally, you'll do even better next time. Afterwards,
<<case 2>>
Valentina has you practice making a simple dress, and has you pay special attention to the pleating, showing you how to keep the hem straight despite having the fabric below that curve and bunch up. As you're working on it however, you notice her panting a little. Then a little more. As you work, she stands behind you, trying to keep her body -- and especially her hands -- out of sight. With a furtive glance backwards, you're shocked to see her fondling herself! Noticing your glance, she immediately stops, her cheeks reddening in shame, but a few minutes later you hear the rustling of her habit again. No doubt the tentacle jizz-infused perfume is driving her crazy with arousal.<br>
<br>
As soon as you've finished, she quickly points out a few small mistakes you made -- fortunately there aren't many. Naturally, you'll do even better next time. Afterwards,
<</switch>>
<</if>> <!-- How skilled at sewing is the player -->
Valentina hurriedly bids you an uncomfortable good-bye, then ushers you out of her office and locks the door behind you.<br>
<br>
You walk away from the door, then quietly tiptoe back a minute later, your perverted curiosity getting the better of you. For another couple of minutes, there's complete silence, but eventually you hear the sounds of muffled moaning coming from underneath the door. Then you hear the sound of the perfume being sprayed another few times, and afterwards the moans grow a bit louder.<br>
<br>
"<<print $people[0].name>>...<<print $people[0].name>>...that's it...a bit more...aahhh..." you hear through the door. Then some more muffled sounds, followed by silence again. You decide it's high time you leave Valentina to explore her newfound feelings for you in private, and tiptoe back down the hallway again before anyone happens to see you.<br>
<br>
[[Leave->Church]]<br>
<<else>> <!-- You've already finished your apprenticeship -->
<<run window.time.addTime(60)>>
Valentina starts you working on making an entire habit from scratch -- not for practice this time. You're doing a better than passable job at it, and Valentina appears to be pleased.<br>
<br>
Meanwhile, she had started working on an outfit of her own design, but appeared extremely distracted and agitated. You notice her panting a bit, shaking her head as if to clear it but apparently failing miserably. Eventually she stands up and walks behind you to watch you work.<br>
<br>
As you work, Valentina keeps her body -- and especially her hands -- out of sight behind you, but you can still hear her quickened breathing. With a furtive glance backwards, you're shocked to see her fondling herself! Noticing your glance, she immediately stops, her cheeks reddening in shame, but a few minutes later you hear the rustling of her habit again. No doubt the tentacle jizz-infused perfume is driving her crazy with arousal.<br>
<br>
When you've finished, Valentina quickly points out just one minor flaw in your work -- something hardly noticeable, but Valentina seems to be a perfectionist. She herself didn't really accomplish anything for all of your help, unfortunately. Afterwards, she hurriedly bids you an uncomfortable good-bye, then ushers you out of her office and locks the door behind you.<br>
<br>
You walk away from the door, then quietly tiptoe back a minute later, your perverted curiosity getting the better of you. For another couple of minutes, there's complete silence, but eventually you hear the sounds of muffled moaning coming from underneath the door. Then you hear the sound of the perfume being sprayed another few times, and afterwards the moans grow a bit louder.<br>
<br>
"<<print $people[0].name>>...<<print $people[0].name>>...that's it...a bit more...aahhh..." you hear through the door. Then some more muffled sounds, followed by silence again. You decide it's high time you leave Valentina to explore her newfound feelings for you in private, and tiptoe back down the hallway again before anyone happens to see you.<br>
<br>
[[Leave->Church]]<br>
<</if>> <!-- If you haven't finished your apprenticeship yet -->
<<else>> <!-- You haven't asked to apprentice yet -->
After a few moments, Valentina gets an odd look in her eyes. A few moments later, she starts unconsciously panting a little, then fidgeting uncomfortably in her habit. Finally, she looks at you and frowns. "Um...I'm sorry
<<if person.isWearingDisguise(0)>>
Sister
<</if>>
<<print $people[0].name>>, I'm not feeling well and need some time to myself. I don't mean to be rude, but would you come back another time?"<br>
<br>
"Of course, Sister Valentina," you answer her. It seems Valentina doesn't want to let on how aroused she must be feeling, so you won't get a chance to watch her try to cope with her newfound arousal. You exchange pleasantries and wish her well, then leave her office. She quickly closes and locks the door behind you.<br>
<br>
You start walking down the hallway, but then change your mind and decide you'd rather listen in. Tiptoeing back up the hallway, you put your ear to the door.<br>
<br>
For another couple of minutes, there's complete silence, but eventually you hear the sounds of muffled moaning coming from underneath the door. Then you hear the sound of the perfume being sprayed another few times, and afterwards the moans grow a bit louder.<br>
<br>
"Just a bit more...n-need...aahhh..." you hear through the door. Then some more muffled sounds, followed by silence again. You decide it's high time you leave Valentina to continue exploring her newfound feelings in private, and tiptoe back down the hallway again before anyone happens to see you.<br>
<br>
[[Leave->Church]]<br>
<</if>> <!-- If you've already asked to apprentice -->
<<elseif $player.inventory["Rose Petal Perfume"]>>
<<run person.dropItem("Rose Petal Perfume")>>
You exchange pleasantries for a short while afterwards, then leave Sister Valentina to enjoy her new perfume.<br>
<br>
[[Leave->Church]]<br>
<</if>> <!-- Which perfume does the player have? -->
<</nobr>><<nobr>>
<<set _person = person.getPerson(0, ["skills"])>>
<<if $time.day >= $events["Player"]["Valentina Practice"].day + 1>>
<<if _person.skills.sewing lt 10>>
<<if ndef $people[0].skills>>
<<set $people[0].skills = {}>>
<</if>>
<<set $people[0].skills.sewing = _person.skills.sewing + 1>>
<<run worldevent.addEvent("Player", {}, "Valentina Practice")>>
<<if _person.skills.sewing <= 3>>
<<run window.time.addTime(30)>>
Valentina has you practice making hems of different kinds on some scraps of cloth, including fine silk as well as rough, coarse hemp. When you've finished, you feel better able to manage hems. Perhaps you'll practice something else next time.<br>
<<elseif _person.skills.sewing <= 5>>
<<run window.time.addTime(30)>>
Valentina teaches you how to manage curved seams in a garment, as well as cutting fabric to leave enough material for a proper seam. You're getting better at this!<br>
<<elseif _person.skills.sewing <= 7>>
<<run window.time.addTime(30)>>
Now Valentina focuses on buttons, loops, hooks, and zippers in clothing. The techniques she's teaching you are growing progressively more complex, but somehow you're managing to keep up.<br>
<<else>> <!-- If the player is already greater than rank 7 in sewing skill -->
<<run window.time.addTime(60)>>
<<switch random(2)>>
<<case 0>>
Valentina has you practice making an entire habit from scratch. You do a passable job at it, although there's still room for improvement. When you've finished, she points out a few of the habit's flaws -- fortunately there aren't many. Naturally, you'll do even better next time!<br>
<<case 1>>
Valentina has you practice making a simple blouse, and has you pay special attention to how the fabric bunches up and folds. Sometimes that's desirable, she explains, depending on the style you intend to make. After you've finished, she points out a few minor mistakes you made -- fortunately there aren't many. Naturally, you'll do even better next time!<br>
<<case 2>>
Valentina has you practice making a simple dress, and has you pay special attention to the pleating, showing you how to keep the hem straight despite having the fabric below that curve and bunch up. As soon as you've finished, she points out a few small mistakes you made -- fortunately there aren't many. Naturally, you'll do even better next time!<br>
<</switch>>
<</if>> <!-- How skilled at sewing is the player -->
<<else>> <!-- You've already learned as much as you can about sewing -->
"You've already learned as much as I can teach you," Valentina tells you. "Are you ready to help me with my workload?"<br>
<</if>> <!-- You can still improve your sewing skill -->
<<else>> <!-- If there hasn't been enough time since your last practice -->
You ask Valentina about practicing some more but she demurs politely. "Sorry, dear. I need to finish up my sewing for today. Come back tomorrow, would you sweetie?"<br>
<</if>> <!-- If it's been at least a day since your last practice -->
<</nobr>>
[[Continue->Church]]<<nobr>>
<<set _valentina = person.getPerson(nameList.indexOf("Valentina"), ["stats"])>>
<<set _vto = $people[nameList.indexOf("Valentina")]>>
<<run worldevent.addEvent("Player", {}, "Valentina Risque Habit")>>
<<set _count = $events["Player"]["Valentina Risque Habit"].count>>
<<if _count == 2>>
<<set $player.flags.knowsAbout["ValentinaRisqueHabit"] = true>>
<<set _vto.stats.corruption = _valentina.stats.corruption + 5>>
Sister Valentina is ready for you. Handing you a bundle of cloth, she tells you, "Try this on. It should fit you but I'm not sure about the look."<br>
<br>
Smirking deviously, you take the new outfit from Valentina and begin stripping out of your clothes right in front of her, without even bothering to turn around for privacy's sake. Valentina turns beet red from embarrassment and gasps in shock, but seems unable to avert her eyes. As you change out of your clothes and into the new habit, you keep your eyes locked on Valentina, daring her to keep looking at you.<br>
<br>
Slipping on the new habit, you find it a little loose. The habit itself only comes down to your knees, meaning that any gentle breeze would send it fluttering skyward, revealing your nethers for all to see. The sleeves come down to your elbows and even the coif is shorter. Overall, it's MUCH less bulky than the traditional habit, and the material feels thinner and softer to boot.<br>
<br>
"I...I think it needs to be l-longer...down below..." Valentina murmurs, tittering nervously.<br>
<br>
"You're probably right," you assure her, knowing that she has to keep the outfit at least reasonably modest, though you're determined to push the envelope as far as you can. "What about stockings?" you suggest. "They won't get in the way when you're working outdoors, although they'll need to be strong enough not to tear easily. That way you can make the hem a few inches shorter, so it won't get so dirty from sitting on the ground."<br>
<br>
Valentina's cheeks color again, but she nods after a moment. "Th-that's...a good idea," she mumbles in a small voice. "D-do you have your friend's measurements? I can have a set ready tomorrow..."<br>
<br>
You remember that Fuchsia is a bit shorter than you, with shapely breasts. Giving Sister Valentina Fuchsia's measurements by simply adjusting a bit from your own, you bid the nervous seamstress good day. She probably enjoyed the guilty pleasure of seeing you strip for her, though you're sure she'd never let on about it if you pried. Perhaps you can get her to loosen up even more if you just keep working on her, you muse.<br>
<<elseif _count == 1>>
You think about Fuchsia working on the Church grounds, feeling overheated because of her thick, full-length habit. It occurs to you that, now that you've worked with Sister Valentina a little, perhaps she might be open to creating a slightly more "functional" habit. One that covers a bit less and reveals a bit more skin, you add with a mental smirk.<br>
<br>
"Sister Valentina, I have a friend who works outside on the Church grounds, who keeps complaining about feeling overheated in her habit," you explain. "I thought maybe you could design something a bit more comfortable for her?"<br>
<br>
Valentina cocks her head at you oddly, and you get the distinct impression that she's weighing whether you're just trying to be lewd, or if you're actually serious. Eventually she answers.<br>
<br>
"I suppose that's possible," she tells you, staring off to one side as she considers the possibilities. "It has been quite hot recently, and I suppose getting heatstroke just to keep modest wouldn't be healthy. Let me think about it."<br>
<br>
"I'd really like to help, if that's all right with you," you reply, striding over to where she's sitting and putting a hand on her shoulder. "It would mean a lot to me."<br>
<br>
Valentina's cheeks color, flushing bright pink. "I...is that...well..." she stammers. "W-what kind of help did you mean?"<br>
<br>
"Well, I'm not exactly the same size as my friend, but maybe I could model your new design?" you continue. "Just to see how it looks when someone wears it, I mean."<br>
<br>
"I...thank you," Valentina murmurs, smiling shyly up at you. "Yes, that would be a great help. I'll work on the design today, and you can help me tomorrow."<br>
<</if>>
<</nobr>>
[[Leave->Church]]<<nobr>>
<<set _valentina = person.getPerson(nameList.indexOf("Valentina"), ["stats"])>>
<<set _person = person.getPerson(0, ["skills"])>>
<<if !$player.flags.knowsAbout["Valentina"]>>
<<set $player.flags.knowsAbout["Valentina"] = true>>
The clacking sound of an automatic sewing machine echoes down the hallway, as you approach what seems to be the seamstress' office. You peek around the corner, only to be greeted by a loud screech, followed by a muttered oath.<br>
<br>
Catching sight of the seamstress herself, you find her features utterly captivating. She has a noble demeanor, with long eyelashes, rosy cheeks, and full, luscious lips. Upon seeing her, you wonder how such foul language could come from such perfect lips.<br>
<br>
"Oh!" the woman explains, blushing when she sees you and holding her injured index finger delicately. "I didn't see you standing there. Is there anything I can do for you?"<br>
<br>
"You...you make habits for the nuns?" you find yourself wondering out loud.<br>
<br>
Before you can think to apologize for your impropriety, the woman snorts derisively. "I suppose you could say that," she murmurs. "It's what daddy would've wanted, and a promise is a promise. It's horribly dull, though. No style, no variety. No character!"<br>
<br>
You sense an opportunity here. Smiling, you introduce yourself. "I'm
<<if person.isWearingDisguise(0)>>
Sister
<</if>>
<<print $people[0].name>>," you tell her. "And who here is the ravishing woman making utterly dull and boring habits for the nuns?"<br>
<br>
The woman's cheeks color again, turning a delectable shade of pink. "Flatterer!" she murmurs accusingly, batting her eyelashes at you. "I'm Sister Valentina. To what do I owe the honor of your company?"<br>
<br>
"I heard...uh...you hurt yourself," you comment rather lamely. "Are you all right?"<br>
<br>
"Perfectly all right, dear," Valentina replies, waving you off. "Happens all the time. This thick, heavy fabric tends to catch in the sewing machine, and sometimes it takes my fingers with it. I'll be fine."<br>
<br>
"Oh, no you won't," you tell her, sidling up to the seamstress and putting your arm around her. "I think you should follow your heart. Ahem...at least...in your free time?"<br>
<br>
Valentina pierces you with an odd look. "What's that supposed to mean?"<br>
<br>
"Haven't you ever experimented a bit?" you ask, sitting next to her and clasping her injured hand in yours. "Tried something different? Something more fashionable?"<br>
<br>
"In my younger days, of course!" Valentina replies, and you feel her pulse quicken a bit beneath your fingers. "But there's not much call for that now."<br>
<br>
"I don't know...I'd think there'd be //some// market for your fashion designs," you murmur softly. "This city has plenty of beautiful noblewomen who'd pay quite nicely for something exotic and different, I'm sure."<br>
<br>
"Perhaps..." Valentina murmurs thoughtfully. "Although I still have my duties."<br>
<br>
"Surely //all// of your time isn't taken up by menial sewing?" you prod, stroking her hand seductively.<br>
<br>
"Well..." she mumbles, unsure of what to make of your advances. "Perhaps the Abbottess might allot me a helper, and then...and then...we'll see."<br>
<br>
"Well, I look forward to seeing more of your work!" you tell her, giving her a quick peck on the lips before standing up again.<br>
<br>
Valentina blushes furiously, covering her mouth. "O...okay?" she says hesitantly.<br>
<br>
"I'll see you again soon," you promise her before bidding her good day.<br>
<<else>> <!-- The player has already met Valentina -->
Entering Valentina's office, you watch as she catches sight of you and blushes.<br>
<br>
"Well!" the head seamstress murmurs. "If it isn't
<<if person.isWearingDisguise(0)>>
Sister
<</if>>
<<print $people[0].name>> again. My own personal flatterer.
<<if worldevent.hasEvents("Player", ["Valentina Risque Habit"]) and ($events["Player"]["Valentina Risque Habit"].count >= 2) and ($time.day >= $events["Player"]["Valentina Risque Habit"].day + 1) and !$player.flags["ValentinaRisqueHabitAvailable"]>>
<<set $player.flags["ValentinaRisqueHabitAvailable"] = true>>
By the way, I finished the new habit. Want to try it out?"<br>
<<else>> <!-- The risque habit isn't newly available -->
What'll it be this time?"<br>
<</if>>
<br>
<<if !$player.flags["ValentinaApprentice"]>>
[[Ask to Apprentice->Valentina Apprentice]]<br>
<<else>> <!-- Already apprenticed -->
<<if _person.skills.sewing lt 10>>
[[Practice your Sewing->Valentina Practice Sewing]]<br>
<<else>> <!-- You've learned to sew well enough to assist Valentina in her work -->
<<if (_valentina.stats.corruption >= 5)>>
<<if !$player.flags.knowsAbout["ValentinaModelLingerie"]>>
[[Ask About Modeling Lingerie->Valentina Model Lingerie]]<br>
<<else>> <!-- If you've already asked Valentina about modeling lingerie -->
[[Model Lingerie->Valentina Model Lingerie]]<br>
<</if>> <!-- If you haven't asked Valentina about modeling lingerie -->
<</if>> <!-- If Valentina's corruption is at least 5 -->
<<if (_valentina.stats.corruption >= 15) and $player.flags.knowsAbout["FuchsiaMentionedNewHabit"] and !$player.flags.knowsAbout["ValentinaRisqueHabit"]>>
<<if worldevent.hasEvents("Player", ["Valentina Risque Habit"]) and ($time.day >= $events["Player"]["Valentina Risque Habit"].day + 1)>>
[[Model for Risque Habit->Valentina Risque Habit]]<br>
<<elseif !worldevent.hasEvents("Player", ["Valentina Risque Habit"])>>
[[Discuss a more Risque Habit->Valentina Risque Habit]]<br>
<</if>>
<</if>> <!-- If Valentina's corruption is at least 15 and you haven't asked about a more risque habit yet -->
<<if $player.flags["ValentinaRisqueHabitAvailable"] and !$player.inventory["Nun's Risque Habit"]>>
[[Ask for a Risque Habit->Valentina Give Risque Habit]]<br>
<</if>> <!-- If the risque habit is available but you're not carrying it, allow you to ask for a set -->
<</if>> <!-- If your sewing skill is less than rank 10 -->
<</if>> <!-- If the player hasn't already apprenticed to Valentina -->
<<if $player.inventory["Erotic Rose Petal Perfume"] or $player.inventory["Rose Petal Perfume"]>>
[[Give Perfume to Valentina->Valentina Perfume]]<br>
<</if>>
<</if>> <!-- If the player hasn't met Valentina yet -->
[[Leave->Church]]<br>
<</nobr>><<nobr>>
<<if !$player.flags.knowsAbout["Vivianne"]>>
<<set $player.flags.knowsAbout["Vivianne"] = true>>
<<run worldevent.addEvent("Player", {}, "Visit Vivianne")>>
<<display "Meet Vivianne 1">><br>
<<elseif ($events["Player"]["Visit Vivianne"].day == $time.day)>>
You return to see Vivianne. She chats with you briefly about her research before telling you to come back later.<br>
<br>
<<link "Go Outside">>
<<set $area to "Tyrmidon">>
<<set $player.flags["RemoveDisguise"] to true>>
<<run worldevent.travelEvents("Tyrmidon Center")>>
<</link>><br>
<<else>>
<<set $meetcount = worldevent.getEventCount("Player", "Visit Vivianne")>>
<<if $meetcount lt 5>>
<<run worldevent.addEvent("Player", {}, "Visit Vivianne")>>
<<run window.time.addTime(120)>>
<<set $link to "Meet Vivianne " + String($meetcount + 1)>>
<<display $link>>
<<unset $link>>
<<else>>
<<display "Meet Vivianne">>
<</if>>
<<unset $meetcount>>
<</if>>
<</nobr>><<nobr>>
<<if $player.flags.VivianneBloatworms>>
<<if $player.flags.vivianneSymbiotes>>
<<if $player.flags.vivianneSensuaYes>>
<<goto "Meet Vivianne Continue">>
<<else>> <!-- Declined Sensua's help -->
You arrive at Vivianne's research wing to find a matronly nun sitting at Vivianne's desk. When you ask about Vivianne's whereabouts, the nun informs you that she's on Sabbatical, and she doesn't know when to expect Vivianne's return.<br>
<</if>> <!-- If accepted Sensua's help -->
<<else>> <!-- Bloatworms are parasites -->
You arrive at Vivianne's research wing to find her at her desk, in the middle of writing something. She looks up and smiles at you when you come in. "Hi, <<print $people[0].name>>!" she exclaims brightly. "I'm still busy with my research, and there's not much new to report I'm afraid."<br>
<br>
After chatting with her for a few minutes, she excuses herself to get back to her work. "Stop by again sometime!" she says as you leave.<br>
<</if>> <!-- If Bloatworms are symbiotes -->
<<else>> <!-- Researching tentacles -->
<<if $player.flags.vivianneConsentacles>>
<<if $player.flags.vivianneSensuaYes>>
<<goto "Meet Vivianne Continue">>
<<else>> <!-- Declined Sensua's help -->
You arrive at Vivianne's research wing to find a matronly nun sitting at Vivianne's desk. When you ask about her whereabouts, the nun informs you that she's on Sabbatical, and she doesn't know when to expect Vivianne's return.<br>
<</if>> <!-- If accepted Sensua's help -->
<<else>> <!-- Tentacles are dangerous -->
You arrive at Vivianne's research wing to find her at her desk, in the middle of writing something. She looks up and smiles at you when you come in. "Hi, <<print $people[0].name>>!" she exclaims brightly. "I'm still busy with my research, and there's not much new to report I'm afraid."<br>
<br>
After chatting with her for a few minutes, she excuses herself to get back to her work. "Stop by again sometime!" she says as you leave.<br>
<</if>> <!-- If people can consent to tentacles -->
<</if>> <!-- Research subject -->
<br>
<<link "Go Outside">>
<<set $area to "Tyrmidon">>
<<set $player.flags["RemoveDisguise"] to true>>
<<run worldevent.travelEvents("Tyrmidon Center")>>
<</link>><br>
<</nobr>>You follow Sensua's directions to find Vivianne in the west wing of the Church, toward the rear of the building where some of the more extreme cases of sexual maladies are kept. Simple, treatable maladies like STDs, the nuns use magic to cure and let off the patient with a stern warning to be more careful about choosing their sexual partners. But some maladies have proven much harder (no pun intended) to deal with.
Eventually, you reach the research ward. Vivianne turns out to be a fine-boned Asian beauty with long black hair tied in a ponytail. She's a bit shorter than you and very petite, with a small bust and a nearly nonexistent ass. She also happens to be swearing up a storm at a retreating male figure that dashes past you and leaves in a hurry.
"And fucking don't ever come back!" Vivianne yells for good measure at the long gone man. "And...who are you?"
You introduce yourself as <<print $people[0].name>>, <<print person.printProfession($player.profession, true)>>. "I hear you're researching sexual ailments...maybe you can use some help?" you ask.
"Maybe..." Vivianne murmurs suspiciously. "But just what do you think you can do? No, don't answer that. Look, I do need a new lab assistant but don't expect anything risque. This is the darker side of sex, and I don't mean in the kinky way."
Vivianne fumbles around for a bit, shuffling through some notes. "Well, I was all set to do some lab work on Bloatworm infection, but fucknuts just ruined all of my samples. I suppose I could go collect more, but it'll take time. And I don't fancy //another// expedition into the forest."
She peers at you through her tiny glasses. "What do you think? Have another go at Bloatworm infection research, or stick with the tried-and-true and study tentacle addiction? We've had a rash of new addicts recently and that's always a hot topic."
When you admit that you don't know anything about Bloatworms, Vivianne laughs. "Well, aren't you a naive little darling!" she murmurs pleasantly. "It's one of the latest fads to hit the street. Bloatworm infection isn't generally that harmful, although it tends to dehydrate a person rather quickly. The important thing to know is that they tend to affect the nipples, areolae, and clitoris, engorging them to lewd extremes and making them //highly// sensitive. In rare cases they even induce lactation. We generally have a treat-and-release policy here, but I've noticed a disturbing trend -- I'm treating some of the same people over and over. Maybe some further research will help me to find a more permanent solution."
[[Study Bloatworm Infection->Vivianne Study Bloatworms]]
[[Study Tentacle Addiction->Vivianne Study Tentacles]]<<nobr>>
<<if $player.flags.VivianneBloatworms>>
"Well, <<print $people[0].name>>," Vivianne says after you arrive. "I've got a project for you. I've acquired enough replacement samples of bloatworms that we shouldn't run out anytime in the next month or two. Now, it's all about the lab work, and that's where you come in."<br>
<br>
You admit that you don't know the first thing about lab work. Vivianne simply grins. "Well, never too late to learn!" she exclaims. "Now, I was about to do this two days ago, but better late than never. I'll prepare some Bloatworm cultures and I want you to study the effects of various treatments on them. You'll need a control group -- that's the specimen you don't do anything special to, by the way -- and your experimental groups. For this experiment, we'll study the effects of extreme cold, a bitter tea distilled from wormwood, or wine treated with an antifungal agent. We'll study the effects on the specimens first, before moving on to human trials."<br>
<br>
"You do experimental research on live patients?" you ask incredulously.<br>
<br>
"Sometimes," Vivianne admits. "See, there are cures and then there are 'cures.' Bloatworm infection is easy to cure, but harder to 'cure' so it stays gone. I want to do some baseline research before moving on to study re-infection. And of course, the only proper way to study re-infection is by looking at some of the fucked up nutjobs who keep ending up in the extreme ailment ward with yet another Bloatworm infection."<br>
<br>
"I see," you murmur. "I guess that makes sense."<br>
<br>
Over the next couple of hours, you keep meticulous notes as Vivianne moves around the lab like a whirlwind, preparing more samples, helping to cool one sample to 12 degrees C, and adding specific numbers of drops of bitter tea or treated wine to other samples.<br>
<br>
By the end of the session, Vivianne is ready to move on to human trials, and dismisses you. "This is the you're-not-qualified zone," she explains. "I've got orderlies who can help with some of the more hardened cases, and I don't want you getting hurt -- or accidentally infected either. Come back tomorrow and we can discuss the results."<br>
<<else>>
"Well, <<print $people[0].name>>," Vivianne says after you arrive. "You're in luck. Normally the Abbottess refuses to sanction any testing whatsoever on people who have been impregnated by tentacles, but after impressing upon her the importance of the research, especially if it led to potentially curing tentacle addiction, the Abbottess reluctantly agreed. Now it's all about the lab work, and that's where you come in."<br>
<br>
You admit that you don't know the first thing about lab work. Vivianne simply grins. "Well, never too late to learn!" she exclaims. "Now, collecting fresh tentacle jizz is pretty easy, but collecting their eggs is harder. The only way we've been able to do it has been extracting the eggs from recently impregnated women, and the process is VERY painful. So...we only have a few eggs, and we'll have to be judicious in our lab tests if we don't want to waste them."<br>
<br>
"Your first job is to study the effects of fresh jizz on yourself -- but NOT without mixing it with something else first. You'll be trying it mixed with a calming potion, of course, but also with two other potions that are special variants that I've created. Just use a tiny amount of jizz and potion, so you don't get yourself too aroused. After that, we'll be doing some human testing to see if it's possible to remove tentacle eggs more painlessly..."<br>
<br>
Over the next couple of hours, you keep mostly meticulous notes, stopping only once to privately masturbate when one of Vivianne's calming variant potions fails to have any calming effect whatsoever. The human trials were barely passable, with Vivianne's attempts to dislodge a tentacle pod from two recently impregnated women proving to be quite painful, despite large quantities of muscle relaxant, and not a little lube. Apparently the aphrodisiac qualities of tentacle jizz helped to dull the pain of pod implantation, and there was no easy substitute.<br>
<br>
Afterwards, the two of you discussed the possibility of magical removal of the pods, but your discussion was entirely speculative since neither one of you were capable of any sort of inanimate object translocation. Vivianne promised to ask the higher-ups in the Church, but didn't have high hopes of finding someone capable of magically removing tentacle pods.<br>
<br>
By the end of the session, Vivianne is tired and not a little disappointed over the general lack of progress, and dismisses you. "All right, come back tomorrow and we can discuss the next steps."<br>
<</if>>
<br>
<<link "Go Outside">>
<<set $area to "Tyrmidon">>
<<set $player.flags["RemoveDisguise"] to true>>
<<run worldevent.travelEvents("Tyrmidon Center")>>
<</link>><br>
<</nobr>><<if $player.flags.VivianneBloatworms>>When you arrive at Vivianne's research ward, she calls you over and sits you down, with a serious expression on her face. "Earlier today, one of my infected patients asked me why I felt justified in killing Bloatworms, so I wanted to discuss that with you."
"What exactly do you want to discuss?" you ask guardedly, not having expected this turn of events.
"Well...that's the thing!" Vivianne says, throwing up her hands in frustration. "I didn't think about it until she mentioned that. Now I can't //stop// thinking about it. I mean...we're supposed to be curing a disease, right? But at what point does something stop being a disease and start being a living creature in its own right?"
"Well, you could say that about pretty much any parasite," you reply.
"But I'm not sure any more that it really //is// a parasite!" Vivianne explodes. "I guess...we should study that today. Come up with a way to be sure, one way or the other."
"Well, why wouldn't it be a parasite?" you ask. "I'm not really a medical expert."
"If it's a symbiote instead, for instance," Vivianne answers. "And before you ask, a symbiote is a creature that can live in, on, or near another creature's body, but instead of being detrimental, they're beneficial. In nature there are all sorts of symbiotic relationships -- creatures that defend their hosts from harm or from infection, creatures that help to clean debris from their host, creatures that help their host digest their food...the list goes on and on."
"So...besides just being arousing, you're wondering if the Bloatworms might do something beneficial?" you ask. "Is that it?"
"Exactly!" Vivianne replies. "Or at least, nothing directly or even indirectly harmful."
"Well, I have no idea how I can help test that," you say. "Wouldn't you have to study an infected patient for an extended period of time, or something?"
"We can do the next best thing," Vivianne replies. "I've got at least two repeat offenders in the ward right now. They haven't been cured yet, and I'm thinking of leaving them the way they are for now, for research purposes. I want you to help me examine them. They're strapped down so they can't try to masturbate or do anything destructive, and I need you to take some fluid samples. We'll take some samples from ourselves for comparison."
You spend the next couple of hours helping Vivianne analyze her "repeat offenders" as she terms them. The two women both have obscenely protruding nipples and areolae, with their areolae extending two inches above their breasts and their engorged nipples extending another two inches beyond that. Even their clits are two inches long, you note. Both of them are lactating, despite not being pregnant, and both are dripping wet down below. Despite their lewd appearances, both women appear to be completely healthy, with no sign of any other illness.
"I think we might need to study this further," Vivianne murmurs, frowning. "I thought maybe we could find some detrimental side effect and close the case right away, but..."
"What about the slight dehydration?" you ask.
"I suppose," Vivianne replies. "Well, what do you think? Is that enough to classify them as parasites, or could they be symbiotes?"
[[Parasites->Vivianne Parasites]]
[[Symbiotes->Vivianne Symbiotes]]
<<else>>When you arrive at Vivianne's research ward, she calls you over and sits you down, with a serious expression on her face. "Earlier today, one of my tentacle impregnated patients asked me why I felt justified in aborting their pregnancies, even if the pods hadn't hatched yet, so I wanted to discuss that with you."
"What exactly do you want to discuss?" you ask guardedly, not having expected this turn of events.
"Well...that's the thing!" Vivianne says, throwing up her hands in frustration. "I didn't think about it until she mentioned that. Now I can't //stop// thinking about it. I mean...we're supposed to be removing the results of tentacle rape, right? But at what point does something stop being rape and start being a living creature in its own right?"
"Even though it's a tentacle beast's spawn?" you inquire.
"Yeah," Vivianne replies, shuddering. "I mean...we could say it's 'just' a tentacle creature. But if this was a human baby, even the Church would balk at aborting it. And if this was consentual...I guess some women //want// to be violated by tentacles. I don't know where to draw the line."
[[Tentacles are dangerous->Vivianne Tentacles Dangerous]]
[[If it's consentual->Vivianne Consentacles]]
<</if>><<nobr>>
<<if $player.flags.VivianneBloatworms>>
<<if $player.flags.vivianneSymbiotes>>
You arrive to find Vivianne red-faced and angry. When you ask what's going on, she explains. "I just got a visit from the Abbottess. She says that if I'm not planning on curing Bloatworm infection, then I can kiss my job goodbye. But that isn't what I //said//. I asked her, what if someone who's infected doesn't want to be cured?"<br>
<br>
"And she still insists on curing the person anyway, I take it," you reply.<br>
<br>
"Exactly," Vivianne answers, beating the air uselessly with her fist. "So I'm in a quandary. Do I do something that I don't ethically agree with, or lose my job?"<br>
<br>
"Would she just demote you or something?" you ask.<br>
<br>
"That's not the point!" Vivianne practically explodes. "She'd get someone else -- someone who doesn't care about the ethics of it -- to do the deed instead."<br>
<br>
You frown...and then a thought occurs to you. Sensua seems to have some way of avoiding entanglements with the Abbottess. What if you spoke to Sensua on Vivianne's behalf, and asked her to intervene?<br>
<br>
"I have an idea..." you begin. After explaining what you might do, Vivianne frowns. "I'm not sure I'd like who I'd have to thank for intervening like that. I mean...everyone knows about Sensua, but still..."<br>
<br>
[[Vivianne would be ethically compromised->Vivianne Sensua No]]<br>
[[Vivianne would be free to do the right thing->Vivianne Sensua Yes]]<br>
<<else>>
You arrive to find Vivianne preparing injections for her patients. When you ask what's going on, she answers. "The order came down from the Abbottess that we're to cure and release everyone in the ward that we can, including the ones with Bloatworm infection. I guess there are other patients that need the beds."<br>
<br>
When you ask if there's anything you can do to help, she lets you assist with the injections. It takes you an hour and a half to administer the treatment to the twenty-odd Bloatworm patients, then fill out all of the paperwork. When you're finished, Vivianne sits down in a chair and wipes the sweat from her brow. "I guess that's the end of my research," she murmurs. "At least until I get new patients, I suppose."<br>
<br>
"Maybe," you reply. "You can still study the samples, right?"<br>
<br>
"True," Vivianne answers. "Come back tomorrow and let's see what we can find out."<br>
<br>
<<link "Go Outside">>
<<set $area to "Tyrmidon">>
<<set $player.flags["RemoveDisguise"] to true>>
<<run worldevent.travelEvents("Tyrmidon Center")>>
<</link>><br>
<</if>>
<<else>>
<<if $player.flags.vivianneConsentacles>>
You arrive to find Vivianne red-faced and angry. When you ask what's going on, she explains. "I just got a visit from the Abbottess. She says that if I'm not planning on curing tentacle addiction, then I can kiss my job goodbye. But that isn't what I //said//. I asked her, what if someone who's pregnant with tentacle spawn doesn't want to have their spawn aborted?"<br>
<br>
"And she still insists on aborting the person's spawn anyway, I take it," you reply.<br>
<br>
"Exactly," Vivianne answers, beating the air uselessly with her fist. "So I'm in a quandary. Do I do something that I don't ethically agree with, or lose my job?"<br>
<br>
"Would she just demote you or something?" you ask.<br>
<br>
"That's not the point!" Vivianne practically explodes. "She'd get someone else -- someone who doesn't care about the ethics of it -- to do the deed instead."<br>
<br>
You frown...and then a thought occurs to you. Sensua seems to have some way of avoiding entanglements with the Abbottess. What if you spoke to Sensua on Vivianne's behalf, and asked her to intervene?<br>
<br>
"I have an idea..." you begin. After explaining what you might do, Vivianne frowns. "I'm not sure I'd like who I'd have to thank for intervening like that. I mean...everyone knows about Sensua, but still..."<br>
<br>
[[Vivianne would be ethically compromised->Vivianne Sensua No]]<br>
[[Vivianne would be free to do the right thing->Vivianne Sensua Yes]]<br>
<<else>>
You arrive to find Vivianne preparing muscle relaxant injections for her patients. When you ask what's going on, she answers. "The order came down from the Abbottess that we're to cure and release everyone in the ward that we can, including the aborting ones who are tentacle pregnant and in the first ten days of their pregnancy, before the pods hatch. I guess there are other patients that need the beds."<br>
<br>
When you ask if there's anything you can do to help, she lets you assist with the injections. It takes you an hour and a half to administer the treatment to the twenty-odd tentacle-impregnated patients, then help with removing the pods, and finally fill out all of the paperwork. When you're finished, Vivianne sits down in a chair and wipes the sweat from her brow. "I guess that's the end of my research," she murmurs. "At least until I get new patients, I suppose."<br>
<br>
"Maybe," you reply. "You can still study the samples, right?"<br>
<br>
"True," Vivianne answers. "Come back tomorrow and let's see what we can find out."<br>
<br>
<<link "Go Outside">>
<<set $area to "Tyrmidon">>
<<set $player.flags["RemoveDisguise"] to true>>
<<run worldevent.travelEvents("Tyrmidon Center")>>
<</link>><br>
<</if>>
<</if>>
<</nobr>><<nobr>>
<<if $player.flags.VivianneBloatworms>>
<<if $player.flags.vivianneSymbiotes>>
<<if $player.flags.vivianneSensuaYes>>
<<set $player.flags.SensuaConvincedCrystal = true>>
<<if ndef $people[nameList.indexOf("Vivianne")].flags>>
<<set $people[nameList.indexOf("Vivianne")].flags = {}>>
<</if>>
<<set $people[nameList.indexOf("Vivianne")].flags["Bloatworms"] = true>>
<<run sex.raiseBaseArousal(nameList.indexOf("Vivianne"), 50)>>
You arrive to find Vivianne holding a syringe. "Great, you're here!" she exclaims. "Help me prepare a Bloatworm injection."<br>
<br>
"How did it go with Sensua?" you ask, taking the syringe from her and getting a Bloatworm larvae sample to fill it with from the research lab's cold storage.<br>
<br>
"Much better than I expected," Vivianne answers smoothly. "I don't know what kind of clout Sensua has, but somehow she got the Abbottess to rescind her order. I'm free to continue my experiments as I see fit, especially in light of the fact that Bloatworms aren't dangerous. She won't allow me to offer them to the other nuns -- at least not right away. She says she'll think about it."<br>
<br>
"Wow, that's amazing!" you reply. "So what are you researching today?"<br>
<br>
"Well, this isn't strictly research," Vivianne admits, blushing. "You see...I realized that I'm not really in a good position to counsel for or against their use unless I'm willing to try them myself." With that, she tells you to inject her with the syringe you've prepared, and removes her top to expose her pert breasts.<br>
<br>
That wasn't what you were expecting, but rather than argue, you calmly do as she asks. First injecting half of the prepared syringe into one of Vivianne's areolae, and the rest into the other.<br>
<br>
It takes a few minutes for the effects to become noticeable. First, Vivianne describes a vague itching sensation, followed by a gradual rise in her arousal. She rubs her thighs together as she describes the sensations to you. "It's...getting hotter. Feels good. Feels great, actually. Getting hard to think straight, though. H-hand me a c-calming potion..."<br>
<br>
You take a calming potion from the shelf and hand it to her, and she takes a few sips. "N-not helping much," she concludes with a frown. "I kn-now! Inject it into my b-breasts!"<br>
<br>
Nodding, you prepare the syringe again, pouring a measure of calming potion in while being careful not to contaminate the potion bottle with Bloatworm larvae. Finally, you inject Vivianne's areolae with the fluid.<br>
<br>
The tension in her face suddenly eases. "Wow...much better! I can still feel my breasts REALLY throbbing, but at least now I can focus!"<br>
<br>
Vivianne goes to replace her top, but when it brushes against her slowly engorging nipples, she quickly reconsiders. "I suppose I'd better leave this off for now," she murmurs. "I'm too sensitive now and it would be distracting! And we have so much work to do, now! One thing I definitely want to research is whether I can breed a species of Bloatworm that produces their own calming agent, to avoid the need for repeated injections. But first things first! We need to re-interview all of my patients and give them this new treatment option. Let's see what they say now!"<br>
<br>
You spend the next couple of hours helping Vivianne with her patients, many of which opt for calming potion injections, while a few ask Vivianne for lust potions instead. That provokes a raised eyebrow, but Vivianne agrees that testing the effects of a lust potion on a Bloatworm infectee would be scientifically valuable. "I'll arrange for a sexual partner too, if you prefer," she adds casually. "Studying the effects on sexual satisfaction should prove interesting, don't you think?"<br>
<br>
Afterwards, a very happy Vivianne whirls her way out of the patient wing and back into her lab proper. "What a rush!" she purrs. "I feel like I could do anything now! There's still a ton more research to do on Bloatworms but I feel like there are sooo many other things I should research,
<<if $people[0].gender == "F">>
too. Speaking of which...<<print $people[0].name>>, I should have asked you earlier. Would you like to try Bloatworms, yourself?"<br>
<br>
[[Yes, Inject Me->Vivianne Inject Yes]]<br>
[[No, I'll Pass->Vivianne Inject No]]<br>
<<else>>
too."<br>
<</if>>
<<else>>
You arrive to find Vivianne packing up her personal effects. "I take it things didn't go well?" you ask, wanting to hear what happened before weighing in on the matter.<br>
<br>
"Well...I talked to the Abbottess again and let her know how I feel," Vivianne murmurs, putting down the box she was holding. "We talked for almost an hour and she appreciates the ethical quandary I'm in a lot better now, but I see things from her point of view now, too. From her point of view, there's a great deal of temptation to give in to very addictive behavior. Some people might be able to handle it, no problem. But others...not so much. I didn't realize things had gotten as bad as they have, with probably thirty different nuns displaying symptoms of Bloatworm infection. The Abbottess wants for the whole Church to go cold turkey for a good month or so, to give people time to develop different and less addictive habits. Then she'll //think// about doing more research. If and when she deems it appropriate. I wouldn't want to be in her position, and I can see the wisdom in what she's doing. It just...sucks to be me. I'm not giving up on //my// research, but I'm taking a Sabbatical for a month or so. Give myself time to consider other options, too."<br>
<br>
You nod in understanding. "That actually sounds like a good idea. Get away from things for a bit, and think things through. Let me know when you're back though, okay?"<br>
<br>
"I will, and I appreciate all your help," Vivianne replies, smiling the first genuine smile you've seen on her face today.<br>
<br>
"Good luck!" you add as you head out the door.<br>
<</if>>
<<else>>
You visit Vivianne to find her engrossed in studying a slide. Giving her a minute or so to acknowledge your presence, you're surprised when she calls out your name without looking up.<br>
<br>
"<<print $people[0].name>>!" she exclaims. "Glad you're here. I decided to study the cellular structure of a Bloatworm a little more closely, and I found something very interesting."<br>
<br>
She stands up to greet you, and you smile back. "I found out that they //do// ward off other kinds of infections, actually, and I found out how they do it. They secrete a compound which is toxic to most bacteria and viruses. I'm studying it now, and maybe in another few months I might be able to duplicate the effects without the arousing side effect. It's great!"<br>
<br>
"That //is// good," you reply. "I guess that means you don't really need my help any more, though."<br>
<br>
"That's true, I'm afraid, but I appreciate all the help you've given me the past few days," she says, shaking your hand. "Thanks, and visit me again sometime!"<br>
<</if>>
<<else>>
<<if $player.flags.vivianneConsentacles>>
<<if $player.flags.vivianneSensuaYes>>
<<set $player.flags.SensuaConvincedCrystal = true>>
<<if ndef $people[nameList.indexOf("Vivianne")].flags>>
<<set $people[nameList.indexOf("Vivianne")].flags = {}>>
<</if>>
<<set $people[nameList.indexOf("Vivianne")].flags["InjectTentacleJizz"] = true>>
<<run sex.raiseBaseArousal(nameList.indexOf("Vivianne"), 10)>>
You arrive to find Vivianne holding a syringe. "Great, you're here!" she exclaims. "Help me prepare an injection of tentacle jizz. And before you ask, yes, it's fresh from an attack this morning."<br>
<br>
"How did it go with Sensua?" you ask, taking the syringe from her and filling it with the flask she points you to in the lab's cold storage.<br>
<br>
"Much better than I expected," Vivianne answers smoothly. "I don't know what kind of clout Sensua has, but somehow she got the Abbottess to rescind her order. I'm free to continue my experiments as I see fit, especially in light of the fact that Sensua somehow convinced her that tentacle spawn deserve life just as much as an unborn human child does. She won't allow me to promote tentacle sex to any of the other nuns, of course. But if I can find a way for a person to enjoy tentacle jizz safely, she'll allow it."<br>
<br>
"Wow, that's amazing!" you reply. "So what are you researching today?"<br>
<br>
"Well, this isn't strictly research," Vivianne admits, blushing. "You see...I realized that I'm not really in a good position to counsel for or against tentacle jizz unless I'm willing to try it myself." With that, she tells you to inject her nipples with the syringe you've prepared, and removes her top to expose her pert breasts. "Do my breasts first and we'll see what happens."<br>
<br>
That wasn't what you were expecting, but rather than argue, you calmly do as she asks. First injecting half of the prepared syringe into one of Vivianne's nipples, and the rest into the other.<br>
<br>
Beads of sweat pop out on Vivianne's forehead. "W-wow!" she stutters, clutching at a nearby table to steady her suddenly wobbly legs. "T-too much! C-alming...p-potion...p-p-please!"<br>
<br>
You take a calming potion from the shelf and hand it to her, and she gulps down the entire vial. "N-not helping much," she concludes with a shaky voice. "I kn-now! Inject it into my b-breasts!"<br>
<br>
Nodding, you prepare the syringe again, pouring a measure of another calming potion in while being careful not to contaminate the potion bottle with tentacle jizz from the syringe. Finally, you inject Vivianne's nipples with the fluid.<br>
<br>
The tension in her face suddenly eases. "Wow...that makes a big difference! I can still feel my breasts REALLY throbbing, but at least now I can focus!"<br>
<br>
You can actually //see// Vivianne's nipples visibly throbbing. Vivianne goes to replace her top, but when it brushes against her throbbing nipples, she quickly reconsiders. "I suppose I'd better leave this off for now," she murmurs. "I'm too sensitive now and it would be distracting! And we have so much work to do, now! One thing I definitely want to research is whether I can mix a potion of tentacle jizz and calming agent together, instead of injecting them separately. But first things first! We need to re-interview all of my patients and give them this new treatment option, instead of repeatedly letting themselves be violated by tentacles. Let's see what they say now!"<br>
<br>
You spend the next couple of hours helping Vivianne with her patients, many of which opt for the new injections, while two of them ask Vivianne for tentacle jizz mixed with lust potions instead. That provokes a raised eyebrow, but Vivianne agrees that testing the effects of a lust potion together with tentacle jizz would be scientifically valuable. "I'll arrange for a sexual partner too, if you prefer," she adds casually. "Studying the effects on sexual satisfaction should prove interesting, don't you think?"<br>
<br>
Afterwards, a very happy Vivianne whirls her way out of the patient wing and back into her lab proper. "What a rush!" she purrs. "I feel like I could do anything now! There's still a ton more research to do on tentacles but I feel like there are sooo many other things I should research,
<<if $people[0].gender == "F">>
too. Speaking of which...<<print $people[0].name>>, I should have asked you earlier. Would you like to try an injection, yourself?"<br>
<br>
You notice that Vivianne's breasts have swelled ever so slightly larger, due to the effects of the tentacle jizz injection. Your breasts would probably suffer the same fate, if you tried an injection.<br>
<br>
[[Yes, Inject Me->Vivianne Inject Yes]]<br>
[[No, I'll Pass->Vivianne Inject No]]<br>
<<else>>
too."<br>
<br>
You notice that Vivianne's breasts have swelled ever so slightly larger, due to the effects of the tentacle jizz injection.<br>
<</if>>
<<else>>
You arrive to find Vivianne packing up her personal effects. "I take it things didn't go well?" you ask, wanting to hear what happened before weighing in on the matter.<br>
<br>
"Well...I talked to the Abbottess again and let her know how I feel," Vivianne murmurs, putting down the box she was holding. "We talked for almost an hour and she appreciates the ethical quandary I'm in a lot better now, but I see things from her point of view now, too. From her point of view, there's a great deal of temptation to give in to very addictive behavior. Some people might be able to handle it, no problem. But others...not so much. I didn't realize things had gotten as bad as they have, with probably thirty different nuns pregnant at any given time from tentacles. The Abbottess wants for the whole Church to go cold turkey for a good month or so, to give people time to develop different and less addictive habits. I hear she even scolded Sensua for suggesting a Sabbatical for any nuns refusing to abide by the new order. Instead...any nuns refusing to cooperate will be confined to the Church for at least a month, maybe longer. I wouldn't want to be in her position, and I can see the wisdom in what she's doing. It just...sucks to be me, because there goes my research. I'm not giving up on research in general, but I'm taking a Sabbatical myself for a month or so. Give myself time to consider other options, too."<br>
<br>
You nod in understanding. "That actually sounds like a good idea. Get away from things for a bit, and think things through. Let me know when you're back though, okay?"<br>
<br>
"I will, and I appreciate all your help," Vivianne replies, smiling the first genuine smile you've seen on her face today.<br>
<br>
"Good luck!" you add as you head out the door.<br>
<</if>>
<<else>>
You visit Vivianne to find her engrossed in studying a slide. Giving her a minute or so to acknowledge your presence, you're surprised when she calls out your name without looking up.<br>
<br>
"<<print $people[0].name>>!" she exclaims. "Glad you're here. I decided to study the cellular structure of tentacle jizz a little more closely, and I found something very interesting."<br>
<br>
She stands up to greet you, and you smile back. "I think I'm getting a lot closer to understanding what makes it so addictive. There's a pretty intense cocktail of ingredients in there, from things that directly affect the pleasure centers of the brain, to things that make certain parts of the body much more sensitive to pleasure -- and I mean //permanently// more sensitive. It's this sort of thing will really help for treating tentacle addiction!"<br>
<br>
"That //is// good," you reply. "I guess that means you don't really need my help any more, though."<br>
<br>
"That's true, I'm afraid, but I appreciate all the help you've given me the past few days," she says, shaking your hand. "Thanks, and visit me again sometime!"<br>
<</if>>
<</if>>
<br>
<<link "Go Outside">>
<<set $area to "Tyrmidon">>
<<set $player.flags["RemoveDisguise"] to true>>
<<run worldevent.travelEvents("Tyrmidon Center")>>
<</link>><br>
<</nobr>><<nobr>>
<<if $player.flags.VivianneBloatworms>>
<<if !$player.flags.knowsAbout["VivianneContinue"]>>
<<set $player.flags.knowsAbout["VivianneContinue"] = true>>
You stop by Vivianne's research wing to see how things are going. She greets you wearing a lewd slingshot with heart-shaped cutouts around her obscenely swollen areolae, and you could swear that her skirt looks a lot shorter than last time.<br>
<br>
"Hey!" she exclaims happily. "So, I've been busy with my research. There are plenty of applications for Bloatworms besides just these--" She gestures nonchalantly at her swollen areolae. "--like maybe full breast enhancement, although I might be better off doing that with a potion. I hired a new assistant to help with alchemical research, so we'll see where that goes."<br>
<<else>> <!-- You've already seen Vivianne again after finishing her research -->
You stop by Vivianne's research wing again to see how things are going. She greets you wearing the same lewd slingshot with heart-shaped cutouts around her obscenely swollen areolae, and insanely short miniskirt.<br>
<br>
"Hey!" she exclaims happily. "What can I do for you?"<br>
<</if>> <!-- If you haven't seen Vivianne again after finishing her research -->
<br>
<<if !$people[0].flags or !$people[0].flags["BloatwormsStimulate"]>>
[[Stimulate Your Bloatworms->Vivianne Stimulate Bloatworms]]<br>
<</if>>
<<link "Go Outside">>
<<set $area to "Tyrmidon">>
<<set $player.flags["RemoveDisguise"] to true>>
<<run worldevent.travelEvents("Tyrmidon Center")>>
<</link>><br>
<<else>> <!-- Researched tentacles -->
<<if !$player.flags.knowsAbout["VivianneContinue"]>>
<<set $player.flags.knowsAbout["VivianneContinue"] = true>>
You stop by Vivianne's research wing to see how things are going. She greets you wearing a lewd slingshot with heart-shaped cutouts around her areolae and her visibly throbbing nipples, and you could swear that her skirt looks a lot shorter than last time.<br>
<br>
"Hey!" she exclaims happily. "So, I've been busy with my research. There are plenty of applications for tentacle jizz besides just these--" She gestures nonchalantly at her pulsating nipples. "--like maybe full breast enhancement since that seems to be a common side effect, although I might be better off doing that with a potion. I hired a new assistant to help with alchemical research, so we'll see where that goes."<br>
<<else>> <!-- You've already seen Vivianne again after finishing her research -->
You stop by Vivianne's research wing again to see how things are going. She greets you wearing the same lewd slingshot with heart-shaped cutouts around her areolae and her visibly throbbing nipples, and insanely short miniskirt.<br>
<br>
"Hey!" she exclaims happily. "What can I do for you?"<br>
<</if>> <!-- If you haven't seen Vivianne again after finishing her research -->
<br>
<<link "Go Outside">>
<<set $area to "Tyrmidon">>
<<set $player.flags["RemoveDisguise"] to true>>
<<run worldevent.travelEvents("Tyrmidon Center")>>
<</link>><br>
<</if>> <!-- If the player researched Bloatworms -->
<</nobr>><<nobr>>
<<set $player.flags.vivianneConsentacles = true>>
"Well, I guess for women who deliberately offer themselves to tentacles, it's kind of offensive to intervene and abort the pregnancy," you say thoughtfully. "I mean, if this were a relationship between a consenting woman and some punk-assed loser guy, you'd try to talk the woman out of it, but in the end it's her decision. Even if you think it's the wrong one."<br>
<br>
"True," Vivianne murmurs. "When you put it that way...who am I to judge? Anyway, come back tomorrow and we'll keep going."<br>
<br>
<<link "Go Outside">>
<<set $area to "Tyrmidon">>
<<set $player.flags["RemoveDisguise"] to true>>
<<run worldevent.travelEvents("Tyrmidon Center")>>
<</link>><br>
<</nobr>><<nobr>>
<<if $player.flags.VivianneBloatworms>>
You decide to pass on getting injected with Bloatworms, and tell Vivianne so. "No problem," Vivianne says. "I'll have enough data from my own experiences anyway. But thanks for all the help, and come visit any time!"<<else>>You decide to pass on getting injected with tentacle jizz, and tell Vivianne so. "No problem," Vivianne says. "I'll have enough data from my own experiences anyway. But thanks for all the help, and come visit any time!"<br>
<</if>>
<br>
<<link "Go Outside">>
<<set $area to "Tyrmidon">>
<<set $player.flags["RemoveDisguise"] to true>>
<<run worldevent.travelEvents("Tyrmidon Center")>>
<</link>><br>
<</nobr>><<nobr>>
<<set _person = person.getPerson(0, ["stats"])>>
<<if ndef $people[0].flags>>
<<set $people[0].flags = {}>>
<</if>>
<<set $people[0].flags["BloatwormsStimulate"] = true>>
<<set $people[0].stats.arousal = _person.stats.baseArousal>>
<<run person.changeAssetSizes(0, "breasts", "size", "15%")>>
<<run sex.bloatwormGrowth(0, 5)>>
<<run window.time.addTime(60)>>
You ask Vivianne if there's any way to stimulate the growth of your Bloatworms, since they seem to be growing very slowly. Vivianne nods thoughtfully. "I believe so, but it's a bit risky." She quickly explains her theory that recently collected tentacle jizz might have a strong effect on Bloatworm growth rate. "But it's more likely that your tits would just swell up instead. That's usually what happens to victims of a tentacle attack, anyway. I suppose if that's a risk you're willing to take..."<br>
<br>
You nod in agreement and ask Vivianne to inject your areolae with tentacle jizz, unbuttoning your blouse and removing your bra to give her access.<br>
<br>
Vivianne goes into a walk-in freezer unit to retrieve a sample of tentacle jizz, filling a syringe with it. "Normally I'd recommend mixing this with a calming agent to make it less intense, but that might reduce its potency so the best chance of it working is to give it to you straight. Are you ready?"<br>
<br>
With Vivianne's warning, you realize that you might need to remove more than just your blouse, and ask Vivianne for a private bed in the ward to lie down on, just in case you have a strong reaction. Vivianne smirks and leads you to a curtained area at one end of the ward, and waits outside the curtain while you get undressed. Then she comes inside with the syringe, nodding approvingly at your beautiful figure and giving you a naughty wink before flicking her syringe and quickly injecting your areolae, before you can change your mind.<br>
<br>
Your body reacts almost instantly, with your arousal quickly skyrocketing as you hit the first of many orgasms to follow, and your
<<if $people[0].penises.length gt 0>>
cock spews thick ropes of your fertile cream all over the curtains while your pussy sprays violently, drenching them even further with your femcum.<br>
<<else>> <!-- The player doesn't have a cock -->
pussy sprays violently, drenching the curtains with your femcum.<br>
<</if>> <!-- If the player has a cock -->
<br>
Meanwhile, your breasts feel like they're practically on fire. You clutch at your mammaries uselessly as if to somehow quench the raging inferno within, but all you can feel is a churning, wriggling sensation in your already swollen areolae. As your body is wracked by a second, even more intense orgasm, you watch in amazement as your breasts -- and your areolae -- gradually swell outward before your very eyes.<br>
<br>
By the time your third orgasm hits, you're going cross-eyed with overwhelming pleasure. You fade in and out of consciousness as your body gradually processes the injection of tentacle jizz, and when you finally come around an hour later, exhausted and dripping with sweat, you find that your breasts have swollen about //three// cup sizes, while your areolae have bloated a further two centimeters upward and expanded another two centimeters outward.<br>
<br>
You hear footsteps approaching, and watch as Vivianne pulls back the curtain and enters. Seeing that you're conscious again, she offers to help you to your feet, an offer you gratefully accept. It takes you a little while before you're able to dress yourself, and you're forced to leave your top off for the time being while your much more sensitive breasts adjust.<br>
<br>
<<link "Go Outside">>
<<set $area to "Tyrmidon">>
<<set $player.flags["RemoveDisguise"] to true>>
<<run worldevent.travelEvents("Tyrmidon Center")>>
<</link>><br>
<</nobr>><<nobr>>
<<if $player.flags.VivianneBloatworms>>
<<if ndef $people[0].flags>>
<<set $people[0].flags = {}>>
<</if>>
<<set $people[0].flags["Bloatworms"] = true>>
<<run sex.raiseBaseArousal(0, 50)>>
You agree to try Bloatworms, yourself, and Vivianne quickly prepares a syringe to inject you with. After a few minutes, your nipples and areolae feel itchy, and then the first wave of pleasure hits. Beads of sweat break out on your forehead as the Bloatworms begin to affect you. At your insistence, she also injects your clit<<if $people[0].penises.length gt 1>> and your cocks<<elseif $people[0].penises.length gt 0>> and your cock<</if>>, too. A further injection of calming potion all around helps a little, but doesn't stop your now much more sensitive breasts and genitals from throbbing hotly in pleasure.<br>
<br>
"Over the next several days, you should see quite a bit of swelling as the bloatworms grow," Vivianne explains. "That's normal, so don't worry about it. Enjoy the pleasure, and thanks for all your help! Come visit any time!"<<else>><<set $people[0].flags["InjectTentacleJizz"] = true>><<run sex.raiseBaseArousal(0, 10)>>You agree to try tentacle jizz, yourself, and Vivianne quickly prepares a syringe to inject you with. Even mixed with calming potion, beads of sweat still break out on your forehead. The sensation is excruciatingly pleasurable, despite Vivianne's assurances that the effects will fade a bit after the first few minutes. Soon enough, you're able to think straight again, but like Vivianne you have a very hard time putting your top back in place. Every little movement sends sparks of pleasure buzzing through your nipples, and it takes a good long while before you're able to go on your way.<br>
<br>
"You might see a little swelling in your breasts, but that's normal, so don't worry about it," Vivianne explains. "Enjoy the pleasure, and thanks for all the help! Come visit any time!"<br>
<</if>>
<br>
<<link "Go Outside">>
<<set $area to "Tyrmidon">>
<<set $player.flags["RemoveDisguise"] to true>>
<<run worldevent.travelEvents("Tyrmidon Center")>>
<</link>><br>
<</nobr>><<nobr>>
<<set $player.flags.vivianneParasites = true>>
"Well, being that highly aroused isn't exactly a beneficial side effect," you counter. "So even if they're only a //little// bit detrimental, they're still technically parasites."<br>
<br>
"I guess you're right," Vivianne says. "Maybe I shouldn't worry so much about curing an infection like this after all, then. All right, come back tomorrow and we'll continue."<br>
<br>
<<link "Go Outside">>
<<set $area to "Tyrmidon">>
<<set $player.flags["RemoveDisguise"] to true>>
<<run worldevent.travelEvents("Tyrmidon Center")>>
<</link>><br>
<</nobr>><<nobr>>
<<set $player.flags.vivianneSensuaNo = true>>
"I suppose it's not worth the risk, since you'd just be compromising yourself in a different way," you say.<br>
<br>
"True," Vivianne says dejectedly. "I guess that means I have a really difficult choice to make. Come back tomorrow and I'll let you know what the Abbottess says."<br>
<br>
<<link "Go Outside">>
<<set $area to "Tyrmidon">>
<<set $player.flags["RemoveDisguise"] to true>>
<<run worldevent.travelEvents("Tyrmidon Center")>>
<</link>><br>
<</nobr>><<nobr>>
<<set $player.flags.vivianneSensuaYes = true>>
"You'd be free to do the right thing," you point out. "And besides, in some ways you're just like Sensua, in that you don't always see eye to eye with the Abbottess."<br>
<br>
Vivianne purses her lips and frowns, but can't argue with your logic. "All right, I'll talk to her," she says after a pregnant pause. "I just hope you're right. Come back tomorrow and we'll discuss our next steps."<br>
<br>
<<link "Go Outside">>
<<set $area to "Tyrmidon">>
<<set $player.flags["RemoveDisguise"] to true>>
<<run worldevent.travelEvents("Tyrmidon Center")>>
<</link>><br>
<</nobr>><<nobr>>
You ask Vivianne if she has any new developments with her Bloatworm research that she'd like to share.<br>
<br>
"Funny you asked," she says slyly, with a suggestive wink. "One of my patients suggested injecting tentacle cum into a site that had already been infected with Bloatworms, and she volunteered to try it. After a few explosive orgasms, she calmed down again but her Bloatworm growth accelerated tremendously, and she even gained a cup size. Win all around, although the Abbottess won't let me share this with any of the other patients."<br>
<br>
She gives you a conspiratorial nod and wink, and pulls you aside. "But you're not a patient, eh?" she murmurs quietly, nudging you with an elbow. "Got an hour to burn? You'll //love// it, I promise!"<br>
<br>
[[Get an Injection->Vivianne Inject Stimulate]]<br>
<<link "Go Outside">>
<<set $area to "Tyrmidon">>
<<set $player.flags["RemoveDisguise"] to true>>
<<run worldevent.travelEvents("Tyrmidon Center")>>
<</link>><br>
<</nobr>><<nobr>>
<<set $player.flags.VivianneBloatworms = true>>
You admit that you're curious about bloatworms. "Yeah, I figured you'd say that. I guess I need to hire a guide and head back to the forest. Look, meet me tomorrow and we'll get started with the actual research. Deal?<br>
<br>
<<link "Go Outside">>
<<set $area to "Tyrmidon">>
<<set $player.flags["RemoveDisguise"] to true>>
<<run worldevent.travelEvents("Tyrmidon Center")>>
<</link>><br>
<</nobr>><<nobr>>
<<set $player.flags.VivianneTentacles = true>>
You admit that you have a rather "personal" interest in researching tentacles. Vivianne's eyebrows shoot up. "Nothing unhealthy, I hope?" she asks. "I won't pry, but I'll let you know right now that this research isn't about jizzing yourself up with tentacle spooge and studying the effects. If that's what you're hoping for, you'd better fuck off. If you can deal with regular old, boring research, then come back tomorrow. I need to prepare a few things."<br>
<br>
<<link "Go Outside">>
<<set $area to "Tyrmidon">>
<<set $player.flags["RemoveDisguise"] to true>>
<<run worldevent.travelEvents("Tyrmidon Center")>>
<</link>><br>
<</nobr>><<nobr>>
<<set $player.flags.vivianneSymbiotes = true>>
"Well, they were healthier than normal," you say thoughtfully. "And very energetic. And they don't seem exhausted by the constant sexual stimulation either."<br>
<br>
Vivianne's eyes widen. "Hey, that's right!" she exclaims with a sudden smile. "I wonder how the Bloatworms do it. But that's a question for another day, so come back tomorrow and we'll keep going on this."<br>
<br>
<<link "Go Outside">>
<<set $area to "Tyrmidon">>
<<set $player.flags["RemoveDisguise"] to true>>
<<run worldevent.travelEvents("Tyrmidon Center")>>
<</link>><br>
<</nobr>><<nobr>>
<<set $player.flags.vivianneTentaclesDangerous = true>>
"Well, whatever else you might want to take into account, just remember that tentacles AREN'T the same as humans. They're a lot more dangerous and even though they don't attack humans per se, violent rape is still violent rape. You wouldn't excuse a violent rapist, just because he's human, would you?"<br>
<br>
"Well, when you put it THAT way..." Vivianne mumbles, fidgeting with her blouse. "I get that it's still aborting life, but I do see your point. I guess the line is set on this side of 'dangerous.' Thanks for talking this through with me."<br>
<br>
Vivianne shrugs her shoulders in an exaggerated sigh. "Well, that's it for today. Come back tomorrow and we'll continue."<br>
<br>
<<link "Go Outside">>
<<set $area to "Tyrmidon">>
<<set $player.flags["RemoveDisguise"] to true>>
<<run worldevent.travelEvents("Tyrmidon Center")>>
<</link>><br>
<</nobr>><<nobr>>
<<set _person = person.getPerson(0, [])>>
<<if $model == 0>>
Tiger Lilly looks you up and down with a narrowed gaze.
<<if _person.isFurry>>
"Well, you've definitely got the exotic look covered!" Tiger Lilly exclaims. "I suppose that's a plus, depending on the customer. Mind the claws, though...I don't want any of my clothing damaged!" She
<<elseif _person.race == "Elf">>
Well, being an Elf, you definitely have the exotic look. I'm not sure my usual customers will appreciate it, though." She
<<else>>
Then she
<</if>>
starts taking measurements with a knotted string, wrapping it across your bust, then around your waist, and finally around your
<<print personData.builds[_person.build].label>>
ass. Afterwards, she frowns.<br>
<br>
<<if _person.build gt 4>>
"Well, I think some of my customers would appreciate a figure like yours, but my clothing stock wouldn't," Tiger Lilly informs you. "I'm sorry, but I can't use you as a model."<br>
<<else>>
"Well, you'll do fine as far as your figure goes--" You inhale sharply in mild annoyance at her blunt comment. "--but you'll still need a little help. Wear some make-up when you come!"><br>
<<if ndef $people[0].flags>>
<<set $people[0].flags = {}>>
<</if>>
<<set $people[0].flags.applyModeling = true>>
<</if>>
<<else>>
<<set _other = person.getPerson($model, ["skills"])>>
Tiger Lilly looks <<print $people[$model].name>> up and down with a narrowed gaze.
<<if _other.isFurry>>
"Well, you've definitely got the exotic look covered!" Tiger Lilly exclaims. "I suppose that's a plus, depending on the customer. Mind the claws, though...I don't want any of my clothing damaged!" She
<<elseif _other.race == "Elf">>
"Well, being an Elf, you definitely have the exotic look. I'm not sure my usual customers will appreciate it, though."<br>
<br>
<<print $people[$model].name>> harrumphs, shooting Tiger Lilly a sour look.<br>
<br>
She
<<else>>
Then she
<</if>>
starts taking measurements with a knotted string, wrapping it across <<print $people[$model].name>>'s bust, then around
<<print gender.printGender("her", $people[$model].gender)>>
waist, and finally around
<<print gender.printGender("her", $people[$model].gender)>>
<<print personData.builds[_other.build].label>> ass.
Afterwards, she frowns.<br>
<br>
<<if _other.build gt 4>>
"Well, I think some of my customers would appreciate a figure like yours, but my clothing stock wouldn't," Tiger Lilly informs
<<print $people[$model].name>>. "I'm sorry, but I can't use you as a model."<br>
<<else>>
"Well, you'll do fine as far as your figure goes--"<br>
<br>
"Hey!!" <<print $people[$model].name>> exclaims loudly.<br>
<br>
Tiger Lilly brushes it off. "No offense. I think you'll do pretty well in the lineup.
<<if _other.skills.dancing >= 5>>
And you definitely have the kind of grace and poise I'm looking for! I'm excited about the compe--erm, whatever. Just be here on time!"<br>
<<else>>
Your moves need a little work, though. Here, move like this..." She puts
<<print $people[$model].name>>
through a few motions, as if
<<print $people[$model].name>>
were showing off a particularly seductive-looking outfit. "Smile more! Maybe flutter your eyelashes!"<br>
<br>
<<print $people[$model].name>> smiles awkwardly, prompting Tiger Lilly to roll her eyes. "Just work on it, okay? Remember, you are the graceful epitome of the feminine body when you come back!"<br>
<<if ndef $people[$model].flags>>
<<set $people[$model].flags = {}>>
<</if>>
<<set $people[$model].flags.applyModeling = true>>
<</if>>
<</if>>
<</if>>
<br>
[[Continue shopping->Clothing Shop]]<br>
<<link "Go Outside">>
<<set $area to "Tyrmidon">>
<<run worldevent.travelEvents("Tyrmidon Center")>>
<</link>><br>
<</nobr>><<nobr>>
<<set $player.flags.knowsAbout["ClothingShop_Modeling"] = true>>
"Well, aren't you the daring one!" Tiger Lilly purrs sweetly. "I'll tell you that I've had about fifty women (and two cross-dressing men!) who've asked me about that in the past week alone. I can't accommodate everyone, but I might be able to make things work with you. I'll tell you what...if you're really serious, be here at 10 AM sharp <<if window.time.getWeekday() == "Wednesday">><<if window.time.getHour() < 10>>today<<else>>next Wednesday<</if>><<else>>this coming Wednesday<</if>> and I'll put you in a lineup with the other contes--erm...applicants. Then we'll see what's what. Don't come if you're shy!"<br>
<br>
<<if !$people[0].flags or !$people[0].flags.applyModeling>>
[[Apply to become a model][$model = 0]]<br>
<</if>>
<<if $player.withSlave and (!$people[nameList.indexOf($player.withSlave)].flags or !$people[nameList.indexOf($player.withSlave)].flags.applyModeling)>>
<<set _link="Apply for " + $player.withSlave + " to become a model">>
[[_link|Apply to become a model][$model = nameList.indexOf($player.withSlave)]]<br>
<</if>>
[[Continue shopping->Clothing Shop]]<br>
<<link "Go Outside">>
<<set $area to "Tyrmidon">>
<<run worldevent.travelEvents("Tyrmidon Center")>>
<</link>><br>
<</nobr>><<nobr>>
<<unset $dest>>
<<if (window.time.getWeekday() == "Wednesday") and (window.time.getHour() == 10)>>
<<goto "Clothing Shop Modeling">>
<</if>>
<<if $player.flags.knowsAbout["ClothingShop"]>>
Tiger Lilly comes out
<<if $player.flags["KayleeJob"] and !window.time.isWeekend()>>
with Kaylee to greet you. "What can I get for you today?" Tiger Lilly
<<else>>
to greet you. "What can I get for you today?" she
<</if>>
asks pleasantly.<br>
<br>
<<if worldevent.hasEvents("Player", ["Council Ball"]) and (($time.day == $events["Player"]["Council Ball"].day) or (($time.day == $events["Player"]["Council Ball"].day + 1) and (window.time.getHour24() < 18))) and !$player.inventory["ElegantDress"] and !$player.inventory["ElegantSuit"]>>
<<if worldevent.hasEvents("Player", ["Something Elegant"]) and ($time.day == $events["Player"]["Something Elegant"].day)>>
"Your
<<if $people[0].gender == "F">>
dress
<<else>>
suit
<</if>>
isn't ready yet, by the way."
<<elseif worldevent.hasEvents("Player", ["Something Elegant"]) and ($time.day >= $events["Player"]["Something Elegant"].day + 1)>>
"I have your <<if $people[0].gender == "F">>
dress
<<else>>
suit
<</if>>
ready! Are you picking it up now?"<br>
<br>
<<if $people[0].gender == "F">>
[[Pick up dress->Pick up Something Elegant]]<br>
<<else>>
[[Pick up suit->Pick up Something Elegant]]<br>
<</if>>
<<else>>
<<if $people[0].gender == "F">><br>
<br>
[[Buy a dress->Something Elegant]]<br>
<<else>><br>
<br>
[[Buy a suit->Something Elegant]]<br>
<</if>>
<</if>>
<</if>>
<<else>>
<<set $player.flags.knowsAbout["ClothingShop"]=true>>
You follow <<print $player.withServant or $player.with[0]>>'s directions to eventually find your way to a brightly colored sign advertising the latest in Tyrmidon fashion, imported from the far-flung corners of the known world. "Hiiii!" a cheery voice from somewhere in the back of the store calls out, as a jingle of bells echoes when you come inside. "Be right theeeere!"<br>
<br>
A tiny, petite woman emerges from among the racks of brilliantly colored dresses and well-proportioned pants, striding out from in between a pair of shapely mannequins wearing attractive, but not slutty, dresses and tops, and sporting flashy beads and bangles that make them look like they're on their way to a high-class shindig. She beams at you, <<if $player.withServant>>and a knowing glance passes from her to <<print $player.withServant>> before she turns her full attention to you<</if>> and says, "Welcome to the Crooked Kitten! You can call me Tiger Lilly. Let me know if I can help you find something. I'm positive I have just what you're looking for!"<br>
<br>
<</if>>
<<if !$player.flags.knowsAbout["ClothingShop_Modeling"]>>
[[Ask about Modeling]]<br>
<<else>>
<<if !$people[0].flags or !$people[0].flags.applyModeling>>
[[Apply to become a model][$model = 0]]<br>
<</if>>
<<if $player.withSlave and (!$people[nameList.indexOf($player.withSlave)].flags or !$people[nameList.indexOf($player.withSlave)].flags.applyModeling)>>
<<set _link="Apply for " + $player.withSlave + " to become a model">>
[[_link|Apply to become a model][$model = nameList.indexOf($player.withSlave)]]<br>
<</if>>
<</if>>
<<link "Go Outside">>
<<set $area to "Tyrmidon">>
<<run worldevent.travelEvents("Tyrmidon Center")>>
<</link>><br>
<</nobr>><<nobr>>
<<set _person = person.getPerson(0, ["flags", "skills"])>>
<<if $player.withSlave>>
<<set _other = person.getPerson(nameList.indexOf($player.withSlave), ["flags", "skills"])>>
<</if>>
<<if _person.flags.applyModeling && ($player.withSlave && ($player.with.indexOf($player.withSlave) != -1) && (_other.flags.applyModeling))>>
<<if (_person.skills.dancing >= 5) && (_other.skills.dancing >= 5)>>
You and <<print $player.withSlave>> expertly handle everything Tiger Lilly throws at you, with a little extra flourish at the end for good measure. Tiger Lilly takes the whole lineup through a modern, edgy number that has you bending, swaying, hop-left, sway-right sashaying, and otherwise moving your body to a sexy tune that threatens to send the onlookers into brain-lock from your incredible group performance.<br>
<br>
Afterwards, Tiger Lilly has you each bow and exit-stage-left until she's alone in the street, with just the musicians accompanying her to a resounding applause.<br>
<br>
She joins you in the store a few minutes later, beaming and grinning from ear to ear. It's obvious that she's gotten plenty of new orders from that performance, and she's in the mood to celebrate.
<<elseif (_person.skills.dancing >= 5) && (_other.skills.dancing < 5)>>
You manage to gracefully handle everything Tiger Lilly sends your way, but <<print $player.withSlave>> stumbles halfway through her performance and never quite recovers her initial grace. At the end, you all bow and exit stage-left one at a time, and Tiger Lilly joins you in the store a few minutes later.<br>
<br>
"I damn near twisted my ankle," <<print $player.withSlave>> admits to you quietly as you both wait for Tiger Lilly to speak.
<<elseif (_person.skills.dancing < 5) && (_other.skills.dancing >= 5)>>
<<print $player.withSlave>> manages to gracefully handle everything Tiger Lilly sends <<print gender.printGender("his", $people[nameList.indexOf($player.withSlave)].gender)>> way, but you stumble in the middle of a hop-left, sway-right and never quite recover your game for the rest of the routine. Afterwards, Tiger Lilly has each of you bow out and exit stage-left, meeting you afterwards in the store a few minutes later.
<<else>>
You and <<print $player.withSlave>> attempt to follow Tiger Lilly's very sophisticated choreography, but end up only barely managing to remain upright in the line -- especially after Tiger Lilly directs all of you to hop a bit to the left, then bob and sway right. You and <<print $player.withSlave>> get your arms tangled up and have to stop dancing momentarily to recover. Tiger Lilly bravely presses on, but by the end of the dance it's clear that you won't be winning anything this time.<br>
<br>
After bowing awkwardly and exiting stage-left, Tiger Lilly joins you in the store a few minutes later.
<</if>>
<<set $winner = worldevent.pickModelingWinner([0, nameList.indexOf($player.withSlave)])>><br>
<<elseif _person.flags.applyModeling>><br>
<<if _person.skills.dancing gte 5>>
You expertly handle everything Tiger Lilly throws at you, with a little extra flourish at the end for good measure. Tiger Lilly takes the whole lineup through a modern, edgy number that has you bending, swaying, hop-left, sway-right sashaying, and otherwise moving your body to a sexy tune that threatens to send the onlookers into brain-lock from your incredible group performance.<br>
<br>
Afterwards, Tiger Lilly has you each bow and exit-stage-left until she's alone in the street, with just the musicians accompanying her to a resounding applause.<br>
<br>
She joins you in the store a few minutes later, beaming and grinning from ear to ear. It's obvious that she's gotten plenty of new orders from that performance, and she's in the mood to celebrate.
<<else>>
As Tiger Lilly leads you and the other dancers through a modern, edgy number, you stumble in the middle of a hop-left, sway-right and never quite recover your game for the rest of the routine. Afterwards, Tiger Lilly has each of you bow out and exit stage-left, meeting you afterwards in the store a few minutes later.
<</if>>
<<set $winner = worldevent.pickModelingWinner([0])>>
<<else>>
<<if _other.skills.dancing gte 5>>
<<print $player.withSlave>> manages to gracefully handle everything Tiger Lilly sends <<print gender.printGender("his", $people[nameList.indexOf($player.withSlave)].gender)>> way, as she leads <<print gender.printGender("his", $people[nameList.indexOf($player.withSlave)].gender)>> through a modern, edgy number that has the onlookers practically brainlocked as the number winds up with a head-shake and a hip-flaunt. <<print $player.withSlave>> adds an extra little flourish at the end, prompting a thundering applause.<br>
<br>
Afterwards, Tiger Lilly has the dancers bow out and exit stage-left one at a time, joining them in the store a few minutes later beaming and grinning from ear to ear.
<<else>>
Tiger Lilly leads the dancers through a modern, edgy number that has them all spinning, hop-left, sway-right sashaying, and moving gracefully back and forth in front of the starstruck onlookers. <<print $player.withSlave>> stumbles halfway through her performance, though, and never quite recovers her initial grace. At the end, they all bow and exit stage-left one at a time, and Tiger Lilly joins you and <<print $player.withSlave>> in the store a few minutes later.<br>
<br>
"I damn near twisted my ankle," <<print $player.withSlave>> admits to you quietly as <<print gender.printGender("he", $people[nameList.indexOf($player.withSlave)].gender)>> waits for Tiger Lilly to speak.
<</if>>
<<set $winner = worldevent.pickModelingWinner([nameList.indexOf($player.withSlave)])>>
<</if>><br>
<br>
<<if -1 == $winner>>
Tiger Lilly declares <<print worldevent.generateRandomBuild()>> wearing <<print worldevent.generateRandomDress()>> to be the winner!<br>
<<elseif 0 == $winner>>
Tiger Lilly declares you to be the winner!<br>
<<set person.addCoin(500)>>
<<if ndef $people[0].flags>>
<<set $people[0].flags = {}>>
<</if>>
<<set $people[0].flags.wonModeling = ($people[0].flags.wonModeling || 0) + 1>>
<<else>>Tiger Lilly declares <<print $people[$winner].name>> to be the winner!<br>
<<set person.addCoin(500)>>
<<if ndef $people[$winner].flags>>
<<set $people[$winner].flags = {}>>
<</if>>
<<set $people[$winner].flags.wonModeling = ($people[$winner].flags.wonModeling || 0) + 1>>
<</if>>
<</nobr>>
[[Finish Up->Clothing Shop Modeling End]]<<nobr>>
You arrive at the
<<if !$player.flags.knowsAbout["ClothingShop_Modeling"]>>
clothing shop
<<else>>
Crooked Kitten
<</if>>
to find it in a flurry of activity.
<<if ((window.time.getHour24() == 10) and (window.time.getMin() <= 5)) or ((window.time.getHour24() == 9) and (window.time.getMin() >= 45))>>
A gaggle of gorgeous girls are swarming around the shop, taking turns marching into the store (probably into the changing rooms, as you can't even get INSIDE the store right now) and marching back out, wearing the most exquisite, ethereal, and often seductive clothing.<br>
<br>
<<if ($people[0].flags and $people[0].flags.applyModeling) or ($player.withSlave and ($player.with.indexOf($player.withSlave) != -1) and ($people[nameList.indexOf($player.withSlave)].flags and $people[nameList.indexOf($player.withSlave)].flags.applyModeling))>>
Tiger Lilly comes out briefly and notices you standing there, looking like
<<if $people[0].flags and $people[0].flags.applyModeling and ($player.withSlave and ($player.with.indexOf($player.withSlave) != -1) and ($people[nameList.indexOf($player.withSlave)].flags and $people[nameList.indexOf($player.withSlave)].flags.applyModeling))>>
idiots. "Hurry up and get your ass inside!" she orders you and <<print $player.withSlave>>
<<else>>
an idiot. "Hurry up and get your ass inside!" she orders
<<if $people[0].flags and $people[0].flags.applyModeling>>
you
<<else>>
<<print $player.withSlave>>
<</if>>
<</if>>.<br>
<br>
You follow Tiger Lilly into the back, and she waits while
<<if $people[0].flags and $people[0].flags.applyModeling and ($player.withSlave and ($player.with.indexOf($player.withSlave) != -1) and ($people[nameList.indexOf($player.withSlave)].flags and $people[nameList.indexOf($player.withSlave)].flags.applyModeling))>>
you and <<print $player.withSlave>> both get dressed into
<<print worldevent.generateRandomDress("Player")>> and
<<print worldevent.generateRandomDress($player.withSlave)>>.
Afterwards, she ushers you both outside.<br>
<br>
Joining the growing lineup, you listen as Tiger Lilly begins barking orders to the girls. It quickly becomes clear that some of them have modeled for her before, but she takes the time to explain herself to you and <<print $player.withSlave>>. "When I say hop, I want you to move like this, either left or right. If I say twirl, I want to see whirling fabric. I don't care if your twirl looks different than the rest of the lineup. When I say dance, move your arms and your body to the music. Be careful not to hit anyone next to you. And jiggle, ladies! Jiggle like you mean it! We have high-paying clients and they want to see beauty and elegance. Show them what you've got! The winner gets 500 coin."<br>
<br>
[[Start Dancing->Clothing Shop Dance]]<br>
<<elseif $people[0].flags and $people[0].flags.applyModeling>>
you get dressed into
<<print worldevent.generateRandomDress("Player")>>.
Afterwards, she ushers you outside.<br>
<br>
Joining the growing lineup, you listen as Tiger Lilly begins barking orders to the girls. It quickly becomes clear that some of them have modeled for her before, but she takes the time to explain herself to you. "When I say hop, I want you to move like this, either left or right. If I say twirl, I want to see whirling fabric. I don't care if your twirl looks different than the rest of the lineup. When I say dance, move your arms and your body to the music. Be careful not to hit anyone next to you. And jiggle, ladies! Jiggle like you mean it! We have high-paying clients and they want to see beauty and elegance. Show them what you've got! The winner gets 500 coin."<br>
<br>
[[Start Dancing->Clothing Shop Dance]]<br>
<<else>>
<<print $player.withSlave>> gets dressed into
<<print worldevent.generateRandomDress($player.withSlave)>>.
Afterwards, she ushers her outside, and you follow.<br>
<br>
<<print $player.withSlave>> joins the growing lineup as Tiger Lilly begins barking orders to the girls. It quickly becomes clear that some of them have modeled for her before, but she takes the time to explain herself to <<print $player.withSlave>>. Then she claps her hands, bringing the street musicians to attention. "Remember...jiggle, ladies! Jiggle like you mean it! We have high-paying clients and they want to see beauty and elegance. Show them what you've got! The winner gets 500 coin."<br>
<br>
[[Start Dancing->Clothing Shop Dance]]<br>
<</if>>
<<else>>
A gaggle of gorgeous girls are swarming around the shop, taking turns marching into the store (probably into the changing rooms, as you can't even get INSIDE the store right now) and marching back out, wearing the most exquisite, ethereal, and often seductive clothing.<br>
<br>
After a few minutes, the line forms up and the street musicians begin to play while
<<if !$player.flags.knowsAbout["ClothingShop_Modeling"]>>
a short, petite woman -- probably the owner --
<<else>>
Tiger Lilly
<</if>>
barks orders to the dancing women, leading them through twirls, hops, and dance movements that look almost physically impossible to sustain for more than thirty seconds...yet the routine goes on for much longer than that.<br>
<br>
[[Stay and Watch the Performance->Clothing Shop Modeling End]]<br>
<<link "Return to Market Square">>
<<set $area to "Tyrmidon">>
<<run worldevent.travelEvents("Tyrmidon Center")>>
<</link>><br>
<</if>>
<<elseif ((window.time.getHour24() == 10) and (window.time.getMin() < 55))>>
A carefully orchestrated lineup of beautiful women is performing in time with some exceptionally classy street music, each alternately doing their separate routine and then performing in time with the others.<br>
<br>
<<if !$player.flags.knowsAbout["ClothingShop_Modeling"]>>
You stand and watch the performance for a while, in awe of the grace and beauty of it all. A short, petite woman -- probably the owner -- directs things from one side, and you make a mental note to have a chat with her later.<br>
<br>
[[Stay and Watch the Performance->Clothing Shop Modeling End]]<br>
<<link "Return to Market Square">>
<<set $area to "Tyrmidon">>
<<run worldevent.travelEvents("Tyrmidon Center")>>
<</link>><br>
<<else>>
<<if ($people[0].flags and $people[0].flags.applyModeling) or ($player.withSlave and ($player.with.indexOf($player.withSlave) != -1) and ($people[nameList.indexOf($player.withSlave)].flags and $people[nameList.indexOf($player.withSlave)].flags.applyModeling))>>
As you stand there gaping at the performance, you suddenly notice Tiger Lilly directing things off to one side. She glares daggers at you when she sees that you've FINALLY noticed her. "You're late!" she exclaims. "Come back next Wednesday!"<br>
<br>
[[Stay and Watch the Performance->Clothing Shop Modeling End]]<br>
<<link "Return to Market Square">>
<<set $area to "Tyrmidon">>
<<run worldevent.travelEvents("Tyrmidon Center")>>
<</link>><br>
<<else>>
You stand and watch the performance for a while, in awe of the grace and beauty of it all. Tiger Lilly directs things from one side, keeping the girls dancing in perfect time with the music.<br>
<br>
[[Stay and Watch the Performance->Clothing Shop Modeling End]]<br>
<<link "Return to Market Square">>
<<set $area to "Tyrmidon">>
<<run worldevent.travelEvents("Tyrmidon Center")>>
<</link>><br>
<</if>>
<</if>>
<</if>>
<</nobr>><<nobr>>
<<if $winner gte 0>>
"Great work, all of you!" Tiger Lilly says. "Remember, if you didn't win this week, you still have another chance next week! And if you did win, feel free to compete again! What's good for my business is good for yours!"<br>
<br>
You collect your winnings from Tiger Lilly, thank her, and take your leave.<br>
<<else>>
"Some of you need more practice!" Tiger Lilly declares sternly. "You know who you are. But there's always next week! Feel free to compete again!"<br>
<br>
You quickly take your leave afterwards.<br>
<</if>>
<br>
<<link "Continue">>
<<set $area to "Tyrmidon">>
<<run worldevent.travelEvents("Tyrmidon Center", 660 - $time.time)>>
<</link>><br>
<</nobr>><<nobr>>
<<set $player.coin -= 250>>
<<run worldevent.addEvent("Player", {}, "Something Elegant")>>
"Great!" Tiger Lilly exclaims when you hand over the coin. "I'll have your
<<if $people[0].gender == "F">>
dress
<<else>>
suit
<</if>>
ready by tomorrow morning."<br>
<br>
<<link "Go Outside">>
<<set $area to "Tyrmidon">>
<<run worldevent.travelEvents("Tyrmidon Center")>>
<</link>><br>
<</nobr>><<nobr>>
<<if $people[0].gender == "F">>
<<set $player.inventory["Elegant Dress"] = itemData["Elegant Dress"]>>
"Here you are!" Tiger Lilly says, handing you the silk, one-piece dress.
<<else>>
<<set $player.inventory["ElegantSuit"] = itemData["ElegantSuit"]>>
"Here you are!" Tiger Lilly says, handing you the crisp, three-piece suit.
<</if>> "Now you'll look fantastic at the ball!"<br>
<br>
<<link "Go Outside">>
<<set $area to "Tyrmidon">>
<<run worldevent.travelEvents("Tyrmidon Center")>>
<</link>><br>
<</nobr>><<nobr>>
<<if !$player.flags.knowsAbout["SomethingElegant"]>>
<<set $player.flags.knowsAbout["SomethingElegant"] = true>>
You explain to Tiger Lilly that you'll be attending the <<print window.time.getSeason()>> ball and you want to look elegant.<br>
<br>
<<if $people[0].gender == "F">>
Tiger Lilly's eyes light up. "Oh?" she purrs. "You got an invitation from some perverted nobleman with a lot of money to blow, right?"<br>
<br>
You shake your head. "That's not it at all," you explain. "One of the lady nobles invited me."<br>
<br>
Her eyes narrow. "I see," she says, nonplused. "Well, you've certainly come to the right place. Measurements first, I suppose."<br>
<br>
She ushers you into a fitting room and tells you to strip down to your panties. "I'll measure you from behind, if you're feeling prudish," she murmurs.<br>
<br>
After taking measurements across your bosom, underbust, waist and hips, Tiger Lilly gestures for you to get dressed again. "All right. I can show you some samples but it's a 250 coin deposit for custom work."<br>
<br>
<<if $player.coin >= 250>>
[[Give her 250 coin->Elegant Deposit]]<br>
<</if>>
<</if>>
<<else>>
"Back with the coin?" Tiger Lilly asks, looking at you expectantly.<br>
<br>
<<if $player.coin >= 250>>
[[Give her 250 coin->Elegant Deposit]]<br>
<</if>>
<</if>>
<<link "Go Outside">>
<<set $area to "Tyrmidon">>
<<run worldevent.travelEvents("Tyrmidon Center")>>
<</link>><br>
<</nobr>><<nobr>>
<<set $player.flags["CamillaNotInvite"] = true>>
<<if def $defeatedEnemies>>
From where she's sitting on the ground, Camilla folds her arms and makes a cute pout. "Fine, be that way," she grouses. "But don't come begging to me once your peak arousal hits! Well, actually...do come begging and I //might// think about it."<br>
<br>
Her threat might actually be worth something if you hadn't just defeated her.
<<else>>
Camilla folds her arms and makes a cute pout. "Fine, be that way," she grouses. "But don't come begging to me once your peak arousal hits! Well, actually...do come begging and I //might// think about it."
<</if>>
<br>
<<link "Return to Market Square">>
<<set $area to "Tyrmidon">>
<<run worldevent.travelEvents("Tyrmidon Center")>>
<</link>><br>
<</nobr>><<nobr>>
<<set _person = person.getPerson(0, ["flags", "stats"])>>
<<if $people[0].penises.length gt 0>>TODO: herm cock<br>
<<if _person.flags["TentacleAlteredMale"]>>TODO: Tentacle altered<br>
<<if sex.isTentaclePregnant(0) && (sex.pregnantMinGestation(0, "Tentacle") <= 10)>>TODO: Tentacle pregnant<br>
<<if $player.flags.knowsAbout["Camilla"] and ($player.flags["CamillaInvite"] or $player.flags["CamillaNotInvite"])>>TODO: Already knows Camilla<br>
<<if $player.flags["CamillaInvite"]>>TODO: Already invited<br>
<<else>>TODO: Not invited yet<br>
<</if>>
<br>
<<set $people[0].stats.arousal = _person.stats.baseArousal>>
<<link "Return to Market Square">>
<<set $area to "Tyrmidon">>
<<run worldevent.travelEvents("Tyrmidon Center")>>
<</link>><br>
<<else>> <!-- Player doesn't know Camilla yet, but is tentacle pregnant at 10 days or less -->
TODO: Doesn't know Camilla yet and tentacle pregnant<br>
[[Invite Her->Camilla Invite]]<br>
[[Don't Invite Her->Camilla Don't Invite]]<br>
<<set $defeatedEnemies[0].realName = "Camilla">>
<<set $player.flags.knowsAbout["Camilla"] = true>>
<<set $people[0].stats.arousal = _person.stats.baseArousal>>
<</if>>
<<else>> <!-- Male altered but not tentacle pregnant -->
TODO: Male altered but not tentacle pregnant<br>
<<set $people[0].stats.arousal = _person.stats.baseArousal>>
<<link "Return to Market Square">>
<<set $area to "Tyrmidon">>
<<run worldevent.travelEvents("Tyrmidon Center")>>
<</link>><br>
<</if>>
<<else>> <!-- Not tentacle altered male -->
TODO: Not tentacle altered male
<<set $people[0].stats.arousal = _person.stats.baseArousal>>
<<link "Return to Market Square">>
<<set $area to "Tyrmidon">>
<<run worldevent.travelEvents("Tyrmidon Center")>>
<</link>><br>
<</if>>
<<else>> <!-- Using strap-on -->
TODO: Using strap-on<br>
<<if sex.isTentaclePregnant(0) && (sex.pregnantMinGestation(0, "Tentacle") <= 10)>>
TODO: Is tentacle pregnant<br>
<<if $player.flags.knowsAbout["Camilla"] and ($player.flags["CamillaInvite"] or $player.flags["CamillaNotInvite"])>>TODO: Knows about Camilla<br>
<<if $player.flags["CamillaInvite"]>>TODO: Already invited<br>
<<else>> <!-- Didn't invite -->
TODO: Didn't invite<br>
<</if>>
<br>
<<set $people[0].stats.arousal = _person.stats.baseArousal>>
<<link "Return to Market Square">>
<<set $area to "Tyrmidon">>
<<run worldevent.travelEvents("Tyrmidon Center")>>
<</link>><br>
<<else>> <!-- Tentacle pregnant and doesn't know Camilla yet -->
TODO: Tentacle pregnant and doesn't know Camilla yet<br>
<<if _person.flags["TentacleAlteredFemale"] and (!people[nameList.indexOf("Camilla")].flags or !people[nameList.indexOf("Camilla")].flags["TentacleConvinced"])>>
TODO: Tentacle altered female
<<run sex.addPregnancy(nameList.indexOf("Camilla"), "Tentacle")>>
<<if ndef people[nameList.indexOf("Camilla")].flags>>
<<set people[nameList.indexOf("Camilla")].flags = {}>>
<</if>>
<<set people[nameList.indexOf("Camilla")].flags["TentacleConvinced"] = true>>
<<else>>TODO: Not tentacle altered female<br>
<br>
<</if>>
<br>
[[Invite Her->Camilla Invite]]<br>
[[Don't Invite Her->Camilla Don't Invite]]<br>
<<set $defeatedEnemies[0].realName = "Camilla">>
<<set $player.flags.knowsAbout["Camilla"] = true>>
<<set $people[0].stats.arousal = _person.stats.baseArousal>>
<</if>> <!-- Tentacle pregnant and doesn't know Camilla yet -->
<<else>> <!-- Not tentacle pregnant -->
<<if $people[0].flags["TentacleAlteredFemale"] && (!people[nameList.indexOf("Camilla")].flags or !people[nameList.indexOf("Camilla")].flags["TentacleConvinced"])>>
TODO: Tentacle altered female<br>
<<run sex.addPregnancy(nameList.indexOf("Camilla"), "Tentacle")>>
<<if ndef people[nameList.indexOf("Camilla")].flags>>
<<set people[nameList.indexOf("Camilla")].flags = {}>>
<</if>>
<<set people[nameList.indexOf("Camilla")].flags["TentacleConvinced"] = true>>
<<else>>
<<if $player.flags["CamillaInvite"]>>TODO: Already invited<br>
<<else>> <!-- Didn't invite -->
TODO: Didn't invite<br>
<</if>>
<</if>>
<br>
<<set $people[0].stats.arousal = _person.stats.baseArousal>>
<<link "Return to Market Square">>
<<set $area to "Tyrmidon">>
<<run worldevent.travelEvents("Tyrmidon Center")>>
<</link>><br>
<</if>> <!-- Not tentacle pregnant -->
<</if>> <!-- If the player has a penis -->
<</nobr>><<nobr>>
<<set _person = person.getPerson(0, ["flags", "stats"])>>
<<if $people[0].penises.length gt 0>>
Nothing says loving like a dicking in the oven, you think to yourself with a smirk.
You tell <<if $player.flags.knowsAbout["Camilla"]>>Camilla<<else>>the sorceress<</if>> to kneel in front of you and get you lubed up for the main event. Not being in any position to resist, she moves to a kneeling position and begins gingerly licking your
member<<if sex.isTentaclePregnant(0)>>, with a spare hand affectionately fondling your rounded belly<</if>>.
<<if _person.stats.arousal >= 50>>
Your rod was already hard before this, but her expert ministrations take it to a whole new level.
<<else>>
Your rod quickly jumps to attention under her expert ministrations.
<</if>>
Then <<if $player.flags.knowsAbout["Camilla"]>>Camilla<<else>>the sorceress<</if>> wraps her perky tits around your length, licking and sucking your manhood while bringing you closer and closer to orgasm.<br>
<br>
Before she can take you all the way, you pull out, pointing your throbbing prick straight at her face. She smiles and closes her eyes as the first of your spunk splatters across her mouth and chin.
<<if _person.flags["TentacleAlteredMale"]>>
The tightness in your cock is indescribable as it sprays an impossibly long stream of jizz for close to ten seconds before pausing ever so briefly, letting loose another stream nearly as long. You gasp in surprise as <<if $player.flags.knowsAbout["Camilla"]>>Camilla's<<else>>the sorceress'<</if>> face quickly disappears beneath at least three layers of spooge, followed by her neck and tits. Only then does your pocket rocket finally run out of fuel.<br>
<br>
You don't leave <<if $player.flags.knowsAbout["Camilla"]>>Camilla<<else>>the sorceress<</if>> much time to react to your impossibly huge output. Instead, you roughly push her backwards onto the ground and push her legs back, pointing her ass upwards so you can guide your cruise missile to its intended target. Straddling her ass, you teasingly stroke your still-hard member across her wet slit a few times before gently but firmly pressing your thick cock home.<br>
<<else>>
Carefully aiming your fuckrod, you leave splatters across her eyes, and drizzle another jagged line across her tits before your pocket rocket quickly runs out of fuel.<br>
<br>
You don't leave <<if $player.flags.knowsAbout["Camilla"]>>Camilla<<else>>the sorceress<</if>> much time to recover, pushing her backwards onto the ground with her legs back and pointing her ass upwards so you can guide your cruise missile to its intended target. Straddling her ass, you teasingly stroke your still-hard member across her wet slit a few times before gently but firmly pressing your cock home.<br>
<</if>>
<br>
Your fuckstick quickly encounters resistance in the form of a tight, unyielding ring blocking entrance to her inner sanctum. <<if $player.flags.knowsAbout["Camilla"]>>Camilla<<else>>the sorceress<</if>> hisses, gritting her teeth in pain as you bump against her cervix. Easing up a little, you slide in and out of her love tunnel a few more times before preparing your next assault.<br>
<br>
Striking up an irregular rhythm, you bottom out in her on one stroke while easing up on the next couple of strokes<<if sex.isTentaclePregnant(0)>>, with your pregnant belly bouncing up and down on each deeper stroke<</if>>. Each time you bottom out, you press harder against her ring. <<if $player.flags.knowsAbout["Camilla"]>>Camilla<<else>>the sorceress<</if>> gasps and moans, but is too aroused to resist your relentless attack on her secret place. Finally her cervix yields just enough to let your thick prick pass through.<br>
<br>
But you're not ready to cum again just yet. Instead, you savor the feeling of being deep inside her for a few moments before pulling out and plunging all the way back inside. <<if sex.isTentaclePregnant(0)>>Your pregnant belly bounces painfully, but you ignore it, focusing on your attack instead.<</if>> <<if $player.flags.knowsAbout["Camilla"]>>Camilla<<else>>the sorceress<</if>> screams aloud in a combination of agony and ecstasy that puts you on edge. That pushes you to keep up your tempo, pulling out and plunging all the way down again faster and faster until finally...<br>
<br>
<br>
<<if _person.flags["TentacleAlteredMale"]>>
You're not sure if you blacked out for a moment or two, but your fuckrod is flooding <<if $player.flags.knowsAbout["Camilla"]>>Camilla's<<else>>the sorceress'<</if>> hole, bloating her belly a little and spilling out onto the ground as her womb overflows with your love. Once again, your cock just won't quit, tightening up and spurting one impossibly long stream of jizz after another. Your second orgasm goes on for even longer than the first one, filling <<if $player.flags.knowsAbout["Camilla"]>>Camilla<<else>>the sorceress<</if>> completely full and leaving a messy coating of spooge all over her crotch, lower belly and upper legs.<br>
<br>
"There's more where that came from," you find yourself saying.<br>
<br>
<<if $player.flags.knowsAbout["Camilla"]>>A stunned Camilla<<else>>The sorceress, stunned for a moment,<</if>> quickly recovers her composure, rights herself under you and kisses you deeply, letting you taste the wonderful cream covering her entire face. Her tongue twines around yours tenderly, lovingly inviting it deeper into her own mouth. She holds you there for a long minute before releasing you to finally come up for air.<br>
<br>
<<if sex.isTentaclePregnant(0) && (sex.pregnantMinGestation(0, "Tentacle") <= 10)>>
<<if $player.flags.knowsAbout["Camilla"] and ($player.flags["CamillaInvite"] or $player.flags["CamillaNotInvite"])>>
Instead of speaking however, Camilla attacks your rounded dome of a belly, showering it with love and kisses and leaving a messy smear of jizz from her facial, all over your belly.<br>
<br>
<<if $player.flags["CamillaInvite"]>>
"I'm looking forward to you conquering me again soon," she purrs contentedly, still kissing your belly. "And maybe staying a while...watching you nurse your tentacle spawn...mmm..."<br>
<<else>>
"You'll come back and conquer me again soon?" she whispers hopefully.<br>
<br>
You've already done more than that, you think to yourself. With the sheer amount of altered tentacle cream you flooded her with, she's bound to be pregnant, and her children will be anything but human.<br>
<</if>>
<br>
<<link "Return to Market Square">>
<<set $area to "Tyrmidon">>
<<run worldevent.travelEvents("Tyrmidon Center")>>
<</link>><br>
<<run sex.addPregnancy(nameList.indexOf("Camilla"), "Tentacle")>>
<<if ndef people[nameList.indexOf("Camilla")].flags>>
<<set people[nameList.indexOf("Camilla")].flags = {}>>
<</if>>
<<set people[nameList.indexOf("Camilla")].flags["TentacleAltered"] = true>>
<<else>> <!-- Player doesn't know Camilla yet, but is tentacle pregnant at 10 days or less -->
"Oooh...so daring to fight and conquer me while you're naked and pregnant," she purrs. "Mind telling me whether there's a lucky man, or if it's some kinky forest creature I should know about?"<br>
<br>
"Not exactly a forest creature," you admit sheepishly. "A tentacle beast."<br>
<br>
"Really? Then I'd love for you to conquer me again before you give birth, dear. About when are you due, if you know? Tentacle spawn make a woman so hot and bothered just before birth that they want to fuck practically all the time! Do let me visit you under less compromising circumstances, sweetie. Or more compromising on my end, if that's what turns you on. Name's Camilla, by the way. Who do I have the honor of being fucked silly by?"<br>
<br>
"<<print $people[0].name>>," you tell her. You decide to leave out, your 'tentacle breeder' title, since she'll find out soon enough that she's carrying a spawn herself, given the sheer volume of altered tentacle jizz you just pumped into her.<br>
<br>
"<<print $people[0].name>>," she repeats, tasting your name and finding it highly delectable. "Mmm," she adds, licking her lips suggestively after making sure they've been properly lubricated by your fertile cream. "A name good enough to eat, just like that wonderful cock of yours. So, what do you say? Another tryst before you're due, at your place?"<br>
<br>
[[Invite Her->Camilla Invite]]<br>
[[Don't Invite Her->Camilla Don't Invite]]<br>
<<set $defeatedEnemies[0].realName = "Camilla">>
<<set $player.flags.knowsAbout["Camilla"] = true>>
<<set $people[0].stats.arousal = _person.stats.baseArousal>>
<</if>> <!-- If player knows Camilla and is tentacle pregnant at 10 days or less -->
<<else>> <!-- Male altered but not tentacle pregnant -->
"You'll come back and conquer me again soon?" she whispers hopefully.<br>
<br>
You've already done more than that, you think to yourself. With the sheer amount of altered tentacle cream you flooded her with, she's bound to be pregnant, and her children will be anything but human.<br>
<br>
<<link "Return to Market Square">>
<<set $area to "Tyrmidon">>
<<run worldevent.travelEvents("Tyrmidon Center")>>
<</link>><br>
<<run sex.addPregnancy(nameList.indexOf("Camilla"), "Tentacle")>>
<<if ndef people[nameList.indexOf("Camilla")].flags>>
<<set people[nameList.indexOf("Camilla")].flags = {}>>
<</if>>
<<set people[nameList.indexOf("Camilla")].flags["TentacleAltered"] = true>>
<</if>> <!-- If male altered and tentacle pregnant -->
<<else>> <!-- Not tentacle altered male -->
The feeling of unloading deep into <<if $player.flags.knowsAbout["Camilla"]>>Camilla's<<else>>the sorceress'<</if>> pussy gives you a powerful sense of satisfaction. Although you're sated for now, you feel positive that she'd love for you to visit more often.<br>
<br>
She doesn't say anything, just smiles at you beatifically, licking her lips.<br>
<br>
<<link "Return to Market Square">>
<<set $area to "Tyrmidon">>
<<run worldevent.travelEvents("Tyrmidon Center")>>
<</link>><br>
<</if>> <!-- If male altered -->
<<else>> <!-- Using strap-on -->
Nothing says loving like a fuckstick in the oven, you think to yourself with a smirk as you strap on your latex-clad fuckstick.
You tell <<if $player.flags.knowsAbout["Camilla"]>>Camilla<<else>>the sorceress<</if>> to kneel in front of you and get you lubed up for the main event. Not being in any position to resist, she moves to a kneeling position and begins gingerly licking your faux member<<if sex.isTentaclePregnant(0)>>, with a spare hand affectionately fondling your rounded belly<</if>>.
<<if _person.stats.arousal >= 50>>
You were already wet before this, but her expert ministrations take things to a whole new level, drenching the inner end of your strap-on and getting <<if $player.flags.knowsAbout["Camilla"]>>Camilla's<<else>>the sorceress'<</if>> face wet in the process.
<</if>>
Then <<if $player.flags.knowsAbout["Camilla"]>>Camilla<<else>>the sorceress<</if>> wraps her perky tits around your strap-on, licking and sucking your faux manhood.<br>
<br>
Once you're satisfied that she's lubed you well enough, you push her roughly backwards, pushing her legs back and pointing her ass upwards so you can guide your synthetic cruise missile to its intended target. Straddling her ass, you teasingly stroke your latex member across her wet slit a few times before gently but firmly pressing your fuckstick home.<br>
<br>
Your stick quickly encounters resistance in the form of a tight, unyielding ring blocking entrance to her inner sanctum. <<if $player.flags.knowsAbout["Camilla"]>>Camilla<<else>>the sorceress<</if>> hisses, gritting her teeth in pain as you bump against her cervix. Easing up a little, you slide in and out of her love tunnel a few more times before preparing your next assault.<br>
<br>
Striking up an irregular rhythm, you bottom out in her on one stroke while easing up on the next couple of strokes<<if sex.isTentaclePregnant(0)>>, with your pregnant belly bouncing up and down on each deeper stroke<</if>>. Each time you bottom out, you press harder against her ring. <<if $player.flags.knowsAbout["Camilla"]>>Camilla<<else>>the sorceress<</if>> gasps and moans, but is too aroused to resist your relentless attack on her secret place. Finally her cervix yields just enough to let your latex member pass through.<br>
<br>
You savor the feeling of being deep inside her for a few moments before pulling out and plunging all the way back inside. <<if sex.isTentaclePregnant(0)>>Your pregnant belly bounces painfully, but you ignore it, focusing on your attack instead.<</if>> <<if $player.flags.knowsAbout["Camilla"]>>Camilla<<else>>the sorceress<</if>> screams aloud in a combination of agony and ecstasy that puts you on edge. That pushes you to keep up your tempo, pulling out and plunging all the way down again faster and faster until finally...<br>
<br>
<br>
The feeling of spraying all over <<if $player.flags.knowsAbout["Camilla"]>>Camilla's<<else>>the sorceress'<</if>> pussy gives you a powerful sense of satisfaction. Although you're sated for now, you feel positive that she'd love for you to visit more often.<br>
<br>
<<if sex.isTentaclePregnant(0) and (sex.pregnantMinGestation(0, "Tentacle") <= 10)>>
<<if $player.flags.knowsAbout["Camilla"] and ($player.flags["CamillaInvite"] or $player.flags["CamillaNotInvite"])>>
Coming down from her own orgasm, Camilla returns your love by righting herself and attacking your rounded dome of a belly, showering it with love and kisses and leaving a messy smear of your girlcum on your belly for good measure.<br>
<br>
<<if $player.flags["CamillaInvite"]>>
"I'm looking forward to you conquering me again soon," she purrs contentedly, still kissing your belly. "And maybe staying a while...watching you nurse your tentacle spawn...mmm..."<br>
<<else>> <!-- Didn't invite -->
"You'll come back and conquer me again soon?" she whispers hopefully.<br>
<</if>>
<br>
<<set $people[0].stats.arousal = _person.stats.baseArousal>>
<<link "Return to Market Square">>
<<set $area to "Tyrmidon">>
<<run worldevent.travelEvents("Tyrmidon Center")>>
<</link>><br>
<<else>> <!-- Tentacle pregnant and doesn't know Camilla yet -->
"Oooh...so daring to fight and conquer me while you're naked and pregnant," she purrs. "Mind telling me whether there's a lucky man, or if it's some kinky forest creature I should know about?"<br>
<br>
"Not exactly a forest creature," you admit sheepishly. "A tentacle beast."<br>
<br>
"Really? Then I'd love for you to conquer me again before you give birth, dear. About when are you due, if you know? Tentacle spawn make a woman so hot and bothered just before birth that they want to fuck practically all the time! Do let me visit you under less compromising circumstances, sweetie. Or more compromising on my end, if that's what turns you on. Name's Camilla, by the way. Who do I have the honor of being fucked silly by?"<br>
<br>
"<<print $people[0].name>>," you tell her.
<<if _person.flags["TentacleAlteredFemale"] && (!people[nameList.indexOf("Camilla")].flags or !people[nameList.indexOf("Camilla")].flags["TentacleConvinced"])>>
"And I'd love to share the wonderful, transcendent experience I had with you sometime. Have you ever experienced them? They're wonderful, tender, loving creatures, you know."<br>
<br>
Camilla, not quite knowing what to make of your suggestion, finds herself unwittingly growing wet again as you describe your encounter with tentacle creatures in lurid detail, leaving little to the imagination as you stroke her cheek tenderly.<br>
<br>
"You'd want to experience that too, wouldn't you?" you whisper to her lovingly.<br>
<br>
Unable to help herself at that point, Camilla nods eagerly. "Y-yes...I think I would."<br>
<br>
You help her to her feet. Before you leave, she takes your hand again. "Wait! Umm...can you...can you show me where they...live?"<br>
<br>
You laugh, and describe where you found your last tentacle lover. "I have to run, but I'm sure you'll have no trouble finding them!" you tell her.<br>
<br>
"Before you go..." she adds, "do you want a companion, once you get a little bigger?"<br>
<<run sex.addPregnancy(nameList.indexOf("Camilla"), "Tentacle")>>
<<if ndef people[nameList.indexOf("Camilla")].flags>>
<<set people[nameList.indexOf("Camilla")].flags = {}>>
<</if>>
<<set people[nameList.indexOf("Camilla")].flags["TentacleConvinced"] = true>>
<<else>> <!-- Not tentacle altered female or Camilla already convinced -->
<br>
"<<print $people[0].name>>," she repeats, tasting your name and finding it highly delectable. "Mmm," she adds, licking her lips suggestively. "A name good enough to eat, just like the rest of you. So, what do you say? Another tryst before you're due, at your place?"<br>
<</if>> <!-- If player is tentacle altered female and Camilla not yet convinced -->
<br>
[[Invite Her->Camilla Invite]]<br>
[[Don't Invite Her->Camilla Don't Invite]]<br>
<<set $defeatedEnemies[0].realName = "Camilla">>
<<set $player.flags.knowsAbout["Camilla"] = true>>
<<set $people[0].stats.arousal = _person.stats.baseArousal>>
<</if>> <!-- Tentacle pregnant and doesn't know Camilla yet -->
<<else>> <!-- Not tentacle pregnant -->
<<if _person.flags["TentacleAlteredFemale"] and (!people[nameList.indexOf("Camilla")].flags or !people[nameList.indexOf("Camilla")].flags["TentacleConvinced"])>>
"Enjoyed yourself?" you murmur seductively. "A slut like you must get all sorts of delicious opponents, but I bet there's one opponent you haven't crossed paths with yet. And I'd love to share the wonderful, transcendent experience I had with them, with you sometime."<br>
<br>
Having gotten the better of <<if $player.flags.knowsAbout["Camilla"]>>Camilla's<<else>>the sorceress'<</if>> curiosity, you bend closer, pressing your latex member a little deeper into her well-used hole. "Have you ever seen a tentacle beast? A creature that knows the carnal arts better than anyone else in the whole world? Have you ever experienced them? They're erotic and sensual, it's true, but they're also wonderful, tender, loving creatures, you know."<br>
<br>
<<if $player.flags.knowsAbout["Camilla"]>>Camilla<<else>>the sorceress<</if>>, not quite knowing what to make of your explanation, finds herself unwittingly growing wet again as you describe your encounter with tentacle creatures in lurid detail, leaving little to the imagination as you stroke her cheek tenderly.<br>
<br>
"You'd want to experience that too, wouldn't you?" you whisper to her lovingly.<br>
<br>
Unable to help herself at that point, Camilla nods eagerly. "Y-yes...I think I would."<br>
<br>
You help her to her feet. Before you leave, she takes your hand again. "Wait! Umm...can you...can you show me where they...live?"<br>
<br>
You laugh, and describe where you found your last tentacle lover. "I have to run, but I'm sure you'll have no trouble finding them!" you tell her.<br>
<<run sex.addPregnancy(nameList.indexOf("Camilla"), "Tentacle")>>
<<if ndef people[nameList.indexOf("Camilla")].flags>>
<<set people[nameList.indexOf("Camilla")].flags = {}>>
<</if>>
<<set people[nameList.indexOf("Camilla")].flags["TentacleConvinced"] = true>>
<<else>> <!-- Not tentacle altered female or Camilla already convinced -->
<<if $player.flags["CamillaInvite"]>>
"I'm looking forward to you conquering me again soon," Camilla purrs contentedly.<br>
<<else>> <!-- Didn't invite -->
"You'll come back and conquer me again soon?" <<if $player.flags.knowsAbout["Camilla"]>>Camilla<<else>>the sorceress<</if>> whispers hopefully.<br>
<</if>> <!-- If Camilla invited -->
<</if>> <!-- If tentacle altered female and Camilla not yet convinced -->
<br>
<<set $people[0].stats.arousal = _person.stats.baseArousal>>
<<link "Return to Market Square">>
<<set $area to "Tyrmidon">>
<<run worldevent.travelEvents("Tyrmidon Center")>>
<</link>><br>
<</if>> <!-- Not tentacle pregnant -->
<</if>>
<</nobr>><<nobr>>
<<set $player.flags["CamillaInvite"] = true>>
<<if def $defeatedEnemies>>"I knew you couldn't turn down another good fuck, <<if $people[0].gender == "M">>boyo<<else>>girl<</if>>!"
<<else>>
"That's my <<if $people[0].gender == "M">>boy<<else>>girl<</if>>!"
<</if>> Camilla exclaims happily, giving your belly one more affectionate rub before moving her attentions even lower, to your <<if $people[0].penises.length gt 0>>turgid member. She wraps her lips around it, kissing it gently before taking a little more of your shaft into her mouth and swirling her tongue around its girth eagerly. The hungry look in her eyes says it all. She fights, not just for the art of sorcery, but for the sexual satisfaction. She's a cock-slut, through and through.<br>
<br>
Camilla takes in more and more of your prick until she's deep-throating you, devouring your member whole, over and over again. The lewd, wet sounds of her sucking are loud enough for the entire arena to hear, and they're eating up your performance just as much as Camilla's slurping up your cock for dinner.<br>
<br>
Your rod grows ever stiffer under her minstrations until you finally erupt with a loud yell into her mouth and down her throat. Camilla drinks it down greedily, licking her lips after the last drop and not letting anything go to waste. Her satisfied expression leaves no doubt in your mind as to her impression of your performance. <<if def $defeatedEnemies>>You've not only defeated her in battle, but in bed as well, winning the war for her sexual satisfaction.<<else>>You may have lost the battle, but you won the war for her sexual satisfaction.<</if>><br>
<<else>>dripping snatch. Spreading your legs wide so she can more easily reach your sex, Camilla dives right in and begins lapping up your hot, tangy juices. Her tongue reaches deep into your love tunnel, while she rubs your sensitive clitty with her hand.<br>
<br>
Just when you think you're about to cum, Camilla sends a tiny zap of her lust magic directly into your wet cunt, driving you into a shuddering, screaming orgasm more powerful than you've ever had before. How can sex possibly be this good!? you wonder.<br>
<</if>>
<br>
Good thing you decided to invite her over to share your bed. You get to look forward to even more bed-rocking, body-shaking, magical sex.<br>
<br>
<<link "Return to Market Square">>
<<set $area to "Tyrmidon">>
<<run worldevent.travelEvents("Tyrmidon Center")>>
<</link>><br>
<</nobr>><<nobr>>
<<set _person = person.getPerson(0, ["flags", "stats"])>>
<<if _person.stats.dominance >= 50>>
<<if $player.flags.knowsAbout["Camilla"]>>Camilla<<else>>The sorceress<</if>>
lies in front of you, defeated but with a spirit undaunted. "Well?" she murmurs, eyeing you hungrily. "What are you waiting for?"<br>
<br>
"The anticipation of the moment, maybe?" you reply casually, and nudge one of her legs aside with your toe, leaving her splayed before the crowd. You slowly drag your toe along her inner thigh, towards her pussy but backing off before getting close enough. She squirms and her pussy squirts in eager anticipation. "Just do it, you fucking dick-tease!" she cries in annoyance. Smirking, your eyes locked on hers, you kneel down and lower your crotch onto hers in one smooth, almost predatory motion. The noise from the crowd gets louder and louder, and the look on your once-haughty victim's face is priceless as your nether lips and clits slide against each other and lock into place.<br>
<br>
"You are //such// a whore," you murmur teasingly, grinding against
<<if sex.isTentaclePregnant(0)>>
her despite your pregnant belly getting in the way a little,
<<else>>
her,
<</if>> <!-- If you are tentacle pregnant -->
and she yelps as you hit a sensitive spot. "Aren't you? Tell me," you command her. You stop working your hips and she frowns at you, wondering what you're about. You give her a sultry smile and begin grinding your hips again, pausing now and then just to make her want it more. "How often do you lose on purpose, just so you can fuck around like a submissive little cunt," you gloat, catching her gaze and holding it with a lewd grin as you slowly grind into her, not bothering to stop even when she hits her second orgasm. You get to watch that haughty look of hers slowly melt away, only to return every time you pause your hips. "I'm not...//hah//...th-throwing...FUCK!...my m-m-maaaohgods!!" she manages, but a quick thrust of your hips puts an end to that noise. She shudders and juices her way through a third orgasm, meekly trying to insist that she's not just a sex addict. Then a fourth, quickly followed by your own climax which shudders over you and through you, drowning your body in a tidal wave of emotions as you gleefully add your juices to hers.<br>
<br>
"Good girl," you murmur, staring devilishly into her eyes as you twist your hips around a little more. "How badly do you want it? Be honest!"
<br>
She's nearly in tears at this point, though more from exhaustion than anything else. "C...can't...no...more..." she mumbles.<br>
<br>
You finally relent and stand up, helping the defeated sorceress shakily to her feet. She glares at you for a moment, but then
<<else>> <!-- Submissive -->
You nervously approach your fallen foe. The loud guard who took your clothes said to put on a good show. What would a bold arena warrior do in a situation like this?<br>
<br>
"Well?" <<if $player.flags.knowsAbout["Camilla"]>>Camilla<<else>>The sorceress<</if>>
murmurs, eyeing you hungrily. "What are you waiting for?"<br>
<br>
Feeling more than a little self-conscious, you crouch down over your opponent. She moans softly at your touch, squirming anxiously for you to do more than just feel her up. She's really warm though... and her pussy is so soft... and she smells nice... and you lean forward to try and taunt her a little, but before you know it your hips are moving on their own, and you're whimpering and panting with your eyes closed as you slowly grind against her...<br>
<br>
And then you hear her giggle. "Oooh, a cute one!" she purrs.<br>
<br>
You yelp in surprise and open your eyes to find her leg wrapped around you, holding you firmly in place. "Keep going, cutie!" she murmurs, nudging you encouragingly with her foot.<br>
<br>
You blush hotly as the crowd around you cheers its approval. They're all staring, laughing, and making lewd gestures at you. Some of them are doing obscene things to each other. You close your eyes, uncomfortable with all of the attention focused on you, but your sorcerous companion braces against the ground and begins bucking her hips, forcing you to continue sliding your pussy against hers.<br>
<br>
Despite yourself, you feel your own rebellious body responding, your cunt melting beneath her movements, your tongue hanging out as you pant and moan. Faster and faster, she slides beneath you, bucking her hips so hard, she even manages to force your breasts to bounce for the audience. The crowd is loving every moment of this, and your cheeks turn even redder as their hoots and hollers grow louder.<br>
<br>
Suddenly you feel your body quaking as your arousal peaks and your lewd pussy gushes your juices against your talented opponent. "Second round goes to me!" burbles the sorceress, somehow managing to keep her composure despite being nearly as aroused as you are. Untwining her leg from you, she stands and helps you to your feet. Tracing her finger suggestively against your nipple for a moment,
<</if>> <!-- Are you dominant -->
<<if sex.isTentaclePregnant(0) and (sex.pregnantMinGestation(0, "Tentacle") <= 10)>>
<<if $player.flags.knowsAbout["Camilla"] and ($player.flags["CamillaInvite"] or $player.flags["CamillaNotInvite"])>>
she returns your love in full by suddenly attacking your rounded dome of a belly, showering it with love and kisses and leaving a messy smear of your girlcum on your belly for good measure.<br>
<br>
<<if $player.flags["CamillaInvite"]>>
"I'm looking forward to you conquering me again soon," she purrs contentedly, still kissing your belly. "And maybe staying a while...watching you nurse your tentacle spawn...mmm..."<br>
<<else>> <!-- Didn't invite -->
"You'll come back and conquer me again soon?" she whispers hopefully.<br>
<</if>>
<br>
<<set $people[0].stats.arousal = _person.stats.baseArousal>>
<<link "Return to Market Square">>
<<set $area to "Tyrmidon">>
<<run worldevent.travelEvents("Tyrmidon Center")>>
<</link>><br>
<<else>> <!-- Tentacle pregnant and doesn't know Camilla yet -->
she then focuses her attention on your rounded dome. "Oooh...so daring to fight and conquer me while you're naked and pregnant," she murmurs, recovering a bit of her spunk after your scissor-marathon. "Mind telling me whether there's a lucky man, or if it's some kinky forest creature I should know about?"<br>
<br>
"Not exactly a forest creature," you admit sheepishly. "A tentacle beast."<br>
<br>
"Really? Then I'd //love// for you to conquer me again before you give birth. About when are you due, if you know? Tentacle spawn make a woman so hot and bothered just before birth that they want to fuck practically all the time! Do let me visit you under less compromising circumstances...or more compromising on my end, if that's what turns you on. Name's Camilla, by the way.
<<if _person.stats.dominance >= 50>>
Who do I have the honor of being fucked silly by?"<br>
<<else>> <!-- Submissive -->
Who do I have the honor of fucking?"<br>
<</if>> <!-- Are you dominant -->
<br>
"<<print $people[0].name>>," you tell
<<if _person.flags["TentacleAlteredFemale"] and (!people[nameList.indexOf("Camilla")].flags or !people[nameList.indexOf("Camilla")].flags["TentacleConvinced"])>>
her,
<<if _person.stats.dominance >= 50>>
mildly amused by this turn of events. Then a deviant thought rises up in your mind, and you continue.
<<else>> <!-- Submissive -->
somehow managing to gather whatever shreds of dignity you have left to keep your composure. Then a deviant thought rises up in your mind, and you find some hidden reserve of courage to continue.
<</if>> <!-- Are you dominant -->
"And I'd love to share the wonderful, transcendent experience I had with you sometime. Have you ever experienced them? They're wonderful, tender, loving creatures, you know."<br>
<br>
Camilla, not quite knowing what to make of your suggestion, finds herself unwittingly growing wet again as you describe your encounter with tentacle creatures in lurid detail, leaving little to the imagination as you stroke her cheek tenderly.<br>
<br>
"You'd want to experience that too, wouldn't you?" you whisper to her lovingly.<br>
<br>
Unable to help herself at that point, Camilla nods eagerly. "Y-yes...I think I would."<br>
<br>
You help her to her feet. Before you leave, she takes your hand again. "Wait! Umm...can you...can you show me where they...live?"<br>
<br>
You laugh, and describe where you found your last tentacle lover. "I have to run, but I'm sure you'll have no trouble finding them!" you tell her.<br>
<br>
"Before you go..." she adds, "do you want a companion, once you get a little bigger?"<br>
<<run sex.addPregnancy(nameList.indexOf("Camilla"), "Tentacle")>>
<<if ndef people[nameList.indexOf("Camilla")].flags>>
<<set people[nameList.indexOf("Camilla")].flags = {}>>
<</if>>
<<set people[nameList.indexOf("Camilla")].flags["TentacleConvinced"] = true>>
<<else>> <!-- Not tentacle altered female or Camilla already convinced -->
<<if _person.stats.dominance >= 50>>
her, mildly amused by this turn of events.<br>
<<else>> <!-- Submissive -->
her, somehow managing to gather whatever shreds of dignity you have left to keep your composure.<br>
<</if>> <!-- Are you dominant -->
<br>
"<<print $people[0].name>>," she repeats, tasting your name and finding it highly delectable. "Mmm," she adds, licking her lips suggestively. "A name good enough to eat, just like that wonderful pussy of yours. So, what do you say? Another tryst before you're due, at your place?"<br>
<</if>> <!-- if tentacle altered female and Camilla not convinced to try tentacle sex yet -->
<br>
[[Invite Her->Camilla Invite]]<br>
[[Don't Invite Her->Camilla Don't Invite]]<br>
<<set $defeatedEnemies[0].realName = "Camilla">>
<<set $player.flags.knowsAbout["Camilla"] = true>>
<<set $people[0].stats.arousal = _person.stats.baseArousal>>
<</if>> <!-- If you know Camilla -->
<<else>> <!-- Not tentacle pregnant -->
<<if _person.stats.dominance >= 50>>
her gaze softens.<br>
<<else>> <!-- Submissive -->
she gives you an affectionate peck on the cheek and winks at you.<br>
<</if>> <!-- Are you dominant -->
<br>
<<if _person.flags["TentacleAlteredFemale"] && (!people[nameList.indexOf("Camilla")].flags or !people[nameList.indexOf("Camilla")].flags["TentacleConvinced"])>>
<<if _person.stats.dominance < 50>>
As a deviant thought rises unbidden in your mind, you somehow discover a hidden reservoir of courage and your demeanor changes.
<</if>> <!-- Are you submissive -->
"Enjoyed yourself?" you murmur seductively. "A slut like you must get all sorts of delicious opponents, but I bet there's one opponent you haven't crossed paths with yet. And I'd love to share the wonderful, transcendent experience I had with them, with you sometime."<br>
<br>
Having gotten the better of <<if $player.flags.knowsAbout["Camilla"]>>Camilla's<<else>>the sorceress'<</if>> curiosity, you bend closer, pressing your latex member a little deeper into her well-used hole. "Have you ever seen a tentacle beast? A creature that knows the carnal arts better than anyone else in the whole world? Have you ever experienced them? They're erotic and sensual, it's true, but they're also wonderful, tender, loving creatures, you know."<br>
<br>
<<if $player.flags.knowsAbout["Camilla"]>>Camilla<<else>>the sorceress<</if>>, not quite knowing what to make of your explanation, finds herself unwittingly growing wet again as you describe your encounter with tentacle creatures in lurid detail, leaving little to the imagination as you stroke her cheek tenderly.<br>
<br>
"You'd want to experience that too, wouldn't you?" you whisper to her lovingly.<br>
<br>
Unable to help herself at that point, Camilla nods eagerly. "Y-yes...I think I would."<br>
<br>
You help her to her feet. Before you leave, she takes your hand again. "Wait! Umm...can you...can you show me where they...live?"<br>
<br>
You laugh, and describe where you found your last tentacle lover. "I have to run, but I'm sure you'll have no trouble finding them!" you tell her.<br>
<<run sex.addPregnancy(nameList.indexOf("Camilla"), "Tentacle")>>
<<if ndef people[nameList.indexOf("Camilla")].flags>>
<<set people[nameList.indexOf("Camilla")].flags = {}>>
<</if>>
<<set people[nameList.indexOf("Camilla")].flags["TentacleConvinced"] = true>>
<<else>> <!-- Not tentacle altered female or Camilla already convinced -->
<<if $player.flags["CamillaInvite"]>>
"I'm looking forward to you conquering me again soon," Camilla purrs contentedly.<br>
<<else>> <!-- Didn't invite -->
"You'll come back and conquer me again soon?" <<if $player.flags.knowsAbout["Camilla"]>>Camilla<<else>>the sorceress<</if>> whispers hopefully.<br>
<</if>> <!-- If Camilla invited -->
<</if>> <!-- if tentacle altered female and Camilla not convinced to try tentacle sex yet -->
<br>
<<set $people[0].stats.arousal = _person.stats.baseArousal>>
<<link "Return to Market Square">>
<<set $area to "Tyrmidon">>
<<run worldevent.travelEvents("Tyrmidon Center")>>
<</link>><br>
<</if>> <!-- Not tentacle pregnant -->
<</nobr>><<nobr>>
<<unset $dest>>
<<unset player.flags["CombatNaked"]>>
<<set $player.flags["InArenaCombat"] = false>>
<<if !$player.flags.knowsAbout["CombatArena"]>>
<<set $player.flags.knowsAbout["CombatArena"] = true>>
You enter the combat arena to be greeted by a no-nonsense guard. "Name and specialty," he grunts. "And do you have a combat partner already, or are you looking for a random match?"<br>
<br>
Unsure of what to tell him, you ask him what the matches are like, after giving your name and experience with sorcery.<br>
<br>
The guard curtly explains that sorcerous duels are ranked by skill level, and the arena makes every effort to pair combatants of roughly equal skill level. In addition, there are three types of duels. Standard duels, either with a chosen partner or a partner chosen by the arena; naked duels, which are exactly what they sound like; and monster duels. The monster duels are only for sorceresses of highly advanced skill, and first-time combatants are forbidden from participating.<br>
<br>
"I see," you say. "I didn't bring my own partner, so random match it is."<br>
<br>
"What type of match are you looking for?" the guard asks. "Standard or naked? Standard is winner take all. With a naked match, even the loser gets a token reward, for showing off their body to the crowd."<br>
<br>
"Crowd?" you murmur nervously. "Like, how big is the crowd?"<br>
<br>
"Most matches gather at least a few dozen attendees, but naked matches get several hundred, maybe even a thousand on a good day."<br>
<br>
[[Standard Match->Combat Match]] (100 coin)<br>
[[Naked Match->Combat Match][$player.flags["CombatNaked"] = true]] (500 coin/50 coin)<br>
<<else>>
A guard greets you at the entrance. You give him your name, and he looks up your combat record. "Okay, got it," he grunts. "What type of match do you want today?"<br>
<br>
[[Standard Match->Combat Match]] (100 coin)<br>
[[Naked Match->Combat Match][$player.flags["CombatNaked"] = true]] (500 coin/50 coin)<br>
<</if>>
<<link "Return to Market Square">>
<<set $area to "Tyrmidon">>
<<run worldevent.travelEvents("Tyrmidon Center")>>
<</link>><br>
<</nobr>><<nobr>>
<<run window.time.addTime(60)>>
<<if ndef $enemyaction>>
<<set $enemyaction to {
enemy: $enemies[0]
}>>
<</if>>
<<set $enemies[0].current.processed = true>>
<<set _person = person.getPerson(0, ["stats"])>>
<<if $player.flags["CombatNaked"]>>
<<if _person.stats.arousal >= 100>>
<<if $player.flags.knowsAbout["Camilla"]>>Camilla's<<else>>The <<print $enemyaction.enemy.ordinal>> sorceress'<</if>>
lust magic finally overwhelms you completely, forcing you into a screaming, body-shaking orgasm. You collapse to your knees,
<<if ($people[0].penises.length gt 0) && ($people[0].gender == "F")>>your cock and pussy erupting with spurt after spurt of jizz and girlcum<<elseif $people[0].gender == "M">>your cock erupting with spurt after spurt of jizz<<else>>your pussy squirting girlcum violently into the air<</if>>.
<<elseif _person.stats.energy == 0>>You collapse to the ground, exhausted, while
<<if $player.flags.knowsAbout["Camilla"]>>Camilla<<else>>the <<print $enemyaction.enemy.ordinal>> sorceress<</if>> slinks over and smirks at you, licking her lips lewdly.
<<else>>You collapse to the ground, defeated, while
<<if $player.flags.knowsAbout["Camilla"]>>Camilla<<else>>the <<print $enemyaction.enemy.ordinal>> sorceress<</if>> slinks over and smirks at you, licking her lips lewdly.
<</if>><br>
<br>
"Now it's time for my //other// reward," she purrs. Grabbing your arm, she yanks you to your feet,
<<if $people[0].penises.length gt 0>>taking your <<if _person.stats.arousal >= 50>>rock-hard <</if>>prick and rubbing her dripping sex against it<<else>>tribbing your sex with hers as they make soft squelching noises<</if>>.
She kisses you deeply, her tongue exploring the depths of your mouth and twining with yours in a territorial dance which you quickly lose. Eventually losing interest in probing your mouth, her mouth and tongue venture downwards, kissing along your neck and shoulder until she takes a nipple in her teeth and begins tugging at it playfully.
You moan in response,
<<if _person.stats.arousal >= 80>>your extreme arousal sending pleasant tingles that quickly stoke a raging inferno in your body<<else>>your spent vitality making sex rather more work and less play, despite the fact that she's really hitting every spot<</if>>.
<<if sex.isTentaclePregnant(0) && (sex.pregnantMinGestation(0, "Tentacle") <= 10)>>Eventually her attention wanders even lower, to your rounded dome of a belly.
<<if $player.flags.knowsAbout["Camilla"]>>"I wonder how big you'll get, <<print $people[0].name>>, dear," she murmurs in her most sultry voice. "You're just so sexy when you're pregnant! Now let me taste you some more..."<br>
<br>
Eventually her attention wanders even lower, to your
<<if $people[0].penises.length gt 0>>turgid member. She wraps her lips around it, kissing it gently before taking a little more of your shaft into her mouth and swirling her tongue around its girth eagerly. The hungry look in her eyes says it all. She fights, not just for the art of sorcery, but for the sexual satisfaction. She's a cock-slut, through and through.<br>
<br>
Camilla takes in more and more of your prick until she's deep-throating you, devouring your member whole, over and over again. The lewd, wet sounds of her sucking are loud enough for the entire arena to hear, and they're eating up your performance just as much as Camilla's slurping up your cock for dinner.<br>
<br>
Your rod grows ever stiffer under her minstrations until you finally erupt with a loud yell into her mouth and down her throat. Camilla drinks it down greedily, licking her lips after the last drop and not letting anything go to waste. Her satisfied expression leaves no doubt in your mind as to her impression of your performance. You may have lost the battle, but you won the war for her sexual satisfaction.
<<else>>dripping snatch. Spreading your legs wide so she can more easily reach your sex, Camilla dives right in and begins lapping up your hot, tangy juices. Her tongue reaches deep into your love tunnel, while she rubs your sensitive clitty with her hand.<br>
<br>
Just when you think you're about to cum, Camilla sends a tiny zap of her lust magic directly into your wet cunt, driving you into a shuddering, screaming orgasm more powerful than you've ever had before. How can sex possibly be this good!? you wonder.<br>
<br>
<</if>>
<<if $player.flags["CamillaInvite"]>>Good thing you invited her over to share your bed when you had the chance...
<<else>>Too bad you didn't take up on her invitation to share your bed when you had the chance...
<</if>>
<<else>>"Well, what do we have here?" she coos, stroking and licking your swollen middle. "It was daring of you to fight naked and pregnant, dear. Mind telling me whether there's a lucky man, or if it's some kinky forest creature I should know about?"<br>
<br>
"T-tentacle...beast..." you gasp out, and her smile widens.<br>
<br>
"Really? Then I must get you in bed properly before you give birth, dear. About when are you due, if you know? Tentacle spawn make a woman so hot and bothered just before birth that they want to fuck practically all the time! Do let me visit you under less compromising circumstances, darling. Or perhaps more compromising, however you like it. Name's Camilla. Who do I have the honor of fucking, dear?"<br>
<br>
"<<print $people[0].name>>," you murmur.<br>
<br>
"<<print $people[0].name>>," she repeats, tasting your name and finding it highly delectable. "Mmm," she adds, licking her lips suggestively. "A name good enough to eat, just like the rest of you. You'll invite me over to spend some more quality time with you, won't you, dear?"<br>
<br>
[[Invite Her->Camilla Invite]]<br>
[[Don't Invite Her->Camilla Don't Invite]]<br>
<<set $enemies[0].realName = "Camilla">>
<<set $player.flags.knowsAbout["Camilla"] = true>>
<<set $people[0].stats.arousal = _person.stats.baseArousal>>
<</if>>
<<else>>Eventually her attention wanders even lower, to your
<<if $people[0].penises.length gt 0>>turgid member. She wraps her lips around it, kissing it gently before taking a little more of your shaft into her mouth and swirling her tongue around its girth eagerly. The hungry look in her eyes says it all. She fights, not just for the art of sorcery, but for the sexual satisfaction. She's a cock-slut, through and through.<br>
<br>
<<if $player.flags.knowsAbout["Camilla"]>>Camilla<<else>>The <<print $enemyaction.enemy.ordinal>> sorceress<</if>> takes in more and more of your prick until she's deep-throating you, devouring your member whole, over and over again. The lewd, wet sounds of her sucking are loud enough for the entire arena to hear, and they're eating up your performance just as much as
<<if $player.flags.knowsAbout["Camilla"]>>Camilla's<<else>>the <<print $enemyaction.enemy.ordinal>> sorceress is<</if>> slurping up your cock for dinner.<br>
<br>
Your rod grows ever stiffer under her minstrations until you finally erupt with a loud yell into her mouth and down her throat. <<if $player.flags.knowsAbout["Camilla"]>>Camilla<<else>>The <<print $enemyaction.enemy.ordinal>> sorceress<</if>> drinks it down greedily, licking her lips after the last drop and not letting anything go to waste. Her satisfied expression leaves no doubt in your mind as to her impression of your performance. You may have lost the battle, but you won the war for her sexual satisfaction.
<<else>>dripping snatch. Spreading your legs wide so she can more easily reach your sex, <<if $player.flags.knowsAbout["Camilla"]>>Camilla<<else>>the <<print $enemyaction.enemy.ordinal>> sorceress<</if>> dives right in and begins lapping up your hot, tangy juices. Her tongue reaches deep into your love tunnel, while she rubs your sensitive clitty with her hand.<br>
<br>
Just when you think you're about to cum, <<if $player.flags.knowsAbout["Camilla"]>>Camilla<<else>>the <<print $enemyaction.enemy.ordinal>> sorceress<</if>> sends a tiny zap of her lust magic directly into your wet cunt, driving you into a shuddering, screaming orgasm more powerful than you've ever had before. How can sex possibly be this good!? you wonder.<br>
<br>
Maybe she's single, you add, not daring to hope too much.
<</if>><br>
<br>
<<set $people[0].stats.arousal = _person.stats.baseArousal>>
<<link "Return to Market Square">>
<<set $area to "Tyrmidon">>
<<run worldevent.travelEvents("Tyrmidon Center")>>
<</link>><br>
<</if>>
<<else>><<if _person.stats.arousal >= 100>><<if $player.flags.knowsAbout["Camilla"]>>Camilla's<<else>>The <<print $enemyaction.enemy.ordinal>> sorceress'<</if>> lust magic finally overwhelms you completely, forcing you into a screaming, body-shaking orgasm. You collapse to your knees, <<if ($people[0].penises.length gt 0) && ($people[0].gender == "F")>>your cock and pussy erupting with spurt after spurt of jizz and girlcum, drenching your clothes<<elseif $people[0].gender == "M">>your cock erupting with spurt after spurt of jizz, making a huge mess in your pants<<else>>your pussy squirting girlcum violently into your panties, leaving them a sodden mess<</if>>.
<<elseif _person.stats.energy == 0>>You collapse to the ground, exhausted, while <<if $player.flags.knowsAbout["Camilla"]>>Camilla<<else>>the <<print $enemyaction.enemy.ordinal>> sorceress<</if>> slinks over and smirks at you, gloating at her victory.
<<else>>You collapse to the ground, defeated, while <<if $player.flags.knowsAbout["Camilla"]>>Camilla<<else>>the <<print $enemyaction.enemy.ordinal>> sorceress<</if>> slinks over and smirks at you, gloating at her victory.
<</if>><br>
<br>
"Better luck next time, champ," she murmurs. "Now if you'll excuse me, I'll go collect my prize."<br>
<br>
She leaves you there in the dirt, not even bothering to help you up.<br>
<br>
<<set $people[0].stats.arousal = _person.stats.baseArousal>>
<<link "Return to Market Square">>
<<set $area to "Tyrmidon">>
<<run worldevent.travelEvents("Tyrmidon Center")>>
<</link>><br>
<</if>>
<</nobr>><<nobr>>
<<run window.time.addTime(60)>>
<<if ndef $enemyaction>>
<<set $enemyaction to {
enemy: $enemies[0]
}>>
<</if>>
<<if $defeatedEnemies[0].current.arousal >= 100>>
<<if $player.flags.knowsAbout["Camilla"]>>Camilla<<else>>The <<print $enemyaction.enemy.ordinal>> sorceress<</if>> collapses to the ground, her pussy spraying violently as she cums in a raging orgasm. "H-how..." she gasps. "I n-never...lose..."<br>
<<elseif $defeatedEnemies[0].current.energy == 0>>
<<if $player.flags.knowsAbout["Camilla"]>>Camilla<<else>>The <<print $enemyaction.enemy.ordinal>> sorceress<</if>> collapses to the ground, exhausted from the battle. "You...you cheated!" she gasps.<br>
<<else>>
<<if $player.flags.knowsAbout["Camilla"]>>Camilla<<else>>The <<print $enemyaction.enemy.ordinal>> sorceress<</if>> collapses to the ground, her stamina spent. "I don't believe it," she mutters.<br>
<</if>>
<br>
You confidently stride over to stand in front of her, gloating at your victory over a highly skilled opponent. Now it's time to decide how to claim your //other// reward.<br>
<br>
<<if sex.matchSexRequires(["penis"], nameList.indexOf("Camilla"), 0).all>>
[[Fuck her Pussy->Camilla Fuck Pussy]]<br>
[[Fuck her Ass->Camilla Fuck Ass]]<br>
<</if>>
<<if $people[0].gender == "F">>
[[Scissor Her->Camilla Scissor]]<br>
<</if>>
<<run combat.processDefeatedEnemies($defeatedEnemies)>>
<<unset $enemies>>
<<unset $defeatedEnemies>>
<<link "Return to Market Square">>
<<set $area to "Tyrmidon">>
<<run worldevent.travelEvents("Tyrmidon Center")>>
<</link>><br>
<</nobr>><<nobr>>
<<set $passage to passage()>>
<<set _person = person.getPerson(0, ["stats"])>>
<<if !$player.flags["InArenaCombat"]>>
<<set $player.flags["InArenaCombat"] = true>>
<<run combat.generateArenaEnemies($passage)>>
<<if $player.flags["CombatNaked"]>>
You strip down completely, handing your clothes over to the guard and leaving your
<<if $people[0].gender == "F">>breasts<<if sex.isTentaclePregnant(0)>>, pregnant belly<</if>><<if $people[0].penises.length gt 0>>, <<if _person.stats.arousal >= 50>>erect <</if>>cock and pussy all<<else>> and pussy<</if>><<else>>cock<</if>>
hanging out for everyone to see. Afterwards, you enter the arena proper to face your opponent.<br>
<br>
<<else>>
You mentally steel yourself, then enter the arena proper to face your opponent.<br>
<br>
<</if>>
<</if>>
<<set $enemies = combat.getEnemiesAtLocation($passage)>>
<<if ($enemies.length gt 0)>>
<<if combat.checkCombatLoss()>>
<<if $player.flags["CombatNaked"]>>
<<run person.addCoin(50)>>
<</if>>
<<goto "Combat Arena Loss">>
<<else>>
<<set $dest to $passage>>You are fighting <<print combat.printEnemyList($enemies)>>!
<<display "Combat">>
<</if>>
<<else>>
<<set $defeatedEnemies = combat.getEnemiesAtLocation($passage, true)>>
<<if $player.flags["CombatNaked"]>>
<<run person.addCoin(500)>>
<<else>>
<<run person.addCoin(100)>>
<</if>>
<<goto "Combat Arena Win">>
<</if>>
<</nobr>><<nobr>>
<<unset $dest>>
<<set _person = person.getPerson(0, ["skills"])>>
<<if !$player.flags.knowsAbout["TrainingArena"]>>
You enter the training arena to be greeted by a gruff man wearing leather straps instead of a shirt. "Hiya, haven't see you afore," he grunts. "Name's Costner. What kinda training can I interest you in?"<br>
<<else>>
Costner greets you gruffly. "Hey there, <<print $people[0].name>>," he grunts. "What kinda training will it be today?"<br>
<</if>>
<br>
<<if ($player.profession == "Hunter") and (_person.skills.archery < 15) and ($player.coin >= 50)>>
[[Archery->Training][$training to "archery"]] (50 coin)<br>
<</if>>
<<if (_person.skills.dagger < 10) and ($player.coin >= 50)>>
[[Dagger->Training][$training to "dagger"]] (50 coin)<br>
<</if>>
<<if (_person.skills.throwing < 10) and ($player.coin >= 50)>>
[[Throwing Darts->Training][$training to "throwing"]] (50 coin)<br>
<</if>>
<<link "Return to Market Square">>
<<set $area to "Tyrmidon">>
<<run worldevent.travelEvents("Tyrmidon Center")>>
<</link>><br>
<</nobr>><<nobr>>
<<set $player.coin -= 50>>
<<set _person = person.getPerson(0, ["skills"])>>
<<if ndef $people[0].skills>>
<<set $people[0].skills = {}>>
<</if>>
<<set $people[0].skills[$training] = _person.skills[$training] + 1>>
<<run window.time.addTime(60)>>
You practice your <<print $training>> skills under Costner's tutelage. After about an hour, you feel a little more confident in your abilities.<br>
<br>
<<if !window.time.isEvening()>>
[[Continue Training->Combat Training]]<br>
<</if>>
<<link "Return to Market Square">>
<<set $area to "Tyrmidon">>
<<run worldevent.travelEvents("Tyrmidon Center")>>
<</link>><br>
<</nobr>><<nobr>>
<<set _person = person.getPerson(0, ["skills"])>>
<<if $player.withSlave>>
<<set _other = person.getPerson(nameList.indexOf($player.withSlave), ["skills"])>>
<</if>>
<<if !$player.flags.knowsAbout["DancingLessons"]>>
<<set $player.flags.knowsAbout["DancingLessons"] = true>>
The notice you saw listed an address on a street in a rather upscale part of Tyrmidon that you rarely frequent, but given the location, you have high hopes that the instruction will be first-rate, and worth the 30-minute walk across town.<br>
<br>
You arrive at a posh looking hall on a street with various shops selling expensive finery and jewelry. Knocking on the door, you're greeted by a vacant-eyed young woman who ushers you inside.<br>
<br>
It turns out that the dance instructor is a naga-woman! When you approach, she rises to greet you, undulating her highly flexible body back and forth in a slightly hypnotic swaying motion. "I am Sssaraya!" she murmurs sibilantly. "Greetingsss and welcome to my danssse hall! I do public classsesss and performansssesss on Thursssdaysss and private inssstruction by appointment! Truly the bessst way to achieve ultimate fleksssibility for your body! How can I move for you?"<br>
<br>
[[Personal Dancing Lessons->Dancing Intro][$dancing to 0]]<br>
<<if $player.withSlave>>
<<set $link to $player.withSlave + "'s Dancing Lessons">>
[[$link|Dancing Intro][$dancing to nameList.indexOf($player.withSlave)]]<br>
<</if>>
<<else>> <!-- player already knows about dancing lessons -->
Saraya greets you warmly. "Ssshall we
<<if (_person.skills.dancing gt 0) || ($player.withSlave && (_other.skills.dancing gt 0))>>continue<<else>>begin<</if>>
our lesssons?"<br>
<br>
<<if _person.skills.dancing gt 0>>
[[Personal Dancing Lessons->Dancing Lessons][$dancing to 0]]<br>
<<else>>
[[Personal Dancing Lessons->Dancing Intro][$dancing to 0]]<br>
<</if>>
<<if $player.withSlave && (_other.skills.dancing gt 0)>>
<<set $link to $player.withSlave + "'s Dancing Lessons">>
[[$link|Dancing Lessons][$dancing to nameList.indexOf($player.withSlave)]]<br>
<<elseif $player.withSlave>>
<<set $link to $player.withSlave + "'s Dancing Lessons">>
[[$link|Dancing Intro][$dancing to nameList.indexOf($player.withSlave)]]<br>
<</if>>
<</if>> <!-- if player knows about dancing lessons -->
<<link "Tyrmidon Square">>
<<set $area to "Tyrmidon">>
<<run worldevent.travelEvents("Tyrmidon Center", 30)>>
<</link>><br>
<</nobr>><<nobr>>
<<if $dancing == 0>>
Saraya gets a curious look in her eye when you volunteer for dancing lessons. It's almost as if she's looking straight into and THROUGH you, and the feeling is mildly unnerving. Then she smiles. "I would be delighted to have you asss my ssstudent!" she hisses. "I can teach grassse and poissse, and show you how to improve your fleksssibility. You'll be a massster of exxxotic dansssing in no time! It'sss only 25 coin per lessson."<br>
<br>
[[Pay for a lesson->Dancing Lessons]]<br>
<<else>>
Saraya gets a curious look in her eye when you request lessons for
<<print nameList[$dancing]>>.
It's almost as if she's looking straight into and THROUGH
<<print gender.printGender("him", $people[$dancing].gender)>>,
making <<print gender.printGender("him", $people[$dancing].gender)>>
cringe a little with unease. Then Saraya smiles. "I would be delighted to have you asss my ssstudent!" she hisses. "I can teach grassse and poissse, and show you how to improve your fleksssibility. You'll be a massster of exxxotic dansssing in no time! It'sss only 25 coin per lessson."<br>
<br>
<<set $link = "Pay for a lesson for " + nameList[$dancing]>>
[[$link|Dancing Lessons]]<br>
<</if>>
[[Stay at the studio->Dance Studio]]<br>
<<link "Tyrmidon Square">>
<<set $area to "Tyrmidon">>
<<run worldevent.travelEvents("Tyrmidon Center", 30)>>
<</link>><br>
<</nobr>><<nobr>>
<<run window.time.addTime(30)>>
<<if $player.coin >= 25>>
<<set $player.coin -= 25>>
<<set $player.flags.SarayaDancing = true>>
<<set _person = person.getPerson($dancing, ["skills"])>>
<<if ndef $people[$dancing].skills>>
<<set $people[$dancing].skills = {}>>
<</if>>
<<set $people[$dancing].skills.dancing = _person.skills.dancing + 1>>
Saraya teaches
<<if $dancing == 0>>
you
<<else>>
<<print nameList[$dancing]>>
<</if>>
how to dance... (TODO)<br>
<<else>>
Saraya frowns when you come up short of coin. "Perhapsss another time?" she murmurs.<br>
<</if>>
<br>
[[Stay at the studio->Dance Studio]]<br>
<<link "Tyrmidon Square">>
<<set $area to "Tyrmidon">>
<<run worldevent.travelEvents("Tyrmidon Center", 30)>>
<</link>><br>
<</nobr>><<nobr>>
<<if $player.flags.knowsAbout["FetishClub"]>>
<<set $player.flags.knowsAbout["FetishClub"] = true>>
<br>
You show your VIP invitation to the mistress of the establishment, and she smiles coldly at you. "Follow me," she says, and leads you through a side door you didn't even realize was there, and down a set of stairs into a wide, underground area with numerous doors and hallways leading away in different directions.<br>
<br>
"Please respect others' privacy while you're here," she intones. "People in the open area are fair game for role play, but treat any closed door as a privacy sign."<br>
<br>
The mistress turns and leaves you to your kinkiest desires.<br>
<<else>>
The mistress lets you into the fetish club and you descend into the public role-play area.<br>
<</if>>
<br>
[[Domme Play->Fetish Club Domme Play]]<br>
[[Sub Play->Fetish Club Sub Play]]<br>
<<link "Go Outside">>
<<set $area to "Tyrmidon">>
<<run worldevent.travelEvents("Tyrmidon Center")>>
<</link>><br>
<</nobr>><<nobr>>
<<run person.adjustStat(0, "dominance", 5)>><<run window.time.addTime(30)>>
You spend half an hour working on your sexual technique with a willing partner. Afterwards you feel more powerful and in control.<br>
<br>
[[Stay->Inside Fetish Club]]<br>
<<link "Go Outside">>
<<set $area to "Tyrmidon">>
<<run worldevent.travelEvents("Tyrmidon Center")>>
<</link>><br>
<</nobr>><<nobr>>
<<run person.adjustStat(0, "dominance", -5)>><<run window.time.addTime(30)>>
You spend half an hour submitting to a more powerful partner and serving their every whim. Afterwards you feel more submissive and compliant.<br>
<br>
[[Stay->Inside Fetish Club]]<br>
<<link "Go Outside">>
<<set $area to "Tyrmidon">>
<<run worldevent.travelEvents("Tyrmidon Center")>>
<</link>><br>
<</nobr>><<nobr>>
<<unset $dest>>
<<if !$player.flags.knowsAbout["FetishShop"]>>
<<set $player.flags.knowsAbout["FetishShop"] = true>>
An imperious woman dressed in a slinky black latex outfit emerges from a shadowy corner of the room. "Welcome to the Bitch Queen," she intones icily. You get the impression that she's used to being in a position of absolute power and authority -- and from her outfit, you gather that she's had more than her fair share of willing subs. "Are you looking for something specific? We can do custom alterations or even completely custom outfits for our VIP clients."<br>
<br>
[[What do you have for sale?->Fetish Shop Inventory]]<br>
<<else>>
The owner greets you icily. "Pleasure? Or...'pleasure.'" she intones.<br>
<br>
[[See inventory->Fetish Shop Inventory]]<br>
<<if $player.flags["FetishClub"]>>
[[Enter Fetish Club->Fetish Club]]<br>
<</if>>
<</if>> <!-- If the player knows about the fetish shop -->
<<link "Go Outside">>
<<set $area to "Tyrmidon">>
<<run worldevent.travelEvents("Tyrmidon Center")>>
<</link>><br>
<</nobr>><<set $store = "FetishShop">><<set $dest to "Fetish Shop">>You can purchase the following:
<<display "Store Inventory">>
[[Finish Shopping]]<<nobr>>
You return to the public role-play area.<br>
<br>
[[Domme Play->Fetish Club Domme Play]]<br>
[[Sub Play->Fetish Club Sub Play]]<br>
<<link "Go Outside">>
<<set $area to "Tyrmidon">>
<<run worldevent.travelEvents("Tyrmidon Center")>>
<</link>><br>
<</nobr>><<nobr>>
<<if $player.flags.knowsAbout["AbbottessCrystal"] and window.time.percentChance(45)>><br>
<br>
<<if !$player.flags["KayleeApartment"] && !$player.flags["KayleeJob"]>>
<<if !$player.flags.knowsAbout["Kaylee"]>>
<<if $contentControls.kemonomimis>>
<<set $link to "a scruffy-looking catgirl">>
<<else>> <!-- kemonomimis off -->
<<set $link to "a scruffy-looking tramp">>
<</if>> <!-- kemonomimis -->
<<else>> <!-- already met Kaylee -->
<<set $link to "Kaylee">>
<</if>> <!-- hasn't met Kaylee yet -->
You notice [[$link|Visit Kaylee]] selling trinkets on the far side of the market square.<br>
<<unset $link>>
<<elseif window.time.isWeekend()>>
You notice
<<if $player.flags["KayleeApartment"]>>
a very well-dressed
<</if>>
[[Kaylee|Visit Kaylee]]
selling trinkets on the far side of the market square.<br>
<</if>> <!-- has apartment or job -->
<</if>> <!-- knows about Abbottess crystal -->
<</nobr>><<nobr>>
<<set $player.flags["KayleeDinnerParty"] = true>>
You hadn't actually had anything in mind, but then a thought occurs to you. "How about a dinner party?"<br>
<br>
Kaylee
<<if $contentControls.kemonomimis>>
cocks her cat ears in a cute pose.
<<else>>
cocks her head in a cute pose.
<</if>>
"Umm...maybe at your place?"<br>
<br>
"Why, where do you live?" you ask.<br>
<br>
"Someplace where a dinner party won't work," she answers, hanging her head a little.<br>
<br>
"You know...I used to have an apartment right here in Tyrmidon," you comment. "If you keep doing this well, maybe you can get a roommate and share a place."<br>
<br>
"I don't really, umm..." Kaylee begins, but then you fold your arms in protest.<br>
<br>
"If you won't at least think about it, then I guess I'll have to have a dinner party at your place, no matter what it's like."<br>
<br>
Kaylee gets a pleading look on her face. "No, you can't! I mean...I don't exactly...um...have a house."<br>
<br>
"What's that supposed to mean?" you say with a frown.<br>
<br>
Kaylee hangs her head again. "There's a sort of warehouse about six blocks from here..."<br>
<br>
"All right, then it's settled," you reply without missing a beat. "We go apartment hunting tomorrow."<br>
<br>
<<link "Move Along">>
<<set $area to "Tyrmidon">>
<<run utils.clearCurrentImage()>>
<<run worldevent.travelEvents("Tyrmidon Center")>>
<</link>><br>
<</nobr>><<nobr>>
<<set $player.flags["KayleeFishCake"] = true>>
<<set $player.coin -= 2>>
"I'll be right back," you tell Kaylee, and trot across the market square to buy a fish cake for a couple of coin. When the girl realizes what you're doing she smiles from ear to ear, looking shyly at you. "Thank you," she murmurs before taking a quick bite of the cake. "Come back tomorrow? I'll make something really nice, I promise!"<br>
<br>
<<link "Move Along">>
<<set $area to "Tyrmidon">>
<<run utils.clearCurrentImage()>>
<<run worldevent.travelEvents("Tyrmidon Center")>>
<</link>><br>
<</nobr>><<nobr>>
<<set $player.flags["KayleeKiss"] = true>>
You hadn't actually had anything in mind, but then a thought occurs to you, and you lean forward and give her a quick kiss on the cheek. "I just think you should celebrate with friends," you murmur. "Surely you've made some friends since you moved to the city?"<br>
<br>
"Sure I have!" Kaylee quickly replies, in a way which makes abundantly clear that she hasn't done any such thing. "And I probably should. I'll...think of something."<br>
<br>
"See you again soon!" you say, waving goodbye and moving along.<br>
<br>
<<link "Move Along">>
<<set $area to "Tyrmidon">>
<<run utils.clearCurrentImage()>>
<<run worldevent.travelEvents("Tyrmidon Center")>>
<</link>><br>
<</nobr>><<nobr>>
<<set $player.flags["KayleeLunch"] = true>>
You hadn't actually had anything in mind, but then a thought occurs to you. "How about a dinner party?"<br>
<br>
Kaylee
<<if $contentControls.kemonomimis>>
cocks her cat ears in a cute pose.
<<else>>
cocks her head in a cute pose.
<</if>>
"Umm...maybe at your place?"<br>
<br>
It's pretty clear that Kaylee isn't comfortable inviting you over to her place, so you decide to offer an alternative. "What about lunch at a nice restaurant instead?" you suggest. "I know the perfect place."<br>
<br>
"Wow, really?" Kaylee says, her eyes going wide. "I'd love to!"<br>
<br>
"Then let's do lunch tomorrow," you reply. "I'll see you then!"<br>
<br>
<<link "Move Along">>
<<set $area to "Tyrmidon">>
<<run utils.clearCurrentImage()>>
<<run worldevent.travelEvents("Tyrmidon Center")>>
<</link>><br>
<</nobr>><<nobr>>
<<set $player.flags["KayleeMissingItem"] = true>>
<<run window.time.addTime(60)>>
"Tell me more about Sodona, though," you continue. "I've only been in Tyrmidon for a couple of years, myself."<br>
<br>
"It was okay," Kaylee murmurs, shrugging. "They had a nice orphanage there, run by donations. But then there was a war with some other country in the east and everyone was donating to the war effort, so the orphanage had to close down. A lot of us left the city because things were too hard, and I came here."<br>
<br>
You happen to know that Tyrmidon frowns on vagrancy, and the city guards tend to run off those who don't show some sign of self-sufficiency. Hence Kaylee's valiant attempt at selling recycled jewelry.<br>
<br>
"How do you like Tyrmidon?" you ask.<br>
<br>
"It can be hard sometimes, especially at first, but I get by," Kaylee murmurs. "Hey! Cool story! A lady stopped by the other day who was looking for
<<switch $player.profession>>
<<case "Hunter">>
a multicolored stone that somehow fell out of her brother's sword hilt. It's amazing the stuff that people lose, you know? But now I can look for it and she's even offering a reward!"<br>
<<case "Alchemist">>
something touched by a Fey. Do you think I could find one in the forest?"<br>
<br>
You shrug your shoulders, but warn Kaylee that Fey can be very unpredictable, so she should be careful if she wants to go looking for one.<br>
<br>
"I will!" she says brightly.<br>
<<case "Sorceress">>
a silver ring she lost. Said if I ever found it, she'd give me a reward."<br>
<</switch>>
<br>
"That //is// a cool story," you reply.<br>
<br>
"Want to hear another one?" Kaylee asks, before launching into a meandering description of her life in Tyrmidon. Before you know it, an entire hour has passed. When you realize the time, you politely excuse yourself and move on.<br>
<<link "Move Along">>
<<set $area to "Tyrmidon">>
<<run utils.clearCurrentImage()>>
<<run worldevent.travelEvents("Tyrmidon Center")>>
<</link>><br>
<</nobr>><<nobr>>
<<if $contentControls.kemonomimis>>
<<set $people[nameList.indexOf("Kaylee")].race = "Nekomimi">>
<<else>>
<<set $people[nameList.indexOf("Kaylee")].race = "Human">>
<</if>>
<<if !$player.flags.knowsAbout["Kaylee"]>>
<<run utils.setCurrentImage("kaylee_catgirl.png")>>
<<display "Visit Kaylee 1">>
<<elseif ($events["Player"]["Visit Kaylee"].day == $time.day)>>
<<run utils.setCurrentImage("kaylee_catgirl.png")>>
<<if $player.flags["KayleeFishCake"] || $player.flags["KayleeMissingItem"]>>
You return to visit Kaylee and chat briefly, then she smiles and waves goodbye as you move on.
<<else>>
You return to visit Kaylee and chat briefly, then she smiles vaguely in resignation and waves goodbye as you move on.
<</if>><br>
<br>
<<link "Move Along">>
<<set $area to "Tyrmidon">>
<<run utils.clearCurrentImage()>>
<<run worldevent.travelEvents("Tyrmidon Center")>>
<</link>><br>
<<else>>
<<set _meetcount = worldevent.getEventCount("Player", "Visit Kaylee")>>
<<if _meetcount lt 5>>
<<set _link to "Visit Kaylee " + String(_meetcount + 1)>>
<<display _link>>
<<else>>
TODO<br>
<br>
<<link "Move Along">>
<<set $area to "Tyrmidon">>
<<run utils.clearCurrentImage()>>
<<run worldevent.travelEvents("Tyrmidon Center")>>
<</link>><br>
<</if>>
<</if>>
<</nobr>><<nobr>>
<<set $player.flags.knowsAbout["Kaylee"] = true>>
<<run worldevent.addEvent("Player", {}, "Visit Kaylee")>>
You approach the
<<if $contentControls.kemonomimis>>
scruffy catgirl,
<<else>>
scruffy tramp,
<</if>>
observing her for a minute or so before asking to see her wares. She's thin and bedraggled-looking, but somehow manages to smile and greet any who approach her warmly.<br>
<br>
Except there are very few who stop to look at her, let alone talk to her. Apparently she's a common sight here in the market square, even if it's the first time you've noticed her there. In the past few minutes, you're the only one who's come over and stayed for more than a few seconds, it seems.<br>
<br>
"Hi there!" she says brightly. "I'm Kaylee, and I make jewelry. Lots of pretty baubles. Here, this green one would look good on you!"<br>
<br>
What the girl hands you is technically just a bit of broken glass, but smoothly polished into a reasonably pleasant shape and hung on a bit of old wire instead of an actual chain. Recycled jewelry, indeed.<br>
<br>
The girl waits patiently while you inspect the bit of flotsam she calls jewelry, looking disappointed when you shake your head no and put it down.<br>
<br>
"No?" she says, doing her best to maintain a good attitude. "Okay. Maybe stop by tomorrow and I'll have something even better!"<br>
<br>
You're considering moving on when you hear the thin waif's stomach growl loudly, and it's painfully obvious that if she waits till the next day to make a sale -- from you or someone else -- she'll go hungry.<br>
<br>
<<if $player.coin >= 2>>
You spot a fish cake vendor selling hot, greasy fish cakes across the market square.<br>
<br>
[[Buy a fish cake for her->Kaylee Fish Cake]]<br>
<</if>>
<<link "Move Along">>
<<set $area to "Tyrmidon">>
<<run utils.clearCurrentImage()>>
<<run worldevent.travelEvents("Tyrmidon Center")>>
<</link>><br>
<</nobr>><<nobr>>
<<run utils.setCurrentImage("kaylee_catgirl.png")>>
<<run worldevent.addEvent("Player", {}, "Visit Kaylee")>>
You approach Kaylee just as another woman leaves. From the happy smile on Kaylee's face, it's pretty clear she just made a sale.
<<if $player.flags["KayleeFishCake"]>>
Either that, or she remembers your kindness from the first time you met.
<</if>><br>
<br>
"Hi again!" she says, smiling brightly at you. "Nice to see you,
<<if $people[0].gender == "M">>mister...<<else>>miss...<</if>>"<br>
<br>
"<<print $people[0].name>>," you finish for her. "How long have you been here?" you ask out of curiosity.<br>
<br>
"In Tyrmidon?" she muses. "A couple of years, I think. But I've only been selling jewelry for a couple of months, now. It's really good, though!"<br>
<br>
You glance over her wares, and a bit of gold catches your eye. She notices your glance and holds up the charm she made from a broken earring. "This is a love charm," she says mysteriously. "You're supposed to give it to the person you love."<br>
<br>
"Love charm?" you ask.<br>
<br>
"Well, when I was growing up in Sodona, south of here, they were really popular," she explains. "It's important that the charm have an opening -- like this." She shows you how the broken earring doesn't loop all the way around. "That way there's a space for something to come in. Or at least that's what everyone said."<br>
<br>
"I see," you murmur. "Interesting. Well, I'm not in love right now, but this is still a very nice piece. I'm sure you'll sell it easily."<br>
<br>
"I'd better!" Kaylee smirks. "This is high quality stuff! Fifty coin. And maybe a discount if I really like you," she adds after a moment, grinning some more.<br>
<br>
"See?" you say, grinning back. "You're a good merchant."<br>
<br>
[[Ask about Sodona->Kaylee Sodona]]<br>
<<link "Move Along">>
<<set $area to "Tyrmidon">>
<<run utils.clearCurrentImage()>>
<<run worldevent.travelEvents("Tyrmidon Center")>>
<</link>><br>
<</nobr>><<nobr>>
<<run utils.setCurrentImage("kaylee_catgirl.png")>>
<<run worldevent.addEvent("Player", {}, "Visit Kaylee")>>
Kaylee is practically jumping up and down excitedly when you amble over. "Heyheyhey!" she burbles. "I sold the love charm this morning!"<br>
<br>
"That's great!" you reply. "Are you going to celebrate?"<br>
<br>
Kaylee shrugs. "I dunno. Maybe. What did you have in mind?"<br>
<</nobr>>
[[Dinner party at //her// place->Kaylee Dinner Party]] (requires 250 coin)
[[Lunch instead->Kaylee Lunch]] (requires 50 coin)
[[Kiss on the cheek->Kaylee Kiss]]<<nobr>>
<<run utils.setCurrentImage("kaylee_catgirl.png")>>
<<if $player.flags["KayleeDinnerParty"]>>
<<if $player.coin >= 250>>
<<run worldevent.addEvent("Player", {}, "Visit Kaylee")>>
<<set window.time.addTime(120)>>
<<set $player.coin -= 250>>
<<set $player.flags["KayleeApartment"] = true>>
You arrive at Kaylee's stall and, despite some grumbling on her part, wait as she packs up her stock of jewelry and closes up her stall to follow you.<br>
<br>
"Our first stop isn't the apartments I wanted to show you," you explain. "We want to make a good impression on the landlord so she'll want to rent to you, and that means we're doing a little clothes shopping."<br>
<br>
"Eh!?" Kaylee exclaims. "B-but..."<br>
<br>
"You thought you were just going to look at an apartment and assume you could never afford it, right?" you murmur. "Well, that's not how you //get// an apartment. Trust me, it's possible. Even if you don't think it is."<br>
<br>
Kaylee just stares at you, open-mouthed, until you tug at her arm. Then she finally follows you, shaking her head slowly in disbelief. "I could never..." she mumbles as you gently guide her along.<br>
<br>
Your first stop is the
<<if $player.flags.knowsAbout["ClothingShop"]>>
Crooked Kitten, where Tiger Lilly
<<else>>
local clothing shop, where the proprietor
<</if>>
takes Kaylee's measurements and agrees to alter a simple but fashionable dress that she has in stock. You wait while she makes a few adjustments, then pronounces the dress ready. You tell Kaylee not to put it on yet, because you have another stop to make first.<br>
<br>
"Since she's not wearing it yet it might need a bit more tweaking, so come back if it doesn't fit quite right,"
<<if $player.flags.knowsAbout["ClothingShop"]>>
Tiger Lilly
<<else>>
the proprietor
<</if>>
says.<br>
<br>
Your next stop is actually a public bath house, which surprises Kaylee even more than the idea of clothes-shopping did. Despite her protestations that none of this is really necessary, you gently but firmly insist that she clean herself up before putting on her new dress. After seeing that no amount of arguing will get her anywhere, she gives up and agrees to shower and bathe.<br>
<br>
Half an hour later, she comes out transformed. Despite her wet hair, you can both see and more importantly smell the difference. Instead of her usual musky odor, you smell the airy fragrance of rose water. The dirt and grime is completely gone, revealing Kaylee's pale, slightly freckled complexion with an upturned nose and a sleek figure.<br>
<br>
"Feel better?" you murmur.<br>
<br>
"No..." Kaylee mumbles, blushing furiously. "I mean, thank you...but..."<br>
<br>
"Look, I know this isn't what you're used to," you explain. "But you're going to have to do things you're not used to, if you want to get anywhere. Unless you'd rather wait months or years to get a place of your own, that is."<br>
<br>
Kaylee remains silent. You can tell she's thinking this over, but you're also keenly aware that this is a LOT for her to take in all at once. Even though you know what to expect, she doesn't. And you'll have to take things slowly for things to work out the way you intend.<br>
<br>
"Normally I'd take you to a hair stylist next, but I don't want to overdo it," you say, making allowance for doing too much too soon. "Let me have one of the staff dry your hair properly, though."<br>
<br>
A few minutes later, Kaylee looks almost normal, despite her incredibly flustered demeanor. "I wish you wouldn't fuss over me so much!" she complains.<br>
<br>
"But I like fussing over you," you chide her, and finally lead her in the direction of the apartments you used to live in, when you first moved to Tyrmidon.<br>
<br>
A short walk takes you straight to the landlady's flat. The landlady herself is standing outside, watering her flowers with a slightly rusty watering can. When she sees you, she breaks out in a big smile. "<<print $people[0].name>>!" she practically shouts joyfully, beckoning for you to come get properly hugged to death. "Nice to see you again! And who do we have here?"<br>
<br>
"This is Kaylee," you explain. "She's looking for an apartment."<br>
<br>
"If it's not any trouble," Kaylee mumbles, glancing down at her feet.<br>
<br>
"Eh?" the landlady murmurs, cocking her head curiously at Kaylee. "Well, I do have one apartment that'll be available as of tomorrow, but it already has several applicants."<br>
<br>
"Good!" you reply. "I'd like to put down a small deposit on Kaylee's behalf."<br>
<br>
"B-but...!!" Kaylee exclaims. "Y-you shouldn't..."<br>
<br>
"Trust her on your say-so, I presume?" the landlady murmurs. "It's not exactly fair to the other applicants...but I suppose they can wait another month. There's another place that'll be available soon anyway."<br>
<br>
"Excellent!" you reply, and when Kaylee tries to protest further, you clap your hand over her mouth. "Let's talk about this back at the market square, shall we?"<br>
<br>
Kaylee gives a resigned sigh, and you remove your hand from her mouth.<br>
<br>
After paying the apartment deposit, you let the landlady give Kaylee a brief tour of the new place. Her eyes roam wonderingly across the rooms, staring in bewilderment at the beautiful stonework on the floors and the almost magical-looking lights on the ceilings. She's completely entranced, and simply nods vaguely as the landlady proceeds to explain all of the amenities.<br>
<br>
After the tour, the landlady explains that she'll need the first payment within three days, and that she can accept the rent on a weekly basis. You thank her profusely and usher Kaylee out before she can put her foot in her mouth.<br>
<br>
Without telling Kaylee where you're going, you guide her back to the
<<if $player.flags.knowsAbout["ClothingShop"]>>
Crooked Kitten.
<<else>>
clothing shop.
<</if>>
On the way, Kaylee tells you that selling a love charm for 50 coin doesn't mean she can afford the apartment you just put a deposit on. "There's no way I can afford it on what I earn!" she exclaims.<br>
<br>
"If you ever want to //have// an apartment then you're going to have to change the way you think about it," you explain gently. "Instead of saying //I can't afford it,// say, //how _can_ I afford it?// What do I have to do differently to afford it?"<br>
<br>
"In three days!?" she blurts out disbelievingly.<br>
<br>
"Yes, in three days," you reply.<br>
<br>
Arriving at the
<<if $player.flags.knowsAbout["ClothingShop"]>>
Crooked Kitten,
<<else>>
clothing shop,
<</if>>
you ask Kaylee to check her dress carefully to see if it needs any alteration. When
<<if $player.flags.knowsAbout["ClothingShop"]>>
Tiger Lilly
<<else>>
the proprietor
<</if>>
gets a good look at her, she exclaims, "Why, there's a lovely woman in my dress! I never would have guessed you looked //that// beautiful. Look, I have my modeling competition every Wednesday morning, and that brings in a lot of business, but honestly it's pretty dead the rest of the week. Can I interest you in a job? You'd be helping to attract customers and sell clothes."<br>
<br>
"I...I...I...I..." Kaylee stutters, in total shock.<br>
<br>
"Of course!" you interject for her. "How about a two hundred coin deposit so she can get properly ready for the job? And what would be her weekly pay?"<br>
<br>
"I was thinking two hundred coin a week,"
<<if $player.flags.knowsAbout["ClothingShop"]>>
Tiger Lilly
<<else>>
the proprietor
<</if>>
murmurs, frowning. "A two hundred coin deposit up front is a bit steep."<br>
<br>
"It helps with moving expenses," you reply. "And a proper haircut and style."<br>
<br>
<<if $player.flags.knowsAbout["ClothingShop"]>>
Tiger Lilly
<<else>>
The proprietor
<</if>>
hesitates, but then finally agrees. "Be here tomorrow at nine o'clock, then. We have dresses to sell!"<br>
<br>
Leading a disbelieving Kaylee out of the shop, you smile at her. "That covers your first week's rent, with some left over, doesn't it?"<br>
<br>
"Y-yes..." Kaylee mumbles. "Did you know that was going to happen, or something?"<br>
<br>
"I didn't," you admit. "But I could see a lot of potential in you, and even if three days is a really short window to make something like this happen...I still believed in you. Now you have a new apartment. It might take you a few weeks before you can afford to furnish it properly, and you might want to keep selling jewelry in the market square on weekends for extra income. But it's all yours now."<br>
<br>
Kaylee nods slowly. Suddenly she wraps her arms around you in a tight hug. "Thank you, <<print $people[0].name>>!" she exclaims. "Come see me again soon, okay?"<br>
<br>
"I will," you promise. "Now, go see a hair stylist and ask them what the latest fashions are. And don't pay a coin over 20! Just because you have a great job now doesn't mean you can't get a good bargain." You wink at her, and she smiles back.<br>
<br>
"Bye now," she murmurs shyly and then turns to run down the street, shouting for joy.<br>
<<else>> <!-- Not enough coin -->
You arrive at Kaylee's stall and, after checking your finances, realize you don't have enough for what you planned on doing. Promising Kaylee that you'll take her apartment-hunting very soon, you move along.<br>
<</if>> <!-- If you have enough coin for apartment hunting -->
<<elseif $player.flags["KayleeLunch"]>>
<<if $player.coin >= 50>>
<<run worldevent.addEvent("Player", {}, "Visit Kaylee")>>
<<run window.time.addTime(60)>>
<<set $player.coin -= 50>>
<<set $player.flags["KayleeJob"] = true>>
You arrive at Kaylee's stall and, despite some grumbling on her part, wait as she packs up her stock of jewelry and closes up her stall to follow you.<br>
<br>
You escort her to an outdoor cafe that serves different kinds of exotic foods from distant lands. Kaylee picks a kabob skewer with a side salad, while you select a spiced curry with rice. As you eat, you notice occasional glances in Kaylee's direction, but you pay them no heed.<br>
<br>
"This is really good," Kaylee murmurs after a minute or so of uncomfortable silence.<br>
<br>
"Think so?" you reply. "The spiced meat does have a very unusual flavor. I'm glad you like it."<br>
<br>
"So...now that you know a bit about me, why don't you tell me a bit about you?" Kaylee asks. "Maybe that'll help me understand why you keep taking so much interest in me."<br>
<br>
"Everyone deserves their opportunity," you reply. "Two years ago when I moved to Tyrmidon, the city didn't exactly welcome me with open arms. But I did make friends quickly, and a couple of them were very powerful friends. They say it's not what you know but //who// you know, and that's especially true here in Tyrmidon."<br>
<br>
"How do you mean?" Kaylee murmurs, now genuinely interested in your story.<br>
<br>
"I mean...no one really makes it on their own," you explain. "Sometimes making the right friends makes a big difference. I had just a little help, but it was right when I needed it, and that made all the difference. Instead of struggling for a couple of years and barely making a living, I'm pretty successful as
<<print person.printProfession($player.profession, true)>>
now."<br>
<br>
<<if $player.profession == "Witch">>
"What's a Night Mistress?" Kaylee asks, frowning.<br>
<br>
"It's a term for a profession that isn't technically legal in Tyrmidon," you explain in low tones. "And no, I can't be more specific than that," you add with a wry smile.<br>
<br>
<</if>>
"So...are you spending so much time with me because you want to be the kind of friend you had, when you needed it?" Kaylee asks.<br>
<br>
"That, and I think you have a lot of potential," you murmur, idly stirring your curry with a spoon. "I think, if you could only see it in yourself, you'd end up succeeding way beyond your wildest dreams."<br>
<br>
"Um," Kaylee murmurs nervously. "I guess I should be glad you think I have that much potential, but I don't see what you mean."<br>
<br>
"I'll tell you what," you reply. "I'm paying for lunch, so I'd like to make you a little bet. Do you think 20 coin out of that 50 coin you just earned from selling your love charm is a good investment in your future?"<br>
<br>
"Maybe," Kaylee answers uneasily. "What did you have in mind?"<br>
<br>
"After lunch, go to the public bath house just north of here," you tell her. "Pay for their special treatment. After you're done and ONLY then, ask for the owner and tell her you really enjoyed the service. See if they have any openings. If not, ask for a referral."<br>
<br>
Kaylee blinks at you in surprise. "That's it?" she asks, frowning. "Just get the special treatment at the bath house? I don't see how that's going to help."<br>
<br>
"If you trust me, do it, and see what happens," you say encouragingly.<br>
<br>
"I'll...I'll think about it," Kaylee murmurs hesitantly. "I could live for three weeks on 50 coin, and that's a big risk for me."<br>
<br>
"Success is risky," you reply candidly. "If you always play it safe, you'll never succeed."<br>
<br>
"Well, thank you for lunch," Kaylee replies, wiping her mouth after setting down her kabob. "Will I see you again tomorrow?"<br>
<br>
"That depends on whether I'm the kind of friend who believes in you or not," you reply mysteriously. "Do you think I do?"<br>
<br>
"I see what you're doing, there," Kaylee smirks. "Okay, see you tomorrow!"<br>
<<else>> <!-- Not enough coin -->
You arrive at Kaylee's stall and, after checking your finances, realize you don't have enough for what you planned on doing. Promising Kaylee that you'll take her to lunch another time, you move along.<br>
<</if>> <!-- If you have enough coin for lunch -->
<<else>> <!-- Neither apartment hunting nor lunch -->
<<run worldevent.addEvent("Player", {}, "Visit Kaylee")>>
When you visit Kaylee, you notice something a bit off about her that day. You quickly realize that she has a hangover. Slurred words and blinking a little too much at the sun.<br>
<br>
"I guess you celebrated last night?" you ask her.<br>
<br>
"Yeah...it was okay," she murmurs. "I really should'be been making more jewelry instead. See you tomorrow, okay?"<br>
<br>
"I'll stop by sometime," you promise, and move on.<br>
<</if>> <!-- Apartment hunting, lunch, or neither -->
<<link "Move Along">>
<<set $area to "Tyrmidon">>
<<run utils.clearCurrentImage()>>
<<run worldevent.travelEvents("Tyrmidon Center")>>
<</link>><br>
<</nobr>><<nobr>>
<<if $player.flags["KayleeApartment"]>>
<<run utils.setCurrentImage("kaylee_catgirl_dress.png")>>
<<set $player.flags["AbbottessConvincedCrystal"] = true>>
<<if $time.day >= $events["Player"]["Visit Kaylee"].day + 1>>
It's been a couple of days since you've seen Kaylee at her usual stall. When you finally see her again,
<<else>>
When you spot Kaylee,
<</if>>
she's dressed in the same dress you bought her, with a gorgeous-looking hairstyle to boot. People are flocking to her stall left and right, commenting on how lovely she looks. One older man asks her if she'd like to apprentice to him as a //real// jeweler, right in front of you.<br>
<br>
Kaylee herself is totally flabbergasted by all of the attention, and doesn't quite know how to handle it. When she sees you, she waves you over. "Hey, <<print $people[0].name>>!" she exclaims. "Come and rescue me from this crowd, will ya!"<br>
<br>
You laugh and push your way through the crowd until you're in front of her stall. "I guess the new job's going pretty well?" you ask.<br>
<br>
"I'll say!" Kaylee answers happily. "I've been talking about doing a new line of decorated blouses and shirts with Tiger Lilly. She doesn't like most of my ideas...says they're a bit too gaudy. But she likes the idea of selling a shirt along with a lapel pin, or a subtle-looking brooch. And it's fun! Course, the customers in the Crooked Kitten aren't quite as rowdy as this bunch. IF YOU BITE THAT ONE YOU BUY IT!" Kaylee suddenly warns another customer who was about to check if one of her latest pieces was "real" silver.<br>
<br>
"Eh?" the older man says, and then grumbles as he puts the bob down again.<br>
<br>
"Well, this bunch is going to keep me busy for a while," Kaylee says. "But come see me again soon, okay?"<br>
<br>
"Sure thing!" you say, waving goodbye to her and smiling fondly.<br>
<<elseif $player.flags["KayleeJob"]>>
<<run utils.setCurrentImage("kaylee_catgirl_dress.png")>>
<<set $player.flags["AbbottessConvincedCrystal"] = true>>
<<if $time.day > $events["Player"]["Visit Kaylee"].day + 1>>
It's been a couple of days since you've seen Kaylee at her usual stall. When you finally see her again,
<<else>>
When you spot Kaylee,
<</if>>
she's dressed in a cut above her usual rags, with a much more appealing hairstyle to boot. She seems to be getting a few more customers than usual, too. Something about her energy and her smile seems to be pulling them in like a magnet. One older man asks her if she'd like to apprentice to him as a //real// jeweler, right in front of you.<br>
<br>
"I just got a new job, so let me think about it," Kaylee says to him. "Maybe I can visit your shop this afternoon, and we can talk about it?"<br>
<br>
The man agrees and smiles at her. "See you soon!" he says, before leaving to go about his business.<br>
<br>
Kaylee turns to you. "Hi!" she says brightly. "So...uh, I did take your advice. They didn't exactly have an 'opening' but the minute the owner saw me, she MADE one. Right there on the spot. I mean...for me! I couldn't believe it at first, but she says her business will shoot through the roof with me there. I don't mind helping customers with towels or restocking soap, and it's a really easy job so it's great all around. Maybe in a few months I'll have enough to get a real apartment, even."<br>
<br>
You grin at her. "And then we can REALLY celebrate!" you exclaim, giving her a high-five.<br>
<br>
"Sure, sure!" Kaylee says. "Well, I'd better keep //these// customers happy. See you around!"<br>
<<else>> <!-- Neither new apartment nor new job -->
<<run utils.setCurrentImage("kaylee.png")>>
You return and pay Kaylee a visit. She smiles happily at you. "Uh...remind me not to celebrate again anytime soon!" she says with a smirk. "I do better when I'm just making jewelry and having fun with friends, anyway! Wanna take a look at my latest stuff?"<br>
<br>
Kaylee shows you her assortment of broken, "repaired" jewelry, and you notice a decorative brooch that she's somehow managed to turn into a passable-looking snowflake. "This one's nice!" you tell her. "How'd you do it?"<br>
<br>
"That's a trade secret!" she huffs, grinning at you. "Wanna make a bet how much I can sell this one for?"<br>
<br>
"Nah, you're doing really well regardless and I won't spoil it by betting on it," you reply. "I'll see you again sometime!"<br>
<</if>> <!-- New apartment, new job, or neither -->
<<run worldevent.addEvent("Player", {}, "Visit Kaylee")>>
<<link "Move Along">>
<<set $area to "Tyrmidon">>
<<run utils.clearCurrentImage()>>
<<run worldevent.travelEvents("Tyrmidon Center")>>
<</link>><br>
<</nobr>><<nobr>>
You tell Reyna, as gently as you can, that you like her a lot but you'll always have to put business first. That being said, spending personal time together would be lovely.<br>
<br>
Unfortunately that's not what Reyna wanted to hear. "I'll see you again soon, then," she says, her icy demeanor snapping back into place. "You still owe me a favor."<br>
<br>
<<link "Return Home">>
<<set $area to "Home">>
<<run worldevent.travelEvents("My House", personData.houses[$player.house].travelTime)>>
<</link>><br>
<</nobr>><<nobr>>
<<set _person = person.getPerson(0, ["flags", "stats"])>>
<<switch $exchange>>
<<case "coin">>Reyna's expression hardens when you tell her that you can offer coin. She clenches her teeth and explains, "//I// could offer the buyer coin instead, but that's not good enough for him. Unfortunately we're out of time. I'm disappointed, <<print $people[0].name>>. You're not giving me a lot of confidence in you right now."<br>
<br>
<<if $player.coin lt 1500>>
<<set $player.flags["LadyReynaMetalFailed"] = true>>
<<set $exchange to "failed">>
You offer Reyna all of the coin you have, but she declines. "I'm sorry, <<print $people[0].name>>, but I can't risk my reputation for such a paltry amount." Even when you explain that your life is at risk, Reyna refuses to bargain. It looks like you'll have to tell Keawe the bad news.<br>
<br>
Neither one of you are in the mood for an assignation after that, so Reyna bids you a terse good night.<br>
<br>
<<link "Return Home">>
<<set $area to "Home">>
<<run worldevent.travelEvents("My House", personData.houses[$player.house].travelTime)>>
<</link>><br>
<<else>>
When you offer her 1500 coin, however, her expression softens a little. "All right, I'll forgive you this time, <<print $people[0].name>>," she grumbles, taking your coin. "I'll have to give the buyer something personal that I'd rather not part with, but it's something I can replace if I had to."<br>
<br>
<</if>>
<<case "Magmacite">>Lady Reyna examines the chunk of reddish rock you hand her critically. "It's definitely valuable, there's no doubt of that. My buyer might even be able to make use of it instead of the metal. I suppose this will do, <<print $people[0].name>>."<br>
<br>
You follow Reyna past her cottage to an isolated residential area.
<<case "Fae-touched Bracelet">>Lady Reyna's eyes light up when you show her the bracelet you bought. "If that's what I think it is, you've got yourself a deal." She takes the bracelet from you and slides it onto her right wrist, admiring its gleam in the moonlight. "Yes, this will do nicely." Her gaze returns to you instead, and you see a hunger in her eyes that you've never seen before. Licking your lips, you follow Reyna as she leads you past her cottage to an isolated residential area.
<<case "Multicolored Stone">>Lady Reyna takes the stone from you and gauges its heft in her hand. "It's...weapon magic of some kind?" she questions. "I suppose it'll have to do. My buyer will likely accept it, and if they don't, I have something else I can substitute just in case."<br>
<br>
Reyna beckons for you to follow her, and you walk past her cottage to an isolated residential area.
<<case "Silver Rod">>Lady Reyna eyes the silver rod critically, then glances at you. "Are you sure you want to part with this?" she asks. When you nod hesitantly, she tucks the rod away in her bosom, then beckons for you to follow her.<br>
<br>
You walk past her cottage to an isolated residential area.
<<case "Silver Ring">>Lady Reyna eyes the silver ring critically, then glances at you. "Are you sure you want to part with this?" she asks. When you nod hesitantly, she tucks the ring away in her bosom, then beckons for you to follow her.<br>
<br>
You walk past her cottage to an isolated residential area.
<</switch>>
<<if $exchange != "coin">>
<<run person.dropItem($exchange)>>
<<set $player.flags["GaveReynaGift"] = true>>
<<run worldevent.addEvent("Player", {}, "Reyna Tryst")>>
<<elseif $player.coin >= 1500>>
<<run $player.coin -= 1500>>
<<set $player.flags["GaveReynaGift"] = true>>
<<run worldevent.addEvent("Player", {}, "Reyna Tryst")>>
<</if>>
<<if $exchange != "failed">>
<<run window.time.addTime(120)>>
The surrounding buildings are mostly dark, but Reyna apparently knows her way. Leading you to a nondescript cottage, she unlocks the door and motions for you to go inside, smacking your bottom playfully as you walk past her.<br>
<br>
Reyna quickly locks the door behind you and gestures for you to go into the bedroom. You turn around and follow where she's pointing, going through the door into a satin-covered wonderland. The four-poster bed is covered in a gaudy, white-laced pink satin sheet, with purple heart-shaped pillows. A wide, curving shelf to one side sports dozens of well-maintained sex toys including bullet vibrators, dildos, double-ended strap-ons, vibrator panties, several pairs of padded handcuffs, flavored lube, and a large, bejeweled buttplug. An open, walk-in closet near the far wall holds probably several dozen fetish outfits including latex suits, with a small collection of leather riding crops in an umbrella stand next to the closet doorway.<br>
<br>
<<if _person.stats.dominance >= 70>>You quickly dart across the room, much to Reyna's surprise, and grab four pairs of the padded handcuffs, tossing them to her. At first, her mouth hardens into a thin line -- obviously Reyna is used to being the domme -- but then she cracks a smile. "All right, dear. We'll play it your way this time. You did bring me a lovely gift, after all."<br>
<br>
Reyna takes the handcuffs and sets them aside for a brief moment while she strips out of her elegant dress. In seconds, she stands before you in a cute, half-cup red bra and red, heart-shaped micro-panties. Despite yourself, you laugh at her appearance, she she blushes hotly. "Don't keep me waiting, <<print $people[0].name>>!" she exclaims as she crawls onto the bed with the handcuffs. "Get over here and tend to me!"<br>
<br>
You circle the four-poster bed, locking Reyna's wrists and ankles into the handcuffs and securing her to the bed. She huffs and wiggles her hips even before you've finished. "Hurry up!" she grumbles. "A girl has needs!"<br>
<br>
Chuckling to yourself, you strip out of your own <<if $people[0].gender == "M">>clothes<<else>>dress<</if>> and toss them aside.
<<if $people[0].gender == "F">>Sidling over to Reyna's fetish closet, you peruse the racks of outfits before settling on something simple. Picking out a black fishnet bodystocking with an exotic design around the chest, you quickly realize the outfit is open-cup and open-crotch. And of course it would be, with Reyna's sexual proclivities being what they are, you think to yourself with a wry smile. Slipping on the steamy outfit, you turn towards the bed again before catching yourself. There's one last thing you're missing -- a collection you spotted on the top shelf of Reyna's fetish closet.<br>
<br>
<<else>>Sidling over to Reyna's fetish closet and ignoring Reyna's pleas to get on with it,
<</if>>you sort through her collection of party masks before settling on an elegant looking, lacy red and black number. Putting it on, you strut across the room, sliding your arms up your sides seductively before blowing a kiss at Reyna.<br>
<br>
"NOW are you ready!?" she grumbles.<br>
<br>
"Patience!" you reply, before turning to Reyna's shelf of misfit toys to select <<if $people[0].penises.length == 0>>a double-ended vibrating dildo strap-on, <</if>>a matching pair of pink, ribbed dildo vibrators and an anal vibrator, along with some cherry-flavored lube.<br>
<br>
When Reyna sees what you've taken, her eyes widen in a perfect mix of fear and anticipation. "You...you wouldn't!" she cries, practically daring you to do your worst.<br>
<br>
Licking your lips in anticipation, you crawl onto the bed and strike your most seductive pose in front of Reyna<<if $people[0].penises.length gt 0>>, stroking yourself to proper erection as she stares at your hardening member hungrily<<else>> before easing the double-ended dildo into your cooch, fingering yourself several times to get yourself properly wet and lubricated first<</if>>.
Advancing on Reyna, you lift her legs and raise her pert ass<<if $contentControls.kemonomimis>>, brushing her tail aside<</if>> to expose her tight anus. Taking the tube of cherry lube, you slowly work the anal vibrator into place, using a generous helping of lube and taking care not to use more force than necessary to avoid hurting her. Reyna moans as her tight asshole clamps down on the five inch vibrator, and once you turn it on, she shifts around a little to get comfortable while you prepare for your next assault.<br>
<br>
Crawling closer to Reyna's face, you offer your <<if $people[0].penises.length == 0>>faux <</if>>rod for her to suckle. Sticking out her tongue at you first, she begins licking your shaft. Hesitantly at first, then with increasing eagerness as the pleasant buzz of the anal vibrator gets her properly warmed up.<br>
<br>
But you're not satisfied with her performance, and tell her so in no uncertain terms. She makes a pouty face at you, but you retaliate by turning on each pink dildo vibrator in turn, then pressing them against each breast. Reyna cries out, and her back arches in pleasure as her tits are assaulted.<br>
<br>
Shoving your <<if $people[0].penises.length == 0>>rubber <</if>>member into her mouth to silence her, you begin pumping in and out of her mouth while you continue your vibrating boob attack. "Cum for me, you slut!" you order her. "You'd domme every one of your sycophantic nobles given half the chance, but here you are tied to your bed, completely at my mercy. And you're LOVING every minute of it! Look at how hard your nipples are getting, and how wet you are. And you want more, don't you? You want me to strap you down, fuck your hungry cunt, and totally own you like the high-class whore you really are. Now cum for me and show me how much you love being a bondage slut!"<br>
<br>
Even if Reyna wanted to, there was no way she could hold out under your assault for long. Suddenly her body trembled and her back arched as she sprayed her wetness all over the bed in a powerful orgasm. Briefly stopping your hip-thrusting, you give Reyna a few moments of respite to recover before continuing. As Reyna regains her composure, the look she gives you is priceless -- an arousing combination of dagger-filled glare with an unwilling admission that she DID enjoy it. More than she wanted to admit.<br>
<br>
"I'm not finished with you yet, dear," you announce. Shifting position a bit, you reach out with the pink dildo and press it against her drooling cunny. Reyna's eyes go wide again at the sensation of her snatch being invaded by the buzzing, vibrating rubber maleness. Deeper and deeper it goes, with Reyna's muffled cries of pleasure getting louder as you finally slip the last of it inside, leaving only the handle showing.<br>
<br>
Slipping your <<if $people[0].penises.length == 0>>pink <</if>>dick out of Reyna's mouth, you move around until your <<if $people[0].penises.length == 0>>double-ended strap-on<<else>>cock<</if>> is positioned directly in front of her already filled sex. When Reyna sees what you're about to do, she shakes her head violently. "<<print $people[0].name>>, no, it won't fit!" she exclaims. "Just do one mmmph!"<br>
<br>
You take the opportunity to stuff the other pink dildo in her open mouth. "Whores like you should be seen and not heard," you remind her. "Now be a good girl and make plenty of room for me."<br>
<br>
While Reyna struggles, trying to work her mouth free of the dildo, you line up your <<if $people[0].penises.length == 0>>pink <</if>>member and begin pressing inward, to one side of the dildo already in her snatch. Seeing that Reyna has nearly worked her way free of the dildo in her mouth, you grab it and begin shoving the dildo deeper as you force your own <<if $people[0].penises.length == 0>>rubber <</if>>member deeper and deeper.<br>
<br>
<<if $people[0].penises.length == 0>>Reaching downwards with your free hand, you switch on the vibrator in your double-ended strap-on. The added sensation immediately sends Reyna into another body-wrenching orgasm, and her muffled cries echo loudly around the room -- a room which is fortunately well soundproofed, ensuring that no one will interrupt your fun. The satisfying buzz of the vibrating, double-ended dildo begins tweaking your insides as you begin thrusting into Reyna with a will.
<<else>>Once your cock is hilted in her, you begin thrusting into Reyna with a will.
<</if>> She's incredibly tight and her love tunnel insists on squeezing your cock almost painfully, but with a little difficulty you manage to work into a regular hip-slapping rhythm, pressing down into Reyna until you can go no further.<br>
<br>
<<if _person.flags["TentacleAlteredFemale"]>>The subtle, inhuman urges that had taken you this far, switch into overdrive, and you find yourself telling Reyna something unexpected. "Being held down and fucked silly is just the best," you purr. "I've been on the receiving end too, I'll have you know. There's a place in town I go sometimes when I get the urge. You know, the urge to let your facade drop and submit to someone else's whims for once? To know that they're in total control over you, for pleasure or for pain? And to know that they'd love nothing more than to pleasure you until you can't take it any more, and then pleasure you some more? And no matter how strong you are in public, you know deep down that you'll never stop going to that place, just so you can be who you really are. You know who you are, right Lady Reyna?"<br>
<br>
Reyna is staring at you, mesmerized, despite the vibrating dildo shoved in her mouth. You have her full attention now.<br>
<br>
"It doesn't matter if the one helping you find your true self isn't human, right?" you continue, the urges deep inside you bringing words to life that you could hardly dream of. "Because it's all about honesty with yourself, not appearances. And you crave being fucked in every hole until you can't think straight, don't you? To feel even better than you're feeling right now? To be stuffed so full of cock that you can't possibly fit any more? To feel their tentacles holding you up, stroking you lovingly, and tending to your every carnal need? Wouldn't that be heavenly? You'd be totally addicted to their cum, want it so badly even if you have to keep proper decorum during the day. You'd keep going back, even if you got pregnant with their spawn because the sex was just that good. And a month later you'd give birth in an orgasm that would last for hours, and still it wouldn't be enough. You'd want that, wouldn't you? To submit to them and be free, once and for all?"<br>
<br>
Despite herself, Reyna nods, her eyes glued to yours. She'll give herself over to the tentacles now, and become a tentacle slut. Just like you.<br>
<br>
Perfect, you think to yourself, wondering where that thought came from.<br>
<br>
"Go to the docks after dark," you tell her. "Follow the slime. And you might even meet a few new friends while you're there." You wink at her.<br>
<br>
Reyna's body shudders again in orgasm, much more powerfully than before, and the sensation sends you over the edge as well. This will be an experience she won't soon forget, you can be sure of that.
<<run sex.addPregnancy(nameList.indexOf("Reyna"), "Tentacle")>><<set $people[nameList.indexOf("Reyna")].flags["TentacleConvinced"] = true>>
<<elseif _person.flags["TentacleAlteredMale"]>>The subtle, inhuman urges that had taken you this far, switch into overdrive. The air around you fills with a cloying, sweet scent, a scent you immediately recognize as that of tentacle aphrodisiac. It appears that the changes to your body go beyond whatever inhuman seed might be lurking in your turgid balls, but regardless, as your member stiffens, Reyna will no doubt discover just how heavenly your changes can be.<br>
<br>
A loud moan escapes your lips as your rock-hard member suddenly pulses, spurting a huge gout of steaming hot seed deep into Reyna's belly. The sheer volume of it rounds her belly a bit, and as your cock continues spurting torrent after torrent of thick, fertile cream, Reyna's belly rounds further until it looks like she's about three months along.<br>
<br>
Meanwhile, the look on her face is one of agonized ecstasy. You can feel the tingle of aphrodisiac warming your cock as it schlicks back out of Reyna's love tunnel, letting loose a slow gurgle of creamy custard from around the embedded, still-vibrating pink dildo -- which you quickly switch off before it's buried in the flood. You extract the other dildo from Reyna's mouth, allowing a soft, drawn-out moan to escape.<br>
<br>
You've definitely ''impregnated'' her, that much is certain. Soon, she won't be able to hide her growing bump from her adoring public. Perhaps they'll suspect each other, but it's doubtful that Reyna would ever admit her dark secret to them.
<<run sex.addPregnancy(nameList.indexOf("Reyna"), "Tentacle")>><<set $people[nameList.indexOf("Reyna")].flags["TentacleAltered"] = true>>
<<elseif sex.isTentaclePregnant(0)>>A heated twisting from deep inside you suddenly demands your attention. The more you thrust into Reyna, the more the heat inside of you builds until you can't contain it any more. You find yourself cumming hard, even before Reyna herself hits her peak, <<if $people[0].penises.length gt 0>>your cream spurting deep into her love tunnel<<else>>your femjuice spraying all over Reyna's crotch<</if>>.
You can't bring yourself to stop, either. Not until you've gotten Reyna just as hot and bothered as you're feeling right now.
<<else>>Reyna moans into the dildo, silently begging you to hurry up and make her cum already. Increasing your pace, you feel Reyna's body suddenly tense up and squeeze down on your <<if $people[0].penises.length == 0>>faux <</if>>member mercilessly. Forcing it as deep as you can go, you finally lay claim to Reyna's inner sanctum
<<if $people[0].penises.length gt 0>>and begin unloading your seed into it<<else>>and begin flooding Reyna's muff with your love juices<</if>>.
<</if>><br>
<<elseif _person.stats.dominance >= 50>>TODO: Reyna medium-high dominance
<<if _person.flags["TentacleAlteredFemale"]>>
<<run sex.addPregnancy(nameList.indexOf("Reyna"), "Tentacle")>><<set $people[nameList.indexOf("Reyna")].flags["TentacleConvinced"] = true>>
<<elseif _person.flags["TentacleAlteredMale"]>>
<<run sex.addPregnancy(nameList.indexOf("Reyna"), "Tentacle")>><<set $people[nameList.indexOf("Reyna")].flags["TentacleAltered"] = true>>
<</if>>
<<elseif _person.stats.dominance >= 20>>TODO: Reyna medium dominance
<<if _person.flags["TentacleAlteredFemale"]>>
<<run sex.addPregnancy(nameList.indexOf("Reyna"), "Tentacle")>><<set $people[nameList.indexOf("Reyna")].flags["TentacleConvinced"] = true>>
<<elseif _person.flags["TentacleAlteredMale"]>>
<<run sex.addPregnancy(nameList.indexOf("Reyna"), "Tentacle")>><<set $people[nameList.indexOf("Reyna")].flags["TentacleAltered"] = true>>
<</if>>
<<else>>TODO: Reyna low dominance
<<if _person.flags["TentacleAlteredFemale"]>>
<<run sex.addPregnancy(nameList.indexOf("Reyna"), "Tentacle")>><<set $people[nameList.indexOf("Reyna")].flags["TentacleConvinced"] = true>>
<<elseif _person.flags["TentacleAlteredMale"]>>
<<run sex.addPregnancy(nameList.indexOf("Reyna"), "Tentacle")>><<set $people[nameList.indexOf("Reyna")].flags["TentacleAltered"] = true>>
<</if>>
<</if>>
<<unset $exchange>>
<br>
<<link "Return Home">>
<<set $area to "Home">>
<<run worldevent.travelEvents("My House", personData.houses[$player.house].travelTime)>>
<</link>><br>
<</if>>
<</nobr>><<nobr>>
<<set $player.flags["LadyReynaFriends"] = true>>
You tell Reyna that you'd like that very much. She smiles at you fondly. "Then let your next visit be for //your// pleasure and //my// business," she murmurs, giving you a naughty wink.<br>
<br>
<<link "Return Home">>
<<set $area to "Home">>
<<run worldevent.travelEvents("My House", personData.houses[$player.house].travelTime)>>
<</link>><br>
<</nobr>><<nobr>>
<<unset $dest>>
<<if !worldevent.hasEvents("Player", ["Reyna Tryst"])>>
<<run worldevent.addEvent("Player", {}, "Reyna Tryst")>>
<<run window.time.addTime(60)>>
Seeing the Lady Reyna twice in just a few days leaves you wondering about the coincidence, but you brush the thought aside to focus on looking for her. When you reach the Council Hall, you find Lady Reyna almost right away, and she lights up when she sees you approaching from across the hall.<br>
<br>
"<<print $people[0].name>>!" she exclaims<<if $contentControls.kemonomimis>>, her ears twitching excitedly<<else>> happily<</if>>.
"Everything is well after our last meeting, I hope? Or are you here for another private meeting?"<br>
<br>
<<if $contentControls.kemonomimis>>
The way her tail wags
<<else>>
Her suggestive tone of voice
<</if>>
leaves no doubt in your mind, what kind of private meeting Reyna would prefer. You find yourself smiling, despite the seriousness of the matter you need to discuss.<br>
<br>
"Where do you suggest we talk?" you reply coyly, trying not to imply that you're after anything more than business, while still leaving the possibility open if she wants to interpret it that way.<br>
<br>
"Follow me, dear minx," Lady Reyna retorts, winking at you suggestively. "Let's get boring old business out of the way first, before we discuss pleasure. Step into the office on your right -- no, the door next to it. That one. Lock the door, please."<br>
<br>
She brushes past you before you close the office door, and you get the distinct impression she deliberately slapped your posterior with her
<<if $contentControls.kemonomimis>>
tail
<<else>>
hand
<</if>>
as she went by.<br>
<br>
"Now, what sort of trifling matter did you want to talk about //this// time?" she murmurs, making it clear that she wants you to hurry up so she can spend more time discussing matters of pleasure.<br>
<br>
You do your best to delicately bring up the subject of the missing shipment of alchemized metal. As soon as you so much as utter the words, she frowns deeply. "Well, that's a problem."<br>
<br>
"Pardon me?" you say, waiting for her to explain.<br>
<br>
"I mean, such a shipment did come to me by chance, but it's already been sold and the buyer will be picking it up tomorrow night," she replies. "I don't think I can help you this time, <<print $people[0].name>>."<br>
<br>
"It's very important," you tell her. "To me personally. Without it, I might be in danger. I might even be in danger anyway."<br>
<br>
Concern floods Reyna's features, followed by consternation. "<<print $people[0].name>>, why can't you be a simple dalliance like all of the others?" she pouts. "Now you've made me go soft on you. Look, my buyer will be very upset if I don't deliver, but I might be able to convince him to accept a substitute. Something of equal value, you understand. And despite //our// mutual understanding, this sort of interference in my business is proving to be rather troublesome, and 'troublesome' isn't a word I like associating with people I care about."<br>
<br>
She folds her arms and gives you a sidelong look, stroking her chin thoughtfully. "I'm not going to ask you to repay that favor yet, <<print $people[0].name>>, but expect it fairly soon. In the meantime..."<br>
<br>
After a pregnant pause, she leans forward to give you a quick peck on the cheek. "In the meantime, come see me again tomorrow evening. And wear something you can easily take off, but make it tasteful."<br>
<br>
With that, you're ushered out of the office and back into the Council Hall proper. Lady Reyna gives you an affectionate pat on your rear -- <<if $contentControls.kemonomimis>>with her hand this time, but <</if>>out of sight of any passerby who might be looking -- and brushes past you, heading towards what looks like yet another meeting.<br>
<br>
It looks like you'll be getting to know Reyna a little better next time, you muse.<br>
<<elseif ($time.day >= $events["Player"]["Reyna Tryst"].day + 1) && (window.time.isEvening() || window.time.isNight())>>
<<if $player.flags["GaveReynaGift"] && ($events["Player"]["Reyna Tryst"].count gt 1)>>
<<set $player.inventory["Alchemized Metal"] = itemData["Alchemized Metal"]>>
You arrive at the Council Hall and make your way around the rear, as before. The Lady Reyna is waiting expectantly. When she sees you, she beckons for you to follow.<br>
<br>
You find yourself heading in exactly the opposite direction of the residential cottages. Wondering what Reyna has in mind for tonight, you simply concentrate on not losing her in the darkness. After several minutes of silence, you broach a question.<br>
<br>
"Where are we headed?" you murmur.<br>
<br>
"You'll see in a few minutes," Reyna informs you, without offering any additional explanation.<br>
<br>
Eventually you arrive at a large warehouse and Reyna ushers you inside quickly, making sure no one else is about. Once inside, you follow her into a small office with a safe in the wall. She opens the safe and retrieves a small package, handing it to you.<br>
<br>
"Everything should be in there," she explains. "The buyer took some convincing, but I managed to stave off a rather unhealthy business development. Did you really mean what you said, about your life being in danger?"<br>
<br>
The way Reyna says it lets you know how much she does care, despite her sometimes cool professional demeanor.<br>
<br>
"Yes," you reply<<if sex.isTentaclePregnant(nameList.indexOf("Reyna"))>>, glancing at her belly and wondering how soon she'd be showing.<<if $people[nameList.indexOf("Reyna")].flags and $people[nameList.indexOf("Reyna")].flags["TentacleConvinced"]>> You're pretty sure she's visited the docks already, and had a transcendent tentacle experience, after all<</if>><</if>>. "I can't really talk about it now, but this means a lot to me. Thank you."<br>
<br>
Reyna smiles, her features softening a little from her formerly cool facade. "I'm glad to hear that. Tell me, <<print $people[0].name>>...will we be seeing each other again soon?"<br>
<br>
<<if $contentControls.kemonomimis>>Her wagging tail<<else>>Her tone of voice<</if>> can't hide any secrets from you. While Lady Reyna would never be the monogamous type, you've made quite an impression on her.<br>
<br>
[[Yes->Lady Reyna Friends]]<br>
[[No->Lady Reyna Business]]<br>
<<if $player.inventory["Purified Church Crystal"] || $player.inventory["Purified Abbottess Crystal"] || $player.inventory["Purified Cave Crystal"] || $player.inventory["Abbottess Crystal"] || $player.inventory["Cave Crystal"]>>
[[Give her a Crystal->Lady Reyna Second Gift]]<br>
<</if>>
<<elseif $player.flags["LadyReynaMetalFailed"]>>
You visit the Council Hall and ask to see Reyna. A minor functionary informs you that she has matters of state to attend to and cannot be disturbed at present.<br>
<<else>>
The columns of the Council Hall stand imposingly on this
<<if window.time.getSeason() == 'winter'>>
oddly
<</if>>
warm night. It seems that only a few people are about, and none spare you a second glance. You cast about, wondering where you should meet the Lady Reyna. Eventually you make your way around the rear, where you remember her cottage is.<br>
<br>
As the cottage comes into view, you see that the windows are lit, but no one appears to be home. Then a figure approaches you out of the darkness, quickly resolving into the
curvy<<if $contentControls.kemonomimis>>, furry-eared<</if>>
form of Reyna.<br>
<br>
"I knew you'd come," she breathes. "The sale is later this evening. I delayed it as much as I could. Did you bring something...valuable?"<br>
<br>
<<if def $player.inventory["Magmacite"]>>
[[Show her the Magmacite->Lady Reyna Exchange][$exchange to "Magmacite"]]<br>
<</if>>
<<if def $player.inventory["Fae-touched Bracelet"]>>
[[Show her the Fae Bracelet->Lady Reyna Exchange][$exchange to "Fae-touched Bracelet"]]<br>
<</if>>
<<if def $player.inventory["Multicolored Stone"]>>
[[Show her the Multicolored Stone->Lady Reyna Exchange][$exchange to "Multicolored Stone"]]<br>
<</if>>
<<if def $player.inventory["Silver Rod"]>>
[[Show her the Silver Rod->Lady Reyna Exchange][$exchange to "Silver Rod"]]<br>
<</if>>
<<if def $player.inventory["Silver Ring"]>>
[[Show her the Silver Ring->Lady Reyna Exchange][$exchange to "Silver Ring"]]<br>
<</if>>
<<if ndef $player.inventory["Magmacite"] && ndef $player.inventory["Fae-touched Bracelet"] && ndef $player.inventory["Multicolored Stone"] && ndef $player.inventory["Silver Rod"] && ndef $player.inventory["Silver Ring"]>>
[[Offer gold->Lady Reyna Exchange][$exchange to "coin"]]<br>
<</if>>
<</if>>
<<else>>
You visit the Council Hall and ask to see Reyna. A minor functionary informs you that she has matters of state to attend to and cannot be disturbed at present.<br>
<</if>>
<br>
<<link "Return to Town Market">>
<<set $area to "Tyrmidon">>
<<run worldevent.travelEvents("Tyrmidon Center", 30)>>
<</link>><br>
<</nobr>><<nobr>>
You surprise the Lady Reyna by pulling out a gift of your own, a token of your affection for her. The crystal in your hand sparkles in the light, its
<<if $player.inventory["Purified Church Crystal"] || $player.inventory["Purified Abbottess Crystal"] || $player.inventory["Purified Cave Crystal"]>>dusky inner light
<<else>>warm inner light
<</if>> drawing her attention. A wide grin splits her face and she bounds across the room to hug you. "Oh, <<print $people[0].name>>!" she exclaims, her face buried in your neck. "This is beautiful. You and I are going to be seeing a lot of each other, aren't we?"<br>
<br>
You smile at her fondly in return. It seems you've just made a powerful friend with benefits.
<<set $player.flags["LadyReynaFriends"] = true>>
<<set $player.flags["LadyReynaSecondGift"] = true>>
<<if $player.inventory["Purified Church Crystal"]>>
<<run person.dropItem("Purified Church Crystal")>>
<<set $player.flags["LadyReynaPurifiedCrystal"] = true>>
<<elseif $player.inventory["Purified Cave Crystal"]>>
<<run person.dropItem("Purified Cave Crystal")>>
<<set $player.flags["LadyReynaPurifiedCrystal"] = true>>
<<elseif $player.inventory["Purified Abbottess Crystal"]>>
<<run person.dropItem("Purified Abbottess Crystal")>>
<<set $player.flags["LadyReynaPurifiedCrystal"] = true>>
<<elseif $player.inventory["Abbottess Crystal"]>>
<<run person.dropItem("Abbottess Crystal")>>
<<elseif $player.inventory["Cave Crystal"]>>
<<run person.dropItem("Cave Crystal")>>
<</if>>
<br>
<<link "Return Home">>
<<set $area to "Home">>
<<run worldevent.travelEvents("My House", personData.houses[$player.house].travelTime)>>
<</link>><br>
<</nobr>><<nobr>>
<<set $link to "Prepare " + alchemyData.reagents[$reagent].prepared>>
<<print "<<link '" + $link + "'>>" +
"<<run alchemy.prepareReagent('" + $reagent + "')>>" +
"<<replace '.recipes'>>" +
"<<display 'Alchemy Recipes'>>" +
"<</replace>>" +
"<<replace '.potions'>>" +
"<<display 'Potion Recipes'>>" +
"<</replace>>" +
"<<replace '.alchemy'>>" +
"<<print alchemyData.reagents['" + $reagent + "'].prepareDescription>>" +
"<</replace>>" +
"<</link>>">>
<</nobr>><<nobr>>
<<for _reagentName, _reagentData range alchemyData.reagents>>
<<capture _reagentName>>
<<if (def _reagentData.prepared) and person.hasStackableItems([_reagentName])>>
<<set $reagent to _reagentName>>
<<display "Alchemy Recipe">><br>
<</if>>
<</capture>>
<</for>>
<<if ($player.inventory["Abbottess Crystal"] || $player.inventory["Cave Crystal"]) && person.hasStackableItems(["Alchemical Tentacle Jizz"])>>
<<link "Purify a Crystal">>
<<set $data = person.useStackable("Alchemical Tentacle Jizz")>>
<<if $player.inventory["Cave Crystal"]>>
<<run person.dropItem("Cave Crystal")>>
<<set $player.inventory["Purified Cave Crystal"] = itemData["Purified Cave Crystal"]>>
<<elseif $player.inventory["Abbottess Crystal"]>>
<<run person.dropItem("Abbottess Crystal")>>
<<set $player.inventory["Purified Abbottess Crystal"] = itemData["Purified Abbottess Crystal"]>>
<</if>>
<<run window.time.addTime(60)>>
<<replace ".alchemy">>
You take a small, waterproof wineskin and empty a vial of alchemical tentacle jizz into it, then add a crystal you've collected. Over the course of an hour, the alchemical jizz suffuses the essence of the crystal, "purifying" it for more carnal purposes.
<</replace>>
<<replace ".recipes">>
<<display "Alchemy Recipes">>
<</replace>>
<<replace ".potions">>
<<display "Potion Recipes">>
<</replace>>
<</link>>
<</if>>
<</nobr>><<nobr>>
<<unset $dest>>
<<if !$player.flags.knowsAbout["Emily"]>>
<<set $player.flags.knowsAbout["Emily"] = true>>
<<run window.time.addTime(30)>>
<<set person.addCoin(100)>>
You enter your magic shop to check up on things. Emily is there as usual, and haranguing a client to boot.<br>
<br>
"I don't know if I made myself clear--" Emily was saying as you enter, with <<print person.printCompanions(true)>> in tow behind you. She glances in your direction and her face lights up. "<<print $people[0].name>>! And you brought customers! Wait..." She frowns, then murmurs after a moment's thought. "They're not customers, are they. They don't look like family either, so don't spill that garbage on me."<br>
<br>
You roll your eyes. "Always business with you, Emily," you grumble. "Whatever. Meet <<print person.printCompanions(true, true)>>. Now, why don't you tell me what's going on, here?"<br>
<br>
"What's going on is, I was just leaving," the tall, cloaked man grumbles as he moves to push past you and your companions.<br>
<br>
"Not so fast!" Emily practically shouts. "We had an agreement, and I fulfilled that agreement. It doesn't matter if it was you or your wife who got the goods."<br>
<br>
"And if I report your illegal activities to the Council, will that be sufficient payment?" the man growls, half-turning to face Emily.<br>
<br>
Emily went purple-faced. "If you ever DARE to trump up charges against me, I'll make sure your wife knows EXACTLY who's at fault for what happened!"<br>
<br>
At this, the man laughs mirthlessly. "Go ahead, she knows and doesn't care," he says. "And she wants a divorce."<br>
<br>
Emily's anger fades as quickly as it came. "Well...serves you right, I suppose. Not sure why you bothered coming here, then."<br>
<br>
"Because I thought you should know that there's going to be a new law debated in the Council next week," the man explains, as he turns to leave once more. "I had planned on voting against it, considering our former arrangements. Now I'll be voting for it and doing my best to convince the rest of the Council to go along."<br>
<br>
"What law?" Emily exclaims. "WHAT LAW!?" she shouts, running after the departing man.<br>
"Sorry you had to see that," you murmur to <<print person.printCompanions(true)>>. "Usually we don't get quite that much drama in here."<br>
<br>
Well, technically that was a lie, you think to yourself. Emily seemed to have a way about her of attracting a rather sizable amount of unpleasantness. It might not always boil over into the sort of confrontation you witnessed today, but it wasn't the first time Emily had had an unhappy customer.<br>
<br>
A few minutes later, an unshaven and haggard man literally runs into the store, almost knocking you and your companions over in his haste. Literally seconds after he bursts past you, his pants explode and a giant, two-foot long dick violently thrusts itself out of his groin.<br>
<br>
"Why Alfred, you're late!" you murmur pleasantly.<br>
<br>
The man quickly goes red-faced and tries to cover himself as best he can, but there's no hiding his prodigious member. How he ever managed to keep it in his pants in the first place would be an utter mystery, if you hadn't already known the story.<br>
<br>
"Alfred, meet <<print person.printCompanions(true, true)>>," you say, blithely ignoring the elephant-sized schlong in the room. "And I'll get your potion ready right away."<br>
<br>
Going to the back of the store, you fetch a large, stoppered flask of bubbling, clear liquid and grab a tiny vial and a pinch of black-grained powder, then drop the powder into the vial and pour a small amount of the liquid into the vial afterwards before handing it to Alfred to drink.<br>
<br>
"Alfred here was the unfortunate victim of a curse," you explain to <<print person.printCompanions(true)>>. "A witch cursed him to have his cock grow a foot and a half every week, unless he married her. But since he was already married and wasn't about to break the town law against bigamy -- which wouldn't be a problem if he were a member of the Council since that law doesn't apply to them -- he refused. Don't think he'll be gunning for the Council anytime soon, so he's stuck coming to me every week for a potion to shrink it back down to size."<br>
<br>
As Alfred gulps down the contents of the vial, his humongous cock immediately begins to recede. It takes almost ten minutes for it to shrink back down to a proper, slightly larger than average size, although for half that time, Alfred manages to keep it covered with a small hand-towel he kept handy for just such emergencies.<br>
<br>
Alfred digs around in his pocket for coin with one hand, keeping his other hand firmly planted around the towel covering his shaft. Finally, he manages to extract the payment and hands it over to you.<br>
<br>
"I had to haggle with a client to get enough of an advance for this week's payment," Alfred explains.<br>
<br>
"But Alfred...you know you can always put at least two doses on your tab," you murmur sweetly.<br>
<br>
"At twenty percent weekly interest!" Alfred grouses. "But at least I didn't explode out in public."<br>
<br>
"Wonderful," you reply, with a cheeky smile.<br>
<br>
Alfred simply shakes his head and sighs before excusing himself to change his pants behind your counter, then leaves just as Emily storms back into the shop.<br>
<br>
"The nerve of that asshole!" she fumes, marching over to lean against the far wall. "He's going to vote in favor of an ordinance to renovate the combat arena for purely physical battles, because magical duels are 'too expensive' for the city to afford! If he thinks he's going to get away with that, he's got another think coming."<br>
<br>
"What are you going to do?" you ask, concerned. You know Emily makes a sizable sum participating in magical combats on a regular basis. The girl seems to be a magnet for drama, but this latest incident might actually put your shop in danger, you muse to yourself.<br>
<br>
"I...I don't know yet," Emily grouses, folding her arms. "But I'll think of something. If I have to plaster pictures of brave knights horribly maimed from unnecessary physical combat all over the city, I'll do it."<br>
<br>
"And get fined for vandalism, I'm sure," you reply smoothly.<br>
<br>
"Yeah, well...I don't see you coming up with any bright ideas," Emily pouts. "Come up with a less problematic alternative and I'll listen. You're good at thinking up stuff like that."<br>
<br>
"And totally saving your ass," you add. "I'll think it over and get back to you, but I just became the proud owner of a new house, and caretaker of my little entourage, here. I'm going to be a bit busy for a while."<br>
<br>
"Think it over, but don't take too long," Emily retorts. "The vote is next Wednesday, and I can't wait even that long to do //something//."<br>
<<else>>You enter your magic shop to check up on things. Emily is there as usual, grousing and muttering.<br>
<br>
<div class="recipes">
<<display "Alchemy Recipes">>
</div>
<div class="potions">
<<display "Potion Recipes">>
</div>
<br>
<div class="alchemy"></div>
<</if>>
<<link "Go Outside">>
<<set $area to "Tyrmidon">>
<<run worldevent.travelEvents("Tyrmidon Center")>>
<</link>><br>
<</nobr>><<nobr>>
<<set $link to "Prepare " + alchemyData.potions[$potion].itemName>>
<<print "<<link '" + $link + "'>>" +
"<<set $data = alchemy.preparePotion('" + $potion + "')>>" +
"<<if def $data>>" +
"<<run person.addStackable('" + $potion + "', 1, $data)>>" +
"<<else>>" +
"<</if>>" +
"<<replace '.recipes'>>" +
"<<display 'Alchemy Recipes'>>" +
"<</replace>>" +
"<<replace '.potions'>>" +
"<<display 'Potion Recipes'>>" +
"<</replace>>" +
"<<replace '.alchemy'>>" +
"<<print alchemyData.potions['" + $potion + "'].prepareDescription>>" +
"<</replace>>" +
"<</link>>">>
<</nobr>><<nobr>>
<<for _potionName, _potionData range alchemyData.potions>>
<<capture _potionName>>
<<if (def _potionData.itemName) && (def _potionData.requires) and person.hasStackableItems(_potionData.requires)>>
<<set $potion to _potionName>>
<<display "Potion Recipe">><br>
<</if>>
<</capture>>
<</for>>
<</nobr>><<nobr>>
<<set $output to alchemy.usePotion($potion)>>
<<if $output>>
<<print $output>>
<<run person.useStackable($potion)>>
<<else>>
Your potion hasn't finished brewing yet. Best wait until it's ready!<br>
<</if>>
<</nobr>><<nobr>>
<<set _person = person.getPerson(0, ["stats"])>>
You peruse the notice board,
<<if _person.stats.arousal >= 65>>
paying close attention to the sex wanted ads. What you need right now is a REALLY good fuck.<br>
<br>
<<else>>
Here are the current notices:<br>
<br>
<<for _noticeName, _noticeData range noticeData>>
<<if notice.matchNotice(_noticeName)>>
<<run notice.addNotice(_noticeName)>>
<<print _noticeData.description>><br><br>
<<if def _noticeData.link>>
<<capture _noticeData>>
<<link _noticeData.linktitle>>
<<set $area to _noticeData.area>>
<<run worldevent.travelEvents(_noticeData.link, _noticeData.time)>>
<</link>><br>
<</capture>>
<br>
<</if>>
<</if>>
<</for>>
<</if>>
<</nobr>>[[Return to Town Market->Tyrmidon Center]]<<nobr>>
<<set _person = person.getPerson(_p, ["stats"])>>
<<if _person.stats.sluttiness lt 4>>
<<print $people[_p].name>> steps tentatively onto the stage, sighing as
<<print gender.printGender("she", $people[_p].gender)>> looks at the crowd with some trepidation and
<<if sex.isTentaclePregnant(_p)>>
<<set _size = person.getBellySizeValue(_p, "F")>>
<<if _size <= 0.5>>
discomfort, trying to hide
<<print gender.printGender("his", $people[_p].gender)>>
slightly pudgy belly from the audience.
<<else>>
discomfort, trying unsuccessfully to hide
<<print gender.printGender("his", $people[_p].gender)>>
<<print person.getBellyDesc(_p, "F")>> from the audience.
<</if>>
<<else>> <!-- not pregnant -->
discomfort.
<</if>> <!-- if pregnant -->
By the expression on <<print gender.printGender("his", $people[_p].gender)>> face, it's clear
<<print gender.printGender("he", $people[_p].gender)>> would rather be somewhere else -- anywhere else, in fact. The bashful slave shakes
<<print gender.printGender("his", $people[_p].gender)>>
hips half-heartedly, but the crowd can tell that
<<print gender.printGender("he", $people[_p].gender)>> just isn't into it. Some toss money
<<print gender.printGender("his", $people[_p].gender)>>
way purely out of pity, though a few
<<if sex.isTentaclePregnant(_p)>>
look rather turned on.<br>
<<else>> <!-- not pregnant -->
more appreciative members wear smug, self-satisfied smiles.<br>
<</if>> <!-- if pregnant -->
<br>
<<if random(1) == 0>>
<<switch random(1,5)>>
<<case 1>>
The crowd cheers as a particularly drunk and rotund male member of the audience climbs up and shakes his hips at <<print $people[_p].name>>.
<<print gender.printGender("He", $people[_p].gender)>>
steps away in mild revulsion as the man rips off his pants and proceeds to flash the crowd. The two of them continue dancing on the stage for a few minutes longer, and then
<<print $people[_p].name>> ends
<<print gender.printGender("his", $people[_p].gender)>>
performance early, to a chorus of hoots and hollers from the crowd.
<<print gender.printGender("He", $people[_p].gender)>>
gratefully steps off of the stage, earning only <<print _amount>> for your troubles.<br>
<<case 2>>
<<run person.adjustStat(0, "arousal", 10)>>
<<set _amount += 10>>
<<run person.addCoin(10)>>
Someone tossed a strange liquid at
<<print $people[_p].name>>, splashing it all over
<<print gender.printGender("his", $people[_p].gender)>>
middle...uh oh.
<<print gender.printGender("He", $people[_p].gender)>>
blushes and starts panting. Unable to fully control
<<print gender.printGender("him", $people[_p].gender)>>self,
<<print gender.printGender("he", $people[_p].gender)>>
finds
<<print gender.printGender("him", $people[_p].gender)>>self
dancing at a furious pace, rubbing
<<print gender.printGender("him", $people[_p].gender)>>self
lewdly and shaking
<<print gender.printGender("his", $people[_p].gender)>>
hips as
<<print gender.printGender("he", $people[_p].gender)>>
feverishly dances. The crowd goes up in a roar, coaxing
<<print gender.printGender("him", $people[_p].gender)>>
on as
<<print gender.printGender("his", $people[_p].gender)>>
hands bob and weave around. Suddenly
<<print gender.printGender("his", $people[_p].gender)>>
entire body quakes as
<<print gender.printGender("he", $people[_p].gender)>>
spontaneously orgasms, leaving a spreading, wet stain on
<<print gender.printGender("his", $people[_p].gender)>>
<<if $people[_p].gender == "M">>pants<<else>>skirt<</if>>.<br>
<br>
After the show is over,
<<print gender.printGender("he", $people[_p].gender)>>
shakily gets off the stage. While
<<print gender.printGender("he", $people[_p].gender)>>
earns more than the usual take, a small amount is deducted for...cleaning. And first aid. You're left with <<print _amount>> in coin for your troubles.<br>
<<case 3>>
<<set _amount -= 5>>
<<set $player.coin -= 5>>
Still, a fair number of the audience ignore <<print $people[_p].name>> or walk away. It's not really a great day for
<<print gender.printGender("him", $people[_p].gender)>>,
and someone telling ribald jokes about
<<print gender.printGender("him", $people[_p].gender)>>
in the back of the room ends up earning more attention than
<<print gender.printGender("his", $people[_p].gender)>>
dancing does. Unfortunately, that means less money is tossed onto the stage.
<<print gender.printGender("He", $people[_p].gender)>>
only earns <<print _amount>> for your troubles.<br>
<<case 4>>
<<set _amount -= 5>>
<<set $player.coin -= 5>>
Even so, it's a slow day today. The weather is good outside and that means less people indoors drinking and ogling exotic dancers. There's not much money today for a take --
<<print gender.printGender("he", $people[_p].gender)>>
only ends up earning <<print _amount>> -- but it's better than nothing.<br>
<<case 5>>
<<run person.adjustStat(0, "sluttiness", 1)>>
A handsome man jumps onto the stage and dances with <<print $people[_p].name>> skillfully, guiding
<<print gender.printGender("his", $people[_p].gender)>>
movements and hips with his wandering hands. He's topless but muscular, olive-skinned with dark curly hair and dark eyes with heavy eyelashes above plump, dark lips. A few murmured sweet nothings in
<<print gender.printGender("his", $people[_p].gender)>>
ear entices
<<print gender.printGender("him", $people[_p].gender)>>
further, while he guides
<<print gender.printGender("his", $people[_p].gender)>>
steps. He's obviously a pro dancer, you think to yourself appreciatively as you watch with the audience. Despite earning only <<print _amount>> coin in take,
<<print $people[_p].name>> managed to learn something valuable from //this// performance.<br>
<</switch>>
<<else>> <!-- normal ending -->
<<print $people[_p].name>> gets off the stage, earning only <<print _amount>> coin for your troubles.<br>
<</if>> <!-- if random event happens -->
<<else>> <!-- more slutty -->
<<print $people[_p].name>> jogs onto the center of the
<<if sex.isTentaclePregnant(_p)>>
stage, not bothering to hide
<<print gender.printGender("his", $people[_p].gender)>>
<<print person.getBellyDesc(_p, "F")>>.
<<print gender.printGender("His", $people[_p].gender)>>
movements are overtly sexual, somehow enhanced by
<<print gender.printGender("his", $people[_p].gender)>> pregnant curves. While you can't exactly fault
<<print gender.printGender("him", $people[_p].gender)>>
for enthusiasm with
<<print gender.printGender("his", $people[_p].gender)>>
lewd movements,
<<else>> <!-- not pregnant -->
stage and begins to mime several lewd acts, swaying and gyrating awkwardly in an eager attempt at sexy movement. While you can't fault
<<print gender.printGender("him", $people[_p].gender)>> for enthusiasm,
<</if>> <!-- if pregnant -->
it's not exactly 'dancing.' The crowd is definitely into it however, hooting and hollering, though not as much they might be for a more skilled dancer.<br>
<br>
<<if random(1) == 0>>
<<switch random(1,5)>>
<<case 1>>
<<set _amount += 25>>
<<run person.addCoin(25)>>
As <<print $people[_p].name>> dances, something about the dance encourages a few of the closest members of
<<print gender.printGender("his", $people[_p].gender)>>
audience to come up onto the stage. The press of hot, sweaty, dancing bodies is intoxicating. Some of them strip articles of clothing from each other, and one adventurous man
<<if $people[_p].gender == "M">>
pulls down <<print $people[_p].name>>'s pants to let his erect cock pop free.
<<else>>
pulls up <<print $people[_p].name>>'s top to let her
<<if _person.stats.lactation gt 0>>
bare, lactating
<<else>>
bare
<</if>>
breasts bounce free.
<</if>>
If things got any more intense, it could turn into an orgy! But before things can get out of hand however, a pair of burly bouncers break up the fun on stage, barely leaving the participating audience enough time to retrieve their clothes and undergarments. In the scatter of remaining clothing on stage afterwards,
<<print $people[_p].name>>
comes across a pair of coin purses... yours now!<br>
<<case 2>>
<<set _amount -= 5>>
<<set $player.coin -= 5>>
Somehow, though, <<print $people[_p].name>>'s dancing just isn't getting much of a reaction. Too many other dancers wowed the crowd before
<<print gender.printGender("him", $people[_p].gender)>>,
and the revelers are a bit disappointed. Sadly,
<<print gender.printGender("he", $people[_p].gender)>>,
doesn't get as much as usual -- just <<print _amount>> coin this time.<br>
<<case 3>>
<<set _amount -= 10>>
<<set $player.coin -= 10>>
Usually, coin and gifts are the only things tossed upon stage -- but not today. Someone splashes a strange liquid onto
<<print $people[_p].name>>'s bare skin that makes
<<print gender.printGender("his", $people[_p].gender)>>
stomach start heaving -- and messes up the stage. Of course,
<<print gender.printGender("he", $people[_p].gender)>>'s
forced to stop dancing.
<<print gender.printGender("He", $people[_p].gender)>>
doesn't earn much and the cleaning bill is deducted from what's left. What a mess.<br>
<<case 4>>
<<run person.adjustStat(0, "sluttiness", 1)>>
<<print $people[_p].name>>'s really getting into it today. Before
<<print gender.printGender("he", $people[_p].gender)>>
realizes it, a large group of women in the audience are ripping off their clothes and jumping up on stage. Some are svelte, some are rather "generous" (and one is quite plump), but the five of them dance with
<<print gender.printGender("him", $people[_p].gender)>>,
touching and rubbing each other, and giggling loudly. The crowd eats it up! And, seeing what some of the other women are doing gives
<<print $people[_p].name>> a few ideas on how to improve
<<print gender.printGender("his", $people[_p].gender)>>
dance skills...<br>
<<case 5>>
<<set _amount += 20>>
<<run person.addCoin(20)>>
<<if $people[_p].gender == "M">>
A buxom woman jumps onto the stage and dances with <<print $people[_p].name>> skillfully, guiding <<print $people[_p].name>>'s movements and hips with her wandering hands.
She's wearing only a string top and a miniskirt, with fair skin, wavy blonde hair, and dark eyes with heavy eyelashes above plump, full lips.
With a sultry smile and a "come-hither" gesture, <<print $people[_p].name>> "convinces" the woman to toss her top and bottom. It's not exactly a dance that ensues afterwards, but
<<print $people[_p].name>>'s
feeling quite satisfied and the crowd tosses a lot of coin his way.<br>
<<else>>
A handsome man jumps onto the stage and dances with <<print $people[_p].name>> skillfully, guiding her movements and hips with his wandering hands. He's topless but muscular, olive-skinned with dark curly hair and dark eyes with heavy eyelashes above plump, dark lips.
With a seductive smile and artful batting of her eyelashes, <<print $people[_p].name>> "convinces" him to toss his pants. It's not exactly a dance that ensues afterwards, but
<<print $people[_p].name>>'s
feeling quite satisfied and the crowd tosses a lot of coin her way.<br>
<</if>>
<</switch>>
<<else>> <!-- normal ending -->
The audience gives <<print $people[_p].name>> a standing ovation, and then a second after
<<print gender.printGender("his", $people[_p].gender)>> ending flourish.
<<print gender.printGender("He", $people[_p].gender)>> reluctantly leaves the stage and earns <<print _amount>> coin for your troubles.<br>
<</if>> <!-- if random event happens -->
<</if>> <!-- sluttiness -->
<br>
[[Stay->Service the Tip Bar]]<br>
<<link "Go Outside">>
<<set $area to "Tyrmidon">>
<<run worldevent.travelEvents("Tyrmidon Center")>>
<</link>><br>
<</nobr>><<nobr>>
<<set _person = person.getPerson(0, ["blessings", "stats"])>>
<<if _person.stats.sluttiness lt 2.5>>
You step tentatively onto the stage, sighing as you gaze at the crowd with some trepidation and
<<if sex.isTentaclePregnant(_p)>>
<<set _size = person.getBellySizeValue(_p, "F")>>
<<if _size <= 0.5>>
discomfort, trying to hide your slightly pudgy belly from the audience.
<<else>>
discomfort, trying unsuccessfully to hide your <<print person.getBellyDesc(0, "F")>> from the audience.
<</if>>
<<else>> <!-- not pregnant -->
discomfort.
<</if>> <!-- if pregnant -->
This isn't your first choice for earning coin, and with the embarrassing stares from the crowd, you'd much rather be somewhere else -- anywhere else, in fact. You bashfully shake
your hips half-heartedly, but the crowd can tell that you just aren't into it. Some toss money your way purely out of pity, though a few
<<if sex.isTentaclePregnant(0)>>
look rather turned on.<br>
<<else>> <!-- not pregnant -->
more appreciative members wear smug, self-satisfied smiles.<br>
<</if>> <!-- if pregnant -->
<br>
<<if random(1) == 0>>
<<switch random(1,5)>>
<<case 1>>
The crowd cheers as a particularly drunk and rotund male member of the audience climbs up and shakes his hips at you. You step away in mild revulsion as the man rips off his pants and proceeds to flash the crowd. The two of you continue dancing on the stage for a few minutes longer, and then you end your performance early, to a chorus of hoots and hollers from the crowd. You gratefully step off of the stage, earning only <<print _amount>> for your troubles.<br>
<<case 2>>
<<run person.adjustStat(0, "arousal", 10)>>
<<set _amount += 10>>
<<run person.addCoin(10)>>
Someone tossed a strange liquid at you, splashing it all over your middle...uh oh. You feel a burning, lustful heat spread out from where the liquid splashed you, and you blush and start panting. Unable to fully control yourself, you find yourself dancing at a furious pace, rubbing yourself lewdly and shaking your hips as you feverishly dance. The crowd goes up in a roar, coaxing you on as your hands bob and weave around. Your entire body quakes as you spontaneously orgasm, leaving a spreading, wet stain on your skirt.<br>
<br>
After the show is over, you shakily get off the stage. While you earn more than the usual take, a small amount is deducted for...cleaning. And first aid. You're left with <<print _amount>> in coin for your troubles.<br>
<<case 3>>
<<set _amount -= 5>>
<<set $player.coin -= 5>>
Still, a fair number of the audience ignore you or walk away. It's not really a great day for you, and someone telling ribald jokes about you in the back of the room ends up earning more attention than your dancing does. Unfortunately, that means less money is tossed onto the stage. You only earn <<print _amount>> for your troubles.<br>
<<case 4>>
<<set _amount -= 5>>
<<set $player.coin -= 5>>
Even so, it's a slow day today. The weather is good outside and that means less people indoors drinking and ogling exotic dancers. There's not much money today for a take -- you only end up earning <<print _amount>> -- but it's better than nothing.<br>
<<case 5>>
<<run person.adjustStat(0, "sluttiness", 1)>>
A handsome man jumps onto the stage and dances with you skillfully, guiding your movements and hips with his wandering hands. He's topless but muscular, olive-skinned with dark curly hair and dark eyes with heavy eyelashes above plump, dark lips. A few murmured sweet nothings in your ear entice you further, while he guides your steps. He must be a pro dancer, you think to yourself. Despite earning only <<print _amount>> coin in take, you've learned something valuable from //this// performance.<br>
<</switch>>
<<else>> <!-- normal ending -->
After the show is over, you gratefully get off the stage, earning only <<print _amount>> coin for your troubles.<br>
<</if>> <!-- if random event happens -->
<<else>> <!-- more slutty -->
You jog onto the center of the
<<if sex.isTentaclePregnant(0)>>
stage, not bothering to hide your
<<print person.getBellyDesc(0, "F")>>.
Your movements are overtly sexual, somehow enhanced by your pregnant curves.
<<else>> <!-- not pregnant -->
stage and begin to mime several lewd acts, swaying and gyrating awkwardly in an eager attempt at sexy movement.
<</if>> <!-- if pregnant -->
While you give it your best effort with motions that could only loosely be termed lewd, it's not exactly 'dancing.' The crowd is definitely into it however, hooting and hollering, though not as much they might be for a more skilled dancer.<br>
<br>
<<if random(1) == 0>>
<<switch random(1,5)>>
<<case 1>>
<<set _amount += 25>>
<<run person.addCoin(25)>>
As you dance, something about the dance encourages a few of the closest members of your audience to come up onto the stage. The press of hot, sweaty, dancing bodies is intoxicating. Some of them strip articles of clothing from each other, and one adventurous man pulls up your top to let your
<<if _person.stats.lactation gt 0>>
bare, lactating
<<else>>
bare
<</if>>
<<if (-1 != _person.blessings.indexOf("breasticles")) and (_person.stats.arousal >= 50)>>
breasts bounce free...with your aroused and wriggling breasticles protruding for everyone to see. Some of the audience looks revolted, but quite a few are intrigued, and two of the women dancing with you on stage each grab a breasticle and start stroking it. The sexual energy in the room is palpable, and the dance is moments away from turning into a full-blown orgy!
But before things can get any further out of hand,
<<else>>
breasts bounce free. If things got any more intense, it could turn into an orgy! But before things can get out of hand however,
<</if>>
a pair of burly bouncers break up the fun on stage, barely leaving the participating audience enough time to retrieve their clothes and undergarments. In the scatter of remaining clothing on stage afterwards you come across a pair of coin purses... yours now!<br>
<<case 2>>
<<set _amount -= 5>>
<<set $player.coin -= 5>>
Somehow, though, your dancing just isn't getting much of a reaction. Too many other dancers wowed the crowd before you, and the revelers are a bit disappointed. Sadly, you don't get as much as usual -- just <<print _amount>> coin this time.<br>
<<case 3>>
<<set _amount -= 10>>
<<set $player.coin -= 10>>
Usually, coin and gifts are the only things tossed upon stage -- but not today. Someone splashes a strange liquid onto your bare skin that makes your stomach start heaving -- and messes up the stage. Of course, you're forced to stop dancing. You don't get much and the cleaning bill is deducted from what's left. What a mess.<br>
<<case 4>>
<<run person.adjustStat(0, "sluttiness", 1)>>
You're really getting into it today. Before you realize it, a large group of women in the audience are ripping off their clothes and jumping up on stage. Some are svelte, some are rather "generous" (and one is quite plump), but the five of them dance with you, touching and rubbing each other, and giggling loudly. The crowd eats it up! And, seeing what some of the other women are doing gives you a few ideas on how to improve your dance skills...<br>
<<case 5>>
<<set _amount += 20>>
<<run person.addCoin(20)>>
A handsome man jumps onto the stage and dances with you skillfully, guiding your movements and hips with his wandering hands. He's topless but muscular, olive-skinned with dark curly hair and dark eyes with heavy eyelashes above plump, dark lips.
With a seductive smile and artful batting of your eyelashes, you "convince" him to toss his pants. It's not exactly a dance that ensues afterwards, but you're feeling quite satisfied and the crowd tosses a lot of coin your way.<br>
<</switch>>
<<else>> <!-- normal ending -->
As your routine finishes, the audience gives you a standing ovation, and then a second after one last ending flourish.
Feeling more confident in yourself, you reluctantly leave the stage and earn <<print _amount>> coin for your troubles.<br>
<</if>> <!-- if random event happens -->
<</if>> <!-- sluttiness -->
<br>
[[Stay->Service the Tip Bar]]<br>
<<link "Go Outside">>
<<set $area to "Tyrmidon">>
<<run worldevent.travelEvents("Tyrmidon Center")>>
<</link>><br>
<</nobr>><<nobr>>
Competent <<print $people[_p].name>>, Pole-Dancing, Blowjob, Missionary Sex<br>
<br>
[[Stay->Service the Tip Bar]]<br>
<<link "Go Outside">>
<<set $area to "Tyrmidon">>
<<run worldevent.travelEvents("Tyrmidon Center")>>
<</link>><br>
<</nobr>><<nobr>>
Competent <<print $people[_p].name>>, Pole-Dancing, Cunnilingus, Sixty-Nine<br>
<br>
[[Stay->Service the Tip Bar]]<br>
<<link "Go Outside">>
<<set $area to "Tyrmidon">>
<<run worldevent.travelEvents("Tyrmidon Center")>>
<</link>><br>
<</nobr>><<nobr>>
Competent self, Pole-Dancing, Blowjob, Missionary Sex<br>
<br>
[[Stay->Service the Tip Bar]]<br>
<<link "Go Outside">>
<<set $area to "Tyrmidon">>
<<run worldevent.travelEvents("Tyrmidon Center")>>
<</link>><br>
<</nobr>><<nobr>>
Competent self, Pole-Dancing, Cunnilingus, Sixty-Nine<br>
<br>
[[Stay->Service the Tip Bar]]<br>
<<link "Go Outside">>
<<set $area to "Tyrmidon">>
<<run worldevent.travelEvents("Tyrmidon Center")>>
<</link>><br>
<</nobr>><<nobr>>
<<run sex.sexTrigger(_p, "titfuck")>>
Expert <<print $people[_p].name>>, Pole-Dancing, Public Sex, Gangbang, Blowjob, Titfuck, Missionary Sex, Anal Sex, Cowgirl Sex<br>
<br>
[[Stay->Service the Tip Bar]]<br>
<<link "Go Outside">>
<<set $area to "Tyrmidon">>
<<run worldevent.travelEvents("Tyrmidon Center")>>
<</link>><br>
<</nobr>><<nobr>>
<<run sex.sexTrigger(_p, "titfuck")>>
Expert self, Pole-Dancing, Public Sex, Gangbang, Blowjob, Titfuck, Missionary Sex, Anal Sex, Cowgirl Sex<br>
<br>
[[Stay->Service the Tip Bar]]<br>
<<link "Go Outside">>
<<set $area to "Tyrmidon">>
<<run worldevent.travelEvents("Tyrmidon Center")>>
<</link>><br>
<</nobr>><<nobr>>
Novice <<print $people[_p].name>>, Pole-Dancing, Blowjob<br>
<br>
[[Stay->Service the Tip Bar]]<br>
<<link "Go Outside">>
<<set $area to "Tyrmidon">>
<<run worldevent.travelEvents("Tyrmidon Center")>>
<</link>><br>
<</nobr>><<nobr>>
<<run sex.sexTrigger(_p, "titfuck")>>
Novice <<print $people[_p].name>>, Pole-Dancing, Titfuck<br>
<br>
[[Stay->Service the Tip Bar]]<br>
<<link "Go Outside">>
<<set $area to "Tyrmidon">>
<<run worldevent.travelEvents("Tyrmidon Center")>>
<</link>><br>
<</nobr>><<nobr>>
Novice <<print $people[_p].name>>, Pole-Dancing, Cunnilingus<br>
<br>
[[Stay->Service the Tip Bar]]<br>
<<link "Go Outside">>
<<set $area to "Tyrmidon">>
<<run worldevent.travelEvents("Tyrmidon Center")>>
<</link>><br>
<</nobr>><<nobr>>
Novice self, Pole-Dancing, Blowjob<br>
<br>
[[Stay->Service the Tip Bar]]<br>
<<link "Go Outside">>
<<set $area to "Tyrmidon">>
<<run worldevent.travelEvents("Tyrmidon Center")>>
<</link>><br>
<</nobr>><<nobr>>
<<run sex.sexTrigger(_p, "titfuck")>>
Novice self, Pole-Dancing, Titfuck<br>
<br>
[[Stay->Service the Tip Bar]]<br>
<<link "Go Outside">>
<<set $area to "Tyrmidon">>
<<run worldevent.travelEvents("Tyrmidon Center")>>
<</link>><br>
<</nobr>><<nobr>>
Novice self, Pole-Dancing, Cunnilingus<br>
<br>
[[Stay->Service the Tip Bar]]<br>
<<link "Go Outside">>
<<set $area to "Tyrmidon">>
<<run worldevent.travelEvents("Tyrmidon Center")>>
<</link>><br>
<</nobr>><<nobr>>
<<run sex.sexTrigger(_p, "titfuck")>>
Skilled <<print $people[_p].name>>, Pole-Dancing, Blowjob, Titfuck, Missionary Sex, Cowgirl Sex<br>
<br>
[[Stay->Service the Tip Bar]]<br>
<<link "Go Outside">>
<<set $area to "Tyrmidon">>
<<run worldevent.travelEvents("Tyrmidon Center")>>
<</link>><br>
<</nobr>><<nobr>>
<<run sex.sexTrigger(_p, "titfuck")>>
Skilled self, Pole-Dancing, Blowjob, Titfuck, Missionary Sex, Cowgirl Sex<br>
<br>
[[Stay->Service the Tip Bar]]<br>
<<link "Go Outside">>
<<set $area to "Tyrmidon">>
<<run worldevent.travelEvents("Tyrmidon Center")>>
<</link>><br>
<</nobr>><<nobr>>
<<unset $dest>>
<<set _person = person.getPerson(0, ["stats"])>>
<<if !$player.flags.knowsAbout["ServiceTheTip"]>>
<<set $player.flags.knowsAbout["ServiceTheTip"] = true>>
You enter the bar and are immediately assailed with the odors of hot, sweaty bodies and sex. In the center of the room are a trio of half-naked pole-dancers, entertaining their audience with provocative displays of gyrating, hip-thrusting flesh. On one side is a row of three bookies behind windows, taking coin from paying customers who want to spend time with the buxom, pole-dancing beauties. Every so often one of the dancers climbs down to accompany a starstruck customer to a back room, while another dancer takes her place.
From local gossip, you've heard that the food here is rather horrid, and the drinks are watered down. No one seems to care, though, since the pole-dancing, meat-grinding action is what draws in customers.<br>
<<else>>
You enter the bar to be greeted by the usual sight of half-naked pole-dancers entertaining their captive audience.<br>
<</if>>
<br>
<<if $player.withSlave>>
<<set _other = person.getPerson(nameList.indexOf($player.withSlave), ["stats"])>>
You lead <<print $player.withSlave>> into the darkened interior of the bar.
<<if _other.stats.sluttiness >= 5>>
<<print gender.printGender("He", $people[nameList.indexOf($player.withSlave)].gender)>>
seems completely unfazed by the lewd display. Instead, it seems to arouse and excite
<<print gender.printGender("him", $people[nameList.indexOf($player.withSlave)].gender)>>.<br>
<<elseif _other.stats.sluttiness >= 3>>
<<print gender.printGender("He", $people[nameList.indexOf($player.withSlave)].gender)>>
seems a little apprehensive, but also intrigued by the dancers.<br>
<<else>>
<<print gender.printGender("He", $people[nameList.indexOf($player.withSlave)].gender)>>
seems extremely uncomfortable with the idea of exposing
<<print gender.printGender("him", $people[nameList.indexOf($player.withSlave)].gender)>>self publicly.<br>
<</if>>
<br>
<</if>>
<<if !$player.flags.knowsAbout["Keawe"]>>
<<if $player.flags.knowsAbout["Hassan"]>>
You ask the bartender if Hassan is in. He narrows his eyes at you and
<<if window.time.getHour24() == 16>>
<<set $player.flags.knowsAbout["Keawe"] = true>>
nods his head, pointing you to a cloaked figure sitting at the far end of the bar.<br>
<br>
After explaining your situation in delicate terms to him, he grunts out a name. "Keawe," he says. "Down by the river docks. She knows a thing or two about tentacles. And more besides, but don't tell her I said so."<br>
<br>
Keawe...you think to yourself. Well, now you have a name. Now, maybe you can find out what to do about your little predicament.<br>
<<else>>
shakes his head. "Hassan is usually here around mid-afternoon," he says.<br>
<</if>>
<br>
<</if>>
<</if>>
<<if _person.stats.energy gt 0>>
<<set _dancing to "Work as a Dancer (" + sex.getSexEventDuration("Service the Tip", 0) + ")">>
[[_dancing->Service the Tip Dancing][$dance to 0]]<br>
<</if>>
<<if $player.withSlave && (_other.stats.energy gt 0)>>
<<set _dancing to "Have " + $player.withSlave + " Work as a Dancer (" + sex.getSexEventDuration("Service the Tip", nameList.indexOf($player.withSlave)) + ")">>
[[_dancing->Service the Tip Dancing][$dance to nameList.indexOf($player.withSlave)]]<br>
<</if>>
<<link "Go Outside">>
<<set $area to "Tyrmidon">>
<<run worldevent.travelEvents("Tyrmidon Center")>>
<</link>><br>
<</nobr>><<nobr>>
<<if $dance == 0>>
<<set _dancing = sex.haveSexEvent("Service the Tip", $dance)>>
<<display _dancing>><br>
<<else>>
<<set _person = person.getPerson($dance, ["stats"])>>
<<if _person.stats.sluttiness < 2>>
<<print $player.withSlave>> cringes at the suggestion that
<<print gender.printGender("she", $people[nameList.indexOf($player.withSlave)].gender)>>
get up on stage and pole-dance. "I...I couldn't!"
<<print gender.printGender("she", $people[nameList.indexOf($player.withSlave)].gender)>>
exclaims, shocked that you would suggest such a thing.<br>
<br>
[[Stay->Service the Tip Bar]]<br>
<<link "Go Outside">>
<<set $area to "Tyrmidon">>
<<run worldevent.travelEvents("Tyrmidon Center")>>
<</link>><br>
<<else>>
<<set _dancing = sex.haveSexEvent("Service the Tip", $dance)>>
<<display _dancing>>
<</if>>
<</if>>
<</nobr>><<nobr>>
<<unset $dest>>
<<set $player.inventory["Nipple Ring Set"] = itemData["Nipple Ring Set"]>>
<<set $player.flags["ReynaAcquire"] = true>>
You arrive at the <<print window.time.getSeason()>> Ball to find things already underway. Perhaps the Lady Reyna gave you the wrong starting time? you wonder. Or perhaps she had an earlier scheduled "dalliance." That seems much more likely, you surmise.<br>
<br>
Asking around, you find yourself directed to a more secluded area around the rear of the Council Hall, where Reyna is in the midst of a deep conversation with a group of well-dressed notables. She spots you instantly and beckons you over.<br>
<br>
"<<print $people[0].name>>!" she exclaims<<if $contentControls.kemonomimis>>, her fox ears twitching excitedly<<else>> happily<</if>>.
"I'm so glad you came! Everyone, this is my good friend the
<<if $player.profession == "Witch">>Night Mistress<<else>><<print $player.profession>><</if>>.
<<print gender.printGender("He", $people[0].gender)>>
caught my eye years ago and you absolutely must meet <<print gender.printGender("him", $people[0].gender)>>!"<br>
<br>
With that, you are quickly introduced to seven different members of the Lady Reyna's inner coterie, as it were. First is the <<print $people[nameList.indexOf("Alaron")].name>>, who greets you affably, not giving away the fact that you've shared a dalliance or two with <<print gender.printGender("him", $people[nameList.indexOf("Alaron")].gender)>> as well. Then a demure but well-dressed man by the name of Sir Henry that, you are told, is on the Council due to his abilities with mechanical inventions. What inventions, specifically, neither the Lady Reyna or Sir Henry are forthcoming about.<br>
<br>
Next, you are greeted by an icy stare from a tall, blue-eyed goddess. "Esme," she murmurs quietly, but says little more. Reyna explains that the Lady Esme is a relative of the Lord of the Council, one that the Lord is not on the best terms with, for matters best left undisclosed. "Remember never to mention her in front of him," she warns you.<br>
<br>
Next, Reyna introduces you to an excitable young man with an oddly-shaped moustache. "C-cancho!" he stutters. "N-nice to meet you!" "Cancho is a merchant who specializes in rare and exotic...spices. I don't believe he's brought any samples, though I'll have to talk to the head chef to see if we've used any of his wares tonight." The rest of the group laughs at a private joke which you are unfortunately not privy to.<br>
<br>
Then Reyna directs your attention to a dainty woman daubing her skin with some sort of cream from her handbag. "This is Peri," Reyna murmurs. "She takes care of my skin, and occasionally my feet." The secret glance between Peri and Reyna at that moment tells you that Peri likely takes care of a lot more than Reyna's skin and...feet. "Perhaps you may find her services useful as well."<br>
<br>
Turning to one side, Reyna beckons a stunning young red-headed woman -- probably in her early twenties -- forward to meet you. "Sylvia," she says, and her lilting accent immediately gives away her identity. "The Lord's daughter," you murmur in reply. "I'm honored to meet you."<br>
<br>
Finally, Reyna introduces you to a tall, athletic brunette with short-cropped hair. "This is Deanna," Reyna almost purrs. "She takes excellent care of horses, and...other animals."<br>
<br>
"Pleased to meet you," Deanna adds. "And actually, I'm an animal trainer, although Reyna originally sought me out to handle her horses."<br>
<br>
"Charmed," you reply, smiling.<br>
<br>
With the introductions complete, Reyna hands you a glass of champagne to sip on, and beckons you to sit with her friends. After a moment, you catch a glance of something shiny nestled between her cleavage, and quickly realize that she's actually WEARING the "family heirloom" you've been sent to retrieve.<br>
<br>
You let the conversation meander along, until finally someone brings up the topic of jewelry. You take the opportunity to complement Reyna on her lovely pendant, and her eyebrow quickly raises. You give her a knowing smile, and she brushes off the complement and quickly turns the conversation to other matters.<br>
<br>
The evening wears on, and the dinner conversation begins to dry up. Lady Reyna excuses herself from her friends and pulls you aside into a private alcove just inside the Council Hall.<br>
<br>
"I take it there was something you wanted to discuss with me privately?" she murmurs. From the look in her eye, you find it difficult to tell whether she is propositioning you, or is simply annoyed at you mentioning her newly acquired pendant.<br>
<br>
"I'd very much like to see that pendant you have," you murmur. "A recent acquaintance of mine is very much interested in retrieving it."<br>
<br>
Reyna suddenly smiles. "That so?" she purrs. "Well, then. I think that can be arranged, but unfortunately I'm not in the habit of simply giving my baubles away. You see...I went to great lengths to acquire this bit of magical mischief, and I haven't quite had the time to figure out how it works. If you were to take it before I've properly finished with it..." She trails off and eyes you sidewise.<br>
<br>
"How did you know about it in the first place?" you ask.<br>
<br>
"I have my sources," Reyna murmurs, tracing a finger across your
<<if $people[0].gender == "F">>bosom<<else>>chest<</if>>.
"But that would be telling. Let's just say that this has a price...a price I won't necessarily ask of you yet. You can take this...if you agree to 'acquire' something equally valuable, in exchange."<br>
<br>
"You want me to steal something for you?" you reply, frowning. "Reyna--"<br>
<br>
"Hush now," Reyna tuts, putting a finger across your lips to silence you. "Steal is such a dirty word." Pulling her finger away, she pulls down her dress just enough to reveal a pair of the most exquisitely perfect breasts you've ever seen. "Hiding something this precious where it can't be seen and put on proper display...that's truly despicable, don't you think?"<br>
<br>
You suddenly realize that Reyna is wearing a set of silver, non-piercing nipple rings. And then quickly put two and two together. The woman told you that you were fetching a pendant and //earrings//, but that wasn't exactly the truth.<br>
<br>
"Use your teeth, darling, but be gentle," Reyna murmurs, wearing a saucy smile.<br>
<br>
You obediently bend down to retrieve the nipple rings with your teeth, and then Reyna hands you the pendant. "If you find out what it does..." she begins, but leaves the sentence unfinished.<br>
<br>
Fixing her dress, Reyna invites you to rejoin her friends for the rest of the evening. You consider demurring, but Reyna won't hear of it. She leads you outside again and proceeds to regale her companions with a tale of your exploits soon after you arrived in Tyrmidon.<br>
<br>
It's quite late by the time the party begins to wind down, and Lady Reyna finally bids you a very fond good night. "I look forward to our next meeting," Reyna murmurs to you, wearing her secret smile.<br>
<br>
<<link "Return Home">>
<<set $area to "Home">>
<<run worldevent.travelEvents("My House", 210)>>
<</link>><br>
<</nobr>><<nobr>>
<<set $player.flags.knowsAbout["FindStolenHeirloom"] = true>>
<<run worldevent.deleteEvent("Player", "Stolen Heirloom")>>
When you explain that you have friends on the Council who might be able to help, the woman does a double-take. "You...friends with a Council noble? Really...I never would have guessed. Come inside. And take your shoes off and dust off your feet, or the floor will get all marked up."<br>
<br>
You follow her after doffing your shoes, into a large sitting room just beyond the foyer. Surrounded by pomp and finery, with velvet couches and silken, embroidered wall hangings, you are quickly brought back to the moment when the woman begins speaking.<br>
<br>
"My family has been in Tyrmidon for three generations," she explains, deliberately neglecting to mention which family that is -- or even her name, for that matter. "During that time, we've managed to make quite a few friends as well as two notable enemies. House Byron took affront when we purchased the land on which my house is built, claiming that we stole their land. Of course, we did nothing of the sort, but they didn't move fast enough to purchase the parcel and we took the excellent opportunity for a river-front property. Over the years, three members of my family have been poisoned...including my late father just last year. May his soul rest in peace. All signs point to Byron but of course there's no proof."<br>
<br>
Before you can interject, the red-headed woman sniffs and continues. "Still...I don't think this was House Byron's doing. It's not their style. The heirloom that was stolen was, shall we say, a dainty affair gifted to my father by a fae woman just before my mother gave birth to me. It's supposed to be magical, but I've never seen any evidence of that. Even so, it's my birthright and I intend to have it returned, no matter the cost. Which leads me to my other enemy."<br>
<br>
The woman lowers her voice as if she were afraid of being overheard, leaning closer to you across the couch you are both seated on. "Do you know of the Lady Reyna?"<br>
<br>
Your eyebrows shoot up. That would make sense, you think to yourself. "Yes...yes, I do."<br>
<br>
The woman cocks her head at you and stares. "You...you know her? Personally, I mean."<br>
<br>
"I do," you breathe. "And I believe I might be able to help you recover your birthright." Lady Reyna had an undying love of all things that glittered, and a checkered history of acquiring such baubles in underhanded ways. To her, of course, they were mere trifles, not worth any degree of upset. Naturally, the ones she "acquired" her trifles from, often didn't see it that way.<br>
<br>
You had met the
<<if $contentControls.kemonomimis>>
noble foxgirl
<<else>>
noblewoman
<</if>>
only a few months after arriving in Tyrmidon, and the outfit you had been wearing had caught her eye for whatever reason. She had invited you to a formal affair hosted by other Council nobles, and gifted you a rather exquisite dress that, she claimed, suited you far more than the one that had originally caught her eye.<br>
<br>
Asking around, you learned rather more than you would have liked about the Lady Reyna in the weeks that followed. Even so, you managed to remain in her good graces and beneath the notice of her attention to any of your "trifles."<br>
<br>
Giving your host an abbreviated description of your acquaintance with the Lady Reyna, you promise to look into the matter and see to it that her birthright is returned. All you need from her is a reference to a bounty hunter who can help with a minor difficulty involving tentacle beasts, you explain.<br>
<br>
"Thank you," the woman replies, and you can visibly see some of her icy facade cracking. "I'll see that you get the reference you need. And you'll be looking for..." The woman visibly blushes at this point. "A...a silver pendant of a well-endowed woman, together with two earrings." Suddenly the woman jumps to her feet and begins pulling on your arm, ushering you out the door. "Well, you'd better be on your way," she says, almost too fast to be intelligible. "LetMeKnowAsSoonAsYouHaveIt!"<br>
<br>
With that, you are practically thrown outside, the woman barely giving you enough time to collect your shoes.<br>
<br>
<<link "Return to Market Square">>
<<set $area to "Tyrmidon">>
<<run worldevent.travelEvents("Tyrmidon Center", 30)>>
<</link>><br>
<</nobr>><<nobr>>
<<run worldevent.addEvent("Player", {}, "Stolen Heirloom")>>
You explain that you're definitely not up to the task of helping her recover her faily heirloom, but you'd appreciate any referral she can give you to a qualified, competent bounty hunter.<br>
<br>
"I'll think about it," the woman murmurs. "Come back tomorrow, after I've had the chance to talk to more candidates. Now, if you'll excuse me..." She quickly closes the door before you have a chance to reply.<br>
<br>
Well, that went well, all things considered... you think to yourself.<br>
<br>
<<link "Return to Market Square">>
<<set $area to "Tyrmidon">>
<<run worldevent.travelEvents("Tyrmidon Center", 30)>>
<</link>><br>
<</nobr>><<nobr>>
<<unset $dest>>
<<if !worldevent.hasEvents("Player", ["Council Ball"])>>
<<run worldevent.addEvent("Player", {}, "Council Ball")>>
<<run worldevent.addReminder("Council Ball", {
"day": $time.day + 1,
"time": (18 * 60) + 30
}>>
<<run window.time.addTime(60)>>
The Council Hall is a massive edifice with marble columns in front, and beautiful red-brick stonework. On any given day, there are streams of people coming and going -- nobles, the fashionable elite of Tyrmidon, lawyers, merchants, musicians, street performers, and aggrieved citizens, all flowing through the heart of the city.<br>
<br>
Lady Reyna herself has a spacious apartment behind the Council Hall, though you yourself have never been invited into it. Reyna makes a point of involving herself in civic matters, formal affairs, casual get-togethers and musical bashes -- anywhere but home. For whatever reason, that's the one place she seems to keep sacrosanct.<br>
<br>
Instead, you make your way to an antechamber inside the Council building and ask a minor functionary where you might find the Lady Reyna.<br>
<br>
"She's in session," the functionary replies curtly. "She has a busy schedule today and for the rest of the week. If you wait, you might catch her between council meetings."<br>
<br>
You reluctantly sit down to wait, seating yourself in the antechamber and watching the crowds go by outside. Minutes turn into nearly an hour before you see a burst of activity. Ducking outside, you see a very rushed Lady Reyna walking quickly in the opposite direction, heading into another meeting room. Sprinting across the room, you catch up to her just before she enters the arched door.<br>
<br>
"Why, <<print $people[0].name>>!" she exclaims. "I haven't seen you in ages! We must have dinner sometime."<br>
<br>
Before she can head into the room, you explain that you need to discuss a business matter with her in private.<br>
<br>
Her eyebrows go up, and then she smiles. "Why, <<print $people[0].name>>! Must you always mix business and pleasure? I'll tell you what. Meet me at the <<print window.time.getSeason()>> ball tomorrow evening at seven o'clock. Wear something elegant. We can discuss your private business after the ball. Now, sorry, but I have another meeting. Ta!"<br>
<br>
How typical of her, you think to yourself with a wry smile on your face. Perfectly charming but such a whirlwind to deal with. And there's the small matter of needing to wear something 'elegant' to the ball...it appears that you'll be going clothes shopping.<br>
<<else>>
You make the trek across town to the Council Hall, entering an antechamber inside the Council building to ask a minor functionary where you might find the Lady Reyna.<br>
<br>
"She's in meetings today and cannot be disturbed, I'm afraid," the functionary replies.<br>
<br>
With no way of contacting Reyna again before the Ball, you have no choice but to leave.<br>
<</if>>
<<link "Return to Market Square">>
<<set $area to "Tyrmidon">>
<<run worldevent.travelEvents("Tyrmidon Center", 30)>>
<</link>><br>
<</nobr>><<nobr>>
You arrive at the reclusive woman's estate to find her waiting for you. "You got it?" she asks, then sees the pendant. "You did get it! How did you manage it? Will she be mad at you? Will she try and steal it again?"<br>
<br>
You make your way into the woman's house, leaving your shoes at the entrance as before, to sit and explain that no, Lady Reyna won't try to steal it again. Her trinket is safe.<br>
<br>
<<if ($player.profession == "Witch") && Story.has("Witch Return Stolen Heirloom")>>
"That's wonderful news!" the woman exclaims, holding out her hand for the pendant and nipple rings.<br>
<br>
[[Hand over the stolen heirloom->Witch Return Stolen Heirloom]]<br>
[[Demand a sexual favor as payment->Witch Stolen Heirloom Sex]]<br>
<<if $player.flags.knowsAbout["HeirloomMagic"]>>
[[Keep the heirloom->Witch Keep Stolen Heirloom]]<br>
<</if>>
<<else>>
"That's wonderful news!" the woman exclaims, crying tears of joy as you hand over the pendant and nipple rings. "I'm sorry, I've had trouble sleeping ever since this was stolen. I can't thank you enough."<br>
<br>
<<run person.addCoin(500)>>
<<set $player.flags.knowsAbout["Keawe"] = true>>
<<if $player.nippleRingCharges gt 0>>
<<run worldevent.addEvent("Player", {}, "Return Activated Heirloom")>>
<<run person.changeAssetSizes(nameList.indexOf("Alora"), "breasts", "size", $player.nippleRingCharges * 2)>>
<<set $player.nippleRingCharges = 0>>
<<run person.dropItem("Nipple Ring Set")>>
She pauses and looks carefully at the pendant and nipple rings, noting that the embedded jewels on each of them seem to be glowing. "Do you...have any idea...oh, never mind," she says, tucking them away carefully.<br>
<br>
She
<<else>>
<<run person.dropItem("Nipple Ring Set")>>
The woman
<</if>> stands up to go retrieve a small bag full of coin, handing it to you. "For your services. And...two more bounty hunters arrived the same day you did, and one of them gave me a name. Keawe. I hope you find what you're looking for, too."<br>
<br>
You hope so too, you think to yourself, as the woman smiles and ushers you out. "My name is Alora, by the way," she says just before you reach the door. "Alora of the House Seine. I'm in your debt."<br>
<br>
<<link "Return to Market Square">>
<<set $area to "Tyrmidon">>
<<run worldevent.travelEvents("Tyrmidon Center", 30)>>
<</link>><br>
<</if>>
<</nobr>><<nobr>>
<<unset $dest>>
<<if !$player.flags.knowsAbout["StolenHeirloom"]>>
<<set $player.flags.knowsAbout["StolenHeirloom"] = true>>
You find your way across town to a posh estate on a well-manicured, tree-lined street. A young, red-headed woman with a harried look about her answers the door, and frowns after seeing you. "I'm sorry, if you're...wait, you're not here about the theft, are you?" she murmurs.<br>
<br>
"I'm not, but I'm hoping you've already met with one or two bounty hunters," you explain. "I have a bit of an issue myself, and I'm hoping for a reference."<br>
<br>
"Well..." the woman murmurs. "There were a couple of men who came here today, but I turned both of them down. I don't remember their names offhand."<br>
<br>
"You turned them down?" you ask, mildly surprised. "Any particular reason?"<br>
<br>
"Once they heard who I was accusing of the theft, they wanted nothing to do with it," the woman explains. "I'd rather not spread gossip, so I'd rather not tell you unless I can be sure you'd be able to help. And from the looks of you..."<br>
<br>
[[Try to help her->Find Stolen Heirloom]]<br>
[[Ask to keep in touch->Ignore Stolen Heirloom]]<br>
<<else>>
The same woman answers the door.
<<if worldevent.hasEvents("Player", ["Stolen Heirloom"]) && (worldevent.daysSinceEvents("Player", ["Stolen Heirloom"]) >= 1)>>
<<set $player.flags.knowsAbout["Hassan"] = true>>
"I see you're back," the woman says noncommittally. "I did find myself an adequate bounty hunter, and although I'm paying a rather exhorbitant price, it'll get my heirloom back. You may ask for 'Hassan' at the 'Service the Tip.' That's not his real name, I'm sure. He can help you find whatever it is you're looking for."<br>
<br>
The woman closes the door again before you can even open your mouth to thank her. You get the impression she doesn't like you, for whatever reason. But, at least you have a name.<br>
<br>
<<link "Return to Market Square">>
<<set $area to "Tyrmidon">>
<<run worldevent.travelEvents("Tyrmidon Center", 30)>>
<</link>><br>
<<elseif worldevent.hasEvents("Player", ["Stolen Heirloom"])>>
"Back so soon?" the woman grumbles, and you get the distinct impression she finds you annoying. "I haven't found a worthwhile bounty hunter so you'll have to check back later."<br>
<br>
Before you can say anything she closes--nay, slams the door shut. You get the impression she doesn't want you around.<br>
<br>
<<link "Return to Market Square">>
<<set $area to "Tyrmidon">>
<<run worldevent.travelEvents("Tyrmidon Center", 30)>>
<</link>><br>
<<else>>
<<if $player.flags.knowsAbout["FindStolenHeirloom"]>>
"Here again?" she asks you. "If you've nothing to tell me, why are you here?"<br>
<<else>>
"Here again?" she asks you. "What did you want?"<br>
<br>
[[Try to help her->Find Stolen Heirloom]]<br>
<</if>>
<<link "Return to Market Square">>
<<set $area to "Tyrmidon">>
<<run worldevent.travelEvents("Tyrmidon Center", 30)>>
<</link>><br>
<</if>>
<</if>>
<</nobr>>You look around for your Fae contact, but no one in the bar seems to match the description Keawe gave you. You try asking the bartender, but get an unhelpful shrug by way of a reply.
You sit down at the bar. It looks like you'll have to wait for her to show up. Might as well order a drink and relax. Who knows how long you might be waiting.
[[Wait->Town Whore Tavern]]<<nobr>>
<<set _person = person.getPerson($blow, ["skills", "stats"])>>
<<if $blow != 0>>
<<if _person.skills.blowjobs < 5>>
<<print nameList[$blow]>> grimaces when you suggest offering a blowjob to one of the greasy, half-comatose patrons. "You've got to be kidding!" <<print gender.printGender("she", $people[$blow].gender)>> says. "I'd catch some sort of disease just from looking at them!"
<<else>>
<<print nameList[$blow]>> <<if _person.skills.blowjobs < 10>>reluctantly taps the shoulder of one of the customers leering at a nearby waitress. "Umm...you interested in a...ehehe...b-blow?" <<print gender.printGender("she", $people[$blow].gender)>> asks.
<<else>>eagerly grabs the chin of one of the customers leering at a nearby waitress. "Looking for some satisfaction?" <<print gender.printGender("she", $people[$blow].gender)>> asks.<</if>>
The surprised but pleased patron readily agrees and beckons for her to duck under the table. Unzipping his pants and ignoring the jealous looks of nearby patrons, he quickly shoves his meaty cock in <<print nameList[$blow]>>'s mouth, and his eyes roll upward and a beatific smile appears on his face.<br>
<br>
<<print nameList[$blow]>> <<if _person.skills.blowjobs < 10>>struggles with the man's huge member, doing <<print gender.printGender("her", $people[$blow].gender)>> best not to gag. "Mmmph!" <<print gender.printGender("she", $people[$blow].gender)>> moans as the half-drunk lumberjack piledrives his rod deep into <<print gender.printGender("her", $people[$blow].gender)>> throat. <<print nameList[$blow]>> loudly slurps and sucks on the man's salami, and despite <<print gender.printGender("her", $people[$blow].gender)>> lack of skill, the man quickly cums hard and long, splattering his load down <<print nameList[$blow]>>'s throat and all over <<print gender.printGender("her", $people[$blow].gender)>> face. <<print gender.printGender("She", $people[$blow].gender)>> wipes away the man's thick cream as best <<print gender.printGender("she", $people[$blow].gender)>> can and quickly climbs to <<print gender.printGender("her", $people[$blow].gender)>> feet, gratefully accepting a few coins from him and then ducking behind you in embarrassment.
<<run person.addCoin(15)>>
<<else>>wraps <<print gender.printGender("her", $people[$blow].gender)>> lips around the half-drunk lumberjack's rod as he piledrives it deep into <<print gender.printGender("her", $people[$blow].gender)>> throat. With practiced ease, <<print gender.printGender("she", $people[$blow].gender)>> skillfully sucks him off straight to heaven, and then does it again to a round of applause from the nearby patrons. The man collapses against the table, his ardor fully spent. "H-here..." he groans, shoving a small pile of glittering coin in <<print gender.printGender("her", $people[$blow].gender)>> general direction.
<<run person.addCoin(30)>>
<</if>>
<<run window.time.addTime(30)>>
<<if ndef $people[$blow].skills>>
<<set $people[$blow].skills = {}>>
<</if>>
<<set $people[$blow].skills.blowjobs = _person.skills.blowjobs + 1>>
<<run person.adjustStat($blow, "arousal", sexData.options["Blowjob"].arousal)>>
<<set $player.flags.townWhoreBlowjob = true>>
<</if>><<else>>
<<if $people[0].gender == "F">>
<<if _person.skills.blowjobs lt 5>>You awkwardly proposition one of the nearby bar patrons, but when he falls into his drink before giving a proper response, you hastily move on to asking the man across the table from him. "Eh? Sure!" He quickly beckons for you to duck under the table and start servicing him.
<<else>>
You suavely proposition one of the nearby bar patrons who nearly spits into his drink when he realizes what you're offering. "Sure, lass!" he manages after choking down his grog. He beckons for you to duck under the table and have a go at him.<</if>><br>
<br>
Helping the man to unzip his pants, you grab his cock and stuff it into your mouth. <<if _person.skills.blowjobs < 5>>With a little difficulty<<else>>With practiced ease<</if>>, you start sliding your lips up and down his shaft. Getting into a rhythm, you hear the man begin to moan loudly. Before long, he lets out a cry of pleasure and you feel his hot load sliding down your throat. <<if _person.skills.blowjobs >= 5>>But you're far from finished, and with a few more deft strokes of your eager lips, you bring him to another raging orgasm in just a few minutes. Hearing a heavy thud above, you release your grip on his shaft and climb to your feet to find that the man has passed out. Grumbling about asking for payment in advance the next time, you turn to leave when the man's drinking partner slides you a pile of coin and demands to be next. Smiling seductively, you oblige him, and shortly have an even larger pile of coin to show for it.<<run person.addCoin(50)>><<else>>You get to your feet and gratefully accept the coin he pushes across the table at you. "You've earned it, lassie! Thankee!"<<run person.addCoin(15)>>
<</if>>
<<run person.adjustStat($blow, "arousal", sexData.options["Blowjob"].arousal)>>
<<run window.time.addTime(30)>>
<<if ndef $people[$blow].skills>>
<<set $people[$blow].skills = {}>>
<</if>>
<<set $people[$blow].skills.blowjobs = _person.skills.blowjobs + 1>>
<<set $player.flags.townWhoreBlowjob = true>>
<<else>>You awkwardly proposition one of the nearby bar patrons, but he angrily brushes you off. "Not a woman!" he exclaims, then belches loudly and goes back to his drink.
<</if>>
<</if>>
<</nobr>>
[[Continue->Town Whore Tavern]]<<nobr>>
<<set _person = person.getPerson($blow, ["skills", "stats"])>>
<<if $blow != 0>>
<<if _person.skills.blowjobs < 5>>
<<print nameList[$blow]>> grimaces when you suggest offering a blowjob to one of the greasy, half-comatose patrons. "You've got to be kidding!" <<print gender.printGender("she", $people[$blow].gender)>> says. "I'd catch some sort of disease just from looking at them!"<br>
<<else>>
<<print nameList[$blow]>> <<if _person.skills.blowjobs < 10>>reluctantly taps the shoulder of one of the customers leering at a nearby waitress. "Umm...you interested in a...ehehe...b-blow?" <<print gender.printGender("she", $people[$blow].gender)>> asks.
<<else>>eagerly grabs the chin of one of the customers leering at a nearby waitress. "Looking for some satisfaction?" <<print gender.printGender("she", $people[$blow].gender)>> asks.<</if>>
The surprised but pleased patron readily agrees and beckons for her to duck under the table. Unzipping his pants and ignoring the jealous looks of nearby patrons, he quickly shoves his meaty cock in <<print nameList[$blow]>>'s mouth, and his eyes roll upward and a beatific smile appears on his face.<br>
<br>
<<print nameList[$blow]>> <<if _person.skills.blowjobs < 10>>struggles with the man's huge member, doing <<print gender.printGender("her", $people[$blow].gender)>> best not to gag. "Mmmph!" <<print gender.printGender("she", $people[$blow].gender)>> moans as the half-drunk lumberjack piledrives his rod deep into <<print gender.printGender("her", $people[$blow].gender)>> throat. <<print nameList[$blow]>> loudly slurps and sucks on the man's salami, and despite <<print gender.printGender("her", $people[$blow].gender)>> lack of skill, the man's rod quickly stiffens. Taking a spare flask, you slip the man's cock out of <<print $player.withSlave>>'s mouth just in time for the man to cum hard and long, splattering his load straight into the waiting flask. Meanwhile, <<print $player.withSlave>> quickly climbs to <<print gender.printGender("her", $people[$blow].gender)>> feet to discover a somewhat confused and irate customer. "Ye had me right on the edge, then what happened?" He tosses a few meager coins at <<print gender.printGender("her", $people[$blow].gender)>>, which <<print gender.printGender("she", $people[$blow].gender)>> gathers up, ducking behind you afterwards in embarrassment.<br>
<<run person.addCoin(5)>>
<<run person.addStackable("jizz:Human", 1)>>
<<else>>wraps <<print gender.printGender("her", $people[$blow].gender)>> lips around the half-drunk lumberjack's rod as he piledrives it deep into <<print gender.printGender("her", $people[$blow].gender)>> throat. With practiced ease, <<print gender.printGender("she", $people[$blow].gender)>> skillfully sucks him off straight to heaven, stopping just before he reaches Saint Peter's pearly gates and stuffing the tip of his cock into a convenient flask that you hand <<print gender.printGender("him", $people[$blow].gender)>>. Then <<print gender.printGender("she", $people[$blow].gender)>> sucks him off again to a round of applause from the nearby patrons, collecting his second load in the same flask. The man collapses against the table, his ardor fully spent. "H-here..." he groans, shoving a small pile of glittering coin in <<print gender.printGender("her", $people[$blow].gender)>> general direction.<br>
<<run person.addStackable("jizz:Human", 2)>>
<<run person.addCoin(20)>>
<</if>>
<<run window.time.addTime(30)>>
<<if ndef $people[$blow].skills>>
<<set $people[$blow].skills = {}>>
<</if>>
<<set $people[$blow].skills.blowjobs = _person.skills.blowjobs + 1>>
<<run person.adjustStat($blow, "arousal", sexData.options["Blowjob"].arousal)>>
<<set $player.flags.townWhoreBlowjob = true>>
<</if>><<else>>
<<if $people[0].gender == "F">>
<<if _person.skills.blowjobs lt 5>>You awkwardly proposition one of the nearby bar patrons, but when he falls into his drink before giving a proper response, you hastily move on to asking the man across the table from him. "Eh? Sure!" He quickly beckons for you to duck under the table and start servicing him.
<<else>>
You suavely proposition one of the nearby bar patrons who nearly spits into his drink when he realizes what you're offering. "Sure, lass!" he manages after choking down his grog. He beckons for you to duck under the table and have a go at him.<</if>><br>
<br>
Helping the man to unzip his pants, you grab his cock and stuff it into your mouth. <<if _person.skills.blowjobs < 5>>With a little difficulty<<else>>With practiced ease<</if>>, you start sliding your lips up and down his shaft. Getting into a rhythm, you hear the man begin to moan loudly. Before long, his rod stiffens and you quickly it pop free from your mouth and into a handy flask you're carrying. The man lets out a cry of pleasure, but then grunts in annoyance that it wasn't quite what he expected. <<if _person.skills.blowjobs >= 5>>But you're far from finished, and with a few more deft strokes of your eager lips on his quivering rod, you bring him to another raging orgasm in just a few minutes, collecting a second load for your trouble. Hearing a heavy thud above, you release your grip on his shaft and climb to your feet to find that the man has passed out. Grumbling about asking for payment in advance the next time, you turn to leave when the man's drinking partner slides you a pile of coin and demands to be next. Smiling seductively, you oblige him, and despite leaving him not entirely satisfied due to collecting a THIRD load in your flask, you shortly have an even larger pile of coin to show for it.<br>
<<run person.addCoin(35)>>
<<run person.addStackable("jizz:Human", 3)>>
<<else>>You get to your feet and accept the coin he pushes across the table at you. "Next time don't stop! Drink it down instead like a good lass!"<br>
<<run person.addCoin(10)>>
<<run person.addStackable("jizz:Human", 1)>>
<</if>>
<<run person.adjustStat($blow, "arousal", sexData.options["Blowjob"].arousal)>>
<<run window.time.addTime(30)>>
<<if ndef $people[$blow].skills>>
<<set $people[$blow].skills = {}>>
<</if>>
<<set $people[$blow].skills.blowjobs = _person.skills.blowjobs + 1>>
<<set $player.flags.townWhoreBlowjob = true>>
<<else>>You awkwardly proposition one of the nearby bar patrons, but he angrily brushes you off. "Not a woman!" he exclaims, then belches loudly and goes back to his drink.<br>
<</if>>
<</if>>
<</nobr>>
[[Continue->Town Whore Tavern]]<<nobr>>
<<if $player.flags["GaveKeaweAlchemizedMetal"] && !$player.flags.knowsAbout["Lina"] && ($player.coin >= 5)>>
You pick a bar stool and order a drink, keeping an eye on the door and waiting. Nothing happens for a good while, and you start to wonder if they're even coming.<br>
<br>
Picking up your drink, you find it fuller than you recall. Not thinking much of it since you're a regular here, you take a drink, only to find you can't stop once you start. The glass is drained quickly, and you're already feeling woozy. With slight difficulty you manage to set the glass back on the bar, wondering what came over you and why your head is buzzing.<br>
<br>
Even as the barmaid asks if you're ok, your body flushes with arousal. Sweat rolls down your forehead amid your panting, your lust growing rapidly. Hoping to relieve some of it in the bathroom, you slide off the stool only to stumble. A pair of hands grabs you, a feminine figure a full head shorter than you steadying your frame.<br>
<br>
"I got her," the woman says. "My friend here's had a few too many."<br>
<br>
[[Continue->Town Whore Back Room]]<br>
<<set $player.flags.knowsAbout["Lina"] = true>>
<<run person.adjustStat(0, "arousal", 15)>>
<<elseif !$player.flags.knowsAbout["TownWhoreBlowjobs"]>>
<<if $player.coin >= 5>>
<<set $player.coin -= 5>>
<<set $player.flags.knowsAbout["TownWhoreBlowjobs"] = true>>
You sidle up to the bar and order a pint of ale. When the bartender brings a foamy mug, you offer a sip to your
<<if $player.with.length gt 1>>
companions.<br>
<<else>>
companion.<br>
<</if>>
<br>
"You're new, aintcha?" the grizzled bartender observes.<br>
<br>
"This isn't my usual dive, if that's what you mean," you reply in a mildly sarcastic tone. "Your girls get harrassed much?"<br>
<br>
"Eh, no," the bartender replies with a cheeky grin. "I get enough women customers coming in, looking for a piece of their own action, to take care o' m'boy's needs. Not something you'd ever be caught dead doing, of course." He eyes you up and down provocatively. "Although your juicy assets would leave 'em screamin' and hollerin'."<br>
<<else>> <!-- Player has less than 5 coin -->
You can't afford a pint right now.<br>
<</if>> <!-- Player has at least 5 coin -->
<br>
[[Continue->Town Whore Tavern]]<br>
<<else>> <!-- Player already knows about blowjobs -->
<<if $player.coin >= 5>>
You amble over to the bar and order a pint of ale.
<<if $player.flags.townWhoreBlowjob>>
"You've seen yerself some action, looks like!" he murmurs. "'ere's one on the house. If yer lookin' for some more action, hit up the Service the Tip Bar. They serve the hard stuff there. Know what I mean?" He winks at you and grins lopsidedly.<br>
<<else>> <!-- Haven't done a blowjob yet -->
"Still haven't tasted the candy?" the bartender observes as you flip him a coin for the drink.<br>
<<set $player.coin -= 5>>
<</if>> <!-- If the player has done a blowjob already -->
<<else>> <!-- Player has less than 5 coin -->
You can't afford a pint right now.<br>
<</if>> <!-- If the player has at least 5 coin -->
<br>
[[Continue->Town Whore Tavern]]<br>
<</if>> <!-- If the player is meeting Lina the Fae or doesn't know about blowjobs -->
<</nobr>><<nobr>>
<<if !$player.flags.knowsAbout["LustDraft"]>>
<<set $player.flags.knowsAbout["LustDraft"] = true>>
You approach the bartender to ask him about the 'special' drinks that Jewel told you about. His eyebrows raise at first, but then he smiles knowingly at you. "I guess you had to find out eventually, eh? The flavor's incredible, and they have a real punch to 'em. I only get a couple dozen in stock at any one time though, so don't go sharin' the secret with just anyone. Then I'd never have any to sell ya! 50 coin apiece, love. So...how many will it be?"<br>
<<else>>
"How many can I do ya for?" the bartender asks you with a knowing smile.<br>
<</if>>
<br>
<<if ($player.coin >= 50)>>
<<set $store = "TownWhoreSpecials">>
<<set $dest to "Town Whore Tavern">>
<<display "Store Inventory">><br>
<br>
[[Finish Shopping]]
<<else>> <!-- You don't have at least 50 coin -->
You count your coin carefully, and realize you don't have enough to buy any. Red-faced with embarrassment, you mumble an apology and turn to leave.<br>
<br>
[[Continue->Town Whore Tavern]]<br>
<</if>> <!-- If you have at least 50 coin -->
<</nobr>><<nobr>>
<<if $player.with.length gt 1>>Telling your companions to wait in the tavern proper, the
<<elseif $player.with.length == 1>>Telling <<print $player.with[0]>> to wait in the tavern proper, the
<<else>>The<</if>>
barmaid leads you to a back room to lie down, the mystery woman handling you almost effortlessly in your drunken and lustful stumbling. She pushes you onto the bed, and you find your hands pulling her with you. As you sit, you pull her into a desperate kiss, the woman gladly going along with it. You let go only when you can't breathe, opening your eyes to see the woman now sporting fairy wings.<br>
<br>
"You'd think you'd know better than to not watch your glass," the Fae woman lectures. "You're not making me confident Keawe's request won't go to waste."<br>
<br>
Through the haze you eventually connect the dots that this is who you were sent to meet. With a snap of her fingers your clothes and hers disappear, the fae pushing you onto your back and straddling your waist, reaching down and
<<if $people[0].gender == "M">>firmly gripping your rock hard cock.
<<elseif $people[0].penises.length gt 0>>firmly gripping the base of your cock and teasing your pussy.
<<else>>pushing a finger into your dripping snatch.
<</if>><br>
<br>
"But maybe if you were to help in making up the difference, I'd be more inclined," she finishes, a suggestive smile on her face. "What do you say?"<br>
<br>
Unable to say no in your current state of mind, you agree. A sudden tingle passes through your privates into the rest of your body.<br>
<</nobr>>
[[Continue->Town Whore Fuck Lina]]<<nobr>>
The Fae woman looks slightly disappointed, but quickly smiles. You feel your cock recede once again, reforming into your clit. At the same time, your much reduced breasts tingle and grow nearly reaching the same size they had when you started fucking.<br>
<br>
"Just a little something from me to remind you of our fun," she murmurs, giving you a quick peck on the cheek.<br>
<<if $people[0].gender == "M">>
<<run delete $people[0].penises[0]>>
<<set $people[0].penises = []>>
<<run $people[0].breasts.push({
size: 90
})>>
<<run $people[0].breasts.push({
size: 90,
leftRight: 3
})>>
<<run people[0].pussies.push({})>>
<<run $people[0].clits.push({})>>
<<run $people[0].wombs.push({})>>
<<elseif $people[0].penises.length gt 0>>
<<run delete $people[0].penises[0]>>
<<set $people[0].penises = []>>
<<run person.changeAssetSizes(0, "breasts", "size", "10%")>>
<<else>>
<<run person.changeAssetSizes(0, "breasts", "size", "10%")>>
<</if>>
<br>
<<display "Town Whore Lina Final">>
<</nobr>><<nobr>>
<<set _person = person.getPerson(0, ["flags", "stats"])>>
<<if $people[0].gender == "M">>Your cock feels harder than it ever has before. Looking down you definitely see it swelling, growing several inches before your eyes. Your balls churn with need, and you feel as if you haven't cum in a month. Without warning your world goes white, muscles shifting and what you swear is your guts rearranging themselves. Your cry of surprise and pleasure grows inexplicably higher until you feel a great swelling in your chest.<br>
<br>
Looking down, you see you have breasts! Your body shape has changed more than that, too. What once was clearly masculine is now distinctly feminine. Your cock is still there, ready as ever, but you jump in surprise when the fairy pushes a finger into your new pussy! When you arch your back at the sudden pleasure, you feel wetness on your nipples. Not only do you have breasts, but they seem to be making milk!<br>
<<elseif $people[0].penises.length gt 0>>Your cock swells before your eyes, pre dripping from the tip as you feel the need to cum escalate. You feel a pressure in your breasts as well, your chest visibly expanding with every breath. Before long the pressure centers on your nipples just before small streams of milk begin to leak out. By the end of it you seem to have gained two cup sizes and several inches!<br>
<<else>>Your pussy aches with need, your clit sending sparks of pleasure through you every time she touches it. A pressure in your breasts gets your attention next, your chest swelling visibly with each breath. A mini orgasm wracks your body just as small streams of milk shoot from your nipples, the expansion stopping after you've gained at least two cup sizes! Before you can think on this too much, a pressure in your clit calls your attention.<br>
<br>
You watch as it swells, growing obscenely large...until you realize it's changing. You're growing a cock! The fae strokes it lovingly, sending great pleasure into you as you get used to it, somehow pleased that you're quite well endowed even by herm standards.<br>
<</if>>
<br>
"Mmmmmm...a good start," the Fae woman purrs.
<<if ($people[0].gender == "M") || ($people[0].penises.length == 0)>>She grins at you cheekily. "Sorry about the sudden change," she says, looking none too apologetic. "This makes things easier. If you really want to change back once we're done, just ask."<</if>><br>
<br>
<<if _person.stats.dominance >= 50>>The surge of magic and lust helps you regain a bit of control. The fairy yelps in surprise when you grab her and roll over, quickly spreading her legs and aiming your massive cock at her very inviting pussy. Not giving her time to react, you thrust in suddenly, making her gasp in pleasure before you start to hammer into her rapidly.<br>
<br>
Grabbing her hands, you force them to the side before she can try and cast anything on you to stop your fun. Judging by how her pussy clamps down on you, she's really enjoying the dominance. Happy to oblige, you pace yourself, hoping to make her cum first.<br>
<br>
Leaning over her, you continue to thrust as you kiss her, careful to avoid her gaze and avoid her glamor. You relish the feeling of her love tunnel, similar to a human's but much more active, like a lower mouth sucking on you. The tip of your cock bumps into the entrance to her womb with every inward jab, your balls swelling still more as you think of all the cum you'll be pouring into her. Milk continues to dribble out of your nipples, slicking up your bodies as your tits rub against hers. By the look of it they're still swelling as well, the amount escaping not nearly enough to balance against your production.<br>
<br>
The fairy under you giggles amid her moans, arching her back and wrapping her legs around your waist. She helps every thrust eagerly, her entire body announcing her upcoming release. You wait until the last moment, then quickly pull out, a cry of protest spilling from her lips. Her legs clench, trying to get you to continue fucking her, but all she gets is you running your cock along her lips slowly, keeping her right on edge.<br>
<br>
Her hands strain against yours, trying to cast something, anything to get you to continue. You continue to hold her still, admiring how your cock seems to have grown even more while it's been in her tunnel. She stares at it and your milk-filled tits, drooling at the sexual energy feast you're presenting her. You offer to continue if she promises to be a good fuck toy. She groans with desire, thrusting her hips up at you.<br>
<br>
"Mmmm, yes, of course!" she exclaims wantonly. "I don't care how I get it, just give it all to me!"<br>
<br>
Immediately you thrust back in, sending the fairy into a screaming orgasm. You hold her hands still until she starts to come down, kissing her again after somehow holding back inside a fae pussy. You return to your fast pace, not wanting her orgasm to die completely while your denied release builds once more.<br>
<br>
Her hands now free, she first grabs your head and holds you close in the kiss before migrating them down to your ass. You feel yet more magic flow into you, your cum volume redoubling suddenly but the orgasm it should have triggered capped somehow. Your pussy spasms all on its own, juices soaking the bed without having to even touch it. Squirts of milk splash across the fairy's face as you arch your back during the femgasm, your partner looking quite pleased with herself.<br>
<br>
The bed creaks with every animalistic thrust, your stoppered orgasm building higher and higher but never peaking despite having long pushed completely into the fae's womb. The fairy giggles some more, licking her lips at your attempts to fill her.<br>
<br>
"Give it a bit to ferment, love," she coos. "You're coming along nicely, but it takes time to mature fully."<br>
<br>
It feels like hours that you pound into her, cum churning endlessly inside you, your body throbbing almost painfully, desperate for your long-awaited release. Your tits are at least four cup sizes larger than when you started, sloshing with milky goodness with every fervent thrust.
<<if _person.flags["TentacleAlteredMale"] || _person.flags["TentacleAlteredFemale"]>>Under it all, some part of you says she's fertile. It confuses you, as you thought fae could decide who got them pregnant, but you "know" that if you fill her now she will swell with young without question.<</if>><br>
<br>
The fae's second orgasm begins to build, her moans and grunts matching yours and her pussy slurping on your breeding rod desperately. You both hit your peaks at the same moment, some magic holding you there for several long seconds before you come crashing down the other side.<br>
<br>
Cum bursts from your cock, drawing a grunt from the fairy due to the force. Your orgasm draws on and on, pint upon pint of cum filling her womb. She quickly grabs your breasts, pushing your nipples into her mouth and sucking. You scream in renewed bliss as your tits release their payload as well, milk dripping from her mouth from the volume despite her frantic sucking. You feel her belly swell, the volume filling her up quickly. Every spurt of cum and drink of milk makes her grow larger, the relief of the pressure as much a turn on as her milking pussy.<br>
<br>
When you finally feel empty, a sudden incredible tiredness washes over you. You flop to the side, your cock pulling free of her but no cum leaking out. While you catch your breath, the fairy groans in effort as she sits up, seeming quite pregnant from all that cum and milk.<br>
<<else>>She continues to rub your huge rod, adding in her pussy. Your entire length is quickly soaked in her juices, your balls already pleasantly throbbing with the need to cum. When you try to reach down and position yourself, she slaps your hand away playfully, sending a spark of magic into your crotch once more. Your balls swell and the pressure grows in your tits, both producing even more for her. Your lust-filled mind considers tempting fate some more, hoping she'd grow you more, but thankfully the fairy teasing you moves before you can decide.<br>
<br>
Lifting her hips up, she rubs the tip of your cock along her sopping lower lips, slowly lowering herself on to you while making sure you watch. Her pussy is like a second mouth, slurping at your cock as it slides into its hot, wet embrace. You try to thrust in, but she holds your hips steady. Slowly, agonizingly, she envelops your entire length, the tip pressing into the entrance to her womb just as she reaches your crotch.<br>
<br>
The feeling sets you off, but despite your body's every effort, you can't cum. Frustrated moans and groans escape your lips, the fairy grinning down at you. She grabs your tits, mauling them fiercely. You feel as if your nipples are being pinched closed, milk trapped inside and forcing your breasts to expand once more.<br>
<br>
"No, no, no, love," she coos. "It takes time to mature. You're a good producer, but we need to let it ferment a while before you pay me in full."<br>
<br>
She begins sliding up and down your cock, your body paralyzed from the pleasure. Each thrust melds into another, your orgasm just below the surface but forever just beyond your reach. Incoherent moans are all you can manage, the fairy taking her time and enjoying herself immensely. When your cock grows enough to slip into her womb, your whole body quakes in what would have been a tentacle-worthy orgasm, but all you manage is a significant swelling of your balls and tits, the lust converting to cum and milk.<br>
<br>
You can feel her getting ready to cum, her pussy rippling all along your length and preparing to take your seed.
<<if _person.flags["TentacleAlteredMale"] || _person.flags["TentacleAlteredFemale"]>>Her fertility screams out at you. You are confused since you thought fae could control who gets them pregnant, but you "know" if you cum inside her she will be pregnant for sure.<</if>><br>
<br>
Her hands rub and knead your swollen breasts, readying them to deliver their milky payload, until at last you feel the block on your orgasm fade.<br>
<br>
The two of you cry out simultaneously, her pussy clamping down hard on you just as a huge gusher of cum fires directly into her womb. She quickly lowers her head to your tits, mashing your nipples together just as they open up. The first squirt coats her face, but the rest go right down her throat. She swallows feverishly, but milk still squirts back out her mouth and nose, covering your breasts in your secretions even as you see her belly start to expand.<br>
<br>
With every shot of cum deep inside her and every swallow of milk, the fae's belly grows larger. The relief of the pressure and the transfer of magic is almost as much a turn-on as her pussy and mouth, your body doing everything it can to pour all of it into her as fast as it can.<br>
<br>
After many long minutes you finally feel empty. The fairy is quite bloated now, looking quite pregnant from everything you pumped into her. She gets off you shakily, the audible sloshing of her midsection filling the room, as an incredible tiredness overcomes you.<br>
<</if>>
<</nobr>>
[[Continue->Town Whore Lina Afterglow]]<<nobr>>
The Fae woman claps her hands in delight, the contents of her belly causing it to jiggle.<br>
<br>
"Excellent!" she breathes lustily. "I'll leave a little something left so you can remember our fun."<br>
<br>
You feel a slight tingle in your cock and breasts once again. Though they had returned to normal size after emptying yourself, you watch as they grow again. Not as much as before, but your clothes will definitely be tight now.<br>
<<if $people[0].gender == "M">>
<<set $people[0].gender == "F">>
<<run person.changeAssetSizes(0, "penises", "length", "10%")>>
<<run $people[0].breasts.push({
size: 90
})>>
<<run $people[0].breasts.push({
size: 90,
leftRight: 3
})>>
<<run people[0].pussies.push({})>>
<<run $people[0].clits.push({})>>
<<run $people[0].wombs.push({})>>
<<elseif $people[0].penises.length == 0>>
<<run person.changeAssetSizes(0, "breasts", "size", "10%")>>
<<run $people[0].penises.push({
length: 20
})>>
<<else>>
<<run person.changeAssetSizes(0, "penises", "length", "10%")>>
<<run person.changeAssetSizes(0, "breasts", "size", "10%")>>
<</if>>
<br>
<<display "Town Whore Lina Final">>
<</nobr>><<nobr>>
The fairy sighs, rubbing her bloated stomach thankfully. She looks stronger and much more alluring after a few minutes, your production apparently satisfying her.<br>
<br>
"That was delicious, <<print $people[0].name>>," she murmurs softly. "I wouldn't mind doing that again. But for now I think we're done here. Keawe can have her fuel. But don't go getting yourself ensnared. I might want to employ your services again."<br>
<br>
She winks at you playfully, licking her lips as she scrapes any leftover milk and cum into her mouth.
<<if $people[0].flags and ($people[0].flags["TentacleAlteredMale"] or $people[0].flags["TentacleAlteredFemale"])>>Her hand moves lower, a bit of concern crossing her face, before she shakes her head dismissively.<</if>><br>
<br>
<<if ($people[0].gender == "F") && ($people[0].penises.length gt 0)>>"In fact, that was so good, maybe you'd like a bit of it back?" she asks after a moment's thought. "Just say the word and I'll let you see what it's like to be just male or female."<br>
<br>
[[Stay as a hermaphrodite->Town Whore Herm]]<br>
[[Be a man->Town Whore Male]]<br>
[[Be a woman->Town Whore Female]]<br>
<<else>>"So, what do you think?" the Fae woman asks after a moment's thought. "Did you enjoy the best of both worlds? Or maybe you want to go back." She giggles more with a gleam in her eye. "Or maybe you want to try the third option."<br>
<br>
[[Stay as a hermaphrodite->Town Whore Herm]]<br>
[[Be a man->Town Whore Male]]<br>
[[Be a woman->Town Whore Female]]<br>
<</if>>
<</nobr>><<nobr>>
With another snap of the Fae woman's fingers the both of you are dressed, even if it will take you several minutes to catch your breath
<<if $people[0].gender == "F">>especially with how snug your clothes are<</if>>.
She sets a large sack you're sure she didn't have before next to you, the clunking of wood reaching your ears.<br>
<br>
"You and Keawe are more alike than you think, <<print $people[0].name>>," she declares. "Maybe you should get her to loosen up every once in a while."<br>
<br>
Before you can ask what she means, the Fae leaves. You feel embarrassed when you realize you didn't even ask what her name was, but you got what you came here for. Though she might come calling at any time, it's probably best not to get as involved with her as you did Reyna.<br>
<<set $player.inventory["Fae Wood"] = itemData["Fae Wood"]>>
<<link "Go Outside">>
<<set $area to "Tyrmidon">>
<<run worldevent.travelEvents("Tyrmidon Center")>>
<</link>><br>
<</nobr>><<nobr>>
<<if $people[0].pregnancies.length == 0>>
The Fae woman looks slightly disappointed, but quickly smiles. You feel your body shift once again, your chest and shoulders broadening and your voice deepening. Your cock tingles, regaining a significant amount of length from its reduced state.<br>
<br>
"A present from me to remind you of our fun," she murmurs, giving you one last peck on the cheek.
<<if $people[0].gender == "M">>
<<run person.changeAssetSizes(0, "penises", "length", "10%")>>
<<elseif $people[0].penises.length == 0>>
<<run $people[0].penises.push({
length: 20
})>>
<<set $people[0].breasts = []>>
<<set $people[0].pussies = []>>
<<set $people[0].clits = []>>
<<set $people[0].wombs = []>>
<<else>>
<<run person.changeAssetSizes(0, "penises", "length", "10%")>>
<<set $people[0].breasts = []>>
<<set $people[0].pussies = []>>
<<set $people[0].clits = []>>
<<set $people[0].wombs = []>>
<</if>>
<<else>>At first, the Fae woman looks slightly disappointed. Then, glancing at your rounded belly, she shakes her head, smiling. "Thought you could wish away your troubles, did you?" she murmurs. "Too bad, my magic won't take away a life, even a non-human one. But I can still leave you with a little present."<br>
<br>
You feel your body return to its former state<<if $people[0].penises.length == 0>>, minus your new cock<</if>>. But your tits have grown almost to the point they were at when you started. Your clothes will definitely be tight on you, now.<br>
<<run person.changeAssetSizes(0, "breasts", "size", "10%")>>
<</if>>
<br>
<<display "Town Whore Lina Final">>
<</nobr>><<nobr>>
<<unset $dest>>
You find yourself in a crowded, dimly lit tavern. Huge paintings of naked and partially clothed women adorn the grease-stained walls, with a gigantic picture hanging high on the back wall of a completely naked woman standing, facing the tavern patrons and flaunting her voluptuous assets, with her hands holding her wet pussy lips wide open. Naturally, the picture has three sets of dartboard circles around the woman's breasts and dripping pussy.<br>
<br>
Fully clothed waitresses scamper back and forth among the tables, smiling and calmly enduring the gropes and grabs from the inebriated patrons. Once or twice, the bartender sends a bouncer over to gently warn an over-eager patron getting a bit too friendly with a waitress. Even drunk, the tavern customers seem lucid enough to restrain their amorous advances somewhat and avoid being thrown out entirely.<br>
<br>
<<if $player.with.length gt 0>>
<<print person.printList($player.with)>>
follow you inside, wrinkling
<<if $player.with.length gt 1>>
their noses
<<else>> <!-- Only one companion with you -->
<<print gender.printGender("her", $people[nameList.indexOf($player.with[0])].gender)>> nose
<</if>> <!-- If more than one companion with you -->
at the pungent odor of unwashed, drunk bar patron.<br>
<br>
<</if>> <!-- If you have any companions with you -->
[[Order a drink]]<br>
<<if $player.flags.knowsAbout["JewelKitchenAphrodisiac"]>>
[[Order a 'special' drink->Order Lust Draft]]<br>
<</if>> <!-- If you know about the aphrodisiac Jewel mentioned to you -->
<<if $player.flags["GaveKeaweAlchemizedMetal"] and !$player.flags.knowsAbout["Lina"]>>
[[Look for Your Fae Contact->Look for Lina]]<br>
<</if>> <!-- If you've given Keawe the alchemized metal and are now looking for your Fae contact, Lina -->
<<if $player.flags.knowsAbout["TownWhoreBlowjobs"]>>
[[Offer a Blowjob][$blow to 0]]<br>
<<if $player.profession == "Alchemist">>
[[Offer a Blowjob and Collect Jizz][$blow to 0]]<br>
<</if>> <!-- If you are an alchemist -->
<<if $player.withSlave>>
<<set $link = "Let " + $player.withSlave + " Offer a Blowjob">>
[[$link|Offer a Blowjob][$blow to nameList.indexOf($player.withSlave)]]<br>
<<if $player.profession == "Alchemist">>
<<set $link = "Let " + $player.withSlave + " Offer a Blowjob and Collect Jizz">>
[[$link|Offer a Blowjob and Collect Jizz][$blow to nameList.indexOf($player.withSlave)]]<br>
<</if>> <!-- If you are an alchemist -->
<</if>> <!-- If you have your slave with you -->
<</if>> <!-- If you know about blowjobs at the Town Whore Tavern -->
<<link "Go Outside">>
<<set $area to "Tyrmidon">>
<<run worldevent.travelEvents("Tyrmidon Center")>>
<</link>><br>
<</nobr>><<nobr>>
<<unset $dest>>
<<if !$player.flags.knowsAbout["Trapper"]>>
<<set $player.flags.knowsAbout["Trapper"] = true>>
You enter a shop decorated with animal skins and heads.<br>
<br>
[[What do you have for sale?->Trapper Inventory]]<br>
<<else>><br>
<br>
[[See inventory->Trapper Inventory]]<br>
<</if>>
<<link "Go Outside">>
<<set $area to "Tyrmidon">>
<<run worldevent.travelEvents("Tyrmidon Center")>>
<</link>><br>
<</nobr>><<set $store = "Trapper">><<set $dest to "Trapper">>You can purchase the following:
<<display "Store Inventory">>
[[Finish Shopping]]<<nobr>>
<<unset $dest>>
<<set $area to "Tyrmidon">>
You are in the central market square of Tyrmidon.
<<if window.time.isDayTime()>>From here, you can:<br>
<br>
<<if $player.flags.knowsAbout["ClothingShop"]>>
[[Visit the Crooked Kitten->Event Tester][$area to "Inside"; $dest to "Clothing Shop"]]
<<else>>
[[Visit the Clothing Shop->Event Tester][$area to "Inside"; $dest to "Clothing Shop"]]
<</if>>
<br>
<<if $player.flags.knowsAbout["FetishShop"]>>
[[Visit the Bitch Queen->Event Tester][$area to "Inside"; $dest to "Fetish Shop"]]
<<else>>
[[Visit the Fetish Shop->Event Tester][$area to "Inside"; $dest to "Fetish Shop"]]
<</if>>
<br>
<<if $player.flags.knowsAbout["DancingLessons"]>>
[[Visit Saraya's Dance Studio->Event Tester][$area to "Inside"; $dest to ["Dance Studio", 30]]]<br>
<</if>>
<<if $player.flags.knowsAbout["Keawe"] && !$player.flags.metKeawe>>
[[Search for Keawe->Time Event][$dest to ["Riverfront Entrance", 30]]]<br>
<<elseif $player.flags.knowsAbout["Keawe"] && $player.flags.metKeawe>>
[[Visit Bothrian Emporium->Time Event][$dest to ["Bothrian Emporium 1", 30]]]<br>
[[Explore Riverfront->Time Event][$dest to ["Riverfront Entrance", 30]]]<br>
<<elseif $player.flags.knowsAbout["Riverfront"]>>
[[Explore Riverfront->Time Event][$dest to ["Riverfront Entrance", 30]]]<br>
<</if>>
<<if $player.profession == "Hunter">>
[[Visit Trapper->Event Tester][$area to "Inside"; $dest to "Trapper"]]<br>
<</if>>
<<if $player.profession == "Alchemist">>
[[Visit my Magic Shop->Event Tester][$area to "Inside"; $dest to "Magic Shop"]]<br>
<</if>>
<<if $player.profession == "Sorceress">>
[[Visit Combat Arena->Event Tester][$area to "Tyrmidon"; $dest to "Combat Arena"]]<br>
<</if>>
<<if !$player.flags.knowsAbout["WeaponsShop"]>>
[[Visit Weapons Shop->Event Tester][$area to "Inside"; $dest to "Weapons Shop"]]<br>
<<else>>
[[Visit "The Cutlery"->Event Tester][$area to "Inside"; $dest to "Weapons Shop"]]<br>
<</if>>
[[Visit Combat Training Grounds->Event Tester][$area to "Tyrmidon"; $dest to "Combat Training"]]<br>
<<if $player.flags.knowsAbout["StolenHeirloom"] && !worldevent.hasEvents("Player", ["Stolen Heirloom"]) && !$player.flags["ReynaAcquire"]>>
[[Visit Lady Reyna->Event Tester][$area to "Tyrmidon"; $dest to ["Lady Reyna Heirloom",30]]]<br>
<</if>>
<<if ($player.flags["GaveKeawePurifiedCrystal"] || $player.flags["GaveKeaweCrystal"]) && !$player.inventory["Alchemized Metal"] && !$player.flags["GaveKeaweAlchemizedMetal"]>>
[[Visit Lady Reyna->Event Tester][$area to "Tyrmidon"; $dest to ["Lady Reyna Metal", 30]]]<br>
<</if>>
<<if (def $player.inventory["Nipple Ring Set"]) && !$player.flags["AcquiredAloraSlave"]>>
[[Return Family Heirloom->Event Tester][$area to "Inside"; $dest to ["Return Stolen Heirloom", 30]]]<br>
<</if>>
<<if notice.hasNotices(["Sensua Treats Slave"]) || $player.flags.knowsAbout["KeaweCrystals"] || $player.flags.knowsAbout["NunSensua"] || $player.flags.knowsAbout["NunHelen"] || worldevent.hasEvents("Player", ["After Kalahani Dream Molesting"])>>
[[Visit the Church->Event Tester][$area to "Inside"; $dest to "Church"]]<br>
<</if>>
<<if (window.time.getHour24() gte 12) && (window.time.getHour24() lt 22)>>
[[Visit the "Service the Tip" Bar->Event Tester][$area to "Inside"; $dest to "Service the Tip Bar"]]<br>
<</if>>
[[View the Notice Board->Notice Board]]<br>
<<if $player.flags.knowsAbout["BanditCamp"] && !$player.flags["ReportedBandits"]>>
[[Report the Bandit Camp to the Guard->Report Bandit Camp]]<br>
<</if>>
[[Wait Half an Hour->Event Tester][$area to "Tyrmidon"; $dest to ["Tyrmidon Center", 30]]]<br>
<<if window.time.isMorning()>>
[[Wait Until Noon->Event Tester][$area to "Tyrmidon"; $dest to ["Tyrmidon Center", 720 - $time.time]]]<br>
<</if>>
<<if window.time.isDayTime()>>
[[Wait Until Evening->Event Tester][$area to "Tyrmidon"; $dest to ["Tyrmidon Center", 1080 - $time.time]]]<br>
<</if>>
[[Go Home->Event Tester][$area to "Home"; $dest to ["My House", personData.houses[$player.house].travelTime]]]<br>
<<display "Kaylee Choices">>
<<else>>
Most of the shops are closed now. You can:<br>
<br>
<<if $player.flags.knowsAbout["LewdClub"]>>
[[Sneak into the Church->Event Tester][$area to "Inside"; $dest to "Church"]]<br>
<</if>>
<<if worldevent.hasEvents("Player", ["Council Ball"]) && ($time.day == $events["Player"]["Council Ball"].day + 1) && (window.time.getHour24() == 18) && (window.time.getMin() >= 30)>>
[[Attend Ball->Event Tester][$area to "Tyrmidon"; $dest to ["Council Ball", 30]]]<br>
<</if>>
<<if ($player.flags["GaveKeawePurifiedCrystal"] || $player.flags["GaveKeaweCrystal"]) && !$player.flags["GaveKeaweAlchemizedMetal"]>>
[[Visit Lady Reyna->Event Tester][$area to "Tyrmidon"; $dest to ["Lady Reyna Metal",30]]]<br>
<</if>>
<<if worldevent.hasEvents("Player", ["Alora Date Nights"]) && Story.has("Alora Date Nights") && (window.time.getHour24() == 18) && (window.time.getMin() <= 5)>>
[[Visit Alora->Event Tester][$area to "Inside"; $dest to ["Alora Date Nights", 30]]]<br>
<</if>>
[[Visit the "Town Whore" Tavern->Event Tester][$area to "Inside"; $dest to "Town Whore Tavern"]]<br>
[[View the Notice Board->Notice Board]]<br>
[[Wait Half an Hour->Event Tester][$area to "Tyrmidon"; $dest to ["Tyrmidon Center", 30]]]<br>
[[Go Home->Event Tester][$area to "Home"; $dest to ["My House", personData.houses[$player.house].travelTime]]]<br>
<</if>>
<</nobr>><<nobr>>
<<unset $dest>>
<<if !$player.flags.knowsAbout["WeaponsShop"]>>
<<set $player.flags.knowsAbout["WeaponsShop"] = true>>
A grizzled, older man with a slight limp eases himself off of a leaning stool and rises to greet you. "G'day, <<if $people[0].gender == "M">>lad<<else>>lassie<</if>>," the man grunts. "Name's Quentin. Welcome to the Cutlery. Lookin' for somethin' tae even the odds in a fight?"<br>
<br>
[[What do you have for sale?->Weapons Shop Inventory]]<br>
<<else>>
Quentin gets up off of his stool to greet you. "G'day,
<<if $people[0].gender == "M">>lad<<else>>lassie<</if>>," he grunts. "What can I do ye for?"<br>
<br>
[[See inventory->Weapons Shop Inventory]]<br>
<</if>>
<<link "Go Outside">>
<<set $area to "Tyrmidon">>
<<run worldevent.travelEvents("Tyrmidon Center")>>
<</link>><br>
<</nobr>><<set $store = "WeaponsShop">><<set $dest to "Weapons Shop">>You can purchase the following:
<<display "Store Inventory">>
[[Finish Shopping]]<<nobr>>
<<if Array.isArray($dest)>>
<<run worldevent.travelEventsDelayed($dest[0], $dest[1])>>
<<else>>
<<run worldevent.travelEventsDelayed($dest, 0)>>
<</if>>
<</nobr>><<nobr>>
/* Events that happen when moving from one place to another */
<<set $trigger = false>>
<<run utils.clearCurrentImage()>>
<<if def $dest>>
<<set _timeSkip = 0>>
<<if Array.isArray($dest)>>
<<set _timeSkip = $dest[1]>>
<<set $dest = $dest[0]>>
<</if>>
<<for _eventName, _eventData range travelEventData>>
<<if _eventData.minTimeSkip>>
<<continue>>
<</if>>
<<if !worldevent.matchEvent(_eventData, _eventName, _timeSkip)>>
<<continue>>
<</if>>
<<set $trigger = _eventData.isInline ? "inline" : true>>
<<run worldevent.addEvent("Player", _eventData, _eventName)>>
<<if def _eventData.passage>>
<<if Story.has(_eventData.passage)>>
<<set _link to _eventData.passage>>
<<if _eventData.isInline>>
<<set $dest to [$dest, _timeSkip]>>
<<display _link>>
<<set _timeSkip to $dest[1]>>
<<set $dest to $dest[0]>>
<<else>>
<<goto _link>>
<<break>>
<</if>>
<<else>>
Cannot find: <<print _eventData.passage>><br>
<<break>>
<</if>>
<<else>>
<<print _eventData.description>>
<<set $trigger = _eventData.isInline ? "inline" : true>>
<<if !_eventData.isInline>>
<<break>>
<</if>>
<</if>>
<</for>>
<</if>>
<<if !$trigger>>
<<set $dest to [$dest, _timeSkip]>>
<<unset $trigger>>
<<goto "Time Event">>
<<elseif $trigger == "inline">>
<<set $dest to [$dest, _timeSkip]>>
<<display "Time Event">>
<</if>>
<<unset $trigger>>
<</nobr>><<nobr>>
You hurry along in a daze, not realizing that <<print person.printCompanions(true)>> didn't see you leave the market square and won't be able to find you. You quickly lose track of where you are as you focus on her swaying ass. You don't even remember entering a house when you find yourself in a well-furnished bedroom. The mystery woman lays on the bed in nothing but her undergarments, and a stray thought of where her clothes went floats past your awareness and disappears.<br>
<br>
The woman beckons seductively, waiting patiently for you to join her.<br>
<</nobr>>
[[Continue->Kalahani Fucks You]]<<nobr>>
<<set $player.flags.knowsAbout["Kalahani"] = true>>
The woman looks very disappointed when you reject her offer, but then shrugs. "Ah, well. Suit yourself." You walk on, hearing a strange noise behind you only to see what looks like a puff of smoke quickly vanish. The woman is nowhere to be seen.<br>
<</nobr>>
[[Continue Home|$dest][utils.clearCurrentImage()]]<<nobr>>
<<run utils.clearCurrentImage()>>
<<run window.time.addTime(120)>>
<<set $people[0].stats.baseArousal = 10>>
<<set $people[0].stats.arousal = 10>>
<<run person.adjustStat(0, "cha", 5)>>
<<run person.adjustStat(0, "nympho", 1)>>
<<run person.adjustStat(0, "dominance", -5)>>
<<run person.adjustStat(0, "energy", -10)>>
<<run person.adjustStat(0, "corruption", 5)>>
<<set $player.flags.knowsAbout["Kalahani"] = true>>
<<set $player.flags.kalahaniTrait = true>>
<<run person.addTrait("Attractive to Tentacles")>>
You awake again, still sore but reinvigorated, where you encountered the woman. You are very confused when you see that nearly two hours have passed, and would be ready to write the whole thing off as a very hot daydream if not for the soreness in your loins. If it wasn't your imagination, then how did she know your name? And...who will love you?<br>
<br>
<<print person.printList($player.with)>> <<if $player.with.length gt 1>>find<<else>>finds<</if>>
you a few minutes after you wake up. "Where WERE you!??"
<<print $player.withServant || $player.with[0]>> demands. "You weren't here five minutes ago!"<br>
<br>
Unable to give them any kind of answer, you shrug your shoulders unhelpfully. "I honestly don't know," you admit. "Let's...let's just get home."<br>
<br>
<<link "Go Home">>
<<set $area to "Home">>
<<run worldevent.travelEvents("My House", personData.houses[$player.house].forestTravelTime)>>
<</link>><br>
<</nobr>><<nobr>>
<<set _person = person.getPerson(0, ["penises"])>>
<<run utils.setCurrentImage("kalahani_succubus.png")>>
That night, you sink into a deep but troubled sleep. Unable to shake the feeling that you're being followed, you try to outrun your mysterious stalker, only to find yourself completely unable to move.<br>
<br>
Suddenly, you're no longer on your feet. Instead, you're lying, naked and spread-eagled, on a thickly padded, lavender-colored love-nest with hot pink accents. It's definitely not your own room, or like anything you've seen before.<br>
<br>
A shadowy figure moves closer in the semi-darkness, and you hear a silky, giggling voice. "Mmm, what a scrumptious treat!" the sensual woman purrs, running a wandering hand up your inner thigh. "You were so coy the first time, but I do love a woman who plays hard to get!"<br>
<br>
Your mind flashes back a few nights before to the mysterious woman who wanted you to follow her, and now that you think about it, this woman's voice sounds similar...but maybe deeper and more sensual? You're not quite sure, but no average person could invade your dreams like this!<br>
<br>
<<if _person.penises.length gt 0>>
The woman's hand stops once it reaches your turgid sack, stroking it lovingly for a moment before moving on to your thick shaft. Almost the instant she touches it, you feel yourself go rock-hard. What sort of foul magic is this!? you wonder.<br>
<br>
"We have to stop meeting this way," the woman murmurs, gently stroking your member with the side of her hand and making you see stars with her electric touch. It's abundantly clear that she holds no such intention. "But I couldn't help myself. And we really do need to talk, but not like this."<br>
<br>
Talk? you wonder, unable to utter a single word in reply. What could this mysterious woman possibly want from you that she hasn't already laid claim to? Your body is obviously hers already, so what more could she want?<br>
<br>
As if reading your thoughts, the woman continues. "There's something special about you, darling. I can't give too much away just yet, but give me a chance and I'll explain it all to you."<br>
<br>
You feel your cock responding to her touch. Already you're on edge, and she's barely stroked you. When she bends down to give your cock a lewd kiss, swirling her tongue around your glans, you feel a huge pressure begin to build. Oddly, you don't come, and an agonized groan escapes your lips while your throbbing, engorged member struggles to forestall the inevitable.<br>
<br>
Somehow or other she's on top of you, your fuckstick plunged deep into her folds, and her eyes holding your gaze, trapping it like some kind of caged animal. "That's it," she purrs, beginning to move up and down on your shaft. "Thaaat's it, dear. Just feel the pleasure, let it roll over you. Bathe in it, drink down every last drop of it. Feel yourself getting full of it, swelling...yes...that's it!"<br>
<br>
You try to fight against her words, but your mind can't quite focus, can't quite break free of the verbal web she's weaving to trap you in. Your cock is getting even harder, desperately trying to release your seed, and your ballsack gurgles and groans from the strain of holding it all back. Your mind is caught in a lust-induced fog, growing thicker by the moment the more the woman enraptures you with her lewd, debauched murmurings.<br>
<br>
"You want to cum, don't you dear?" she purrs seductively. "You want to shoot your wonderful love juice deep inside me, fill me up with your thick cream. But you'll have to promise me something first, darling."<br>
<br>
An agonized groan escapes your lips. You're desperate for release, and not nearly lucid enough to promise much of anything. But she has your //full// attention.<br>
<br>
"Promise me you'll let my babies love you back, and you can let loose," she murmurs, bucking her hips a little faster, a little harder. Driving you practically insane with pent-up lust. You //have// to cum, you just //have// to!<br>
<br>
But no matter how much the woman moves, you can't cum. You utter a desperate, strangled cry, but all she does is move even faster.<br>
<br>
You can't quite remember what happened next, but you jolt awake with a raging hard-on. Fumbling around in the dark, you stumble out of bed and make for the toilet where you try without much success to either pee or come. Finally, after about half an hour, a tiny trickle dribbles out of your painfully erect cock, and after a few minutes your prick finally begin to soften. It takes quite a while for your erection to fully subside, and when it finally does you collapse back into bed, sinking into a dreamless slumber.<br>
<<else>> <!-- You don't have a penis -->
The woman's hand lingers for a moment on your mons, stroking a finger against your sensitive spot. Then she takes both hands and cups your breasts, laying herself on top of you. "We have to stop meeting this way," she murmurs breathily against your cheek, gently kneading your sensitive tits and making you see stars with her electric touch. It's abundantly clear that she holds no such intention. "But I couldn't help myself. And we really do need to talk, but not like this."<br>
<br>
Talk? you wonder, unable to utter a single word in reply. What could this mysterious woman possibly want from you that she hasn't already laid claim to? Your body is obviously hers already, so what more could she want?<br>
<br>
As if reading your thoughts, the woman continues. "There's something special about you, darling. I can't give too much away just yet, but give me a chance and I'll explain it all to you."<br>
<br>
You feel your nipples hardening in response to her touch. Your clit stiffens too, tingling needily. Already you're on edge, and she's barely even touched you. When she bends down to lick your neck and cheek sensually, swirling her tongue around your chin, you feel a heat begin to build deep inside you. Your entire body tenses under her expert ministrations, aching for release. Oddly, you don't come, and an agonized groan escapes your lips while your sensitive clitty throbs, feeling almost as if it were on fire.<br>
<br>
Just when you think you can't take another moment of pleasure overload, you feel something stiff and hard pressing against your nether lips. You gasp in surprise as the woman penetrates you with her cock. Her //COCK//. It occurs to you that it's quite abnormal for a woman to have a cock, but then again, this whole dream is entirely unnatural.<br>
<br>
You moan loudly as her pulsing rod lays claim to your love tunnel inch by gloriously sinful inch, and she never lets go of your puppies even as she begins grinding her hips sensually against yours, stirring up your insides and driving you crazy with pent-up need. "That's it," she purrs seductively. "Thaaat's it, dear. Just feel the pleasure, let it roll over you. Bathe in it, drink down every last drop of it. Feel yourself getting full of it, tighter...yes...that's it!"<br>
<br>
You try to fight against her words, but your mind can't quite focus, can't quite break free of the verbal web she's weaving to trap you in. Your pussy is almost constantly spasming, desperately trying to orgasm, and your sensitive clitty keeps sending electric sparks of pleasure ricocheting through your shuddering body. Your mind is caught in a lust-induced fog, growing thicker by the moment the more the woman enraptures you with her lewd, debauched murmurings.<br>
<br>
"You want to cum, don't you dear?" she purrs throatily. You want to take my thick cream deep inside you, devour every drop of it until you can't take any more. But you'll have to promise me something first, darling."<br>
<br>
An agonized groan escapes your lips. You're desperate for release, and not nearly lucid enough to promise much of anything. But she has your //full// attention.<br>
<br>
"Promise me you'll let my babies love you back, and you can have it all," she murmurs, bucking her hips a little faster, a little harder. Driving you practically insane with overwhelming lust. You //have// to cum, you just //have// to!<br>
<br>
But no matter how much the woman moves, you can't cum. You utter a desperate, strangled cry, but all she does is move even faster.<br>
<br>
You can't quite remember what happened next, but you jolt awake drenched in sweat, your body on the cusp of an orgasm that just won't come. Fumbling around in the dark, you stumble out of bed and make for the toilet where you try without much success to either pee or come. Finally, after about half an hour, a tiny trickle dribbles out of your abused cunt, going on at a sluggish pace for a few minutes until your bladder is completely empty. It takes quite a while for your body to calm down, and when it finally does you collapse back into bed, sinking into a dreamless slumber.<br>
<</if>> <!-- If you have a penis -->
<br>
The last thing you remember thinking is that you're going to have to do something about this mysterious woman who's somehow stalking you in your very dreams. And soon.<br>
<</nobr>>
[[Continue->Night Events][utils.clearCurrentImage()]]<<nobr>>
You make your way home. The trip itself is uneventful, but you feel an oddly familiar presence as soon as you reach your house. No one is in sight and the
<<if window.time.isDayTime()>>day<<elseif window.time.isEvening()>>evening<<else>>night<</if>>
is quiet. Nevertheless, you feel uneasy.
<<if $player.with.length gt 0>>
Beckoning <<print person.printCompanions(true)>> to follow, you dart inside to safety. Once inside, you hear a strangely familiar voice, and before you can react, you find yourself falling into darkness...<br>
<<else>>
As you dart inside to safety, you hear a strangely familiar voice. Before you can react, you find yourself falling into darkness...<br>
<</if>>
<</nobr>>
[[Continue->Kalahani Dreams 2]]<<nobr>>
<<set _person = person.getPerson(0, ["flags", "penises", "stats"])>>
<<run utils.setCurrentImage("kalahani_succubus.png")>>
<span class="description-text">
Surprisingly, you find yourself landing on something soft and warm. Soft hands stroke your head, and when you look up from the pillowy titflesh you've fallen onto you see a red-headed woman who is at once familiar and...different.<br>
<br>
<span class="kalahani-text">My apologies for the sudden interruption, dear <<print $people[0].name>>. Under other circumstances I might meet you in person again or wait until you had fallen asleep properly, but as things stand there is little time.</span><br>
<br>
<span class="player-text">You're...</span><br>
<br>
<span class="kalahani-text">A succubus, yes. My name is Ka'lahani.</span><br>
<br>
Memories come flooding back to you of the night you met the mysterious, red-headed woman who presaged the beginning of your troubles with tentacle creatures. You //did// see horns and a spaded tail. And you remember that you couldn't stop cumming, her ministrations simply too much for you to handle. Now you know why.<br>
<br>
<span class="kalahani-text">I've been watching you for a long time, <<print $people[0].name>> -- long before our tryst, and of course afterwards. You and Keawe are both precious to me in your own ways~</span><br>
<br>
<<if $player.flags["GaveKeaweCrystal"] && $player.flags["GaveKeaweFaeWood"]>>
The idea that this succubus has had you in her sights for a while now disturbs you. While succubi in the mortal realm are rare -- they tend to appear where there are large numbers of people, at least some significant fraction of which have looser morals (which fits Tyrmidon rather well) -- they are powerful magical creatures, not to be trifled with.<br>
<<elseif $player.flags["GaveKeaweCrystal"] || $player.flags["GaveKeaweFaeWood"]>>
The idea that this succubus has had you in her sights for a while now bothers you a little. While succubi in the mortal realm are rare -- they tend to appear where there are large numbers of people, at least some significant fraction of which have looser morals (which fits Tyrmidon rather well) -- they are powerful, unpredictable magical creatures.<br>
<<else>> <!-- Gave Keawe purified crystal and purified fae wood -->
The idea that this succubus has had you in her sights for a while now intrigues you. While succubi in the mortal realm are rare -- they tend to appear where there are large numbers of people, at least some significant fraction of which have looser morals (which fits Tyrmidon rather well) -- they are powerful magical creatures, expert in matters of sex, desire, and arousal.<br>
<</if>> <!-- Gave Keawe crystal/wood -->
<br>
<span class="player-text">Why did you do this to me?</span><br>
<br>
<span class="kalahani-text"><<print $people[0].name>>...you may have guessed that I have some purpose for you. But at the same time you mistake my intentions for that purpose.</span><br>
<br>
The way her hands run through your hair, the heartbeat running through her massive mammaries, the simple teasing tone of her voice, all of it seems to exude the sensuality inherent in her purpose as a sexual demon.<br>
<br>
<span class="kalahani-text">I merely seek the realization of your full potential. I want to see what it can do, what it will bring you, what you will do with it. Keawe imagined myself and my babies to be slave masters, binding her in lust to be a brood mother. Sad to say that is likely to be her fate now...</span><br>
<br>
<<if $player.flags["GaveKeaweCrystal"] && $player.flags["GaveKeaweFaeWood"]>>
The succubus sighs deeply. <span class="kalahani-text">And yours as well, if you continue on the same path. You have even greater potential than Keawe, but you will squander it uselessly if you persist in fighting against my children.</span><br>
<br>
<span class="player-text">What do you mean...greater potential?</span><br>
<br>
Being a succubus, you don't trust that her motives are anything less than selfish ones, but any information you can gather might help you, perhaps in ways that Ka'lahani might not anticipate.<br>
<br>
<span class="kalahani-text">I cannot tell you exactly. That would alter the experiment. But I will. Once you have chosen your own path, I will explain the full purpose for why you, of all beings, drew my attention as Keawe did. For now...</span><br>
<br>
Ka'lahani pulls away a little, leaning back in as inviting a position as you've ever seen, leaving it up to you to take up on her invitation or decline it. The temptation is a powerful one, but you've set your mind that you will not be dissuaded or swayed, even if her grand purpose is ultimately harmless. Something you sorely doubt at the moment.<br>
<br>
The succubus is trying a little too hard, you think to yourself. Making it seem as if you have a choice when she's doing her utmost to take that choice away from you. Otherwise, why not allow you to simply refuse to participate?<br>
<br>
<<if _person.flags["TentacleAlteredMale"] || _person.flags["TentacleAlteredFemale"]>>
<span class="player-text">Are my...changes...permanent?</span><br>
<br>
<span class="kalahani-text">Many of your...</span> She glances down at your crotch, licking her lips like a starving woman eyeing the largest meal she'd ever seen.
<span class="kalahani-text">...alterations will fade in time. Your impact on others will fade. Do with yourself as you will, and leave Keawe in a state of torment within her own body.</span> Her look turns wistful.
<span class="kalahani-text">Or perhaps you will resist and fail. Become another of the many imprisoned by desire that cannot imagine another life any longer. Be a simple Queen with little other purpose.</span><br>
<<else>> <!-- Not tentacle altered -->
<span class="player-text">Will the tentacles always pursue me, like they pursue Keawe?</span><br>
<br>
The succubus slowly nods her head. <span class="kalahani-text">I merely awoke within you what was always there. My children sense it now, and they need you though they do not understand why. But do with yourself as you will, and leave Keawe in a state of torment within her own body.</span> Her look turns wistful.
<span class="kalahani-text">Or perhaps you will resist and fail. Become another of the many imprisoned by desire that cannot imagine another life any longer. Be a simple Queen with little other purpose.</span><br>
<</if>> <!-- Tentacle altered -->
<br>
<span class="player-text">And you //don't// want me to become a broodmother?</span><br>
<br>
<span class="kalahani-text">I want to see the experiment through, and what you become is entirely in your hands, <<print $people[0].name>>.</span><br>
<br>
You want to ask another question, but a wave of dizziness overtakes you as the warm embrace of sleep crashes over you, and the darkness claims you.<br>
<<elseif $player.flags["GaveKeaweCrystal"] || $player.flags["GaveKeaweFaeWood"]>>
The succubus kisses you lightly on the cheek. <span class="kalahani-text">But her fate does not have to be yours. I sense that you are curious, though you still bear many reservations. Know that you bear even greater potential than Keawe, and you need not fear that which is unknown. If you will but learn who you really are.</span><br>
<br>
<span class="player-text">What do you mean...greater potential? And who am I?</span><br>
<br>
Being a succubus, you don't trust that her motives are anything less than selfish ones, but you sense some underlying truth to her words -- truth that you have yet to comprehend. Perhaps...<br>
<br>
She cuts you off in mid-thought. <span class="kalahani-text">I cannot tell you exactly. That would alter the experiment. But I will reveal your potential. Once you have chosen your own path, I will explain the full purpose for why you, of all beings, drew my attention as Keawe did. For now...</span><br>
<br>
Ka'lahani pulls away a little, leaning back in as inviting a position as you've ever seen, leaving it up to you to take up on her invitation or decline it. The temptation is a powerful one, and your resolve isn't as strong as your desire for her. Memories of lying with her fill your thoughts, and before you realize it, you find yourself reaching out for her.<br>
<br>
<<if _person.penises.length gt 0>>
Reaching down, her hand wraps around the shockingly hard cock jutting from your crotch, her touch like silk, almost as if you had impaled yourself in an eager pussy.
<<else>> <!-- player is female -->
Reaching down, her fingers slide into your crotch, her touch like silk, almost as if your wet cunny was being pollinated by the soft central stamen of a beautiful flower.
<</if>> <!-- Player has a penis -->
<<if _person.flags["TentacleAlteredMale"] || _person.flags["TentacleAlteredFemale"]>>
Your lust for her in that moment is almost too strong to resist, but before you're consumed by it, you murmur,
<span class="player-text">Will I always be like this?</span><br>
<br>
Ka'lahani doesn't answer immediately, instead letting you
<<if _person.penises.length gt 0>>
plow into her forcefully with your manhood, thrusting deeply into her sex as if to search out and discover the secret of your new and powerful urges.
<<else>> <!-- player is female -->
devour her mouth and explore her sex with your hands, trading her touch of centuries-gathered expertise for your rough and awkward fingering in comparison.
<</if>> <!-- player has a penis -->
Pulling away after having tasted each other leaves you desperate for more, but Ka'lahani apparently senses that you're not fully ready to give yourself over to her yet.
<span class="kalahani-text">Many of your...mmm...</span> She glances down at your crotch, licking her lips like a starving woman eyeing the largest meal she'd ever seen.
<span class="kalahani-text">...alterations will fade in time, unless you discover the source of your potential. Your impact on others will likewise eventually fade. But I sense that, if you truly wish it, you will find a way to become...mmm...all that you were meant to be. This is but a...ahhh...small taste.</span><br>
<<else>> <!-- not tentacle altered -->
Your lust for her in that moment burns hotly, but rather than fully give in to your desires, you instead murmur,
<span class="player-text">Will the tentacles always pursue me, like they pursue Keawe?</span><br>
<br>
Ka'lahani doesn't answer immediately, instead letting you
<<if _person.penises.length gt 0>>
plow into her forcefully with your manhood, thrusting into her sex as if searching for an answer to which you don't know the question.
<<else>> <!-- player is female -->
devour her mouth and explore her sex with your hands, trading her touch of centuries-gathered expertise for your rough and awkward fingering in comparison.
<</if>> <!-- player has a penis -->
Pulling away after having tasted each other leaves you desperate for more, but Ka'lahani apparently senses that you're not fully ready to give yourself over to her yet.
In answer to your question, she slowly nods her head, resting hers against yours. <span class="kalahani-text">Yes. I merely awoke within you what was always there. My children sense it now, and they need you though they do not understand why. Keawe is already lost to herself, a prisoner in her own body, but you may yet discover a different path.</span><br>
<</if>> <!-- player is tentacle altered -->
<br>
You remember only bits and flashes after that. Something about tonight being a crossroads, and that the tentacles will seek you out. The thought frightens you and intrigues you at the same time. Afterwards, there is only darkness...<br>
<<else>> <!-- Gave Keawe purified crystal and purified fae wood -->
She leans closer to plant a kiss on your cheek tenderly. <span class="kalahani-text">But you... You are making it your own. Taking my nudges and striving to use them in a way that pleases none but your own desires. Your potential is far greater than Keawe, and you are well on the road to fully discovering it.</span><br>
<br>
<span class="player-text">What do you mean...greater potential?</span><br>
<br>
Being a succubus, her motives might be selfish ones, but part of you knows -- has always known -- that your path is the right one. Still, you yearn for understanding of what's happening to you.<br>
<br>
<span class="kalahani-text">I cannot tell you exactly. That would alter the experiment. But I will. Once you have chosen your own path, I will explain the full purpose for why you, of all beings, drew my attention as Keawe did. For now...</span><br>
<br>
Ka'lahani pulls away a little, leaning back in as inviting a position as you've ever seen, leaving it up to you to take up on her invitation or decline it. Knowing full well what she intends for you, you eagerly accept and lean forwards.<br>
<br>
<<if _person.penises.length gt 0>>
Reaching down, her hand wraps around the shockingly hard cock jutting from your crotch, her touch like silk, almost as if you had impaled yourself in an eager pussy.
<<else>> <!-- player is female -->
Reaching down, her fingers slide into your crotch, her touch like silk, almost as if your wet cunny was being pollinated by the soft central stamen of a beautiful flower.
<</if>> <!-- Player has a penis -->
<br>
<br>
<<if _person.flags["TentacleAlteredMale"] || _person.flags["TentacleAlteredFemale"]>>
<span class="player-text">You're stalling, dear. You knew this would happen to me, and you don't want me to use it properly?</span><br>
<br>
Ka'lahani laughs, a sensual, slow chuckle that stokes your desire into a raging inferno. <span class="kalahani-text">I see you've accepted your gifts. They suit you well. They can be yours to keep, but only if you finish what you have barely begun.</span><br>
<br>
<<if _person.penises.length gt 0>>
She releases your cock, letting you slide into her. Cooing with delight, she
<<if _person.stats.dominance >= 50>>
lets you take control, plowing into her forcefully with your manhood, thrusting deep into her sex as if to search out and discover the secret of your new and powerful urges.
<<else>> <!-- Dominance < 50 -->
slides forward onto your shaft, bucking her hips gently until you can't help but plow into her forcefully with your manhood, desperately thrusting deep into her sex as if to search out and discover the secret of your new and powerful urges.
<</if>> <!-- If dominance >= 50 -->
<<else>> <!-- player is female -->
<<if _person.stats.dominance >= 50>>
You devour her mouth and explore her sex with your hands, trading her touch of centuries-gathered expertise for your rough and awkward fingering in comparison.
<<else>> <!-- Dominance < 50 -->
She gathers you in her arms, kissing you gently until you respond by devouring her mouth and desperately plunging your fingers into her sex, trading her touch of centuries-gathered expertise for your rough and awkward fingering in comparison.
<</if>> <!-- If dominance >= 50 -->
<</if>> <!-- player has a penis -->
<<else>> <!-- not tentacle altered -->
<span class="player-text">You're stalling, dear. You made them come after me, and then you stop me when I show just a little bit of interest in you?</span><br>
<br>
Ka'lahani laughs, a sensual, slow chuckle that stokes your desire into a raging inferno.
<<if _person.penises.length gt 0>>
She releases your cock, letting you slide into her. Cooing with delight, she
<<if _person.stats.dominance >= 50>>
lets you take control, plowing into her forcefully with your manhood, thrusting deep into her sex as if searching for an answer to which you don't know the question.
<<else>> <!-- Dominance < 50 -->
slides forward onto your shaft, bucking her hips gently until you can't help but plow into her forcefully with your manhood, desperately thrusting deep into her sex as if searching for an answer to which you don't know the question.
<</if>> <!-- If dominance >= 50 -->
<<else>> <!-- player is female -->
<<if _person.stats.dominance >= 50>>
You devour her mouth and explore her sex with your hands, trading her touch of centuries-gathered expertise for your rough and awkward fingering in comparison.
<<else>> <!-- Dominance < 50 -->
She gathers you in her arms, kissing you gently until you respond by devouring her mouth and desperately plunging your fingers into her sex, trading her touch of centuries-gathered expertise for your rough and awkward fingering in comparison.
<</if>> <!-- If dominance >= 50 -->
<</if>> <!-- player has a penis -->
<</if>> <!-- player is tentacle altered -->
Pulling away after having tasted each other leaves you hungry for more, and to your surprise, Ka'lahani gives it to you in an entirely unexpected way. As she runs her hands over her belly, the flat surface bulges out quickly to a vast expanse, a mix of round eggs and undulating tentacular forms pressing against the taut surface. She had been hiding this from you, you sense, but in her eagerness for you to travel down the road that she's set for you, she revealed her true self.<br>
<br>
And you realize something. Despite her claim to be running a simple experiment, she's gone far beyond that, herself. If anything, she's as much of an addict as some of the people you met down at the riverfront in your search for Keawe. Perhaps moreso, given how old she must be. Useful to know, to be sure. Can you truly make all of this your own, without succumbing to it as she has?<br>
<br>
<span class="kalahani-text">Tonight is a crossroads for you. I do not wish to see your potential go to waste, but least of all do I wish for you to end up as either Keawe or a simple braindead Queen. My babies and the other tentacles have grown used to your presence. They adore you in ways simple mortals cannot fathom. But at the same time they do not think as we do. The poor dears... Even with a strong will to guide them, I can only do so much. Tonight is when they will seek you out. They wish to bring you into the fold. To make you a Queen. It is all they know, and I can no longer dissuade them.</span><br>
<br>
You gulp, caught between a nervous fear and excitement at what is to come.<br>
<br>
<span class="kalahani-text">You can do what I cannot. What Keawe would not. You can help them to be more than a pest, stalking the night and attacking anything with a womb out of desperation. What you might do with them...that is for you to decide. All that stands in your way is your predecessor, and you have had her make a perfect tool to set her as free as she can ever be.</span><br>
<br>
You lean forward again, only to be caught by a wave of dizziness as the warm embrace of sleep crashes over you, and the darkness claims you.<br>
<</if>> <!-- Gave Keawe crystal/wood -->
<br>
<<if worldevent.hasEvents("Player", ["Bandits in the Forest"]) && $player.flags["BanditsEscapeAttempt"] && $player.withServant>>
[[Continue->Servant Dreams]]
<<else>>
[[Continue->Kalahani Dreams Afterward]]
<</if>>
<</nobr>><<nobr>>
<!-- Force this to be unset, to avoid issues with the tentacle raid not firing when it's supposed to -->
<<set $player.hadDinner = false>>
<<set _person = person.getPerson(0, ["penises"])>>
<<run utils.clearCurrentImage()>>
<<if $player.flags["GaveKeaweCrystal"] && $player.flags["GaveKeaweFaeWood"]>>
The next thing you know, you've ended up on the floor. Climbing groggily to your feet, you vaguely remember having fallen onto the couch in the front room. You must have rolled off or something.<br>
<br>
<<if $player.with.length gt 0>>
Checking with <<print person.printCompanions(true)>>, they don't seem to have experienced the same dream you did. You explain about Ka'lahani and her dream-message about the tentacles that are sure to come for you that night. Hopefully Keawe will arrive soon...<br>
<<else>> <!-- player is alone -->
You check the time. Hopefully Keawe will arrive soon...<br>
<</if>> <!-- player has companions -->
<<else>> <!-- Tainted crystal and/or wood -->
Such was your incredible arousal that your
<<if _person.penises.length gt 0>>
cock poked free of your dress and spurted cream all over the couch, making a mess of your skirt in the process.
<<else>> <!-- player is female -->
sex squirted femcum all over the inside of your dress, making a soggy mess of the couch in the process.
<</if>> <!-- player has a penis -->
The real life orgasm broke through the succubus' magic, rousing you to groggy wakefulness. It took you a minute to regain your senses even as the remnants of the wonderful dream continued to pull at the edges of your consciousness. Afterwards, you stumble to your feet<<if $player.with.length gt 0>> and wake <<print person.printCompanions(true)>><</if>>.<br>
<</if>> <!-- crystal/wood -->
<</nobr>>
[[Continue|$dest]]<<nobr>>
<<set _person = person.getPerson(0, ["penises"])>>
<<run utils.setCurrentImage("kalahani_succubus.png")>>
You quickly strip,
<<if $people[0].gender == "M">>
your cock fully erect and throbbing with anticipation. You practically tackle her, tearing off her panties and thrusting in to the hilt. She cries out in joy, her moans punctuated by your thrusts. Manhandling her impressive breasts, you groan at the heat and wetness of her pussy, not lasting very long at all before you blow your load deep inside of her without even asking. She doesn't seem to mind, and when she kisses you your dick springs back to life, harder and possibly larger than before. You rut into her again, panting in almost feral lust while her pussy clenches you tightly. You last longer this time, but still cum faster than you normally do, cumming deep into her a second time and laying panting on the bed.<br>
<br>
The woman giggles and rolls you over, never letting your cock leave her pussy as she straddles you. "Sorry, <<print $people[0].name>>. no mortal man can last inside me for very long. But you've got a lot of virility, don't you? You're ready to go a third time already." To your surprise, your cock is once again at full mast, and not a drop of your cum is leaking from her pussy. "Let me handle this, my pet." She gyrates her hips, her pussy slurping at your cock like an extremely hot and wet mouth, and brings you to your third exhausting orgasm in a very short while. You don't even lose your erection this time, the woman's hips thrusting against yours and sending waves of pleasure surging through you.<br>
<br>
Every so often you swear you see horns on her head, or leathery wings on her back, maybe a pointed tail tickling your balls and ass, but any train of thought is quickly washed away by the unending bliss. She pours a strange, milky liquid all over her breasts, offering them to you as milk leaks from her nipples. Your mind hazy and your body numb, you can only obey and begin drinking from her, slurping up the strange liquid along with her tainted milk.<br>
<<elseif ($people[0].gender == "F") and (_person.penises.length == 0)>>
your nipples at attention and honey dripping from your wet pussy. Quickly joining her on the bed, you press your lips tightly to hers, your breasts mashing against her own. You straddle one of her legs, rubbing your pussy along it in need. She responds by pushing several fingers in, getting a moan of satisfaction from you as you continue to kiss her and fondle her breasts. Unbelievably, you cum hard after a very short while, your face flushed with excitement as you recover. She doesn't seem to mind you came first, almost seeming to revel in it, before rolling you on to your back. She places her pussy over your face, her hot breath brushing along yours, and you happily oblige.<br>
<br>
She is sweet tasting, yet spicy, with a strange aftertaste that leaves you wanting more. Even as you tend to her, her tongue and fingers force moans from your throat at a much faster pace. You practically scream into her pussy when your second orgasm hits, the sensation apparently enough to send her over the edge and giving you more of that delicious honey she produces. You feel incredibly flushed, your mind clouded but your body ready for far more, as she changes positions again.<br>
<br>
Rolling you on your hands and knees, she pushes her fingers back in and tweaks your clit, sending sparks of joy through you. You can't seem to bring yourself to do more than moan and pant like a bitch in heat when she stops. "Now comes the best part, honey. Hold on, it's going to be a long, hard ride." Before you can ask, she plunges something thick, warm, and very big deep into your pussy. You cum almost instantly, your cries filling the room as she begins to piston back and forth. Each thrust gets a little further in, and you are all but certain only the tentacle beasts have ever been as deep as whatever strap on she is using right now.<br>
<br>
Thought becomes even more difficult as she fucks you, long, powerful strokes shaking your body and driving you to almost endless orgasms. Her hands maul your breasts as she pushes her own into your back, the feel of wetness coming from each nipple all but lost to you. Every so often you feel her stop, incredible warmth filling your belly, before she starts again, each time making you feel hotter inside. Pressure begins to build in you, your belly swelling outwards slightly with each feeling of warmth, and you swear you hear the beating of wings at times.<br>
<br>
Finally you can't hold anymore. she rolls you on to your back and lifts your hips up so you're resting on your shoulders, your swollen belly clearly visible. when she pulls out, a torrent of hot, sticky cum spurts from your spread lower lips, splashing all across your body and soaking you in a combination of your and her juices. Exhausted and dazed, you are pulled to your knees quickly as her cum sticks to you, clinging to your breasts, stomach, and face. "Ok, <<print $people[0].name>>, time for your reward for being a good girl." She pulls out a vial of milky liquid and pours it over the large and still throbbing cock attached to her groin. It doesn't register that she didn't have this wonderful cock before, or that it's weird she has leathery wings, a long spaded tail, and horns. The liquid seems to stick to her cock as she offers it to you, your lust fogged mind eagerly stuffing it into your mouth and lapping up every drop of cum and the strange potion.<br>
<<else>> <!-- Herm -->
your rock hard nipples tingling atop your heaving breasts as you try to control your raging hard-on and sopping pussy. Not thinking you can wait any longer, you kiss her deeply before simply shoving her panties to the side and thrusting in. You both cry out at the penetration, and you can't believe she took all of you so easily, being as tight as she is. You lean back, pulling one of her legs up to your shoulder, and begin thrusting madly. Her breasts shake with each impact, matching your own jiggling bust and turning you on even more. She stares right into your eyes, that lustful gaze sending a fire right to your loins as you shudder, shocked by a rare double orgasm. Your pussy stains the sheets in your juices as your cock unloads deep inside her, your body wracked in pleasure even if once again you find yourself unable to look away from her.<br>
<br>
Leaning over her, your breasts mashing into hers and your nipples rubbing together, you begin thrusting hard again while still lost in her eyes. When you suddenly feel a hardness pressing against your own pussy, you gasp and cum inside her a second time. You somehow break your gaze, looking behind you, but see no one. The woman pulls you back, kissing you again and bucking her hips, the hardness in your pussy thrusting in at the same time. You hardly notice how impossible this should be, her eyes calming your mind as you accept that everything is as it should be.<br>
<br>
When you start thrusting again, you feel her cock driving into your pussy at the same time yours plunges into hers. The sensation is heavenly, and you can't help but cum very quickly despite your multiple recent orgasms. Your lust doesn't help you keep fucking, as your muscles are growing tired, so the woman flips you on to your back. "Don't worry, <<print $people[0].name>>, no mortal yet has been able to keep up with me. Just let me do the work." She pounds into you with boundless stamina, your pussy spasming almost continuously around her thick cock as your dick spills cum into her hungry pussy time and time again.<br>
<br>
Pressure begins building in your belly with each time she cums inside you, your stomach rounding more and more each time, and neither of you lose a drop of cum from your stuffed pussies. No longer able to think straight, you barely blink when you notice her leathery wings, horns, and long spaded tail. All you can think about is the heat burning in your womb from all the cum she's forced into it. You can't decide if you want it to end or not, but she makes the choice for you. Sliding off your cock at the same time she pulls out, you can feel the dam burst inside of you even as she holds all of yours in. Cum surges from your lower lips, only to somehow curl up and around to begin splattering all across your body, coating your breasts, stomach, and face in a layer of sticky semen.<br>
<br>
Pulling out a vial of milky liquid, she pours the thick substance all over her cock. moving into a 69 position, she offers her cock to you while taking your own in her mouth. Happily returning the favor, you eagerly slurp up the liquid, your own juices, and the semen still leaking from her cock.<br>
<</if>> <!-- Gender -->
<br>
You can't make out most of what she is saying as you slowly fade into unconsciousness, but you clearly hear: "They're going to love you."<br>
<</nobr>>
[[Continue->Kalahani Afterward]]<<nobr>>
<<set _person = person.getPerson(0, ["stats"])>>
<<run utils.setCurrentImage("kalahani_human.png")>>
<<set $people[0].stats.arousal = _person.stats.arousal + 15>>
Shortly after finishing your trip into town, you are approached by a sultry young woman, her attire revealing an almost impossibly beautiful figure. "Oh, you look like someone who appreciates a bit of fun." Her hips sway as she walks, and you find yourself having trouble taking your eyes off her. She eyes you up and down approvingly, smiling knowingly before setting her hand on her cheek playfully. Every movement she makes seems to get you more aroused, your lust making it harder to think.<br>
<br>
"Just look at you, all hot and bothered. I know just the thing for it." She motions for you to follow her, giving you an eyeful of her cleavage and winking at you. Your rational mind says something is wrong, but everything else demands that you follow her and screw her brains out.<br>
<br>
[[Follow Her->Follow Kalahani]]<br>
<<if $people[0].stats.arousal lt 80>>
[[Continue Home Instead->Ignore Kalahani]]<br>
<</if>>
<</nobr>><<nobr>>
<<set _person = person.getPerson(0, ["penises"])>>
<<set _penises = person.countWithGroupAssets("penises", true)>>
<<set _peopleWithPenises = person.countWithGroupAssets("penises")>>
<<set _namesWithPenises = []>>
<<set _withPenises = person.getWithGroupAssets("penises")>>
<<for _person range _withPenises>>
<<run _namesWithPenises.push(_person.name)>>
<</for>>
<<if (_person.penises.length gt 0)>>
<<set _penises++>>
<<run _namesWithPenises.unshift("you")>>
<</if>>
<<if ($people[nameList.indexOf($player.withServant)].penises.length gt 0)>>
<<set _penises-->>
<<run _namesWithPenises.splice(_namesWithPenises.indexOf($player.withServant), 1)>>
<</if>>
<<if _namesWithPenises.length gt 2>>
<<run _namesWithPenises.splice(2, _namesWithPenises.length - 2)>>
<</if>>
<<set _companionsNoServant = $player.with.slice(0)>>
<<run _companionsNoServant.unshift("You")>>
<<run _companionsNoServant.splice(_companionsNoServant.indexOf($player.withServant), 1)>>
<<if _companionsNoServant.length gt 2>>
<<run _companionsNoServant.splice(2, _companionsNoServant.length - 2)>>
<</if>>
<<print $player.withServant>>'s dream was in some ways less eventful, but in others more. No succubus had appeared. Instead, she seemed trapped within the blocked sensation from the night she got lost in the forest. Far from a restful sleep, she was thrust into a wriggling mass of tentacles and cum, assaulted from all sides with forceful, wriggling pleasure. Her tits had swollen with milk as they fucked her,
<<if $people[nameList.indexOf($player.withServant)].isTaur>>
both wombs grown overfull with cum and young. It was as if she was feeling every ounce of blocked off pleasure at once, the memory of what had happened in the forest appearing clear as day. Hour after hour after hour of tentacles fucking and impregnating her, seeding her endlessly, driving her to screaming orgasms her body loved but her mind could not sense. The heavy meals of tentacle seed that she gulped down as her search continued. Her raging libido, stoked to obscene proportions by being liberally bathed in tentacle cream even as she slept that night in the forest. At the rate she was growing in real life it wouldn't be long before she
<<if $contentControls.hyperpreg>>
wouldn't be able to move at all, her powerful lower body not able to carry the extra weight from almost a dozen quickly growing spawn, but she couldn't help but want more...<br>
<<else>>
would be hard-pressed to move normally, even her powerful lower body struggling with the extra weight from more than half a dozen quickly growing spawn, but she couldn't help but want even more attention from them...<br>
<</if>>
<br>
As much as she wanted to, <<print $player.withServant>> simply couldn't deny how good she felt.
<<if $contentControls.hyperpreg>>
Even weighted down to the ground, her bellies far too big to walk around with, she felt fantastic.
<<else>>
Even with her extra weight, her swollen bellies uncomfortable to walk around with, she felt fantastic.
<</if>>
Her tits had grown easily as large as <<print $player.withSlave>>'s by now, tentacles still draining them happily while others continued to fill her holes. But there was more to it. Your scent seemed ever present, overriding even the thick seed soaking her nose. Her animal instincts were being subverted slightly, recognizing //you// as the potential source of such pleasure. No, it wouldn't be giving in to the tentacles. It would be serving your wants and needs... As soon as she thought this,
<<if _penises >= 2>>
she felt a hard cock in each paw, wrapping each one up and stroking on them eagerly. The sounds of pleasure from <<print person.printList(_namesWithPenises)>>
<<elseif _penises == 1>>
she felt a cock in one paw and soft nether lips underneath the other, wrapping one up and stroking on it eagerly while gently massaging the other. The sounds of pleasure from <<print person.printList(_companionsNoServant)>>
<<else>>
she felt a pair of soft nether lips underneath each paw, gently but eagerly massaging them both. The sounds of pleasure from <<print person.printList(_companionsNoServant)>>
<</if>>
met her ears as she did so, a big smile on her lips as they wrapped around the tentacle in her throat...<br>
<br>
When they had fallen asleep, the <<print $people[nameList.indexOf($player.withServant)].race.toLowerCase()>>-taur's sleep ended up a bit awkwardly positioned even if Ka'lahani had probably intended it. Her head had landed in your crotch, her nose pressed firmly against the material just over
<<if _person.penises.length gt 0>>
the musky firmness beneath.
<<else>>
the musky softness beneath.
<</if>>
Each breath got a nose full of that almost addictive scent, influencing her dreams and ultimately breaking the conditioning while at the same time making her pliable by those same repressed memories. Her rough tongue had started peeking out, licking your clothed
<<if _person.penises.length gt 0>>
cock
<<else>>
sex
<</if>>
and wetting down your skirt in her drool, her
<<if $people[nameList.indexOf($player.withServant)].race == "Panther">>
purring
<<else>>
husky breathing
<</if>>
content and loud as she rode her intense dream.<br>
<<else>> <!-- not taur -->
her womb grown overfull with cum and young. It was as if she was feeling every ounce of blocked off pleasure at once, the memory of what had happened in the forest appearing clear as day. Hour after hour after hour of tentacles fucking and impregnating her, slithering along behind her and seeding her endlessly, driving her to screaming orgasms her body loved but her mind could not sense. The heavy meals of tentacle seed that she gulped down as her search continued. Her raging libido, stoked to obscene proportions by being liberally bathed in tentacle cream even as she slept that night in the forest. At the rate she was growing in real life, she'd hit pregnant-with-triplets size before giving birth. To feel them moving inside of her and laying claim to her innermost sanctum...she couldn't help but want more...<br>
<br>
As much as she wanted to, <<print $player.withServant>> simply couldn't deny how good she felt. Even with her extra weight, her swollen belly uncomfortable to walk around with, she felt fantastic. Her tits had grown easily as large as <<print $player.withSlave>>'s by now, tentacles still draining them happily while others continued to fill her holes. But there was more to it. Your scent seemed ever present, overriding even the thick seed soaking her nose. Her carnal desires were being subverted slightly, recognizing //you// as the potential source of such pleasure. No, it wouldn't be giving in to the tentacles. It would be serving your wants and needs... As soon as she thought this,
<<if _penises >= 2>>
she felt a hard cock in each hand, wrapping each one up and stroking on them eagerly. The sounds of pleasure from <<print person.printList(_namesWithPenises)>>
<<elseif _penises == 1>>
she felt a cock in one hand and soft nether lips underneath the other, wrapping one up and stroking on it eagerly while gently massaging the other. The sounds of pleasure from <<print person.printList(_companionsNoServant)>>
<<else>>
she felt a pair of soft nether lips underneath each hand, gently but eagerly massaging them both. The sounds of pleasure from <<print person.printList(_companionsNoServant)>>
<</if>>
met her ears as she did so, a big smile on her lips as they wrapped around the tentacle in her throat...<br>
<br>
When they had fallen asleep, <<print $player.withServant>>'s sleep ended up a bit awkwardly positioned even if Ka'lahani had probably intended it. Her head had landed in your crotch, her nose pressed firmly against the material just over
<<if _person.penises.length gt 0>>
the musky firmness beneath.
<<else>>
the musky softness beneath.
<</if>>
Each breath got a nose full of that almost addictive scent, influencing her dreams and ultimately breaking the conditioning while at the same time making her pliable by those same repressed memories. Her tongue had lolled out, licking your clothed
<<if _person.penises.length gt 0>>
cock
<<else>>
sex
<</if>>
and wetting down her skirt in her drool, her husky breathing content and loud as she rode her intense dream.<br>
<</if>> <!-- Servant is a taur -->
<br>
<<if $player.flags["GaveKeaweCrystal"] && $player.flags["GaveKeaweFaeWood"]>>
Such a compromising position couldn't last long, though falling off the couch you'd collapsed onto wasn't exactly the most comfortable way of waking up. Nevertheless, <<print $player.withServant>>'s ministrations accidentally tipped you over, sending you crashing to the floor. You stumble to your feet and wake <<print person.printCompanions(true)>>.<br>
<<else>> <!-- tainted crystal and/or wood -->
Such was your incredible arousal that your
<<if _person.penises.length gt 0>>
cock poked free of your dress and spurted cream all over <<print $player.withServant>>'s face, making a mess of your skirt in the process.
<<else>> <!-- player is female -->
sex squirted femcum all over the inside of your dress, making a soggy mess of <<print $player.withServant>>'s face.
<</if>> <!-- player has a penis -->
The real life orgasm broke through the succubus' magic, rousing you to groggy wakefulness. It took you a minute to regain your senses even as the remnants of the wonderful dream continued to pull at the edges of your consciousness. Afterwards, you stumble to your feet and wake <<print person.printCompanions(true)>>.<br>
<</if>> <!-- crystal/wood -->
<</nobr>>
[[Continue|$dest][utils.clearCurrentImage()]]<<nobr>>
<<set $player.flags["CanCorruptChurch"] = true>>
<<run utils.setCurrentImage("athruvohr_vore.png")>>
As you
<<if $player.with.length gt 0>>
and <<print person.printCompanions(true)>>
<</if>>
sit down to breakfast, a somber mood settles over the room. You're the first to break the silence, saying, "We need to figure this out."<br>
<br>
You hear a fizzling sound from outside, and then Athra lets herself in. You could swear that you'd locked the front door, but apparently that's no obstacle for a powerful succubus like her. As she strides into the room, you can see her distended belly thrashing and wobbling about vigorously. "Running a bit late this morning," she murmurs as she pulls up a seat at the table. "My little pookie kept me up last night. You were discussing something important?"<br>
<br>
You stare at Athra, open-mouthed, for a few moments, then quickly recover. "What do you want now?" you ask her, trying to sound respectful at the same time you're feeling quite nervous about Athra's plans for you.<br>
<br>
"Well, the infernal realm gets rather boring and repetitive after a while, and staying here in the mortal realm has a certain...appeal," she murmurs wistfully. Then she focuses on you and curls her lip in a delighted sneer. "You do understand, don't you? And I'd like to make it a little more homey."<br>
<br>
"What are you doing to Horace?" you ask her, not sure you're entirely safe from whatever is happening to him.<br>
<br>
"Oh, you'll see soon," Athra replies mysteriously. "He's not done yet, but I'll show you this evening. Oh, and don't look so worried! I won't be making a meal of you, little pet. Not unless you //really// disappoint me, and I think you're smarter than that. Anyway, I have a little job for you."<br>
<br>
Athra explains the beginnings of her plan, which apparently involves weakening the influence of the Church by secretly corrupting it. "And don't look so surprised, little pet," she adds. "You don't have any strong sense of faith, or I'd have felt it already. Why should you worry about what I want to do with the Church? I'd think you might even enjoy it."<br>
<br>
You're not exactly sure how to go about doing what Athra is asking of you, so you question her further.<br>
<br>
"You're a smart little pet," Athra assures you with a steely glare. "You might try persuading someone already lewd and perverted to aid you. Or disguise yourself and become an acolyte or something, I don't care. I'm sure you'll think of something."<br>
<br>
You finish your meal in silence, listening to the disquieting sounds of Horace's frantic struggling from inside Athra's belly. You think you can even hear him crying out desperately, his muffled voice echoing from her half-open tail-mouth. Athra, meanwhile, smiles beatifically at you while you finish your meal.<br>
<br>
Afterwards, Athra politely excuses herself and vanishes in a puff of acrid smoke. Coughing and spluttering while the smoke clears, you ponder your latest predicament.<br>
<br>
Corrupting the Church won't be easy, you think to yourself, thinking of all of the things that could possibly go wrong. You shudder and
<<if $player.with.length gt 0>>
wait for
<<if $player.withServant>>
<<print $player.withServant>>
<<else>>
<<print $player.with[0]>>
<</if>>
to finish clearing away the table
<<else>> <!-- Your companions aren't present -->
clear away the table
<</if>> <!-- If your companions are present -->
before getting ready to leave.<br>
<</nobr>>
[[Continue->Morning Events][utils.clearCurrentImage()]]<<nobr>>
That morning during breakfast,
<<if $player.with.length gt 0>>
you discuss your latest predicament with <<print person.printCompanions(true)>>.
<<if $player.with.length gt 1>>
They don't
<<else>>
<<print gender.printGender("he", $people[nameList.indexOf($player.with[0])].gender)>> doesn't
<</if>>
have any suggestions, so you're left to ponder this on your own.
<<else>>
you ponder this latest development.
<</if>>
You'll obviously need some sort of help to protect yourself against someone who can invade your dreams as they please. But who could possibly help?<br>
<br>
Perhaps the Church, you think. You're not aware of any mortal school of magic that would allow such a thing, so that indicates some sort of creature from the lower realms.<br>
<br>
It occurs to you that the New Gods might not have the sort of answers you seek, but worship of the Old Gods is forbidden in Tyrmidon.
<<if $player.profession == "Witch">>
Naturally, you're intimiately familiar with "forbidden" practices. Notwithstanding that,
<<else>>
You wouldn't know where to look for devotees of the Old Gods in Tyrmidon itself, assuming they even live in the city, but
<</if>>
perhaps you can find help somewhere outside the city? There are old ruins somewhere to the south, from what you recall. Perhaps you could look there.<br>
<</nobr>>
[[Continue->Morning Events]]<<nobr>>
<<set $player.inventory["Aphrodisiac-laced Handkerchief"] = itemData["Aphrodisiac-laced Handkerchief"]>>
Before sitting down to breakfast, you check on the handkerchief you'd left to soak from the day before. It's completely dry now, so you quickly pocket it, touching it as briefly as possible to avoid arousing yourself with it.<br>
<</nobr>>
[[Continue->Morning Events]]<<nobr>>
<<set _person = person.getPerson(0, ["penises", "stats"])>>
<<run sex.bloatwormGrowth(0)>>
An itching sensation in your areolae gets your attention that morning. Sure enough, your areolae are bigger than before!
Your clit
<<if _person.penises.length gt 1>>
and cocks
<<elseif _person.penises.length gt 0>>
and cock
<</if>>
have swelled a little as well. The barest brush of clothing against your engorged areolae sends your little pleasure buzzers
into action.
<<if _person.stats.lactation gt 0>>
In addition, milk beads at your throbbing nipples, dribbling down your chest.
<</if>><br>
<br>
<<if $people[0].flags and $people[0].flags["BloatwormsGrown"]>>
Looks like your Bloatworms have finally reached their peak growth! You admire your beautifully obscene areolae and engorged clit
<<if _person.penises.length gt 1>>
and cocks.
<<elseif _person.penises.length gt 0>>
and cock.
<</if>>
Today will definitely be a pleasure!
<<else>>
Your Bloatworms are still growing. Looks like you'll have even more of your slutty self to look forward to.
<</if>><br>
<</nobr>>
[[Continue->Morning Events]]<<nobr>>
<<set $player.flags.equipmentArrived>>
<<switch $player.profession>>
<<case "Hunter">>
That morning, your delivery arrives on schedule, and you breathe a sigh of relief that you didn't even realize you were holding. After all, you've had your bow for close to ten years now, and the collection of nets, picks, spades, metal spikes, blades, caltrops and other assorted materials you've collected for building traps would take quite a bit of time and expense to replace.<br>
<br>
You quickly stow away your equipment and ready yourself for the rest of the day.<<set $player.inventory["Ancient Bow"] = itemData["Ancient Bow"]>>
<<case "Alchemist">>That morning, the delivery of your personal alchemy supplies -- the ones you keep at home, rather than at your shop in the market square -- arrives on schedule, and you breathe a sign of relief that you didn't even realize you were holding. Two ancient manuscripts detailing the study of alchemy and its proper application have been in your family for two generations, and your vial of milkweed sap took you forever to collect. The other alchemical reagents in your personal collection would be equally hard to replace.<br>
<br>
You quickly stow away your supplies and ready yourself for the rest of the day.
<<case "Sorceress">>That morning, a small retinue of guards arrives bearing your inscribed staff and two smaller wands. You already wear your ring of power, but didn't trust taking your prized sorceress' implements with you to purchase your new home, on the off chance that you might be robbed.<br>
<br>
You quickly stow away your implements and ready yourself for the rest of the day.
<<case "Witch">><<goto "Morning Events">>
<</switch>><</nobr>>
[[Continue->Morning Events]]<<nobr>>
<<set $people[0].transformState = 1>>
<<set $people[0].isKemonomimi = true>>
<<set _ev = $events["Player"]["Fae Transform"]>>
<<switch _ev.choice>>
<<case "tiger">>
<<set $people[0].race = "Tiger">>
<<case "vixen">>
<<set $people[0].race = "Vixen">>
<</switch>>
You blink awake that morning feeling a bit strange. Lying there for a few minutes, not really feeling like getting up just yet, you wonder about the events of the previous day. The Fae priestess had promised that your changes would be at least somewhat gradual. Dare you get up and look at yourself in a mirror?<br>
<br>
<<switch _ev.choice>>
<<case "tiger">>
As you sit up in bed, you stretch and yawn widely, leaning forward and arching your back backwards -- an unfamiliar but entirely comfortable position. You can feel your spine popping, and you dig your hands into the bed in front of you to steady yourelf.<br>
<br>
After a few more relaxing moments of stretching, you sit up, slide off your bed and reach behind your head to scratch...only your hand touches something unfamiliar. An unsettling feeling grips the pit of your stomach, and you hurriedly make your way into the bathroom to find a mirror.<br>
<br>
The image confronting you in the mirror isn't as bad as you might have feared. Your hand had apparently found one of your new, striped ears. They both sport tawny, orange-ish fur with dark brown stripes, sticking out from your head at a slight, upwards angle. Feeling around the sides of your head, you find them to be quite sensitive and a bit ticklish, but generally very warm and comfortable. Your human ears have entirely disappeared, of course.<br>
<br>
Well, they're rather cute in a weird way, you think to yourself. Only, you'd better not start meowing and developing strange cravings for fish. That would be rather too much, you think.
<<if -1 != $player.with.indexOf("Chaya")>>
<<set _others = person.getHouseholdNotIncluding("Chaya")>>
Chaya will no doubt find them adorable. <<print person.printList(_others)>>, on the other hand...well, you'll find out at breakfast.<br>
<<else>> <!-- You don't have Chaya as a servant -->
You'll no doubt find out at breakfast, just what
<<print person.printCompanions(true)>>
<<if $player.with.length gt 1>>
think
<<else>>
thinks
<</if>>
of them at breakfast.<br>
<</if>> <!-- If you have Chaya as a servant -->
<<case "vixen">>
You curl into a ball for a couple of minutes, doing your best to ignore your nervously pattering heartbeat. Eventually the need to know grows too great, forcing you from your warm bed to stumble to your feet and towards the bathroom to wash your face.<br>
<br>
Only...the face looking back at you in the mirror, isn't exactly the one you saw when you went to bed the previous night. You poke for a minute or so at the new, fuzzy ears sticking up from your long, blonde hair. Covered with red and brown hair, your ears swivel this way and that, picking unfamiliar sounds coming from the rest of the household. Your hearing is definitely more sensitive now, you think to yourself, and your human ears have entirely disappeared.<br>
<br>
They're rather cute in a weird way, you think to yourself. Only, you'd better not start making weird noises and chasing chickens. That would be rather too much, you think.
<<if -1 != $player.with.indexOf("Chaya")>>
<<set _others = person.getHouseholdNotIncluding("Chaya")>>
Chaya will no doubt find them sexy. <<print person.printList(_others)>>, on the other hand...well, you'll find out at breakfast.<br>
<<else>> <!-- You don't have Chaya as a servant -->
You'll no doubt find out at breakfast, just what
<<print person.printCompanions(true)>>
<<if $player.with.length gt 1>>
think
<<else>>
thinks
<</if>>
of them at breakfast.<br>
<</if>> <!-- If you have Chaya as a servant -->
<</switch>>
<</nobr>>
[[Continue->Morning Events]]<<nobr>>
<<set $people[0].transformState = 2>>
<<set _ev = $events["Player"]["Fae Transform"]>>
<<switch _ev.choice>>
<<case "tiger">>
You wake from a particularly vivid dream of running across a wide, open grassland chasing after the most delectable-looking deer.
<<case "vixen">>
You wake from a particularly vivid dream of running through a forest, following a particularly intriguing scent.
<</switch>>
Yawning and stretching, you suddenly wrinkle your nose when an unfamiliar odor assails it. It doesn't take you long to realize that your room positively //reeks//, although you could swear it smelled just fine the previous evening.<br>
<br>
Rubbing your nose with your finger, you're shocked to feel a wildly different texture and shape than you were expecting. You practically run to the bathroom to discover that your nose now looks like it belongs on a
<<switch _ev.choice>>
<<case "tiger">>
cat!
<<case "vixen">>
dog!
<</switch>>
And you have whiskers now, to boot!<br>
<br>
How do you feel about your changes?<br>
<br>
[[They're cute->Fae Transform Accept]]<br>
[[Please, don't change any more!->Fae Transform Reject]]<br>
<</nobr>><<nobr>>
<<set _ev = $events["Player"]["Fae Transform"]>>
You spend a few minutes rubbing your nose, wondering if it'll always be this sensitive. Maybe you should consider using lightly scented perfume? you wonder offhandedly. And your whiskers are just as sensitive as your nose! They visibly twitch a few times as you think about how they look in the mirror.<br>
<br>
You suppose you could get used to looking a bit more like a
<<switch _ev.choice>>
<<case "tiger">>
tiger,
<<case "vixen">>
vixen,
<</switch>>
you finally decide. It's definitely a cute look for you...maybe even a sexy one. Only, it'll definitely change how people perceive you in Tyrmidon. You suppose that you'll just have to deal with that.<br>
<</nobr>>
[[Continue->Morning Events]]<<nobr>>
<<set $people[0].transformState = 0>>
<<set $people[0].isKemonomimi = false>>
<<set $people[0].isFurry = true>>
<<set _ev = $events["Player"]["Fae Transform"]>>
Your eyes snap awake, and you momentarily wonder just what startled you. Turning your head from one side to another, you feel the not altogether unpleasant sensation of
<<switch _ev.choice>>
<<case "tiger">>
fur brushing against your bedsheets.<br>
<br>
Your hands quickly reach up to your face, and you begin exploring your new features. Short muzzle, sharp teeth, and soft fur...just as the Fae priestess promised, you've finally become a proper Fae, yourself.<br>
<br>
You excitedly jump to your feet and run into the bathroom to see what you look like, and spend the next several minutes admiring your soft, tufted fur with its lovely tiger stripes.
<<case "vixen">>
hair all over your face, brushing against your bedsheets.<br>
<br>
Your hands quickly reach up to your face, and you begin exploring your new features. Short muzzle, sharp teeth, and silky hair...just as the Fae priestess promised, you've finally become a proper Fae, yourself.<br>
<br>
You excitedly jump to your feet and run into the bathroom to see what you look like, and spend the next several minutes admiring your reddish-brown coat of hair and your petite fox muzzle, complete with protruding canines.
<</switch>>
You even have clawed feet! Although your hands look as human as ever.<br>
<br>
You squeal in delight, hardly able to contain your joy. You can't wait to show <<print person.printCompanions(true)>> what you look like, now!<br>
<</nobr>>
[[Continue->Morning Events]]<<nobr>>
<<set _ev = $events["Player"]["Fae Transform"]>>
You shake your head at your reflection. No...you shouldn't change any more! you think to yourself. You've already changed too much. People will just think you're some kind of freak. You won't be able to hide it...everyone will be able to see your face. Perhaps if you cut off your whiskers and wore heavy make-up on your nose...but there's just no hiding your
<<switch _ev.choice>>
<<case "tiger">>
tiger
<<case "vixen">>
vixen
<</switch>>
ears. Just thinking about them, you notice your ears drooping a little lower in your reflection.<br>
<br>
Somehow, you'll just have to deal with it, you decide morosely. Whatever made you think you could live with being a Fae in the first place?<br>
<</nobr>>
[[Continue->Morning Events]]That morning, a woman dressed entirely in black leather and holding a riding crop, arrives with a gold-embossed letter. When you answer the door, she introduces herself.
"I'm here on behalf of Lady Pain," she says, brandishing her riding crop threateningly. <<if $player.flags["AcquiredAloraSlave"]>>"I understand you recently acquired a new slave?"<<elseif $player.inventory["Strap-on"]>>"I understand you are a customer of the Bitch Queen?"<<elseif $player.ownedSlave>>"I understand you are the owner of a slave?"<<else>>"I understand you recently moved into this house?"<</if>>
You give a guarded yes, and ask what she wants.
"I'm here to offer you a special VIP membership," the woman continues. "This week is our annual recruitment drive, and we are scouting for potential new members. With your...special talents...you'll fit right in."
You wonder just what she means by that, but decide against asking outright. Instead, you ask her what this VIP membership is for.
"Why, for our fetish club, of course!" she exclaims, brandishing her riding crop again. "We offer exclusive services to our clients, including our matching service to pair you with your ideal fetish partner. We also offer tattoos and piercings at a discount rate."
[[Join the Club->Fetish Club Yes]]
[[Decline->Fetish Club No]]You politely decline the invitation, and the woman appears genuinely surprised.
"It appears we were...misinformed about you," she murmurs. "I'll bid you good day, then."
Interesting recruitment drive they've got there, you find yourself thinking. Well, better get on with your day.
[[Continue->Morning Events]]<<set $player.flags["FetishClub"] = true>>You accept the invitation. The woman offers an expression closer to a sneer than a smile in return.
"Excellent," she says. "We'll look forward to your patronage."
[[Continue->Morning Events]]<<if $player.debt >= 250>>You've resigned yourself to the fact that your expenses have gotten out of hand. Your poor management means that you'll lose your new house and be forced to go back to living in a small apartment in Tyrmidon.
<<if $player.withServant>>You apologize to <<print $player.withServant>> and dismiss <<print gender.printGender("him", $people[nameList.indexOf($player.withServant)].gender>> from your service.
<</if>>GAME OVER
<<else>><<run window.time.addTime(30)>><<if $player.withServant>><<print $player.withServant>> asks to speak with you privately that morning. Curious, you beckon <<print gender.printGender("him", $people[nameList.indexOf($player.withServant)].gender)>> into your study and tell <<print gender.printGender("him", $people[nameList.indexOf($player.withServant)].gender)>> to share what's on <<print gender.printGender("his", $people[nameList.indexOf($player.withServant)].gender)>> mind.
"When I tallied the expenses for this week, we ran short of funds," <<print gender.printGender("she", $people[nameList.indexOf($player.withServant)].gender)>> explains. You nod somberly. "I apologize for that," you murmur. "I can get a merchant loan to cover things for this week." Of course, that particular loan will stack up some rather hefty interest if you don't pay it back in a few days. But you keep that to yourself. Meanwhile, you make arrangements to meet the bookie as part of your morning errands.<<print $player.withServant>> doesn't need to know all of the details.<<else>>Since you are managing the business details yourself, you spend a few minutes that morning tallying up your coin and portioning out your expenses. It quickly becomes clear that you're short of funds for the week. You can get a merchant loan to temporarily cover the shortfall, but that's only a stopgap solution since the bookie will expect 20% weekly interest.
Frowning, you make arrangements to meet the bookie as part of your morning errands.<</if>>
[[Continue->Morning Events]]
<</if>>A delivery girl knocks on the door that morning with a package for you. Not knowing who you might be receiving a package from, you shrug and read the attached note.
"Hi, I got your address and decided to send this little find your way," the note reads. <<if ($player.profession == "Hunter") || ($player.profession == "Sorceress")>>"Return it for the reward or keep it, whatever you want."<<else>>"Something tells me you can use it."<</if>>
It's signed Kaylee, which is a pleasant surprise. You unwrap the package to find <<if $player.profession == "Hunter">>a faintly glowing, multicolored stone<<set $player.inventory["Multicolored Stone"] = itemData["Multicolored Stone"]>><<elseif $player.profession == "Alchemist">>an unusual-looking silver rod<<set $player.inventory["Silver Rod"] = itemData["Silver Rod"]>><<else>>a silver ring<<set $player.inventory["Silver Ring"] = itemData["Silver Ring"]>><</if>>.
[[Continue->Morning Events]]<<nobr>>
<<run window.time.addTime(30)>>
<<set $player.flags["LydiaFriend"] = true>>
You explain to the Fey creature that you're a friend, and want to know where she's from. She tells you, in halting speech, that she's from the bulb in your garden, and doesn't remember anything before she "woke up" that morning.<br>
<br>
"Do you have a name?" you ask her.<br>
<br>
"I think my name is Lydia," she replies shyly, shuffling her dainty, bark-encrusted feet. "Is that a nice name?"<br>
<br>
"It's a lovely name!" you exclaim, deciding to make the strange, Fey creature feel at home as much as possible. "What can you tell me about yourself, Lydia?"<br>
<br>
As you talk to the shy Fey, she tugs on your arm, wanting to see more of her surroundings -- especially the forest and its mysteries. Though you're careful not to get lost, you spend the next half an hour showing her the forest near where you live, and learning what little she knows of herself.<br>
<br>
It seems that Lydia is a Dryad -- a wood nymph -- and has a strange connection with the plants and trees around her. She knows how to make them grow more quickly, and can tell if they're happy or sad. Other than that, there's not much to tell.<br>
<br>
Eventually, you bring up the subject of clothing. Since she's totally unfamiliar with the concept of modesty, it takes a bit of explaining to make clear what parts of her body you'd want to cover up with decent clothes. She smiles and waves her arms about mysteriously. Before your very eyes, a leafy skirt and a twining, green and brown bikini top grow out of her skin. The skirt doesn't *entirely* cover her private parts, but since you're unable to convince her to try clothing instead, you're forced to leave her as-is.<br>
<br>
After several minutes' thought, you come to the conclusion that taking her into Tyrmidon itself would probably be a bad idea. The city folk are a bit xenophobic, and seeing an obviously Fey creature like Lydia would get both her -- and you -- shunned and turned away in short order. You explain to Lydia that she'll have to stay at your house for the time being, until you can come up with a better idea.<br>
<br>
Lydia, for her part, is perfectly content to hang around your garden, tending it lovingly and keeping it watered and weeded, while you go about your business.<br>
<br>
"I'll see you later, Lydia!" you tell the happy Dryad.<br>
<</nobr>>
[[Continue->Morning Events]]<<nobr>>
<<run window.time.addTime(30)>>
<<set $player.flags["LydiaMom"] = true>>
"Yes, I'm your mummy," you tell the lovely Fey creature, after she shows you the plant bulb that was formerly her "womb" until a short while ago. She doesn't remember anything before she "woke up," but hugs you tightly and kisses you on the cheek, telling you "I know mummy will take good care of me!"<br>
<br>
"Do you have a name?" you ask her.<br>
<br>
"I think my name is Lydia," she replies shyly, shuffling her dainty, bark-encrusted feet. "Is that a nice name?"<br>
<br>
"It's a lovely name!" you exclaim, deciding to make the strange, Fey creature feel at home as much as possible.<br>
<br>
As you talk to the shy Fey, she tugs on your arm, wanting to see more of her surroundings -- especially the forest and its mysteries. Though you're careful not to get lost, you spend the next half an hour showing her the forest near where you live, and learning what little she knows of herself.<br>
<br>
It seems that Lydia is a Dryad -- a wood nymph -- and has a strange connection with the plants and trees around her. She knows how to make them grow more quickly, and can tell if they're happy or sad. Other than that, there's not much to tell.<br>
<br>
Eventually, you bring up the subject of clothing. Since she's totally unfamiliar with the concept of modesty, it takes a bit of explaining to make clear what parts of her body you'd want to cover up with decent clothes. She smiles and waves her arms about mysteriously. Before your very eyes, a leafy skirt and a twining, green and brown bikini top grow out of her skin. The skirt doesn't *entirely* cover her private parts, but since you're unable to convince her to try clothing instead, you're forced to leave her as-is. "Mummy will still love me, even if my cute parts show just a little?" she murmurs.<br>
<br>
After several minutes' thought, you come to the conclusion that taking her into Tyrmidon itself would probably be a bad idea. The city folk are a bit xenophobic, and seeing an obviously Fey creature like Lydia would get both her -- and you -- shunned and turned away in short order. You explain to Lydia that she'll have to stay at your house for the time being, until you can come up with a better idea.<br>
<br>
Lydia, for her part, is perfectly content to hang around your garden, tending it lovingly and keeping it watered and weeded, while you go about your business.<br>
<br>
"I'll see you later, Lydia!" you tell the happy Dryad.<br>
<br>
"I love you, mummy!" Lydia replies. "Let's do something fun together soon, okay?"<br>
<</nobr>>
[[Continue->Morning Events]]<<nobr>>
<<run window.time.addTime(210)>>
<<set $player.flags["LydiaBorn"] = true>>
After breakfast, you
<<if $player.with.length gt 0>>
and <<print person.printCompanions(true)>>
<</if>>
go outside, only to stare in shock at the sight of the giant, crumpled bulb in your garden. From the looks of things, something seems to have come out of the bulb. But what?<br>
<br>
Casting about, you're momentarily petrified in fear when you hear the soft crunching of leaves behind you, followed by the soft noise of someone clearing their throat. You whirl around and spot the most unusual sight you've ever laid eyes on: a completely naked woman with brown skin and leaves for hair, with bark-like patterns on her lower arms and legs. Two thick, wooden branches stick out from her forehead, looking vaguely like gnarled wooden "horns." Her elfin features are sharp and angular, yet stunningly beautiful in a surreal sort of way. Her sharply upturned eyebrows and deep, black eyes give you an uncomfortable feeling, as if she's peering straight into the depths of your soul.<br>
<br>
"Er, hello?" you venture cautiously, still unsure what to make of the alien-looking woman in front of you.<br>
<br>
<<if $contentControls.incest>>
"Are...are you my mummy?"
<<else>>
"Are you my pod-mother?"
<</if>>
the woman replies hesitantly. Her melodic voice is instantly mesmerizing, and you feel almost compelled to answer her.<br>
<br>
<<if $contentControls.incest>>
[[I'm your mummy->Lydia Mom]]<br>
[[I'm a friend->Lydia Friend]]<br>
<<else>>
<<display "Lydia Friend">>
<</if>>
<</nobr>><<nobr>>
<<if $player.inventory["Corrupt Bracelet"]>>
<<set $player.flags["TentacleHive"] = true>>
<<set $player.flags["CanCorruptChurch"] = true>>
That morning, you crack open your eyes to find yourself absolutely covered in a thick layer of drying tentacle cum. Your body still feels pleasantly warm from the remnant effects of the aphrodisiac in the cum, but the dried stickiness makes you long for a good bath. Glancing around, you can see
<<if $player.with.length gt 1>>
Keawe and your companions
<<elseif $player.with.length gt 0>>
Keawe and <<print $player.with[0]>>
<<else>>
Keawe
<</if>>
in a similar state, groaning softly and stirring to reluctant wakefulness.<br>
<br>
The house is an absolute mess. Splattered cum is everywhere, and you wouldn't be surprised if half the furniture in your living room is completely ruined. Your back door is going to have to be completely replaced, too. The tentacle beasts completely destroyed it when they invaded your home.<br>
<br>
Speaking of tentacles, you hear a loud digging sound coming from outside. Rousing yourself and scraping off some of the dried tentacle spooge on your skin, you stumble towards the destroyed back door and spot a large hole close to the garden hedge near your house. It looks like the tentacles are digging themselves a new home here.<br>
<br>
It occurs to you that things will change quite a bit, and not just from the tentacle creatures living nearby. You glance down at your pregnant belly, feeling quite a bit of tentacle jizz still sloshing around inside from last night's orgy.
<<if $player.with.length gt 0>>
You're all
<<else>>
You and Keawe are
<</if>>
going to be spawning in the near future, and will likely get tentacle pregnant again right away, so dealing with spawn will become a pretty common thing. Of course, the townfolk will likely start wondering about any significant rise in the local population of tentacle creatures, so you're going to have to deal with that at some point, too.<br>
<br>
Keawe is struggling to stand, given her newly gigantic belly. You help her to her feet, and she nods a curt thanks.<br>
<br>
"Well...I guess this is the new me, huh?" she murmurs, blushing a little as she glances down at her much more rounded figure. "It's not too bad, but I don't think I can show myself in public looking like this, and it's only going to get more difficult to hide. Do...umm...do you have a big cloak or something? I need to go take care of a few things at my shop, and I don't want to be recognized on the way."<br>
<br>
You offer to help her, but she shakes her head. "No, don't worry. I need to do this myself, though. I...I have to accept that I can't go back to the way things were. I've got a couple of clients who are still expecting deliveries, and I need to collect what I need to finish their orders. Then...then...well, I've got some questions that need answers. I'll be back tonight, 'kay? Well, after I get cleaned up, anyway."<br>
<br>
<<if $player.with.length gt 1>>
<<print person.printCompanions(true)>> don't look like they want to move any time soon.
<<elseif $player.with.length gt 0>>
<<print $player.with[0]>> doesn't look like <<print gender.printGender("he", $people[nameList.indexOf($player.with[0])].gender)>>
wants to move any time soon.
<</if>>
<<if (-1 != $player.with.indexOf("Chaya"))>>
Chaya is practically
<<if $people[nameList.indexOf("Chaya")].blessings and (-1 != $people[nameList.indexOf("Chaya")].blessings.indexOf("multibreast"))>>
immobile, and her huge lower belly is now sporting four generous pairs of tits. They'll come in quite handy in the near future, with all of the spawn she's carrying.
<<else>>
immobile.
<</if>>
<</if>> <!-- Chaya -->
<<if (-1 != $player.with.indexOf("Felicia"))>>
Felicia is groaning, lying there on the
<<if $people[nameList.indexOf("Felicia")].blessings and (-1 != $people[nameList.indexOf("Felicia")].blessings.indexOf("lactation"))>>
floor and playing with her milky tits. With even a gentle squeeze, each nipple can shoot a stream of milk high into the air.
<<else>>
floor, fondling her huge belly.
<</if>>
<</if>> <!-- Felicia -->
<<if (-1 != $player.with.indexOf("Brin"))>>
Brin keeps trying to roll over and stand up, but hasn't quite managed it yet.
<</if>>
<<if (-1 != $player.with.indexOf("Captain Roberts")) && (-1 != $player.with.indexOf("Alora"))>>
Alora and Captain Roberts are still twined in each others'
<<if $people[nameList.indexOf("Alora")].blessings and (-1 != $people[nameList.indexOf("Alora")].blessings.indexOf("fetishmask"))>>
arms, enjoying each others' company. The central eye on Alora's tentacle mask is wide open and she's smiling, so she must be feeling much more comfortable in her new life now.
<<else>>
arms. Alora is sighing softly, so at least she's feeling a little more comfortable with things than she was last night.
<</if>>
<<elseif (-1 != $player.with.indexOf("Captain Roberts"))>>
Captain Roberts
<<if $people[nameList.indexOf("Captain Roberts")].penises.length gt 0>>
has some morning wood, but is having trouble reaching it around her pregnant belly.
<<else>>
is sitting up, checking out her pregnant belly.
<</if>>
<<elseif (-1 != $player.with.indexOf("Alora"))>>
Alora
<<if $people[nameList.indexOf("Alora")].blessings and (-1 != $people[nameList.indexOf("Alora")].blessings.indexOf("fetishmask"))>>
is looking around the room, getting more comfortable with her new, living fetish mask. Waving her hand in front of the mask's open central eye, she giggles delightedly. Apparently she can actually see out of that eye.
<<else>>
is alternately looking around the room through her mask and glancing down at her rounded, pregnant belly, apparently still coming to terms with what just happened the previous night.
<</if>>
<</if>> <!-- Alora -->
<<if $player.with.length gt 0>>
<br>
<br>
<</if>>
You help Keawe find something suitable to wear and help her scrub off the worst of the dried tentacle jism all over her skin and in her hair. She thanks you again, then gathers the remnants of her discarded armor into a sack and leaves. Meanwhile,
<<if $player.with.length gt 0>>
you, together with <<print person.printCompanions(true)>>
<<else>>
you
<</if>>
spend several hours cleaning up the mess from the orgy the previous night. Both sofas are going to need replacing, and you're glad you have hardwood floors instead of carpeting, since that makes the cleaning much easier.<br>
<br>
It's noon before you finally finish, and you sit down to eat a very late breakfast before getting on with the day.<br>
<<run window.time.addTime(300)>>
<<elseif $player.inventory["Pure Bracelet"]>>
<<set $player.flags["KeaweMissing"] = true>>
That morning, you crack open your eyes to find yourself absolutely covered in a thick layer of drying tentacle cum. Your body still feels pleasantly warm from the remnant effects of the aphrodisiac in the cum, but the dried stickiness makes you long for a good bath. Glancing around,
<<if $player.with.length gt 1>>
you can see your companions in a similar state, groaning softly and stirring to reluctant wakefulness.<br>
<<elseif $player.with.length gt 0>>
you can see <<print $player.with[0]>> in a similar state, groaning softly and stirring to reluctant wakefulness.<br>
<<else>>
the tentacles seem to have left the house.<br>
<</if>>
<br>
Keawe is nowhere to be seen. Staggering to your feet, with a few splatters of tentacle cum spilling from your stuffed belly, you search the house but can find no trace of her. The back door is broken open, and stepping through it, you don't see any sign outside of either her or the tentacle beasts that ravaged you last night.<br>
<br>
You grit your teeth. This isn't good at all. The one person who could have helped you to deal with the tentacle creatures is gone, likely kidnapped by them. Now you're on your own, and you highly doubt you'd fare any better than you did last night, without her.<br>
<br>
Still, you're determined to try. At the very least, you've made a few new friends recently. Perhaps you can start by asking them for help.<br>
<br>
In the meantime, your house house is an absolute mess. Splattered cum is everywhere, and you wouldn't be surprised if half the furniture in your living room is completely ruined. Your back door is going to have to be completely replaced, too. The tentacle beasts completely destroyed it when they invaded your home.<br>
<br>
<<if $player.with.length gt 1>>
Rousing the rest of your household from their tentacle cum-addled stupor, you
<<elseif $player.with.length gt 0>>
Rousing <<print $player.with[0]>> from <<print gender.printGender("his", $people[nameList.indexOf($player.with[0])].gender)>> tentacle cum-addled stupor, you
<<else>>
You
<</if>>
spend several hours cleaning up the mess from the orgy the previous night. Both sofas are going to need replacing, and you're glad you have hardwood floors instead of carpeting, since that makes the cleaning much easier.<br>
<br>
It's noon before you finally finish, and you sit down to eat a very late breakfast before getting on with the day.<br>
<<run window.time.addTime(300)>>
<<else>> <!-- lesser or tainted bracelet -->
That morning, you crack open your eyes to find yourself absolutely covered in a thick layer of drying tentacle cum. Your body still feels pleasantly warm from the remnant effects of the aphrodisiac in the cum, but the dried stickiness makes you long for a good bath. Glancing around, you can see
<<if $player.with.length gt 1>>
Keawe and your companions
<<elseif $player.with.length gt 0>>
Keawe and <<print $player.with[0]>>
<<else>>
Keawe
<</if>>
in a similar state, groaning softly and stirring to reluctant wakefulness.<br>
<br>
The house is an absolute mess. Splattered cum is everywhere, and you wouldn't be surprised if half the furniture in your living room is completely ruined. Your back door is going to have to be completely replaced, too. The tentacle beasts completely destroyed it when they invaded your home.<br>
<br>
Speaking of tentacles, you see no sign of them whatsoever. Rousing yourself and scraping off some of the dried tentacle spooge on your skin, you stumble towards the destroyed back door and look around, but they are nowhere to be seen. All that's left of them is a dirty trail flecked with cum, leading into the forest.<br>
<br>
It occurs to you that you'll have to decide how to handle things, going forward. The tentacles aren't going to leave you alone, so you'll have to figure out some kind of plan. You glance down at your pregnant belly, feeling quite a bit of tentacle jizz still sloshing around inside from last night's orgy, a reminder of whar else you'll have to factor into that plan.
<<if $player.with.length gt 0>>
You're all
<<else>>
You and Keawe are
<</if>>
going to be spawning in the near future, and that won't make things easy.<br>
<br>
Keawe is struggling to stand, given her newly gigantic belly. You help her to her feet, and she nods a curt thanks.<br>
<br>
"Well...I guess I deserve this for not being better prepared, huh?" she murmurs, blushing a little as she glances down at her much more rounded figure. "It's not too bad yet, but I don't think I can show myself in public looking like this, and it's only going to get more difficult to hide. Do...umm...do you have a big cloak or something? I need to go take care of a few things at my shop, and I don't want to be recognized on the way."<br>
<br>
You offer to help her, but she shakes her head. "No, don't worry. I'm still in my right mind, and this is only a setback. I've got a couple of clients who are still expecting deliveries, and I need to collect what I need to finish their orders. Then I've got some research to do, to prepare our next move. I'll be back tonight, 'kay? Well, after I get cleaned up, anyway."<br>
<br>
<<if $player.with.length gt 1>>
<<print person.printCompanions(true)>> don't look like they want to move any time soon.
<<elseif $player.with.length gt 0>>
<<print $player.with[0]>> doesn't look like <<print gender.printGender("he", $people[nameList.indexOf($player.with[0])].gender)>>
wants to move any time soon.
<</if>>
<<if (-1 != $player.with.indexOf("Chaya"))>>
Chaya is practically immobile.
<</if>> <!-- Chaya -->
<<if (-1 != $player.with.indexOf("Felicia"))>>
Felicia is groaning, lying there on the floor, fondling her huge belly.
<</if>> <!-- Felicia -->
<<if (-1 != $player.with.indexOf("Brin"))>>
Brin keeps trying to roll over and stand up, but hasn't quite managed it yet.
<</if>>
<<if (-1 != $player.with.indexOf("Captain Roberts")) && (-1 != $player.with.indexOf("Alora"))>>
Alora and Captain Roberts are still twined in each others' arms. Alora is grumbling something about her sore hips.
<<elseif (-1 != $player.with.indexOf("Captain Roberts"))>>
Captain Roberts
<<if $people[nameList.indexOf("Captain Roberts")].penises.length gt 0>>
has some morning wood, but is having trouble reaching it around her pregnant belly.
<<else>>
is sitting up, checking out her pregnant belly.
<</if>>
<<elseif (-1 != $player.with.indexOf("Alora"))>>
Alora is alternately looking around the room through her mask and glancing down at her rounded, pregnant belly, apparently still coming to terms with what just happened the previous night.
<</if>> <!-- Alora -->
<<if $player.with.length gt 0>>
<br>
<br>
<</if>>
You help Keawe find something suitable to wear and help her scrub off the worst of the dried tentacle jism all over her skin and in her hair. She thanks you again, then gathers the remnants of her discarded armor into a sack and leaves. Meanwhile,
<<if $player.with.length gt 0>>
you, together with <<print person.printCompanions(true)>>
<<else>>
you
<</if>>
spend several hours cleaning up the mess from the orgy the previous night. Both sofas are going to need replacing, and you're glad you have hardwood floors instead of carpeting, since that makes the cleaning much easier.<br>
<br>
It's noon before you finally finish, and you sit down to eat a very late breakfast before getting on with the day.<br>
<<run window.time.addTime(300)>>
<</if>> <!-- which bracelet -->
<</nobr>>
[[Continue->Morning Events]]<<nobr>>
Keawe is up early the next morning. She inspects her armor carefully after the previous night, noting any broken straps or loosened hooks, and then straps on her armor again. Gathering up the supplies for wards she brought the previous night after a rushed breakfast, she gets ready to leave.<br>
<br>
"They'll likely keep coming for you until they get what they're after, <<print $people[0].name>>," she grunts. "I can't invest every single night defending you, so we'll need a better strategy. I'm thinking we take the fight to them, but first we need to find where their main nest is."<br>
<br>
She warns you to let her know if you see any further suspicious activity in the area, and heads into the forest, away from the city.<br>
<<if $player.flags["tentaclesControl"]>>
<<set $player.flags["CanCorruptChurch"] = true>>
<br>
Now that you've captured
<<if $player["tentaclesCaptured"] gt 1>>
some tentacle creatures,
<<else>>
a tentacle creature,
<</if>>
you'll need to decide what to do with it.
<<if $player.flags.knowsAbout["Vivianne"]>>
Perhaps Vivianne might have some insight, but you'll need to be careful how you approach her.
<<else>>
No doubt the Church will object to you keeping such a beast, so you'll need to deal with that at some point.
<</if>>
<</nobr>>
[[Continue->Morning Events]]<<nobr>>
<<set _person = person.getPerson(0, ["stats"])>>
<<set $player.flags["MorningTentaclesRemoveEvidence"] = true>>
<<set $people[0].stats.corruption = _person.stats.corruption + 5>>
You remove all trace of the suspicious slime, feeling better now that it's gone. Some part of you wonders if that was foolish, but it felt like the right thing to do at the time.
<<if $player.withServant>><br>
<br>
When you head back inside, <<print $player.withServant>> asks what you found. You explain that you've got it under control, convincing <<print gender.printGender("him", $people[nameList.indexOf($player.withServant)].gender)>> not to worry but be sure to mention if <<print gender.printGender("she", $people[nameList.indexOf($player.withServant)].gender)>> sees anything again.
<<elseif $player.withSlave>><br>
<br>
When you head back inside, <<print $player.withSlave>> asks what you found. You explain that you've got it under control, convincing <<print gender.printGender("him", $people[nameList.indexOf($player.withSlave)].gender)>> not to worry but be sure to mention if <<print gender.printGender("she", $people[nameList.indexOf($player.withSlave)].gender)>> sees anything again.
<</if>><br>
<</nobr>>
[[Continue->Morning Events]]<<set $player.flags["MorningTentaclesTellKeawe"] = true>>You decide to tell Keawe the next time you see her. If it's nothing, it's nothing, but better safe than sorry.<<if $player.withServant>>
When you head back inside, <<print $player.withServant>> asks what you found. You explain that you've got it under control, convincing <<print gender.printGender("him", $people[nameList.indexOf($player.withServant)].gender)>> not to worry but be sure to mention if <<print gender.printGender("she", $people[nameList.indexOf($player.withServant)].gender)>> sees anything again.<<elseif $player.withSlave>>
When you head back inside, <<print $player.withSlave>> asks what you found. You explain that you've got it under control, convincing <<print gender.printGender("him", $people[nameList.indexOf($player.withSlave)].gender)>> not to worry but be sure to mention if <<print gender.printGender("she", $people[nameList.indexOf($player.withSlave)].gender)>> sees anything again.<</if>>
[[Continue->Morning Events]]As you go about your morning routine in the early hours, <<if $player.withServant>><<print $player.withServant>> gasps<<elseif $player.withSlave>><<print $player.withSlave>> gasps<<else>>you gasp in surprise<</if>>. You catch a glimpse of something moving just past the curtains, but nothing is there when you open them. <<if $player.withServant>><<print gender.printGender("He", $people[nameList.indexOf($player.withServant)].gender)>> isn't sure, but claims it didn't look human<<elseif $player.withSlave>><<print gender.printGender("He", $people[nameList.indexOf($player.withSlave)].gender>> isn't sure, but claims it didn't look human<<else>>You're not quite sure what you saw, but you highly doubt it was human<</if>>.
You cautiously head outside to check it out, but there doesn't seem to be anything here. Anything alive, at least. Near the window and in different areas around your home you find bits of slime that smell very familiar. You shudder at the thought that the tentacle beasts might be casing your home, yet at the same time...
Shaking your head, you ponder what to do next.
[[Tell Keawe->Morning Tentacles Tell Keawe]]
[[Wait and See if it Happens Again->Morning Tentacles Wait]]
[[Remove the Evidence->Morning Tentacles Remove Evidence]]<<set $player.flags["MorningTentaclesWait"] = true>>You don't have much to go off of, and for all you know it was a wild animal. You decide to wait and see if it happens again instead of freaking out.<<if $player.withServant>>
When you head back inside, <<print $player.withServant>> asks what you found. You explain that you've got it under control, convincing <<print gender.printGender("him", $people[nameList.indexOf($player.withServant)].gender)>> not to worry but be sure to mention if <<print gender.printGender("she", $people[nameList.indexOf($player.withServant)].gender)>> sees anything again.<<elseif $player.withSlave>>
When you head back inside, <<print $player.withSlave>> asks what you found. You explain that you've got it under control, convincing <<print gender.printGender("him", $people[nameList.indexOf($player.withSlave)].gender)>> not to worry but be sure to mention if <<print gender.printGender("she", $people[nameList.indexOf($player.withSlave)].gender)>> sees anything again.<</if>>
[[Continue->Morning Events]]<<nobr>>
<<if person.isWearing(0, "Nipple Ring Set")>>
<<if ndef $people[0].flags>>
<<set $people[0].flags = {}>>
<</if>>
You wake up that morning with an odd, tingling sensation in your breasts. Looking down, you are surprised to see that your tits have swelled up overnight! Giving them a gentle heft, you'd say that they've grown <<if $player.nippleRingCharges >= 5>>at least two cup sizes easily<<else>>about a cup size<</if>>.<br>
<br>
The jewels on the pendant and nipple ring set you're wearing are no longer glowing, so you suspect that the set actually had Fae magic to it, after all.<br>
<<run person.changeAssetSizes(0, "breasts", "size", $player.nippleRingCharges * 2)>>
<<set $people[0].flags.nippleRingGrowth = true>>
<<run delete $people[0].flags.NippleRingsCharged>>
<<else>>
<<for _person range $player.with>>
<<if ("Alora" != _person) && person.isWearing(nameList.indexOf(_person), "Nipple Ring Set")>>
You wake up that morning with a start as <<print _person>> rushes into your room. "What happened to me!?"
<<print gender.printGender("she", $people[nameList.indexOf(_person)].gender)>>
cries. Looking at
<<print gender.printGender("his", $people[nameList.indexOf(_person)].gender)>>
chest, you are surprised to see that
<<print gender.printGender("his", $people[nameList.indexOf(_person)].gender)>>
tits have swelled up overnight! You'd say that they've grown
<<if $player.nippleRingCharges >= 5>>
at least two cup sizes easily.
<<else>>
about a cup size.
<</if>><br>
<br>
The jewels on the pendant and nipple ring set
<<print gender.printGender("she", $people[nameList.indexOf(_person)].gender)>>'s
wearing are no longer glowing, so you suspect that the set actually had Fae magic to it, after all.<br>
<<run person.changeAssetSizes(nameList.indexOf(_person), "breasts", "size", $player.nippleRingCharges * 2)>>
<<if ndef $people[nameList.indexOf(_person)].flags>>
<<set $people[nameList.indexOf(_person)].flags = {}>>
<</if>>
<<set $people[nameList.indexOf(_person)].flags.nippleRingGrowth = true>>
<<run delete $people[nameList.indexOf(_person)].flags.NippleRingsCharged>>
<<elseif ("Alora" == _person) && person.isWearing(nameList.indexOf("Alora"), "Nipple Ring Set")>>
You wake up that morning with a start as you hear Alora scream in surprise from her room.
You quickly get up to check on her and discover that her tits have swelled up overnight!
You'd say that they've grown
<<if $player.nippleRingCharges >= 5>>
at least two cup sizes easily.
<<else>>
about a cup size.
<</if>><br>
<br>
The jewels on the pendant and nipple ring set Alora's wearing are no longer glowing,
having already spent their magic on her newly grown breasts.<br>
<<run person.changeAssetSizes(nameList.indexOf("Alora"), "breasts", "size", $player.nippleRingCharges * 2)>>
<<if $people[nameList.indexOf("Alora")].flags>>
<<run delete $people[nameList.indexOf("Alora")].flags.NippleRingsCharged>>
<</if>>
<</if>>
<</for>>
<</if>>
<<set $player.nippleRingCharges = 0>>
<</nobr>>
[[Continue->Morning Events]]<<nobr>>
<<set _person = person.getPerson(0, ["hips", "stats"])>>
<<if ndef $people[0].hips>>
<<set $people[0].hips = [{}]>>
<</if>>
<<set $people[0].hips[0].width = _person.hips[0].width + 5>>
<<set $people[0].stats.baseArousal = _person.stats.baseArousal + 5>>
<<if _person.stats.arousal lt $people[0].stats.baseArousal + 5>>
<<set $people[0].stats.arousal = $people[0].stats.baseArousal + 5>>
<</if>>
You wake up bright and early the next morning feeling...refreshed. You only dimly recall the dream you had last night, and though it left you feeling mildly aroused, you feel fully ready to face the day.<br>
<br>
As you rise from your bed, you notice that your nightgown seems to feel rather tighter around the hips than it had before. It doesn't seem possible, but you could swear your hips grew a little overnight! Puberty is long past, so you have no idea what might have added a few pounds onto your well-proportioned rear. Certainly it wasn't anything you ate yesterday.<br>
<</nobr>>
[[Continue->Morning Events]]<<nobr>>
<<set _person = person.getPerson(0, ["blessings", "breasts", "penises", "stats"])>>
<<set $tentaclePregnant = sex.matchAllWithPregnancy({"race": "Tentacle", "gestation": 0})>>
<<set $tentaclePregnantNotCamilla = $tentaclePregnant.slice(0)>>
<<if sex.matchPregnancy({"race": "Tentacle", "gestation": 0}, 0)>>
<<set $pregnantCounts = person.getPregnantCountsByRace(0)>>
<<set $householdNotGivingBirth = person.getHouseholdNotIncluding($tentaclePregnant)>>
<<if $player.flags["CamillaVisiting"]>>
<<if sex.matchPregnancy({"race": "Tentacle", "gestation": 0}, nameList.indexOf("Camilla"))>>
<<run $tentaclePregnant.push("Camilla")>>
<</if>> <!-- if Camilla ready to give birth -->
<<set $birth = sex.allGiveBirth(true, $tentaclePregnant)>>
After getting very little sleep that night from your overwhelming arousal, thanks to your tentacled
<<if $pregnantCounts["Tentacle"] gt 1>>
passengers,
<<else>>
passenger,
<</if>> <!-- If you're giving birth to more than one tentacle -->
and constant lovemaking with Camilla,
<<else>> <!-- Camilla not visiting -->
<<set $birth = sex.allGiveBirth(true, $tentaclePregnant)>>
After getting very little sleep that night from your overwhelming arousal, thanks to your tentacled
<<if $pregnantCounts["Tentacle"] gt 1>>
passengers,
<<else>>
passenger,
<</if>> <!-- If you're giving birth to more than one tentacle -->
<</if>> <!-- If Camilla visiting -->
you're roused by an incredibly powerful, body-shaking orgasm, far more intense than usual. You feel roiling movement in your belly that quickly grows frantic, prodding at your cervix until it begins to give way.
<<if $tentaclePregnantNotCamilla.length gt 0>>
Screams and cries echo from
<<if $tentaclePregnantNotCamilla.length gt 1>>
<<print person.printList($tentaclePregnantNotCamilla, true)>> rooms.
<<if -1 != $tentaclePregnant.indexOf("Camilla")>>
Lying next to you in bed, Camilla's cries join them.
<</if>>
You're all about to have a lot of tentacle spawn!<br>
<<else>> <!-- Only one other household member pregnant besides Camilla -->
<<print person.printList($tentaclePregnantNotCamilla, true)>> room.
<<if -1 != $tentaclePregnant.indexOf("Camilla")>>
Lying next to you in bed, Camilla's cries join them. You're all about to give birth to tentacle spawn!<br>
<<else>>
You're both about to give birth to tentacle spawn!<br>
<</if>> <!-- If Camilla is with you and giving birth -->
<</if>> <!-- Any other household members pregnant besides Camilla -->
<<else>> <!-- No one else giving birth besides Camilla -->
<<if -1 != $tentaclePregnant.indexOf("Camilla")>>
Lying next to you in bed, Camilla's cries join yours. You're both about to give birth to tentacle spawn!<br>
<<else>>
It's time!<br>
<</if>> <!-- If Camilla is with you and giving birth -->
<</if>> <!-- If anyone else giving birth -->
<br>
<<if $householdNotGivingBirth.length gt 0>>
<<print person.printList($householdNotGivingBirth)>>
<<if $householdNotGivingBirth.length gt 2>>
all rush into your room to check on
<<if $tentaclePregnant.length gt 0>>
you, but they don't remain for long before they're needed elsewhere.
<<else>> <!-- No one else giving tentacle birth -->
you. Uncertain of what to do, they're forced to merely watch as
<</if>> <!-- Anyone else giving tentacle birth -->
<<elseif $householdNotGivingBirth.length == 2>>
both rush into your room to check on
<<if $tentaclePregnant.length gt 0>>
you, but they don't remain for long before they're needed elsewhere.
<<else>> <!-- No one else giving tentacle birth -->
you. Uncertain of what to do, they're forced to merely watch as
<</if>> <!-- Anyone else giving tentacle birth -->
<<else>> <!-- Only one other household member not giving birth -->
rushes into your room to check on
<<if $tentaclePregnant.length gt 0>>
you, but
<<print gender.printGender("he", $people[nameList.indexOf($householdNotGivingBirth[0])].gender)>>
doesn't remain for long before
<<print gender.printGender("he", $people[nameList.indexOf($householdNotGivingBirth[0])].gender)>>'s
needed elsewhere.
<<else>> <!-- No one else giving tentacle birth -->
you. Uncertain of what to do,
<<print gender.printGender("he", $people[nameList.indexOf($householdNotGivingBirth[0])].gender)>>'s
forced to merely watch as
<</if>> <!-- Anyone else giving tentacle birth -->
<</if>> <!-- If more than two household members not giving birth -->
<<else>> <!-- If all household members giving birth -->
No one is coming to assist you, so you can only breathe through your birth pangs and hope for the best. You gasp loudly as
<</if>> <!-- if any household members not giving birth -->
<<if $birth["You"]["Tentacle"].total gt 1>>
the first of your spawn
<<else>>
your spawn
<</if>> <!-- If you're birthing more than one spawn -->
pushes a long tendril down through your love tunnel and out of your pussy. The feeling causes you to gasp as your arousal skyrockets even further, your lewd cunt squirting into the
<<if _person.penises.length gt 0>>
<<if -1 != _person.blessings.indexOf("tentacock")>>
air and your tentacock exploding, sending volley after volley of aphrodisiac-laden cum after it.
<<else>> <!-- you don't have a tentacock -->
air and your cock exploding, sending volley after volley of cum after it.
<</if>> <!-- If you have a tentacock -->
<<else>> <!-- You don't have a penis -->
air.
<</if>> <!-- If you have a penis -->
A second tendril joins the first, sending you into a second, earth-shattering orgasm. Your orgiastic moans and cries echo loudly throughout the entire house as the spawn slowly pulls itself downwards through your cervix.<br>
<br>
The pleasure-pain as the spawn pulls itself out through your pussy, with four long tendrils wrapped around your legs and hips for support, is indescribable. You pass out more than once, but the sensations are so intense that you can't help but snap awake again as your rhythmic contractions help to push the spawn out.<br>
<br>
You finally breathe a sigh of relief as soon as the spawn slips free. But your relief is short-lived when it begins crawling across your belly, dribbling a thin trail of aphrodisiac-laced pre on your stomach as it makes its way towards your breasts.
<<if (_person.stats.corruption lt 20) and !$player.inventory["Corrupt Bracelet"]>>
You consider batting the spawn off of you for a moment, but are too exhausted from birthing it to even lift your arm.
<</if>>
<br>
<br>
<<if -1 != _person.blessings.indexOf("breasticles")>>
Naturally, your breasticles are already out and flailing around wildly, and the spawn slithers towards one of them. Snagging the gyrating breasticle with two of its tendrils, the spawn pulls your breasticle closer and climbs onto it, latching onto the thick, drooling tendril with a sucker on the underside of its body. You feel your arousal spiking again as the creature tries to suckle from your breasticle, and you orgasm once more. The spawn happily devours the thick, fecund meal, even as your other breasticle shoots its load wildly all over the room.<br>
<<elseif _person.breasts[0].insertSize >= 5>>
The spawn reaches your fuckable nipples and hesitates for a moment, unsure of what to do. Eventually it thrusts one of its tendrils into your sensitive nipple and starts wriggling it around, trying to discover how to milk you. The sensations are overwhelming and you cum from your breasts repeatedly, spraying your milky femcum into the creature's waiting sucker as well as drenching your lower half and soaking your bedsheets.<br>
<<else>> <!-- You don't have breasticles or fuckable nipples -->
The spawn latches onto a nipple with a sucker underneath its body, grasping onto your breast tightly with its tendrils to hold itself in place. You feel your arousal spiking again as the creature begins suckling from you, with your incredible arousal helping to produce more milk for it to drink down.<br>
<</if>> <!-- If you have breasticles or fuckable nipples -->
<br>
<<if $pregnantCounts["Tentacle"] gt 1>>
You're not finished giving birth, though, and you're forced to endure the same thing
<<if $pregnantCounts["Tentacle"] gt 2>>
again and again. Your
<<else>> <!-- If you're only giving birth to two spawn -->
all over again, and your
<</if>> <!-- If you're birthing more than two spawn -->
second spawn latches onto your other
<<if -1 != _person.blessings.indexOf("breasticles")>>
breasticle, driving you to orgasm repeatedly, pumping out huge quantities of your aphrodisiac-laden jism.
<<elseif _person.breasts[0].insertSize >= 5>>
fuckable nipple and imitates its companion, thrusting in one of its tendrils and driving you to even greater heights of arousal. The second spawn greedily slurps up your milky femcum, keeping you in a near-constant state of orgasm in order to sate its needs.
<<else>> <!-- You don't have breasticles or fuckable nipples -->
breast, guzzling down more of your milk.
<</if>> <!-- If you have breasticles or fuckable nipples -->
<<if $pregnantCounts["Tentacle"] gt 2>>
<<if _person.penises.length gt 0>>
<<if -1 != _person.blessings.indexOf("tentacock")>>
Another spawn latches itself onto your wriggling tentacock, driving you nearly out of your mind.
<<elseif -1 != _person.blessings.indexOf("tailcock")>>
Another spawn latches itself onto your tailcock, driving you nearly out of your mind.
<<else>> <!-- You don't have a tentacle blessing -->
Another spawn latches itself onto your erect fuckrod, driving you nearly out of your mind.
<</if>> <!-- If you have a tentacle blessing -->
<<if _person.penises[0].cumAmount >= 50>>
You flood the tiny spawn with what feels like gallons of your
<<if _person.penises[0].aphrodisiac>>
virile, aphrodisiac-laden
<<else>>
virile
<</if>>
cream, but somehow the creature manages to devour it all.
<<elseif _person.penises[0].cumAmount >= 10>>
You cum long spurt after long spurt of your
<<if _person.penises[0].aphrodisiac>>
virile, aphrodisiac-laden
<<else>>
virile
<</if>>
cream into the tiny spawn's sucker, and it greedily drinks down every drop.
<<else>> <!-- If you only have a normal amount of cum -->
You spurt your
<<if _person.penises[0].aphrodisiac>>
virile, aphrodisiac-laden
<<else>>
virile
<</if>>
cream into its hungry sucker over and over again.
<</if>> <!-- Your cum amount -->
<<if $pregnantCounts["Tentacle"] gt 4>>
Meanwhile, the other spawn you give birth to are forced to wait their turn to suckle.
<<else>>
Meanwhile, the other spawn you give birth to is forced to wait its turn to suckle.
<</if>>
<<else>> <!-- You don't have a penis -->
<<if $pregnantCounts["Tentacle"] gt 3>>
Meanwhile, the other spawn you give birth to are forced to wait their turn to suckle.
<<else>>
Meanwhile, the other spawn you give birth to is forced to wait its turn to suckle.
<</if>>
<</if>> <!-- If you have a penis -->
<</if>> <!-- If you're giving birth to more than two spawn -->
<br>
<br>
<</if>> <!-- If you're giving birth to more than one spawn -->
<<if $player.flags["CamillaVisiting"] and (-1 == $tentaclePregnant.indexOf("Camilla"))>>
<<set $camillaExperiment = true>>
<<set $player.flags["CamillaExperiment"] = true>>
<<set $player.spawnCamilla += $pregnantCounts["Tentacle"]>>
Camilla eyes your spawn eagerly as
<<if $pregnantCounts["Tentacle"] gt 1>>
they suckle, muttering something about their "potential." As they finish suckling, she collects them
<<else>>
it suckles, muttering something about its "potential." Once it finishes suckling, she gathers it up and puts it
<</if>>
into a burlap sack she brought with her. "I have some ideas," she tells you mysteriously.<br>
<br>
"You won't hurt
<<if $pregnantCounts["Tentacle"] gt 1>>
them,
<<else>>
it,
<</if>>
will you?" you ask, concerned but in no condition to stop her, regardless.<br>
<br>
"Of course not!" Camilla retorts, tying the end of the sack tightly. "I'll get back to you in a few days, ok?"<br>
<<display "Tentacle Birth Finish">>
<<unset $birth>>
<<unset $tentaclePregnant>>
<<unset $tentaclePregnantNotCamilla>>
<<unset $pregnantCounts>>
<<unset $householdNotGivingBirth>>
<<unset $camillaExperiment>>
<<elseif $householdNotGivingBirth.length gt 0>>
<<if $tentaclePregnantNotCamilla.length gt 0>>
<<print person.printList($householdNotGivingBirth)>>
<<if $householdNotGivingBirth.length gt 1>>
come
<<else>>
comes
<</if>>
back into the room after checking on
<<print person.printList($tentaclePregnantNotCamilla)>>, making sure you're doing all right.<br>
<<else>>
<<print person.printList($householdNotGivingBirth)>>
<<if $householdNotGivingBirth.length gt 1>>
keep
<<else>>
keeps
<</if>>
asking you if you're doing all right, orgasming as intensely as you are. You can hardly answer, but you're grateful for
<<if $householdNotGivingBirth.length gt 1>>
them
<<else>>
<<print gender.printGender("him", $people[nameList.indexOf($householdNotGivingBirth[0])].gender)>>
<</if>>
just being there.<br>
<</if>>
<br>
<<if (_person.stats.corruption >= 20) or !$player.inventory["Corrupt Bracelet"]>>
[[Capture Spawn->Tentacle Birth Capture]]<br>
<<if $pregnantCounts["Tentacle"] gt 1>>
[[Watch it Suckle->Tentacle Birth Escape]]<br>
<<else>>
[[Watch them Suckle->Tentacle Birth Escape]]<br>
<</if>>
<<else>>
<<display "Tentacle Birth Escape">>
<</if>>
<<else>> <!-- Camilla doesn't take a spawn and one of your household doesn't take them either -->
Eventually your spawn
<<if $pregnantCounts["Tentacle"] gt 1>>
finish suckling. At first you think they're going to stay right where they are, but soon your spawn are slithering away, off of the bed and across the room to an upper window that's slightly ajar. You watch as the spawn stop and hesitate, and at first you wonder if it's because of the sun, or if they're thinking about staying with their mother, but in a few moments the spawn scramble through the window and disappear.<br>
<<else>>
finishes suckling. At first you think it's going to stay right where it is, but soon your spawn is slithering away, off of the bed and across the room to an upper window that's slightly ajar. You watch as the spawn stops and hesitates, and at first you wonder if it's because of the sun, or if it's thinking about staying with its mother, but in a few moments the spawn scrambles through the window and disappears.<br>
<</if>>
<<display "Tentacle Birth Finish">>
<<unset $birth>>
<<unset $tentaclePregnant>>
<<unset $tentaclePregnantNotCamilla>>
<<unset $pregnantCounts>>
<<unset $householdNotGivingBirth>>
<</if>> <!-- What happens to the spawn afterwards -->
<<else>> <!-- One or more members of your household are giving birth, instead of you -->
<<set $householdNotGivingBirth = person.getHouseholdNotIncluding($tentaclePregnant)>>
<<set $birth = sex.allGiveBirth(true, $tentaclePregnant)>>
<<set $p = nameList.indexOf($tentaclePregnant[0])>>
<<set _other = person.getPerson($p, ["breasts", "penises"])>>
After sleeping fitfully that night, thanks to <<print person.printList($tentaclePregnant, true)>>
incredible arousal from
<<if $tentaclePregnant.length gt 1>>
their pregnancies,
<<else>>
<<print gender.printGender("his", $people[nameList.indexOf($tentaclePregnant[0])].gender)>> pregnancy,
<</if>>
you awake with a start that morning when you hear loud moaning and crying coming from nearby. Jumping out of your bed, you check on
<<print $tentaclePregnant[0]>>'s room
<<if $tentaclePregnant.length gt 1>>
first
<</if>>
to see if <<print gender.printGender("he", $people[nameList.indexOf($tentaclePregnant[0])].gender)>>'s all right.<br>
<br>
You're greeted by the very arousing sight of <<print $tentaclePregnant[0]>> suckling
<<if ($birth[$tentaclePregnant[0]]["Tentacle"].total gt _other.breasts.length + 1) and (_other.penises.length gt 0)>>
tentacle spawn on
<<if _other.breasts.length == 2>>
both
<<else>>
all
<</if>>
of <<print gender.printGender("his", $people[nameList.indexOf($tentaclePregnant[0])].gender)>>
breasts, plus
<<print gender.printGender("his", $people[nameList.indexOf($tentaclePregnant[0])].gender)>>
cock, and
<<print gender.printGender("he", $people[nameList.indexOf($tentaclePregnant[0])].gender)>>'s
absolutely out of
<<print gender.printGender("his", $people[nameList.indexOf($tentaclePregnant[0])].gender)>>
mind with incredible arousal.
<<elseif ($birth[$tentaclePregnant[0]]["Tentacle"].total gt _other.breasts.length) and (_other.penises.length == 0)>>
tentacle spawn on
<<if _other.breasts.length == 2>>
both
<<else>>
all
<</if>>
of <<print gender.printGender("his", $people[nameList.indexOf($tentaclePregnant[0])].gender)>>
breasts, and
<<print gender.printGender("he", $people[nameList.indexOf($tentaclePregnant[0])].gender)>>'s
absolutely out of
<<print gender.printGender("his", $people[nameList.indexOf($tentaclePregnant[0])].gender)>>
mind with incredible arousal.
<<elseif $birth[$tentaclePregnant[0]]["Tentacle"].total gt 1>>
tentacle spawn on <<print personData[_other.breasts.length - 1]>>
of <<print gender.printGender("his", $people[nameList.indexOf($tentaclePregnant[0])].gender)>>
breasts, and
<<print gender.printGender("he", $people[nameList.indexOf($tentaclePregnant[0])].gender)>>'s
absolutely out of
<<print gender.printGender("his", $people[nameList.indexOf($tentaclePregnant[0])].gender)>>
mind with incredible arousal.
<<else>> <!-- Only suckling one spawn from her breasts -->
a tentacle spawn on
<<print gender.printGender("his", $people[nameList.indexOf($tentaclePregnant[0])].gender)>>
breast, and
<<print gender.printGender("he", $people[nameList.indexOf($tentaclePregnant[0])].gender)>>'s
thrashing around with intense arousal.
<</if>> <!-- How many spawn this person is suckling, and where -->
There's nothing you can do for
<<print gender.printGender("him", $people[nameList.indexOf($tentaclePregnant[0])].gender)>>
but watch and comfort
<<print gender.printGender("him", $people[nameList.indexOf($tentaclePregnant[0])].gender)>>
as much as you can.<br>
<br>
<<set $otherTentaclePregnant = $tentaclePregnant.slice(1)>>
<<if $otherTentaclePregnant.length gt 0>>
<<print person.printList($otherTentaclePregnant)>>
<<if $otherTentaclePregnant gt 1>>
are
<<else>>
is
<</if>>
suckling spawn, too. In all, they've given birth to <<print $birth.total>> spawn!<br>
<br>
<</if>> <!-- More than one person pregnant in your household -->
<<if (_person.stats.corruption >= 20) or !$player.inventory["Corrupt Bracelet"]>>
[[Capture Spawn->Tentacle Birth Capture]]<br>
<<if $birth.total gt 1>>
[[Watch them Suckle->Tentacle Birth Escape]]<br>
<<else>>
[[Watch it Suckle->Tentacle Birth Escape]]<br>
<</if>>
<<else>>
<<display "Tentacle Birth Escape">>
<</if>>
<</if>> <!-- If you are giving birth -->
<</nobr>><<nobr>>
<<if $birth["You"] and $birth["You"]["Tentacle"].total gt 0>>
With <<print person.printList($householdNotGivingBirth, true)>> help, you're able to capture
<<if $birth["You"]["Tentacle"].total gt 2>>
some of
<<elseif $birth["You"]["Tentacle"].total gt 1>>
one of
<</if>>
the tentacle spawn you gave birth to, trapping
<<if $birth["You"]["Tentacle"].total gt 1>>
them
<<else>>
it
<</if>>
in a thick, burlap sack.
<<else>> <!-- Other people in your household giving birth -->
You're able to capture
<<if $birth.total gt 2>>
some of
<<elseif $birth.total gt 1>>
one of
<</if>>
the tentacle spawn
<<print person.printList($tentaclePregnantNotCamilla)>> gave birth to, trapping
<<if $birth.total gt 1>>
them
<<else>>
it
<</if>>
in a thick, burlap sack.
<</if>> <!-- Who is giving birth -->
You're not entirely sure what you'll do with
<<if $birth.total gt 1>>
them yet, but you get the feeling that keeping them
<<else>>
it yet, but you get the feeling that keeping it
<</if>>
might be important.<br>
<<set _captured = Math.ceil($birth.total / 2)>>
<<set $player.spawnCaptured += _captured>>
<<set $birth.total -= _captured>>
<<display "Tentacle Birth Finish">>
<</nobr>><<nobr>>
<<if $birth["You"] and $birth["You"]["Tentacle"].total gt 0>>
As your spawn
<<if $pregnantCounts["Tentacle"] gt 1>>
finish suckling,
<<else>>
finishes suckling,
<</if>>
<<print $householdNotGivingBirth[0]>> goes to pick
<<if $pregnantCounts["Tentacle"] gt 1>>
one of them
<<else>>
it
<</if>>
up, only to have it squeak in annoyance at
<<print gender.printGender("him", $people[nameList.indexOf($householdNotGivingBirth[0])].gender)>>.
<<print gender.printGender("He", $people[nameList.indexOf($householdNotGivingBirth[0])].gender)>>
quickly pulls
<<print gender.printGender("his", $people[nameList.indexOf($householdNotGivingBirth[0])].gender)>>
hand away.<br>
<br>
Eventually the spawn
<<if $pregnantCounts["Tentacle"] gt 1>>
slither
<<else>>
slithers
<</if>>
away of its own accord, moving VERY quickly towards an upper window that's slightly ajar. The spawn
<<if $pregnantCounts["Tentacle"] gt 1>>
stop and hesitate
<<else>>
stops and hesitates
<</if>>
at the window for a moment, and you're unsure if it's because of the sun, or because
<<if $pregnantCounts["Tentacle"] gt 1>>
they're thinking about staying with their mother, but in a few moments the spawn scramble through the window and disappear.<br>
<<else>>
it's thinking about staying with its mother, but in a few moments the spawn scrambles through the window and disappears.<br>
<</if>>
<<else>> <!-- Other people in your household giving birth -->
It takes quite a while for <<print person.printList($tentaclePregnant)>> to finish suckling. As
<<if $tentaclePregnant.length gt 1>>
they do,
<<else>>
<<print gender.printGender("he", $people[nameList.indexOf($tentaclePregnant[0])].gender)>> does,
<</if>>
the spawn
<<if $birth.total gt 1>>
slither
<<else>>
slithers
<</if>>
away of its own accord, moving VERY quickly towards an upper window that's slightly ajar. The spawn
<<if $birth.total gt 1>>
stop and hesitate
<<else>>
stops and hesitates
<</if>>
at the window for a moment, and you're unsure if it's because of the sun, or because
<<if $birth.total gt 1>>
they're thinking about staying with their mother, but in a few moments the spawn scramble through the window and disappear.<br>
<<else>>
it's thinking about staying with its mother, but in a few moments the spawn scrambles through the window and disappears.<br>
<</if>>
<</if>> <!-- Who is giving birth -->
<<display "Tentacle Birth Finish">>
<</nobr>><<nobr>>
<<run delete $player.flags["CamillaInvite"]>>
<<run delete $player.flags["CamillaVisiting"]>>
<br>
<<if $birth["You"] and $birth["You"]["Tentacle"].total gt 0>>
It takes you quite a while to rouse yourself from the bed, exhausted as you are from your intense tentacle birthing.
<<if $camillaExperiment>>
You wonder whether Camilla will keep her word and not harm your spawn, but despite some insistent prodding on your part, she refuses to explain what she has in mind.<br>
<<set $player.spawnEscaped += $birth.total - $pregnantCounts["Tentacle"]>>
<<else>> <!-- If Camilla isn't present or isn't experimenting with your spawn -->
<<if $player.flags["TentacleHive"]>>
Your escaped spawn will almost certainly join the new hive, adding to its numbers and helping to prepare for the new life that now awaits you.<br>
<<set $player.spawnEscaped += $birth.total>>
<<elseif $player.flags["KeaweMissing"]>>
You wonder whether your escaped spawn will grow up to molest others like the tentacles molested you. With Keawe still missing, it's difficult to say.<br>
<<set $player.spawnEscaped += $birth.total>>
<<else>>
You wonder what will become of your escaped spawn, whether Keawe will "take care of them" or if they'll survive and grow up to molest others like the tentacles molested you.<br>
<<set $player.spawnEscaped += Math.ceil($birth.total / 2)>>
<</if>>
<</if>> <!-- If Camilla is experimenting with your spawn -->
<<else>> <!-- Other people in your household giving birth -->
It takes <<print person.printList($tentaclePregnant)>> quite a while to rouse
<<if $tentaclePregnant.length gt 1>>
themselves from bed, exhausted as they are from their
<<else>>
<<print gender.printGender("him", $people[nameList.indexOf($tentaclePregnant[0])].gender)>>self
from bed, exhausted as
<<print gender.printGender("he", $people[nameList.indexOf($tentaclePregnant[0])].gender)>>
is from
<<print gender.printGender("his", $people[nameList.indexOf($tentaclePregnant[0])].gender)>>
<</if>>
intense tentacle birthing.
<<if $birth.total gt 0>>
<<if $player.flags["TentacleHive"]>>
The escaped spawn will almost certainly join the new hive, adding to its numbers and helping to prepare for the new life that now awaits
<<if $player.with.length gt 1>>
all of you.
<<else>>
you.
<</if>>
<br>
<<set $player.spawnEscaped += $birth.total>>
<<elseif $player.flags["KeaweMissing"]>>
You wonder whether the escaped spawn will grow up to molest others like the tentacles molested you. With Keawe still missing, it's difficult to say.<br>
<<set $player.spawnEscaped += $birth.total>>
<<else>>
You wonder what will become of the escaped spawn, whether Keawe will "take care of them" or if they'll survive and grow up to molest others like the tentacles molested you.<br>
<<set $player.spawnEscaped += Math.ceil($birth.total / 2)>>
<</if>>
<<else>> <!-- If the remaining birth total is zero -->
<br>
<</if>> <!-- If the remaining birth total is greater than zero -->
<</if>> <!-- Who is giving birth -->
<<unset $birth>>
<<unset $tentaclePregnant>>
<<unset $tentaclePregnantNotCamilla>>
<<unset $pregnantCounts>>
<<unset $householdNotGivingBirth>>
<</nobr>>
[[Continue->Morning Events]]<<set _tentaclePregnant = sex.matchAllWithPregnancy({"race": "Tentacle", "eggHatch": 0})>><<if sex.matchPregnancy({"race": "Tentacle", "eggHatch": 0}, 0) && (_tentaclePregnant.length > 0)>>Resting your hand against the slight bulge in your belly that morning, you're shocked to feel sudden movement. The movement quickly subsides, but it's obvious that the tentacle pod inside you has hatched overnight.
Later on that morning, you discover that <<print person.printList(_tentaclePregnant)>> <<if _tentaclePregnant.length gt 2>>have all hatched their tentacle pods<<elseif _tentaclePregnant.length gt 1>>have both hatched their tentacle pods<<else>>has hatched <<print gender.printGender("his", $people[nameList.indexOf(_tentaclePregnant[0])].gender)>> tentacle pod<</if>> as well.
<<elseif sex.matchPregnancy({"race": "Tentacle", "eggHatch": 0}, 0)>>Resting your hand against the slight bulge in your belly that morning, you're shocked to feel sudden movement. The movement quickly subsides, but it's obvious that the tentacle pod inside you has hatched overnight.
<<else>>That morning, you discover that <<print person.printList(_tentaclePregnant)>> <<if _tentaclePregnant.length gt 2>>have all hatched their tentacle pods<<elseif _tentaclePregnant.length gt 1>>have both hatched their tentacle pods<<else>>has hatched <<print gender.printGender("his", $people[nameList.indexOf(_tentaclePregnant[0])].gender)>> tentacle pod<</if>> overnight.
<</if>>
[[Continue->Morning Events]]<<nobr>>
<<set _person = person.getPerson(0, ["penises"])>>
<<set _tentaclePregnant = sex.matchAllWithPregnancy({"race": "Tentacle", "gestation": 22})>>
<<if sex.matchPregnancy({"race": "Tentacle", "gestation": 22}, 0) && (_tentaclePregnant.length > 0)>>
You wake up feeling immensely aroused, as if you've been teased all night and not allowed to orgasm. Your nipples stand at attention, rubbing against your nightshirt and sending sparks through your body. A quick check shows your panties to be completely soaked by your pussy juice<<if _person.penises.length gt 0>> and pre<</if>>.<br>
<br>
One hand subconsciously gravitates to your belly, rubbing the slight bulge there. As you do, faint dreams of the tentacle monsters return to you. When you gasp, the sudden movement rubs your overly sensitive nipples on your shirt some more, and you feel yourself involuntarily spasm. You soak your sheets further with your juices<<if _person.penises.length gt 0>> while simultaneously coating your stomach and the underside of your tits with spunk<</if>>,
causing the whole room to smell of sex.
<<if _person.penises.length gt 0>>
Without thinking you begin scooping up your own cum, enjoying the warm, salty taste far more than you should.
<</if>><br>
<br>
Meanwhile, you hear faint sounds of moaning from the adjoining rooms. It sounds like
<<print person.printList(_tentaclePregnant)>>
<<if _tentaclePregnant.length gt 2>>
are all feeling the effects of their tentacle pregnancies<<elseif _tentaclePregnant.length gt 1>>
are feeling the effects of their tentacle pregnancies<<else>>
is feeling the effects of
<<print gender.printGender("his", $people[nameList.indexOf(_tentaclePregnant[0])].gender)>> tentacle pregnancy<</if>>,
too.<br>
<<elseif sex.matchPregnancy({"race": "Tentacle", "gestation": 22}, 0)>>
You wake up feeling immensely aroused, as if you've been teased all night and not allowed to orgasm. Your nipples stand at attention, rubbing against your nightshirt and sending sparks through your body. A quick check shows your panties to be completely soaked by your pussy juice<<if _person.penises.length gt 0>> and pre<</if>>.<br>
<br>
One hand subconsciously gravitates to your belly, rubbing the slight bulge there. As you do, faint dreams of the tentacle monsters return to you. When you gasp, the sudden movement rubs your overly sensitive nipples on your shirt some more, and you feel yourself involuntarily spasm. You soak your sheets further with your juices<<if _person.penises.length gt 0>> while simultaneously coating your stomach and the underside of your tits with spunk<</if>>, causing the whole room to smell of sex.<<if _person.penises.length gt 0>> Without thinking you begin scooping up your own cum, enjoying the warm, salty taste far more than you should.<</if>><br>
<<else>>
That morning, you hear faint sounds of moaning from the adjoining
<<if _tentaclePregnant.length gt 1>>rooms<<else>>room<</if>>.
It sounds like <<print person.printList(_tentaclePregnant)>>
<<if _tentaclePregnant.length gt 2>>
are all feeling the effects of their tentacle pregnancies<<elseif _tentaclePregnant.length gt 1>>
are feeling the effects of their tentacle pregnancies<<else>>
is feeling the effects of
<<print gender.printGender("his", $people[nameList.indexOf(_tentaclePregnant[0])].gender)>> tentacle pregnancy<</if>>.
You go to check on
<<if _tentaclePregnant.length gt 1>>
them to make sure they're<<else>>
<<print gender.printGender("him", $people[nameList.indexOf(_tentaclePregnant[0])].gender)>>
to make sure
<<print gender.printGender("he", $people[nameList.indexOf(_tentaclePregnant[0])].gender)>>'s<</if>> all right.<br>
<</if>>
<</nobr>>
[[Continue->Morning Events]]<<nobr>>
<<set _person = person.getPerson(0, ["penises"])>>
<<set _tentaclePregnant = sex.matchAllWithPregnancy({"race": "Tentacle", "gestation": 15})>>
<<if sex.matchPregnancy({"race": "Tentacle", "gestation": 15}, 0) && (_tentaclePregnant.length gt 0)>>
You wake suddenly in the early hours of the morning to a screaming orgasm, and you hear similar screams of pleasure coming from the adjoining
<<if _tentaclePregnant.length gt 1>>rooms<<else>>room<</if>>.
Your body spasms wildly through the pleasure, pussy juice soaking your already drenched panties
<<if _person.penises.length gt 0>>
and your cock spitting cum across your stomach<</if>>.
Despite still being incredibly aroused, you feel pleasantly aglow as you catch your breath. Your hand wanders to your belly, the bulge there having grown significantly over the last several days. Though you can easily hide it with loose shirts to keep others in the dark about your pregnancy, you know better. You're pregnant with a tentacle monster. Fortunately, judging by the growth rate, you won't have to worry about it for very long.<br>
<<elseif sex.matchPregnancy({"race": "Tentacle", "gestation": 15}, 0)>>
You wake suddenly in the early hours of the morning to a screaming orgasm. Your body spasms wildly through the pleasure, pussy juice soaking your already drenched panties
<<if _person.penises.length gt 0>>
and your cock spitting cum across your stomach<</if>>.
Despite still being incredibly aroused, you feel pleasantly aglow as you catch your breath. Your hand wanders to your belly, the bulge there having grown significantly over the last several days. Though you can easily hide it with loose shirts to keep others in the dark about your pregnancy, you know better. You're pregnant with a tentacle monster. Fortunately, judging by the growth rate, you won't have to worry about it for very long.<br>
<<else>>
That morning, you hear screams of pleasure coming from the adjoining
<<if _tentaclePregnant.length gt 1>>rooms<<else>>room<</if>>.
It looks like <<print person.printList(_tentaclePregnant, true)>> tentacle pregnancies
<<if _tentaclePregnant.length gt 1>>are<<else>>is<</if>>
coming along rather quickly. You get out of bed to check on
<<if _tentaclePregnant.length gt 1>>them and make sure they're<<else>>
<<print gender.printGender("him", $people[nameList.indexOf(_tentaclePregnant[0])].gender)>> to make sure
<<print gender.printGender("he", $people[nameList.indexOf(_tentaclePregnant[0])].gender)>>'s<</if>> all right.
<</if>>
<</nobr>>
[[Continue->Morning Events]]<<nobr>>
<<set _tentaclePregnant = sex.matchAllWithPregnancy({"race": "Tentacle", "gestation": 7})>>
<<if sex.matchPregnancy({"race": "Tentacle", "gestation": 7}, 0) && (_tentaclePregnant.length gt 0)>>
You slip in and out of sleep all night, unable to truly relax from the intense lust coursing through you, courtesy of the swell of your belly. Every rub of a tentacle from within sends shudders through you, hands subconsciously gravitating to where they push as if to hush their owner. Half remembered dreams filled with the twisted creatures, your every hole plowed endlessly as you are fed their cum, mix with waking orgasms -- yours and <<if _tentaclePregnant.length gt 1>>your companions', which you can hear from the adjoining rooms<<else>><<print _tentaclePregnant[0]>>'s, which you can hear from the adjoining room<</if>>.
For a time it is hard to tell where one ends and the other begins, the feelings so real you can almost feel them coiling around you in your bed.<br>
<br>
Morning arrives far too soon, the way it chases away the sensations making you wonder if one might have actually been nearby, encouraging your reactions from afar. But that's just silly...right? Your hands roll over the obvious bulge of your womb, large enough now that you can no longer hide it. Soon enough your passenger(s?) should be ready to emerge.<br>
<<elseif sex.matchPregnancy({"race": "Tentacle", "gestation": 7}, 0)>>
You slip in and out of sleep all night, unable to truly relax from the intense lust coursing through you courtesy of the swell of your belly. Every rub of a tentacle from within sends shudders through you, hands subconsciously gravitating to where they push as if to hush their owner. Half remembered dreams filled with the twisted creatures, your every hole plowed endlessly as you are fed their cum, mix with waking orgasms. For a time it is hard to tell where one ends and the other begins, the feelings so real you can almost feel them coiling around you in your bed.<br>
<br>
Morning arrives far too soon, the way it chases away the sensations making you wonder if one might have actually been nearby, encouraging your reactions from afar. But that's just silly...right? Your hands roll over the obvious bulge of your womb, large enough now that you can no longer hide it. Soon enough your passenger(s?) should be ready to emerge.<br>
<<else>>
During the night, you're awoken several times by loud moaning, even occasional screaming from
<<if _tentaclePregnant.length gt 1>>
your companions' adjoining rooms. Their tentacle pregnancies are well advanced now, and it won't be much longer before they give birth<<else>>
<<print _tentaclePregnant[0]>>'s adjoining room.
<<print gender.printGender("his", $people[nameList.indexOf(_tentaclePregnant[0])].gender)>>
tentacle pregnancy is well advanced now, and it won't be much longer before
<<print gender.printGender("he", $people[nameList.indexOf(_tentaclePregnant[0])].gender)>> gives birth<</if>>.<br>
<</if>>
<</nobr>>
[[Continue->Morning Events]]<<nobr>>
<<set _person = person.getPerson(0, ["blessings", "flags", "penises"])>>
<<set _tentaclePregnant = sex.matchAllWithPregnancy({"race": "Tentacle", "gestation": 3})>>
<<if sex.matchPregnancy({"race": "Tentacle", "gestation": 3}, 0) && (_tentaclePregnant.length gt 0)>>
It has become impossible to sleep properly, your arousal waking you back up every hour or so, demanding attention. Even soothing drafts don't seem to help much, so close to your due date. In an attempt to at least mitigate this, and since
<<print person.printList(_tentaclePregnant)>>
<<if _tentaclePregnant.length gt 1>>
are in similar states, you've taken to sleeping together with them.
<<else>>
is in a similar state, you've taken to sleeping together with
<<print gender.printGender("him", $people[nameList.indexOf(_tentaclePregnant[0])].gender)>>.
<</if>>
<<if $player.flags["CamillaVisiting"]>>
Camilla joins you, making for a rather crowded bed indeed. She makes up for it by fucking you silly,
<<if _person.penises.length gt 0>>
keeping your
<<if -1 != _person.blessings.indexOf("tentacock")>>
tentacock
<<elseif -1 != _person.blessings.indexOf("tailcock")>>
tailcock
<<else>> <!-- You just have a normal penis -->
thick dick
<</if>> <!-- What kind of cock you have -->
buried deep in her snatch the whole time.
<<if (-1 != _person.blessings.indexOf("tentacock")) or (-1 != _person.blessings.indexOf("tailcock")) or _person.flags["TentacleAlteredMale"]>>
<<run sex.addPregnancy(nameList.indexOf("Camilla"), "Tentacle", 2)>>
There's no way she's not absolutely pregnant with her own brood, by the end of the night.
<</if>>
<<else>> <!-- You don't have a penis -->
alternately scissoring you and 69'ing you in a fury of passionate lovemaking.
<</if>> <!-- If you have a penis -->
<</if>> <!-- If Camilla is visiting -->
<br>
<br>
<<if $player.flags["CamillaVisiting"]>>
<<if sex.isTentaclePregnant(nameList.indexOf("Camilla"))>>
Including Camilla, all
<<else>> <!-- Camilla not pregnant -->
Besides Camilla, <<if _tentaclePregnant.length gt 1>>all<<else>>both<</if>>
<</if>> <!-- If Camilla pregnant -->
<<else>> <!-- Camilla not visiting -->
<<if _tentaclePregnant.length gt 1>>All<<else>>Both<</if>>
<</if>> <!-- If Camilla is visiting -->
of your bellies are quite large now, at least that of a full term pregnancy in a comparatively short time span. Your breasts have
<<if _tentaclePregnant.length gt 1>>all<<else>>both<</if>>
swollen as well, filled with milk for the spawn soon to emerge. The idea is thrilling and scary at the same time,
<<if $player.flags["CamillaVisiting"]>>
though Camilla doesn't seem to mind as she has
<<if _tentaclePregnant.length gt 1>>
more bellies
<<else>>
another belly
<</if>>
to rub lovingly, cooing in delight as they occasionally bulge and gyrate from movement within.<br>
<<else>> <!-- Camilla not visiting -->
<<if _tentaclePregnant.length gt 1>>your companions<<else>><<print _tentaclePregnant[0]>><</if>>
apparently holding the same opinion judging by how
<<if _tentaclePregnant.length gt 1>>they jump at every bulge of your round tummies even as they rub them<<else>>
<<print gender.printGender("he", $people[nameList.indexOf(_tentaclePregnant[0])].gender)>>
jumps at every bulge of your round tummies even as
<<print gender.printGender("he", $people[nameList.indexOf(_tentaclePregnant[0])].gender)>> rubs them<</if>>.<br>
<</if>> <!-- If Camilla is visiting -->
<br>
<<if !$player.flags["CamillaVisiting"]>>
With sleep persistently evading
<<if _tentaclePregnant.length gt 1>>all<<else>>both<</if>>
of you, you've taken to...other activities in an attempt to stoke your overwhelming arousal. It doesn't work, but you feel much better anyway.<br>
<</if>> <!-- If Camilla isn't visiting -->
<<elseif sex.matchPregnancy({"race": "Tentacle", "gestation": 3}, 0)>>
It has become impossible to sleep properly, your arousal waking you back up every hour or so, demanding attention. Even soothing drafts don't seem to help much, so close to your due date.
<<if $player.flags["CamillaVisiting"]>>
Camilla doesn't seem to mind, however. She'd much rather make up for invading your home and your bed by fucking you silly,
<<if _person.penises.length gt 0>>
keeping your
<<if -1 != _person.blessings.indexOf("tentacock")>>
tentacock
<<elseif -1 != _person.blessings.indexOf("tailcock")>>
tailcock
<<else>> <!-- You just have a normal penis -->
thick dick
<</if>> <!-- What kind of cock you have -->
buried deep in her snatch the whole time.
<<if (-1 != _person.blessings.indexOf("tentacock")) or (-1 != _person.blessings.indexOf("tailcock")) or _person.flags["TentacleAlteredMale"]>>
<<run sex.addPregnancy(nameList.indexOf("Camilla"), "Tentacle", 2)>>
There's no way she's not absolutely pregnant with her own brood, by the end of the night.
<</if>>
<<else>> <!-- You don't have a penis -->
alternately scissoring you and 69'ing you in a fury of passionate lovemaking.
<</if>> <!-- If you have a penis -->
<<else>> <!-- Camilla not visiting -->
In an attempt to at least mitigate this, you've taken to bringing a partner with you to bed. More or less an acquaintance, and someone who won't object to your constant need for sex and your burgeoning tentacle pregnancy.<br>
<br>
Your belly is quite large now, at least that of a full term pregnancy in a comparatively short time span. Your breasts have swollen as well, filled with milk for the spawn soon to emerge. The idea is thrilling and scary at the same time, your partner apparently holding the same opinion judging by how they jump at every bulge of your round tummy even as they rub it.<br>
<</if>> <!-- If Camilla is visiting -->
<<else>>
It has become impossible to sleep properly for anyone in the house, with
<<print person.printList(_tentaclePregnant)>> waking you back up every hour or so,
<<if _tentaclePregnant.length gt 1>>their<<else>>
<<print gender.printGender("his", $people[nameList.indexOf(_tentaclePregnant[0])].gender)>><</if>>
incredible arousal demanding attention. Even soothing drafts don't seem to help
<<if _tentaclePregnant.length gt 1>>them much, so close to their due dates<<else>>
<<print gender.printGender("him", $people[nameList.indexOf(_tentaclePregnant[0])].gender)>>
much, so close to <<print gender.printGender("his", $people[nameList.indexOf(_tentaclePregnant[0])].gender)>>
due date<</if>>.
In an attempt to at least mitigate this, you've allowed
<<if _tentaclePregnant.length gt 1>>them to sleep together<<else>>
<<print gender.printGender("him", $people[nameList.indexOf(_tentaclePregnant[0])].gender)>>
to sleep with you<</if>>.<br>
<br>
<<if _tentaclePregnant.length gt 2>>
All of their bellies are<<elseif _tentaclePregnant.length gt 1>>
Both of their bellies are<<else>>
<<print gender.printGender("his", $people[nameList.indexOf(_tentaclePregnant[0])].gender)>> belly is<</if>>
quite large now, at least that of a full term pregnancy in a comparatively short time span.
<<if _tentaclePregnant.length gt 1>>
Their<<else>>
<<print gender.printGender("his", $people[nameList.indexOf(_tentaclePregnant[0])].gender)>><</if>>
breasts have swollen as well, filled with milk for the spawn soon to emerge. The idea is thrilling and scary at the same time, but with sleep persistently evading
<<if _tentaclePregnant.length gt 2>>all of them, they've taken to...other activities in an attempt to distract themselves and to stoke their
<<elseif _tentaclePregnant.length gt 1>>both of them, they've taken to...other activities in an attempt to distract themselves and to stoke their
<<else>><<print gender.printGender("him", $people[nameList.indexOf(_tentaclePregnant[0])].gender)>>,
<<print gender.printGender("he", $people[nameList.indexOf(_tentaclePregnant[0])].gender)>>'s taken to...other activities in an attempt to distract
<<print gender.printGender("him", $people[nameList.indexOf(_tentaclePregnant[0])].gender)>>self and to stoke
<<print gender.printGender("his", $people[nameList.indexOf(_tentaclePregnant[0])].gender)>><</if>>
overwhelming arousal. It doesn't work, and no one's getting any sleep.<br>
<</if>>
<</nobr>>
[[Continue->Morning Events]]<<nobr>>
/* Events that happen in the morning */
<<for _eventName, _eventData range morningEventData>>
<<if !worldevent.matchEvent(_eventData, _eventName)>>
<<continue>>
<</if>>
<<set $trigger = true>>
<<set $morningEvent = true>>
<<run worldevent.addEvent("Player", _eventData, _eventName)>>
<<if def _eventData.passage>>
<<set _link to _eventData.passage>>
<<goto _link>>
<<break>>
<<else>>
<<print _eventData.description>>
<<set $trigger = true>>
<<break>>
<</if>>
<</for>>
<<if !$trigger>>
<<unset $trigger>>
<<if ndef $morningEvent>>You wake up bright and early, ready to begin a new day.<br>
<br>
[[Continue|$dest]]<br>
<<else>>
<<unset $trigger>>
<<goto $dest>>
<</if>>
<<else>>
<<if ndef $morningEvent>>
<<unset $trigger>>
<<goto $dest>>
<<else>>
<<unset $morningEvent>>
<</if>>
<</if>>
<</nobr>><<nobr>>
You wake up bathed in sweat to a raging hard-on. Your unholy cock throbs needily, demanding your attention.<br>
<br>
<<if $player.with.length gt 0>>
<<set $pname = $player.with[Math.floor(Math.random() * $player.with.length)]>>
<<set $p = nameList.indexOf($pname)>>
<<set $people[$p].nightlyBlowjob = ($people[$p].nightlyBlowjob || 0) + 1>>
It seems to pull you out of bed towards <<print $pname>>'s bedroom. In a daze, you stumble out of bed and struggle to remain upright as your body moves itself along.<br>
<br>
You quietly open <<print $pname>>'s door and enter. <<print $pname>> is sound asleep,
<<print gender.printGender("his", $people[$p].gender)>>
mouth slightly open. Insistent whispers in your mind coax you forward, urging you towards
<<print gender.printGender("his", $people[$p].gender)>>.<br>
<br>
You bend over <<print $pname>>, placing your turgid cock against her open lips which part invitingly to allow entry. Stroking yourself vigorously, you quickly bring your throbbing member to orgasm, pouring several thick spurts down <<print $pname>>'s throat and spilling a fair amount on
<<print gender.printGender("his", $people[$p].gender)>>
face in the process. <<print $pname>> moans softly around your cock but doesn't wake up.<br>
<br>
Only after your powerful orgasm does your erection finally begin to subside, and you stumble in a daze back to your room, closing <<print $pname>>'s bedroom door behind you as you leave.<br>
<br>
<<if $people[0].flags and $people[0].flags["ObeyYourCock"]>>
Climbing into bed, you wonder just how often your unholy cock will demand your attention at night, as you drift off to a sleep filled with dark, erotic dreams.<br>
<<else>> <!-- You haven't done this before -->
Climbing into bed, you wonder whether the cock you got from Sensua's father was rather more than you bargained for as you drift off to a sleep filled with dark, erotic dreams.<br>
<</if>> <!-- If you've done this before -->
<<else>> <!-- If none of your companions are presently with you -->
You force yourself into a sitting position and bend down as far as you're able to.
<<if sex.isTentaclePregnant(0)>>
With your pregnant belly in the way, however, you can't even get close.
<<else>> <!-- You're not tentacle pregnant -->
You can't quite reach the tip of your cock with your mouth, but you get as close as you can.
<</if>> <!-- If you're tentacle pregnant -->
Stroking yourself vigorously, you manage to bring yourself to orgasm and plaster your face with spurt after spurt of your unholy jism.<br>
<br>
Wiping your face, you see that your erection hasn't gone down at all. In fact, it appears to be even larger than before! Giving in to your demanding cock, you bring yourself to several more orgasms, plastering your face with several layers of spooge, before your energy finally gives out again and you slip back into an exhausted sleep filled with dark, erotic dreams.<br>
<</if>> <!-- If any companions are present with you -->
<<if ndef $people[0].flags>>
<<set $people[0].flags = {}>>
<</if>>
<<set $people[0].flags["ObeyYourCock"] = true>>
<</nobr>>
[[Continue->Night Events]]<<nobr>>
<<set _person = person.getPerson(0, ["penises"])>>
You settle into a deep slumber. As you dream, you see yourself once again in the arms of the mysterious woman,
wondering just what it is about her that drove you so incredibly wild. Curiously, your attention is drawn,
not to the woman herself, but to a shadowy shape beyond her.<br>
<br>
Somewhere in the darkness, something is moving. As the woman pulls you closer and begins
<<if _person.penises.length gt 0>>
sucking on your cock,
<<else>>
licking at your sensitive clitty,
<</if>>
the shape moves closer. Hands...are they hands, or something else?...reach out for you from the dark,
and something warm and slick glides across your skin. The woman's ministrations leave you aroused and
gasping for breath, but something about the shadowy shape sets your senses on fire, hungering for even more.<br>
<br>
Just as you catch a glimpse of movement...you snap awake.<br>
<br>
<<print $player.withServant || $player.withSlave>> is hovering over you. "Are you ok?"
<<print gender.printGender("she", $people[nameList.indexOf($player.withServant || $player.withSlave)].gender)>>
asks. "You were moaning really loudly in your sleep. Bad dreams?"<br>
<br>
"I...I don't quite remember," you murmur, unsure of what to make of your strange dream.<br>
<br>
"Well, get some rest,"
<<print gender.printGender("she", $people[nameList.indexOf($player.withServant || $player.withSlave)].gender)>>
murmurs. "You'll feel better in the morning."<br>
<</nobr>>
[[Continue->Night Events]]<<nobr>>
/* Events that happen during the night */
<<set $trigger = false>>
<<if def $dest>>
<<for _eventName, _eventData range nightEventData>>
<<if !worldevent.matchEvent(_eventData, _eventName)>>
<<continue>>
<</if>>
<<set $trigger = true>>
<<run worldevent.addEvent("Player", _eventData, _eventName)>>
<<if def _eventData.passage>>
<<set _link to _eventData.passage>>
<<goto _link>>
<<break>>
<<else>>
<<print _eventData.description>>
<<set $trigger = true>>
<<break>>
<</if>>
<</for>>
<</if>>
<<if !$trigger>>
<<unset $trigger>>
<<goto $dest>>
<<else>>
<<unset $trigger>>
[[Continue|$dest]]<br>
<</if>>
<</nobr>><<nobr>>
<<set _person = person.getPerson(0, ["stats"])>>
<<if _person.stats.dominance >= 50>>
<<run person.adjustStat(0, "dominance", 10)>>
<<set $player.flags.knowsAbout["TentacleInvestigate"] = true>>
You seem to startle whatever is there, your fearlessness apparently scaring it off. Again you swear
you see tentacles moving about in the shadows just before it disappears, but can't say for sure.<br>
<br>
As you move on, the oddity of the encounter continues to bother you. Maybe you could find someone
who might know what it means?
<<if $player.profession == "Hunter">>
<<set $player.flags.knowsAbout["Keawe"] = true>>
As a Hunter, you've occasionally dealt with others of your profession who have different...shall we say...specialties.
You vaguely recall a Hunter by the name of Keawe who deals particularly in wriggling creatures of the night.
Perhaps you could find her and talk to her about your predicament?
<<else>>
Not being a Hunter, you don't know the first thing about dealing with wriggling creatures of the night.
Perhaps you could locate someone who might know more, and ask them for advice?
<</if>><br>
<br>
[[Continue|$dest]]<br>
<<else>>
Your actions strike you as foolhardy the moment you see the tentacles whip out from the shadows.
<<if $player.withSlave>>
<<print $player.withSlave>> cries out as she sees you bound, but is quickly captured as well.
<</if>><br>
<br>
<<if $player.withServant || $player.withSlave>>[[Continue->Tentacle Fucked Together]]<br>
<<else>>[[Continue->Tentacle Fucked]]<br>
<</if>>
<</if>>
<</nobr>><<set $player.flags.knowsAbout["TentacleAttack"] = true>>As you leave, you can't shake the feeling you are being watched yet again, very alert to your surroundings this time<<if $player.withServant || $player.withSlave>> and telling <<print person.printCompanions(true)>> to be very careful<</if>>. <<if $people[0].gender == "M">>A palpable sense of dread permeates the area, the silence making you consider that you are being hunted.<<else>>It's as if someone is leering at you, undressing you with their eyes.<</if>><<if sex.isTentaclePregnant(0)>> You feel a heated twisting inside of you, an unbidden rush of lust making your nipples stand out prominently against your shirt. Whispers too faint to understand wander through your mind, seemingly encouraging you to stay calm.<</if>>
Looking around, you spot movement from within a nearby alley. This time it doesn't vanish.
[[Defend yourself->Tentacle Defend]]
[[Cautiously investigate->Tentacle Investigate]]
[[Stride boldly forward->Tentacle Approach]]<<nobr>>
<<set _person = person.getPerson(0, ["stats"])>>
You strike a defensive pose, keeping some distance between yourself and the movement in the alley.
<<if _person.stats.dominance >= 70>>
<<run person.adjustStat(0, "dominance", 5)>>
Whatever is moving around in the shadows apparently takes you seriously, slinking away and
leaving you
<<if $player.with.length gt 0>>
and <<print person.printCompanions(true)>>
<</if>>
alone once again.<br>
<br>
After making sure nothing else will threaten you, you quickly continue on your way.
If nothing else, the experience has left you rattled and wondering what you can possibly
do about these creatures' persistent attention.<br>
<br>
[[Continue|$dest]]<br>
<<elseif _person.stats.dominance >= 40>>
You see a few tentacles slip from the darkness, still avoiding the light but now more
visible. You get the feeling that the beast they are attached to is testing your reaction
before deciding what to do next. Do you want to scare it off?<br>
<br>
[[Yes->Tentacle Scare Off]]<br>
[[No->Tentacle Don't Scare Off]]<br>
<<else>>
You apparently fail at scaring it even a little, as you can see several tentacles move
into view. It's almost as if the beast is sizing up its prey. Without warning, several
tentacles spurt jets of cum, the sticky substance hitting you
<<if $player.with.length gt 0>>
and <<print person.printCompanions(true)>> in the faces.
<<else>>
in the face.
<</if>>
You
<<if $player.with.length gt 1>>
all
<<elseif $player.with.length == 1>>
both
<</if>>
immediately cum, falling to your knees from the potent aphrodisiac.
<<if sex.isTentaclePregnant(0)>>
The whispers in your head grow giddy, feeding your lust-fueled enjoyment of your defilement.
You start licking the cum up without thinking, the taste and smell making your senses sing.
<</if>><br>
<br>
[[Continue->Tentacle Jizzed]]<br>
<</if>>
<</nobr>><<nobr>>
<<set _person = person.getPerson(0, ["penises", "stats"])>>
The creature grows bolder, showing more of its slimy, twisted form but never leaving the shadows.<br>
<br>
<<if _person.stats.arousal >= 65>>
<<if ($people[0].gender == "M")>>
The sight makes you strangely aroused and you notice precum seeping from your hardened cock.
<<else>>
The sight drives your arousal, the almost painful bliss the beast is capable of giving making you wet almost instantly.
<<if sex.isTentaclePregnant(0)>>
Despite yourself, the image of your previous breeding hits you full force,
<<if _person.penises.length gt 0>>
your cock springing to life and your pussy crying out to be filled.
<<else>>
your pussy suddenly drenched.
<</if>>
<</if>>
More whispers wander through your mind, encouraging your positive physical reaction.
<<if $player.withSlave>>
<<print $player.withSlave>> looks very nervous, uncertain of what you're doing, but also excited at
the possibility of again feeling the pleasure the tentacle beasts can bring.
<</if>><br>
<br>
For a moment you wonder if it is going to attack, but it never does. To your surprise, the tentacles
retreat after a few moments without attempting to ensnare you<<if $player.withSlave>> or <<print $player.withSlave>><</if>>.
The feeling of being watched disappears, and it's almost as if the shadows are less threatening.
The tentacle beast is gone, leaving you a bit perplexed as to what that was all about.<br>
<br>
<<set $people[0].stats.arousal = _person.stats.arousal + 10>>
<<if sex.isTentaclePregnant(0)>>
<<set $people[0].stats.arousal += 10>>
<</if>>
As you move on, the oddity of the encounter continues to bother you. Maybe you could find someone
who might know what it means?
<<if $player.profession == "Hunter">>
<<set $player.flags.knowsAbout["Keawe"] = true>>
As a Hunter, you've occasionally dealt with others of your profession who have different...shall we say...specialties.
You vaguely recall a Hunter by the name of Keawe who deals particularly in wriggling creatures of the night.
Perhaps you could find her and talk to her about your predicament?
<<else>>
Not being a Hunter, you don't know the first thing about dealing with wriggling creatures of the night.
Perhaps you could locate someone who might know more, and ask them for advice?
<</if>><br>
<br>
<<set $player.flags.knowsAbout["TentacleInvestigate"] = true>>
[[Continue|$dest]]<br>
<</if>>
<<else>>
The whispers grow disappointed, and you almost feel embarrassed for failing whatever metric
they are using to judge you before you catch yourself. The mental distraction leaves you unready
for the thick spurts of tentacle cum that rain down on you<<if $player.withSlave>> and <<print $player.withSlave>>,
sending <<print gender.printGender("him", $people[nameList.indexOf($player.withSlave)].gender)>>
falling to the ground in a sudden orgasm and
<</if>>
you staggering
<<if $people[0].gender == "M">>
with a painfully raging hard on.
<<else>>
<<if _person.penises.length gt 0>>
with a sudden hard on while your pussy soaks your panties.
<<else>>
as your pussy drenches your panties.
<</if>>
<</if>>
<<if sex.isTentaclePregnant(0)>>
The twisting in your belly sends you over the edge, a happy feeling not entirely your own
permeating your thoughts as you orgasm powerfully and fall to your knees.
<</if>><br>
<br>
[[Continue->Tentacle Jizzed 2]]<br>
<</if>>
<</nobr>><<nobr>>
<<set _person = person.getPerson(0, ["penises"])>>
<<if $people[0].gender == "M">>
Showing an unusual amount of interest in you, the tentacles worm their way into your clothes, slipping your pants off. A tentacle wraps around your hardening cock, stroking you gently in a slippery yet firm grip that is strange yet pleasurable. As you try and fail to resist their advances, a moan reaches your ears, but you can't see who is making them.<br>
<br>
Cries of female pleasure permeate the alley, your inability to see leaving your mind to fill in the blanks as the sounds of incredible pleasure grow in intensity. You see the woman being ravished in your minds eye, the tentacle stroking your cock speeding up with every grunt. The moment you hear the combination of choking, slurping, and screaming that only comes from a tentacle orgasm, you lose what little control you had left.<br>
<br>
Just as you are about to cum, a smaller tentacle wraps around the base of your cock, denying you release. Your hips thrust involuntarily, the tentacle jacking you off not missing a beat. You can hear cum splashing on the ground as it overflows from the unseen victim's orifices, your stymied orgasm demanding to be made manifest but leaving you incredibly frustrated.<br>
<br>
Suddenly the tentacles move you, turning so that you can see your fellow captive. You can barely make out red hair under all the cum she is drenched in, a sense of deja vu ignored because of the incredible need. Even though the smaller tentacle on your cock still refuses to let go, the larger one continues to stroke you mercilessly as the spent tentacles retreat from the woman's body and new ones replace them.<br>
<br>
You are forced to watch as she is filled with their seed (or maybe eggs) over and over and over again. Your cock is painfully hard through it all, the need to cum overwhelming almost all other conscious thought. The woman clearly loves every minute of it, doing her best to get more tentacles involved as they violate her ass, pussy, mouth and tits. Her belly grows visibly with each orgasm, making her look pregnant even as she is likely becoming so right now.
<<else>>
You are stripped almost immediately. Tentacles unceremoniously stuff their way into your pussy and ass, your cry of pleasure and surprise getting your mouth filled next. Tentacles next wrap around your breasts, squeezing them firmly before suckers attack your nipples and begin attempting to feed.
<<if _person.penises.length gt 0>>
Yet another wraps over your cock, taking the entire length and slavering over your male half.
<</if>><br>
<br>
<<if sex.isTentaclePregnant(0)>>
Something moves inside you, the feeling of joy not your own at the invading tentacle making what you feel far more intense.
<</if>>
With every thrust you feel yourself edging towards a massive climax. You do your best to hold it off, but finally you can take no more and welcome the unending pleasure.<br>
<br>
Just when you fall into climax, you feel the tentacles in you bulge. Hot tentacle spunk floods your body, your belly swelling a fair amount as your womb and bowels are overstuffed. You gulp greedily at the tentacle filling your mouth, the seed it gives you settling pleasantly in your stomach.
<<if _person.penises.length gt 0>>
The tentacle on your cock milks you for everything you will give it, drinking down every spurt of sperm you'll give it.
<</if>><br>
<br>
You moan in protest when the tentacles retreat, only to feel elation at new ones replacing them. The process begins anew, tentacle after tentacle taking its turn filling your body with their seed. You feel absolutely stuffed, and yet they still come. Your belly is swollen as if many months pregnant, but you love it.
<</if>><br>
<</nobr>>
[[Continue->Tentacle Fucked 2]]<<nobr>>
<<set _person = person.getPerson(0, ["penises"])>>
<<if $people[0].gender == "M">>
Finally the tentacles seem to be satisfied with their work on her, but still refuse to let you cum. Instead they lead you to her, lining up your painfully swollen cock with her pussy. The woman moans in approval, shaking her tentacle cum soaked ass in need. They do not allow you to thrust, instead moving you both back and forth so that you saw in and out of her stuffed pussy to her appreciative groans.<br>
<br>
At long last the tentacle squeezing your cock lets go. The ones holding you and the woman push you together tightly just as a soul shattering orgasm passes through you. Spurt after spurt of cum leaves your body as if it's trying to make up for lost time. The intensity makes it impossible to tell how much you actually cum, but it feels like buckets.<br>
<br>
The relief is incredible, the sensations so strong that you don't notice the tentacles leave. When you pull free, a mix of your cum and that of the tentacles spills from her, her belly slowly shrinking until the bulge is barely noticeable. When you see she is quite happy with what happened, smiling contently and more than a little deviously at you, you mutter an apology before grabbing your pants and hurrying off.<br>
<<else>>
Exhausted and drenched, you are dropped unceremoniusly on the ground. Unable to move for a long while, you feel very disappointed when you see all the cum leaking out of your own pussy. What a waste.<br>
<br>
You come to your senses, chasing away that errant thought. When the cum stream ends, you look to be in the early stages of gestation. You can still feel the warmth sloshing around inside of you as you move, but no more comes out.<br>
<br>
<<if !sex.isTentaclePregnant(0)>>
Looks like you're both going to be spawning in the near future. Not wanting to deal with that right now, you get yourself cleaned up as best you're able, dressing and moving along while trying to ignore the constant reminder of your impending motherhood shifting deep within your womb.<br>
<<else>>
At least they can't get you pregnant twice at the same time, right? You really hope they can't considering the volume still drenching your ovaries...<br>
<</if>>
<</if>>
<br>
<<if Array.isArray($dest)>>
[[Continue->Time Event]]<br>
<<else>>
[[Continue->Time Event][$dest to [$dest, 30]]]<br>
<</if>>
<<if $people[0].gender == "F">>
<<run sex.addPregnancy(0, "Tentacle")>>
<<run person.changeAssetSizes(0, "breasts", "size", "10%")>>
<<run person.changeAssetSizes(0, "breasts", "nippleLength", "20%", 1)>>
<<run person.changeAssetSizes(0, "breasts", "areolaSize", "20%", 1)>>
<</if>>
<<if _person.penises.length gt 0>>
<<run person.changeAssetSizes(0, "penises", "length", "10%")>>
<</if>>
<<run person.adjustStat(0, "arousal", 10)>>
<<run person.adjustStat(0, "energy", -10)>>
<<run person.adjustStat(0, "dominance", -10)>>
<</nobr>><<nobr>>
<<set _person = person.getPerson(0, ["penises"])>>
<<if $people[0].gender == "M">>
Showing an unusual amount of interest in you, the tentacles worm their way into your clothes, slipping your pants off.
<<if $player.withServant && $player.withSlave>>
Both <<print $player.withServant>> and <<print $player.withSlave>> are stripped bare,
their
<<elseif $player.withServant>>
<<print $player.withServant>> is stripped bare,
<<print gender.printGender("his", $people[nameList.indexOf($player.withServant)].gender)>>
<<else>>
<<print $player.withSlave>> is stripped bare,
<<print gender.printGender("his", $people[nameList.indexOf($player.withSlave)].gender)>>
<</if>>
screams almost immediately turning to moans as the tentacles do as their instincts command.
A tentacle wraps around your hardening cock, stroking you gently in a slippery yet firm grip that is strange yet pleasurable.<br>
<br>
<<if $player.withServant && player.withSlave>>
<<set _servant = person.getPerson(nameList.indexOf($player.withServant), ["penises"])>>
<<set _slave = person.getPerson(nameList.indexOf($player.withSlave), ["penises"])>>
<<if ($people[nameList.indexOf($player.withServant)].gender == "F") && ($people[nameList.indexOf($player.withSlave)].gender == "F")>>
They force you to observe as both <<print $player.withServant>> and <<$player.withSlave>>
have their pussies stuffed, quickly followed by their asses. Their moans are muffled by a third pair of tentacles,
all three working up a vigorous rhythm. Their breasts are kneaded vigorously before two tentacles attach to their
nipples and begin sucking, their loud moans leaving their pleasure plain for all to hear.
<<if (_servant.penises.length gt 0) && (_slave.penises.length gt 0)>>
Yet another pair of tentacles swallow their cocks, both their hips bucking in pleasure as best they can.
<<elseif (_servant.penises.length gt 0)>>
Yet another tentacle swallows <<print $player.withServant>>'s cock, her hips bucking in pleasure as best she can.
<<elseif (_slave.penises.length gt 0)>>
Yet another tentacle swallows <<print $player.withSlave>>'s cock, her hips bucking in pleasure as best she can.
<</if>>
<<elseif ($people[nameList.indexOf($player.withServant)].gender == "F") && ($people[nameList.indexOf($player.withSlave)].gender == "M")>>
They force you to observe as <<print $player.withServant>> has her pussy stuffed, quickly followed by her ass, while
<<print $player.withSlave>> has his ass double-stuffed with a pair of thick tentacles. Both of their moans are muffled
by a third pair of tentacles, all three working up a vigorous rhythm.
<<print $player.withServant>>'s breasts are kneaded vigorously before two tentacles attach to her nipples and
begin sucking, her moans leaving her pleasure plain for all.
<<if (_servant.penises.length gt 0)>>
Another pair of tentacles swallow both their cocks, their hips bucking in pleasure as best they can.
<<else>>
Another tentacle swallows <<print $player.withSlave>>'s cock, his hips bucking in pleasure as best he can.
<</if>>
<<elseif ($people[nameList.indexOf($player.withServant)].gender == "M") && ($people[nameList.indexOf($player.withSlave)].gender == "F")>><br>
They force you to observe as <<print $player.withSlave>> has her pussy stuffed, quickly followed by her ass, while
<<print $player.withServant>> has his ass double-stuffed with a pair of thick tentacles. Both of their moans are muffled
by a third pair of tentacles, all three working up a vigorous rhythm.
<<print $player.withSlave>>'s breasts are kneaded vigorously before two tentacles attach to her nipples and begin sucking,
her moans leaving her pleasure plain for all.
<<if (_slave.penises.length gt 0)>>
Another pair of tentacles swallow both their cocks, their hips bucking in pleasure as best they can.
<<else>>
Another tentacle swallows <<print $player.withServant>>'s cock, his hips bucking in pleasure as best he can.
<</if>>
<<else>>
They force you to observe as both <<print $player.withServant>> and <<print $player.withSlave>> have their asses
double-stuffed with thick tentacles. Their moans are muffled by a third pair of tentacles, all three pairs
working up a vigorous rhythm. Another pair of tentacles swallow their cocks, their hips bucking in pleasure
as best they can.
<</if>><br>
<<elseif $player.withServant>>
<<set _servant = person.getPerson(nameList.indexOf($player.withServant), ["penises"])>>
<<if $people[nameList.indexOf($player.withServant)].gender == "F">>
They force you to observe as <<print $player.withServant>> has her pussy stuffed, quickly followed by her ass.
Her moans are muffled by a third tentacle, all three working up a vigorous rhythm. Her breasts are kneaded
vigorously before two tentacles attach to her nipples and begin sucking, her moans leaving her pleasure plain for all.
<<if (_servant.penises.length gt 0)>>
Another tentacle swallows her cock, her hips bucking in pleasure as best she can.
<</if>>
<<else>>
They force you to observe as <<print $player.withServant>> has his ass double-stuffed by a pair of thick tentacles.
His moans are muffled by a third tentacle, all three working up a vigorous rhythm. Another tentacle swallows
his cock, his hips bucking in pleasure as best he can.
<</if>>
<<else>>
<<set _slave = person.getPerson(nameList.indexOf($player.withSlave), ["penises"])>>
<<if $people[nameList.indexOf($player.withSlave)].gender == "F">>
They force you to observe as <<print $player.withSlave>> has her pussy stuffed, quickly followed by her ass.
Her moans are muffled by a third tentacle, all three working up a vigorous rhythm. Her breasts are kneaded vigorously
before two tentacles attach to her nipples and begin sucking, her moans leaving her pleasure plain for all.
<<if (_slave.penises.length gt 0)>>
Another tentacle swallows her cock, her hips bucking in pleasure as best she can.
<</if>>
<<else>>
They force you to observe as <<print $player.withSlave>> has his ass double-stuffed by a pair of thick tentacles.
His moans are muffled by a third tentacle, all three working up a vigorous rhythm. Another tentacle swallows
his cock, his hips bucking in pleasure as best he can.
<</if>>
<</if>><br>
<br>
The tentacle stroking your cock grows more insistent as time passes, putting you right near the cusp of orgasm.
<<if $player.withServant && $player.withSlave && ($people[nameList.indexOf($player.withServant)].gender == "F") && ($people[nameList.indexOf($player.withSlave)].gender == "F")>>
You see bulges traveling along the tentacles fucking both <<print $player.withServant>> and
<<print $player.withSlave>>, and you know they're likely going to be bearing the creature's spawn in the near future.
The sight triggers your orgasm, but just
<<elseif $player.withServant && ($people[nameList.indexOf($player.withServant)].gender == "F")>>
You see bulges traveling along the tentacles fucking <<print $player.withServant>>, and you know she's likely
going to be bearing their spawn in the near future. The sight triggers your orgasm, but just
<<elseif $player.withSlave && ($people[nameList.indexOf($player.withSlave)].gender == "F")>>
You see bulges traveling along the tentacles fucking <<print $player.withSlave>>, and you know she's likely
going to be bearing their spawn in the near future. The sight triggers your orgasm, but just
<<else>>
They keep you there for agonizing minutes on end, seemingly upset that they lack fertile holes to fill,
before you finally orgasm. Just
<</if>>
as it starts you feel a smaller tentacle wrap around the base of your cock.<br>
<br>
The interrupted orgasm has you frustrated and aching in need. Your hips thrust involuntarily, the tentacle
jacking you off not missing a beat. Cum erupts in large spurts into and out of
<<if $player.withServant && $player.withSlave>>both <<print $player.withServant>> and <<print $player.withSlave>>,
their eyes rolling back into their heads as they both orgasm powerfully
<<elseif $player.withServant>>,
<<print gender.printGender("his", $people[nameList.indexOf($player.withServant)].gender>>
eyes rolling back into
<<print gender.printGender("his", $people[nameList.indexOf($player.withServant)].gender>> head as
<<print gender.printGender("she", $people[nameList.indexOf($player.withServant)].gender>> orgasms powerfully
<<else>>
<<print $player.withSlave>>, <<print gender.printGender("his", $people[nameList.indexOf($player.withSlave)].gender>>
eyes rolling back into
<<print gender.printGender("his", $people[nameList.indexOf($player.withSlave)].gender>> head as
<<print gender.printGender("she", $people[nameList.indexOf($player.withSlave)].gender>> orgasms powerfully
<</if>>
while you are denied the same.<br>
<br>
<<if $player.withServant && $player.withSlave && ($people[nameList.indexOf($player.withServant)].gender == "F") && ($people[nameList.indexOf($player.withSlave)].gender == "F")>>
Tentacles vacate both <<print $player.withServant>> and <<print $player.withSlave>>'s holes, cum spilling from them
until new ones take their place. The pattern is repeated as you are kept at the cusp of orgasm for many painful
minutes, with both of them filled with cum again and again until their bellies are swollen with tentacle seed.
Part of you wonders if some of those bulges were eggs rather than cum...
<<elseif $player.withServant && ($people[nameList.indexOf($player.withServant)].gender == "F")>>
Tentacles vacate <<print $player.withServant>>'s holes, cum spilling from her until new ones take their place.
The pattern is repeated as you are kept at the cusp of orgasm for many painful minutes, <<print $player.withServant>>
filled with cum again and again until her belly is swollen with tentacle seed. Part of you wonders if some of those
bulges were eggs rather than cum...
<<elseif $player.withSlave && ($people[nameList.indexOf($player.withSlave)].gender == "F")>>
Tentacles vacate <<print $player.withSlave>>'s holes, cum spilling from her until new ones take their place.
The pattern is repeated as you are kept at the cusp of orgasm for many painful minutes, <<print $player.withSlave>>
filled with cum again and again until her belly is swollen with tentacle seed. Part of you wonders if some of those
bulges were eggs rather than cum...
<<else>>
Tentacles stroke
<<if $player.withServant && $player.withSlave>>
both <<print $player.withServant>> and <<print $player.withSlave>> to orgasm repeatedly, feeding them mouthful
after mouthful of tentacle cream until their bellies are full and their balls are completely bled dry. Meanwhile,
you are kept at the cusp of orgasm for many painful minutes, both
<<print $player.withServant>> and <<print $player.withSlave>> filled with cum again and again.
<<elseif $player.withServant>>
<<print $player.withServant>> to orgasm repeatedly, feeding him mouthful after mouthful of tentacle cream until
his belly is full and his balls are completely bled dry. Meanwhile, you are kept at the cusp of orgasm for many
painful minutes, while <<print $player.withServant>> is filled with cum again and again.
<<else>>
<<print $player.withSlave>> to orgasm repeatedly, feeding him mouthful after mouthful of tentacle cream until
his belly is full and his balls are completely bled dry. Meanwhile, you are kept at the cusp of orgasm for many
painful minutes, while <<print $player.withSlave>> is filled with cum again and again.
<</if>>
<</if>>
<<else>>
You are stipped almost immediately,
<<if $player.withServant && $player.withSlave>>
both <<print $player.withServant>> and <<print $player.withSlave>>
<<elseif $player.withServant>>
<<print $player.withServant>>
<<else>>
<<print $player.withSlave>>
<</if>>
sharing your fate soon after. Tentacles unceremoniously stuff their way into your pussy and ass, your cry
of pleasure and surprise getting your mouth filled next. Tentacles next wrap around your breasts, squeezing
them firmly before suckers attack your nipples and begin attempting to feed.
<<if _person.penises.length gt 0>>
Yet another wraps over your cock, taking the entire length and slavering over your male half.
<</if>><br>
<br>
<<if $player.withServant && $player.withSlave && ($people[nameList.indexOf($player.withServant)].gender == "F") && ($people[nameList.indexOf($player.withSlave)].gender == "F")>>
Both <<print $player.withServant>> and <<print $player.withSlave>> are set before you in much the same condition.
You exchange glances and moans as you are all fucked, the tentacles driving into all of you with abandon.
<<if sex.isTentaclePregnant(0)>>
Something moves inside you, the feeling of joy not your own at the invading tentacle making what you feel
far more intense.
<</if>>
With every thrust you feel yourself edging towards a massive climax. You do your best to hold it off, but seeing
<<print $player.withServant>> and <<print $player.withSlave>> shaking over and over again in orgasm weakens your
resolve. Finally you can take no more and welcome the unending pleasure.
<<elseif $player.withServant && ($people[nameList.indexOf($player.withServant)].gender == "F")>>
<<print $player.withServant>> is set before you in much the same condition. You exchange glances and moans as
you are both fucked, the tentacles driving into you with abandon.
<<if sex.isTentaclePregnant(0)>>
Something moves inside you, the feeling of joy not your own at the invading tentacle making what you feel
far more intense.
<</if>>
With every thrust you feel yourself edging towards a massive climax. You do your best to hold it off,
but seeing <<print $player.withServant>> shaking over and over again in orgasm weakens your resolve.
Finally you can take no more and welcome the unending pleasure.
<<elseif $player.withSlave && ($people[nameList.indexOf($player.withSlave)].gender == "F")>>
<<print $player.withSlave>> is set before you in much the same condition. You exchange glances and moans as
you are both fucked, the tentacles driving into you with abandon.
<<if sex.isTentaclePregnant(0)>>
Something moves inside you, the feeling of joy not your own at the invading tentacle making what you feel
far more intense.
<</if>>
With every thrust you feel yourself edging towards a massive climax. You do your best to hold it off,
but seeing <<print $player.withSlave>> shaking over and over again in orgasm weakens your resolve.
Finally you can take no more and welcome the unending pleasure.
<<else>><br>
<<if $player.withServant && $player.withSlave>>
Both <<print $player.withServant>> and <<print $player.withSlave>> are set before you, tightly bound and
gagged with tentacles. You exchange glances and moans are you are all fucked, the tentacles driving into
you with abandon while they milk both <<print $player.withServant>> and <<print $player.withSlave>>'s cocks
repeatedly to orgasm.
<<if sex.isTentaclePregnant(0)>>
Something moves inside you, the feeling of joy not your own at the invading tentacle making what you feel
far more intense.
<</if>>
With every thrust you feel yourself edging towards a massive climax. You do your best to hold it off,
but seeing <<print $player.withServant>> and <<print $player.withSlave>> shaking over and over again
in orgasm weakens your resolve. Finally you can take no more and welcome the unending pleasure.
<<elseif $player.withServant>>
<<print $player.withServant>> is set before you, tightly bound and gagged with tentacles. You exchange
glances and moans are you are both fucked, the tentacles driving into you with abandon while they milk
<<print $player.withServant>>'s cock repeatedly to orgasm.
<<if sex.isTentaclePregnant(0)>>
Something moves inside you, the feeling of joy not your own at the invading tentacle making what you feel
far more intense.
<</if>>
With every thrust you feel yourself edging towards a massive climax. You do your best to hold it off,
but seeing <<print $player.withServant>> shaking over and over again in orgasm weakens your resolve.
Finally you can take no more and welcome the unending pleasure.
<<else>>
<<print $player.withSlave>> is set before you, tightly bound and gagged with tentacles. You exchange
glances and moans are you are both fucked, the tentacles driving into you with abandon while they milk
<<print $player.withSlave>>'s cock repeatedly to orgasm.
<<if sex.isTentaclePregnant(0)>>
Something moves inside you, the feeling of joy not your own at the invading tentacle making what you feel
far more intense.
<</if>>
With every thrust you feel yourself edging towards a massive climax. You do your best to hold it off,
but seeing <<print $player.withSlave>> shaking over and over again in orgasm weakens your resolve.
Finally you can take no more and welcome the unending pleasure.
<</if>>
<</if>><br>
<br>
Just when you fall into climax, you feel the tentacles in you bulge. Hot tentacle spunk floods your body,
your belly swelling a fair amount as your womb and bowels are overstuffed. You gulp greedily at the tentacle
filling your mouth, the seed it gives you settling pleasantly in your stomach.
<<if _person.penises.length gt 0>>
The tentacle on your cock milks you for everything you will give it, drinking down every spurt of sperm
it can drain from you.
<</if>><br>
<br>
<<if $player.withServant && $player.withSlave>>
All three of you
<<elseif $player.withServant>>
Both you and <<print $player.withServant>>
<<else>>
Both you and <<print $player.withSlave>>
<</if>>
moan in protest when the tentacles retreat, only to feel elation at new ones replacing them. The process
begins anew, tentacle after tentacle taking its turn filling your body with their seed. You feel absolutely
stuffed, and yet they still come. Your belly is swollen as if many months pregnant, but you love it.
<</if>><br>
<</nobr>>
[[Continue->Tentacle Fucked Together 2]]<<nobr>>
<<set _person = person.getPerson(0, ["penises"])>>
<<if $people[0].gender == "M">>
<<if $player.withSlave && ($people[nameList.indexOf($player.withSlave)].gender == "F")>>
Finally the tentacles seem to be satisfied with their work on
<<if $player.withServant>>
both your servant and
<</if>>
your slave, but still refuse to let you cum. Instead they lead you to
<<if $player.withServant>>
<<print $player.withSlave>>,
<<else>>
her,<</if>>
lining up your painfully swollen cock with her pussy. They do not allow you to thrust, instead moving you both back and forth so that you saw in and out of her stuffed pussy.
<<print $player.withSlave>> is barely responsive except for her moans of pleasure.<br>
<br>
At long last the tentacle squeezing your cock lets go. The ones holding you and <<print $player.withSlave>> push you together tightly just as a soul shattering orgasm passes through you. Spurt after spurt of cum leaves your body as if it's trying to make up for lost time. The intensity makes it impossible to tell how much you actually cum, but it feels like buckets.<br>
<br>
The relief is incredible, the sensations so strong that you don't notice the tentacles leave. When you pull free, a mix of your cum and that of the tentacles spills from her, her belly slowly shrinking until the bulge is barely noticeable. You work on getting her cleaned up as she recovers, the smell making you unnaturally horny.
<<if $player.withServant>>
Meanwhile, <<print $player.withServant>> cleans <<print gender.printGender("him", $people[nameList.indexOf($player.withServant)].gender>>self
up as best <<print gender.printGender("he", $people[nameList.indexOf($player.withServant)].gender>> is able.
<</if>>
By the time you've finished, <<print $player.withSlave>> has returned to her senses and you move on with the day, not wanting to discuss this too much.<br>
<<elseif $player.withServant && ($people[nameList.indexOf($player.withServant)].gender == "F")>>
Finally the tentacles seem to be satisfied with their work on your servant, but still refuse to let you cum. Instead they lead you to her, lining up your painfully swollen cock with her pussy. They do not allow you to thrust, instead moving you both back and forth so that you saw in and out of her stuffed pussy.
<<print $player.withServant>> is barely responsive except for her moans of pleasure.<br>
<br>
At long last the tentacle squeezing your cock lets go. The ones holding you and <<print $player.withServant>> push you together tightly just as a soul shattering orgasm passes through you. Spurt after spurt of cum leaves your body as if it's trying to make up for lost time. The intensity makes it impossible to tell how much you actually cum, but it feels like buckets.<br>
<br>
The relief is incredible, the sensations so strong that you don't notice the tentacles leave. When you pull free, a mix of your cum and that of the tentacles spills from her, her belly slowly shrinking until the bulge is barely noticeable. You work on getting her cleaned up as she recovers, the smell making you unnaturally horny. By the time you've finished, <<print $player.withServant>> has returned to her senses and you move on with the day, not wanting to discuss this too much.<br>
<<else>>
Finally the tentacles seem to be satisfied with their work on
<<if $player.withServant && $player.withSlave>>
both your servant and your slave,
<<elseif $player.withServant>>
your servant,
<<else>>
your slave,
<</if>>
but still refuse to let you cum. Instead, the tentacles suddenly move you, turning so that you can see yet another fellow captive. You can barely make out red hair under all the cum she is drenched in, a sense of deja vu ignored because of the incredible need. Even though the smaller tentacle on your cock still refuses to let go, the larger one continues to stroke you mercilessly as the spent tentacles retreat from the woman's body and new ones replace them.<br>
<br>
You are forced to watch as she is filled with their seed (or maybe eggs) over and over and over again. Your cock is painfully hard through it all, the need to cum overwhelming almost all other conscious thought. The woman clearly loves every minute of it, doing her best to get more tentacles involved as they violate her ass, pussy, mouth and tits. Her belly grows visibly with each orgasm, making her look pregnant even as she is likely becoming so right now.<br>
<br>
Finally the tentacles seem to be satisfied with their work on her, but still refuse to let you cum. Instead they lead you to her, lining up your painfully swollen cock with her pussy. The woman moans in approval, shaking her tentacle cum soaked ass in need. They do not allow you to thrust, instead moving you both back and forth so that you saw in and out of her stuffed pussy to her appreciative groans.<br>
<br>
At long last the tentacle squeezing your cock lets go. The ones holding you and the woman push you together tightly just as a soul shattering orgasm passes through you. Spurt after spurt of cum leaves your body as if it's trying to make up for lost time. The intensity makes it impossible to tell how much you actually cum, but it feels like buckets.<br>
<br>
The relief is incredible, the sensations so strong that you don't notice the tentacles leave. When you pull free, a mix of your cum and that of the tentacles spills from her, her belly slowly shrinking until the bulge is barely noticeable. When you see she is quite happy with what happened, smiling contently and more than a little deviously at you, you mutter an apology before grabbing your
<<if $player.withServant && $player.withSlave>>
pants, helping <<print $player.withServant>> and <<print $player.withSlave>> to their feet,
<<elseif $player.withServant>>
pants, helping <<print $player.withServant>> to his feet,
<<else>>
pants, helping <<print $player.withSlave>> to his feet,
<</if>> and hurrying off.<br>
<</if>>
<<else>>
<br>
<<if $player.withServant && $player.withSlave && ($people[nameList.indexOf($player.withServant)].gender == "F") && ($people[nameList.indexOf($player.withSlave)].gender == "F")>>
Exhausted and drenched, you are dropped next to likewise full <<print $player.withServant>> and <<print $player.withSlave>>. Unable to move for a long while, you feel very disappointed when you see all the cum leaking out of both <<print $player.withServant>> and <<print $player.withSlave>>'s pussies and feel it coming from your own as well. What a waste.<br>
<br>
You come to your senses, chasing away that errant thought. When the cum streams end, all of you look to be in the early stages of gestation. You can still feel the warmth sloshing around inside of you as you move, but no more comes out.
<<if !sex.isTentaclePregnant(0)>>
Looks like you're all going to be spawning in the near future. Not wanting to deal with that right now, you get <<print $player.withServant>> and <<print $player.withSlave>> to help you clean up, dressing and moving along while trying to ignore the constant reminder of your impending motherhood shifting deep within your womb.<br>
<</if>>
<<elseif $player.withServant && ($people[nameList.indexOf($player.withServant)].gender == "F")>>
Exhausted and drenched, you are dropped next to a likewise full <<print $player.withServant>>. Unable to move for a long while, you feel very disappointed when you see all the cum leaking out of <<print $player.withServant>>'s pussy and feel it coming from your own as well. What a waste.<br>
<br>
You come to your senses, chasing away that errant thought. When the cum streams end, both of you look to be in the early stages of gestation. You can still feel the warmth sloshing around inside of you as you move, but no more comes out.
<<if !sex.isTentaclePregnant(0)>>
Looks like you're both going to be spawning in the near future. Not wanting to deal with that right now, you get <<print $player.withServant>> to help you clean up, dressing and moving along while trying to ignore the constant reminder of your impending motherhood shifting deep within your womb.<br>
<</if>>
<<elseif $player.withSlave && ($people[nameList.indexOf($player.withSlave)].gender == "F")>>
Exhausted and drenched, you are dropped next to a likewise full <<print $player.withSlave>>. Unable to move for a long while, you feel very disappointed when you see all the cum leaking out of <<print $player.withSlave>>'s pussy and feel it coming from your own as well. What a waste.<br>
<br>
You come to your senses, chasing away that errant thought. When the cum streams end, both of you look to be in the early stages of gestation. You can still feel the warmth sloshing around inside of you as you move, but no more comes out.
<<if !sex.isTentaclePregnant(0)>>
Looks like you're both going to be spawning in the near future. Not wanting to deal with that right now, you get <<print $player.withSlave>> to help you clean up, dressing and moving along while trying to ignore the constant reminder of your impending motherhood shifting deep within your womb.<br>
<</if>>
<<else>>
Exhausted and drenched, you are dropped next to <<print person.printCompanions(true)>>. Unable to move for a long while, you feel very disappointed when you see all the cum leaking out of your pussy. What a waste.<br>
<br>
You come to your senses, chasing away that errant thought. When the cum stream ends, you look to be in the early stages of gestation. You can still feel the warmth sloshing around inside of you as you move, but no more comes out.
<<if !sex.isTentaclePregnant(0)>>
Looks like you're going to be spawning in the near future. Not wanting to deal with that right now, you get <<print person.printCompanions(true)>> to help you clean up, dressing and moving along while trying to ignore the constant reminder of your impending motherhood shifting deep within your womb.<br>
<</if>>
<</if>>
<<if sex.isTentaclePregnant(0)>>
At least they can't get you pregnant twice at the same time, right? You really hope they can't considering the volume still drenching your ovaries...<br>
<</if>>
<</if>>
<br>
<<if Array.isArray($dest)>>
[[Continue->Time Event]]<br>
<<else>>
[[Continue->Time Event][$dest to [$dest, 30]]]<br>
<</if>>
<<if $people[0].gender == "F">>
<<run sex.addPregnancy(0, "Tentacle")>>
<<run person.changeAssetSizes(0, "breasts", "size", "10%")>>
<<run person.changeAssetSizes(0, "breasts", "nippleLength", "20%", 1)>>
<<run person.changeAssetSizes(0, "breasts", "areolaSize", "20%", 1)>>
<</if>>
<<if _person.penises.length gt 0>>
<<run person.changeAssetSizes(0, "penises", "length", "10%")>>
<</if>>
<<for _person range $player.with>>
<<set _p = nameList.indexOf(_person)>>
<<set _person = person.getPerson(_p, ["penises"])>>
<<if $people[_p].gender == "F">>
<<run sex.addPregnancy(_p, "Tentacle")>>
<<run person.changeAssetSizes(_p, "breasts", "size", "10%")>>
<<run person.changeAssetSizes(_p, "breasts", "nippleLength", "20%", 1)>>
<<run person.changeAssetSizes(_p, "breasts", "areolaSize", "20%", 1)>>
<</if>>
<<if _person.penises.length gt 0>>
<<run person.changeAssetSizes(_p, "penises", "length", "10%")>>
<</if>>
<</for>>
<<run person.adjustStat(0, "arousal", 10)>>
<<run person.adjustStat(0, "energy", -10)>>
<<run person.adjustStat(0, "dominance", -10)>>
<</nobr>>You approach slowly, trying to see into the almost unnatural darkness of the alley<<if $player.withSlave>>, <<print $player.withSlave>> watching and uncertain of what to do<</if>>. In the blink of an eye you see tentacles point at you before spurting jets of cum right in your face and open mouth<<if $player.withSlave>>, <<print $player.withSlave>> letting out a surprised gasp at the sight<</if>>. Blinded, coughing and sputtering, you fall backwards and tense for the inevitable ensnarement, your body burning with need as the aphrodisiac of the tentacles courses through you.<<if sex.isTentaclePregnant(0)>> Incoherent whispers of joy and excitement fill your mind, encouraging your body's response to the cum with pleasant feelings.<</if>>
[[Continue->Tentacle Jizzed 3]]<<nobr>>
<<set _person = person.getPerson(0, ["penises", "stats"])>>
By the time you recover, the tentacles are gone.<br>
<br>
<<if ($people[0].gender == "M") && $player.withSlave>>
<<print $player.withSlave>> makes quick work of the tentacle cum, slurping it all up in obvious joy despite
<<print gender.printGender("his", $people[nameList.indexOf($player.withSlave)].gender)>>
embarrassment. Without even asking for permission,
<<print gender.printGender("she", $people[nameList.indexOf($player.withSlave)].gender)>>
fishes your intensely erect cock from your pants and begins sucking you off, moaning and slurping with apparent
desperation. It doesn't take long at all for you to cum, filling
<<print gender.printGender("his", $people[nameList.indexOf($player.withSlave)].gender)>>
mouth with your seed.
<<if _person.stats.arousal lt 65>>
You scold <<print gender.printGender("him", $people[nameList.indexOf($player.withSlave)].gender)>>
for being so forward, but it did help calm you down a bit.
<<else>>
You kiss <<print gender.printGender("him", $people[nameList.indexOf($player.withSlave)].gender)>>,
tasting remnants of the cum left in
<<print gender.printGender("his", $people[nameList.indexOf($player.withSlave)].gender)>>
mouth and thank
<<print gender.printGender("him", $people[nameList.indexOf($player.withSlave)].gender)>>
for helping you calm down a bit.
<<if _person.stats.dominance lt 20>>
Holding your delicious cum in
<<print gender.printGender("his", $people[nameList.indexOf($player.withSlave)].gender)>> mouth,
<<print gender.printGender("she", $people[nameList.indexOf($player.withSlave)].gender)>>
crawls up your body and kisses you, pouring your warm sperm into your open mouth. You swallow before
you realize what you are doing, intensely embarrassed by what just happened.
<</if>>
<</if>>
<<else>>
You are very confused, knowing what tentacle beasts normally do to women and hermaphrodites. Ignoring
the disappointment as well as the incessant need filling your body, you clean the cum off as best you can.
You can't help but lick most of it off your fingers,
<<if $player.withSlave>> you and <<print $player.withSlave>><</if>> making quick work of the wonderful...you mean
foul, substance.
<<if $player.withSlave>><br>
<br>
Unable to resist, <<print $player.withSlave>> pulls down your pants, going down on you with enthusiasm.
<<if _person.penises.length gt 0>>
As aroused as you are, you don't last long before filling
<<print gender.printGender("his", $people[nameList.indexOf($player.withSlave)].gender)>>
mouth with your own seed.
<<print $player.withSlave>> gulps it down greedily while pulling up your shirt,
<<if _person.stats.arousal lt 65>>
nearly moving to suckle from your breasts before you stop
<<print gender.printGender("him", $people[nameList.indexOf($player.withSlave)].gender)>>.
Chastising <<print gender.printGender("him", $people[nameList.indexOf($player.withSlave)].gender)>>
for not asking in either case, you still feel better after the release and move onwards quickly.
<<else>>
quickly moving to suckle from your breasts, sending shivers down your spine and quickly drawing
several more spurts of cum from your cock. You find you don't mind having to clean up again before moving on,
still curious about why the beast didn't try to breed you. You try to ignore the unbidden feelings of disappointment...
<</if>>
<<else>>
It is not long before you cum, <<print $player.ownedSlave>> lapping up your juices eagerly. As you recover,
<<print gender.printGender("she", $people[nameList.indexOf($player.withSlave)].gender)>>
quickly pulls up your shirt and moves towards your heaving chest,
<<if _person.stats.arousal lt 65>>
grabbing hold of each breast as if to feed from you, before you stop
<<print gender.printGender("him", $people[nameList.indexOf($player.withSlave)].gender)>>.
You scold <<print gender.printGender("him", $people[nameList.indexOf($player.withSlave)].gender)>>
for not asking permission to lick you, even if it did help you think more clearly. You are curious about
why the beast did what it did, but not curious enough to try and follow it, choosing instead to just move on.
<<else>>
drawing gasps of pleasure from you as
<<print gender.printGender("she", $people[nameList.indexOf($player.withSlave)].gender)>>
begins to suck on your nipples. The tentacle cum has made your tits many times more sensitive, your body's
needs thwarting your efforts to stop <<print $player.ownedSlave>> as
<<print gender.printGender("she", $people[nameList.indexOf($player.withSlave)].gender)>>
brings you to a nearly minute long multiorgasm. Panting, you finally manage to stop
<<print gender.printGender("him", $people[nameList.indexOf($player.withSlave)].gender)>>,
letting you regain your composure. You can't help but wonder why you weren't bred by the creature, and unsure
of if it would have been so bad...
<</if>>
<</if>>
<</if>>
<</if>><br>
<br>
As you attempt to move on, the oddity of the encounter continues to bother you. Maybe you could find someone
who might know what it means?
<<if $player.profession == "Hunter">>
<<set $player.flags.knowsAbout["Keawe"] = true>>
As a Hunter, you've occasionally dealt with others of your profession who have different...shall we say...specialties.
You vaguely recall a Hunter by the name of Keawe who deals particularly in wriggling creatures of the night.
Perhaps you could find her and talk to her about your predicament?
<<else>>
Not being a Hunter, you don't know the first thing about dealing with wriggling creatures of the night.
Perhaps you could locate someone who might know more, and ask them for advice?
<</if>><br>
<br>
<<if _person.stats.arousal lt 65>>
<<run person.adjustStat(0, "arousal", 20)>>
<<else>>
<<run person.adjustStat(0, "arousal", 10)>>
<</if>>
<<if sex.isTentaclePregnant(0)>>
<<run person.adjustStat(0, "arousal", 10)>>
<</if>>
<<run person.adjustStat(0, "dominance", -10)>>
<<set $player.flags.knowsAbout["TentacleInvestigate"] = true>>
[[Continue|$dest]]
<</nobr>><<nobr>>
<<set _person = person.getPerson(0, ["penises", "stats"])>>
The tentacles are gone before you recover, leaving you<<if $player.withSlave>> and <<print $player.withSlave>><</if>>
covered in their seed and immensely aroused.
<<if $player.withSlave>>
<<print $player.withSlave>> is already slurping up what cum
<<print gender.printGender("she", $people[nameList.indexOf($player.withSlave)].gender)>>
can reach on <<print gender.printGender("his", $people[nameList.indexOf($player.withSlave)].gender)>>
own body, a dazed but happy look on
<<print gender.printGender("his", $people[nameList.indexOf($player.withSlave)].gender)>> face as
<<print gender.printGender("she", $people[nameList.indexOf($player.withSlave)].gender)>> feeds
<<print gender.printGender("him", $people[nameList.indexOf($player.withSlave)].gender)>>self the warm goo.
<<if $people[0].gender == "M">>
You have <<print gender.printGender("him", $people[nameList.indexOf($player.withSlave)].gender)>>
take care of the cum on you as well, wiping it off and feeding it to
<<print gender.printGender("him", $people[nameList.indexOf($player.withSlave)].gender)>>.
You don't even realize you have your cock out and are stroking it quickly until your orgasm nears. You have
<<print $player.withSlave>> kneel down in front of you, and you unleash your pent up cum all over
<<print gender.printGender("his", $people[nameList.indexOf($player.withSlave)].gender)>>
face and chest. You're surprised at the amount, but you feel much better. You tell
<<print gender.printGender("him", $people[nameList.indexOf($player.withSlave)].gender)>> to leave
<<print gender.printGender("him", $people[nameList.indexOf($player.withSlave)].gender)>>self like that,
<<print gender.printGender("his", $people[nameList.indexOf($player.withSlave)].gender)>>
cheeks flushing even redder as
<<print gender.printGender("she", $people[nameList.indexOf($player.withSlave)].gender)>>
stands here, half blinded with your cum. Taking a few minutes to make yourself presentable,
<<print gender.printGender("she", $people[nameList.indexOf($player.withSlave)].gender)>>
stands there with your slowly drying cum soaking into
<<print gender.printGender("his", $people[nameList.indexOf($player.withSlave)].gender)>>
skin until at last you allow
<<print gender.printGender("him", $people[nameList.indexOf($player.withSlave)].gender)>>
to indulge in your sperm.
<<else>>
<<if _person.penises.length gt 0>>
While you watch, you realize you are doing the same, the warm, potent cum of the tentacle beasts sliding down your throat
as fast as you can lick it off. You're not sure when you pulled your cock out, but the feel of the tentacle's lubricating
sperm is heavenly. While one hand works hard to feed you what cum remains, the other rubs your cock fervently.
<<if $player.withSlave>>Calling <<print $player.withSlave>> over, you launch into orgasm, splattering
<<print gender.printGender("his", $people[nameList.indexOf($player.withSlave)].gender)>>
chest and face with a volley of cum before re-aiming and letting the next spurt fly up and then splash across your covered
tits on its way back down. You split your cum up between the two of you, sighing in contentment as your orgasm ends.
You press against <<print $player.withSlave>>, your cum squishing around between the two of you in one big mess.
It occurs to you how unusual the distance your cum flew was, but find it doesn't bother you much as you and
<<print $player.withSlave>> dine on it.
<<else>>
You launch into orgasm, splattering yourself with volley after volley of your own jizz to mix with that of the tentacles',
in one big mess. It occurs to you how unusual the height your cum flew was, but find it doesn't bother you much as you
dine on it.
<</if>>
<<else>>
You find yourself following suit without a second thought, the slimy goo sliding down your throat in the most wonderful ways.
One of your hands makes its way into your waist band and down to your pussy, fingers sliding in with ease. You keep eating
while you masturbate, your orgasm racing to its peak very quickly. Even as you shudder in ecstasy, your fingers keep moving,
a second orgasm hitting before the first is over with. Unable to stop, you lose yourself in a seemingly endless wave of
orgasm after orgasm<<if $player.withSlave>>, <<print $player.withSlave>>'s lips finding yours at some point as
<<print gender.printGender("she", $people[nameList.indexOf($player.withSlave)].gender)>>
shares in your bliss<</if>>.
When you finally come down you quickly make yourself presentable, still quite flushed from the intensity of the experience.
<</if>>
<</if>>
<</if>><br>
<br>
As you attempt to move on, the oddity of the encounter continues to bother you. Maybe you could find someone who might
know what it means?
<<if $player.profession == "Hunter">>
<<set $player.flags.knowsAbout["Keawe"] = true>>
As a Hunter, you've occasionally dealt with others of your profession who have different...shall we say...specialties.
You vaguely recall a Hunter by the name of Keawe who deals particularly in wriggling creatures of the night. Perhaps
you could find her and talk to her about your predicament?
<<else>>
Not being a Hunter, you don't know the first thing about dealing with wriggling creatures of the night. Perhaps you
could locate someone who might know more, and ask them for advice?
<</if>><br>
<br>
<<if _person.stats.arousal lt 65>>
<<run person.adjustStat(0, "arousal", 20)>>
<<else>>
<<run person.adjustStat(0, "arousal", 10)>>
<</if>>
<<if sex.isTentaclePregnant(0)>>
<<run person.adjustStat(0, "arousal", 10)>>
<</if>>
<<run person.adjustStat(0, "dominance", -10)>>
<<set $player.flags.knowsAbout["TentacleInvestigate"] = true>>
[[Continue|$dest]]
<</nobr>><<nobr>>
<<set _person = person.getPerson(0, ["penises", "stats"])>>
<<set _other = person.getPerson(nameList.indexOf($player.withSlave), ["stats"])>>
When nothing happens, you try to wipe the cum from your eyes<<if $player.withSlave>>,
<<print $player.withSlave>> kneeling next to you and licking the cum from your face almost instinctively<</if>>.
To your surprise, the creature is gone.
<<if $people[0].gender == "M">>
All things considered, only being slimed by the beast is a good way to end the encounter. You make a note to be more careful in the future, as you may not be so lucky next time.
<<if $player.withSlave>><br>
<br>
<<if _person.stats.dominance >= 70>>
Once <<print gender.printGender("she", $people[nameList.indexOf($player.withSlave)].gender)>>
is done with the tentacle cum, you order <<print $player.withSlave>> to help you with your "problem". Aroused as
<<print gender.printGender("she", $people[nameList.indexOf($player.withSlave)].gender)>>
is by the tentacle cum,
<<print gender.printGender("she", $people[nameList.indexOf($player.withSlave)].gender)>>
obeys immediately.
<<print gender.printGender("She", $people[nameList.indexOf($player.withSlave)].gender)>>
sucks and strokes your cock eagerly, almost obsessively, bringing you to several powerful orgasms and swallowing it all down.
<<print gender.printGender("She", $people[nameList.indexOf($player.withSlave)].gender)>>
continues until you order
<<print gender.printGender("him", $people[nameList.indexOf($player.withSlave)].gender)>>
to stop, your lust much more in check now.
<<elseif _person.stats.dominance >= 40>>
Once <<print gender.printGender("she", $people[nameList.indexOf($player.withSlave)].gender)>>
is done with the tentacle cum,
<<print $player.withSlave>> rubs your straining bulge and asks for more. Nodding, you let
<<print gender.printGender("him", $people[nameList.indexOf($player.withSlave)].gender)>>
give you a blow job, cumming powerfully into
<<print gender.printGender("his", $people[nameList.indexOf($player.withSlave)].gender)>>
mouth several times as the lust slowly recedes. With some disappointment you have
<<print gender.printGender("him", $people[nameList.indexOf($player.withSlave)].gender)>>
stop, your lust more manageable now.
<<elseif _person.stats.dominance >= 20>>
Once <<print gender.printGender("she", $people[nameList.indexOf($player.withSlave)].gender)>>
is done with the tentacle cum,
<<print $person.withSlave>> quickly pulls out your cock and begins sucking on it eagerly. Unable to say no, you let
<<print gender.printGender("him", $people[nameList.indexOf($player.withSlave)].gender)>>
bring you to several powerful orgasms, pouring your cum down
<<print gender.printGender("his", $people[nameList.indexOf($player.withSlave)].gender)>>
throat. It's only when you can think clearly again that you have
<<print gender.printGender("him", $people[nameList.indexOf($player.withSlave)].gender)>>
stop, thankful that your lust isn't so overpowering now.
<<else>>
Once <<print gender.printGender("she", $people[nameList.indexOf($player.withSlave)].gender)>>
is done with the tentacle cum,
<<print $player.withSlave>> quickly gets on top of you, moving into the 69 position.
<<print gender.printGender("She", $people[nameList.indexOf($player.withSlave)].gender)>>
begins sucking on your cock eagerly, lowering
<<if $people[nameList.indexOf($person.withSlave)].gender == "M">>
his raging hardon into your mouth. Unable to say no, you suck and blow him to several powerful orgasms, swallowing a torrent if his seed,
<<else>>
her dripping wet pussy to your mouth. Unable to say no, you lick her to several powerful orgasms,
<</if>>
and <<print gender.printGender("she", $people[nameList.indexOf($player.withSlave)].gender)>>
finally lets you cum in
<<print gender.printGender("his", $people[nameList.indexOf($player.withSlave)].gender)>>
mouth. It's only after you cum that you can think a little more clearly, telling
<<print gender.printGender("him", $people[nameList.indexOf($player.withSlave)].gender)>>
to stop even though your lust has not fully abated.
<</if>>
<</if>>
<<else>>
You are perplexed by this, the creature leaving you with only a cum bath. Everything you've heard and your past experience with them had you believing they would take any and all chances to breed.
<<if $player.withSlave>> At least they didn't take <<print $player.withSlave>>.
<</if>><br>
<br>
<<if _person.dominance >= 70>>
You breathe a sigh of relief, cleaning yourself off<<if $player.withSlave>> with <<print $player.withSlave>>'s help<</if>>.
You are immensely aroused, but safe and sound. Still, you can't help but wonder what that was all
about<<if $player.withSlave>> as you order <<print $player.withSlave>> to help you with your "problem".
Quickly getting the idea,
<<print gender.printGender("she", $people[nameList.indexOf($player.withSlave)].gender)>>
<<if _person.penises.length gt 0>>
gives you an enthusiastic blow job, taking your seed down
<<print gender.printGender("his", $people[nameList.indexOf($player.withSlave)].gender)>>
throat many times until you decide your arousal is tempered enough.
<<else>>
licks your pussy eagerly,
<<if $people[nameList.indexOf($player.withSlave)].gender == "F">>
not caring that you are a woman
<</if>>
as <<print gender.printGender("she", $people[nameList.indexOf($player.withSlave)].gender)>>
brings you to several shaking orgasms until you order
<<print gender.printGender("him", $people[nameList.indexOf($player.withSlave)].gender)>> to stop.
<</if>>
<<else>>.
<</if>>
<<elseif _person.stats.dominance >= 40>>
A mix of relief and disappointment washes over you as you<<if $player.withSlave>> and
<<print $player.withSlave>><</if>>
clean off the cum. You scold yourself for even thinking about wanting them to ravish you with their amazing...you mean vile, tentacles.
<<if $player.withSlave>>
<<print $player.withSlave>> brings attention to your arousal, rubbing your crotch lustfully. You nod in agreement, letting
<<print gender.printGender("him", $people[nameList.indexOf($player.withSlave)].gender)>>
pull down your pants and
<<if _person.penises.length gt 0>>
fish out your cock, slurping on it greedily<<if $people[0].gender == "F">> as she fingers your pussy<</if>>.
<<print gender.printGender("She", $people[nameList.indexOf($player.withSlave)].gender)>>
brings you to many intense orgasms, and it is only with reluctance that you make
<<print gender.printGender("him", $people[nameList.indexOf($player.withSlave)].gender)>> stop.
<<else>>
lick your pussy,
<<print gender.printGender("his", $people[nameList.indexOf($player.withSlave)].gender)>>
fingers helping to bring you to many shuddering orgasms. Reluctantly you make
<<print gender.printGender("him", $people[nameList.indexOf($player.withSlave)].gender)>>
stop after a time, feeling much better afterward.
<</if>>
<</if>>
<<elseif _person.stats.dominance >= 20>>
You fail to hide your disappointment, enjoying the taste of the tentacle cum as
you<<if $player.withSlave>> and <<print $player.withSlave>><</if>> clean it off.
You struggle with the urge to follow the tentacles in order to get them to fuck you senseless,
knowing you shouldn't but unable to fully quench the desire burning inside you.
<<if $player.withSlave>>
<<print $player.withSlave>> doesn't even bother to ask as
<<print gender.printGender("she", $people[nameList.indexOf($player.withSlave)].gender)>>
strips off your pants exposing your
<<if _person.penises.length gt 0>>
throbbing cock<<if $people[0].gender == "F">>and dripping pussy.
<<print gender.printGender("She", $people[nameList.indexOf($player.withSlave)].gender)>>
goes to work, the combination of blow job and finger fucking bringing you to many blissful orgasms.<<else>>.
<<print gender.printGender("She", $people[nameList.indexOf($player.withSlave)].gender)>>
goes to work, eagerly sucking and slurping on your shaft and bringing you to many blissful orgasms.
<</if>>
<<else>>
sopping pussy,
<<print gender.printGender("his", $people[nameList.indexOf($player.withSlave)].gender)>>
tongue and fingers bringing you to several intense orgasms. You can't seem to tell
<<print gender.printGender("him", $people[nameList.indexOf($player.withSlave)].gender)>>
to stop until both of you regain some sense once the lust passes.
<</if>>
<</if>>
<<else>>
Incredibly disappointed, you slurp up the tentacle cum coating your
body<<if $player.withSlave>>, <<print $player.withSlave>> feeding you more of that delicious goo<</if>>.
You struggle with the urge to follow the tentacles in order to get them to fuck you senseless and feed
you more of their wonderful cum, knowing you will never be able to fully quench the desire burning inside
you as images of being bred and fed endlessly threaten to crowd out all other thoughts.
<<if $player.withSlave>>
<<print $player.withSlave>> aggressively strips off your pants exposing your
<<if _person.penises.length gt 0>>throbbing cock<<if $people[0].gender == "F">> and dripping pussy.
<<print gender.printGender("She", $people[nameList.indexOf($player.withSlave)].gender)>>
goes to work, finger fucking you into bliss
<<if $people[nameList.indexOf($player.withSlave)].gender == "F">>
and then fucking herself on your hard cock.
<<if _other.stats.dominance gt _person.stats.dominance>>
She has you cum in her soaked pussy and then forces you to eat out her hot cunt.
<</if>>
<<else>>
and then practically mauling your hard cock in his sheer desperation for more cream.
<<if _other.stats.dominance gt _person.stats.dominance>>
He has you cum down his throat and then forces you to deep-throat his own cock to slake his own insatiable lust.
<</if>>
<</if>>
<</if>>
<<else>>
sopping pussy.
<<print gender.printGender("She", $people[nameList.indexOf($player.withSlave)].gender)>>
teases you with
<<print gender.printGender("his", $people[nameList.indexOf($player.withSlave)].gender)>>
fingers and tongue, stroking your slutty desires. You can't seem to resist
<<print gender.printGender("him", $people[nameList.indexOf($player.withSlave)].gender)>> as
<<print gender.printGender("she", $people[nameList.indexOf($player.withSlave)].gender)>>
leans you back and moves into a 69 position, forcing you to
<<if $people[nameList.indexOf($player.withSlave)].gender == "F">>
lick her wet cunt while she attends to yours,
<<else>>
suck his rock-hard member while he attends to your sex,
<</if>>
each of you bringing the other to several orgasms.
<</if>>
<</if>>
<</if>>
<</if>><br>
<br>
As you attempt to move on, the oddity of the encounter continues to bother you. Maybe you could find someone
who might know what it means?
<<if $player.profession == "Hunter">>
<<set $player.flags.knowsAbout["Keawe"] = true>>
As a Hunter, you've occasionally dealt with others of your profession who have different...shall we say...specialties.
You vaguely recall a Hunter by the name of Keawe who deals particularly in wriggling creatures of the night.
Perhaps you could find her and talk to her about your predicament?
<<else>>
Not being a Hunter, you don't know the first thing about dealing with wriggling creatures of the night.
Perhaps you could locate someone who might know more, and ask them for advice?
<</if>><br>
<br>
<<if _person.stats.arousal lt 65>>
<<run person.adjustStat(0, "arousal", 20)>>
<<else>>
<<run person.adjustStat(0, "arousal", 10)>>
<</if>>
<<if sex.isTentaclePregnant(0)>>
<<run person.adjustStat(0, "arousal", 10)>>
<</if>>
<<run person.adjustStat(0, "dominance", -10)>>
<<set $player.flags.knowsAbout["TentacleInvestigate"] = true>>
[[Continue|$dest]]
<</nobr>>You make a few threatening gestures, the creature apparently getting the point and moving away quickly before you draw attention to it.
As you move on, the oddity of the encounter continues to bother you. Maybe you could find someone who might know what it means? <<if $player.profession == "Hunter">><<set $player.flags.knowsAbout["Keawe"] = true>>As a Hunter, you've occasionally dealt with others of your profession who have different...shall we say...specialties. You vaguely recall a Hunter by the name of Keawe who deals particularly in wriggling creatures of the night. Perhaps you could find her and talk to her about your predicament?<<else>>Not being a Hunter, you don't know the first thing about dealing with wriggling creatures of the night. Perhaps you could locate someone who might know more, and ask them for advice?<</if>>
<<set $player.flags.knowsAbout["TentacleInvestigate"] = true>><<run person.adjustStat(0, "dominance", 10)>>[[Continue|$dest]]You get the feeling someone is watching you, but see nothing to confirm it. Probably just your imagination.
[[Continue|$dest]]Again the feeling you are being watched hits you. You can't help but wonder why everything around you seems so quiet, and hurry on despite your realization of how silly you are probably being. The feeling fades, much to your relief, when you hit the main street.
[[Continue|$dest]]You swear you hear someone trying to get your attention, but can't see anyone around or make out what is being said. When it doesn't recur, you shake your head and continue on.
[[Continue|$dest]]To your surprise, you clearly hear your own name. Not with your ears, but somewhere in your mind. You turn your head towards a nearby alley without even thinking, and swear you spot movement for the briefest moment before all is quiet. You try calling out, but get no answer and move on before you get strange looks from anyone passing by.
[[Continue|$dest]]<<nobr>>
/* Events that happen when moving from one place to another */
<<set $trigger = false>>
<<run utils.clearCurrentImage()>>
<<if def $dest>>
<<set _timeSkip = 0>>
<<if Array.isArray($dest)>>
<<set _timeSkip = $dest[1]>>
<<set $dest = $dest[0]>>
<</if>>
<<for _eventName, _eventData range travelEventData>>
<<if !_eventData.minTimeSkip>>
<<continue>>
<</if>>
<<if !worldevent.matchEvent(_eventData, _eventName, _timeSkip)>>
<<continue>>
<</if>>
<<set $trigger = _eventData.isInline ? "inline" : true>>
<<run worldevent.addEvent("Player", _eventData, _eventName)>>
<<if def _eventData.passage>>
<<if Story.has(_eventData.passage)>>
<<set _link to _eventData.passage>>
<<if $trigger == "inline">>
<<set $dest to [$dest, _timeSkip]>>
<<display _link>>
<<set _timeSkip to $dest[1]>>
<<set $dest to $dest[0]>>
<<else>>
<<goto _link>>
<<break>>
<</if>>
<<else>>
Cannot find: <<print _eventData.passage>><br>
<<break>>
<</if>>
<<else>>
<<print _eventData.description>>
<<set $trigger = _eventData.isInline ? "inline" : true>>
<<if !_eventData.isInline>>
<<break>>
<</if>>
<</if>>
<</for>>
<</if>>
<<if _timeSkip gt 0>>
<<run window.time.addTime(_timeSkip)>>
<</if>>
<<if !$trigger>>
<<unset $trigger>>
<<goto $dest>>
<<elseif $trigger == "inline">>
<<display $dest>>
<</if>>
<<unset $trigger>>
<</nobr>><<nobr>>
<<set _display = "">>
<<set _print = false>>
<<if person.someoneIsWearing("Cursed Belly Button Piercing")>>
<<set _p = $player.inventory["Cursed Belly Button Piercing"].wornBy>>
<<print "Cursed belly button piercing: " + String(_p)>><br>
<<set _person = person.getPerson(_p, ["stats"])>>
<<set _change = Math.floor(($dest[1] / 3) * ((_person.stats.arousal / 100) * 2))>>
<<if _change gt 30>>
<<set _change = 30>>
<</if>>
<<run window.time.addTime($dest[1])>>
<<set $dest[1] to 0>>
<<if (_person.stats.exposeDesire < 100) && (_person.stats.exposeDesire + _change >= 100)>>
<<set _print = true>>
<<switch random(0)>>
<<case 0>>
<<if _p == 0>>
You parade around wantonly, wearing nothing but a lewd smile, occasionally beckoning to less standoffish passerby to come and enjoy themselves with you for a while.
<<set _display += person.displayExposed(_p, true, true, 1)>>
<<else>> <!-- One of your companions -->
<<print $people[_p].name>> parades around wantonly, wearing nothing but a lewd smile, occasionally beckoning to less standoffish passerby to come and enjoy themselves with
<<print gender.printGender("him", $people[_p].gender)>>
for a while.
<<set _display += person.displayExposed(_p, true, true, 1)>>
<</if>> <!-- Who is wearing the cursed belly button piercing -->
<</switch>>
<<elseif (_person.stats.exposeDesire < 75) && (_person.stats.exposeDesire + _change >= 75)>>
<<set _print = true>>
<<switch random(0)>>
<<case 0>>
<<if _p == 0>>
You strut around with your clothes in disarray, showing off your lovely attributes.
<<set _display += person.displayExposed(_p, true, true, 1)>>
<<else>>
<<print $people[_p].name>> struts around with
<<print gender.printGender("his", $people[_p].gender)>>
clothes in disarray, showing off
<<print gender.printGender("his", $people[_p].gender)>>
lovely attributes.
<<set _display += person.displayExposed(_p, true, true, 1)>>
<</if>>
<</switch>>
<<elseif (_person.stats.exposeDesire < 60) && (_person.stats.exposeDesire + _change >= 60)>>
<<set _print = true>>
<<switch random(0)>>
<<case 0>>
<<if _p == 0>>
You slink around with your nipples showing, enjoying the attention from passerby.
<<set _display += person.displayExposed(_p, true, false, 1)>>
<<else>>
<<print $people[_p].name>> struts around with
<<print gender.printGender("his", $people[_p].gender)>>
nipples showing, enjoying the attention from passerby.
<<set _display += person.displayExposed(_p, true, false, 1)>>
<</if>>
<</switch>>
<<elseif (_person.stats.exposeDesire < 50) && (_person.stats.exposeDesire + _change >= 50)>>
<<set _print = true>>
<<switch random(0)>>
<<case 0>>
<<if _p == 0>>
Your clothing feels far too constrictive, and you feel a powerful urge to take something off.
<<set _display += person.displayExposed(_p, false, false, 1)>>
<<else>>
<<print $people[_p].name>>'s clothing feels far too constrictive, and
<<print gender.printGender("he", $people[_p].gender)>>
feels a powerful urge to take something off.
<<set _display += person.displayExposed(_p, false, false, 1)>>
<</if>>
<</switch>>
<<elseif (_person.stats.exposeDesire < 35) && (_person.stats.exposeDesire + _change >= 35)>>
<<set _print = true>>
<<switch random(0)>>
<<case 0>>
<<if _p == 0>>
Your clothing feels itchy and uncomfortable, and you find yourself loosening it here and there occasionally.
<<set _display += person.displayExposed(_p, false, false, 1)>>
<<else>>
<<print $people[_p].name>>'s clothing feels itchy and uncomfortable, and
<<print gender.printGender("he", $people[_p].gender)>>
finds
<<print gender.printGender("him", $people[_p].gender)>>self
loosening it here and there occasionally.
<<set _display += person.displayExposed(_p, false, false, 1)>>
<</if>>
<</switch>>
<<elseif (_person.stats.exposeDesire < 15) && (_person.stats.exposeDesire + _change >= 15)>>
<<set _print = true>>
<<switch random(0)>>
<<case 0>>
<<if _p == 0>>
Your belly button feels oddly warm.
<<set _display += person.displayExposed(_p, false, false, 1)>>
<<else>>
<<print $people[_p].name>>'s belly button feels oddly warm.
<<set _display += person.displayExposed(_p, false, false, 1)>>
<</if>>
<</switch>>
<<else>> <!-- expose desire hasn't changed -->
<<if _person.stats.exposeDesire + _change >= 75>>
<<set _display += person.displayExposed(_p, true, true, 1)>>
<<elseif _person.stats.exposeDesire + _change >= 60>>
<<set _display += person.displayExposed(_p, true, false, 1)>>
<<else>>
<<set _display += person.displayExposed(_p, false, false, 1)>>
<</if>>
<</if>> <!-- Expose desire -->
<<set _person.stats.exposeDesire += _change>>
<<if $area == "Tyrmidon">>
<<run person.setExposure($dest[0])>>
<</if>>
<<for _pi=0; _pi<nameList.length; _pi++>>
<<if _pi != _p>>
<<set _display += person.displayExposed(_pi, false, false)>>
<</if>>
<</for>>
<<else>> <!-- No one is wearing the cursed belly button piercing -->
<<for _pi=0; _pi<nameList.length; _pi++>>
<<set _display += person.displayExposed(_pi, false, false)>>
<</for>>
<</if>> <!-- Who is wearing the cursed piercing -->
<<if _display.length gt 0>>
<<print _display>><br>
<<elseif _print>>
<br>
<</if>>
<</nobr>><<nobr>>
<<set _exposure = person.getExposure($dest)>>
<<set _person = person.getPerson(0, ["blessings", "breasts", "penises", "stats"])>>
<<if -1 != _exposure.p.indexOf(0)>>
<<if _exposure.amount lt 5>>
<<if _exposure.amount <= 2>>
The lewd nun reaches into your
<<if _person.penises.length gt 0>>
<<if $people[0].gender == "M">>
pants
<<else>>
panties
<</if>>
to wrap one hand around your
<<if _person.stats.arousal >= 50>>
stiff
<</if>>
cock.
<<else>>
panties to bury her fingers in your
<<if _person.stats.arousal >= 50>>
wet
<</if>>
sex.
<</if>>
<<else>> <!-- arousal > 2 -->
The lewd nun
<<if _person.penises.length gt 0>>
wraps one hand around your
<<if _person.stats.arousal >= 50>>
stiff
<</if>>
cock.
<<else>> <!-- no cock -->
buries her fingers in your
<<if _person.stats.arousal >= 50>>
wet
<</if>>
sex.
<</if>> <!-- if the player has a cock -->
<</if>> <!-- if arousal <= 2 -->
"Ready to play a game?" she purrs. "It's called 'name that flavor.' I get you all good and ready, take a nice sample, then add an extra-special ingredient. If you can guess what the ingredient is, I'll give you a reward. Ready?"<br>
<br>
You're well past the point of telling her to stop, so she takes your silence as readiness.
<<if $people[0].gender == "M">>
Using her other hand to start unbuckling your pants,
<<else>>
Using her other hand to start unbuttoning your dress,
<</if>>
<<if _person.penises.length gt 0>>
she continues stroking your fuckmeat, pleasuring you at a leisurely pace while giving you a knowing smile. You try to stifle a moan, but her expert handjob soon has you breathing heavily, your tip drooling pre. A small crowd of onlookers gathers as the nun brings you closer and closer to cumming. Just as your prick stiffens, she leans forward, wrapping her lips around your cock. You explode in her mouth, simultaneously letting out a wanton moan of ecstasy. She keeps her lips locked tightly around your member,
<<if _person.penises[0].cumAmount >= 50>>
but soon gives up as your dick pours a huge wad of thick, virile cream into her mouth. She can't even swallow it, since your thick prick is still going strong, and the rest spills out to cover her face and cleavage in a sticky torrent of your fertile seed. After the flood of cum finally ebbs, she licks her lips and smiles, holding a decent load wrapped around her tongue. "That's quite the production you have there!" she murmurs, somehow managing to talk despite the cum in her mouth. "Now, let me work my magic..."<br>
<<elseif _person.penises[0].cumAmount >= 10>>
her cheeks bulging out as you spurt nearly a dozen long streams of your load into her mouth. She smiles up at you as your orgasm finally ebbs, licking her lips at your tasty treat. She flashes her eyebrows seductively, then beckons for you to wait a moment.<br>
<<else>> <!-- small cum load -->
her cheeks filling out as you spurt short stream after stream of your load into her mouth. She smiles up at you after your orgasm ebbs, licking her lips at your tasty treat, then beckons for you to wait just a moment.<br>
<</if>> <!-- your cum amount -->
<<else>> <!-- you don't have a penis -->
she continues jilling you, twirling her fingers around inside you in such a way that you can almost //see// the fireworks going off inside your twitching cunny. You moan loudly, which only gets the lewd nun going faster. As your pussy flutters madly, the nun quickly kneels down and opens her mouth right in front of your sex. Your knees go weak as your love tunnel clamps down hard on the nun's invading fingers, coating her hand in your femcum and sending a spray of tangy liquid straight into her mouth.<br>
<</if>> <!-- if you have a penis -->
<br>
Pulling out a stoppered vial from an unseen inner pocket of her habit, the naughty nun uncorks it with her teeth, spits out the cork, and pours just a tiny amount of the liquid inside into her mouth. Then she stands up and pulls you into a kiss, letting the contents of her mouth spill into yours.<br>
<br>
You don't resist the kiss, letting the lewd nun have her way with you and tasting the mixture carefully before swallowing it.
<<if _person.penises.length gt 0>>
<<set $reward = random(2)>>
<<else>>
<<set $reward = 1 + random(2)>>
<</if>>
<<switch $reward>>
<<case 0>>
You think you can taste a faint creamy flavor, but you're not entirely sure. It's not as if you haven't tasted your own
<<if _person.penises.length>>
jizz before, but it's hard to taste anything beyond the usual salty-sweet taste you're used to.
<<else>>
fluids before, but it's hard to taste anything beyond the usual tangy taste you're used to.
<</if>>
<<case 1>>
You can taste a mild, creamy flavor with a frothy texture, in addition to the usual
<<if _person.penises.length>>
salty-sweet taste you're used to.
<<else>>
tangy taste you're used to.
<</if>>
<<case 2>>
You can taste a distinct cherry flavor, in addition to the usual
<<if _person.penises.length>>
salty-sweet taste you're used to.
<<else>>
tangy taste you're used to.
<</if>>
<<case 3>>
You can taste a distinct flavor of bananas, in addition to the usual
<<if _person.penises.length>>
salty-sweet taste you're used to.
<<else>>
tangy taste you're used to.
<</if>>
<</switch>>
The kiss lasts for longer than you'd expect, as the naughty nun shares more than just a mouthful of
<<if _person.penises.length>>
cum
<<else>>
girlcum
<</if>>
with you. Her tongue quickly invades your mouth, and she makes it quite clear that she'd like to go quite a bit further than just this with you.<br>
<br>
After reluctantly pulling away, she smiles again. "Well? What do you think? Ho-ho a-go-go, the cat's meow, deeper and deeper, or extra fun?"<br>
<br>
[[Ho-ho a-go-go->Public Exposure Guess][$guess to 0]]<br>
[[The Cat's Meow->Public Exposure Guess][$guess to 1]]<br>
[[Deeper and Deeper->Public Exposure Guess][$guess to 2]]<br>
[[Extra Fun->Public Exposure Guess][$guess to 3]]<br>
[[It tasted normal->Public Exposure Guess][$guess to -1]]<br>
<<else>> <!-- exposure is 5 or more -->
<<if $player.flags.knowsAbout["Emma"]>>
Glancing up and down appreciatively at your beautiful body, Emma smiles knowingly. "We need a little more privacy for what's about to cum next, dear...remember the way?" With that, she leads you
<<else>>
Glancing up and down appreciatively at your body, the naughty nun smiles knowingly. "We need a little more privacy for what's about to cum next, dear...and I know just the place!" With that, she leads you
<</if>>
<<if $player.with.length gt 1>>
and your companions
<<elseif $player.with.length == 1>>
and <<print $player.with[0]>>
<</if>>
through a back alley to a nondescript house. Mysteriously producing a key from somewhere on her person, she unlocks the door and enters, beckoning for you to follow.<br>
<br>
<<if $player.flags.knowsAbout["Emma"]>>
Almost as soon as you enter, you hear a familiar cry of delight coming from inside. Following Emma inside, you spot Bri on the bed,
<<if sex.isTentaclePregnant(nameList.indexOf("Bri")>>
pregnant with a <<print person.getBellyDesc(nameList.indexOf("Bri"), "F")>>, and
<</if>>
looking at both of you expectantly. "Back again for more?" she purrs.<br>
<br>
"Move over, Bri!" Emma orders, and Bri quickly makes room for you. You obediently climb onto the bed, leaving plenty of room for Emma to join you. She tosses her habit aside, leaving just the draping top, and slithers onto the bed next to you. "How about playing my favorite game again?" she purrs. You might get the same reward, or it might be a different one! Ready?"<br>
<br>
Nodding for Emma
<<else>>
Almost as soon as you enter, you hear a scream of anger coming from inside. At first, you can't see who's screaming, and all you can tell is that it's a female voice.<br>
<br>
"Dammit, get the fuck out, Emma!!" the other woman screams. Seeing that the nun in front of you isn't stopping, you continue following her. Inside, you spy a completely nude, busty blonde woman sitting up on a large bed and trying to cover herself up, but failing miserably.<br>
<br>
"Like it really matters, Bri?" Emma answers smoothly. "What happens in the fun house, stays in the fun house. Hell, you could join in and I bet my new friend here wouldn't mind a bit."<br>
<br>
You do your best to smile invitingly, and Bri slowly calms down. "I guess you're right," she grumbles. "Just...warn me if you're bringing friends next time? I might have company over, myself."<br>
<br>
"I'll do my best to call ahead," Emma replies with a smirk. "Now move over! There should be enough room for everyone."<br>
<br>
And indeed, the bed in the back of the small cottage looks about twice as large as even a normal king-sized bed. It smells perfumed too, and oddly enough, the cottage doesn't reek of sex, even though you're quite sure that Emma and Bri have probably fucked quite a bit in here.<br>
<br>
You obediently climb onto the bed, leaving plenty of room for Emma to join you. She tosses her habit aside, leaving just the draping top, and slithers onto the bed next to you. "Ready for a game?" she purrs. "It's called 'name that flavor.' I get you all good and ready, take a nice sample, then add an extra-special ingredient. If you can guess what the ingredient is, I'll give you a reward. Ready?"<br>
<br>
"You're using that stupid trick again?" Bri jibes, giggling. "If you're so all into that, why don't you grow a pair of your own?"<br>
<br>
"Because it's more fun when I help other people to get in touch with their inner slut, now shut it!" Emma barks back. Turning to face you again, she winks. "Don't worry, it'll be fun!"<br>
<br>
You've followed Emma this far, so you're not about to back out now. Nodding for her
<</if>>
to continue, you gasp suddenly when you feel
<<if -1 != _person.blessings.indexOf("breasticles")>>
her hands teasing and massaging your breasticles, making them poke further and further out of their sheaths until they start wriggling and gyrating on their own. Emma's eyes go wide when she sees just how long they are, but that doesn't stop her from wrapping her lips around one and trying her best to stuff it down her throat.<br>
<br>
You were already turned on, but seeing Emma happily sucking on your breasticle gets you feeling twice as hot and horny as before. You can feel it throbbing erratically under Emma's expert tonguing. "Oh, gods!" you moan. "P-please...t-touch the other one..."<br>
<br>
Emma is only too eager to comply, gripping your other wriggling breasticle firmly and stroking it in time to her bobbing up and down on the first one. Within seconds she has you screaming in pleasure, and it doesn't take long for you to cum,
<<if _person.breasts[0].cumAmount >= 50>>
flooding her mouth to overflowing with your aphrodisiac-laced tentacream and covering her other hand with it as well.<br>
<<else>>
bulging out her cheeks with your aphrodisiac-laced tentacream and splattering her other hand with it as well.<br>
<</if>>
<br>
As she swallows your love juice, Emma's nipples immediately engorge and go rock-hard, and she cries out in delight. "Ohmygodsohmygods!" she exclaims breathlessly. "It's the real stuff! How did this happen to you!? Oh, Bri, you HAVE to try this!!"<br>
<br>
"Like, what are you talking about?" Bri murmurs, having laid on the bed close to you and watched the whole affair with interest so far. "What, taste her boob-jizz? Okay..." Bri sits up and takes Emma's other arm, moving that hand closer so she can lick some of your tentacle jizz. Practically the moment she does, she exhales loudly. "Whoa! That's...that's intense!"<br>
<br>
"Iknowrite!?" Emma replies excitedly. "Um, wait...let's slow down a bit. I forgot the best part." Since she'd already swallowed your load, she licks off some more jizz from her other hand, prompting a red blush on her cheeks, and then she stands up to fish around in her habit with her one, jizz-free hand. Producing a small vial of liquid triumphantly, she pulls the cork free with her teeth, then pours just a small amount into her mouth. Finally, she pulls you in for a kiss, pressing her lips to yours and letting you sample some of your own wares.<br>
<br>
The aphrodisiac in your own cream makes your skin tingle and your breasts feel warmer.
<<if _person.penises.length gt 0>>
<<set $reward = random(2)>>
<<else>>
<<set $reward = 1 + random(2)>>
<</if>>
<<switch $reward>>
<<case 0>>
You think you can taste a faint creamy flavor as well, but you're not entirely sure. It's hard to taste anything beyond the usual salty-sweet taste you'd expect from your boob-jizz.
<<case 1>>
You can taste a mild, creamy flavor with a frothy texture, in addition to the usual salty-sweet taste you're used to.
<<case 2>>
You can taste a distinct cherry flavor, in addition to the usual salty-sweet taste you're used to.
<<case 3>>
You can taste a distinct flavor of bananas, in addition to the usual salty-sweet taste you're used to.
<</switch>>
The kiss lasts for longer than you'd expect, as the naughty nun shares more than just a mouthful of breasticle cream with you. Her tongue quickly invades your mouth, and she wraps her arms around you and won't let you go for several seconds.<br>
<<elseif -1 != _person.blessings.indexOf("tentacock")>>
her hand wrapping around your tentacock, stroking it vigorously even as it begins writhing about of its own accord. Emma's eyes go wide when she sees just how big it gets as it engorges, but that doesn't stop her from kneeling down beside the bed and wrapping her lips around the tip, doing her level best to stuff it down her throat. Your tentaprick quickly gets the idea and shoves itself further into her mouth, provoking a muffled cry of surprise on Emma's part.<br>
<br>
You were already turned on, but seeing Emma happily sucking on your tentacock gets you feeling twice as hot and horny as before. You can feel it throbbing erratically under Emma's expert tonguing. "Oh, gods!" you moan. "P-please...my c-cunt too..."<br>
<br>
Emma is only too eager to comply, stuffing a pair of fingers from her other hand underneath your ballsack and into your wet cunny, spreading your nether lips apart and then twisting her fingers around this way and that, in time to her bobbing up and down on your tentadick. Within seconds she has you screaming in pleasure, and it doesn't take long for you to cum,
<<if _person.breasts[0].cumAmount >= 50>>
flooding her mouth to overflowing
<<else>>
bulging out her cheeks
<</if>>
with your aphrodisiac-laced tentacream and covering her other hand with your femcum as well.<br>
<br>
As she swallows your love juice, Emma's nipples immediately engorge and go rock-hard, and she cries out in delight. "Ohmygodsohmygods!" she exclaims breathlessly. "It's the real stuff! How did this happen to you!? Oh, Bri, you HAVE to try this!!"<br>
<br>
"Like, what are you talking about?" Bri murmurs, having laid on the bed close to you and watched the whole affair with interest so far. "What, taste her dick milk? Okay..." Bri sits up and wipes her fingers on your drooling prick, then puts her fingers to her mouth. Practically the moment she does, she exhales loudly. "Whoa! That's...that's intense!"<br>
<br>
"Iknowrite!?" Emma replies excitedly. "Um, wait...let's slow down a bit. I forgot the best part." Since she'd already swallowed your load, she follows Bri's example, wiping off a little more from your drooling tentacock and putting her fingers in her mouth, prompting a red blush on her cheeks. Then she stands up to fish around in her habit with her one, jizz-free hand. Producing a small vial of liquid triumphantly, she pulls the cork free with her teeth, then pours just a small amount into her mouth. Finally, she pulls you in for a kiss, pressing her lips to yours and letting you sample some of your own wares.<br>
<br>
The aphrodisiac in your own cream makes your skin tingle and your breasts feel warmer.
<<if _person.penises.length gt 0>>
<<set $reward = random(2)>>
<<else>>
<<set $reward = random(3)>>
<</if>>
<<switch $reward>>
<<case 0>>
You think you can taste a faint creamy flavor as well, but you're not entirely sure. It's hard to taste anything beyond the usual salty-sweet taste you'd expect from your dick spooge.
<<case 1>>
You can taste a mild, creamy flavor with a frothy texture, in addition to the usual salty-sweet taste you're used to.
<<case 2>>
You can taste a distinct cherry flavor, in addition to the usual salty-sweet taste you're used to.
<<case 3>>
You can taste a distinct flavor of bananas, in addition to the usual salty-sweet taste you're used to.
<</switch>>
The kiss lasts for longer than you'd expect, as the naughty nun shares more than just a mouthful of cock cream with you. Her tongue quickly invades your mouth, and she wraps her arms around you and won't let you go for several seconds.<br>
<<elseif -1 != _person.blessings.indexOf("tentatail")>>
her hand wrapping around the tip of your dick-tipped tenta-tail, stroking it vigorously even as your tail coils around her arm. Emma's eyes go wide when she sees just how big the tip gets as it engorges, but that doesn't stop her from kneeling in front of you and wrapping her lips around the tip, doing her level best to stuff it down her throat.<br>
<br>
You were already turned on, but seeing Emma happily sucking on your tailcock gets you feeling twice as hot and horny as before. You can feel it throbbing erratically under Emma's expert tonguing. "Oh, gods!" you moan. "P-please...my t-tits too..."<br>
<br>
Emma is only too eager to comply, grabbing one of your breasts with her one free hand and mauling it vigorously, in time to her bobbing up and down on your dicktail. Within seconds she has you moaning lewdly in pleasure...that is, until Emma gets the bright idea to stuff your tailcock between your breasts so you can give yourself a titjob while she positions her head to catch your cream as soon as it cums. As she presses your boobs together and your tailcock moves of its own accord up and down, sandwiched in between your breasts, it doesn't take long for you to cum,
<<if _person.breasts[0].cumAmount >= 50>>
showering her face and your tits with a thick, sticky layer of
<<else>>
painting her face and your tits with a layer of
<</if>>
your aphrodisiac-laced tentacream.<br>
<br>
As she licks and swallows your love juice, Emma's nipples immediately engorge and go rock-hard, and she cries out in delight. "Ohmygodsohmygods!" she exclaims breathlessly. "It's the real stuff! How did this happen to you!? Oh, Bri, you HAVE to try this!!"<br>
<br>
"Like, what are you talking about?" Bri murmurs, having laid on the bed close to you and watched the whole affair with interest so far. "What, taste her dicktail milk? Okay..." Bri sits up and wipes her fingers on your jizz-coated boobs, then puts her fingers to her mouth. Practically the moment she does, she exhales loudly. "Whoa! That's...that's intense!"<br>
<br>
"Iknowrite!?" Emma replies excitedly. "Um, wait...let's slow down a bit. I forgot the best part." Since she'd already swallowed your load, she follows Bri's example, wiping off a little more from your breasts and putting her fingers in her mouth, prompting a red blush on her cheeks. Then she stands up to fish around in her habit with her one, jizz-free hand. Producing a small vial of liquid triumphantly, she pulls the cork free with her teeth, then pours just a small amount into her mouth. Finally, she pulls you in for a kiss, pressing her lips to yours and letting you sample some of your own wares.<br>
<br>
The aphrodisiac in your own cream makes your skin tingle and your breasts feel warmer.
<<if _person.penises.length gt 0>>
<<set $reward = random(2)>>
<<else>>
<<set $reward = random(3)>>
<</if>>
<<switch $reward>>
<<case 0>>
You think you can taste a faint creamy flavor as well, but you're not entirely sure. It's hard to taste anything beyond the usual salty-sweet taste you'd expect from your dicktail spooge.
<<case 1>>
You can taste a mild, creamy flavor with a frothy texture, in addition to the usual salty-sweet taste you're used to.
<<case 2>>
You can taste a distinct cherry flavor, in addition to the usual salty-sweet taste you're used to.
<<case 3>>
You can taste a distinct flavor of bananas, in addition to the usual salty-sweet taste you're used to.
<</switch>>
The kiss lasts for longer than you'd expect, as the naughty nun shares more than just a mouthful of tailcock cream with you. Her tongue quickly invades your mouth, and she wraps her arms around you and won't let you go for several seconds.<br>
<<elseif _person.penises.length gt 0>>
her hand wrapping around your cock, stroking it vigorously while looking straight at you with a lewd smile. Looking down after a moment, Emma's eyes go wide when she sees just how big your dick gets as it engorges, but that doesn't stop her from kneeling down beside the bed and wrapping her lips around the tip, doing her level best to stuff it down her throat.<br>
<br>
You were already turned on, but seeing Emma happily sucking on your cock gets you feeling twice as hot and horny as before. You can feel it throbbing erratically under Emma's expert tonguing. "Oh, gods!" you moan. "P-please...my c-cunt too..."<br>
<br>
Emma is only too eager to comply, stuffing a pair of fingers from her other hand underneath your ballsack and into your wet cunny, spreading your nether lips apart and then twisting her fingers around this way and that, in time to her bobbing up and down on your dick. Within seconds she has you screaming in pleasure, and it doesn't take long for you to cum,
<<if _person.penises[0].cumAmount >= 50>>
flooding her mouth to overflowing
<<elseif _person.penises[0].cumAmount >= 10>>
bulging out her cheeks
<<else>>
filling her mouth
<</if>>
with your cream and covering her other hand with your femcum as well.<br>
<br>
Without swallowing, Emma beckons for you to wait just a moment while she roots around in her discarded habit. Finally pulling out a stoppered vial from an unseen inner pocket, the naughty nun uncorks it with her teeth, spits out the cork, and pours just a tiny amount of the liquid inside into her already full mouth. Then she stands up and pulls you into a kiss, letting the contents of her mouth spill into yours.<br>
<br>
You don't resist the kiss, letting the lewd nun have her way with you and tasting the mixture carefully before swallowing it.
<<if _person.penises.length gt 0>>
<<set $reward = random(2)>>
<<else>>
<<set $reward = random(3)>>
<</if>>
<<switch $reward>>
<<case 0>>
You think you can taste a faint creamy flavor as well, but you're not entirely sure. It's hard to taste anything beyond the usual salty-sweet taste you'd expect from your dick spooge.
<<case 1>>
You can taste a mild, creamy flavor with a frothy texture, in addition to the usual salty-sweet taste you're used to.
<<case 2>>
You can taste a distinct cherry flavor, in addition to the usual salty-sweet taste you're used to.
<<case 3>>
You can taste a distinct flavor of bananas, in addition to the usual salty-sweet taste you're used to.
<</switch>>
The kiss lasts for longer than you'd expect, as the naughty nun shares more than just a mouthful of cock cream with you. Her tongue quickly invades your mouth, and she wraps her arms around you and won't let you go for several seconds.<br>
<<else>> <!-- No blessing and female -->
her fingers delving deep into your sex, invading your insides. You gasp as she continues jilling you, twirling her fingers around inside you in such a way that you can almost //see// the fireworks going off inside your twitching cunny. You moan loudly, which only gets the lewd nun going faster. As your pussy flutters madly, the nun quickly kneels down and opens her mouth right in front of your sex. Your knees go weak as your love tunnel clamps down hard on the nun's invading fingers, coating her hand in your femcum and sending a spray of tangy liquid straight into her mouth.<br>
<</if>> <!-- If the player has a blessing or a penis -->
<br>
"Mmm!" she exclaims, after you finally separate. "So...what do you think? Ho-ho a-go-go, the cat's meow, deeper and deeper, or extra fun?"<br>
<br>
[[Ho-ho a-go-go->Public Exposure Guess][$guess to 0]]<br>
[[The Cat's Meow->Public Exposure Guess][$guess to 1]]<br>
[[Deeper and Deeper->Public Exposure Guess][$guess to 2]]<br>
[[Extra Fun->Public Exposure Guess][$guess to 3]]<br>
[[It tasted normal->Public Exposure Guess][$guess to -1]]<br>
<</if>> <!-- exposure -->
<<else>> <!-- one of your companions is exposed -->
TODO: Not yet implemented
<</if>> <!-- who is exposed -->
<</nobr>><<nobr>>
<<if ($guess == 0) and ($reward == 0)>>
<<run person.growAssetsWithTrait(0, "breasts", "cumAmount", "potionCumAmount", 25, 50)>>
<<run person.growAssetsWithTrait(0, "penises", "cumAmount", "potionCumAmount", 25, 50)>>
<<set _person = person.getPerson(0, ["blessings", "breasts", "flags", "stats"])>>
"By ho-ho a-go-go, do you mean more stamina or just more cum?" you ask.<br>
<br>
Emma smirks. "Are you seriously asking me that?" she replies, handing you the vial she already uncorked. "And you guessed right. This will definitely keep you going for as long as you can keep it up! Now...are you ready for some REAL sex?" She waggles her bottom playfully.<br>
<<elseif ($guess == 1) and ($reward == 1)>>
<<set $people[0].stats.minLactation = _person.stats.minLactation + 5>>
<<if $people[0].stats.minLactation > _person.stats.lactation>>
<<set $people[0].stats.lactation = $people[0].stats.minLactation>>
<</if>>
"By the Cat's Meow, do you mean milk, or cat features?" you ask.<br>
<br>
Emma smirks. "So are you admitting that, not only do you like pussy, you'd like to BE a pussy?" she replies, handing you the vial she already uncorked. "And you guessed right. This will make things all creamy and fun! Now...are you ready for some REAL sex?" She waggles her bottom playfully.<br>
<<elseif ($guess == 2) and ($reward == 2)>>
<<if -1 == _person.blessings.indexOf("breasticles")>>
<<run sex.thornyVineGrowth(0)>>
<</if>>
<<run person.growAssetsWithTrait(0, "pussies", "depth", "publicexposureDepth", 4, 16, 0)>>
<<run person.growAssetsWithTrait(0, "pussies", "thickness", "publicexposureThickness", 1, 4, 0)>>
"By deeper and deeper, do you mean a deeper pussy?" you ask.<br>
<br>
Emma smirks. "Well, there's only one way to find out, right?" she replies, handing you the vial she already uncorked. "You guessed right. This will make things fit even better! Now...are you ready for some REAL sex?" She reaches under the bed to pull out the biggest strap-on you've ever seen, waggling it playfully.<br>
<<elseif ($guess == 3) and ($reward == 3)>>
<<run person.addAsset(0, "penises", {"type": "Human", "length": 15})>>
"By extra fun, do you mean bigger breasts, or a cock?" you ask.<br>
<br>
Emma smirks. "Bigger breasts are fun, but having a cock makes things extra fun!" she replies, handing you the vial she already uncorked. "You guessed right. We'll have so much fun, won't we sweetie? Now...are you ready for some REAL sex?" She waggles her bottom playfully.<br>
<<elseif $guess == -1>>
"Really?" Emma grumbles, folding her arms grumpily. "Well, if you don't want the special sauce, at least we can enjoy the main course. Right?"<br>
<br>
You quickly agree, prompting a delighted squeal from Emma as she beckons for you to join her.<br>
<</if>>
<br>
<<if ($guess == $reward) or ($guess == -1)>>
<<if -1 != _person.blessings.indexOf("breasticles")>>
"Wait, you're gonna do it with..." Bri begins, staring longingly at your breasticles and licking her lips. "All right, I'm in!" she adds after a moment, hopping across the
<<if sex.isTentaclePregnant(nameList.indexOf("Bri"))>>
bed, her pregnant belly jiggling around lewdly,
<<else>>
bed
<</if>>
to point her ass invitingly in the direction of your breasticles.<br>
<br>
<<if $guess != -1>>
<<display "Public Exposure Reward">>
<br>
<</if>>
Licking your lips at the absolutely delicious sight of two lovely
<<if sex.isTentaclePregnant(nameList.indexOf("Emma")) && sex.isTentaclePregnant(nameList.indexOf("Bri"))>>
pregnant women -- one of whom is a
<<elseif sex.isTentaclePregnant(nameList.indexOf("Emma"))>>
women -- one of whom is a pregnant,
<<else>>
women -- one of whom is a
<</if>>
lewd nun who ostensibly was supposed to reprimand you for your public indecency -- waving their asses at you for you to fuck them both at once, you lean forward and let your breasticles reach out to devour them.<br>
<br>
Slipping inside two pussies at once nearly has you orgasming right then and there, but you do your best to hold back, stopping yourself from moving for a few moments while you let your arousal recede to a slightly more manageable level. Then you start things slow, letting your breasticles slide in and out a little before moving on to a more adventurous rhythm.<br>
<br>
Emma coos as her pussy is being invaded, sticking a finger in her mouth and sucking on it with her eyes shut as the delightful sensations in her love tunnel begin to build. Bri wiggles herself backward a little, trying to get you to go deeper. In seconds you're already cumming, and you feel your breasticles
<br>
<<if _person.breasts[0].cumAmount >= 50>>
explode with a powerful flood of tentacum deep inside the two of them. Even after half a minute, the flood hasn't completely stopped, though it has slowed considerably.<br>
<br>
Emma moans and rolls onto her side,
<<if sex.isTentaclePregnant(nameList.indexOf("Emma"))>>
revealing her <<print person.getBellyDesc(nameList.indexOf("Emma", "F", person.getBellySize(nameList.indexOf("Emma"), "F") + 0.4)>>,
bloated even further
<<else>>
and you can see that her belly is quite bloated, looking three or four months' pregnant
<</if>>
from the sheer volume of virile seed you've poured into her. Bri is
<<if sex.isTentaclePregnant(nameList.indexOf("Bri"))>>
pregnant and swollen with your cum as well. You smile in satisfaction, feeling confident that you've just //impregnated them both again// with your wonderful tentaseed.<br>
<<else>>
likely in a similar state. You smile in satisfaction, feeling confident that you've just //impregnated them both// with your wonderful tentaseed.<br>
<</if>>
<br>
"Oh gods..." Bri moans. "I feel so hot, so burning hot. Your cum is driving me cra-HNNNNNG!!!" Her body spasms and her love tunnel clamps down hard on your invading breasticle as she cums hard, the aphrodisiac-laced cum in her belly sending her arousal skyrocketing. A few seconds later, Emma shudders and orgasms, the aphrodisiac hitting her as well.<br>
<br>
As Emma breathlessly comes down from her orgasm, she grunts, "You...are SO doing that again! Don't...don't stop!"<br>
<br>
You're happy to oblige, and your breasticles seem to be enjoying themselves anyway. You feel them twisting around in both girls' pussies, stirring them up and making deliciously lewd squelching sounds, with a little of your tentacream spilling out from their stuffed cunts. But despite the wonderfully debauched feelings coming from your breasticles and the lewd moans coming from both women, you can't help but think about how to make things feel even //better//.<br>
<br>
With both breasticles deeply lodged in the girls' love tunnels, you take your middle finger and gently rub around the outside of Emma's tight sphincter. Emma gasps in surprise. "H-hey!" she exclaims, arching her back to move away from your finger, without much success. "What are you--oh!" she continues as you plunge your middle finger straight into her tight rosebud. Plunging it in and out vigorously, you're rewarded with a lewd, ahegao expression on Emma's face.<br>
<br>
Slowing your movements down enough so you can focus on Bri's ass, you slide your other middle finger into her sphincter and strike up a steady, vigorous rhythm with both girls. It doesn't take long at all for them to cum, clamping down on your invading breasticles, but you're far from finished. Pressing both fingers as deep as they'll go, you stir around a little to find their sensitive spots before hearing both girls cry out loudly in ecstasy, still in the throes of climax. Keeping your fingers locked in place, you make your breasticles thrash around harder and faster, intending to make their orgasms last as long as possible.<br>
<br>
After more than a minute, both girls have gone straight from one orgasm into a second, unable to stop spasming and screaming out in pleasure. Finally, your own breasticles explode one more time, flooding their wombs again with your fertile cream and sending them into a //third// orgasm, twitching in endless paroxysms of pleasure.<br>
<br>
When you finally pull out, neither Emma nor Bri can talk for several minutes, simply lying there and breathing heavily, occasionally moaning softly and rubbing their
<<if sex.isTentaclePregnant(nameList.indexOf("Emma")) && sex.isTentaclePregnant(nameList.indexOf("Bri"))>>
massively
<<else>>
hugely
<</if>>
swollen bellies.<br>
<<else>> <!-- cum amount < 50 -->
shoot long spurt after long spurt of tentajizz deep inside the two of them.<br>
<br>
Emma moans and rolls onto her side,
<<if sex.isTentaclePregnant(nameList.indexOf("Emma"))>>
revealing her <<print person.getBellyDesc(nameList.indexOf("Emma", "F")>>, and moaning wantonly from the aphrodisiac burning through her from your tentajizz. Bri is in a similar state. You smile in satisfaction, feeling confident that you've just //impregnated them both again// with your wonderful tentaseed.<br>
<<else>>
moaning wantonly from the aphrodisiac burning through her from your tentajizz. Bri is in a similar state. You smile in satisfaction, feeling confident that you've just //impregnated them both// with your wonderful tentaseed.<br>
<</if>>
<br>
"Oh gods..." Bri moans. "More...please, I need it so bad! Fuck me again and again until I can't take it any more!"<br>
<br>
As Emma breathlessly comes down from her orgasm, she grunts, "You...are SO doing that again! Don't...don't stop!"<br>
<br>
Emma cries out in blissful agreement. You're happy to oblige, of course, and your breasticles seem to be enjoying themselves anyway. You feel them twisting around in both girls' pussies, stirring them up and making deliciously lewd squelching sounds, with a little of your tentacream spilling out from their stuffed cunts. But despite the wonderfully debauched feelings coming from your breasticles and the lewd moans coming from both women, you can't help but think about how to make things feel even //better//.<br>
<br>
With both breasticles deeply lodged in the girls' love tunnels, you take your middle finger and gently rub around the outside of Emma's tight sphincter. Emma gasps in surprise. "H-hey!" she exclaims, arching her back to move away from your finger, without much success. "What are you--oh!" she continues as you plunge your middle finger straight into her tight rosebud. Plunging it in and out vigorously, you're rewarded with a lewd, ahegao expression on Emma's face.<br>
<br>
Slowing your movements down enough so you can focus on Bri's ass, you slide your other middle finger into her sphincter and strike up a steady, vigorous rhythm with both girls. It doesn't take long at all for them to cum, clamping down on your invading breasticles, but you're far from finished. Pressing both fingers as deep as they'll go, you stir around a little to find their sensitive spots before hearing both girls cry out loudly in ecstasy, still in the throes of climax. Keeping your fingers locked in place, you make your breasticles thrash around harder and faster, intending to make their orgasms last as long as possible.<br>
<br>
After more than a minute, both girls have gone straight from one orgasm into a second, unable to stop spasming and screaming out in pleasure. Finally, your own breasticles explode one more time, pumping more of your fertile cream into their wombs again, drawing out their second orgasm even longer.<br>
<br>
When you finally pull out, neither Emma nor Bri can talk for at least a minute, simply lying there and breathing heavily, occasionally moaning softly and rubbing their
<<if sex.isTentaclePregnant(nameList.indexOf("Emma")) && sex.isTentaclePregnant(nameList.indexOf("Bri"))>>
bloated, pregnant
<</if>>
bellies.<br>
<</if>>
<<run sex.addPregnancy(nameList.indexOf("Emma"), "Tentacle")>>
<<run sex.addPregnancy(nameList.indexOf("Bri"), "Tentacle")>>
<<if ndef $people[nameList.indexOf("Emma")].flags>>
<<set $people[nameList.indexOf("Emma")].flags = {}
<</if>>
<<if ndef $people[nameList.indexOf("Bri")].flags>>
<<set $people[nameList.indexOf("Bri")].flags = {}
<</if>>
<<set $people[nameList.indexOf("Emma")].flags["TentacleAltered"] = true>>
<<set $people[nameList.indexOf("Bri")].flags["TentacleAltered"] = true>>
<<elseif -1 != _person.blessings.indexOf("tentacock")>>
"Wait, you've got a..." Bri begins, staring hard at your tentacock and licking her lips. "All right, I'm in!" she adds after a moment, hopping across the
<<if sex.isTentaclePregnant(nameList.indexOf("Bri"))>>
bed, her pregnant belly jiggling around lewdly,
<<else>>
bed
<</if>>
to point her ass invitingly in the direction of your tentacock.<br>
<br>
<<if $guess != -1>>
<<display "Public Exposure Reward">>
<br>
<</if>>
Licking your lips at the absolutely delicious sight of two lovely
<<if sex.isTentaclePregnant(nameList.indexOf("Emma")) && sex.isTentaclePregnant(nameList.indexOf("Bri"))>>
pregnant women -- one of whom is a
<<elseif sex.isTentaclePregnant(nameList.indexOf("Emma"))>>
women -- one of whom is a pregnant,
<<else>>
women -- one of whom is a
<</if>>
lewd nun who ostensibly was supposed to reprimand you for your public indecency -- waving their asses at you for you to fuck them both, you lean forward and let your tentacock snake its way into Emma's snatch first.<br>
<br>
Slipping inside her tight, wet cunt with your highly sensitive tentadick nearly has you orgasming right then and there, but you do your best to hold back, stopping yourself from moving for a few moments while you let your arousal recede to a slightly more manageable level. Then you start things slow, letting your tentacock slide in and out a little before moving on to a more adventurous rhythm.<br>
<br>
Emma coos as her pussy is being invaded, sticking a finger in her mouth and sucking on it with her eyes shut as the delightful sensations in her love tunnel begin to build. Bri wiggles a little closer to Emma, making it easier for you to switch holes when you're ready. In seconds you're already cumming, and you feel your tentacock
<br>
<<if _person.penises[0].cumAmount >= 50>>
explode with a powerful flood of tentacum deep inside Emma's love tunnel. Even after half a minute, the flood hasn't completely stopped, though it has slowed considerably.<br>
<br>
Emma moans and rolls onto her
<<if sex.isTentaclePregnant(nameList.indexOf("Emma"))>>
side, revealing her <<print person.getBellyDesc(nameList.indexOf("Emma", "F", person.getBellySize(nameList.indexOf("Emma"), "F") + 0.4)>>,
bloated even further from the sheer volume of virile seed you've poured into her. You smile in satisfaction, feeling confident that you've just //impregnated Emma again// with your wonderful tentaseed.<br>
<<else>>
side, and you can see that her belly is quite bloated, looking three or four months' pregnant from the sheer volume of virile seed you've poured into her. You smile in satisfaction, feeling confident that you've just //impregnated Emma// with your wonderful tentaseed.<br>
<</if>>
<br>
"Hurry up, put it in meeeee!" Bri demands, and you quickly pull out of Emma, leaving a dripping trail of spooge, to stuff Bri full of the tentacock she wants so badly. Jackhammering into her with wild abandon, you are momentarily startled when Emma cries out in a spontaneous orgasm, from the huge amount of aphrodisiac-laced cum sending her arousal skyrocketing.<br>
<br>
While Bri is making cute little yelps of delight from having her pussy ravaged, Emma is practically going cross-eyed from arousal overload. She's babbling almost incoherently, though you can catch snippets of "Needmoreneedmore!" and "Fuckyeah!"<br>
<br>
Moments later, your tentacock explodes again, sending Bri into the stratosphere. Her belly
<<if sex.isTentaclePregnant(nameList.indexOf("Bri"))>>
swells even further,
<<else>>
swells,
<</if>>
jiggling as she laughs from the aphrodisiac burning through her body. "Oh gods..." She moans happily. "I feel so hot, so burning hot. Your cum is driving me cra-HNNNNNG!!!" Her body spasms and her love tunnel clamps down hard on your invading tentacock as she cums hard, the aphrodisiac-laced cum in her belly doing to her what it already did to Emma.<br>
<br>
As Bri breathlessly comes down from her orgasm, Emma murmurs, "You are SO doing that again! Don't you dare stop now!"<br>
<br>
You're happy to oblige, switching holes once more to plunge your tentacock into Emma's cum-drenched cunt. You feel it twisting around in her pussy, stirring it up and making deliciously lewd squelching sounds, with a little of your tentacream spilling out from her stuffed cunt. But despite the wonderfully debauched feelings coming from your tentacock and the lewd moans coming from Emma, you can't help but think about how to make things feel even //better//.<br>
<br>
With your tentacock still deeply lodged in Emma's love tunnel, you take your middle finger and gently rub around the outside of her tight sphincter. Emma gasps in surprise. "H-hey!" she exclaims, arching her back to move away from your finger, without much success. "What are you--oh!" she continues as you plunge your middle finger straight into her tight rosebud. Plunging it in and out vigorously, you're rewarded with a lewd, ahegao expression on Emma's face.<br>
<br>
Striking up a steady, vigorous rhythm with Emma's asshole, and with your tentacock still stirring up her insides, it doesn't take long at all for her to cum, clamping down on your invading tentacock. But you're far from finished. Pressing your middle finger as deep as it'll go, you stir around a little to find Emma's sensitive spot before hearing her cry out loudly in ecstasy, still in the throes of climax. Keeping your middle finger locked in place, you make your tentacock thrash around harder and faster, intending to make Emma's orgasm last as long as possible.<br>
<br>
After more than a minute, she's gone straight from one orgasm into a second, unable to stop spasming and screaming out in pleasure. Finally, your own tentacock explodes one more time, flooding her womb again with your fertile cream and sending her into a //third// orgasm, twitching in endless paroxysms of pleasure.<br>
<br>
When you finally pull out, Emma can't talk for several minutes, simply lying there and breathing heavily, occasionally moaning softly and rubbing her
<<if sex.isTentaclePregnant(nameList.indexOf("Emma"))>>
massively
<<else>>
hugely
<</if>>
swollen belly.<br>
<<else>> <!-- cum amount < 50 -->
shoot
<<if _person.penises[0].cumAmount >= 10>>
long spurt after long spurt
<<else>>
spurt after spurt
<</if>>
of tentajizz deep inside Emma's love tunnel.<br>
<br>
Emma moans and rolls onto her side,
<<if sex.isTentaclePregnant(nameList.indexOf("Emma"))>>
revealing her <<print person.getBellyDesc(nameList.indexOf("Emma", "F")>>, and moaning wantonly from the aphrodisiac burning through her from your tentajizz. You smile in satisfaction, feeling confident that you've just //impregnated Emma again// with your wonderful tentaseed.<br>
<<else>>
moaning wantonly from the aphrodisiac burning through her from your tentajizz. You smile in satisfaction, feeling confident that you've just //impregnated Emma// with your wonderful tentaseed.<br>
<</if>>
<br>
"Hurry up, put it in meeeee!" Bri demands, and you quickly pull out of Emma, leaving a dripping trail of spooge, to stuff Bri full of the tentacock she wants so badly. Jackhammering into her with wild abandon, you see Emma grabbing one of Bri's bouncing breasts and squeezing it lewdly.<br>
<br>
While Bri is making cute little yelps of delight from having her pussy ravaged, Emma's getting more and more turned on, fingering herself vigorously with one hand while attacking Bri's breasts with the other.<br>
<br>
Moments later, your tentacock explodes again, sending Bri into the stratosphere, her
<<if sex.isTentaclePregnant(nameList.indexOf("Bri"))>>
pregnant
<</if>>
belly jiggling as she laughs from the aphrodisiac burning through her body. "Oh gods..." She moans happily. "More...please, I need it so bad! Fuck me again and again until I can't take it any more!"<br>
<br>
As Bri breathlessly comes down from her orgasm, Emma murmurs, "You are SO doing that again! Don't you dare stop now!"<br>
<br>
You're happy to oblige Emma again, switching holes once more to plunge your tentacock into Emma's cum-drenched cunt. You feel it twisting around in her pussy, stirring it up and making deliciously lewd squelching sounds, with a little of your tentacream spilling out from her stuffed cunt. But despite the wonderfully debauched feelings coming from your tentacock and the lewd moans coming from Emma, you can't help but think about how to make things feel even //better//.<br>
<br>
With your tentacock still deeply lodged in Emma's love tunnel, you take your middle finger and gently rub around the outside of her tight sphincter. Emma gasps in surprise. "H-hey!" she exclaims, arching her back to move away from your finger, without much success. "What are you--oh!" she continues as you plunge your middle finger straight into her tight rosebud. Plunging it in and out vigorously, you're rewarded with a lewd, ahegao expression on Emma's face.<br>
<br>
Striking up a steady, vigorous rhythm with Emma's asshole, and with your tentacock still stirring up her insides, it doesn't take long at all for her to cum, clamping down on your invading tentacock. But you're far from finished. Pressing your middle finger as deep as it'll go, you stir around a little to find Emma's sensitive spot before hearing her cry out loudly in ecstasy, still in the throes of climax. Keeping your middle finger locked in place, you make your tentacock thrash around harder and faster, intending to make Emma's orgasm last as long as possible.<br>
<br>
After more than a minute, she's gone straight from one orgasm into a second, unable to stop spasming and screaming out in pleasure. Finally, your own tentacock explodes one more time, pumping more of your fertile cream into her womb again and drawing out her second orgasm even longer.<br>
<br>
When you finally pull out, Emma can't talk at least a minute, simply lying there and breathing heavily, occasionally moaning softly and rubbing her
<<if sex.isTentaclePregnant(nameList.indexOf("Emma"))>>
swollen
<<elseif _person.penises[0].cumAmount >= 10>>
bloated
<</if>>
belly.<br>
<</if>> <!-- cum amount -->
<<run sex.addPregnancy(nameList.indexOf("Emma"), "Tentacle")>>
<<run sex.addPregnancy(nameList.indexOf("Bri"), "Tentacle")>>
<<if ndef $people[nameList.indexOf("Emma")].flags>>
<<set $people[nameList.indexOf("Emma")].flags = {}
<</if>>
<<if ndef $people[nameList.indexOf("Bri")].flags>>
<<set $people[nameList.indexOf("Bri")].flags = {}
<</if>>
<<set $people[nameList.indexOf("Emma")].flags["TentacleAltered"] = true>>
<<set $people[nameList.indexOf("Bri")].flags["TentacleAltered"] = true>>
<<elseif -1 != _person.blessings.indexOf("tentatail")>>
"Wait, you've got a..." Bri begins, staring hard at your tentatail as it sways suggestively back and forth, and licking her lips. "All right, I'm in!" she adds after a moment, hopping across the
<<if sex.isTentaclePregnant(nameList.indexOf("Bri"))>>
bed, her pregnant belly jiggling around lewdly,
<<else>>
bed
<</if>>
to point her ass invitingly in your direction.<br>
<br>
<<if $guess != -1>>
<<display "Public Exposure Reward">>
<br>
<</if>>
Licking your lips at the absolutely delicious sight of two lovely
<<if sex.isTentaclePregnant(nameList.indexOf("Emma")) && sex.isTentaclePregnant(nameList.indexOf("Bri"))>>
pregnant women -- one of whom is a
<<elseif sex.isTentaclePregnant(nameList.indexOf("Emma"))>>
women -- one of whom is a pregnant,
<<else>>
women -- one of whom is a
<</if>>
lewd nun who ostensibly was supposed to reprimand you for your public indecency -- waving their asses at you for you to fuck them both, you lean forward and let your dicktail snake its way between your legs and into Emma's snatch first.<br>
<br>
Slipping inside her tight, wet cunt with your highly sensitive tailcock nearly has you orgasming right then and there, but you do your best to hold back, stopping yourself from moving for a few moments while you let your arousal recede to a slightly more manageable level. Then you start things slow, letting your dicktail slide in and out a little before moving on to a more adventurous rhythm.<br>
<br>
Emma coos as her pussy is being invaded, sticking a finger in her mouth and sucking on it with her eyes shut as the delightful sensations in her love tunnel begin to build. Bri wiggles a little closer to Emma, making it easier for you to switch holes when you're ready. In seconds you're already cumming, and you feel your tailcock
<br>
<<if _person.penises[0].cumAmount >= 50>>
explode with a powerful flood of tentacum deep inside Emma's love tunnel. Even after half a minute, the flood hasn't completely stopped, though it has slowed considerably.<br>
<br>
Emma moans and rolls onto her
<<if sex.isTentaclePregnant(nameList.indexOf("Emma"))>>
side, revealing her <<print person.getBellyDesc(nameList.indexOf("Emma", "F", person.getBellySize(nameList.indexOf("Emma"), "F") + 0.4)>>,
bloated even further from the sheer volume of virile seed you've poured into her. You smile in satisfaction, feeling confident that you've just //impregnated Emma again// with your wonderful tentaseed.<br>
<<else>>
side, and you can see that her belly is quite bloated, looking three or four months' pregnant from the sheer volume of virile seed you've poured into her. You smile in satisfaction, feeling confident that you've just //impregnated Emma// with your wonderful tentaseed.<br>
<</if>>
<br>
"Hurry up, put it in meeeee!" Bri demands, and you quickly pull out of Emma, leaving a dripping trail of spooge, to stuff Bri full of the tailcock she wants so badly. Jackhammering into her with wild abandon, you are momentarily startled when Emma cries out in a spontaneous orgasm, from the huge amount of aphrodisiac-laced cum sending her arousal skyrocketing.<br>
<br>
While Bri is making cute little yelps of delight from having her pussy ravaged, Emma is practically going cross-eyed from arousal overload. She's babbling almost incoherently, though you can catch snippets of "Needmoreneedmore!" and "Fuckyeah!"<br>
<br>
Moments later, your tailcock explodes again, sending Bri into the stratosphere. Her belly
<<if sex.isTentaclePregnant(nameList.indexOf("Bri"))>>
swells even further,
<<else>>
swells,
<</if>>
jiggling as she laughs from the aphrodisiac burning through her body. "Oh gods..." She moans happily. "I feel so hot, so burning hot. Your cum is driving me cra-HNNNNNG!!!" Her body spasms and her love tunnel clamps down hard on your invading tentatail as she cums hard, the aphrodisiac-laced cum in her belly doing to her what it already did to Emma.<br>
<br>
As Bri breathlessly comes down from her orgasm, Emma murmurs, "You are SO doing that again! Don't you dare stop now!"<br>
<br>
You're happy to oblige, switching holes once more to plunge your tentatail into Emma's cum-drenched cunt. You feel it twisting around in her pussy, stirring it up and making deliciously lewd squelching sounds, with a little of your tentacream spilling out from her stuffed cunt. But despite the wonderfully debauched feelings coming from your tailcock and the lewd moans coming from Emma, you can't help but think about how to make things feel even //better//.<br>
<br>
With your dicktail still deeply lodged in Emma's love tunnel, you take your middle finger and gently rub around the outside of her tight sphincter. Emma gasps in surprise. "H-hey!" she exclaims, arching her back to move away from your finger, without much success. "What are you--oh!" she continues as you plunge your middle finger straight into her tight rosebud. Plunging it in and out vigorously, you're rewarded with a lewd, ahegao expression on Emma's face.<br>
<br>
Striking up a steady, vigorous rhythm with Emma's asshole, and with your tentatail still stirring up her insides, it doesn't take long at all for her to cum, clamping down on your invading tailcock. But you're far from finished. Pressing your middle finger as deep as it'll go, you stir around a little to find Emma's sensitive spot before hearing her cry out loudly in ecstasy, still in the throes of climax. Keeping your middle finger locked in place, you make your tailcock thrash around harder and faster, intending to make Emma's orgasm last as long as possible.<br>
<br>
After more than a minute, she's gone straight from one orgasm into a second, unable to stop spasming and screaming out in pleasure. Finally, your own tentatail explodes one more time, flooding her womb again with your fertile cream and sending her into a //third// orgasm, twitching in endless paroxysms of pleasure.<br>
<br>
When you finally pull out, Emma can't talk for several minutes, simply lying there and breathing heavily, occasionally moaning softly and rubbing her
<<if sex.isTentaclePregnant(nameList.indexOf("Emma"))>>
massively
<<else>>
hugely
<</if>>
swollen belly.<br>
<<else>> <!-- cum amount < 50 -->
shoot
<<if _person.penises[0].cumAmount >= 10>>
long spurt after long spurt
<<else>>
spurt after spurt
<</if>>
of tentajizz deep inside Emma's love tunnel.<br>
<br>
Emma moans and rolls onto her side,
<<if sex.isTentaclePregnant(nameList.indexOf("Emma"))>>
revealing her <<print person.getBellyDesc(nameList.indexOf("Emma", "F")>>, and moaning wantonly from the aphrodisiac burning through her from your tentajizz. You smile in satisfaction, feeling confident that you've just //impregnated Emma again// with your wonderful tentaseed.<br>
<<else>>
moaning wantonly from the aphrodisiac burning through her from your tentajizz. You smile in satisfaction, feeling confident that you've just //impregnated Emma// with your wonderful tentaseed.<br>
<</if>>
<br>
"Hurry up, put it in meeeee!" Bri demands, and you quickly pull out of Emma, leaving a dripping trail of spooge, to stuff Bri full of the tailcock she wants so badly. Jackhammering into her with wild abandon, you see Emma grabbing one of Bri's bouncing breasts and squeezing it lewdly.<br>
<br>
While Bri is making cute little yelps of delight from having her pussy ravaged, Emma's getting more and more turned on, fingering herself vigorously with one hand while attacking Bri's breasts with the other.<br>
<br>
Moments later, your tailcock explodes again, sending Bri into the stratosphere, her
<<if sex.isTentaclePregnant(nameList.indexOf("Bri"))>>
pregnant
<</if>>
belly jiggling as she laughs from the aphrodisiac burning through her body. "Oh gods..." She moans happily. "More...please, I need it so bad! Fuck me again and again until I can't take it any more!"<br>
<br>
As Bri breathlessly comes down from her orgasm, Emma murmurs, "You are SO doing that again! Don't you dare stop now!"<br>
<br>
You're happy to oblige Emma again, switching holes once more to plunge your tentatail into Emma's cum-drenched cunt. You feel it twisting around in her pussy, stirring it up and making deliciously lewd squelching sounds, with a little of your tentacream spilling out from her stuffed cunt. But despite the wonderfully debauched feelings coming from your tailcock and the lewd moans coming from Emma, you can't help but think about how to make things feel even //better//.<br>
<br>
With your dicktail still deeply lodged in Emma's love tunnel, you take your middle finger and gently rub around the outside of her tight sphincter. Emma gasps in surprise. "H-hey!" she exclaims, arching her back to move away from your finger, without much success. "What are you--oh!" she continues as you plunge your middle finger straight into her tight rosebud. Plunging it in and out vigorously, you're rewarded with a lewd, ahegao expression on Emma's face.<br>
<br>
Striking up a steady, vigorous rhythm with Emma's asshole, and with your tentatail still stirring up her insides, it doesn't take long at all for her to cum, clamping down on your invading tailcock. But you're far from finished. Pressing your middle finger as deep as it'll go, you stir around a little to find Emma's sensitive spot before hearing her cry out loudly in ecstasy, still in the throes of climax. Keeping your middle finger locked in place, you make your tailcock thrash around harder and faster, intending to make Emma's orgasm last as long as possible.<br>
<br>
After more than a minute, she's gone straight from one orgasm into a second, unable to stop spasming and screaming out in pleasure. Finally, your own tentatail explodes one more time, pumping more of your fertile cream into her womb again and drawing out her second orgasm even longer.<br>
<br>
When you finally pull out, Emma can't talk at least a minute, simply lying there and breathing heavily, occasionally moaning softly and rubbing her
<<if sex.isTentaclePregnant(nameList.indexOf("Emma"))>>
swollen
<<elseif _person.penises[0].cumAmount >= 10>>
bloated
<</if>>
belly.<br>
<</if>> <!-- cum amount -->
<<run sex.addPregnancy(nameList.indexOf("Emma"), "Tentacle")>>
<<run sex.addPregnancy(nameList.indexOf("Bri"), "Tentacle")>>
<<if ndef $people[nameList.indexOf("Emma")].flags>>
<<set $people[nameList.indexOf("Emma")].flags = {}
<</if>>
<<if ndef $people[nameList.indexOf("Bri")].flags>>
<<set $people[nameList.indexOf("Bri")].flags = {}
<</if>>
<<set $people[nameList.indexOf("Emma")].flags["TentacleAltered"] = true>>
<<set $people[nameList.indexOf("Bri")].flags["TentacleAltered"] = true>>
<<elseif _person.penises.length gt 0>> <!-- you just have a cock -->
"Wait, you've got a..." Bri begins, staring hard at your futa cock and licking her lips. "All right, I'm in!" she adds after a moment, hopping across the
<<if sex.isTentaclePregnant(nameList.indexOf("Bri"))>>
bed, her pregnant belly jiggling around lewdly,
<<else>>
bed
<</if>>
to point her ass invitingly in the direction of your cock.<br>
<br>
<<if $guess != -1>>
<<display "Public Exposure Reward">>
<br>
<</if>>
Licking your lips at the absolutely delicious sight of two lovely
<<if sex.isTentaclePregnant(nameList.indexOf("Emma")) && sex.isTentaclePregnant(nameList.indexOf("Bri"))>>
pregnant women -- one of whom is a
<<elseif sex.isTentaclePregnant(nameList.indexOf("Emma"))>>
women -- one of whom is a pregnant,
<<else>>
women -- one of whom is a
<</if>>
lewd nun who ostensibly was supposed to reprimand you for your public indecency -- waving their asses at you for you to fuck them both, you lean forward and rub your cock against Emma's snatch first, then push it slowly inside.<br>
<br>
Slipping inside her tight, wet cunt feels heavenly, but you do your best to hold back and keep things slow, sliding your cock in and out a little before moving on to a more adventurous rhythm.<br>
<br>
Emma coos as her pussy is being invaded, sticking a finger in her mouth and sucking on it with her eyes shut as the delightful sensations in her love tunnel begin to build. Bri wiggles a little closer to Emma, making it easier for you to switch holes when you're ready. In seconds you're already cumming, and you feel your dick
<<if _person.penises[0].cumAmount >= 50>>
explode with a powerful flood of cum deep inside Emma's love tunnel. Even after half a minute, the flood hasn't completely stopped, though it has slowed considerably.<br>
<br>
Emma moans and rolls onto her
<<if sex.isTentaclePregnant(nameList.indexOf("Emma"))>>
side, revealing her <<print person.getBellyDesc(nameList.indexOf("Emma", "F", person.getBellySize(nameList.indexOf("Emma"), "F") + 0.4)>>,
bloated even further from the sheer volume of virile seed you've poured into her.
<<if _person.flags["TentacleAlteredMale"]>>
You smile in satisfaction, feeling confident that you've just //impregnated Emma again// with your wonderful altered seed.
<</if>>
<br>
<<else>>
side, and you can see that her belly is quite bloated, looking three or four months' pregnant from the sheer volume of virile seed you've poured into her.
<<if _person.flags["TentacleAlteredMale"]>>
You smile in satisfaction, feeling confident that you've just //impregnated Emma// with your wonderful altered seed.
<</if>>
<br>
<</if>>
<br>
"Hurry up, put it in meeeee!" Bri demands, and you quickly pull out of Emma, leaving a dripping trail of spooge, to stuff Bri full of the male meat she wants so badly. Jackhammering into her with wild abandon, you see Emma grabbing one of Bri's bouncing breasts and squeezing it lewdly.<br>
<br>
While Bri is making cute little yelps of delight from having her pussy ravaged, Emma's getting more and more turned on, fingering herself vigorously with one hand while attacking Bri's breasts with the other.<br>
<br>
Moments later, your futa prick explodes again, sending Bri into the stratosphere. Her belly
<<if sex.isTentaclePregnant(nameList.indexOf("Bri"))>>
swells even further,
<<else>>
swells,
<</if>>
jiggling as she laughs from the aphrodisiac burning through her body. "Oh gods..." She moans happily. "More...you're going to fuck me more, right?"<br>
<br>
As Bri giggles some more, Emma murmurs, "You are SO doing that again! Don't you dare stop now!"<br>
<br>
You're happy to oblige, switching holes once more to plunge your fuckmeat into Emma's cum-drenched cunt. Grind it around in her pussy, stirring up her insides and making deliciously lewd squelching sounds, with a little of your thick cream spilling out from her stuffed cunt. But despite the wonderfully debauched feeling of your thick cock sliding into Emma's well-used hole and hearing her lewd moans, you can't help but think about how to make things feel even //better//.<br>
<br>
With your dick still deeply lodged in Emma's love tunnel, you take your middle finger and gently rub around the outside of her tight sphincter. Emma gasps in surprise. "H-hey!" she exclaims, arching her back to move away from your finger, without much success. "What are you--oh!" she continues as you plunge your middle finger straight into her tight rosebud. Plunging it in and out vigorously, you're rewarded with a lewd, ahegao expression on Emma's face.<br>
<br>
Striking up a steady, vigorous rhythm with Emma's asshole, and with your fuckstick still stirring up her insides, it doesn't take long at all for her to cum, clamping down on your invading member. But you're far from finished. Pressing your middle finger as deep as it'll go, you stir around a little to find Emma's sensitive spot before hearing her cry out loudly in ecstasy, still in the throes of climax. Keeping your middle finger locked in place, you alternately grind and hammer Emma harder and faster, intending to make her orgasm last as long as possible.<br>
<br>
After more than a minute, she's gone straight from one orgasm into a second, unable to stop spasming and screaming out in pleasure. Finally, your own long dong explodes one more time, flooding her womb again with your fertile cream and drawing out her second orgasm even longer.<br>
<br>
When you finally pull out, Emma can't talk for several minutes, simply lying there and breathing heavily, occasionally moaning softly and rubbing her
<<if sex.isTentaclePregnant(nameList.indexOf("Emma"))>>
massively
<<else>>
hugely
<</if>>
swollen belly.<br>
<<else>> <!-- cum amount < 50 -->
shoot
<<if _person.penises[0].cumAmount >= 10>>
long spurt after long spurt
<<else>>
spurt after spurt
<</if>>
of jizz deep inside Emma's love tunnel.<br>
<br>
Emma moans and rolls onto her side,
<<if sex.isTentaclePregnant(nameList.indexOf("Emma"))>>
revealing her <<print person.getBellyDesc(nameList.indexOf("Emma", "F")>>, and moaning wantonly as she plays with the creampie you just left in her, rubbing it lewdly onto her belly.
<<if _person.flags["TentacleAlteredMale"]>>
You smile in satisfaction, feeling confident that you've just //impregnated Emma again// with your wonderful altered seed.
<</if>>
<br>
<<else>>
moaning wantonly as she plays with the creampie you just left in her, rubbing it lewdly onto her belly.
<<if _person.flags["TentacleAlteredMale"]>>
You smile in satisfaction, feeling confident that you've just //impregnated Emma// with your wonderful tentaseed.
<</if>>
<br>
<</if>>
<br>
"Hurry up, put it in meeeee!" Bri demands, and you quickly pull out of Emma, leaving a dripping trail of spooge, to stuff Bri full of the male meat she wants so badly. Jackhammering into her with wild abandon, you see Emma grabbing one of Bri's bouncing breasts and squeezing it lewdly.<br>
<br>
While Bri is making cute little yelps of delight from having her pussy ravaged, Emma's getting more and more turned on, fingering herself vigorously with one hand while attacking Bri's breasts with the other.<br>
<br>
Moments later, your futa prick explodes again, sending Bri into the stratosphere, her
<<if sex.isTentaclePregnant(nameList.indexOf("Bri"))>>
pregnant
<</if>>
belly jiggling as she giggles from the feeling of your piping hot custard sliding into her. "Oh gods..." She moans happily. "More...you're going to fuck me more, right?"<br>
<br>
As Bri giggles some more, Emma murmurs, "You are SO doing that again! Don't you dare stop now!"<br>
<br>
You're happy to oblige, switching holes once more to plunge your fuckmeat into Emma's cum-drenched cunt. Grind it around in her pussy, stirring up her insides and making deliciously lewd squelching sounds, with a little of your thick cream spilling out from her stuffed cunt. But despite the wonderfully debauched feeling of your thick cock sliding into Emma's well-used hole and hearing her lewd moans, you can't help but think about how to make things feel even //better//.<br>
<br>
With your dick still deeply lodged in Emma's love tunnel, you take your middle finger and gently rub around the outside of her tight sphincter. Emma gasps in surprise. "H-hey!" she exclaims, arching her back to move away from your finger, without much success. "What are you--oh!" she continues as you plunge your middle finger straight into her tight rosebud. Plunging it in and out vigorously, you're rewarded with a lewd, ahegao expression on Emma's face.<br>
<br>
Striking up a steady, vigorous rhythm with Emma's asshole, and with your fuckstick still stirring up her insides, it doesn't take long at all for her to cum, clamping down on your invading member. But you're far from finished. Pressing your middle finger as deep as it'll go, you stir around a little to find Emma's sensitive spot before hearing her cry out loudly in ecstasy, still in the throes of climax. Keeping your middle finger locked in place, you alternately grind and hammer Emma harder and faster, intending to make her orgasm last as long as possible.<br>
<br>
After more than a minute, she's gone straight from one orgasm into a second, unable to stop spasming and screaming out in pleasure. Finally, your own long dong explodes one more time, pumping more of your fertile cream into her womb again and drawing out her second orgasm even longer.<br>
<br>
When you finally pull out, Emma can't talk at least a minute, simply lying there and breathing heavily, occasionally moaning softly and rubbing her
<<if sex.isTentaclePregnant(nameList.indexOf("Emma"))>>
swollen
<<elseif _person.penises[0].cumAmount >= 10>>
bloated
<</if>>
belly.<br>
<</if>> <!-- cum amount -->
<<if _person.flags["TentacleAlteredMale"]>>
<<run sex.addPregnancy(nameList.indexOf("Emma"), "Tentacle")>>
<<run sex.addPregnancy(nameList.indexOf("Bri"), "Tentacle")>>
<<if ndef $people[nameList.indexOf("Emma")].flags>>
<<set $people[nameList.indexOf("Emma")].flags = {}
<</if>>
<<if ndef $people[nameList.indexOf("Bri")].flags>>
<<set $people[nameList.indexOf("Bri")].flags = {}
<</if>>
<<set $people[nameList.indexOf("Emma")].flags["TentacleAltered"] = true>>
<<set $people[nameList.indexOf("Bri")].flags["TentacleAltered"] = true>>
<</if>>
<<else>> <!-- you only have a pussy -->
<<if $guess != -1>>
<<display "Public Exposure Reward">>
<br>
<</if>>
After you drink the vial, Emma reaches under the bed to retrieve her small but debauched box of misfit toys. One toy in particular stands out.<br>
<br>
"Wait, you finally bought the..." Bri begins, staring hungrily at the //triple//-ended dildo lying on top of the collection of adult toys. "I'm in!" she finishes, grabbing it and scooting backwards to make enough room for everyone to get in position on the
<<if sex.isTentaclePregnant(nameList.indexOf("Bri"))>>
bed, her pregnant belly jiggling around lewdly as she moves.<br>
<<else>>
bed.<br>
<</if>>
<br>
Emma smirks and licks her lips suggestively, picking out a matched pair of vibrating dildos from her collection and setting the rest aside. "You ready to join our little love triangle, or you need a bit of lubrication first?" she murmurs with a naughty grin.<br>
<br>
<<if _person.stats.arousal >= 50>>
"A little more lubrication wouldn't hurt," you murmur, grinning back and propping yourself up to present your wet
<</if>>
"A little lubrication wouldn't hurt," you murmur, grinning back and propping yourself up to present your
pussy to her. She instantly begins her assault on your sex, switching both dildos on with a deft flick of her wrists and then placing them against your slit and your tiny nub. Her lewd stare seems to penetrate the deepest recesses of your soul, practically daring you to resist her ministrations. Gasping as the twin dildos send shocks of pleasure up into your groin, you arch your back and do your level best to hold out against her determined assault.<br>
<br>
"How long can you last, I wonder?" Emma murmurs, while Bri plays with the triple-ended dildo, licking one of the tips like a naughty lollipop and watching Emma work her magic on you.<br>
<br>
"Not...that long...hah...getting...c-closer..." you gasp, feeling your arousal building rapidly. The shocks of pleasure have turned into veritable fireworks burning through your entire body, and you're seeing sparks dance in front of your eyes from the massive stimulation you're feeling. Your abused cunt is leaking copious amounts of your juices, but that isn't enough for Emma who is determined to get you off. Stuffing one of the dildos halfway into your love tunnel, she's shortly rewarded with a shower of femcum all over her hands as you orgasm violently.<br>
<br>
Time slows down and your breath goes in and out in ragged gasps as you ride out your orgasm. Emma doesn't let up much, allowing you to coast of a wave of pleasure for more than a minute before she finally allows you a modicum of relief. When your thundering orgasm finally ebbs, Emma grins. "And now for the main event!" she purrs.<br>
<br>
Sliding the triple-ended slutmaker special into your sodden cunt, you gasp as you feel just how tight it feels in your lower passage. It takes a little work to get it to fit, but you take it in bit by bit like a champ. Meanwhile, Bri is watching your pussy devour the triple-ended dildo bit by bit, licking her lips in sweet anticipation. Once you're finally in position, she starts stuffing herself full on another end of the dildo. Finally, Emma joins the two of you, having gotten herself plenty wet from getting you off.<br>
<br>
The three of you take turns grinding yourselves against the triangular triple-dildo, bucking your hips and moaning lewdly as the dildo slides deeper and deeper inside
<<if sex.isTentaclePregnant(nameList.indexOf("Emma")) and sex.isTentaclePregnant(nameList.indexOf("Bri"))>>
you while you enjoy the sight of both of their pregnant bellies swaying and gyrating wantonly.
<<elseif sex.isTentaclePregnant(nameList.indexOf("Emma"))>>
you while you enjoy the sight of Emma's pregnant belly swaying and gyrating wantonly.
<<elseif sex.isTentaclePregnant(nameList.indexOf("Bri"))>>
you while you enjoy the sight of Bri's pregnant belly swaying and gyrating wantonly.
<<else>>
you.
<</if>>
But you're astonished when Emma sits up and leans forward, reaching for your breasts with her twin dildos. You didn't realize that the triple dildo was actually //flexible//!<br>
<br>
Still grinding her hips against the dildo, she attacks your
<<if _person.breasts[0].insertSize >= 5>>
fuckable nipples with a will, drilling into their sensitive shafts with such vigor that you're cumming hard within a matter of seconds.<br>
<br>
Breathing hard after your orgasm, you're surprised again when Emma pulls you upwards into an embrace, with your end of the triple-dildo still embedded deep in your sodden cunt. Laughing and giggling, she shoves her twin dildos deep into your breast-cunts, leaving them there while she locks lips with you, kissing you passionately.
<<else>>
nipples with a will, sending your arousal skyrocketing
<<if _person.stats.lactation >= 10>>
and causing your nipples to spray milk all over her
<<elseif _person.stats.lactation >= 5>>
and causing your nipples to dribble milk all over your shuddering jugs
<</if>>
as you moan wantonly from the deliciously naughty attention she's giving you.<br>
<br>
Emma stops after a couple of minutes, leaving you breathing hard but wanting much more. You're surprised again when she pulls you upwards into an embrace, with your end of the triple-dildo still embedded deep in your sodden cunt. Laughing and giggling, she drops her twin dildos and locks lips with you, kissing you passionately.
<</if>>
Even Bri joins in, leaning forwards to put one hand on one of your
<<if _person.stats.lactation >= 5>>
leaking
<</if>>
breasts, and the other on one of Emma's.<br>
<br>
Paradoxically, Bri cums first, as her expert hip-grinding quickly drives her over the edge. Emma is next, but you hit your peak at almost the same time, shuddering violently in Emma's arms as a wave of pleasure crashes over you.<br>
<br>
When you finally come down, you practically collapse in Emma's arms, with the triple-ended dildo still buried deep in your tight twat.<br>
<<if _person.flags["TentacleAlteredFemale"]>>
<<run sex.addPregnancy(nameList.indexOf("Emma"), "Tentacle")>>
<<run sex.addPregnancy(nameList.indexOf("Bri"), "Tentacle")>>
<<if ndef $people[nameList.indexOf("Emma")].flags>>
<<set $people[nameList.indexOf("Emma")].flags = {}
<</if>>
<<if ndef $people[nameList.indexOf("Bri")].flags>>
<<set $people[nameList.indexOf("Bri")].flags = {}
<</if>>
<<set $people[nameList.indexOf("Emma")].flags["TentacleAltered"] = true>>
<<set $people[nameList.indexOf("Bri")].flags["TentacleAltered"] = true>>
<</if>>
<</if>> <!-- if you have a tentacle blessing or a cock -->
<!-- reset public exposure desire -->
<<set $people[0].stats.exposeDesire = 0>>
<<run window.time.addTime(30)>>
<br>
Before you know it, half an hour has passed and you're still not quite satisfied. Collecting your clothes and getting ready to leave, Emma stops you at the door, folding her arms and putting on a cute pout. "You're going to behave in public now, aren't you? After all, getting disciplined like this isn't something you want to happen again any time soon. Right?" She winks at you and gives your bottom a nice slap as you walk outside.<br>
<<else>> <!-- didn't guess correctly -->
Emma frowns when you answer,
<<switch $guess>>
<<case 0>>
"Ho-ho a-go-go."
<<case 1>>
"The Cat's Meow."
<<case 2>>
"Deeper and Deeper."
<<case 3>>
"Extra Fun."
<</switch>>
"I don't think you're really getting it," she grumbles. "No juice for you! Next time guess harder!"<br>
<br>
You're not sure if Emma meant for you to keep exposing yourself in public or not, but she certainly gave that impression. In the meantime, she beckons for you to be on your way.<br>
<</if>> <!-- if you guessed correctly -->
<<set $player.flags.knowsAbout["Emma"] = true>>
<</nobr>>
[[Continue|$dest]]<<nobr>>
<<run window.time.addTime(30)>>
<<set $player.exposureChurchIncidents++>>
<<set _person = person.getPerson(0, ["blessings", "stats"])>>
The smartly-dressed nun takes you to the Church where you
<<if $player.with.length gt 1>>
and your companions
<<elseif $player.with.length == 1>>
and <<print $player.with[0]>>
<</if>>
are detained for half an hour while being questioned extensively on your place of residence, occupation, and normal manner of dress.
<<set _blessings = []>>
<<if (_person.stats.arousal >= 50) && (-1 != _person.blessings.indexOf("breasticles"))>>
<<run _blessings.push("your breasticles")>>
<</if>>
<<if (-1 != _person.blessings.indexOf("tentacock"))>>
<<run _blessings.push("your tentacock")>>
<</if>>
<<if (-1 != _person.blessings.indexOf("tentatail"))>>
<<run _blessings.push("your tentatail")>>
<</if>>
<<for _with range $player.with>>
<<set _p = nameList.indexOf(_with)>>
<<set _person = person.getPerson(_p, ["blessings", "stats"])>>
<<if (_person.stats.arousal >= 50) && (-1 != _person.blessings.indexOf("fetishmask"))>>
<<run _blessings.push($people[_p] + "'s living fetish mask")>>
<</if>>
<</for>>
<<if _blessings.length gt 0>>
When they discover <<print person.printList(_blessings)>>, they are shocked and disgusted. Eventually, after some discussion, you're remanded to the custody of their researcher of sexual maladies -- Vivianne -- who confines you to their observation ward for further study.<br>
<br>
<<if $player.flags.SensuaConvincedCrystal>>
Under cover of night, Vivianne helps you to escape from the Church's observation ward, but she warns you about returning to Tyrmidon again. "I'm afraid the Church isn't very understanding about your...additions," she tells you somberly. "But there are plenty of opportunities in the world for someone like you. I'm sure you'll do well!"<br>
<br>
- GAME OVER -
<<else>>
Months pass, but other than periodic examinations to see if there are any further changes, you are kept in the observation ward. There's no telling if you'll ever be released.<br>
<br>
- GAME OVER -
<</if>>
<<else>> <!-- No blessings -->
<<if person.isWearing("Cursed Belly Button Piercing")>>
When they discover your belly button piercing, they remove it and give it back to you. "This should solve your problems with dressing inappropriately in public," the nun tells you. "Don't let us catch you doing it again."<br>
<<elseif person.someoneIsWearing("Cursed Belly Button Piercing")>>
When they discover <<print $people[$player.inventory["Cursed Belly Button Piercing"].wornBy].name>>'s belly button piercing, they remove it and give it back to
<<print gender.printGender("him", $people[$player.inventory["Cursed Belly Button Piercing"].wornBy].gender)>>.
"This should solve your problems with dressing inappropriately in public," the nun tells
<<print gender.printGender("him", $people[$player.inventory["Cursed Belly Button Piercing"].wornBy].gender)>>.
"Don't let us catch you doing it again."<br>
<</if>>
<<set _p = person.removeItem("Cursed Belly Button Piercing")>>
<<if _p >= 0>>
<<set $people[_p].stats.exposeDesire = 0>>
<</if>>
<br>
[[Continue|$dest]]<br>
<</if>> <!-- If any blessings -->
<</nobr>><<nobr>>
<<set _person = person.getPerson(0, ["blessings", "breasts"])>>
You eye the vial for a moment or two, then decide that
<<switch $reward>>
<<case 0>>
more stamina and more cum suits you just fine. Downing the vial and handing it back to Emma who quickly discards it, you feel a gurgling tightness
<<set _ballsacks = []>>
<<if -1 != _person.blessings.indexOf("breasticles")>>
<<run _ballsacks.push('deep in your breasts')>>
<</if>>
<<if -1 != _person.blessings.indexOf("tentatail")>>
<<run _ballsacks.push('in your tentatail balls')>>
<<run _ballsacks.push('in your lower balls')>>
<<else>>
<<run _ballsacks.push('in your balls')>>
<</if>>
<<print person.printList(_ballsacks)>>. Grinning, you make yourself presentable while Emma gets into position.<br>
<<case 1>>
creamy fun suits you just fine. Downing the vial and handing it back to Emma who quickly discards it, you feel a spreading warmth in your breasts. Grinning, you make yourself presentable while Emma gets into position.<br>
<<case 2>>
having deeper
<<set _fuckables = []>>
<<if _person.breasts[0].insertSize gt 0>>
<<run _fuckables.push('nipple cunts')>>
<</if>>
<<run _fuckables.push('pussy')>>
<<print person.printList(_fuckables)>>
suits you just fine. Downing the vial and handing it back to Emma who quickly discards it, you make yourself presentable while Emma gets into position.<br>
<<case 3>>
having a cock to play with suits you just fine. Downing the vial and handing it back to Emma who quickly discards it, you feel a stirring in your loins. Grunting and gasping in pleasure-pain, you watch as your lower mons begins to swell, expanding outwards into a familiar-looking mushroom shape. Beneath it, another flap of flesh begins to form, ballooning outwards into a fleshy sack. After a minute the sensations pass, and you find yourself with a lovely new cock and pair of balls. Grinning, you make yourself presentable while Emma gets into position.<br>
<</switch>>
<</nobr>><<nobr>>
<<set $player.exposureChurchWarnings++>>
<<if $player.flags.knowsAbout["Emma"]>>
Emma
<<else>>
The lewd nun
<</if>>
folds her arms and harrumphs, letting her habit fall closed again. "If THAT'S the way you want to be, fine! Come with me..."<br>
<br>
She takes you to the Church where you are given a stern warning about dressing inappropriately in public. After promising to dress more modestly, you are released.<br>
<</nobr>>
[[Continue|$dest]]<<nobr>>
<<set _exposure = person.getExposure($dest)>>
<<set _person = person.getPerson(0, ["penises", "stats"])>>
<<if _exposure.type == "lewd">>
<<if -1 != _exposure.p.indexOf(0)>>
<<switch random(1)>>
<<case 0>>
<<if $player.exposureChurchWarnings lt 3>>
A smartly-dressed nun, patrolling the streets on the lookout for any signs of public indecency, spots you
<<if _exposure.amount <= 2>>
<<set $player.exposureChurchWarnings += 0.25>>
and does a double-take. She comes over and gestures at your slightly risque attire. "That's a bit too much cleavage,
<<if $people[0].gender == "M">>mister<<else>>miss<</if>>,"
<<elseif _exposure.amount <= 4>>
<<set $player.exposureChurchWarnings += 0.5>>
and stares at your exposed
<<if $people[0].gender == "M">>
cock
<<elseif _person.penises.length gt 0>>
cock and pussy
<<else>>
sex
<</if>>
for a few seconds before quickly coming over to stand before you. "As a citizen, Tyrmidon expects more appropriate attire from you,"
<<else>> <!-- exposure is >= 5 -->
<<set $player.exposureChurchWarnings += 1>>
and gawks at your lewd display of
<<if $people[0].gender == "M">>
cock hanging out
<<elseif _person.penises.length gt 0>>
cock and pussy on proud display
<<else>>
wet sex on proud display
<</if>>
for all to see. She practically runs over to stand before you. "As a citizen, Tyrmidon expects proper attire in public, not...this!"
<</if>> <!-- exposure level -->
she tells you, briefly checking her logbook to make sure you aren't a repeat offender. "Public displays of indecency are permitted for slaves, but not for citizens. It's not good for public morale!"<br>
<br>
<<if _exposure.amount >= 5>>
You cover yourself up as best you can, and the nun gives you a very stern warning to dress more modestly in the future.<br>
<<else>>
You do your best to fix your attire, and the nun lets you off with a warning.<br>
<</if>>
<br>
[[Continue|$dest]]<br>
<<else>> <!-- too many warnings by the Church -->
Another smartly-dressed nun, patrolling the streets on the lookout for any signs of public indecency, spots you
<<if $player.flags["CursedPublicExposureNun"] and Story.has("Public Exposure Witch Again")>>
<<display "Public Exposure Witch Again">>
<<else>> <!-- You haven't cursed the patrolling nun -->
<<if _exposure.amount <= 2>>
and does a double-take. She comes over and gestures at your slightly risque attire. "You're showing a bit too much cleavage,
<<if $people[0].gender == "M">>mister<<else>>miss<</if>>,"
<<elseif _exposure.amount <= 4>>
and stares at your exposed
<<if $people[0].gender == "M">>
cock
<<elseif _person.penises.length gt 0>>
cock and pussy
<<else>>
sex
<</if>>
for a few seconds before quickly coming over to stand before you. "As a citizen, Tyrmidon expects more appropriate attire from you,"
<<else>> <!-- exposure is >= 5 -->
and gawks at your lewd display of
<<if $people[0].gender == "M">>
cock hanging out
<<elseif _person.penises.length gt 0>>
cock and pussy on proud display
<<else>>
wet sex on proud display
<</if>>
for all to see. She practically runs over to stand before you. "As a citizen, Tyrmidon expects proper attire in public, not...this!"
<</if>>
she tells you. Checking her logbook, she frowns. "I see you've been warned already. Well,
<<if $people[0].gender == "M">>mister<<else>>miss<</if>>, I'm afraid you'll have to come with me."<br>
<br>
No amount of protestation or promising to fix your attire will dissuade the nun, and she warns you that any resistance will be reported to the city guard, who will be even less friendly to deal with. She leads you through the streets of Tyrmidon to the Church for processing."<br>
<br>
<<if ($player.profession == "Witch") and Story.has("Public Exposure Witch")>>
[[Curse Her->Public Exposure Witch]]<br>
[[Go With Her->Public Exposure Processing]]<br>
<<else>>
[[Continue->Public Exposure Processing]]<br>
<</if>>
<</if>> <!-- If you've cursed the public exposure nun -->
<</if>> <!-- Church warnings -->
<<case 1>>
<<if $player.flags.knowsAbout["Emma"]>>
Emma, out on patrol again and on the lookout for any signs of public indecency, spots you
<<else>>
A strangely-dressed nun, ostensibly patrolling the streets on the lookout for any signs of public indecency, spots you
<</if>>
<<if _exposure.amount <= 2>>
and does a double-take. Licking
<<elseif _exposure.amount <= 4>>
and stares are you hungrily for a few seconds. Then, licking
<<else>> <!-- exposure is >= 5 -->
and boggles at your lewd display of
<<if $people[0].gender == "M">>
cock hanging out
<<elseif _person.penises.length gt 0>>
cock and pussy on proud display
<<else>>
wet sex on proud display
<</if>>
for all to see. Licking
<</if>> <!-- Exposure -->
her lips suggestively, she winks at you and gestures in a seductive, "come-hither" fashion.
<<if _person.stats.arousal >= 50>>
As horny as you're feeling, you're only too ready to comply.<br>
<<else>>
Reluctantly, you comply.<br>
<</if>>
<br>
<<if _exposure.amount lt 5>>
"Advertising, are we, dear?"
<<if $player.flags.knowsAbout["Emma"]>>
Emma comments, shifting her habit to reveal her usual distinct lack of undergarments
<<if sex.isTentaclePregnant(nameList.indexOf("Emma"))>>
beneath, along with a <<print person.getBellyDesc(nameList.indexOf("Emma"), "F")>>.
<<else>>
beneath.
<</if>>
"Didn't we already discuss attracting the wrong sort of attention in public? I'm going to have to discipline you again, aren't I? You'd like that, wouldn't you, darling?"
<<else>>
the oddly-dressed nun comments, shifting her habit to reveal a distinct lack of undergarments beneath. "I don't think flashing your goods in public will get you the right sort of attention...in fact, I might have to discipline you. But you'd like that, wouldn't you, darling?"
<</if>>
<<else>> <!-- exposure >= 5 -->
"Smoking hot today, aren't we, dear?"
<<if $player.flags.knowsAbout["Emma"]>>
Emma comments, shifting her habit to reveal her usual distinct lack of undergarments
<<if sex.isTentaclePregnant(nameList.indexOf("Emma"))>>
beneath, along with a <<person.getBellyDesc(nameList.indexOf("Emma"), "F")>>.
<<else>>
beneath.
<</if>>
"Didn't we already discuss strutting around like that in public and attracting the wrong sort of attention? I'm going to have to discipline you again, aren't I? You'd just love that, wouldn't you, darling?"
<<else>>
the oddly-dressed nun comments, shifting her habit to reveal a distinct lack of undergarments
<<if sex.isTentaclePregnant(nameList.indexOf("Emma"))>>
beneath, along with a <<person.getBellyDesc(nameList.indexOf("Emma"), "F")>>.
<<else>>
beneath.
<</if>>
"I don't think strutting around like that in public will get you the right sort of attention...in fact, I might have to discipline you. But you'd just love that, wouldn't you, darling?"
<</if>>
<</if>> <!-- player exposure -->
<<if $player.exposureChurchWarnings lt 3>>
<br>
<br>
[[Let her discipline you->Public Exposure Discipline]]<br>
[[Accept a warning instead->Public Exposure Warning]]<br>
<<else>>
<<if $player.flags.knowsAbout["Emma"]>>
Emma doesn't give you much of a choice, playfully threatening to detain you for repeated public indecency unless you cooperate. You're fairly sure she wouldn't actually do that, but given how aroused she looks, you're not about to resist.<br>
<<else>>
The naughty nun doesn't give you much of a choice, threatening to detain you for repeated public indecency unless you cooperate.<br>
<</if>>
<br>
<<if ($player.profession == "Witch") and Story.has("Public Exposure Lewd Witch")>>
[[Curse Her->Public Exposure Lewd Witch]]<br>
[[Go With Her->Public Exposure Discipline]]<br>
<<else>>
[[Continue->Public Exposure Discipline]]<br>
<</if>>
<</if>>
<</switch>>
<<else>> <!-- one of your companions is exposed -->
<<set _exposed = person.getPersonExposed(_exposure.p[0])>>
<<set _other = person.getPerson(_exposure[p[0]], ["stats"])>>
<<switch random(1)>>
<<case 0>>
<<if $player.exposureChurchWarnings lt 3>>
<<set $player.exposureChurchWarnings += 0.25>>
A smartly-dressed nun, patrolling the streets on the lookout for any signs of public indecency, spots
<<print $people[_exposure.p[0]].name>> and does a double-take. She comes over and gestures at
<<print gender.printGender("his", $people[_exposure.p[0]].gender)>>
slightly risque attire. "That's a bit too much cleavage,
<<if $people[_exposure[p[0]].gender == "M">>mister<<else>>miss<</if>>," she tells
<<print gender.printGender("him", $people[_exposure.p[0]].gender)>>.
<<if _exposed.category == "slave">>
"There are only a few restrictions on public indecency for slaves, but unfortunately you're crossing the line. You'll need to tone it down, for the good of public morale."<br>
<<else>> <!-- companion isn't a slave -->
"Public displays of indecency are permitted for slaves, but not for citizens. It's not good for public morale."<br>
<</if>>
<br>
<<print gender.printGender("He", $people[_exposure.p[0]].gender)>>
<<if _other.stats.arousal >= 50>>
reluctantly
<</if>> <!-- if highly aroused -->
fixes <<print gender.printGender("his", $people[_exposure.p[0]].gender)>>
attire, and the nun lets
<<print gender.printGender("him", $people[_exposure.p[0]].gender)>>
off with a warning.<br>
<br>
[[Continue|$dest]]<br>
<<else>> <!-- too many warnings by the Church -->
Another smartly-dressed nun, patrolling the streets on the lookout for any signs of public indecency, spots
<<print $people[_exposure.p[0]].name>> and does a double-take. She comes over and gestures at
fixes <<print gender.printGender("his", $people[_exposure.p[0]].gender)>>
slightly risque attire. "You're showing a bit too much cleavage,
<<if $people[_exposure[p[0]].gender == "M">>mister<<else>>miss<</if>>," she tells
<<print gender.printGender("him", $people[_exposure.p[0]].gender)>>.
<<if _exposed.category == "slave">>
"There are only a few restrictions on public indecency for slaves, but unfortunately you're crossing the line. You'll need to tone it down, for the good of public morale."<br>
<</if>>
Checking her logbook, she frowns. "I see you've been warned already. Well,
<<if $people[_exposure[p[0]].gender == "M">>mister<<else>>miss<</if>>,
I'm afraid you'll have to come with me."<br>
<br>
No amount of protestation or promising to fix
<<print gender.printGender("his", $people[_exposure.p[0]].gender)>>
attire will dissuade the nun, and she warns
<<if $player.with.length gt 2>>all<<else>>both<</if>>
of you that any resistance will be reported to the city guard, who will be even less friendly to deal with. She leads you
<<if $player.with.length gt 2>>all<<else>>both<</if>>
through the streets of Tyrmidon to the Church for processing."<br>
<br>
<<if ($player.profession == "Witch") and Story.has("Public Exposure Witch")>>
[[Curse Her->Public Exposure Witch]]<br>
[[Go With Her->Public Exposure Processing]]<br>
<<else>>
[[Continue->Public Exposure Processing]]<br>
<</if>>
<</if>> <!-- Church warnings -->
<<case 1>>
<<if player.flags.knowsAbout["Emma"]>>
Emma, out on patrol again and on the lookout for any signs of public indecency, spots
<<else>>
A strangely-dressed nun, ostensibly patrolling the streets on the lookout for any signs of public indecency, spots
<</if>>
<<print $people[_exposure.p[0]].name>>
and does a double-take. Licking her lips suggestively, she winks at
<<print $people[_exposure.p[0]].name>>
and gestures in a seductive, "come-hither" fashion.
<<if _other.stats.arousal >= 50>>
As horny as <<print gender.printGender("he", $people[_exposure.p[0]].gender)>>'s feeling,
<<print gender.printGender("he", $people[_exposure.p[0]].gender)>>'s only too ready to comply.<br>
<<else>>
Reluctantly, <<print gender.printGender("he", $people[_exposure.p[0]].gender)>> complies.<br>
<</if>>
<br>
"Advertising, are we, dear?"
<<if player.flags.knowsAbout["Emma"]>>
Emma comments, shifting her habit to reveal her usual distinct lack of undergarments
<<if sex.isTentaclePregnant(nameList.indexOf("Emma"))>>
beneath, along with a <<person.getBellyDesc(nameList.indexOf("Emma"), "F")>>.
<<else>>
beneath.
<</if>>
"Didn't we already discuss attracting the wrong sort of attention in public? I'm going to have to discipline you again, aren't I? You'd like that, wouldn't you, darling?"
<<else>>
the oddly-dressed nun comments, shifting her habit to reveal a distinct lack of undergarments
<<if sex.isTentaclePregnant(nameList.indexOf("Emma"))>>
beneath, along with a <<person.getBellyDesc(nameList.indexOf("Emma"), "F")>>.
<<else>>
beneath.
<</if>>
"I don't think flashing your goods in public will get you the right sort of attention...in fact, I might have to discipline you. But you'd like that, wouldn't you, darling?"
<</if>>
<<if $player.exposureChurchWarnings lt 3>>
<br>
<br>
<<set _link="Let her discipline " + $people[_exposure.p[0]].name>>
[[_link->Public Exposure Discipline]]<br>
[[Accept a warning instead->Public Exposure Warning]]<br>
<<else>> <!-- too many warnings -->
<<if $player.flags.knowsAbout["Emma"]>>
Emma doesn't give <<print $people[_exposure.p[0]].name>> much of a choice, playfully threatening to detain
<<else>>
The naughty nun doesn't give <<print $people[_exposure.p[0]].name>> much of a choice, threatening to detain
<</if>>
<<print gender.printGender("him", $people[_exposure.p[0]].gender)>>
for repeated public indecency unless
<<print gender.printGender("he", $people[_exposure.p[0]].gender)>>
cooperates.<br>
<br>
<<if ($player.profession == "Witch") and Story.has("Public Exposure Lewd Witch")>>
[[Curse Her->Public Exposure Lewd Witch]]<br>
[[Go With Her->Public Exposure Discipline]]<br>
<<else>>
[[Continue->Public Exposure Discipline]]<br>
<</if>>
<</if>> <!-- how many warnings -->
<</switch>>
<</if>> <!-- who is exposed -->
<<else>> <!-- obscene -->
<<if -1 != _exposure.p.indexOf(0)>>
<<switch random(1)>>
<<case 0>>
<<if $player.exposureChurchWarnings lt 3>>
<<set $player.exposureChurchWarnings += 3>>
A smartly-dressed nun, patrolling the streets on the lookout for any signs of public indecency, spots you and stares hard at your
<<print person.describeObsceneBlessings(0)>>. She comes over and gestures. "That's...not the sort of thing we prefer roaming the streets of Tyrmidon," the nun explains somberly. "I don't care if it was some sort of magical accident or not, but you can't go around looking like that."<br>
<br>
It takes quite a bit of negotiation and promises to get your "problem" taken care of by any means necessary, before the nun agrees to let you go with s very stern warning. "There won't be any more chances," she adds, waving you along.<br>
<br>
[[Continue|$dest]]<br>
<<else>> <!-- been warned before -->
Checking her logbook, she notes that you've been previously warned about your appearance. "Well, I'm afraid I'm going to have to detain you for public indecency -- and don't think about resisting or fleeing, or you'll make this harder on yourself, since I'll have to alert the city guard. Please come with me."<br>
<br>
<<if ($player.profession == "Witch") and Story.has("Public Exposure Witch")>>
[[Curse Her->Public Exposure Witch]]<br>
[[Go With Her->Public Exposure Processing]]<br>
<<else>>
[[Continue->Public Exposure Processing]]<br>
<</if>>
<</if>>
<<case 1>>
<<if $player.flags.knowsAbout["Emma"]>>
Emma, out on patrol again and
<<else>>
A strangely-dressed nun, ostensibly patrolling the streets
<</if>>
on the lookout for any signs of public indecency, spots you and STARES at your
<<print person.describeObsceneBlessings(0)>>. Licking her lips hungrily, she makes a beeline for you.
"Smoking hot today, aren't we, dear?"
<<if $player.flags.knowsAbout["Emma"]>>
Emma comments, shifting her habit to reveal her usual distinct lack of undergarments
<<if sex.isTentaclePregnant(nameList.indexOf("Emma"))>>
beneath, along with a <<person.getBellyDesc(nameList.indexOf("Emma"), "F")>>, and her sex dripping wet from her arousal.
<<else>>
beneath, her sex dripping wet from her arousal.
<</if>>
"Didn't we already discuss showing off your goodies in public? I'm going to have to discipline you again, aren't I? You'd just love that, wouldn't you, darling?"
<<else>> <!-- Player doesn't know about Emma -->
the oddly-dressed nun comments, shifting her habit to reveal a distinct lack of undergarments
<<if sex.isTentaclePregnant(nameList.indexOf("Emma"))>>
beneath, along with a <<person.getBellyDesc(nameList.indexOf("Emma"), "F")>>, and her sex dripping wet from her arousal.
<<else>>
beneath, her sex dripping wet from her arousal.
<</if>>
"I don't think showing off your goodies in public will get you the right sort of attention...in fact, I might have to discipline you. But you'd just love that, wouldn't you, darling?"
<</if>> <!-- If player knows about Emma -->
<<if $player.exposureChurchWarnings lt 3>>
<br>
<br>
[[Let her discipline you->Public Exposure Discipline]]<br>
[[Accept a warning instead->Public Exposure Warning]]<br>
<<else>>
<<if $player.flags.knowsAbout["Emma"]>>
Emma doesn't give you much of a choice, playfully threatening to detain you for repeated public indecency unless you cooperate. You're fairly sure she wouldn't actually do that, but given how aroused she looks, you're not about to resist.<br>
<<else>>
The naughty nun doesn't give you much of a choice, threatening to detain you for repeated public indecency unless you cooperate.<br>
<</if>>
<br>
<<if ($player.profession == "Witch") and Story.has("Public Exposure Lewd Witch")>>
[[Curse Her->Public Exposure Lewd Witch]]<br>
[[Go With Her->Public Exposure Discipline]]<br>
<<else>>
[[Continue->Public Exposure Discipline]]<br>
<</if>>
<</if>>
<</switch>>
<<else>> <!-- one of your companions is obscenely exposed -->
<<switch random(1)>>
<<case 0>>
A smartly-dressed nun, patrolling the streets on the lookout for any signs of public indecency, spots
<<print $people[_exposure.p[0]].name>>
and stares hard at
<<print gender.printGender("his", $people[_exposure.p[0]].gender)>>
<<print person.describeObsceneBlessings(0)>>. She comes over and gestures. "That's...not the sort of thing we prefer roaming the streets of Tyrmidon," the nun explains somberly. "I don't care if it was some sort of magical accident or not, but you can't go around looking like
<<if $player.exposureChurchWarnings lt 3>>
<<set $player.exposureChurchWarnings += 3>>
<<if _exposed.category == "slave">>
that. It doesn't matter that you're a slave, either. There are only a few restrictions for slaves, but you're way over the line."<br>
<<else>> <!-- companion isn't a slave -->
that."<br>
<</if>>
<br>
It takes quite a bit of negotiation and promises to get
<<print $people[_exposure.p[0]].name>>'s "problem" taken care of by any means necessary, before the nun agrees to let
<<print gender.printGender("him", $people[_exposure.p[0]].gender)>>
go with s very stern warning. "There won't be any more chances," she adds, waving
<<print gender.printGender("him", $people[_exposure.p[0]].gender)>>
along.<br>
<br>
[[Continue|$dest]]<br>
<<else>> <!-- been warned before -->
Checking her logbook, she notes that
<<print $people[_exposure.p[0]].name>> has been previously warned about
<<print gender.printGender("his", $people[_exposure.p[0]].gender)>>
appearance. "Well, I'm afraid I'm going to have to detain you for public indecency -- and don't think about resisting or fleeing, or you'll make this harder on yourself, since I'll have to alert the city guard. Please come with me."<br>
<br>
<<if ($player.profession == "Witch") and Story.has("Public Exposure Witch")>>
[[Curse Her->Public Exposure Witch]]<br>
[[Go With Her->Public Exposure Processing]]<br>
<<else>>
[[Continue->Public Exposure Processing]]<br>
<</if>>
<</if>>
<<case 1>>
<<if $player.flags.knowsAbout["Emma"]>>
Emma, out on patrol again and
<<else>>
A strangely-dressed nun, ostensibly patrolling the streets
<</if>>
on the lookout for any signs of public indecency, spots
<<print $people[_exposure.p[0]].name>>
and STARES at
<<print gender.printGender("his", $people[_exposure.p[0]].gender)>>
<<print person.describeObsceneBlessings(0)>>. Licking her lips hungrily, she makes a beeline for
<<print gender.printGender("him", $people[_exposure.p[0]].gender)>>.
"Smoking hot today, aren't we, dear?"
<<if $player.flags.knowsAbout["Emma"]>>
Emma comments, shifting her habit to reveal her usual distinct lack of undergarments
<<if sex.isTentaclePregnant(nameList.indexOf("Emma"))>>
beneath, along with a <<person.getBellyDesc(nameList.indexOf("Emma"), "F")>>, and her sex dripping wet from her arousal.
<<else>>
beneath, her sex dripping wet from her arousal.
<</if>>
"Didn't we already discuss showing off your goodies in public? I'm going to have to discipline you again, aren't I? You'd just love that, wouldn't you, darling?"
<<else>>
the oddly-dressed nun comments, shifting her habit to reveal a distinct lack of undergarments
<<if sex.isTentaclePregnant(nameList.indexOf("Emma"))>>
beneath, along with a <<person.getBellyDesc(nameList.indexOf("Emma"), "F")>>, and her sex dripping wet from her arousal.
<<else>>
beneath, her sex dripping wet from her arousal.
<</if>>
"I don't think showing off your goodies in public will get you the right sort of attention...in fact, I might have to discipline you. But you'd just love that, wouldn't you, darling?"
<</if>>
<<if $player.exposureChurchWarnings lt 3>>
<br>
<br>
<<set _link="Let her discipline " + $people[_exposure.p[0]].name>>
[[_link->Public Exposure Discipline]]<br>
[[Accept a warning instead->Public Exposure Warning]]<br>
<<else>>
<<if $player.flags.knowsAbout["Emma"]>>
Emma doesn't give
<<print $people[_exposure.p[0]].name>>
much of a choice, playfully threatening to detain
<<print gender.printGender("him", $people[_exposure.p[0]].gender)>>
for repeated public indecency unless
<<print gender.printGender("he", $people[_exposure.p[0]].gender)>>
cooperates. You're fairly sure Emma wouldn't actually do that, but given how aroused she looks, you're not about to refuse her demand.<br>
<<else>>
The naughty nun doesn't give
<<print $people[_exposure.p[0]].name>>
much of a choice, threatening to detain
<<print gender.printGender("him", $people[_exposure.p[0]].gender)>>
for repeated public indecency unless <<print gender.printGender("he", $people[_exposure.p[0]].gender)>>
cooperates.<br>
<</if>>
<br>
<<if ($player.profession == "Witch") and Story.has("Public Exposure Lewd Witch")>>
[[Curse Her->Public Exposure Lewd Witch]]<br>
[[Go With Her->Public Exposure Discipline]]<br>
<<else>>
[[Continue->Public Exposure Discipline]]<br>
<</if>>
<</if>>
<</switch>>
<</if>> <!-- who is exposed -->
<</if>> <!-- exposure type -->
<</nobr>><<nobr>>
<<run person.removeDisguise()>>
<<set $player.flags["RemoveDisguise"] = false>>
Before leaving the Church, you stop at a bathroom and change back into your normal clothes,
<<if $player.inventory["Nun's Habit"] or $player.inventory["Acolyte's Habit"]>>
<<run person.dropItem("Nun's Habit")>>
<<run person.dropItem("Acolyte's Habit")>>
then leave the discarded habit in the bathroom for someone else to return to the laundry.<br>
<<else>>
then carefully fold the habit into an innocuous-looking bundle that won't be noticed as you leave.<br>
<</if>>
<br>
<</nobr>><<nobr>>
TODO
<</nobr>>
<<navigate "Forest Glen" "Forest Glen" 30>><<nobr>>
[[Bid 1000 coin for your release->Bandit Camp Bid][$bid to 1000]]<br>
<<if ($player.coin >= 1250) && ($player.with.length == 1)>>
[[Bid 1250 coin for both of you->Bandit Camp Bid][$bid to 1250]]<br>
<</if>>
<<if ($player.coin >= 1250) && ($player.with.length gt 1)>>
[[Bid 1250 coin for all of you->Bandit Camp Bid][$bid to 1250]]<br>
<</if>>
<<if ($player.coin >= 1500) && ($player.with.length gt 1)>>
[[Bid 1500 coin for all of you->Bandit Camp Bid][$bid to 1500]]<br>
<</if>>
<<if ($player.profession == "Witch") && Story.has("Bandit Curse Options")>>
<<display "Bandit Curse Options">>
<</if>>
<</nobr>><<nobr>>
<<set _person = person.getPerson(0, ["stats"])>>
<<if _person.stats.dominance >= 20>>
Gregor has his dick pressing at your rear entrance. What are you going to do?<br>
<br>
[[Defy Him->Bandit Camp Ass Fuck Defy]]<br>
[[Submit to Him->Bandit Camp Ass Fuck Submit]]<br>
<<else>>
<<goto "Bandit Camp Ass Fuck Submit">>
<</if>>
<</nobr>><<nobr>>
<<run person.adjustStat(0, "dominance", -2)>>
<<if $player.flags["BanditsEscapeAttempt"]>>
<<set _enjoy = sex.useEnergy(0, 15, 10)>>
<<if !_enjoy>>
<<run sex.useEnergy(0, 10, 0)>>
<</if>>
<<else>>
<<set _enjoy = sex.useEnergy(0, 10, 0)>>
<</if>>
<<if $player.flags["BanditsEscapeAttempt"] && _enjoy>>
<<set $player.inventory["Cursed Anal Dildo Vibrator"] = clone(itemData["Cursed Anal Dildo Vibrator"])>>
<<run person.wearItem(0, "Cursed Anal Dildo Vibrator")>>
<<run person.adjustCurseScore("Bandits in the Forest", 4)>>
<<if $people[0].flags and $people[0].flags["PussySensitivity"]>>
After being dosed with a powerful aphrodisiac in your pussy, the last thing you want to happen is for Gregor to dump some more in your ass. But being the ultimate bastion of assholery that he is, you're not about to go down without a fight.<br>
<<else>>
After getting this far, the last thing you want is for Gregor to shove his thing in your ass. Being the ultimate bastion of assholery that he is, you're not going to cave without a fight.<br>
<</if>>
<br>
Gregor pokes his prick at your rear entrance, and you clench up. "Not back there, it hurts!" you complain. Gregor, a mean look on his face, doesn't reply but tries all the harder to push inward -- without any lube, no less. Other than what you're already covered with, that is. But your ass stubbornly refuses to open up to him. After a few minutes he gets angry again and storms over to the chest next to Roberts, opens it and picks up something you can't quite see. Then he comes back and presents a thin, curved rubber shape, which you recognize as a dildo.<br>
<br>
"You won't be able to resist this, sister," he threatens, then holds your legs long enough to work the dildo into place. You feel the strangely warm rubber prick work its way into your rosebud, encountering rather less resistance than you might have hoped. As soon as it's all the way in (save for the head which rests comfortably against your tight pucker), he gives it a strange twist, and suddenly you feel the dildo begin vibrating. Squirming uncomfortably, you feel it rub against your sensitive prostate over and over again. Soon, your tongue is lolling out of your mouth, and Gregor amps things up even more by rubbing his fat dick against your ass, hotdogging his all-beef weiner on top of the dildo.<br>
<br>
"Fast massage!" he orders, and <<if person.isWearing(0, "Cursed Nipple Dildo Vibrators")>>both your nipple vibrators and your anal vibrator speed up<<else>>your anal vibrator speeds up<</if>>, provoking a yelp of surprise from you. Now you're practically sweating with arousal, as a slow burn creeps up your backside, making your spine tingle and your pussy lips flutter.<br>
<br>
Tiring of his play, Gregor turns you over again. "Time for the main event, lass!"<br>
<<else>>
<!-- No escape attempt -->
<<run person.adjustCurseScore("Bandits in the Forest", 1)>>
<<if $people[0].flags and $people[0].flags["PussySensitivity"]>>
After being dosed with a powerful aphrodisiac in your pussy, the last thing you want to happen is for Gregor to dump some more in your ass. But you're not about to give him any satisfaction, if you can help it.<br>
<<else>>
After getting this far, the last thing you want is for Gregor to shove his thing in your ass. He'll get it in there whether you like it or not, though, but you're not about to give him any satisfaction, if you can help it.<br>
<</if>>
<br>
Scraping off some of the cum you're still covered with, Gregor lubes up his shaft, then starts poking at your back door. You clench up uncomfortably, then relax just a little -- enough to make Gregor think you're not used to anal.<br>
<br>
Gregor is relentless, though, forcing his way past any resistance. Soon, he's worked his thick prick halfway into your rear entrance, enough to start thrusting properly. You gasp, squirming in pretended discomfort, and do your best to work your hips into positions that are mildly uncomfortable for Gregor as well.<br>
<br>
Gregor isn't satisfied until he cums inside you, though, but you can still tell that he didn't enjoy himself. Feeling some small measure of satisfaction at your resistance, your heart sinks when you hear what he has to say next.<br>
<br>
"Now that you're all warmed up, ready for the main event, lass?" he says with a lewd smile.<br>
<</if>>
<</nobr>>
[[Continue->Bandit Camp Total Gangbang]]<<nobr>>
<<run person.adjustStat(0, "dominance", -3)>>
<<if $player.flags["BanditsEscapeAttempt"]>>
<<set _enjoy = sex.useEnergy(0, 10, 0)>>
<<else>>
<<set _enjoy = sex.useEnergy(0, 15, 10)>>
<<if !_enjoy>>
<<run sex.useEnergy(0, 10, 0)>>
<</if>>
<</if>>
<<if !$player.flags["BanditsEscapeAttempt"] && _enjoy>>
<<set $player.inventory["Cursed Anal Dildo Vibrator"] = clone(itemData["Cursed Anal Dildo Vibrator"])>>
<<run person.wearItem(0, "Cursed Anal Dildo Vibrator")>>
<<set $banditscore++>>
Gregor positions himself at your rear entrance, but before he can start prodding at your rosebud, you ask him to get some lube. "I'm still a bit tight back there," you explain.<br>
<br>
Gregor raises an eyebrow at you. At first, you wonder if he'll fuck you dry anyway, but after a few moments he fetches a jar of some sort of red, jelly-like substance from Roberts' chest of endless fun. "We haven't used lube in a long while, but this should do the trick," he says without further explanation. Smearing the cold jelly around your tight pucker, he prods at your rear entrance a bit before working his cock gently inward, inch by laborious inch. It takes a lot more jelly to get any decent penetration going -- and with the size of his thick manmeat, you're not at all surprised -- but in a couple of minutes he's nearly all the way in.<br>
<br>
Your ass feels tight and uncomfortable, so it takes a little while of letting it get used to the intruding member before Gregor can start thrusting properly. When he does, it starts out mildly painful before he manages to find your prostate with the tip of his dick. And then you start to feel a lot better.<br>
<br>
You bend over a little further, hoping to get a better angle, and Gregor compensates by holding both of your arms backwards and plowing inwards as deep as he can go. You're very surprised when he suddenly more aggressive thrusting doesn't send shooting pains up your spine, but apparently you've managed to find exactly the right position to get the best anal fuck.<br>
<br>
"I haven't had such a tight ass since the Cap'n ordered double watches three days in a row," he grunts.<br>
<br>
Roberts chuckles. "Very funny," she murmurs. "Better than me having //your// tight ass, I think."<br>
<br>
"Don't you dare, Cap'n!" Gregor roars good-naturedly, and lets go the first of a long volley of shots deep in your rectum. You sag backwards, feeling the sudden warmth flooding your bowels, and Gregor pulls out after a minute or so.<br>
<br>
"Y'know, I can do something about that tight ass of yours," Gregor murmurs suggestively, winking at you as you turn around.<br>
<br>
"Do we have a chain of command problem, here?" Roberts interjects. "Or do I need to buttfuck you into submission before you start giving away my toys?"<br>
<br>
"Seriously, Cap'n!" Gregor retorts. "She's earned it!"<br>
<br>
"True..." Roberts muses, stroking her chin thoughtfully. "All right. Give it to her, then."<br>
<br>
"At once, Cap'n!" Gregor replies, and reaches into Roberts' chest of ill repute to fetch what looks like a slightly curved dildo.<br>
<br>
You realize exactly what Gregor has in mind, and frown. "What, you want me to practice on that thing?" you ask doubtfully.<br>
<br>
"It'll be fine, trust me," Gregor replies, moving around behind you. "Here, let me help you with it."<br>
<br>
You reluctantly present your ass again, and Gregor smoothly inserts the curved dildo into your tight ass, practically hilting it inside you in one swift stroke. Oddly, the shape of the dildo fits perfectly in your tight pucker and you feel very little discomfort at all. Then you get a surprise when Roberts adds, "Slow massage!"<br>
<br>
The dildo in your ass begins vibrating against your prostate, and a sudden heat suffuses your backside. You straighten up, and the dildo doesn't fall out. If anything, it feels locked in place.<br>
<br>
"Feels pretty good," you reply, and Gregor claps you on the back heartily. "That's the spirit! Now let's wind things up with a bang!"<br>
<br>
You have a pretty good idea exactly what kind of bang Gregor means...<br>
<<else>>
<!-- Escape attempt -->
Gregor positions himself at your rear entrance, but before he can start prodding at your rosebud, you ask him to get some lube. "I'm still a bit tight back there," you explain apologetically.<br>
<br>
Gregor raises an eyebrow at you. At first, you wonder if he'll fuck you dry anyway, but after a few moments he fetches a jar of some sort of red, jelly-like substance from Roberts' chest of endless fun. "We haven't used lube in a long while, but this should do the trick," he says without further explanation. Smearing the cold jelly around your tight pucker, he prods at your rear entrance a bit before working his cock gently inward, inch by laborious inch. It takes a lot more jelly to get any decent penetration going -- and with the size of his thick manmeat, you're not at all surprised -- but in a couple of minutes he's nearly all the way in.<br>
<br>
Your ass feels tight and uncomfortable, so it takes a little while of letting it get used to the intruding member before Gregor can start thrusting properly. When he does, it starts out mildly painful before he manages to find your prostate with the tip of his dick. And then you start to feel a lot better.<br>
<br>
You bend over a little further, hoping to get a better angle, and Gregor compensates by holding both of your arms backwards and plowing inwards as deep as he can go. You're very surprised when he suddenly more aggressive thrusting doesn't send shooting pains up your spine, but apparently you've managed to find exactly the right position to get the best anal fuck.<br>
<br>
"I haven't had such a tight ass since the Cap'n ordered double watches three days in a row," he grunts.<br>
<br>
Roberts chuckles. "Very funny," she murmurs. "Better than me having //your// tight ass, I think."<br>
<br>
"Don't you dare, Cap'n!" Gregor roars good-naturedly, and lets go the first of a long volley of shots deep in your rectum. You sag backwards, feeling the sudden warmth flooding your bowels, and Gregor pulls out after a minute or so.<br>
<br>
Gregor claps you on the back heartily. "Good, right? Now let's wind things up with a bang!"<br>
<br>
You have a pretty good idea exactly what kind of bang Gregor means...<br>
<</if>>
<</nobr>>
[[Continue->Bandit Camp Total Gangbang]]<<nobr>>
<<if $banditscore == 6>>
<<set $player.coin -= $bid>>
Captain Roberts isn't happy with your decision, but you explain that you're in a rather unusual, tentacled predicament at the moment and coming to visit her on a weekly basis might involve some personal danger. She nods in understanding, but expects you to pay for the privilege of declining her offer.<br>
<<else>>
<<if ($player.with.length gt 0) && ($bid == 1000)>>
<<set $player.coin -= $bid>>
"Enlightened self-interest, eh?" Captain Roberts says when you bid for your own release, but not <<print person.printCompanions(true)>>.
I could bid higher, but I suppose getting an extra <<if $player.with.length gt 1>>pair of slaves<<else>>slave<</if>> is pretty fair compensation for your release. Consider it done."<br>
<br>
Captain Roberts, true to her word, allows you to clean yourself up and dress yourself,
<<if person.isWearing(0, "Cursed Belly Button Piercing") || person.isWearing(0, "Cursed Nipple Dildo Vibrators") || person.isWearing(0, "Cursed Anal Dildo Vibrator") || person.isWearing(0, "Cursed Cumslut Collar")>>
making sure to leave you with your new toys while she counts out your payment<<else>> then carefully counts out your payment<</if>>.
Once she's satisfied, she has you blindfolded and led out into the forest to make absolutely sure you can't find your way back to their camp.<br>
<br>
You manage to find your way back home, but without <<person.printCompanions(true)>>, running your estate will prove much more difficult.<br>
<br>
You sigh, and consider your options.<br>
<br>
<br>
-BAD END-
<<elseif ($player.with.length gt 1) && ($bid == 1250)>>
<<if $player.with.length gt 1>>
<<set $player.coin -= $bid>>
"For all of you?" Captain Roberts asks, frowning and shaking her head. "That's stretching your bargain a little too much. But I propose a deal...I'll let my men enjoy them for two days, and then send them on their way."<br>
<br>
Dissatisfied with Roberts' offer, you try to raise your bid but Gregor interjects. "Perfect!" he exclaims. "Banditry is such a nasty business, and the men need to work out their frustrations. I'll put them to good use, m'lady!"<br>
<br>
Roberts agrees, and despite your protestations, you a quickly blindfolded and led out of the camp, making sure that you can't easily find your way back or attempt any sort of rescue.<br>
<br>
<<run worldevent.addEvent("Player", {}, "Forest Enslaved Companions")>>
<<run person.markCompanionsAway(true)>>
[[Continue->Bandit Camp Wrapup]]
<<else>>
<<set $player.coin -= $bid>>
"1500 coin?" Roberts muses. "I didn't think you had the coin, but that's a fair price for all of you. Consider it done."<br>
<br>
Gregor, dismayed, opens his mouth to object, but Roberts shuts him down. "We're bandits, Gregor!" she shouts crossly. "Not slavers! Don't bruise the tit that suckles you!"<br>
<br>
Gregor grunts, and a wry smile crosses his lips. "You're right, I suppose," he murmurs. "Then we pay for our sex with honest coin instead?"<br>
<br>
"Just so," Captain Roberts agrees. Naturally, you fail to see the humor in the situation. But Roberts, true to her word, blindfolds you and leads you into the forest where you are reunited with <<print person.printCompanions(true)>> and sent on your way.<br>
<br>
<<run delete $player.currentCurse>>
<<run delete $player.curseMax>>
[[Return Home->My House]]
<</if>>
<<else>>
<<set $player.coin -= $bid>>
"That's a fair price, I suppose," Roberts replies. "Consider it done."<br>
<br>
Gregor, dismayed, opens his mouth to object, but Roberts shuts him down. "We're bandits, Gregor!" she shouts crossly. "Not slavers! Don't bruise the tit that suckles you!"<br>
<br>
Gregor grunts, and a wry smile crosses his lips. "You're right, I suppose," he murmurs. "Then we pay for our sex with honest coin instead?"<br>
<br>
"Just so," Captain Roberts agrees. Naturally, you fail to see the humor in the situation. But Roberts, true to her word, blindfolds you and leads you into the forest <<if $player.with.length gt 0>>where you are reunited with <<print person.printCompanions(true)>> and sent on your way<<else>>and sends you on your way<</if>>.<br>
<br>
[[Continue->Bandit Camp Wrapup]]
<</if>>
<</if>>
<<unset $bid>>
<</nobr>><<nobr>>
<<set _person = person.getPerson(0, ["stats"])>>
<<if _person.stats.dominance >= 20>>
Captain Roberts is looking at you expectantly. What are you going to do?<br>
<br>
[[Defy Her->Bandit Camp BJ Defy]]<br>
[[Submit to Her->Bandit Camp BJ Submit]]<br>
<<else>>
<<goto "Bandit Camp BJ Submit">>
<</if>>
<</nobr>><<nobr>>
<<run person.adjustStat(0, "dominance", -1)>>
<<if $player.flags["BanditsEscapeAttempt"]>>
<<set _enjoy = sex.useEnergy(0, 10)>>
<<if !_enjoy>>
<<run sex.useEnergy(0, 5, 0)>>
<</if>>
<<else>>
<<set _enjoy = sex.useEnergy(0, 5, 0)>>
<</if>>
<<if $player.flags["BanditsEscapeAttempt"] && _enjoy>>
<<set $player.flags["HandsTied"] = true>>
<<if ndef $people[0].flags>>
<<set $people[0].flags = {}>>
<</if>>
<<set $people[0].flags["OralSensitivity"] = true>>
<<run person.adjustCurseScore("Bandits in the Forest", 3)>>
The bandits might have your body, but they don't own you and they never will, you think to yourself. Refusing Captain Roberts outright would probably result in losing your one opportunity to free yourself, so you settle for doing as poor a job as you can possibly get away with.<br>
<br>
<<if $player.flags["CaptainRobertsShemale"]>>You begin by loosely grasping Roberts' male member and giving it a tentative lick, pretending like you're not used to giving blowjobs at all, then wrinkling your nose. "It's disgusting!" you groan. "Don't you know how to wash down there!? It's like you've never heard of soap and water!"<br>
<br>
Roberts frowns at you. "You're acting like a fourteen year old who doesn't know the meaning of sex, and we both know that's not true." She snaps her fingers and gestures for Gregor to tie your hands behind your back. "I guess we'll have to do this the old-fashioned way," she continues, grinning menacingly down at you.<br>
<br>
Taking your head in her hands, she forces her cock into your mouth with no attempt at foreplay. Shoving her thick man-meat deep into your throat, you gag and splutter, but she refuses to give you any quarter. Only when you begin to see spots in front of your eyes from lack of air does she let up, if only for a moment. Pulling out, she waits for just an instant while you take two great gulps of air before forcing herself upon you once again.<br>
<br>
"Your mouth is so sweet and tight!" Roberts murmurs as she hammers into your mouth for a final push. "Keeping you around as my personal cock-socket would be worth it!"<br>
<br>
As you feel Roberts begin to tense up, you wrench your mouth aside, and Roberts' prick pops free of your mouth.<br>
<br>
"You little fucker!" Roberts howls at you, grabbing your chin roughly to keep you from moving while she points her throbbing man meat directly at you. "Take this and wear it, you slut!"<br>
<br>
You shut your eyes tightly and feel spurt after spurt of her hot custard splattering across your face and dripping down onto your cleavage. After a good half a minute, the flow finally ebbs away. Since your hands are tied, you can't clean off the spooge, and you refuse to give her the pleasure of licking it away either. Instead, you're forced to wait while it slowly dries enough for you to avoid getting any in your eyes.<br>
<br>
Suddenly you feel something being shoved roughly in your mouth. It's not Roberts' cock again. Instead, it feels like the open end of a small bottle. Warm liquid flows down your throat, gathering fire as it goes until your mouth, throat and stomach feel like they're burning up.<br>
<br>
"That ought to teach you not to enjoy my prick, you little whore," Roberts curses. "Gather 'round, boys! She needs some more decoration!"<br>
<<else>>
<!-- Male PC giving cunnilingus -->
TODO: Male PC giving cunnilingus<br>
<</if>>
<<else>>
<!-- Didn't try to escape or not resisting it -->
<<run person.adjustCurseScore("Bandits in the Forest", 1)>>
<<if $player.flags["CaptainRobertsShemale"]>>
Just because Roberts is forcing you to pleasure her, doesn't mean you have to enjoy it. She may have a nice, thick cock that in other circumstances you might find appealing, but it's attached to a bandit captain -- one of the worse sorts of criminals, no doubt including human trafficking.<br>
<br>
Sighing, you grab hold of Roberts' member and begin mechanically licking at it. In your opinion, the best way to defy her is to give her the letter of what she asked for while denying her any pleasure on your part. So, despite Roberts' soft moaning, you focus on clinically detatching yourself and servicing her member with the same gusto that you would eat a bland meal of vegetables. Which is to say, none at all.<br>
<br>
Roberts' cucumber feels warm in your mouth, but determined as you are to defy her, you imagine sucking on a particularly long zucchini instead. The ridiculous thought makes you smile inwardly and you continue to think unaroused thoughts of sucking on a zucchini for several minutes until you finally feel Roberts' cock beginning to respond to your ministrations. Pulling your mouth away, you stroke off Roberts to completion, letting her jizz shoot up in the air and land on the ground a few feet away.<br>
<br>
"Can't you do better than that?" Roberts asks in annoyance. "You look like your cat just died. And then your horse ran away and left you all alone. Your life can't be that pathetic, can it?"<br>
<br>
She thinks for a moment, then a smile creeps across her face. "Well, maybe you won't enjoy it, but my boys certainly will. Boys! Give the lady some decoration!"<br>
<<else>>
TODO: Male PC giving cunnilingus<br>
<</if>>
<</if>>
<</nobr>>
[[Continue->Bandit Camp Bukkake]]<<nobr>>
<<run person.adjustStat(0, "dominance", -2)>>
<<if $player.flags["BanditsEscapeAttempt"]>>
<<set _enjoy = sex.useEnergy(0, 5, 0)>>
<<else>>
<<set _enjoy = sex.useEnergy(0, 10)>>
<<if !_enjoy>>
<<run sex.useEnergy(0, 5, 0)>>
<</if>>
<</if>>
<<if !$player.flags["BanditsEscapeAttempt"] && _enjoy>>
<<if ndef $people[0].flags>>
<<set $people[0].flags = {}>>
<</if>>
<<set $people[0].flags["OralSensitivity"] = true>>
<<set $banditscore++>>
Well, you highly doubt you'll get anywhere by defying Roberts' carnal desires. Besides, maybe you can put yourself in a better bargaining position if you simply go along with what they want? you think to yourself.<br>
<br>
<<if $player.flags["CaptainRobertsShemale"]>>You begin by firmly gripping Captain Roberts' male member and giving her a sultry look as you begin to gently lick around the glans. You make a show of enjoying yourself as you tease her with the promise of more to come.<br>
<br>
Captain Roberts grins down at you. "I knew you were a proper slut!" she purrs. "Show me what you've got, and I might show //you// a thing or two."<br>
<br>
Giving in to Roberts' demands with gusto, you slip more of her rock-hard shaft into your mouth, wrapping your tongue around her thick prick, you massage it vigorously with your tongue and lips. Roberts moans softly, then louder when you manage to get the rest of her rod down past the back of your throat and into your esophagus. Looking up at her with hungry eyes, you wink as she moans again.<br>
<br>
"That's it...thaaat's how you give a blowjob!" Roberts exclaims lustily. "Gods, girl...I can't tell you how badly I needed this. Ooooh...make me cum. Fuck..."<br>
<br>
With the lewd expression on Roberts' face, you have little doubt that you can quickly bring her to orgasm. Instead, you speed up licking and sucking on her shaft, only to slow down when her prick begins to throb in your mouth, signaling her impending release. Right on the edge, she groans with need. "Shit...the fuck are you doing, woman!?"<br>
<br>
Determined to tease her a bit, you begin fondling her balls while keeping her shaft buried in your mouth. You pull out just enough so you can breathe, while keeping hold of her turgid sack. You feel it churning beneath your grip, getting ready to dump its load. But you're not quite ready for it yet.<br>
<br>
In fact, you take your other hand and grip firmly around the base of Roberts' cock, holding it tightly while you start suckling her cock again. You feel her cock stiffen and harden further in your grasp, but you clutch it tightly, denying her release.<br>
<br>
"FUCK!!" Roberts exclaims. "Are you mad, girl!? That's...aaauuughh! Gods...don't...ss-ss-sstop..."<br>
<br>
The ahegao rictus on Roberts' face right now is all the encouragement you need, you think to yourself in satisfaction as you attack her throbbing fuckstick mercilessly. Her ballsack churns ever harder, swelling a little in your hand as her denied release builds up. Her cock spasms fruitlessly in your mouth, but still you refuse to let her cum. Not until you've reached the limit of what Roberts can handle, and you're not quite there yet.<br>
<br>
Reaching with two fingers towards Roberts' prostate, buried beneath layers of flesh behind her ballsack, you begin massaging the spot gently but firmly. Her cock responds, thrashing about even more than before, and Roberts practically screams in pleasure-pain. Her overloaded sack swells even further, the skin stretching taut with long-denied seed filling it up to the max.<br>
<br>
It's finally time, you think to yourself, and pull your mouth away from her cock, aiming her cock directly at your face, then finally let go of the base of her cock while keeping your hands wrapped firmly around her sack.<br>
<br>
A torrent of thick cream splatters all over your face, practically the consistency of jelly from having been compressed in her heavy sack. You shut your eyes tight against the unending flow, and after at least ten seconds the first spurt finally ends, only for the next to begin. You blindly aim the next spurt towards your breasts, ready to wear Roberts' love as a badge of honor rather than shame. Roberts' shaft showers you with her thick custard, making a mess of your cleavage and leaving them coated with spunk.<br>
<br>
Finally, the torrent ebbs, and Captain Roberts lets out a shuddering groan. "Gods...what kind of blowjob was that!? I...I don't think I can sit down, at least not yet. But that's certainly reward material. Gregor! Fetch her a drink of the good stuff, but just give her one swallow."<br>
<br>
Gregor nods, and opens a chest behind Captain Roberts -- who is standing on shaky legs, still trying to get her feet under her after your mind-blowing performance. Gregor pulls out a metal flask and hands it to you.<br>
<br>
"What is it?" you ask, having opened your eyes despite them being almost glued shut from the sperm jelly coating your face.<br>
<br>
"A little something that'll make any blowjob you do, even better," Gregor replies, with a grin.<br>
<br>
You nod and take a long pull from the flask, only to gasp and splutter as the liquid sets off a minor inferno in your innards, while a fire rages in your mouth and throat. It tingles madly, and your mouth and lips feel three times as sensitive as before.<br>
<br>
"W...wow!" you murmur after a moment. "It's...well, it's an experience," you say. "Some kind of aphrodisiac, I assume?"<br>
<br>
"Oh, much better than any old aphrodisiac," Captain Roberts murmurs, a devious twinkle in her eye. "Next time you put that mouth to use, you'll see."<br>
<br>
You grin. "Well?" you ask. "Are we bidding on my freedom now?"<br>
<br>
"Not hardly!" Roberts replies, choking down a bout of laughter. "If your blowjob is that incredible, I'd like to see what else you're capable of. But first...boys, gather 'round! A little decoration for the lady!"<br>
<<else>>
<!-- Male PC giving cunnilingus -->
TODO: Male PC giving cunnilingus<br>
<</if>>
<<else>>
<!-- Escape attempt -->
Well, you highly doubt you'll get anywhere by defying Roberts' carnal desires. Not after you helped <<print person.printCompanions()>> to escape, anyway. Besides, maybe you can put yourself in a better bargaining position if you simply go along with what they want? you think to yourself.<br>
<br>
<<if $player.flags["CaptainRobertsShemale"]>>You begin by firmly gripping Captain Roberts' male member and giving her a sultry look as you begin to gently lick around the glans. You make a brief show of enjoying yourself as you tease her with the promise of more to come.<br>
<br>
Captain Roberts grins down at you. "I admit I had my doubts, but it turns out you're a proper slut after all!" she purrs. "Show me what you've got, girl."<br>
<br>
Acquiescing to Roberts' demands, you slip more of her rock-hard shaft into your mouth, wrapping your tongue around her thick prick, and you massage it vigorously with your tongue and lips. Roberts moans softly, then louder when you manage to get the rest of her rod down past the back of your throat and into your esophagus. Looking up at her with half-lidded eyes, you wink as she moans again.<br>
<br>
"That's it...thaaat's how you give a blowjob!" Roberts exclaims lustily. "Gods, girl...I can't tell you how badly I needed this. Ooooh...make me cum. Fuck..."<br>
<br>
With the lewd expression on Roberts' face, you have little doubt that you can quickly bring her to orgasm. Putting real effort into your oral ministrations, you taste the first hint of her salty pre as her prick begins to throb and stiffen. Letting go of her cock, you point it straight at your face and allow her to paint you liberally with her virile spunk.<br>
<br>
Roberts coos contentedly, and after her orgasm ebbs, pats you appreciatively on the head. "That's the spirit, girl. You've done good. Boys, gather 'round and give the lady her reward! Put the rest of the decorations on her and make her right and pretty!"<br>
<<else>>
<!-- Male PC giving cunnilingus -->
TODO: Male PC giving cunnilingus<br>
<</if>>
<</if>>
<</nobr>>
[[Continue->Bandit Camp Bukkake]]<<nobr>>
<<set _person = person.getPerson(0, ["stats"])>>
<<if _person.stats.dominance >= 20>>
Captain Roberts' bandits are gathering around, taking their cocks out and eyeing you hungrily. What are you going to do?<br>
<br>
[[Defy Her->Bandit Camp Bukkake Defy]]<br>
[[Submit to Her->Bandit Camp Bukkake Submit]]<br>
<<else>>
<<goto "Bandit Camp Bukkake Submit">>
<</if>>
<</nobr>><<nobr>>
<<run person.adjustStat(0, "dominance", -1)>>
<<if $player.flags["BanditsEscapeAttempt"]>>
<<set _enjoy = sex.useEnergy(0, 10)>>
<</if>>
<<if $player.flags["BanditsEscapeAttempt"] && _enjoy>>
<<set $player.inventory["Cursed Belly Button Piercing"] = clone(itemData["Cursed Belly Button Piercing"])>>
<<run person.wearItem(0, "Cursed Belly Button Piercing")>>
<<set $people[0].stats.exposeDesire = 0>>
<<run person.adjustCurseScore("Bandits in the Forest", 4)>>
Knowing exactly what kind of 'decoration' Captain Roberts has in mind, you think for a moment on how you can spoil the fun. A slight smirk creeps across your face as an idea hits you, and you wait for the first bandit to fire his load.<br>
<br>
Just when you feel the first drizzle of man milk hit your chest, you crumple to the ground, groaning. "Fucking cramps!" you exclaim dourly. A few more shots hit your side and back and you roll over in the dirt to smear them unattractively across your back, mixing them with an entirely unarousing coating of dust and dirt.<br>
<br>
"So that's how it's going to be, is it?" Captain Roberts hisses at you in anger. "Boys, hold her down! I have just the thing for her."<br>
<br>
Roberts retrieves a bejeweled, heart-shaped pendant on a tiny chain, with three obscene cocks protruding from the right side like lewd arrows piercing the heart. You realize that it's a belly button piercing when Captain Roberts unclasps it and bends down towards you.<br>
<br>
The thought suddenly occurs to you that this must be some kind of magical piercing, but you don't have any time to put up a struggle before Roberts easily snicks it into place. The bandits let go of you, and for a moment you don't feel any differently. Then a rising heat suffuses your body and you feel a wetness in between your legs. You begin reaching towards the piercing, intending to yank it loose, only to find that your arm simply won't obey you.<br>
<br>
"Har, that's not how it works, lass!" the Captain teases you. "Once it's in, it's in. Ain't no removin' it, not by you or anyone else. Now, how's about that decoration?"<br>
<br>
She grins lewdly at you, and despite yourself, you feel an insatiable desire rising up inside of you. You WANT to feel exposed. Naked to the world. And, as obscenely as possible. Being covered in jizz will do just the trick, you find yourself thinking.<br>
<br>
Horrified, you nevertheless kneel docilely as one of the bandits tosses a bucket of water at you, washing away the dirt and filth and revealing the naked beauty underneath. You find yourself licking your lips in anticipation, and the bandits around you commence to stroking themselves again.<br>
<br>
No matter how you try to force your mind to think of something else -- anything else -- it remains rigidly locked on the thought of being covered in jism, and how good it'll feel on your naked skin. Unable to stop yourself, you moan softly as the first spurts of thick, hot cream splatter against your heaving chest. The heat rising within you becomes a raging inferno of unquenchable desire as spurt after spurt hits your body, and you find yourself moving -- not out of the way, but adjusting your position to allow for the best possible coverage.<br>
<br>
Captain Roberts saves her load for last, splattering a thick stream of dick milk all over your face. Unable to contain yourself, you moan loudly and shut your eyes as your drenched pussy explodes beneath you, squirting out your ecstasy in a powerful orgasm.<br>
<br>
Splattering the last few drops of cum into your open mouth, Captain Roberts grabs your chin, and your eyes snap open despite the caked-on cum-glaze practically gluing them shut. "That's just the beginnin', lassie," she purrs. "Ready for the next round o' fun?"<br>
<<else>>
<!-- No escape attempt -->
<<run person.adjustCurseScore("Bandits in the Forest", 1)>>
You have a pretty good idea just what kind of 'decoration' Captain Roberts has in mind, and when the bandits surrounding you begin stroking themselves off, you shudder in disgust. Is this what you've been reduced to? you think. A pleasure-tool for these disgusting oafs?<br>
<br>
As the first volleys of jizz splatter across your body, you involuntarily flinch. Hugging your arms to yourself, you do your best to protect your assets, not wanting Captain Roberts and her men to sully your body any more than absolutely necessary. But one of the bandits yanks your arms away cruelly, then splatters his load directly across your exposed breasts, laughing at your pained expression.<br>
<br>
Captain Robert saves her load for last, splattering a thick stream of dick milk all over your face. You shut your eyes, forcing yourself to bear the indignity, until you feel Captain Roberts grabbing your chin. Your eyes snap open despite the caked-on cum-glaze practically gluing them shut. "That's just the beginnin', lassie," she purrs. "Ready for the next round o' fun?"<br>
<</if>>
<<if $people[0].gender == "F">>
<br>
Roberts beckons Gregor over. "Now, give me boy a tit-fuck he'll remember with those soggy tits of yours!" she commands.<br>
<br>
[[Continue->Bandit Camp Titjob]]
<<else>>TODO: Orgasm Denial
<</if>>
<</nobr>><<nobr>>
<<run person.adjustStat(0, "dominance", -2)>>
<<set _person = person.getPerson(0, ["penises", "skills"])>>
<<if !$player.flags["BanditsEscapeAttempt"]>>
<<set _enjoy = sex.useEnergy(0, 10)>>
<</if>>
<<if !$player.flags["BanditsEscapeAttempt"] && _enjoy>>
<<set $player.inventory["Cursed Belly Button Piercing"] = clone(itemData["Cursed Belly Button Piercing"])>>
<<run person.wearItem(0, "Cursed Belly Button Piercing")>>
<<set $people[0].stats.exposeDesire = 0>>
<<set $banditscore++>>
You've always enjoyed the kind of "decoration" Captain Roberts has in mind. Putting on your lewdest smile and licking your cum-covered lips suggestively, you gesture for Roberts and the others to bring it on.<br>
<br>
"Well, if you're that enthusiastic about it, then I have a present for you," Roberts says. "You see, a woman who's proud of her assets really turns me on. My gang of respectable entrepreneurs are a tad male-dominated, so I don't usually get to enjoy the spectacle of the fairer sex putting it all out there. Trust me, this present will make you enjoy putting on a show twice as much."<br>
<br>
Roberts' sudden generosity is a bit unexpected, but after thinking about it for a moment, you decide to accept her present. It turns out to be a bejeweled, heart-shaped pendant on a tiny chain, with three obscene cocks protruding from the right side like lewd arrows piercing the heart. "It's a belly button piercing," Roberts explains as she helps you clasp it in place.<br>
<br>
"Magical, I assume?" you ask, and Roberts nods. "I picked it up from a merchant selling such things under the table, since most merchants won't deal in this particular sort of magic."<br>
<br>
You have a good idea why, as a sudden, rising heat suffuses your body and you feel a wetness forming between your legs. It's a cursed piercing, and no doubt it's there to stay -- at least until you have a skilled sorceress remove it. Though the thought of leaving it in place //does// excite you, if you're being totally honest with yourself. Of course, you'd have the Church to contend with, since they tend to frown on public nudity of non-slaves. And even if you could somehow convince them to turn a blind eye to your sudden exhibitionism, the city guard would soon arrest you for public indecency. But you're just crafty enough to find a way to keep the piercing, if you //really// put your mind to it.<br>
<br>
"Feel better?" Roberts asks with a knowing smirk.<br>
<br>
"Why don't you ask me that //after// you've finished 'decorating' me?" you retort with a chuckle.<br>
<br>
Roberts doesn't answer. Instead, she grips her shaft firmly and begins stroking herself. The thought occurs to you to make things even more interesting, so you decide to stand up -- with much of Roberts' cum still covering your face and cleavage -- and put on a show. Strutting around the tent like an exotic dancer, with <<if _person.skills["dancing"] >= 5>>practiced skill<<else>>more bravado than actual skill<</if>> you tease and tempt the bandits to greater heights of arousal. Your body and especially your pussy responds in kind, with a throbbing heat that threatens to send you over the edge. Smearing a little bit of the cream covering your tits onto your hands, you wrap them around Roberts' own hands and help her to stroke herself off, licking your lips lustily as you do so.<br>
<br>
Roberts moans in pleasure, watching you wantonly shake your body as you help get her off. By the time she's ready to cum, the other bandits have already begun dousing you in their own cream, so you kneel down again and take it like the debauched whore you really are.<br>
<br>
Your pussy chooses that moment to explode in a flood of pleasure, spraying the ground beneath you with femcum.
<<if _person.penises.length gt 0>>Your cock shortly follows suit, splattering Roberts with some of your male love.<</if>><br>
<br>
You feel absolutely fantastic, wearing all of their jizz over your body like this. It's practically on fire with arousal, so much that you can't help but moan wantonly and lick a little off of your fingers.<br>
<br>
"Hold that pose," Roberts says with a hot, burning desire in her eyes. "Gregor, why don't you have a taste of those beautiful, jizz-covered jugs of hers."<br>
<<else>>
<!-- Escape attempt -->
You're plenty familiar with the kind of "decoration" Captain Roberts has in mind. Putting on a lewd smile and licking your cum-covered lips suggestively, you gesture for Roberts and the others to bring it on.<br>
<br>
Roberts doesn't answer. Instead, she grips her shaft firmly and begins stroking herself. Smearing a little bit of the cream covering your tits onto your hands, you wrap them around Roberts' own hands and help her to stroke herself off, licking your lips lustily as you do so.<br>
<br>
Roberts moans in pleasure, putting her hands on your head affectionately as you help get her off. By the time she's ready to cum, the other bandits have already begun dousing you in their own cream, so you take it like the debauched whore you really are.<br>
<br>
You feel like a cheap whore, wearing all of their jizz over your body like this. You moan wantonly and lick a little off of your fingers.<br>
<br>
"Hold that pose," Roberts says with a lusty desire in her eyes. "Gregor, why don't you have a taste of those beautiful, jizz-covered jugs of hers."<br>
<</if>>
<</nobr>>
<<if $people[0].gender == "F">>[[Continue->Bandit Camp Titjob]]
<<else>>TODO: Orgasm Denial
<</if>><<nobr>>
<<set $player.flags["BanditsEscapeAttempt"] = true>>
<<run person.adjustStat(0, "dominance", 5)>>
At first, you don't react to the sudden falling of the burning branch, continuing to walk towards it as if nothing had happened. Before the bandit in front of you realizes anything might be amiss, you kick the branch hard, sending sparks flying and starting small fires all around the area.<br>
<br>
<<set $origwith = $player.with>>
<<set $origcompanions = person.printCompanions(true)>>
<<if $player.with.length gt 0>>
<<run worldevent.addEvent("Player", {}, "Forest Lost Companions")>>
"RUN!" you shout, yanking hard against your bonds. <<print person.printCompanions(true)>> <<if $player.with.length gt 1>>struggle mightily against their bonds and manage to free themselves. They break in different directions and run as fast as they can before the astonished bandits can react.<<else>>struggles mightily against <<print gender.printGender("his", $people[nameList.indexOf($player.with[0])].gender)>> bonds and manages to free <<print gender.printGender("him", $people[nameList.indexOf($player.with[0])].gender)>>self. <<print gender.printGender("He", $people[nameList.indexOf($player.with[0])].gender)>> breaks and runs as fast as <<print gender.printGender("he", $people[nameList.indexOf($player.with[0])].gender)>> can before any of the astonished bandits can react.<</if>><br>
<br>
Meanwhile, you attempt to run in a different direction, only to feel your legs suddenly go out from under you. You look behind you to see a large bandit standing over you with an evil-looking whip which happens to be curled around your feet.<br>
<<run person.markCompanionsAway(true)>>
<<else>>Dodging the nearest bandit who attempts to grab you, you run madly back in the direction you came...only to come crashing to the ground as something wraps around your legs. You twist around and look behind you to see a large bandit standing over you with an evil-looking whip which happens to be curled around your feet.<br>
<</if>>
<br>
"Nice move, lass, but we'll make you regret that. You think you're smart? You won't be feeling too smart after Roberts finishes with you.<br>
<br>
You tried your best, but now you're in an even worse position.<<if $origwith.length gt 0>> At least <<print $origcompanions>> managed to escape, so maybe it was worth it...<</if>>
<<unset $origwith>>
<<unset $origcompanions>>
<</nobr>>
[[Continue->Bandit Camp Meet Roberts]]<<nobr>>
<<set $player.currentCurse to "Bandits in the Forest">>
<<set $player.curseMax to 25>>
The bandit camp spreads out before you, and you stand amazed at how many bandits there actually are here. More than a dozen tents are scattered around the small clearing here, and you estimate at least fifty men and women in the camp. Maybe as many as a hundred.<br>
<br>
Your heart sinks at the sight...at least until the bandit in front of you yanks your bonds roughly. "Enough gawking, get a move on!" the bandit barks. "Cap'n Roberts will be decidin' your fate. I lay wager you're gettin' yourself spit-roasted tonight like a stuck pig!"<br>
<br>
You consider spitting in his ugly face, but decide against it. You're not exactly without means -- or powerful friends. Maybe you can bargain with this Captain Roberts.<br>
<br>
You follow obediently behind the arrogant brigand, but then notice a smoking campfire off to one side, and a large, burning branch crackles loudly and falls directly in your path.<br>
<br>
You have just a moment to decide...will you try to create a distraction so the three of you can escape? Or play it safe and hope you can strike some sort of bargain with the bandit captain?<br>
<br>
[[Create a distraction->Bandit Camp Escape Attempt]]<br>
[[Meet Captain Roberts->Bandit Camp Meet Roberts]]<br>
<</nobr>><<nobr>>
<<set _person = person.getPerson(0, ["breasts"])>>
<<set $banditscore = 0>>
You are led into a large, open-air pole tent where you find a loud, raucous gathering of bandits discussing their latest marks over huge pints of ale. As soon as you enter, the gathering quiets a little and you hear several wolf whistles tossed in your general direction.<br>
<br>
<<if $people[0].gender == "F">>"She's bootyful!"<<else>>"He's a right rake, he is!"<</if>> a drunken bandit yells out.
<<if $player.withServant && ("Chaya" == $player.withServant)>>"And the animal's a real looker too!"<</if>><br>
<br>
<<if $people[0].gender == "F">>"Bring 'er here!" a deep-voiced woman shouts out. "Let me have a proper look at 'er!"
<<else>>"Bring 'im here!" a deep-voiced woman shouts out. "Let me have a proper look at 'im!"
<</if>><br>
<br>
The deep-voiced woman turns out to be Captain Roberts herself. She sneers at you, and you get the impression
<<if $people[0].gender == "M">>she might be attracted to you. Strike that...she's more than attracted to you, and you've just given her good reason to be angry.
<<else>>she might be a little jealous of your looks. Strike that...she's more than a little jealous, which is rather a bad sign.<</if>><br>
<<if $player.flags["BanditsEscapeAttempt"]>>
"This one thought <<print gender.printGender("he", $people[0].gender)>> could run off before we had <<print gender.printGender("him", $people[0].gender)>> for dinner," the bandit leading you tells Roberts.
<<if $player.owns.length gt 0>>"And the
<<if $player.owns.length gt 1>>others<<else>>other
<<if $people[nameList.indexOf($player.owns[0])].gender == "M">>man<<else>>girl<</if>><</if>>
with <<print gender.printGender("him", $people[0].gender)>> got away."<</if>><br>
<br>
"That so?" Captain Roberts growls. She has an ugly-looking scar across one eye, and an odd, brownish splotch on her opposite cheek. Surely not the picture of feminine beauty, but there is a rugged authority about her that the other bandits seem to respect. "Well, we'll have to teach <<print gender.printGender("him", $people[0].gender)>> a lesson! Won't we, boys?"<br>
<br>
"AYE!" goes up a rousing chorus from the gathered bandits.<br>
<<else>>
"Caught this one
<<if $player.with.length gt 0>>and <<print gender.printGender("his", $people[0].gender)>> <<if $player.with.length gt 1>>friends<<else>>friend>><</if>><</if>>
in the woods, probably with that weird merchant lady we can't track," the bandit leading you tells Roberts.<br>
<br>
"That so?" Captain Roberts growls. She has an ugly-looking scar across one eye, and an odd, brownish splotch on her opposite cheek. Surely not the picture of feminine beauty, but there is a rugged authority about her that the other bandits seem to respect. "Well, we'll have to show <<print gender.printGender("him", $people[0].gender)>> our legendary hospitality! Won't we, boys?"<br>
<br>
"AYE!" goes up a rousing chorus from the gathered bandits.<br>
<</if>>
<br>
"Now...Gregor!" she exclaims, pointing a mealy finger at the bandit who brought you to her. "Unwrap my present. And don't be gentle!"<br>
<br>
Gregor turns to you and begins roughly tearing at your clothes.
<<if $people[0].gender == "M">>You shout in alarm
<<else>>You scream<</if>>
and try to resist, but he's bigger and far stronger than you are. Within seconds, your clothes are in tatters and you're left doing the best you can to cover the important bits with your arms and hands.
<<if ($people[0].gender == "F") && (_person.breasts[0].size >= 85)>>
Rather hard to do, considering your tits are <<print person.getBreastActualSize(0, _person.breasts[0], true)>>.
<</if>><br>
<br>
While the bandits leer at you, ogling your <<if $people[0].gender == "M">>well-toned<<else>>sexy<</if>> body, Captain Roberts sidles up to you, squeezing your ass appreciatively. "Fine specimen ye are," she grunts. "A bit used, but plenty o' miles left on ye. Don't you agree, boys?"<br>
<br>
With another rousing chorus of ayes and lewd grunts, your heart sinks. It's obvious what they all have in mind. You just wonder how long you'll last, or if you'll ever be rescued.<br>
<br>
"Oh, don't go all sour on me," Captain Roberts chides you. "See, I've a mind to let my boys bid on you. Winner gets to keep you, but you can bid on yourself too, and buy your freedom. And before you put in an offer, my boys need to test out the goods first. So they know what they're paying for, see."<br>
<br>
You mentally steel yourself, knowing that there's no way around being gang-fucked, but at least you have hope that you'll be freed afterwards. Of course, they could just be telling you what you want to hear -- there's no easy way to tell.<br>
<br>
<<if !$player.flags["BanditsEscapeAttempt"] && ($player.owns.length gt 0)>>You turn to look for
<<if $player.with.length gt 1>>your companions, but they're nowhere to be seen. Casting about frantically, you wonder if the deal Captain Roberts is offering you is only for your freedom, or for all of you.
<<else>><<print $player.with[0]>>, but <<print gender.printGender("he", $people[nameList.indexOf($player.with[0])].gender>>'s nowhere to be seen. Casting about frantically, you wonder if the deal Captain Roberts if offering you is only for your freedom, or for both of you.
<</if>><br>
<br>
Captain Roberts doesn't leave you time to think about your predicament, however.
<<else>>Captain Roberts doesn't keep you waiting long.<</if>>
Forcing you to kneel in front of her, she begins stripping off her body armor.
<<if $people[0].gender == "F">>
<<set $player.flags["CaptainRobertsShemale"] = true>>
As her codpiece comes loose, you gasp in surprise. Captain Roberts is a shemale! And a well-hung one, too.<br>
<<else>>As her codpiece comes loose, you hear a wet, squelching sound. It seems her codpiece came with a built-in, penis-shaped dildo! How she managed to walk around with that fat monster stuffed into her lower lips, you have no idea. Long practice, you're guessing.<br>
<<run $people[nameList.indexOf("Captain Roberts")].pussies.push({})>>
<<run $people[nameList.indexOf("Captain Roberts")].clits.push({})>>
<<run people[nameList.indexOf("Captain Roberts")].wombs.push({})>>
<</if>>
<br>
"You know what to do," she instructs you.<br>
<br>
[[Continue->Bandit Camp BJ]]
<</nobr>><<nobr>>
<<set _person = person.getPerson(0, ["stats"])>>
<<if _person.stats.dominance >= 20>>
Gregor is pressing his dick at your wet slit. What are you going to do?<br>
<br>
[[Defy Him->Bandit Camp Pussy Fuck Defy]]<br>
[[Submit to Him->Bandit Camp Pussy Fuck Submit]]<br>
<<else>>
<<goto "Bandit Camp Pussy Fuck Submit">>
<</if>>
<</nobr>><<nobr>>
<<run person.adjustStat(0, "dominance", -2)>>
<<set _person = person.getPerson(0, ["penises"])>>
<<if $player.flags["BanditsEscapeAttempt"]>>
<<set _enjoy = sex.useEnergy(0, 15, 10)>>
<<if !_enjoy>>
<<run sex.useEnergy(0, 10, 0)>>
<</if>>
<<else>>
<<set _enjoy = sex.useEnergy(0, 10, 0)>>
<</if>>
<<if $player.flags["BanditsEscapeAttempt"] && _enjoy>>
<<if ndef $people[0].flags>>
<<set $people[0].flags = {}>>
<</if>>
<<set $people[0].flags["PussySensitivity"] = true>>
<<run person.adjustCurseScore("Bandits in the Forest", 4)>>
Being fucked like this doesn't exactly leave much in the way of options for resisting Gregor's advances. Still, where there's a stubborn will, there's a way. Namely, act like a dead fish.<br>
<br>
You feel Gregor's thick fuckstick plunge into your depths, with little fanfare. Despite the fluttering in your stomach from your arousal, you play the part of a limp, lifeless rag-doll. Anger crinkles the corners of Gregor's eyes as his ire begins to rise, and he shoves into you with such force that you gasp in shock when he hammers his dick in deeper.<br>
<br>
But your act still has life in it, yet. Relaxing your legs and letting your head loll backwards a little, you wait for Gregor to continue. Instead of pistoning in and out of you more, he starts mauling your cum-soaked tits instead. You feel your nipples hardening under his not-so-gentle ministrations, but nevertheless, you sigh in exaggerated boredom as he tries to suckle from your nipple -- getting a mouthful of man-cream in the process (not that he seems to mind at all). For all of his efforts, you're keeping him desperately unsatisfied.<br>
<br>
"Fuck you, bitch!" he growls suddenly, pulling out. "Captain, gimme <<if $people[0].flags and $people[0].flags["OralSensitivity"]>>another<<else>>a<</if>> shot o' juice for th' bitch!" he barks.<br>
<br>
"With pleasure," Captain Roberts replies, handing a metal flask to Gregor, who immediately grabs your legs -- prompting a squawk of dismay from you -- and upends you, leaving your head hanging low to the ground while your slit points upwards. Uncorking the bottle with his teeth, he pours a good measure directly into your pussy.<br>
<br>
The raging inferno that suddenly erupts deep inside your love tunnel immediately sends you into a screaming orgasm, squirting out a spray of <<if _person.penises.length gt 0>>cum and <</if>>girlcum all over Gregor's middle.<br>
<br>
Laughing, Gregor puts you down again, only to lift you bodily upwards and plunge you back down onto his waiting fuckmeat. You scream again, your whole body shuddering with overwhelming pleasure, and he begins fucking you with wild abandon.<br>
<br>
Everything becomes a blur of incredible bliss, and one orgasm fades, only to be replaced by another, and another, in a nearly unending stream of overwhelming, whorish delight. You eventually black out, only to awaken -- probably only a few minutes later -- as Gregor finally pulls out of your abused cunt.<br>
<br>
"Now that was a proper ride, girl!" he grunts at you. "But I'm not done with your holes yet!"<br>
<br>
The way he says it tells you exactly which other hole he means, and you grimace. Dare you defy him again?<br>
<<else>>
<!-- No escape attempt -->
<<run person.adjustCurseScore("Bandits in the Forest", 1)>>
Being fucked like this doesn't exactly leave much in the way of options for resisting Gregor's advances. Still, that doesn't mean you have to enjoy yourself. Gritting your teeth as Gregor pushes inwards, you let out only a soft moan. He's VERY well-hung, after all.<br>
<br>
Gregor thrusts deeper, then settles into a rhythm that, despite your best attempts, has you growing more and more aroused. Your breathing gets heavier and your moans louder. Just when you think you can't endure any more, he hilts into you, driving you over the edge. This man REALLY knows how to pleasure a woman, you think, and wonder if that makes your eventual freedom all the more unlikely. After all, Gregor and Roberts seem to be people who get what they want...and they definitely want you.<br>
<br>
Gregor spends his male virility in your tight cunt, then finally pulls out, grinning nastily at you. "Turn over, bitch," he growls. "I'm not out of holes to fuck yet!"<br>
<</if>>
<</nobr>>
[[Continue->Bandit Camp Ass Fuck]]<<nobr>>
<<run person.adjustStat(0, "dominance", -2)>>
<<set _person = person.getPerson(0, ["flags"])>>
<<if $player.flags["BanditsEscapeAttempt"]>>
<<set _enjoy = sex.useEnergy(0, 10, 0)>>
<<else>>
<<set _enjoy = sex.useEnergy(0, 15, 10)>>
<<if !_enjoy>>
<<run sex.useEnergy(0, 10, 0)>>
<</if>>
<</if>>
<<if !$player.flags["BanditsEscapeAttempt"] && _enjoy>>
<<if ndef $people[0].flags>>
<<set $people[0].flags = {}>>
<</if>>
<<set $people[0].flags["PussySensitivity"] = true>>
<<set $banditscore++>>
<<if $people[0].flags and $people[0].flags["OralSensitivity"]>>
"Hey, Cap'n," Gregor murmurs, glancing at Roberts. "Give 'er another swig of the good stuff."<br>
<br>
It takes only a moment for you to realize what Gregor means, and you wonder whether your pussy can handle it. But there's only one way to find out, and you bravely crouch down and lift your knees into the air, offering your pussy lips to Gregor to do with as he pleases.<br>
<br>
Roberts hands the same metal flask you saw before to Gregor, and your pussy lips flutter in anticipation as the lip of the flask nears your sex. As Gregor pours in a long draught of the potent liquid, you feel the warm fluid invading your innermost core, lighting every nerve on fire as it goes. Your love tunnel feels ten times more sensitive already, and Gregor hasn't even started yet!<br>
<<else>>
"Hey, Cap'n," Gregor murmurs, glancing at Roberts. "Give 'er a swig of the good stuff. Then she'll put on a //real// show."<br>
<br>
At a questioning glance from you, Roberts simply says, "It'll light you up and make you shout for joy" as she fetches a metal flask from her chest of magic tricks. Handing it to Gregor, she watches and licks her lips in eager anticipation as Gregor bids you lie down.<br>
<br>
You squawk in momentary surprise as Gregor grabs your legs and lifts you up, upside down. Then he pours a long draught from the flask into your exposed cunt. You feel the warm fluid invading your innermost core, lighting every nerve on fire as it goes. Your love tunnel feels ten times more sensitive already, and Gregor hasn't even started yet!<br>
<</if>>
<br>
Gregor helps flip you rightside-up again, then takes you in his arms and begins pressing his shaft at your secret place. You moan loudly as even the smallest pressure brings rolling waves of pleasure ricocheting up and down your body. Gregor presses his lips firmly to yours, his tongue invading your mouth in a short battle which you willingly concede. His tongue triumphantly wraps around yours, pinning it to the roof of your mouth as his cock finds purchase in your sweet sex and slides past your entrance.<br>
<br>
You see stars and your vision swims as the sensations threaten to completely overwhelm you. Gripping on to you tightly and helping to hold you upright, Gregor pulls out a little and then thrusts deep inside, provoking a muffled, involuntary scream of ecstasy from you. Settling into a pounding, body-thumping rhythm, Gregor supports you firmly with one arm while his other hand finds your cum-soaked tits and begins squeezing and mauling them roughly. You find yourself swaying, nearly losing your balance as the sensory overload makes you black out for a moment or two. But Gregor catches you before you can fall, thrusting his thick prick ever deeper to help hold you up from beneath.<br>
<br>
Your breath catches in your throat, and whole galaxies spiral in front of your eyes as your pussy explodes in a heart-wrenching orgasm that simply refuses to ebb. Gregor follows suit nearly a minute later, exploding deep inside your innermost sanctum as you finally black out and lose consciousness completely.<br>
<br>
Minutes later, you find yourself being shaken gently awake by Gregor's firm hands. "A bit too much?" he murmurs softly.<br>
<br>
"A bit," you admit shakily, somehow still on your feet and held up by Gregor's strong arm and even stronger middle leg. "But...worth it. Give me a minute to catch my breath."<br>
<br>
"Take a few minutes, love," he replies comfortingly. "My dick will keep you company."<br>
<br>
"Just...don't move around too much," you gasp. "I'll need some time to get used to this."<br>
<br>
"Let me know when your other hole is ready for some fun," Gregor replies with a wicked grin.<br>
<<else>>
<!-- Escape attempt -->
Not waiting for Gregor to move first, you thrust yourself at him, forcing the tip of his cock past your nether lips. "I'll keep it nice and warm," you promise with a naughty wink.<br>
<br>
He answers by kissing you deeply and pushing further inside, filling up your love tunnel rather more than you expected. Gods, but he's tight! you think to yourself. Attacking his invading tongue with yours to a stalemate, you're momentarily distracted by a suddenly deep thrust to the hilt of his cock in your wet cunt, and your tongue quickly gives way to his. Settling into a body-thumping rhythm, Gregor attacks you with surprising vigor, and you moan loudly into his deep-throat kiss. He lets you come up briefly for air, but just as quickly returns to kissing you, wrapping his hands around your face as his cock probes ever deeper into your innermost recesses.<br>
<br>
Finally hilting deep inside you, you feel his orgasm crashing over you like a wave, and a spreading flow of heat flows out from your core to warm your belly.<br>
<br>
Gregor sighs in contentment, holding his still twitching shaft in your throbbing wet sex until his orgasm finally tapers off. He lets go of kissing you to look deeply into your eyes. "What a slutty lover you are, woman," he murmurs.<br>
<br>
"You're not so bad, yourself," you retort playfully.<br>
<br>
"Ready for my dick to keep your other hole warm?" Gregor adds.<br>
<</if>>
<</nobr>>
[[Continue->Bandit Camp Ass Fuck]]<<nobr>>
<<set _person = person.getPerson(0, ["stats"])>>
<<if _person.stats.dominance >= 20>>
Gregor has his cock mashed between your cum-soaked breasts. What are you going to do?<br>
<br>
[[Defy Him->Bandit Camp Titjob Defy]]<br>
[[Submit to Him->Bandit Camp Titjob Submit]]<br>
<<else>>
<<goto "Bandit Camp Titjob Submit">>
<</if>>
<</nobr>><<nobr>>
<<run person.adjustStat(0, "dominance", -1)>>
<<set _person = person.getPerson(0, ["breasts"])>>
<<if $player.flags["BanditsEscapeAttempt"]>>
<<set _enjoy = sex.useEnergy(0, 10)>>
<<if !_enjoy>>
<<run sex.useEnergy(0, 5, 0)>>
<</if>>
<<else>>
<<set _enjoy = sex.useEnergy(0, 5, 0)>>
<</if>>
<<if $player.flags["BanditsEscapeAttempt"] && _enjoy>>
<<if person.isWearing(0, "Cursed Belly Button Piercing")>>
Still feeling hot and flushed from the liberal cum-dousing you've just weathered -- no thanks to the cursed piercing for making it worse -- you struggle to keep your dignity as best you can. When Gregor mashes his cock in between your breasts, you find that the piercing doesn't seem to affect your will to resist a tit-fuck. Its effects fortunately seem to be limited to exposing yourself in the lewdest way possible.<br>
<<else>>
Still feeling a bit hot and flushed from the liberal cum-dousing you've just weathered, you struggle to keep your dignity as best you can. When Gregor mashes his cock in between your breasts, you feel violated and determined to give him what he deserves, rather than what he wants.<br>
<</if>>
<br>
Given that resisting the bandits hasn't always led to the best outcomes, you consider your options...but the sight of Gregor's disgusting junk in between your breasts just gets you steamed. It's time for the Worst. Titfuck. Ever. (TM).<br>
<br>
Pressing your breasts together, you manage to force Gregor's shaft free of your tits in a wet SHLUCK that sends dollops of thick cream flying in all directions. You feign innocence, asking for him to put it back in. Grunting in mild annoyance, he complies...only for you to push it all the way down in between your <<print person.getBreastActualSize(0, _person.breasts[0])>> breasts, totally coated in spunk. You slide his slicked shaft up and down your cleavage, knowing that he'll feel hardly any pleasure whatsoever from being so cum-lubricated.<br>
<br>
<<if _person.breasts[0].insertSize < 15>>
<<for _index=1; _index<=3; _index++>>
<<run sex.thornyVineGrowth(0)>>
<<if _person.breasts[0].insertSize >= 15>><<break>><</if>>
<</for>>
<<run person.adjustCurseScore("Bandits in the Forest", 3)>>
Eventually Gregor gets angry and grabs your hair, yanking it forward roughly. "You fucking bitch!" he practically screams. "If you can't give me a proper titfuck, I'm damn well gonna fuck your tits another way!"<br>
<br>
<<if person.isWearing(0, "Cursed Belly Button Piercing")>>
You gulp in sudden dread of what Gregor might do next. The belly-button piercing was bad enough...do they have something even worse in mind, now? you wonder.<br>
<br>
<</if>>
Captain Roberts chortles in agreement, handing Gregor a strange metal flask with a lewd symbol on it. Gregor grabs it, forcing you to swallow a huge gulp of the liquid inside.<br>
<br>
You cough and splutter at the foul-tasting liquid, then gasp as a sudden, lancing pain hits your breasts. You feel a viselike pinching sensation in your nipples and gasp in shock as they begin thickening before your very eyes. Where you once had beautiful, perfect nipples, you now have obscene, tube-shaped holes in your breasts!<br>
<br>
Gregor laughs at his cruel joke on you. "Well, lookee here!" he guffaws. "A dick-hole just waiting to get fucked!"<br>
<br>
<<if _person.breasts[0].insertSize >= 15>>
Stuffing his cock into your ruined left breast, he begins thrusting in and out wantonly. "Fuck, this is better than a titjob any day!" he exclaims.<br>
<br>
Captain Roberts, an evil gleam in her eye, quickly joins him, stuffing her member into your right breast and ravaging it mercilessly.<br>
<br>
You gasp at the intensity of the sensations coming from your breasts. Though not nearly as sensitive as your love tunnel, you can definitely feel every turgid inch of both of their cocks. The feeling would be getting you incredibly turned on, were it not for the fact that your life
<<if $player.with.length gt 0>> -- and <<if $player.with.length gt 1>>the lives of your companions<<else>><<print $player.with[0]>>'s<</if>> -- are at stake<<else>>is at stake<</if>>.<br>
<br>
"Fuck, so good!" Gregor grunts. "Gonna...cum!"<br>
<br>
You feel a steaming hot spurt of Gregor's cum erupt inside of your left breast. Whatever dignity you thought you had, goes out the window as you moan wantonly in pleasure at the sensation. Your moaning excites Roberts enough to bring her to climax as well, doubling your pleasure and bringing you to orgasm, despite yourself. Your body shudders violently as you come, though both Gregor and Roberts manage to keep their cocks plunged deep inside your tits without slipping free.<br>
<<else>>
Stuffing his cock into your ruined left breast, he can only get it in partway since your breasts aren't gigantic to begin with. Nevertheless, he begins thrusting in and out wantonly. "What a tight hole!" he exclaims.<br>
<br>
Captain Roberts, an evil gleam in her eye, quickly joins him, stuffing her member halfway into your right breast and ravaging it mercilessly.<br>
<br>
You gasp at the intensity of the sensations coming from your breasts. Though not nearly as sensitive as your love tunnel, you can definitely feel every turgid inch of both of their cocks, filling you up past your capacity. The feeling would be getting you incredibly turned on, were it not for the fact that your life
<<if $player.with.length gt 0>> -- and <<if $player.with.length gt 1>>the lives of your companions<<else>><<print $player.with[0]>>'s<</if>> -- are at stake<<else>>is at stake<</if>>.<br>
<br>
"Fuck, so good!" Gregor grunts. "Gonna...cum!"<br>
<br>
You feel a steaming hot spurt of Gregor's cum erupt inside of your left breast. Whatever dignity you thought you had, goes out the window as you moan wantonly in pleasure at the sensation. Your moaning excites Roberts enough to bring her to climax as well, doubling your pleasure and bringing you to orgasm, despite yourself. Your body shudders violently as you come, though both Gregor and Roberts manage to keep their cocks inside your tits without slipping free.<br>
<</if>>
<br>
Afterwards, you practically collapse from the exertion. Your body needs rest, though these filthy pigs are unlikely to give it to you.<br>
<br>
"I know what hole I want next!" Gregor says with a lustful sneer.<br>
<<else>>
<<set $player.inventory["Cursed Nipple Dildo Vibrators"] = clone(itemData["Cursed Nipple Dildo Vibrators"])>>
<<run person.wearItem(0, "Cursed Nipple Dildo Vibrators")>>
<<run person.adjustCurseScore("Bandits in the Forest", 5)>>
Eventually Gregor gets angry and grabs your hair, yanking it forward roughly. "You fucking bitch!" he practically screams. "If you can't give me a proper titfuck, I'm damn well gonna fuck your tits the right way!"<br>
<br>
Stuffing his cock into your left breast's fuckable nipple, he begins thrusting in and out wantonly. "Fuck, this is better than a titjob any day!" he exclaims.<br>
<br>
Captain Roberts, an evil gleam in her eye, quickly joins him, stuffing her member into your right breast and ravaging it mercilessly.<br>
<br>
You've gotten used to your fuckable nipples enough that the twin sensations aren't totally overwhelming, but you find yourself moaning softly, despite your intent to keep your dignity.<br>
<br>Roberts grins nastily. "Feeling it now, girl?" she breathes. "You'll be feeling it even more when we're through with you!"<br>
<br>
Your stomach sinks, as you wonder what sort of worse punishment they might have in mind.<br>
<br>
"Fuck, so good!" Gregor grunts. "Gonna...cum!"<br>
<br>
You feel a steaming hot spurt of Gregor's cum erupt inside of your left breast. Whatever dignity you thought you still had, goes out the window as you moan wantonly in pleasure at the sensation. Your moaning excites Roberts enough to bring her to climax as well, doubling your pleasure and bringing you to orgasm, despite yourself. Your body shudders violently as you come, though both Gregor and Roberts manage to keep their cocks plunged deep inside your tits without slipping free.<br>
<br>
Roberts slips free first, turning to fetch something from a chest behind her. When she turns around again, you get a good look at what she's holding -- a twin set of thick, pink dildoes. And you have a sneaking suspicion you know just where she intends to put them.<br>
<br>
Gregor pulls his shaft free too, letting a rivulet of cream slip free of your abused left hole. Roberts quickly jams the dildoes in place, twisting them painfully in your nipple-holes until something thunks deep inside your breasts.<br>
<br>
You gasp, a questioning frown on your face, as Roberts explains. "They're magic, of course," she says. "One command, and they activate. Like this. 'Vibrate slow massage!'"<br>
<br>
Your breasts begin shuddering and bouncing slowly up and down, causing you to gasp in pleasure again. Clutching at the ends of the dildoes, you find that they won't come loose, no matter what you do.<br>
<br>
"They're locked in place, and only someone who knows the command word can remove them!" Roberts exclaims, cackling with glee. "Now, get ready for an even better ride!"<br>
<</if>>
<<else>>
<!-- No escape attempt -->
<<run person.adjustCurseScore("Bandits in the Forest", 1)>>
With Gregor's shaft mashed between your soggy breasts, you glare at him with a look of disgust on your face as you ever-so-slowly begin sliding your tits up and down his length, determined to give him as little satisfaction as possible.<br>
<br>
With each stroke, Gregor moans in exaggerated pleasure, until finally you get fed up and finish him off just to get him away from you. You feel his thick cream spurting up his throbbing shaft, and then hitting you in the chin. Shoving the bandit's prick away from you, you try to wipe off the mess he made, but only succeed in smearing it across your throat.<br>
<br>
"Looking good, you slut!" Gregor grunts. "Now let's see where else I can stuff my shaft!"<br>
<</if>>
<</nobr>>
[[Continue->Bandit Camp Pussy Fuck]]<<nobr>>
<<run person.adjustStat(0, "dominance", -2)>>
<<set _person = person.getPerson(0, ["breasts"])>>
<<if $player.flags["BanditsEscapeAttempt"]>>
<<set _enjoy = sex.useEnergy(0, 5, 0)>>
<<else>>
<<set _enjoy = sex.useEnergy(0, 10)>>
<<if !_enjoy>>
<<run sex.useEnergy(0, 5, 0)>>
<</if>>
<</if>>
<<if !$player.flags["BanditsEscapeAttempt"] && _enjoy>>
<<set $banditscore++>>
<<if person.isWearing(0, "Cursed Belly Button Piercing")>>
Still feeling hot and flushed from the liberal cum-dousing you've just weathered -- thanks in part to the magical piercing you're wearing, but no doubt partly because you really are a slutty whore -- you grin up at Gregor and slide your tits around his meaty shaft.<br>
<<else>>
Still feeling a bit hot and flushed from the liberal cum-dousing you've just weathered, thanks to the fact that you really are a slutty whore, you grin up at Gregor and slide your tits around his meaty shaft.<br>
<</if>>
<br>
Determined to make Gregor feel every squeeze of your plump breastflesh as if it were his first titjob ever, you sauce up your gooey tits, rubbing them slowly and sensually against his dickmeat, and squeezing down with just enough pressure to excite him without getting him aroused too quickly. You finger your nipples as you continue to rub against him, moaning softly as your own arousal slowly builds. Kneeling up a little straighter and adjusting your strokes so Gregor's shaft slides a bit more vertically, you make sure to squeeze against his pendulous sack at the end of every downward stroke, holding his sack in place between your tits for a pregnant pause before sliding up his shaft again.<br>
<br>
Gregor moans loudly and begins moving on his own as well, sliding his cock forward further on each downward stroke, and backward on each upward stroke. You can feel his thick prick pulsing beneath your creamy melons, getting ready to spill its load all over your already dickmilk-soaked jugs. You stroke him even faster as his cock begins firing long streams of jizz directly at your chin.<br>
<br>
Opening your mouth, you catch a few streamers with your tongue, swirling them around appreciatively before making a show of swallowing them.<br>
<br>
"Boss, you've gotta try out her boobs!" Gregor exclaims with a lusty grunt as his orgasm tapers off to a few tiny squirts.<br>
<br>
"I have a better idea..." Roberts replies, with a naughty gleam in her eyes.
<<if _person.breasts[0].insertSize < 15>>
<<for _index=1; _index<=3; _index++>>
<<run sex.thornyVineGrowth(0)>>
<<if _person.breasts[0].insertSize >= 15>><<break>><</if>>
<</for>>
Taking a strange metal flask with an odd symbol on it from her chest of magic tricks, Roberts turns and hands you the flask. "How would you like to titfuck two cocks at once?" she asks mysteriously. "Drink this and your tits will love you for it!"<br>
<br>
You look at Roberts askance for a moment, considering her offer. Your curiosity gets the better of you, though, and you uncork it and take a few swallows. Almost immediately, you feel a painful pinching sensation in your nipples. Sucking in your breath, you grit your teeth, feeling your breasts and wondering what's happening to them.<br>
<br>
Your curiosity turns to shock when you feel your nipples thicken and form tubes, deepening until you can thrust in your fingers without touching the bottoms of the new holes. You frown, wondering why exactly Roberts thought you would love this, until you realize she's pressing her shaft against your newly formed tit-hole.<br>
<br>
As she pushes inwards, you gasp from the sudden, intense sensation. You can feel every inch of Roberts' meaty cock as it slides deeper into your left breast. Gregor quickly joins in, grabbing your right tit to steady it while he pushes into your right hole.<br>
<br>
The strange sensations are practically overwhelming, and you gasp and moan from the intense pleasure. Your pussy grows wetter by the second as Roberts and Gregor alternately thrust into each of your fuckable nipples, pulling out again partway before shoving their cocks home once more.
<<if _person.breasts[0].insertSize < 15>>Because your tits aren't gigantic, their dicks only go in partway, but your cuntnipples suck them in greedily nonetheless.<</if>><br>
<br>
"Fuck, fuck, FUCK!" Roberts curses as she explodes all too soon in your tight cuntnipple, with Gregor soon following suit. "Gods, woman! Your tits just won't quit!"<br>
<<else>>
<<set $player.inventory["Cursed Nipple Dildo Vibrators"] = clone(itemData["Cursed Nipple Dildo Vibrators"])>>
<<run person.wearItem(0, "Cursed Nipple Dildo Vibrators")>>
With a knowing glance from Roberts, Gregor picks that moment to begin prodding at your right cuntnipple. You gasp and suck in your breath sharply -- your tit-holes are super-sensitive, after all! Roberts quickly joins him, shoving her own cock into your left tit-hole, and they alternately thrust in and pull out of your tits. The sensations are incredibly overwhelming, and you can feel every inch of their cocks as they pull out before hilting inside of you once more.<br>
<br>
"Fuck, fuck, FUCK!" Roberts curses as she explodes all too soon in your tight cuntnipple, with Gregor soon following suit. "Gods, woman! Your tits just won't quit!"<br>
<br>
Roberts pulls out, leaving a thick trail of man-cream oozing out of your tit-hole. Shaking her head in amazement, she pauses when an idea suddenly hits her. "Wait...I have just the thing!" she says mysteriously, then turns around and pulls out a matching set of pink dildoes from her chest of sex toys. Flicking them appreciatively, she hands them to you. "To remember us by," she explains. "Well, to remember our cocks by," she adds with a naughty wink.<br>
<br>
Chuckling, you take the dildoes and fill your nipple-holes with them. Then Gregor moves your hands aside and gives the dildoes a slight twist, and you feel them thunk oddly. "Slow massage!" he says, and suddenly the dildoes begin vibrating.<br>
<br>
Gasping in surprise, your hands move almost of their own accord to touch the ends of the dildoes, but they seem to be fixed in place.<br>
<br>
"Don't worry, lass," Roberts purrs. "They'll keep you company when we're not using those lovely fuckholes of yours."<br>
<</if>>
<br>
"I know what hole I want next!" Gregor announces, manhandling his well-used fuckrod and grinning at you.<br>
<<else>>
<!-- Escape attempt -->
<<if person.isWearing(0, "Cursed Belly Button Piercing")>>
Still feeling hot and flushed from the liberal cum-dousing you've just weathered -- thanks in part to the magical piercing you're wearing, but no doubt partly because you really are a slutty whore -- you grin up at Gregor and slide your tits around his meaty shaft.<br>
<<else>>
Still feeling a bit hot and flushed from the liberal cum-dousing you've just weathered, thanks to the fact that you really are a slutty whore, you grin up at Gregor and slide your tits around his meaty shaft.<br>
<</if>>
<br>
Determined to pleasure Gregor to the fullest with your plump breastflesh, you sauce up your gooey tits, rubbing them slowly and sensually against his dickmeat, and squeezing down with just enough pressure to excite him without getting him aroused too quickly. You finger your nipples as you continue to rub against him, moaning softly as your own arousal slowly builds. Kneeling up a little straighter and adjusting your strokes so Gregor's shaft slides a bit more vertically, you make sure to squeeze against his pendulous sack at the end of every downward stroke, holding his sack in place between your tits for a pregnant pause before sliding up his shaft again.<br>
<br>
Gregor moans loudly and begins moving on his own as well, sliding his cock forward further on each downward stroke, and backward on each upward stroke. You can feel his thick prick pulsing beneath your creamy melons, getting ready to spill its load all over your already dickmilk-soaked jugs. You stroke him even faster as his cock begins firing long streams of jizz directly at your chin.<br>
<br>
Opening your mouth, you catch a few streamers with your tongue, swirling them around appreciatively before making a show of swallowing them.<br>
<br>
"Your tits are so fucking great!" Gregor exclaims, breathing hard from his recent orgasm. "I know what hole I want next!" he adds, manhandling his well-used fuckrod and grinning at you.<br>
<</if>>
<</nobr>>
[[Continue->Bandit Camp Pussy Fuck]]<<nobr>>
<<set _person = person.getPerson(0, ["stats"])>>
<<if _person.stats.dominance >= 20>>
Captain Roberts and her bandits are standing all around you, looking at you hungrily. What are you going to do?<br>
<br>
[[Defy Them->Bandit Camp Total Gangbang Defy]]<br>
[[Submit to Them->Bandit Camp Total Gangbang Submit]]<br>
<<else>>
<<goto "Bandit Camp Total Gangbang Submit">>
<</if>>
<</nobr>><<nobr>>
<<run window.time.addTime(180)>>
<<run person.adjustStat(0, "dominance", -3)>>
<<set _person = person.getPerson(0, ["breasts", "penises"])>>
<<if $player.flags["BanditsEscapeAttempt"]>>
<<set _enjoy = sex.useEnergy(0, 30, 15)>>
<<if !_enjoy>>
<<run sex.useEnergy(0, 20, 0)>>
<</if>>
<<else>>
<<set _enjoy = sex.useEnergy(0, 20, 0)>>
<</if>>
<<if $player.flags["BanditsEscapeAttempt"] && _enjoy>>
<<set $player.inventory["Cursed Cumslut Collar"] = clone(itemData["Cursed Cumslut Collar"])>>
<<run person.wearItem(0, "Cursed Cumslut Collar")>>
<<run person.adjustCurseScore("Bandits in the Forest", 5)>>
You've made it through everything the bandits had to throw at you so far. You can deny them satisfaction a bit more! you think to yourself.<br>
<br>
Roberts grabs your head roughly and orders you to service her cock while Gregor goes after you from behind, probing at your wet slit.
<<if _person.breasts[0].insertSize >= 5>>Meanwhile, one of the other bandits
<<if person.isWearing(0, "Cursed Nipple Dildo Vibrators")>>commands your nipple vibrators to release and takes them out, then <</if>>shoves his meaty prick into your right breast while another bandit takes your left.
<</if>>
The other bandits begin jacking themselves off again, yelling raucously and cheering Roberts and Gregor on.<br>
<br>
You can't see who's doing it, but you feel hands clasping around your throat, cleaning it off. Then you feel cool leather wrapping around your neck, and another bandit straightens up beside you. "Lookee, Cap'n!" he jeers. "She'll cum for sure, now!"<br>
<br>
"Hear that, slut?" Roberts adds, as her cock slides deep into your mouth. "You cum for us, now. You're just a cheap little whore who didn't know her place till now! Isn't that right, my little //cumslut//?"<br>
<br>
Something in the tone of Roberts' voice drives you crazy with lust, and you feel your body heating up despite your every intention to enjoy this as little as possible. You moan softly around Roberts' invading member, trying your best to maintain some amount of composure.<br>
<br>
"Still defiant to the end, eh?" Roberts murmurs. "All together now, boys! What is she?"<br>
<br>
"A //cumslut//!" they chant in unison, and your body responds by shuddering violently as you cum around Gregor's thick rod.<br>
<br>
"Louder!" Roberts continues, laughing.<br>
<br>
"//Cumslut//!" they repeat, driving you into incredible paroxysms of pleasure. "//Cumslut//! //CUMSLUT//!"<br>
<br>
You nearly pass out from sensory overload. Your entire body feels like an erogenous zone, with your nipples twitching, your breasts on fire, and your <<if _person.penises.length gt 0>>cock and pussy gushing veritable rivers of cum and girlcum<<else>>pussy gushing veritable rivers of girlcum<</if>>.<br>
<br>
But the bandits aren't done with you yet. Gregor pulls out from behind you and switches positions with Roberts, who takes great delight in savaging your abused pussy even more. With great relish, she tells you just what she thinks of cunts like you.<br>
<br>
"You may think you're all high and mighty, all noble and dignified, but really you're just as cheap and worthless as the rest of us," she says while rhythmically pounding your wet hole. "You're a whore, a bitch, a slut who likes giving it away for free, just for the thrill of it. You want it all the time, and you'll do anything to get it, from as many people at a time as you can. You'd do it in public, with everyone watching, if you could get away with it. Wouldn't you, my little //cumslut//?"<br>
<br>
Your mind tries to resist, but your body can do nothing but respond to being fucked silly, and you cum again and again while the bandits ravage your holes
<<if _person.breasts[0].insertSize >= 5>>and your fuckable tits<</if>>. You pass out briefly, only to be woken again when one of the other bandits hollers //CUMSLUT//! as he takes his turn fucking your loose sex.<br>
<br>
You fade in and out of consciousness, finally awakening again hours later once the bandits finally tire of their sport with you.<br>
<br>
"Awake again, eh?" Roberts murmurs, none too pleasantly. "I decided to wait until you woke up before starting the auction. You know...so you could participate. And I could laugh in your face when I outbid you for your freedom."<br>
<<else>>
<!-- No escape attempt -->
<<run person.adjustCurseScore("Bandits in the Forest", 3)>>
You've made it through everything the bandits had to throw at you so far. You can deny them at least some satisfaction, you think to yourself.<br>
<br>
Roberts grabs your head roughly and orders you to service her cock while Gregor goes after you from behind, probing at your wet slit.
<<if _person.breasts[0].insertSize >= 5>>Meanwhile, one of the other bandits
<<if person.isWearing(0, "Cursed Nipple Dildo Vibrators")>>commands your nipple vibrators to release and takes them out, then <</if>>shoves his meaty prick into your right breast while another bandit takes your left.
<</if>>
The other bandits begin jacking themselves off again, yelling raucously and cheering Roberts and Gregor on.<br>
<br>
You limply service Roberts and the other bandits as they grind on you for what feels like hours on end, trading places and abusing all of your holes liberally. Finally, just before you're ready to pass out completely, they leave you, letting you crumple to the ground in sheer exhaustion.<br>
<br>
Roberts gives you time to recover while she gathers the other bandits together. "We'll wait till you're ready before starting the auction. You know...so you can participate. And I can laugh in your face when I outbid you for your freedom."<br>
<</if>>
<br>
You had a feeling this was coming, you think to yourself morosely. After all, they're bandits, and no doubt they've done quite well for themselves. It's highly unlikely you'd outbid them. Not if they really wanted to keep you, that is.<br>
<br>
"Five hundred coin!" exclaims Gregor. "I need a new pet, cap'n."<br>
<br>
"Eight hundred," Captain Roberts replies smoothly, and Gregor's nose wrinkles in disgust. "Boss..." he grumbles.<br>
<br>
"I need a new toy," she answers him.<br>
<br>
<<if $player.with.length gt 0>>
"What about <<if $player.with.length gt 1>>my friends<<else>><<print $player.with[0]>><</if>>?" you ask guardedly.<br>
<br>
"Don't worry, we'll take good care of them," Captain Roberts tells you, a cruel smile on her face.<br>
<br>
<</if>>
<<display "Bandit Bid Options">>
<</nobr>><<nobr>>
<<run person.adjustStat(0, "dominance", -4)>>
<<if $player.flags["BanditsEscapeAttempt"]>>
<<set _enjoy = sex.useEnergy(0, 30, 15)>>
<<if !_enjoy>>
<<run sex.useEnergy(0, 20, 0)>>
<</if>>
<<else>>
<<set _enjoy = sex.useEnergy(0, 20, 0)>>
<</if>>
<<if !$player.flags["BanditsEscapeAttempt"] && _enjoy>>
<<set $player.inventory["Cursed Cumslut Collar"] = clone(itemData["Cursed Cumslut Collar"])>>
<<run person.wearItem(0, "Cursed Cumslut Collar")>>
<<set $banditscore++>>
You're enjoying yourself far too much to quit now, you think as Roberts, Gregor, and the other bandits circle around you. Roberts moves to present her shaft for you to lick, then has second thoughts and bids you wait for a moment. She turns to rummage through the worn chest you've come to view fondly as the Chest of Misfit Toys, pulling out an unusual-looking collar which she presents to you with an "I-dare-you-to-wear-this" smirk on her face. "Put this on," she tells you. You shrug and take the collar, noting with interest the bejeweled label of "CUMSLUT" stamped proudly across the red leather, formed from nude silhouettes bent into provocative poses. Interestingly, the M and the S look like herms grinding sensually against each other.<br>
<br>
Wiping your neck clean of spooge, you wrap the collar around your neck. Gregor helps you to clasp it shut in the back. "I take it this is another bit of magic?" you ask in mild curiosity.<br>
<br>
Roberts nods proudly. "One of my finest acquisitions, though the tale of how it came to be in my possession is a rather unfortunate one," she explains. "It suffices to say that whoring your body out the way you seem to enjoy doing will have twice the rewards, now. You'll see."<br>
<br>
When Roberts finally presents her shaft for you to service, you take to it eagerly. Gregor takes his position behind you and slides his prick into your well-used sex, and you spend the next several minutes bouncing back and forth between them.<br>
<br>
"Who's a perfect little whore?" Roberts coos at you, a lewd smile on her face. "Who's a total sex kitten? And who's my very own //cumslut//?"<br>
<br>
At the word "cumslut," your body shudders of its own accord, waves of pleasure ricocheting through your body. Your pussy involuntarily clamps down on Gregor's cock, sending him over the edge. Roberts follows soon afterwards, and you spend the next few seconds breathing hard after Roberts pulls out of your mouth. That's some powerful sex magic! you think to yourself, wondering whether you'll be able to handle that level of intensity.<br>
<br>
Roberts and Gregor trade places, and as Roberts slides her prick into your love tunnel, she purrs, "Now it's time for my lovely //cumslut// to give _me_ some magic!"<br>
<br>
Just as Roberts starts thrusting, a body-shaking orgasm crashes over you, and you squeal out a muffled cry from around Gregor's cock. Gregor grins down at you and slams his dick harder into your mouth, nearly making you gag, but somehow you manage to hold on through the heart-pounding orgasm your newest sex toy just inflicted on you.<br>
<br>
Over the next few hours, the bandits trade you back and forth among themselves, never failing to praise their adorable little //cumslut// for her fantastic performance. Orgasming that many times leaves you completely exhausted and ready to faint at any moment, so the bandits finally call a halt to their fun, letting you take a well-earned rest.<br>
<br>
<!-- If you've submitted to each scene and had the energy to perform,
you get the "special" reward -->
<<if $banditscore == 6>>
Captain Roberts gives you whatever time you need to clean yourself up and recover after the sexual gauntlet you just survived. Nearly an hour later, after you're feeling better and have had a little wine to take the edge off, you sit down to chat with her and Gregor. They haven't given you any clothes, but then again, you haven't asked. Putting all of your goods on display, as it were.<br>
<br>
"I've been thinking," Captain Roberts begins.
"<<if $player.with.length gt 1>>You and your friends have been terribly good sports<<elseif $player.with.length gt 0>>You and your friend have been terribly good sports<<else>>You've been a terribly good sport<</if>> about being captured and ransomed. Normally I don't make friends with my pets, but I'd like to make an exception in your case."<br>
<br>
You blink in surprise. "No ransom, then?" you ask. "What's the catch?"<br>
<br>
"Nothing you wouldn't be happy to do anyway," Roberts replies candidly. "See, me and my men plan to stick around these parts for a while and earn some honest coin from the local merchants before we move on. I'm generally against the whole human trafficking thing, but my men get lonely out here without beautiful women to keep them company. I'm willing to consider your time here and your toys my personal investment, and the beginning of a lovely relationship. You're free to go now, and I'll send a lad to meet you at a convenient place every week or so, to bring you back for some mutual companionship. Everybody wins all around. What do you say?"<br>
<br>
[[Accept her generous offer->Bandit Camp Wrapup]]<br>
[[Refuse and pay a 1000-coin bounty->Bandit Camp Bid][$bid to 1000]]<br>
<<else>>
<!-- Didn't submit to everything -->
With a round of applause following you after you stagger off to rest for a while after the sexual gauntlet you just survived, you keep in mind that you haven't fully proven yourself just yet. Now you'll have to bargain with these bandits for your release.<br>
<br>
"I say she's worth more than coin, cap'n!" you hear Gregor saying when you finally make your way back to the bandits gathered in their tent. The bandits never offered you any clothes to get dressed in, and you haven't asked for any either, so you march in parading your assets for all to see.<br>
<br>
"Excellent!" Roberts exclaims excitedly. "We're ready to begin. Gregor, I'm a woman of my word, and this fine lady has won the right to bid for her freedom, no matter what you might think."<br>
<br>
"Five hundred coin!" he spits out defiantly, folding his arms. "I still say she's better off here in camp."<br>
<br>
"Eight hundred," Roberts replies smoothly. "Whoever said I disagreed with you?"<br>
<br>
"Boss..." Gregor's nose wrinkles in disgust.<br>
<br>
"I want a naughty little...sex kitten of my own," Roberts says, and you tense up before hearing her say something other than the "cumslut" you were half-expecting.<br>
<br>
<<if $player.with.length gt 0>>
"What about <<if $player.with.length gt 1>>my friends<<else>><<print $player.with[0]>><</if>>?" you ask.<br>
<br>
"Oh, they're part of the deal," Roberts replies smoothly. "You've earned that much."<br>
<</if>>
[[Bid 1000 coin for your release->Bandit Camp Bid][$bid to 1000]]<br>
<</if>>
<<else>>
<!-- Escape attempt -->
Submission to a gangbang is always the better part of valor, you think bemusedly to yourself. Roberts moves to present her shaft for you to lick, and you take to it with some enthusiasm. Gregor takes his position behind you and slides his prick into your well-used sex, and you spend the next several minutes bouncing back and forth between them.<br>
<br>
"Who's a good little whore?" Roberts coos at you, a lewd smile on her face. "I knew you'd see the light sooner or later. A woman like you doesn't survive long in Tyrmidon without knowing how to use her assets. And...mmm! What a mouth you have!"<br>
<br>
It's not exactly dirty trash-talk, but you find yourself getting into it a bit more, and when Gregor pounds into you, you time your movements so your hips slap loudly against his. You can feel Roberts' cock beginning to throb in your mouth and suddenly she rams it in as far as it'll go and begins pumping thick, hot cream down your throat. A few moments later, Gregor follows suit, emptying his load into your sodden cunny.<br>
<br>
The two of them switch places and continue, with Roberts' thick prick filling up even more of your love tunnel than Gregor's shaft did. You spend the next few hours servicing each of the other bandits in turn, and by the end your tummy is looking a little rounded with all of the cum your pussy greedily gulped down. Orgasming that many times leaves you completely exhausted and ready to faint at any moment, so the bandits finally call a halt to their fun, letting you take a well-earned rest.<br>
<br>
With a few appreciative wolf-whistles following you after you stagger off to rest for a while after the sexual gauntlet you just survived, you keep in mind that you haven't fully proven yourself just yet. Now you'll have to bargain with these bandits for your release.<br>
<br>
"I'm calling dibs, cap'n!" you hear Gregor saying when you finally make your way back to the bandits gathered in their tent. The bandits never offered you any clothes to get dressed in, and you haven't asked for any either, so you march in parading your assets for all to see.<br>
<br>
"Excellent!" Roberts exclaims excitedly. "We're ready to begin."<br>
<br>
"Five hundred coin!" he grunts, folding his arms. "I say she's better off here in camp, with tits and ass like those."<br>
<br>
"Eight hundred," Roberts replies smoothly. "You'll get no arguments from me."<br>
<br>
"Boss..." Gregor's nose wrinkles in disgust.<br>
<br>
"I want a naughty little sex kitten of my own," Roberts says. "I //might// share. If you ask nicely."<br>
<br>
[[Bid 1000 coin for your release->Bandit Camp Bid][$bid to 1000]]<br>
<</if>>
<</nobr>><<nobr>>
<<run window.time.addTime(30)>>
<<if $banditscore == 6>>
<<run worldevent.addEvent("Player", {}, "Bandits Visit")>>
<</if>>
<<if $player.with.length gt 0>>
You make your way back home safely<<if $player.with.length gt 0>>, with <<print person.printCompanions(true)>> in tow. The sight of your house is a welcome one, and you cross the threshold and thank the Old Gods that you've all made it safely.<br>
<br>
"What now?" <<print $player.with[0]>> asks you.<br>
<<else>>. The sight of your house is a welcome one, and you cross the threshold and thank the Old Gods that you've made it safely.<br>
<br>
No rest for the weary, though, you chide yourself.<br>
<</if>>
<<else>>
<<if $player.owns.length gt 0>>
You make your way back home, sans <<print person.printCompanions()>>. The sight of your house is a welcome one, but the knowledge that <<if $player.owns.length gt 1>>your companions<<else>><<print $player.owns[0]>><</if>> aren't there, weighs heavily on you. You consider sending out a search party, but the possibility that the search party might run afoul of the bandits makes such a proposition very risky, to say the least.<br>
<br>
Unfortunately, you'll have to wait for their return...and hope that they find their way back safely.<br>
<<else>>
You make your way back home, stumbling through the forest until you reach your house. The sight is a welcome one, but the knowledge of what just happened to you weighs heavily. The bandits are a menace to the local populace, and something must needs be done about them.<br>
<br>
But are you the one to do something? you wonder.<br>
<</if>>
<</if>>
<<run delete $player.currentCurse>>
<<run delete $player.curseMax>>
<</nobr>>
[[Continue->My House]]<<nobr>>
<<if $dest != "Bandits in the Forest">>
<<set $origdest = $dest>>
<<set $dest = "Bandits in the Forest">>
<</if>>
<<set $enemies = combat.getEnemiesAtLocation($passage)>>
<<if ($enemies.length gt 0)>>
<<if combat.checkCombatLoss()>>
<<set $dest to $origdest>>
<<goto "Bandits Lose">>
<<else>>
You've been ambushed!<br>
<br>
They came upon you unawares, as you were searching for a path through the deep forest. Bandits, dressed in camouflaged forest garb, stepped out into the open to surround <<if $player.with.length >= 2>>all of you<<elseif $player.with.length == 1>>both of you<<else>>you<</if>>.<br>
<br>
<<display "Combat">>
<</if>>
<<else>>
<<run combat.processDefeatedEnemies($enemies)>>
<<unset $enemies>>
<<run window.time.addTime(30)>>
<<if $player.with.length >= 1>>In the scuffle of battle, you managed to get separated from <<print person.printCompanions(true)>>. Looking around, they are nowhere to be found!<br>
<<run person.markCompanionsAway(true)>>
<<run worldevent.addEvent("Player", {}, "Forest Lost Companions")>>
<br>
You spend another half an hour frantically searching the area for any signs of them, but they've vanished completely. Grimly, you set your jaw and resolve to continue on, hoping to discover some sign of their whereabouts.<br>
<br>
<</if>>
<<set $dest to $origdest>>
[[Continue|$dest]]
<</if>>
<</nobr>><<nobr>>
<<set $player.flags.knowsAbout["BanditCamp"] = true>>
You fall to your knees as the bandits overwhelm you.
<<if $player.with.length gt 0>>Neither of your companions had any skill at fighting.
<<if -1 != $player.with.indexOf("Chaya")>> Even Chaya, despite being a taur, simply wasn't agile enough to do anything against them. Unwilling to simply leave you behind and flee, she is subjected to the indignity of being roped and hog-tied, dragged on the ground while you are led at knifepoint deeper into the forest.
<<else>>Forcing <<if $player.with.length gt 1>>all of<<else>>both of<</if>> you to stand, they tie your hands and lead you at knifepoint deeper into the forest.
<</if>>
<<else>>Forcing you to stand, they tie your hands and lead you at knifepoint deeper into the forest.
<</if>>
<br>
<br>
You struggle feebly against your bonds, but to no avail. You can't escape, and from the muttered snippets of conversation you've overheard, it looks like you're being taken to their camp where any hope of escape will be totally impossible.<br>
<br>
"I say we sell 'em!" grunts one of them.<br>
<br>
"You're an idiot!" grunts the woman. "We keep them for fucktoys! Better <<if $player.with.length gt 0>>them<<else>>her<</if>> than me, says I."<br>
<br>
On that rather ominous note, you finally catch sight of campfires somewhere up ahead. It looks like you've arrived.<br>
<</nobr>>
[[Continue->Bandit Camp Escape Choice]]
<<run combat.resetCombatLoss(0)>>One of the bandits comes to visit that morning...
TODO
[[Continue->My House]]<<set $player.flags["ReportedBandits"] = true>><<set window.time.addTime(30)>><<set $player.coin += 1000>>The city guard are not only responsible for the city of Tyrmidon proper, but the roads and waterways leading in and out of the city. To that end, you visit a nearby guardpost to report the bandit camp in the southern forest.
The guard directs you to see the captain, who questions you at length for half an hour about the location of the camp, the number of bandits, and what sorts of weapons they have. After an exhausting interrogation, he finally declares that you've done your civic duty. "I'm authorized to reward you a thousand coin for your bravery," he tell you, writing up an order to hand to the clerk. "It's not every day that we're able to eliminate a major menace like this. Obviously they struck camp so close to the city to prey on hapless merchants, but they picked the wrong city to trifle with."
"Flushing out that many bandits won't pose a problem?" you ask, partly out of curiosity and partly out of concern that they might hide and regroup later.
"We have expert woodsmen who can observe the camp and ensure we don't lose track of any of them," the captain assures you. "And in addition, we've employed the services of two highly trained Fae who can immobilize the entire camp at once. We'll get them all, so you can rest easy, <<if $people[0].gender == "M">>sir<<else>>miss<</if>>."
Breathing a sigh of relief, you thank the captain profusely and collect your reward from the clerk on your way out. You may have lost coin to the bandits, but you gained it bank by reporting them. All in all, it was worthwhile.<<if worldevent.hasEvents("Player", ["Forest Lost Companions"])>> That is, except for losing your <<if $player.ownedServant && $player.ownedSlave>>servant and slave<<elseif $player.ownedServant>>servant<<else>>slave<</if>> in the process...<</if>>
<<navigate "Return to Town Market" "Tyrmidon Center">><<nobr>>
<<unset $dest>>
<<set $area to "Forest">>
You've reached the edge of a large lake. The forest goes almost up to the water's edge, with some trees leaning drunkenly out over the still waters of the lake.
<<if $player.flags["CovenPlantedLake"]>>
<<if ($time.day >= $events["Player"]["Coven Plant"].day + 1)>>
Beside the lake shore, you see the strange plant you planted, now fully grown into a four foot tall bulb with numerous, tubular leaves.
<<else>> <!-- You haven't waited long enough for the plant to grow yet -->
Beside the lake shore, you see the small, strange plant you planted.
<</if>> <!-- If the plant is already grown -->
<</if>> <!-- If you've planted the strange plant that Amaris gave you -->
<br>
<br>
A light mist hangs over the lake, masking the vague outlines of an island in the center.<br>
<br>
<<if $player.flags.knowsAbout["KeaweCrystals"]>>
You wouldn't have noticed it unless Keawe had mentioned it, but the mist has nearly hidden a rocky outcropping on the lake's edge. On the other side of the outcropping is a large crack in the rock, big enough to pass through. The cave beyond looks quite deep and somewhat slippery, but not impassable if you're careful. Most of the sounds coming from the cave you can identify as water or falling rocks, yet there are some you aren't so sure about. Still others give you pause, suggesting you aren't going to be alone in there.<br>
<br>
<</if>>
<div class="searching">
<<if !window.time.isEveningWrapup()>>
<<set $current = $passage>><<display "Forest Search">><br>
<</if>>
<<if $exploreData["Calm Lake"].destinations["Marshy Hills"].found>>
<<navigate "Marshy Hills" "Marshy Hills" 30>><br>
<</if>>
<<if $player.flags.knowsAbout["Rhiannon"]>>
[[Invisible Bridge->Fairy Mound]]<br>
<</if>>
<<if ($player.worshipOldGods == "forest") and worldevent.hasEvents("Player", ["Coven Begin Initiation"]) and $player.inventory["Strange Plant"]>>
[[Plant the Strange Plant->Coven Plant Lake]]<br>
<</if>>
<<if $player.flags.knowsAbout["KeaweCrystals"]>>
[[Lakeside Cave->Lakeside Cave 1][$area to "Cave"]]<br>
<</if>>
</div>
<</nobr>><<nobr>>
<<run person.dropItem("Strange Plant")>>
<<set $player.flags["CovenPlantedLake"] = true>>
<<run worldevent.addEvent("Player", {}, "Coven Plant")>>
Suspecting that the strange plant that Amaris gave you just needs the right soil and a good source of water, you decide to plant it near the edge of the lake's shore. You dig a small hole, then scoop the bulb out of its pot and put it in the ground, smoothing out the dirt around it and leaving a small mound around the plant. Not knowing what else to do, you scoop some water from the lake and gently pour a little onto the bulb and around the base of the plant.<br>
<br>
You stand and watch the plant for a few minutes, wondering if it'll magically spring up or something. When it just sits there, you feel a bit disappointed. Maybe this isn't the right place for it to be planted? you wonder. Maybe you need to do something else to make it grow?<br>
<br>
After a few minutes more, you shrug and turn to leave, only to notice out of the corner of your eye that the plant's tubular leaves look a deeper, richer shade of green than before. Maybe that's a good sign?<br>
<br>
You can only hope that it'll grow by tomorrow morning.<br>
<</nobr>>
[[Continue->Calm Lake]]<<unset $dest>><<set $area to "Forest">>You've arrived at the edge of a deep ravine in the forest. Somewhere below, you can hear the sound of running water. It's too wide to jump across, and if you tried climbing down into the ravine, you doubt that you'd be able to get back up again.
<div class="searching"><<if !window.time.isEveningWrapup()>><<set $current = $passage>><<display "Forest Search">>
<</if>><<if $exploreData["Deep Gorge"].destinations["Marshy Hills"].found>><<navigate "Marshy Hills" "Marshy Hills" 30>>
<</if>><<if $player.flags.knowsAbout["BanditCamp"] && !$player.flags["ReportedBandits"] && Story.has("Bandit Camp Redux") && ($player.profession == "Witch")>>[[Return to Bandit Camp->Bandit Camp Redux]]
<</if>></div><<nobr>>
<<set $player.flags["FaeGolem"] = true>>
<<set $player.flags["FaeProtect"] = true>>
You reluctantly agree to give the Fae priestess just a small sample of your blood. "Just a prick from my finger, right?" you ask her.<br>
<br>
The priestess smiles mysteriously and produces an odd-looking leaf from somewhere on her person. Then, she makes a slicing motion with the leaf against your finger, and to your surprise, you see a bit of red welling out. The priestess deftly slides the leaf against the prick of blood and pulls it away again, before you can take your finger and stuff it in your mouth, sucking on the wound.<br>
<br>
The priestess gestures with her other hand at the bloody leaf, which suddenly vanishes into thin air. Then she smiles beatifically at you. "I'll weave the spell proper tonight, when the spirits will be there to aid me," she explains. "And after that...your dreams are safe. Just remember--"<br>
<br>
You feel woozy for a moment and stumble a bit before steadying yourself. The priestess continues on as if nothing had happened. "Remember, you're one of the coven now, and the coven takes care of its own."<br>
<br>
You get the oddest feeling that she'd said something different before, then corrected herself, but even as the thought occurs to you, it fades away, leaving only a mild sense of confusion as you make ready to leave.<br>
<</nobr>>
[[Leave->Calm Lake]]<<nobr>>
<<run worldevent.addEvent("Player", {choice: $choice}, "Fae Transform")>>
<<set $player.flags.knowsAbout["FaePriestess"] = true>>
<<set $player.flags["FaeProtect"] = true>>
<<set _person = person.getPerson(0, ["penises"])>>
<<switch $choice>>
<<case "vixen">>
"Hair,"
<<case "tiger">>
"Fur,"
<</switch>>
you tell the priestess after thinking over your choice carefully, wondering offhandedly what the priestess might not be telling you.<br>
<br>
"Strip off your clothes while I prepare the ritual," the priestess tells you mysteriously, and you shudder involuntarily, wondering just what you've gotten yourself into.<br>
<br>
As you intently watch the Fae priestess collecting several candles and drawing a crude pentagram on the ground with a stick, you almost forget to strip. At least until the priestess not so subtly reminds you with a stern glare. Reluctantly, you remove your blouse and skirt, standing there for a moment shivering in your underwear before unclasping your bra.<br>
<br>
<<if _person.penises.length gt 0>>
The Fae priestess stops what she's doing momentarily when she notices your flaccid member. She gives a low, appreciative whistle, then resumes what she was doing without further comment. After another minute, she's
<<else>>
By the time you've removed your panties, you turn around to find that the Fae priestess is
<</if>>
ready, having placed the candles at the points of the pentagram on the ground, sprinkling a dark-colored liquid on the candles as well.<br>
<br>
"Sit down in the center of the pentagram and hold your hands out in front of you, palms upward," the priestess instructs you. Once you've complied, she sprinkles a little of the same dark liquid on your palms and you suddenly realize it's actually blood. Your eyes widen in horror and you suck in your breath sharply, about to scream out loud when you find yourself unable to move a muscle.<br>
<br>
"STOP THAT!" the Fae priestess rebukes you angrily. "Pull yourself together! The ritual requires blood magic, so you can forget about being a squeamish little girl!"<br>
<br>
She keeps glaring at you for a few moments more, and you cringe inwardly. Suddenly, you find that you can move again, and you exhale loudly. You'd much rather fling the blood from your hands, but you hesitate to think what the priestess would do to you if you did, so you sit there staring at your hands and wondering when it'll all be over.<br>
<br>
The Fae priestess utters a strange incantation, and suddenly the candles on the points of the pentagram flare brilliantly alight. It takes you a moment before you realize that the blood on the palms of your hands is burning too, except it's not hot. Staring in wonderment at the powerful magic you're literally holding in your hands, you hear the priestess utter a further incantation.<br>
<br>
Suddenly you feel a burning, twisting sensation that flashes like lightning through your entire body, beginning with your hands. The flames in your hands vanish in puffs of almond-scented smoke, and you gasp in pain as the feeling explodes through your every nerve. You nearly pass out from pain, but the priestess catches you before you can keel over.<br>
<br>
"It's done, <<print $people[0].name>>," she murmurs quietly. "You can get dressed now."<br>
<br>
You want to ask so many questions, but you get the distinct impression that the priestess won't exactly be forthcoming with answers. Not yet, at least. Meanwhile, you glance down at your hands to find them completely clean, with no blood on them whatsoever. You ponder over that while collecting your clothes again.<br>
<br>
"Now that you've joined the ranks of the Fae, you'll begin to notice things," the priestess explains while you dress yourself. "Things about yourself, and things about the world around you. You'll also be able to control your dreams to some extent, so that should prove an impediment to whatever infernal creature is stalking you. Sooner or later, though, it'll likely manifest physically, so be prepared for that."<br>
<br>
"Prepared, how?" you ask worriedly.<br>
<br>
"I'm not going to solve all of your problems, <<print $people[0].name>>," the priestess grunts in annoyance. "Figure it out yourself."<br>
<br>
You mull over that for a few moments more, then prepare to leave.<br>
<br>
"By the way...the name is Gwyn," the priestess tells you. "I thought you might want to know."<br>
<br>
You open your mouth to say something in return, only for Gwyn to vanish into thin air. Frowning, you strike out for the invisible bridge again.<br>
<</nobr>>
[[Leave the Island->Calm Lake]]<br><<nobr>>
<<if !$player.flags.knowsAbout["FairyMound"]>>
<<set $player.flags.knowsAbout["FairyMound"] = true>>
You feel around the shoreline to find this bridge-that-isn't-there, tromping up and down past clumps of cattails and avoiding one prominent spot where the water seems to be moving from something flailing around underneath the surface. Eventually you reach a dense, practically impassable thicket on the northern edge of the lake. Turning around in frustration, you make your way southwards along the shoreline once more, then stop in puzzlement as part of the mist covering the lake's surface seems to be glowing dimly from your vantage point. You never would have noticed if you'd not come all the way around to the northern end.<br>
<br>
Forging southwards until you're roughly parallel with the dimly glowing fog, you feel around at the shoreline and are eventually rewarded by the sensation of stepping onto some kind of invisible, raised platform. The platform feels somehow alive, despite being completely invisible. Noting the spot you're standing on so you can easily find it again later, if ever you come this way again, you inch along the bridge that isn't there until you're hovering over the deep waters of the lake, staring down into its depths.<br>
<br>
Just then, you hear eerie, giggling laughter coming from the island in the center, and the invisible bridge starts to sway a little. You stumble, afraid of falling into the lake, and the bridge bucks under your feet. Falling to your knees, you do your best to clamber towards the island as fast as you can.<br>
<br>
Suddenly, the bridge spins around under your feet, throwing you into the cold water of the lake. Fortunately, you've nearly reached the other side, and you swim the rest of the way until you emerge, spluttering and wet, on the far shore.<br>
<br>
Standing and looking down at your waterlogged clothes, you sigh aloud and then
<<if window.time.isEvening()>>
peer into the gathering gloom,
<<elseif window.time.isNight()>>
peer into the deep gloom,
<<else>>
look around,
<</if>>
trying to get some sense of where you might find the Fae priestess that Amaris told you about. The island certainly isn't very large, but you can see no sign of her.<br>
<br>
You start trudging towards the center of the island when you feel invisible hands groping your breasts from behind. "What a lovely visitor!" a feminine voice purrs in your ear. "Your kind normally don't come here, but I suppose I can play with you too..."<br>
<br>
You try not to react to being molested by an invisible woman, instead exclaiming, "Amaris sent me to find the Fey priestess!"<br>
<br>
The invisible woman stops and quickly releases you. "Did she now?" the voice mutters, seemingly disappointed. "Well, that's unexpected."<br>
<br>
A few moments later, you catch the vague outline of a woman standing in front of you. She appears to be a bit taller than you, but thin and willowy. As her outline solidifies, you catch sight of fiery red hair and some sort of furred cloak. "Well, you've found her," the woman before you admits, rather grumpily. "And what did Amaris send you to me for?"<br>
<br>
"For...protection," you begin, quickly explaining your predicament as the woman's eyebrows raise and her interest piques.<br>
<br>
"That's a very interesting story," the woman muses thoughtfully after you finish. "Dreams being invaded by some kind of infernal creature. Well, then. I see why Amaris sent you, but normally I don't involve myself in the affairs of mortals like yourself. Surely Amaris must have told you that."<br>
<br>
"But...you //could// help me?" you ask, wondering whether you might be able to bargain with this Fey woman.<br>
<br>
"If it amuses me, perhaps," the woman replies, stroking her chin. "Or...perhaps for the right price.
<<if $player.flags["covenMember"]>>
I sense that you have already dedicated yourself to one of the Old Gods, so..."<br>
<br>
You tense up, having heard rumors of magical contracts with Fae involving first-born children, or similarly devious plots that you have no desire to be a part of. "Wait!" you exclaim. "I don't want--"<br>
<br>
"Of course you don't!" the woman interjects, looking beatifically calm. "I'll take just a little of your blood. A prick of your finger, that's all."<br>
<br>
"That's all?" you ask nervously, not liking where this is going despite how innocuous her request sounds. "What are you going to do with it?"<br>
<br>
"Nothing dangerous, that's all you need to know," the woman responds. "I need it for the protection spell, among other things. Mortal blood isn't exactly a valuable commodity like Fae blood might be."<br>
<br>
Something about her flippancy makes you doubt her wholesome intentions, but you do need her help. You'll have to make a tough choice.<br>
<br>
[[Give Your Blood->Fae Give Blood]]<br>
[[Invisible Bridge->Calm Lake]]<br>
<<else>> <!-- Haven't chosen a priestess yet -->
I sense that you haven't dedicated yourself to one of the Old Gods, however. I cannot help you unless you are...shall we say...properly motivated."<br>
<br>
"What!?" you splutter. "Why? Can't we just make some kind of magical contract and be done with it?"<br>
<br>
"But you have nothing I desire," the Fae priestess counters smoothly. "You're just a mortal woman. Rhiannon, whom I serve, has no interest in mere mortals."<br>
<br>
"There must be //something//!?" you exclaim, your desperation plainly evident in your voice. "I don't think I can hold out against the thing in my dreams..." You let your words trail off, unwilling to utter the unthinkable.<br>
<br>
"Perhaps there is something, mortal female," the Fae priestess murmurs after a moment's thought. "But I doubt you'll accept." She turns to leave, but you grab her arm to stop her.<br>
<br>
Tell me please!" you plead with her. "What do I have to do?"<br>
<br>
"If you truly desire my help..." the Fae priestess murmurs, keeping you waiting for a pregnant moment. "Perhaps you'd be willing to sacrifice your mortality."<br>
<br>
"What does that mean?" you ask, frowning. "How do I do that?"<br>
<br>
"I will only assist a worshipper of the Old Gods," the Fae priestess explains. "To serve Rhiannon, give up your mortality and become Fae."<br>
<br>
"What...?" you manage, after an initial moment of shock. "Is that even possible?"<br>
<br>
"Possible, but by no means simple," the Fae priestess murmurs. "If you choose this path, the city folk will likely shun you. The Fae Folk don't belong in cities, of course, so to me it's no big sacrifice. What say you?"<br>
<br>
No small sacrifice indeed, you think to yourself darkly. You'd be giving up practically everything you fought to achieve in the two years since you moved to Tyrmidon, in favor of a completely unknown future. But to become a Fey...the creatures are magical in nature, you muse. Would that mean you'd have some sort of innate magic of your own? But then, would you still be you, or would you look completely different?<br>
<br>
"Would I...change?" you ask nervously.<br>
<br>
"I think so," the Fae priestess answers. "Not right away, you understand...the changes would be gradual, but very soon you'll notice."<br>
<br>
You hesitate, unsure whether you're quite desperate enough to commit to such a huge lifestyle change.<br>
<br>
"Do you prefer hair or fur?" the Fae priestess asks nonchalantly, as if she were asking you about adopting a new pet.<br>
<br>
[[Hair->Fae Transform][$choice to "vixen"]]<br>
[[Fur->Fae Transform][$choice to "tiger"]]<br>
[[I'm Not Ready Yet->Calm Lake]]<br>
<</if>> <!-- If you've already been initiated into the coven -->
<<else>> <!-- The player has already been to the fairy mound -->
The Fae priestess doesn't stop you this time, and you make it across the bridge that isn't there without incident. Your dignity intact, you start looking for the Fae priestess, only to find her directly behind you at a rather inopportune moment and you nearly fall into the lake before recovering your balance just barely.<br>
<br>
<<if $player.flags["covenMember"]>>
"Are you ready to accept my protection now?" the priestess asks you nonchalantly. "A drop of your blood for my spell, and I can solve your dream problems."<br>
<br>
[[Give Your Blood->Fae Give Blood]]<br>
[[Invisible Bridge->Calm Lake]]<br>
<<else>> <!-- Haven't chosen a priestess yet -->
"Are you ready to accept my offer now?" the priestess asks you nonchalantly. "Rhiannon will accept you and I can protect you, once you agree to become a Fae. Hair or fur?"<br>
<br>
[[Hair->Fae Transform][$choice to "wolf"]]<br>
[[Fur->Fae Transform][$choice to "tiger"]]<br>
[[I'm Not Ready Yet->Calm Lake]]<br>
<</if>> <!-- If you've already been initiated into the coven -->
<</if>> <!-- If the player hasn't yet been to the fairy mound -->
<</nobr>><<nobr>>
<<unset $dest>>
<<set $area to "Forest">>
You enter an ancient glen, deep in the forest.
<<if window.time.isDayTime()>>
Scattered beams of light pierce through the foliage above, giving the glen a feeling of calm and serenity.
<<elseif window.time.isEvening()>>
Twilight brings a sense of foreboding to the glen, and you look anxiously about at the gathering shadows.
<<elseif !window.time.isNearNewMoon()>>
Moonbeams pierce through the foliage overhead, illuminating the glen in an eerie half-light.
<<else>>
It's a deep, dark night, and you can hardly make out the shadows of the trees around you.
<</if>><br>
<br>
<div class="searching">
<<if ($player.profession == "Alchemist") and alchemy.reagentAvailable("Scrub Moss")>>
There is a small patch of scrub moss on a nearby tree. You can see that the moss is leaching moisture and nutrients from the tree as the bark around it appears overly dry and cracked.<br>
<br>
<<set $current = $passage>>
<<set $reagent = "Scrub Moss">>
<<display "Gather Reagent Choice">><br>
<<elseif $player.flags["OddMerchantPresent"] or (window.time.isDayTime() and window.time.percentChance(25))>>
<<set $player.flags["OddMerchantPresent"] = true>>
In the center of the glen rests a colorfully-decorated wagon. Standing next to the wagon is a svelte figure wearing forest garb, all deep greens and reddish browns. You find the figure strangely alluring, even though his (her?) face is covered by a veil and you can't tell whether it's a man or woman.<br>
<br>
"Looking for something unusual?" the figure breathes in an ethereal, otherworldly voice.<br>
<br>
[[See inventory->Odd Merchant Inventory]]<br>
<</if>>
<<if window.time.isLateNight() and $player.flags["GotSensuaDreamHelp"]>>
Sensua's father -- all seven imposing feet of him -- shimmers into existence as you enter the glen. "We meet again, mortal," he intones. "How goes your task?"<br>
<br>
<<if $player.flags["KarnulService"]>>
<<if $player.flags["AbbottessKarnulException"]>>
TODO: Karnul's service
<</if>> <!-- If the Abbottess has already made an exception to allow Karnul to enter Tyrmidon -->
<<elseif !$player.flags["GotSensuaHermCock"]>>
[[Ask for a Herm Cock->Karnul Ask About Herm Cock]]<br>
<</if>>
<<elseif window.time.isLateNight() and $player.flags["GotSensuaHermCock"] and worldevent.hasEvents("Player", ["Kalahani Dream Molesting"])>>
Sensua's father -- all seven imposing feet of him -- shimmers into existence as you enter the glen. "We meet again, mortal," he intones. "Is that succubus still troubling you?"<br>
[[Ask for His Protection->Karnul Ask About Dream Molesting Help]]<br>
<br>
<</if>>
<<if window.time.isDayTime()>>
<<link "Go into Town">>
<<set $area to "Tyrmidon">>
<<set $player.flags["OddMerchantPresent"] to false>>
<<run worldevent.travelEvents("Tyrmidon Center", personData.houses[$player.house].travelTime)>>
<</link>><br>
<</if>>
<<if !window.time.isEveningWrapup()>>
<<set $current = $passage>>
<<display "Forest Search">><br>
<</if>>
<<if $exploreData["Forest Glen"].destinations["Marshy Hills"].found>>
<<link "Marshy Hills">>
<<set $player.flags["OddMerchantPresent"] to false>>
<<run worldevent.travelEvents("Marshy Hills", 30)>>
<</link>><br>
<</if>>
<<if $exploreData["Forest Glen"].destinations["Treacherous Cave"].found>>
<<link "Treacherous Cave">>
<<set $player.flags["OddMerchantPresent"] to false>>
<<run worldevent.travelEvents("Treacherous Cave", 30)>>
<</link>><br>
<</if>>
<<if $player.flags.knowsAbout["AncientCircle"]>>
<<link "Visit Ancient Circle">>
<<set $player.flags["OddMerchantPresent"] to false>>
<<run worldevent.travelEvents("Ancient Circle", 30)>>
<</link>><br>
<</if>>
<<link "Go Home">>
<<set $area to "Home">>
<<set $player.flags["OddMerchantPresent"] to false>>
<<run worldevent.travelEvents("My House", personData.houses[$player.house].forestTravelTime)>>
<</link>><br>
</div>
<</nobr>><<nobr>><<link "Search the Forest">>
<<set $dest to explore.getExploreDest($current)>>
<<if ($dest != $current) && !$exploreData[$current].destinations[$dest].found>>
<<set $exploreData[$current].destinations[$dest].found = true>>
<<set $exploreData[$dest].destinations[$current].found = true>>
<<replace ".searching">>
<div class="searching">You explore your surroundings and eventually discover a way through the forest undergrowth to a new location...<br>
<br>
<<navigate "Continue" $dest 30>>
</div>
<</replace>>
<<elseif $dest != $current>>
<<replace ".searching">>
<div class="searching">You explore your surroundings and eventually discover a way through the forest undergrowth, then realize you've been here before...<br>
<br>
<<navigate "Continue" $dest 30>>
</div>
<</replace>>
<<else>>
<<replace ".searching">>
<div class="searching">You search your surroundings fruitlessly for any path you hadn't seen before.<br>
<br>
<<navigate "Continue" $dest 30>>
</div>
<</replace>>
<</if>>
<</link>><</nobr>><<nobr>>
<<if ndef $origdest>>
<<set $origdest = $dest>>
<</if>>
<<if !$player.flags["Forest Tentacles"]>>
<<set $player.flags["Forest Tentacles"] = true>>
<<if random(1) == 0>>
<<run combat.generateEnemies($passage, ["Tentacle Beast", "Tentacle Beast"])>>
<<else>> <!-- easy combat -->
<<run combat.generateEnemies($passage, ["Tentacle Beast"])>>
<</if>> <!-- If hard combat -->
<</if>> <!-- If this is the start of combat -->
<<set $enemies = combat.getEnemiesAtLocation($passage)>>
<<if ($enemies.length gt 0)>>
<<if combat.checkCombatLoss()>>
<<goto "Forest Tentacles Lose">>
<<else>> <!-- You haven't lost yet -->
<<set $dest to $passage>>A sudden slithering noise gets your attention. From out of the night,
<<print combat.printEnemyList($enemies)>>
<<if $enemies.length gt 1>>head<<else>>heads<</if>>
straight for you!<br>
<br>
<<display "Combat">>
<</if>> <!-- If you've lost the combat -->
<<else>> <!-- You've defeated the tentacles -->
<<set $dest to $origdest>>
<<unset $origdest>>
<<link "Continue">>
<<run combat.processDefeatedEnemies($enemies)>>
<<unset $enemies>>
<<goto $dest>>
<</link>><br>
<</if>>
<</nobr>><<nobr>>
<<set _person = person.getPerson(0, ["penises", "stats"])>>
The tentacles' aphrodisiac loosens your inhibitions, at the same time heightening your senses, and you can feel every movement against your skin as they wrap around you, preparing to take your sex and own it.
<<if _person.stats.dominance >= 70>>But that doesn't mean they get to be in charge. Responding to them, you make it clear that you will be the one running this bit of fun. They seem quite amused at first, but quickly acquiesce when they understand how serious you are.<br>
<br>
<<if $people[0].gender == "M">>
Every legend about their creation and behavior says they are designed to seek and breed with females and hermaphrodites, ignoring or rejecting males for whatever reason. These ones seem very interested in you, though. But what can you do with them?<br>
<br>
You're not quite sure if it comes from your own mind or is a suggestion from the tentacle beast, but you find yourself desiring some of their potency. Women and hermaphrodites that have been raped by these creatures rarely hate the pleasure, many actually developing a craving for them even if they hated the process. What man wouldn't want some of that raw magnetism?<br>
<br>
In response, the tentacles begin stroking your cock vigorously, your cum quickly shooting out due to your arousal. They barely miss a beat, not letting you lose your erection as they keep going, bringing you to yet another orgasm very quickly. The slimy hand (tentacle?) job brings you to orgasm over and over again, your lust nearly getting the better of you quite often. But you refuse to give up control, eventually feeling as if your balls have completely run dry.
<<else>> <!-- Not a male -->
Getting the beast to set you down and remove its tendrils, you quickly disrobe. Grabbing a tentacle, you place it against your lips, guiding it to fill your mouth once more even as you move others toward your heaving breasts. Getting the hint, the tentacles wrap around your tits, kneading and teasing in ways only they can.<br>
<br>
<<if _person.penises.length gt 0>>
You grab one of the sucker tentacles next, placing it on your cock. It slides over the tip, gently sucking at first but slowly increasing depth and power.
<<else>> <!-- Not a herm -->
You bring a smaller tentacle to your throbbing clit, letting it wrap around it gently. It massages your sensitive nub expertly and with increasing fervor as time goes on.
<</if>> <!-- If the player is a herm -->
<br>
<br>
Straddling one of the many tentacles, you lower your sopping pussy onto it, relishing the feel of it spreading your lower lips. The beast obediently allows you to go at your own pace, seemingly content to massage your body as you fuck it. Even though it's not in control, it almost exudes happiness at your actions as you place yet another tentacle at your rear entrance, this time letting your lover do some of the work as it pushes into you.<br>
<br>
Grabbing two more tentacles in your now free hands, you strike up a rhythm with your new lover. The beast follows your lead, letting you enjoy the bliss it generates at a slower pace than they normally take. You can feel the beast's desire to fuck you senseless, the denial of its most primal instinct a surprisingly potent turn on for you. At least for now, this raging sex beast is yours to command.<br>
<br>
When you feel you've made your point, you make clear your desire for the beast to cum. Like a good pet, the tentacles erupt almost simultaneously. Hot cum gushes all over you, coating your skin in a sticky layer. You swallow what is fired into your mouth as much as you can, what doesn't make it down your throat spurting back out to coat your chest in more cum. You can feel your womb swelling with virile tentacle seed, your belly bloating a little with every spurt directly into your innermost sanctum. This combined with the wonderful heat filling your backside finally tips you over the edge.
<<if _person.penises.length gt 0>>
Your body spasms uncontrollably, your cock spewing into the sucking tentacle surrounding it again and again. You see stars from the intensity, your pussy practically sucking the tentacle in it dry, coaxing as much seed from it as it can get.
<<else>> <!-- Not a herm -->
Your whole body shudders and spasms, your hungry pussy drinking all the cum the beast offers as your ass clamps down on the one there, letting none of the wonderful, sticky heat escape.
<</if>> <!-- If the player is a herm -->
<br>
<br>
Placing one hand on your now cum-filled belly, you can't help but feel a sense of joy and contentment wash over you. Knowing what these creatures can do even to practically sterile women, you're pretty sure you've just been *impregnated*.
<<if sex.isTentaclePregnant(0)>>
You find this feeling odd, considering you're already carrying one of them inside you.
<</if>>
<</if>> <!-- If the player is male -->
<<elseif _person.stats.dominance >= 40>>
Still, you want to be part of the act, not just a recipient. You try and communicate this to the beast, and get the feeling it is amused at your request. Its grip loosens up a bit, giving you room to move but not fully releasing you.<br>
<br>
<<if $people[0].gender == "M">>
Before you're able to decide what to do with them, the tentacles take the lead. The one in your mouth continues to feed you slime while several others strip you, exposing your throbbing cock. Several smaller tentacles wrap around its length and begin massaging it, getting many moans from you as it feels like the best hand job you've ever had. As aroused as you are you don't last long, your cum spurting quite a ways. They seem completely uninterested in it, leaving it where it lands on the ground as they continue their work.<br>
<br>
Again and again they bring you to orgasm, your body feeling tired and your groin sore from the multiple spasms. You almost ask them to stop before a new tentacle unceremoniously forces its way into your ass, the strange mix of pain and pleasure sending you over the edge once again. It pushes in until it finds what it is looking for, the tip massaging your prostate and the length beginning to vibrate. The sudden unexpected sensations hit you like a ton of bricks, your body cumming uncontrollably in a tortuously orgasmic fit.
<<else>> <!-- Not a male -->
Satisfied, you begin disrobing. Tentacles let go to allow clothing to slip off, only to be quickly replaced with the same firm but gentle grip. Now free to explore you, the tentacles grope you more insistently now. The barely restrained lust of the beast influences your mood as well, your already heavy arousal intensifying. With your mouth full and your breasts getting the attention they need, you guide a tentacle to your waiting pussy. Though you try to get it to plunge in, it merely teases your swollen lips as you grunt in frustration.<br>
<br>
You feel another tentacle run along your back, lowering itself slowly to make sure you get the idea of where it's headed. Already tormented by the one at your pussy, you can't help shaking your ass in need, the tentacle rubbing all around before joining its brother in teasing you.
<<if _person.penises.length gt 0>>
Without instruction, another tentacle opens up and wraps itself around the head of your cock.
<<else>> <!-- Not a herm -->
Unbidden, a smaller tentacle wraps itself around your swollen clit.
<</if>> <!-- If the player is a herm -->
You cry out around the tentacle in your mouth, this last act putting you right at the cusp of orgasm but not quite over it. The tentacles expertly hold you there for what feels like an eternity, but you somehow manage to keep your wits about you.<br>
<br>
Finally they relent, pushing you over the edge when the tentacles at your pussy and ass thrust inside you. You can't help but cry out past the tentacle in your mouth as they fuck you vigorously through your bliss.
<<if _person.penises.length gt 0>>
The one sucking your cock drinks every spurt greedily, the creature thanking you for the offering.
<</if>> <!-- If the player is a herm -->
<br>
<br>
Your head spins as you come down, but you are given no time to rest. The tentacle in your mouth joins in, the three striking up a rhythm as the ones encircling your breasts continue to knead and massage. They fuck deeply and strongly, your body and mind nearly caving to the beast's powerful presence. Thinking quickly you grab a tentacle in each hand, stroking it as best you can to reassert your role in this act. You almost swear you hear laughing, the beast letting up a bit to allow you to respond to its actions.<br>
<br>
Thrusting your hips to meet the tentacles, you feel your orgasm building again. The tentacles swell, bulges traveling along them towards your body, before you both cum. The one in your mouth fills you with more than you can drink, what doesn't make it into your stomach splattering out onto your chin and tits. You feel spurts of cum flooding your backside even as the tentacles in your hands and on your breasts coat your body in warm, sticky fluids. The one in your pussy pushes all the way in, the tip managing to break past your cervix just as it begins to jet copious amounts of cum directly into your waiting womb.<br>
<br>
You feel your belly swell with cum, your stomach, bowels, and womb getting flooded by potent tentacle seed.
<<if _person.penises.length gt 0>>
Cumming uncontrollably, you feed what feels like gallons of your semen to the tentacle on your cock.
<</if>> <!-- If the player is a herm -->
The one in your mouth pulls out, letting you breathe, but the others remain in place for a while longer as you soak up the afterglow. Eventually your ass and pussy are vacated, rivers of tentacle semen spilling from your well used orifices. A palpable sense of contentment and joy spreads through you, the tentacle's reputation strongly suggesting that you just took part in your own *impregnation*.
<<if sex.isTentaclePregnant(0)>>
You find it odd since you're already carrying one of them inside you.
<</if>>
<br>
<</if>> <!-- If the player is male -->
<<elseif _person.stats.dominance >= 20>>
Happy with your acceptance, the tentacles disrobe you immediately and begin their work before you have the chance to think.<br>
<br>
<<if $people[0].gender == "M">>
Many smaller tentacles wrap around your cock, stroking you firmly and insistently, while others tease your scrotum. You cum almost immediately from your intense arousal, and are surprised only moments later when a second orgasm hit. Your cum splatters across the ground, completely ignored by the creatures.<br>
<br>
Without warning the beast forces a tentacle up your ass. The mix of pain and pleasure leaves you breathless, the tentacle pushing inwards regardless of your protests. You feel it vibrating and massaging, sending sparks through you and straight into your groin. At the same time the one in your mouth begins thrusting, the taste changing slowly.<br>
<br>
Unable to hold it, you cum helplessly again and again. Your balls ache and your muscles complain from overuse, but the tentacles do not relent. When you have no more cum to give, the tentacles in your mouth and ass swell up and jet copious amounts of the beast's semen into your body.
<<else>> <!-- Not a male -->
The beast rebinds you, its grip enough to move you about but not enough to keep you from acting on your own. Tentacles wrap around your breasts, squeezing and kneading firmly while others tease your rock hard nipples. Still others spread your ass cheeks, allowing one to tease your ass while even more begin investigating your wet pussy
<<if _person.penises.length gt 0>>
and throbbing cock
<</if>>.
The one in your mouth begins thrusting eagerly, encouraging you to suck.<br>
<br>
You wait for the tentacles to penetrate you, feeling them tease and arouse mercilessly. When they refuse, you can't help but whimper and moan while thrusting against them in an attempt to entice them. They tease just a bit longer, drawing a frustrated groan from your filled mouth, before thrusting deeply into your body. The denied orgasm hits you full force, your vision filled with stars while the tentacles begin fucking you with abandon.<br>
<br>
A pair of tentacles at your breasts latch on to your nipples, sucking hard but not painfully. It feels as if there is a tongue inside them, licking alongside the sucking to greater effect.
<<if sex.isTentaclePregnant(0)>>
Much to your surprise, you start to feel something squirting out of your nipples with every suck. It's only a little at first, but soon it feels as if you are gushing milk into the tentacles. You get the feeling your lover is quite happy with your lactation, the tongue working more fervently.
<</if>>
The creature also busies itself with your engorged
<<if _person.penises.length gt 0>>
cock, enveloping the entire length with a sucking tentacle and alternating your orgasms between your genders.
<<else>>
clit, teasing the now hypersensitive nub and bringing you to multiple rolling clitoral and vaginal orgasms.
<</if>>
<br>
<br>
The one in your mouth begins vibrating, bulges traveling along the length before erupting copious amounts of tentacle seed down your throat. You swallow eagerly, the addictive properties of the cum driving your craving for as much as you can get. A second one replaces the first as soon as it finishes feeding you, your mouth filled with thrusting tentacle flesh once more.<br>
<br>
The trio of tentacles inside you strike up a rhythm, waves of pleasure coursing through you as the tentacles assert their claim. The one in your ass goes first, heat flooding your backside and lower belly. The one in your mouth follows close behind, adding to the cum already sloshing around in your stomach. Lastly, the one stuffing your pussy breaks through your cervix before jetting load after sperm rich load directly into your uterus.<br>
<br>
The heat and fullness are intoxicating, your body working overtime to suck every last drop from each tentacle. Rubbing your hand over your abdomen, you can feel it swell from all the seed being pumped into you. A rush of joy and contentment fills you alongside the tentacle sperm, almost assuredly signaling your *impregnation*.
<<if sex.isTentaclePregnant(0)>>
You barely note the oddity of this since you're already pregnant, but give it no more thought.
<</if>>
<</if>> <!-- If the player is male -->
<<else>> <!-- Player dominance less than 20 -->
Their forceful actions leave you unable to react, your body betraying you in one long, intense orgasm. By the time you recover, you are not only bound, but fully naked, totally at the mercy of your captor.<br>
<br>
<<if $people[0].gender == "M">>
Several tentacles wrap around your stiff cock, jacking you off rapidly. The aphrodisiacs coursing through your body ensure you cum quickly and stay hard, letting the beast continue its work. The tentacles bring you to thundering orgasm after orgasm with almost no effort at all, your muscles begging for a break but your libido demanding more.<br>
<br>
It feels like forever by the time your orgasms wane, your exhaustion thwarting the tentacle monster's efforts. For a few moments you dare to believe it will let you go, only to have the tentacle in your mouth swell up and begin feeding you pints of its thick seed. A new tentacle suddenly forces its way into your ass, the combination sending you over the edge once again.<br>
<br>
The pleasure and pain blend together, your body cumming almost constantly but your reserves dwindling down to nothing. The tentacles keep going until you are nearly comatose, not even able to lift your head and feeling like your balls are completely empty. Even the cum and aphrodisiacs in your system can't keep you going.<br>
<br>
<<else>> <!-- Not a male -->
Your pussy and ass are quickly stuffed full of tentacle meat, your orgasm hitting you hard. The beast doesn't even wait for you to get used to him, thrusting up against your cervix in no time. Your breasts are wrapped up tight, squeezed and kneaded as other tentacles latch on to your nipples and begin sucking.
<<if sex.isTentaclePregnant(0)>>
Milk begins to flow from your ripened mammaries, your pregnancy granting you a healthy production.
<</if>>
<<if _person.penises.length gt 0>>
Next, a large tentacle envelops your cock, sucking madly on it and drinking down every cum injection you give it.
<</if>>
<br>
<br>
The tentacle in your pussy quickly forces its way through the tight ring of your cervix and into your womb. The rhythm that develops ensures you are almost constantly cumming, the creature restraining your convulsions and thrusting ever more forcefully into you.
<<if !sex.isTentaclePregnant(0)>>
A large bulge presses into your pussy lips, forcing them open as what is likely an egg makes its way into your inner chamber. The tentacles keep fucking you as it works its way in, struggling against your cervix for a very long time before finally squeezing through and out the tentacle. Simultaneously, each tentacle swells up and begins spewing thick gouts of cum into your mouth, ass, and pussy. You swallow what you can, some leaking out and dripping out onto your breasts, the warmth sloshing around in your stomach soothing you. Your belly grows outward from the amount filling your ass and pussy, delightful heat spreading through you. You have no doubt that the tentacle egg inside you has just been fertilized, and you can't help but wonder if the joy and contentment you feel is because of that or because you've just had //your own egg fertilized//.
<<else>>
The creature's happiness seeps into your mind at the life you carry, rewarding you with more pleasure. Simultaneously, each tentacle swells up and begins spewing thick gouts of cum into your mouth, ass, and pussy. You swallow what you can, some leaking out and dripping out onto your breasts, the warmth sloshing around in your stomach soothing you. Your belly grows outward from the amount filling your ass and pussy, delightful heat spreading through you. A new wave of joy and contentment spreads through you, and you can't help but wonder if you've just been //impregnated again//.
<</if>>
<</if>> <!-- If the player is male -->
<</if>> <!-- Player dominance -->
<br>
<<if $people[0].gender == "M">>
The tentacles stroking you off bring you to one final, soul-wrenching orgasm before finally retreating.<br>
<br>
It takes you several minutes before you're able to work up the strength to stagger to your feet.
<<else>> <!-- Not a male -->
The tentacles inside you thrust in and out rapidly, bringing you to a final, soul-wrenching orgasm and triggering them to unload into you once more. Your body flushes burning hot while the tentacles remove themselves, your biggest orgasm yet overwhelming you and causing the world to go dark.<br>
<br>
By the time you wake up, the creature is gone.
<</if>> <!-- If the player is male -->
You dress yourself as best you can, but given how much tentacle jizz you're wearing at the moment, it's safe to say that no amount of clothing will make you presentable until you're able to take a proper bath.<br>
<br>
<<if $people[0].gender == "F">>
<<run sex.addPregnancy(0, "Tentacle")>>
<<run person.changeAssetSizes(0, "breasts", "size", "10%")>>
<<run person.changeAssetSizes(0, "breasts", "nippleLength", "20%", 1)>>
<<run person.changeAssetSizes(0, "breasts", "areolaSize", "20%", 1)>>
<</if>>
<<if _person.penises.length gt 0>>
<<run person.changeAssetSizes(0, "penises", "length", "10%")>>
<</if>>
<<run person.adjustStat(0, "arousal", 10)>>
<<run person.adjustStat(0, "energy", -10)>>
<<run person.adjustStat(0, "dominance", -10)>>
<<run person.adjustStat(0, "corruption", 10)>>
<<run window.time.addTime(30)>>
<</nobr>>
[[Continue|$dest]]<<nobr>>
<<set _person = person.getPerson(0, ["stats"])>>
<<if _person.stats.arousal >= 100>>
The tentacles' aphrodisiac finally proves to be too much for you, and you collapse into a screaming, shuddering orgasm. The tentacles quickly take advantage of the opportunity and you are ensnared before you can escape.
<<elseif _person.stats.energy == 0>>
Your arms feel leaden and you can no longer properly defend yourself, let alone attack. But the tentacles won't let you flee, and quickly move to block your escape. In seconds, you are ensnared in their tendrils.
<<else>>
The tentacles' relentless attacks finally prove to be too much for you, and you collapse to the ground. The tentacles take advantage of their opportunity, and far from allowing you to pass out, ensnare you in their writhing tendrils and prepare to invade your every orifice.
<</if>>
Bound and held against your will, you barely have the chance to cry out before you are muffled by a thick tentacle. Slime begins filling your mouth, and you are eventually forced to swallow or suffocate. Your entire body burns with the maddening lust the creatures instill, your desire to resist warring with your needs.<br>
<br>
<<unset $enemies>>
<<set $dest to $origdest>>
<<unset $origdest>>
<<run combat.resetCombatLoss(0)>>
[[Continue->Forest Tentacles Fucked]]<br>
<</nobr>><<nobr>><<set $link = "Gather " + $reagent>><<link $link>>
<<replace ".searching">>
<div class="searching">
<<run person.addStackable($reagent, alchemy.gatherReagent($reagent))>>
<<print $alchemyData.reagents[$reagent].gatherDescription>><br>
<br>
[[Continue|$current]]
</div>
<</replace>>
<</link>><<unset $link>><</nobr>><<nobr>>
<<if !$player.flags.knowsAbout["KarnulDreamMolestingHelp"]>>
<<set $player.flags.knowsAbout["KarnulDreamMolestingHelp"] = true>>
You hesitantly explain to Karnul about the creature that has been molesting you in your dreams.<br>
<br>
For a moment, Karnul looks puzzled. Then he lets a sinister smile spread slowly across his face. "You're asking me to defend you against another infernal, then. A tricky proposition, to be sure. It's certainly within my power to grant such a boon...but I'm afraid you'll have to sweeten the pot quite a bit. To begin with, since you intend to go about your life as usual, you will likely require more than a simple protection spell. Since I am forbidden to remain in Tyrmidon by decree of the Church, that presents a logistical challenge, wouldn't you say?"<br>
<br>
For a moment, you're left speechless. Karnul is telling you that he can't protect you well enough with just a spell? you think to yourself.<br>
<br>
"What exactly are you suggesting?" you counter suspiciously, after a few moments' thought.<br>
<br>
"I can make it more difficult for your dreams to be invaded," Karnul answers you, "but this infernal will no doubt seek you out again. And unless something is done about the ban on infernals in Tyrmidon, then you'll likely be left to deal with her yourself."<br>
<br>
You do a double-take. "Wait...wouldn't the Church intervene, since she's an infernal, as you call her?" you ask. "Wouldn't she be banned from the city, too?"<br>
<br>
"I'm assuming she can appear disguised as a human, so an assault against you wouldn't immediately be detected," Karnul counters smoothly. "And depending on how powerful she is, she may be able to withstand whatever the Church can throw at her rather easily. Me, on the other hand..."<br>
<br>
"You needn't ask for a total removal of the ban, mortal," Karnul explains. "Even a case-by-case exception would be acceptable. However, that is not my price for your protection and safety. That is...a mere technicality."<br>
<br>
"Wait, you want me to somehow convince the Abbottess to grant you an exception, and you want something else besides that?" you ask, frowning. "Why is that not enough?"<br>
<br>
"Because I have already granted you your boon, mortal," Karnul intones, gesturing at your loins. Unbidden, you feel your shaft hardening at Karnul's mere mention of it. "In addition, I will require you to pledge your service to me, and set before you three tasks. You may have my protection now, but in exchange I ask for your binding word of honor that you will keep your end of the bargain."<br>
<<else>> <!-- Karnul has already made his offer to you -->
"Well, mortal?" Karnul rumbles. "Have you decided? Are you willing to pledge yourself to my service and perform three tasks, in return for my protection?"<br>
<</if>> <!-- If you haven't asked Karnul about protection yet -->
<</nobr>>
[[Agree->Karnul Get Dream Molesting Help]]
[[Change Your Mind->Forest Glen]]<<nobr>>
<<if !$player.flags.knowsAbout["KarnulHermCock"]>>
<<set $player.flags.knowsAbout["KarnulHermCock"] = true>>
You hesitantly explain that, although you really needed Karnul's protection, you still want a nice cock just like Sensua has.<br>
<br>
Karnul smiles craftily. "Such a boon is easily within my power to grant, mortal," he murmurs in a deep, echoing baritone. "But obviously the terms must change, for I am already free of my prison."<br>
<br>
You nervously ask what Karnul has in mind. "Is my protection such a burden, that you would ask a further price for this?" you add.<br>
<br>
"Your protection is a mere trifle, mortal," Karnul replies. "I exact a further price because you are willing to pay it. My price is that you place yourself in my service. I will set three tasks before you, and you will complete those tasks. Only give me your binding word of honor, and I will give you a cock to be envied by all, right now."<br>
<br>
You ponder Karnul's terms. Putting yourself in his service for three tasks sounds easy enough, but being a demon, he obviously has something in mind already. Is having a cock really worth the risk? you think to yourself.<br>
<<else>> <!-- Karnul has already made his offer to you -->
"Well, mortal?" Karnul rumbles. "Have you decided? Are you willing to pledge yourself to my service and perform three tasks, in return for a cock to be envied by all?"<br>
<</if>> <!-- If you haven't asked Karnul about a herm cock yet -->
<</nobr>>
[[Get a Herm Cock->Karnul Get Herm Cock]]
[[Change Your Mind->Forest Glen]]<<nobr>>
<<set $player.flags["GotSensuaDreamHelp"] = true>>
<<set $player.flags["KarnulService"]] = true>>
<<set $player.flags["CanCorruptChurch"] = true>>
Karnul mutters a simple incantation and lays his hands on your forehead. You feel an odd twinge, but nothing more. "I have cast my spell, mortal," Karnul rumbles. "Now you must do your part."<br>
<</nobr>>
[[Continue->Forest Glen]]<<nobr>>
<<set $player.flags["GotSensuaHermCock"] = true>>
<<set $player.flags["KarnulService"] = true>>
<<run person.addAsset(0, "penises", {"type": "Demon", "length": 17})>>
<<run window.time.addTime(30)>>
<<set _person = person.getPerson(0, ["stats"])>>
<<if _person.stats.energy < 30>>
<<set _person.stats.energy = 0>>
<<else>>
<<set _person.stats.energy -= 30>>
<</if>>
<<set $people[0].stats.arousal = _person.stats.baseArousal>>
You accept Karnul's terms. "What must I do?" you ask him nervously.<br>
<br>
Karnul smiles craftily.
<<if $player.flags["AbbottessKarnulException"]>>
"You have already convinced the Abbottess to allow me entry to the city," he explains. "Your next task is to corrupt the city guard. Convince them to allow public indecency and debauchery. Return when you have fulfilled this task.
<<else>>
"You must first convince the Abbottess to allow me entry to the city," he explains. "Only then will I give you your first task.
<</if>>
Meanwhile..."<br>
<br>
You find yourself magically lifted into the air, your clothes literally stripping themselves from you and falling to the ground leaving you naked and spread-eagled horizontally in front of Karnul. He grips your legs, spreading them apart even further to expose the pink, quivering nether lips between them. You briefly catch sight of his thick, turgid shaft before it takes possession of your sex, devouring you from the inside.<br>
<br>
It takes you a few moments to realize that the screams of pleasure renting the night are your own. Karnul is an expert, his massive fuckstick stirring up your insides and introducing you to a world of erotic bliss that you never knew existed. The way his bumpy, ridged rod slides in and out of your love tunnel sends you into a paroxysm of pleasure as your first of many orgasms that night hits, washing over you like a tidal wave and threatening to drown your sanity entirely.<br>
<br>
You can feel your mons tingling strangely after the first orgasm, but Karnul leaves you no time to think as he continues his relentless assault on your sacred place, and you feel your body eagerly respond to his debauched ministrations. Your twin globes throb with heat, your nipples standing stiffly at attention while your pussy lips flutter and clamp down possessively on Karnul's massive cock. Without warning, you feel a wave of spreading warmth invading your insides, spreading upward into your womb. Karnul never lets up his assault, but you feel your mons already pulsing with unholy pleasure, swelling a little as if something inside needed to escape.<br>
<br>
A new, even more intense wave of pleasure washes over you, and you nearly pass out from sensory overload. But Karnul, wanting you to enjoy every sinful moment of your slow transformation, kisses you deeply, sending a fire down your throat as //something// passes into you, lodging deep within your core. You wonder at this latest development, but are given no time to think as Karnul's impossibly deep thrusts keep you on the brink between sanity and total sexual madness. You feel your eyes rolling back into your head as the wave of pleasure reaches a crescendo, fading away only momentarily until the pleasure peaks even higher. A ululating cry of carnal bliss echoes into the dark night, and simultaneously, your insides are flooded once more with Karnal's thick, virile love.<br>
<br>
Your mons refuses to be still, and you feel it quickly swelling more and more as something presses upwards from deep inside of you. A thick, turgid shaft, covered in bumps and ridges similar to Karnul's, erupts from your pubic mons followed by a pendulous, fleshy sack underneath, both throbbing hotly for a moment or two before your new fuckrod sends a stream of fertile cream up into your cleavage. Your tits are drenched from underneath with your thick custard, and with a few further pulses, some of your jizz even reaches past your heaving tits to your face.<br>
<br>
Karnul ever so slowly pulls his meaty shaft free of your tunnel, causing you to spasm pleasurably a few more times, your cock responding by repeatedly peppering you with further proof of your new maleness. With a mysterious gesture from Karnul, you feel yourself rotate upright and lower gently to the ground, sinking to your knees as soon as your feet touch the earth. It takes you a few minutes to climb shakily to your feet while Karnul waits for you to recover.<br>
<br>
"You have your cock," Karnul rumbles. "Remember our bargain, mortal. I trust you shall not disappoint me."<br>
<br>
All you can do is nod voicelessly. Your speech has entirely left you, and your sanity is not far behind. Perhaps you should return home to clean up and rest, in the vague hope that your lust-addled senses will return to normal in the morning.<br>
<</nobr>>
[[Continue->Forest Glen]]<<if $randomExploreData.rooms.length == 0>><<run explore.randomizeCave()>><</if>><<set $cave = 0>><<display "Random Cave">>
[[Southwest->Lakeside Cave 2]]
[[Leave the Cave->Calm Lake][$area to "Forest"]]<<set $cave = 1>><<display "Random Cave">>
[[Northeast->Lakeside Cave 1]]
[[South->Lakeside Cave 3]]
[[West->Lakeside Cave 4]]<<set $cave = 2>><<display "Random Cave">>
[[North->Lakeside Cave 2]]
[[Southeast->Lakeside Cave 5]]<<set $cave = 3>><<display "Random Cave">>
[[East->Lakeside Cave 2]]
[[North->Lakeside Cave 6]]
<<if $randomExploreData.final == 3>>[[Southeast->Lakeside Cave 7]]
<</if>><<set $cave = 4>><<display "Random Cave">>
[[Northwest->Lakeside Cave 3]]
<<if $randomExploreData.final == 4>>[[Southwest->Lakeside Cave 7]]
<</if>><<set $cave = 5>><<display "Random Cave">>
[[South->Lakeside Cave 4]]
<<if $randomExploreData.final == 5>>[[East->Lakeside Cave 7]]
<</if>><<if !$randomExploreData.rooms[6].visited>><<set $player.flags.RetrievedCaveCrystal = true>><<set $player.inventory["Cave Crystal"] = itemData["Cave Crystal"]>><</if>><<set $cave = 6>><<display "Random Cave">>
<<if $randomExploreData.final == 3>>[[Northwest->Lakeside Cave 4]]
<</if>><<if $randomExploreData.final == 4>>[[Northeast->Lakeside Cave 5]]
<</if>><<if $randomExploreData.final == 5>>[[West->Lakeside Cave 6]]
<</if>>[[Leave the Cave->Calm Lake][$area to "Forest"]]<<nobr>>
<<unset $dest>>
<<set $area to "Forest">>
You've somehow stumbled into a much darker patch of the deep woods. Nothing here looks familiar, and the forest sounds around you are more ominous than comforting.<br>
<br>
<div class="searching">
<<if !window.time.isEveningWrapup()>>
<<set $current = $passage>>
<<display "Forest Search">><br>
<</if>>
<<if $exploreData["Lost Paths"].destinations["Treacherous Cave"].found>>
<<navigate "Treacherous Cave" "Treacherous Cave" 30>><br>
<</if>>
<<if $exploreData["Lost Paths"].destinations["Old Ruins"].found>>
<<navigate "Old Ruins" "Old Ruins" 30>><br>
<</if>>
</div>
<</nobr>><<unset $dest>><<set $area to "Forest">>You find yourself in a marshy area, with large mounds of earth rising out of the fetid waters. The place smells ancient and foul.
<div class="searching"><<if ($player.profession == "Alchemist") && alchemy.reagentAvailable("Penis Growth")>>You spot a strange-looking palm tree with a few phallic-shaped root-growths stick out downwards from the lower trunk of the tree.
<<set $current = $passage>><<set $reagent = "Penis Growth">><<display "Gather Reagent Choice">>
<<elseif person.isWearing(0, "Fae-touched Bracelet")>>The fetid waters stir occasionally, when they think you aren't looking. You get the impression that something lives here, biding its time for unwary travelers to happen upon it.
<</if>><<if !window.time.isEveningWrapup()>><<set $current = $passage>><<display "Forest Search">>
<</if>><<if $exploreData["Marshy Hills"].destinations["Forest Glen"].found>><<navigate "Forest Glen" "Forest Glen" 30>>
<</if>><<if $exploreData["Marshy Hills"].destinations["Deep Gorge"].found>><<navigate "Deep Gorge" "Deep Gorge" 30>>
<</if>><<if $exploreData["Marshy Hills"].destinations["Calm Lake"].found>><<navigate "Calm Lake" "Calm Lake" 30>>
<</if>></div><<set $store = "OddMerchant">><<set $dest to "Forest Glen">>You can purchase the following:
<<display "Store Inventory">>
[[Finish Shopping]]<<nobr>>
<<unset $dest>>
<<set $area to "Forest">>
You've reached the crumbling ruins of an ancient tower, towards the southern end of the forest. The tower gives you a strong sense of foreboding, and you get the distinct impression that it's occupied, despite its appearance.<br>
<br>
<div class="searching">
<<if !window.time.isEveningWrapup()>>
<<set $current = $passage>>
<<display "Forest Search">><br>
<</if>>
<<if $player.flags.knowsAbout["Coven"] or worldevent.hasEvents("Player", ["After Kalahani Dream Molesting"])>>
[[Enter Ruined Tower->Ruined Tower][$area to "Tower"]]<br>
<</if>>
<<if $exploreData["Old Ruins"].destinations["Lost Paths"].found>>
<<navigate "Lost Paths" "Lost Paths" 30>><br>
<</if>>
</div>
<</nobr>><<nobr>>
<<if !$randomExploreData.rooms[$cave].visited || (ndef $randomExploreData.locations[$randomExploreData.rooms[$cave].index].repeatDescription)>>
<<print $randomExploreData.locations[$randomExploreData.rooms[$cave].index].initialDescription.replace("\n", "<br>")>>
<<else>>
<<print $randomExploreData.locations[$randomExploreData.rooms[$cave].index].repeatDescription.replace("\n", "<br>")>>
<</if>>
<<set $randomExploreData.rooms[$cave].visited = true>>
<</nobr>><<nobr>>
<<if $player.flags.knowsAbout["Tower"]>>
<<if !$player.flags["SummonedAthruVohr"]>>
<<if $events["Player"]["Tower Summoning"] and ((($time.day == $events["Player"]["Tower Summoning"].day + 1) and (window.time.isEvening() or window.time.isNight())) or ($time.day > $events["Player"]["Tower Summoning"].day + 1))>>
<<if $player.with.length gt 0>>
<<goto "Ruined Tower Summoning">>
<<else>> <!-- Your companions aren't with you -->
Eustace is there to greet you as you enter, snuffling your clothes and nudging you playfully. His eerie yellow eyes gaze longingly in your direction, and you make haste to get inside before he decides to play fetch with you.<br>
<br>
You hear Horace' footfalls in the grand hallway, and in a few moments he comes through the door, dressed in a very exotic-looking purple robe. He looks you up and down for a moment and frowns. "Did you forget to bring someone?" he grumbles.<br>
<br>
[[Leave->Old Ruins]]<br>
<</if>> <-- If your companions are present -->
<<else>> <!-- Not enough time has passed -->
Eustace is there to greet you as you enter, snuffling your clothes and nudging you playfully. His eerie yellow eyes gaze longingly in your direction, and you make haste to get inside before he decides to play fetch with you.<br>
<br>
You hear Horace' footfalls in the grand hallway, and in a few moments he comes through the door, covered in soot. "I'm not ready yet, dear," he grumbles. "Oh, and the chimney backed up, so don't mind me."<br>
<br>
You roll your eyes and leave Horace' tower before you break down and giggle at his ridiculous appearance.<br>
<br>
[[Leave->Old Ruins]]<br>
<</if>> <!-- If enough time has passed for Horace to prepare the summoning spell -->
<<else>> <!-- Already summoned Athru'vohr -->
You enter the tower and cast about, looking for any possible means of escaping your new curse. Eustace the gecko skitters into the room and stares mournfully at you for a few moments, then skitters off into the kitchen.<br>
<br>
There's no help to be had, here. Even if you were a wizard -- which you're not -- Horace' belongings are magically hidden, somehow.<br>
<br>
[[Leave->Old Ruins]]<br>
<</if>> <!-- If Horace hasn't summoned Athru'vohr yet -->
<<else>> <!-- Doesn't know about tower yet -->
<<set $player.flags.knowsAbout["Tower"] = true>>
<<run worldevent.addEvent("Player", {}, "Tower Summoning")>>
You find a jagged gap in the wall and slip into the crumbling ruins. Almost as soon as you enter, you lose all sense of direction as a bright light flashes and suddenly you're somewhere else.<br>
<br>
You look around and find yourself in a grand foyer, richly decorated in silk tapestries, with two beautiful marble statues of what you can only guess are an incubus and a succubus, judging from the wings, horns, and spaded tails. You move towards the far doorway when you hear a clamor from somewhere inside.<br>
<br>
"Of all the damn...didn't the 'ruined tower that no one lives in' warn you off!?" an annoyed, male voice shouts. "And how did you get past my dragon--"<br>
<br>
Just then, you hear a guttural roar from somewhere up ahead, and the hairs on the back of your neck stand straight up.<br>
<br>
"Oh no, he didn't..." you hear the voice continue. Then, a few seconds later, the roaring turns to terrified squeaking. "NOT! SUPPOSED! TO COME! INSIDE!!! NOW GET OUT, EUSTACE!"<br>
<br>
Just then, you see a crochety old man chasing a terrified-looking, scaled beast more than twice your height and who knows how long, zapping the beast's backside repeatedly with his wand. It would be a hilarious sight, if not for the annoyed 'I'll be back to deal with you shortly!' glare of doom from the old man.<br>
<br>
The old man finishes chasing his dragon outside, shouting "And STAY OUT this time!" for good measure, then dusts off his robe and marches over to where you're
<<if $player.with.length gt 0>>
standing, with <<print person.printCompanions(true)>> next to you.
<<else>>
standing.
<</if>>
"And I //hate// cleaning up dragon droppings. I don't know whether I'll ever get Eustace house-trained. At twenty years old he's still a baby. Acts like it, too. Now...about that 'DO NOT ENTER' vibe I worked so hard to create..."<br>
<br>
"Um...I...sort of need protection," you manage, not sure whether to laugh or shudder in fear. "I..."<br>
<br>
"I knew it!" the old man shouts in sheer exasperation. "I knew it! I might as well hang a 'wizard for hire' sign out on my front porch." Waving his hands about in the air as if to make some sort of grand and profound statement, he continues, "I'd think that Tyrmidon banning wizards would make it pretty clear that we're not a sought-after commodity! Too dangerous and all that gubbins. Best for me to just retire and take up training dragons to play fetch. Eustace loves playing fetch, you know."<br>
<br>
"Sir..." you interject haltingly. "I really do need help. I think I have a problem with a succubus."<br>
<br>
"A succubus, you say?" the man echoes, stopping his melodramatics for a moment when your request piques his interest. "Did she...follow you here, perchance?"<br>
<br>
"I don't think so," you answer. "Look, can we sit down somewhere and discuss this?"<br>
<br>
The old man sighs heavily, muttering something under his bearded breath before nodding and beckoning for you to follow him. "Come with me," he says. "And if anyone else asks, I'm not at home, you understand? It's Horace, by the way, if you didn't already know."<br>
<br>
<<if $player.with.length gt 1>>
You, <<print person.printCompanions(true)>>
<<elseif $player.with.length gt 0>>
You and <<print $player.with[0]>>
<<else>>
You
<</if>>
follow Horace into a grand hallway, past the kitchen (and a rather large and malodorous pile of what you're convinced are Eustace' droppings) and into a comfortable-looking sitting room with a few overstuffed chairs scattered about randomly. Horace plops himself down in one chair, and you swivel another one about to face him, then sit down.
<<if $player.with.length gt 1>>
Your companions make themselves comfortable nearby.
<<elseif $player.with.length gt 0>>
<<print $player.with[0]>> makes <<print gender.printGender("him", $people[nameList.indexOf($player.with[0])].gender)>>self comfortable nearby.
<</if>>
<br>
<br>
In somewhat rambling sentences, you explain the mysterious woman you met and your dream where the woman -- most likely a succubus -- molested you. Horace presses you for any detail you can remember, and you try your best until you realize that he's just looking for whatever lewd details you might unwittingly reveal. Glaring at him for being a dirty old man, you grumble, "Are you going to help me or not!?"<br>
<br>
"Well, this is a tricky one," Horace admits. "Usually I'd suggest making an infernal creature reveal themselves, then trapping them and sending them back where they came from. But this one's a crafty one. There's no real way to prevent her from invading your dreams, and you can't capture her if she's not actually present with you. Even with my magic, I couldn't track her down. I could try to summon her directly, but without her truename, I'd most likely get a completely different succubus. On the other hand..."<br>
<br>
"...yes?" you ask after more than a minute of silence.<br>
<br>
Horace gazes at you thoughtfully for a little longer, then sighs heavily. "There's no easy way around it," he murmurs. "I'd have to summon another one, and use her to locate the first one. It'll take me an entire day to weave the binding magic, and I'll need you to participate for the last bit."<br>
<br>
"What do you need me to do?" you ask.<br>
<br>
"There's no easy way to say this," Horace murmurs, stroking his beard. "To summon a sexual creature like a succubus, I'd need enough sexual energy to make the binding spell work properly. You'd have to--"<br>
<br>
"STOP RIGHT THERE!" you exclaim hotly, having a pretty good idea of what Horace is about to ask. "You really are a dirty old man!"<br>
<br>
Horace blushes in embarrassment, but shakes his head. "It...I can't say I wouldn't enjoy it, but it won't work with me," he explains. "No, you'd have to make love to another woman."<br>
<br>
At first, you're completely at a loss for words. It's not as if you don't //like// fucking, but for someone to ask you to do it on command, to power a spell...you shudder
<<if $player.with.length gt 0>>
and glance over at <<print person.printCompanions(true)>>.
<<if $player.with.length gt 1>>
They don't
<<else>>
<<print gender.printGender("He", $people[nameList.indexOf($player.with[0])].gender)>> doesn't
<</if>>
look all that enthusiastic about the idea, either.
<<else>> <!-- Your companions aren't present -->
and scratch your head, mulling over your missing companions. Perhaps it would be best to do something like this once you find them again?
<</if>> <!-- If your companions are present -->
<br>
<br>
Before you can answer, Horace continues. "And another thing," he adds somberly. "I want to make it perfectly clear that this sort of thing is highly dangerous. What's more, I'll need your help to bait this succubus that's haunting your dreams into showing herself. I'm not about to do this for free, and my price is you helping me to capture that succubus and magically bind her."<br>
<br>
You open and close your mouth several times, but no words come out. Horace is right, this is probably highly dangerous and you should walk away right now.<br>
<br>
"Come back tomorrow night and I'll have everything ready," he says. "I'll show you out and let Eustace sniff you so he knows to leave you alone when you come back."<br>
<br>
[[Leave->Old Ruins]]<br>
<</if>> <!-- If the player knows about the tower -->
<</nobr>><<nobr>>
<<run utils.setCurrentImage("athruvohr_vore.png")>>
You watch in growing horror as the succubus' tail wraps itself around Horace' feet. With a gesture, the succubus magically rips Horace' robes from his body, leaving him completely naked. With another gesture, she leaves him magically silenced and unable to cast any further spells. No matter how Horace struggles, the succubus continues to devour him until only his head is visible, sticking out of her tail.<br>
<br>
"Sweet dreams, my pet," the succubus purrs, lifting her tail so she can stroke Horace' cheek. "Mommy's going to give you a lovely makeover." With one final gesture she releases him from her silence spell, then savors his screams as her tail finishes devouring him whole.<br>
<br>
You watch in terror as the vague outline of his body slides along her tail until it reaches her backside, and then you gaze in amazement as her belly suddenly distends outwards. The succubus cries out in ecstasy as her belly rounds out and sags downwards. To your horror, you can see her stomach bulge here and there as Horace continues to feebly struggle inside.<br>
<br>
The succubus licks her lips, with a satisfied expression on her face. "Mmm!" she purrs. "So delicious. Now, my dear...are you going to do this the easy way?"<br>
<br>
You could stay inside the pentagram, but what would be the point? You'd starve eventually, and that's assuming that this creature couldn't get you out somehow before then. Hesitantly, you step outside of the safety of the pentagram, helping
<<if $player.with.length gt 1>>
your companions to their feet
<<else>>
<<print $player.with[0]>> to <<print gender.printGender("his", $people[nameList.indexOf($player.with[0])].gender)>> feet
<</if>>
and waiting to see what the succubus will do with you.<br>
<br>
"Oh, don't look so frightened," she murmurs sweetly. "Even if I wanted to devour you, my womb's occupied at the moment. Besides, you don't look like you need a makeover. Now, who do I have the pleasure of binding to my service?"<br>
<br>
After some stammered introductions, the succubus introduces herself as Athra. She makes an odd, twisting gesture and you feel a knot settle in the pit of your stomach. "There, that wasn't so bad, little pet. We'll be seeing a lot of each other from now on. Run along for now, sweetie...mommy has a makeover to work on."<br>
<</nobr>>
[[Leave->Old Ruins][utils.clearCurrentImage()]]<<nobr>>
<<set $player.flags["SummonedAthruVohr"] = true>>
<<run utils.setCurrentImage("athruvohr.png")>>
With a great rushing sound, the central pentagram fills with smoke. As the smoke clears, you catch sight of a bizarre figure in the center: a woman with hooves instead of feet, with a gigantic, segmented tail -- vaguely like a worm's tail. The tail has a sort of maw at the end, and the maw opens and closes reflexively, as if trying to swallow something.<br>
<br>
Horace looks shocked at the succubus' strange appearance, and you and your companions disentangle yourselves and struggle to your feet as the woman looks around at the pentagram surrounding her.<br>
<br>
Out of the corner of your eye, you see Horace' cock spew a large load flying through the air...to land splattered across the edge of the main pentagram. Horace gasps in horror while the succubus sneers evilly.<br>
<br>
"I guess your little prison won't hold me now, will it, fool?" she hisses, stepping across the cum splatter and turning to gaze at Horace.<br>
<br>
Horace mutters the beginning of a hurried incantation, but a sudden thunderclap cuts off his spell and deafens the room.<br>
<br>
"SILENCE!" the succubus exclaims. "Now, we can do this the easy way--"<br>
<br>
You hear a loud roaring coming from outside as Eustace rushes downstairs to protect his master. But the succubus turns to gaze at the dragon, and the dragon suddenly gets a very odd look in its eyes. Right in front of you, you watch the dragon begin shrinking down from roughly 25 hands high to the size of a larger than average gecko on the stairs. The frightened former dragon squeaks in terror, then turns and runs out the door again.<br>
<br>
"Ahem," the succubus says after a pregnant pause. "Now, as I was saying..."<br>
<br>
But, Eustace' distraction proved enough time for Horace to whip out his wand and mentally steel himself for a battle of wits with the succubus. As she turns to face him again, she flinches from a sudden mental onslaught.<br>
<br>
You can do nothing but watch in trepidation as the mental battle plays out between the angry succubus and the aged wizard. The minutes drag by interminably until...<br>
<br>
Horace collapses to his knees, exhausted, with sweat dripping from his brow. "All...all right..." he gasps.<br>
<br>
The succubus gestures, and suddenly Horace is flung from the safety of his pentagram across the room to land in a heap at the succubus' feet.<br>
<br>
"Or we can do this the hard way!" the succubus finishes, sneering down at him.<br>
<</nobr>>
[[Continue->Ruined Tower Horace Swallowed]]<<nobr>>
Eustace is there to greet you as you enter, snuffling your clothes and nudging you playfully. His eerie yellow eyes gaze longingly in your direction, and you make haste to get inside before he decides to play fetch with you.<br>
<br>
You hear Horace' footfalls in the grand hallway, and in a few moments he comes through the door, dressed in a very exotic-looking purple robe. "Come with me," he intones mysteriously.<br>
<br>
Hesitantly, you follow Horace, together with <<print person.printCompanions(true)>>. This time, he leads you down a set of stairs into a chamber lit with candles and reeking of incense. A gigantic pentagram covers the far end of the floor, and two smaller pentagrams cover the nearer corners. The smaller pentagrams are still large enough to easily fit half a dozen people.<br>
<br>
"You can leave your clothes on the hooks on the wall," Horace explains, trying not to blush. "It would be very bad if you accidentally touched the edges of your pentagram, even with stray clothing, so it's just a precaution."<br>
<br>
From the look on his face, getting naked will be rather more than 'just a precaution.' Nevertheless, with a bit of grumbling you reluctantly disrobe, and instruct
<<print person.printCompanions(true)>> to do the same.<br>
<br>
"I'm going to be chanting while you...do your thing," Horace explains, with an embarrassed cough. "Oh, and you don't have to wait to orgasm. In fact, you'll probably end up needing to orgasm a few times before the summoning and binding is complete."<br>
<br>
You're not exactly thrilled with having an audience,
<<set _person = person.getPerson(nameList.indexOf($player.withSlave), ["stats"])>>
<<if $player.withSlave and (_person.stats.sluttiness >= 10)>>
although <<print person.printCompanions(true)>>
<<if $player.with.length gt 1>>
don't
<<else>>
doesn't
<</if>>
seem to mind.
<<else>> <!-- You don't have a slave or she's not slutty enough -->
<<if $player.with.length gt 1>>
<<set _others = []>>
<<for _other range $player.with>>
<<if _other != $player.withSlave>>
<<run _others.push(_other)>>
<</if>>
<</for>>
and <<print $player.withSlave>> seems to share your opinion, although <<print person.printList(_others)>>
<<if _others.length gt 1>>
don't
<<else>>
doesn't
<</if>>
really care.
<<else>> <!-- If only one person with you -->
and <<print $player.withSlave>> seems to share your opinion.
<</if>> <!-- If more than one person with you -->
<</if>> <!-- If you have a slave and she's slutty enough -->
<br>
<br>
<<set _others = []>>
<<if $player.withSlave>>
<<set _exclude = $player.withSlave>>
<<else>>
<<set _exclude = $player.with[0]>>
<</if>>
<<if $player.with.length gt 1>>
<<for _other range $player.with>>
<<if _other != _exclude>>
<<run _others.push(_other)>>
<</if>>
<</for>>
All of you
<<else>>
You
<</if>>
gather in the right-hand pentagram while Horace takes the left. Positioning yourselves so you can see what's happening in the main pentagram, you start massaging
<<print _exclude>>'s breasts.
<<if $player.with.length gt 1>>
<<print person.printList(_others)>> quickly
<<if _others.length gt 1>>
join
<<else>>
joins
<</if>>
in, tweaking <<print _exclude>>'s nipples and licking her cunt.
<</if>> <!-- If you have more than one companion with you -->
<<print _exclude>> moans softly, and you bend down to kiss her when you hear a weird noise coming from behind you. Turning to look, your eyes widen when you catch Horace with his erect cock sticking out from his robes, furiously jacking off while watching you make out with <<print _exclude>>.<br>
<br>
"Keep going, or the spell won't work!" he shouts, momentarily forgetting to be embarrassed.<br>
<br>
What a dirty fucking perv, you think to yourself darkly, but you haven't much choice. Trying your best to ignore Horace, you kiss <<print _exclude>> tenderly and lick her cheek.<br>
<br>
<<set _person = person.getPerson(0, ["penises"])>>
<<if _person.penises.length gt 0>>
TODO
<<else>>
TODO
<</if>>
<</nobr>>
[[Continue->Ruined Tower Meet AthruVohr]]<<nobr>>
<<unset $dest>>
<<set $area to "Forest">>
You stand at the mostly hidden entrance to a dark cave. The distinct sounds of dripping water emanate from within, and occasionally other sounds indicating something moving inside.<br>
<br>
<div class="searching">
<<if ($player.profession == "Alchemist") and alchemy.reagentAvailable("Thorny Vines")>>
Near the cave entrance, a thorny vine snakes and zig-zags across the rocks.<br>
<br>
<<set $current = $passage>>
<<set $reagent = "Thorny Vines">>
<<display "Gather Reagent Choice">><br>
<</if>>
<<if !window.time.isEveningWrapup()>>
<<set $current = $passage>><<display "Forest Search">><br>
<</if>>
<<if $exploreData["Treacherous Cave"].destinations["Forest Glen"].found>>
<<navigate "Forest Glen" "Forest Glen" 30>><br>
<</if>>
<<if $exploreData["Treacherous Cave"].destinations["Lost Paths"].found>>
<<navigate "Lost Paths" "Lost Paths" 30>><br>
<</if>>
<<if worldevent.hasEvents("Player", ["After Kalahani Dream Molesting"]) or $player.flags.KeaweRejected>>
[[Enter Cave->Coven's Cave][$area to "Coven"]]<br>
<<else>>
<<linkreplace "Enter Cave">><br>
You move towards the cave, but an overwhelming sense of dread holds you back. You get the distinct feeling that something deadly dangerous is inside, and you decide not to risk exploring.<br>
<</linkreplace>>
<</if>>
</div>
<</nobr>><<nobr>>
<<unset $after>>
<<if !$player.flags.knowsAbout["Rhiannon"]>>
<<set $player.flags.knowsAbout["Rhiannon"] = true>>
When you ask about the missing priestess, Amaris hesitates for a moment, and you catch an odd expression on her face before she finally answers you. "She's...a bit reclusive," Amaris admits ruefully. "Normally she keeps to herself and her own kind. She's a Fae, and a bit of an odd bird even for a Fae."<br>
<br>
When you mention considering //all// of your options before making you choice, Amaris laughs. "Oh, I doubt you can offer anything she might want," she tells you. "Not being a Fae yourself, that is."<br>
<br>
"But you said she might be able to help me?" you press her.<br>
<br>
"Well, you're free to talk to her first, if you can find her," Amaris murmurs ruefully. "If she decides to show herself, you //might// find her roaming around near her fairy mound."<br>
<br>
When you profess total ignorance where to find a fairy mound in the forest, Amaris laughs and gives you somewhat vague directions. "Find the lake in the middle of the forest, and then cross the bridge that isn't there. If you're lucky, she'll reveal herself to you."<br>
<<else>> <!-- If you already know about the priestess of Rhiannon -->
You ask Amaris if there's anything else she can tell you about the remaining priestess.<br>
<br>
Amaris shrugs. "She values her privacy, naturally. Other than that...well, you should talk to her yourself and see." Then she repeats her directions to find the lake in the forest and cross the bridge that isn't there, to find her.<br>
<</if>> <!-- If you don't know about the priestess of Rhiannon yet -->
<</nobr>>
[[Choose the Deep Forest->Coven Choose Forest]]
[[Choose the Web->Coven Choose Web]]
[[Choose the Sky->Coven Choose Sky]]
[[Choose the Womb->Coven Choose Womb]]
[[Don't Choose Yet->Coven No Choice]]<<nobr>>
<<set $player.worshipOldGods = "forest">>
<<set $player.flags["covenMember"] = true>>
<<set $player.inventory["Strange Plant"] = itemData["Strange Plant"]>>
<<run worldevent.addEvent("Player", {}, "Coven Begin Initiation")>>
Amaris explains that, to join the coven, you must undergo a rite of initiation first. Hearing that makes you rather nervous, as you imagine all sorts of possible lewd things that the coven might require of you, just so you can get their help in protecting you against the dark forces invading your dreams.<br>
<br>
"Here, take this plant," Amaris tells you, handing you a small, potted plant bulb with odd, tubular-shaped leaves. "It must be planted and watered. If you are truly ready to join us, then you will find a way to make it grow to maturity in a single night."<br>
<br>
Shocked at this strange turn of events, you ask Amaris how much a thing is even possible.<br>
<br>
"How can you be sure it //isn't// possible?" Amaris asks you mysteriously. "I believe you will find a way."<br>
<<unset $after>>
<</nobr>>
[[Take the Plant and Leave->Treacherous Cave][$area to "Forest"]]<<nobr>>
<<set _person = person.getPerson(0, ["stats"])>>
<<set $player.worshipOldGods = "sky">>
<<set $player.flags["covenMember"] = true>>
<<run window.time.addTime(60)>>
<<if $after>>
Amaris motions for you to enter the cave. Once inside, you find the Sky Maiden waiting for you.<br>
<br>
<</if>> <!-- If not all of the priestesses are present -->
The Sky Maiden approaches you and introduces herself as Celeste. In a breathy voice, she explains that, to join the coven, you must undergo a rite of initiation first. Hearing that makes you rather nervous, as you imagine all sorts of possible lewd things that the coven might require of you, just so you can get their help in protecting you against the dark forces invading your dreams.<br>
<br>
"Follow me," she tells you, without further explanation. Nervously, you trail along behind her as she leads you into the deep forest, with several of the other coven members following along behind you. Glancing down at the ground, you notice that, oddly enough, the other women don't seem to be leaving any mark of their passage. It's as if their feet aren't even touching the ground.<br>
<br>
It takes you at least an hour of walking through the forest, past the glen near your house, before you finally reach
<<if $player.flags.knowsAbout["AncientCircle"]>>
the ancient stone circle. By then your feet are quite sore from walking, so
<<else>> <!-- If the player hasn't seen the ancient circle yet -->
a part of the forest you've never seen before. Before you stands a large clearing with a gigantic ring of standing stones. Gawking in amazement at the awe-inspiring sight of the stone circle, you momentarily forget how sore your feet are. After a few moments,
<</if>> <!-- If the player already knows about the ancient circle -->
you sit down on a grassy knoll and massage your feet while you wait for Celeste to explain what happens next.<br>
<br>
While the other women gather in the center of the circle, Celeste pulls you aside and asks you, "Do you know what 'skyclad' means?"<br>
<br>
You're forced to admit that you don't, but when you see the other women casting aside their clothing until they're completely naked, you get the general idea very quickly.<br>
<br>
"We honor the goddess of the night sky by going skyclad, in imitation of her," Celeste explains. "In her guise as the mighty huntress, we inscribe our bodies with her markings. Then, in her guise as the raven, we are reborn at midnight from her womb, bringing the power of heaven down to earth." She points to two constellations in the night sky that you're unfamiliar with, but your attention is distracted by the women disrobing in the midst of the stone circle. The sight makes you feel
<<if _person.stats.sluttiness >= 10>>
aroused and excited, even wet with anticipation, and you quickly strip off your clothes to join the other followers.<br>
<<elseif _person.stats.sluttiness >= 5>>
mildly aroused, though still a little apprehensive about participating. Nevertheless, you strip off your clothes to join the other followers.<br>
<<elseif _person.stats.sluttiness >= 2>>
a bit nervous about exposing yourself the same way. It takes a bit of cajoling on the part of the Sky Mistress to finally convince you to strip off your clothes and join the other followers.<br>
<<else>> <!-- Not slutty at all -->
terrified that you'll have to strip down and join them. No amount of cajoling on the part of the Sky Mistress can get you to budge, and finally it's the gently mocking laughter of the other followers which shames you into finally disrobing and joining them.<br>
<</if>> <!-- How slutty is the player -->
<br>
Over the course of the next few hours, you and the other followers of the goddess take turns working intricate body paint onto each others' skin. It doesn't take you long before you realize that the body paint is meant to represent the whorls of the Milky Way, with quite a few stars spangling your torso as well. It also doesn't take very long to realize the magical nature of the body paint: it doesn't smudge and it won't come off after you've had it painted on.<br>
<br>
As the hour of midnight approaches, you feel a strange tingling all over your torso, where you've been painted. The tingling rapidly becomes more intense, and you find yourself moaning involuntarily in arousal. All around you, you see that the other followers are similarly affected.<br>
<br>
You find yourself kneading and groping at your mammaries, as if to relieve the sudden, unexpectedly intense feelings, but they only grow stronger with each passing minute. Eventually you collapse to the forest floor, the fingers of one hand buried deeply in your wet twat while the other hand molests your tingling breasts. With the raven's constellation high overhead, you feel a mighty orgasm crashing over you like a powerful wave of pleasure, leaving you breathless and panting.<br>
<br>
Struggling to your feet, you try to make sense of what just happened. The Sky Maiden merely smiles serenely at you, whereas mere moments before she had been pleasuring herself just like the rest of you. "Welcome to the bosom of the goddess, <<print $people[0].name>>," she murmurs. "May you find joy in contemplating her nightly...cycles," she finishes after a moment, with a sly wink.<br>
<br>
You collect your clothes and stumble off in the direction of your house, looking forward to a well-earned rest.<br>
<<set $player.flags.knowsAbout["AncientCircle"] = true>>
<<set $people[0].stats.arousal = _person.stats.baseArousal>>
<<unset $after>>
<</nobr>>
[[Go Home->Daily Cycle][$area to "House"; window.time.advanceToTime(0)]]<<nobr>>
<<set $player.worshipOldGods = "web">>
<<set $player.flags["covenMember"] = true>>
<<if $after>>
Amaris motions for you to enter the cave. Once inside, you find the Web Mistress waiting for you.<br>
<br>
<</if>> <!-- If not all of the priestesses are present -->
The Web Mistress slinks towards you, and you catch a glimpse of red leather straps underneath her web-coated, brown robes. One corner of her mouth quirks upwards as she sizes you up. "Well, what sort of woman are you, I wonder?" she murmurs. "And what makes you think the goddess will have you?"<br>
<br>
You're taken aback for a moment, unsure of what to say. You weren't exactly sure in your choice to begin with, but the idea of sensually constrictive clothing has a strange appeal to it.<br>
<br>
"Come now, that won't do at all!" the Web Mistress exclaims sternly, moving as if to slap you with her hand.<br>
<<unset $after>>
<</nobr>>
[[Block with your Arm->Coven Web Dom]]
[[Duck->Coven Web Sub]]<<nobr>>
<<set $player.worshipOldGods = "womb">>
<<set $player.flags["covenMember"] = true>>
<<run window.time.addTime(30)>>
<<if $after>>
Amaris motions for you to enter the cave. Once inside, you find the priestess of Ukemochi waiting for you.<br>
<br>
<</if>> <!-- If not all of the priestesses are present -->
The priestess walks slowly towards you, her gait a bit unsteady due to her burgeoning belly.
<<if sex.isTentaclePregnant(0)>>
"My, what a lovely belly you have there!" the priestess coos lovingly at you. "But I'm getting ahead of myself. You may call me Lauren."<br>
<br>
You're not sure whether to be embarrassed or not, but you eventually reply, "<<print $people[0].name>>."<br>
<<else>>
"A new pledge!" the priestess murmurs, wearing a motherly smile. "You may call me Lauren. You are?"<br>
<br>
"<<print $people[0].name>>," you reply.<br>
<</if>>
<br>
"Perfect!" Lauren burbles, coming up to you and rubbing her swollen abdomen against your
<<if sex.isTentaclePregnant(0)>>
own <<print person.getBellyDesc(0, "F")>>.
<<else>>
lower chest.
<</if>>
"And fertile, too! But Ukemochi is generous, and you can always be //more// fertile. But there will be time for that later! Follow me..."<br>
<br>
The gravid priestess leads you deep into the cave. Despite the darkness, you seem to have no trouble whatsoever seeing the way in front of you.<br>
<br>
Somewhere off to your left, you hear a woman crying out in pain, and you easily recognize it as the sound of labor pangs. The priestess leads you in the direction of the woman's cries, and shortly you come upon three other women gathered around a fourth, lying nude and heavily pregnant on a raised dais.<br>
<br>
The pregnant woman cries out again as you move towards her, and Lauren gestures at the pregnant woman. "She coupled but two months ago," the priestess murmurs quietly. "And just look at her now! Isn't she magnificent?"<br>
<br>
You're stunned. Only two months, and the woman before you is already giving birth? How is that even possible?<br>
<br>
"I brought you here so you could share in her joy," Lauren tells you. "So you could partake in giving birth to new life. You'd like that, wouldn't you, child?"
<<if sex.isTentaclePregnant(0)>>
She rubs your own swollen abdomen in emphasis.
<</if>>
<br>
<br>
"What do you mean?" you ask, wondering if Lauren has something in mind other than just watching the woman during her labor pangs -- pangs which could possibly go on for hours, unless you're quite mistaken.<br>
<br>
"It's time," Lauren replies mysteriously, then gestures at one of the attending women. The woman hands both Lauren and you golden chalices filled with a smoking brew of some sort. "Inhale this deeply, but do not drink it," Lauren instructs as she takes her own chalice.<br>
<br>
You frown over the odd-looking concoction, unsure of what to expect. Suddenly your vision swims and you stumble unsteadily. Instead of helping you to stand, Lauren pushes the brew closer to your face, forcing you to breathe in the strangely-scented brew deeply.<br>
<br>
Your view lurches crazily and you find yourself...lying on the dais? At first you're completely disoriented, wondering how you got there. Then you feel an agonizing sensation in your nethers and realize...you're giving birth! Did you somehow trade places with the pregnant woman!?<br>
<br>
The priestess pulls the strange brew away from "your" face -- you find it highly disconcerting to be looking at yourself from the eyes of someone else -- and pushes it towards you. Unable to move due to your labor pains, you breathe in...and find the pains somehow easing! Strangely, you feel a growing sense of pleasure building around your nether lips, dilating in fits and spurts as you reflexively feel yourself pushing your unborn child downwards.<br>
<br>
The feelings of pleasure grow more intense with each passing moment, as Lauren smiles at you slyly. "Followers of Ukemochi need not fear the end of a beautiful pregnancy," she practically purrs. "Even childbirth is heavenly for us. For more //devoted// followers, even greater blessings await. Are you ready, <<print $people[0].name>>?"<br>
<br>
A wave of orgasmic pleasure crashes over you, before you even have the chance to answer. Blacking out from the incredible rush, the last thing you hear is a baby's cry...<br>
<br>
When you come around again a few minutes later, you find yourself "you" again, in your own body and watching the other women bathe and then swaddle the newborn child. Lauren smiles at you beatifically, and bids you a fond farewell. "May the blessings of Ukemochi be with you, child!"<br>
<<unset $after>>
<</nobr>>
[[Leave->Treacherous Cave][$area to "Forest"]]<<nobr>>
<<unset $after>>
You tell Amaris that you're not ready to choose just yet.
<<if $player.flags.knowsAbout["Rhiannon"]>>
Among other things, you'd like to seek out this Fey priestess and talk to her first.<br>
<br>Amaris nods reluctantly.
<<else>> <!-- You haven't learned about the priestess of Rhiannon yet -->
<br>
<br>
Amaris nods ruefully.
<</if>> <!-- If you've learned about the priestess of Rhiannon -->
"Do what you must do, child. We will await your decision."<br>
<</nobr>>
[[Leave->Treacherous Cave][$area to "Forest"]]<<nobr>>
<<if $player.flags.knowsAbout["Coven"]>>
<<if $player.flags["covenMember"]>>
<<goto "Coven's Cave Member">>
<<elseif $player.flags["forgotCoven"]>>
As you move to enter the dark cave, you find yourself hesitating. You get a feeling of dread coming from this cave, as if something bad happened here. Perhaps it's better not to explore it after all.<br>
<br>
[[Leave->Treacherous Cave][$area to "Forest"]]<br>
<<elseif !$player.flags.KeaweRejected and $events["Player"]["Visit Coven"] and ($time.day >= $events["Player"]["Visit Coven"].day + 1) and (window.time.isEvening() or window.time.isNight())>>
<<if !$player.flags.knowsAbout["CovenChoices"]>>
<<set $player.flags.knowsAbout["CovenChoices"] = true>>
<<set $after to false>>
As you move to enter the dark cave, you find yourself confronted by several robed women. "You've returned," the green-robed woman intones, and you suddenly recognize her as the nearly nude woman you saw before. "Have you made your decision?"<br>
<br>
"I..." you begin, hesitating from mild confusion. Exactly what are you supposed to be deciding? you wonder.<br>
<br>
"You know our secret," the woman explains, her powerful voice making you shudder involuntarily in fear. "Now you must decide whether you truly desire our help. But first, I suppose some introductions are in order. I am the Priestess of the Deep Forest, and all of its mysteries are mine to keep. Things that grow in the earth belong to the goddess whom I worship."<br>
<br>
Another raven-haired woman with a silken voice speaks next. "You may call me the Web Mistress," she murmurs. Looking at her brown robes, you begin to see why. Thick strands of spiderweb coat her robe, and although at first you thought her robe was simply dirty, she seems to like it that way. You also notice something shift under her robes -- perhaps something she's wearing underneath that her robes don't completely cover?<br>
<br>
"Do you enjoy the feeling of tight clothing?" she breathes, her eyes peering deep into your soul. "Clothing that accentuates your figure, while wrapping you up in pleasurable discomfort? Perhaps even...clothing with a life all its own?"<br>
<br>
Something about this woman deeply unnerves you, for reasons you can't quite explain. When another, blonde-haired beauty in a midnight-blue robe starts speaking to you, you allow your attention to shift immediately. Especially when she drops her robes to reveal a perfectly-proportioned figure with no tan lines that you can see.<br>
<br>
"I am the Sky Maiden," the woman murmurs softly. "All is naked before the gaze of the goddess I worship. Naked and free."<br>
<br>
Before you have a moment to think about that, another, heavily gravid woman approaches. "I bring the blessings of Ukemochi," she breathes. "She of the fertile womb and milk-laden breasts. May I share her devotions with you?"<br>
<br>
You are shocked to notice the woman's robes tenting beneath her gravid belly. She's apparently double-sexed, and you wonder offhandedly whether her followers have the same 'equipment' she does.<br>
<br>
"We five priestesses of the Old Gods do our best to keep their devotions alive, despite being banned in the cities nearby," Amaris tells you, then notes your minor confusion. "Ah, yes. You haven't met our Priestess of Rhiannon. She may perhaps be the one best suited to help you, but you must choose the manner of that help. We desire to increase our numbers and influence, and the price is a paltry one compared to its...benefits."<br>
<br>
Her sudden, seductive tone reminds you that these are //all// priestesses of the Old Gods -- spirits of nature, chaos, and the power of the divine feminine. You haven't had much interest in the New Gods, but are you ready to devote yourself to the Old Gods?<br>
<<else>> <!-- You've seen the choices before -->
As you move to enter the dark cave, Amaris comes out to meet you. "Well?" she murmurs. "Have you decided yet?"<br>
<<set $after to true>>
<</if>> <!-- If you've never seen the choices before -->
<br>
[[Choose the Deep Forest->Coven Choose Forest]]<br>
[[Choose the Web->Coven Choose Web]]<br>
[[Choose the Sky->Coven Choose Sky]]<br>
[[Choose the Womb->Coven Choose Womb]]<br>
[[Ask About Priestess of Rhiannon->Coven Ask About Rhiannon]]<br>
[[Don't Choose Yet->Coven No Choice]]<br>
<<elseif !$player.flags.KeaweRejected>> <!-- Not evening, or it hasn't been at least one day since you met the priestess -->
Returning to the dark cave, you call out for the woman you met before, to hear only creepy echoes instead of a reply.<br>
<br>
[[Leave->Treacherous Cave][$area to "Forest"]]<br>
<<else>> <!-- Previously visited the coven, and rejected by Keawe -->
<<if !$player.flags.knowsAbout["CovenChoices"]>>
<<set $player.flags.knowsAbout["CovenChoices"] = true>>
<<set $after to false>>
As you move to enter the dark cave, you find yourself confronted by two robed women. "You've returned," the green-robed woman intones, and you suddenly recognize her as the nearly nude woman you saw before. "Have you made your decision?"<br>
<br>
"I..." you begin, hesitating from mild confusion. Exactly what are you supposed to be deciding? you wonder.<br>
<br>
"You know our secret," the woman explains, her powerful voice making you shudder involuntarily in fear. "Now you must decide whether you truly desire our help. But first, I suppose some introductions are in order. I am the Priestess of the Deep Forest, and all of its mysteries are mine to keep. Things that grow in the earth belong to the goddess whom I worship."<br>
<br>
Before you have time to ponder this woman's introduction, another, heavily gravid woman approaches. "I bring the blessings of Ukemochi," she breathes. "She of the fertile womb and milk-laden breasts.
<<if $player.flags.knowsAbout["HelenTentacleHelp"]>>
I may be able to assist you in finding peace with the creatures of the night."<br>
<<else>>
May I share her devotions with you?"<br>
<</if>>
<br>
You are shocked to notice the woman's robes tenting beneath her gravid belly. She's apparently double-sexed, and you wonder offhandedly whether her followers have the same 'equipment' she does.<br>
<br>
"We priestesses of the Old Gods do our best to keep their devotions alive, despite being banned in the cities nearby," Amaris tells you in a more sensual tone of voice. Her sudden, seductive tone reminds you that these are //priestesses of the Old Gods// -- spirits of nature, chaos, and the power of the divine feminine. You haven't had much interest in the New Gods, but are you ready to devote yourself to the Old Gods?<br>
<<else>> <!-- You've seen the choices before -->
As you move to enter the dark cave, Amaris comes out to meet you. "Well?" she murmurs. "Have you decided yet?"<br>
<<set $after to true>>
<</if>> <!-- If you've never seen the choices before -->
<br>
[[Accept Help->Coven Choose Womb]]<br>
[[Don't Choose Yet->Coven No Choice]]<br>
<</if>> <!-- If it's evening, at least one day since you met the priestess -->
<<else>> <!-- Haven't met coven yet -->
<<set $player.flags.knowsAbout["Coven"] = true>>
<<run worldevent.addEvent("Player", {}, "Visit Coven")>>
You enter the dark cave cautiously, not knowing what to expect. Your stumbling footfalls echo harshly off of the cave walls, making weird, echoing sounds as you move deeper into the darkness.<br>
<br>
The hairs on the back of your neck raise, and you get the distinct impression that you're being watched. "Hello?" you call out uncertainly, not quite sure what to expect. The darkness doesn't answer, instead gathering around you cloyingly.<br>
<br>
From out of the darkness, a hand reaches out to rest lightly on your shoulder, and a sultry voice says, "How brave of you to come here, traveller. What do you seek?"<br>
<br>
You feel the urge to scream in terror, but somehow manage to stifle the urge. Instead, you merely jump about three feet up in the air and land with an awkward stumble. "Wh-who's there!?" you exclaim nervously.<br>
<br>
From out of the darkness, the most beautiful, practically naked woman you've ever seen emerges, smiling slyly at you. "My name is Amaris," she intones. "Now, tell me why you've come."<br>
<br>
For half a minute, you stand in shocked silence, staring at the ravishing woman. She looks unnaturally beautiful, so ravishing it almost hurts to look at her. Your thoughts spin in circles while you fumble about for the right words to say. "I'm...I..." you mumble.<br>
<br>
The woman sighs comfortingly and rubs your hand in hers. "There, child, don't be afraid. No harm will come to you here. Quite the contrary."<br>
<br>
While you collect your thoughts, the woman continues to utter small pleasantries every so often.
<<if !$player.flags.KeaweRejected>>
"I...need protection," you finally manage.<br>
<br>
"Protection, is it?" the woman replies, eyebrows quirked in a curious gaze. "No doubt some foul magic threatens you? But what makes you think I can help?"<br>
<br>
"Are you a priestess?" you manage, barely able to hold the woman's gaze while you ask your question.<br>
<br>
"Perhaps..." the woman replies mysteriously. "I am many things. But, tell me of your troubles, and I'll see if there is anything to be done for you."<br>
<br>
Haltingly, you describe the mysterious woman you met, and your disturbing dream a few nights later. The woman listens to your story, only asking for clarification once.<br>
<br>
"This creature that invades your dreams is most likely a succubus, a child of the nether realms," the woman murmurs. "I may not have the power to help you directly, but perhaps...if you come back tomorrow eve, there may be something that can be done for you."<br>
<br>
"Can you tell me anything more?" you ask nervously, suddenly unsure if this woman can be trusted any more than the creature invading your dreams.<br>
<br>
"Sadly, no," the woman replies. "We must earn each other's trust, I believe. However, if you prefer to seek the assistance of someone more knowledgeable in the infernal realms, there is a man who lives in a ruined tower at the southern edge of the forest who may be willing to help you. For the right price, that is."<br>
<br>
You nod somberly, and bid the strange woman farewell for now.<br>
<<else>> <!-- Rejected by Keawe -->
"I...need help," you finally manage. "With, uh...tentacles."<br>
<br>
"Take it slowly, child," the woman tells you. "What sort of problem are you having with tentacles?"<br>
<br>
"Are you a priestess?" you manage, barely able to hold the woman's gaze while you ask your question.<br>
<br>
"Perhaps..." the woman replies mysteriously. "I am many things. But, tell me of your troubles, and I'll see if there is anything to be done for you."<br>
<br>
Haltingly, you describe the mysterious woman you met, and your unnatural attention from tentacle creatures afterwards. You explain how you sought help from Keawe, but that she quickly rejected you after you fell prey to tentacle creatures too many times. The woman listens to your story, only asking for clarification once.<br>
<br>
"This woman you met, can you tell me anything more about her?" she asks.<br>
<br>
You do your best, describing your hazy recollection of the encounter, and how your memory of what happened immediately after you met her is mysteriously absent.<br>
<br>
The woman nods understandingly. "This woman is most likely a succubus, a child of the nether realms," she murmurs. "I may not have the power to help you directly, but perhaps...if you come back tomorrow eve, there may be something that can be done for you."<br>
<br>
"Can you tell me anything more?" you ask nervously, suddenly unsure if this woman can be trusted any more than the mysterious woman you met.
<<if $player.flags.knowsAbout["HelenTentacleHelp"]>>
"I was told to ask for a priestess of Ukemochi?"
<</if>>
<br>
<br>
"Sadly, no," the woman replies. "We must earn each other's trust, I believe. However, if you prefer to seek the assistance of someone more knowledgeable in the infernal realms, there is a man who lives in a ruined tower at the southern edge of the forest who may be willing to help you. For the right price, that is."<br>
<br>
You nod somberly, and bid the strange woman farewell for now.<br>
<</if>> <!-- If not rejected by Keawe -->
<br>
[[Leave->Treacherous Cave][$area to "Forest"]]<br>
<</if>> <!-- If you've met the Coven -->
<</nobr>><<nobr>>
<<if $player.flags["CovenInitiated"]>>
TODO: Already initiated
<<elseif $events["Player"]["Coven Plant"] and ($events["Player"]["Coven Plant"].day == $events["Player"]["Coven Begin Initiation"].day) and ($time.day > $events["Player"]["Coven Plant"].day)>>
<<set $player.flags["CovenInitiated"] = true>>
TODO: Succeeded Lady of the Forest initiation
<<elseif $events["Player"]["Coven Begin Initiation"] and ($time.day > $events["Player"]["Coven Begin Initiation"].day)>>
TODO: Failed any initiation
<<else>> <!-- Not initiated yet -->
<<if $events["Player"]["Coven Plant"]>>
TODO: Already planted the strange plant but it hasn't grown yet<br>
<<else>> <!-- Haven't completed other initiation -->
<<switch $player.worshipOldGods == "forest">>
<<case "forest">>
<!-- Haven't planted the strange plant yet -->
TODO: Haven't planted the strange plant yet<br>
<<case "sky">>
TODO: Sky maiden<br>
<<case "web">>
TODO: Web mistress<br>
<<case "womb">>
<<if $player.flags.KeaweRejected>>
<<if !$player.flags.knowsAbout["LaurenTentacleHelp"]>>
<<set $player.flags.knowsAbout["LaurenTentacleHelp"] = true>>
You find Lauren waiting for you inside. The heavily gravid woman has a knowing look to her eye, as if she can see your thoughts before you even speak them.<br>
<br>
"Amaris already explained everything to me," she tells you, with an air of sober, yet sensual authority. "You seek to understand that which cannot be perceived with the mind, only felt by the body and intuited by the heart. If you would truly have the answers you seek, then ask your questions of the very creatures you fear. Go to them and be open to what they would teach you about yourself. Find your true self through them."<br>
<br>
You're completely confused now. It sounded like Lauren was telling you to simply submit to the tentacles. But didn't you do that already? you wonder.<br>
<br>
"You won't understand unless you do this with a completely open mind and open heart," she explains. "Let go of your preconceptions, and then you will discover the truth."<br>
<br>
You're not at all sure if Lauren is right, but you don't have very many options at this point. The tentacles aren't going to stop coming after you, so there isn't exactly much harm in letting them have their way with you one more time.<br>
<br>
You get the distinct impression, however, that just any tentacle encounter won't do. The ones down by the riverfront are special somehow. Perhaps you'll find your answers there, you think to yourself.<br>
<<else>> <!-- Already knows about Lauren's advice -->
TODO: Already know about Lauren's advice<br>
<</if>> <!-- If you don't know about Lauren's advice -->
<<else>> <!-- Not rejected by Keawe -->
TODO: Priestess of Ukemochi<br>
<</if>> <!-- If rejected by Keawe -->
<<case "fae">>
<</switch>>
<</if>> <!-- If the player has planted the strange plant -->
<</if>> <!-- If the player has been initiated -->
<</nobr>>
[[Leave->Treacherous Cave][$area to "Forest"]]<<nobr>>
<<run person.adjustStat(0, "dominance", 10)>>
<<set _person = person.getPerson(0, ["penises", "stats"])>>
As you block her strike, the Web Mistress gets a crafty glint in her eye. "So that's how it is," she purrs, gazing at you with slitted eyes. "Excellent! I have just the thing for you."<br>
<br>
With that, the woman turns and retreats into the cave, and you momentarily wonder exactly how she's able to see in the gloomy interior. You aren't left wondering long, as she emerges into the light once more bringing with her a jumbled set of leather straps. It takes you a few moments to realize exactly what it is.<br>
<br>
"You...you want me to wear that!?" you exclaim, shocked at how lewd your "initiation" just became.<br>
<br>
The Web Mistress nods, with one side of her head bobbing downwards at an angle slightly. "Just so," she murmurs softly. "Don't tell me I misread what sort of woman you are?"<br>
<br>
Snorting derisively, you grab the leather harness...only to realize that there's an exotic-looking strap-on attached to the groin. Your eyebrows raise for a moment as you finally understand just what the Web Mistress has in mind for you.<br>
<br>
<<if _person.penises.length gt 0>>
<<set $people[0].stats.arousal = _person.stats.baseArousal>>
"I won't be needing that," you murmur, gesturing at the strap-on and smirking at her. It takes the Web Mistress a moment before understanding dawns. "I see!" she exclaims, a smile quickly spreading across her features. "So much the better then. Well...chop, chop!"<br>
<br>
You strip out of your clothes and set them aside, your rapidly hardening member stiffening to stand fully at attention before her. Then you go about buckling yourself into the straps, although you end up needing help from the Web Mistress to figure out how to put them on properly. The strap-on detatches easily, and you're able to slide your member through the gap in the harness without any difficulty.<br>
<<else>>
<<run person.adjustStat(0, "arousal", 15)>>
Smirking, you strip out of your clothes and set them aside, your nether lips already wet and quivering with anticipation. Then you go about buckling yourself into the straps, although you end up needing help from the Web Mistress to figure out how to put them on properly.<br>
<</if>>
<br>
"Beautiful!" the Web Mistress pronounces, after you've finished putting on the harness. You must admit that the fit is rather tight, but somehow you can still manage to move relatively easily.<br>
<br>
You feel a newfound sense of confidence and power, wearing the sexy outfit that the Web Mistress gave you, and find yourself licking your lips in anticipation of what's to come. If your guess is right, you'll be putting your goods to use quite soon.<br>
<br>
As soon as you're ready, the Web Mistress leads you down a side tunnel in the cave that you hadn't noticed before. As you're following her, you pass another woman, nude and panting heavily, leaving the tunnel you're entering. The woman has a glazed, faraway look in her eyes, and you wonder offhandedly whether she's been drugged, or if she's simply been fucked silly. The errant thought of being the one to fuck her silly has you all hot and bothered,
<<if _person.penises.length gt 0>>
and even stiffer than before.<br>
<<else>>
and dripping wet.<br>
<</if>>
<br>
In a few moments, you reach your final destination -- a large, hollowed out chamber with a sawhorse in the middle of the floor, handcuffs on the walls, and a sex harness hanging from the ceiling. "I see your partner is already here," the Web Mistress purrs, gesturing at a naked woman wearing a ball-gag, chained to the wall. "This is your pet for tonight. Do you like her?"<br>
<br>
One corner of yout mouth curls up as you imagine all sorts of naughty things that you could do to this new "pet." Then a thought occurs to you. "Have any toys? This won't be much fun without them."<br>
<br>
"Of course!" the Web Mistress murmurs approvingly. "Come with me."<br>
<br>
After leading you to the far side of the room and into a small antechamber, you're given a choice of several different vibrating eggs, nipple clamps, padded handcuffs, some assorted lengths of rope, a full latex catsuit with open-cup breasts and open crotch, including a detatchable hood, and even edible lube of various flavors.<br>
<br>
The catsuit catches your eye, especially since the hood completely covers the eyes and has a built-in O-ring for the mouth. Perfect for what you have in mind, given what you're already wearing. You also end up taking the padded handcuffs, since you can't very well leave the woman chained to the wall and still stuff her mouth or her bottom full of
<<if _person.penises.length gt 0>>
cock.<br>
<<else>>
latex cock.<br>
<</if>>
<br>
"By the way...care to join me?" you murmur to your host. She grins sinisterly. "I thought you'd never ask. I'd be delighted!"<br>
<br>
The Web Mistress fetches an exotic-looking strap-on for herself, while you take the catsuit and padded handcuffs for your "pet."<br>
<br>
Returning to the bondage chamber, the Web Mistress unlocks your "pet" from her chains. You can see a mixture of fear and anticipation in her eyes, especially when you show her the catsuit she is to wear.<br>
<br>
It takes several minutes for the woman to squeeze herself into the catsuit, and you end up helping her to zip up the back, then slip the blind hood over her head and secure the O-ring in her mouth, forcing her mouth to stay wide open. Finally, you cuff her hands behind her back. Now you're ready to "train" your new "pet" to be obedient to your whims.<br>
<br>
The idea of seeing just how much of your
<<if _person.penises.length gt 0>>
hardened prick
<<else>>
rubber dong
<</if>>
you can stuff into her throat has you excited and aroused already. Seeing your gleeful anticipation, the Web Mistress slinks around behind the woman -- who obediently lowers herself into a doggy-style position -- and lines up her strap-on against the woman's slick, wet entrance, then flips a switch on her strap-on that starts it vibrating steadily. You feel a twinge of envy, but considering that the Web Mistress has had a //lot// of experience, you suppose you should just enjoy the opportunity that has so willingly presented itself to you.<br>
<br>
The latexed woman in front of you moans wantonly, as if pleading to be fucked and filled. You quickly oblige her, sliding your
<<if _person.penises.length gt 0>>
pulsing fuckrod
<<else>>
latex phallus
<</if>>
through her O-ring and into her open mouth. The woman gags and coughs a bit, but you keep sliding inward until you've gotten about two-thirds of the way in. At that point you're tapping the back of her throat and you can't get any further in without seriously hurting her, so you eettle into a comfortable rhythm while the Web Mistress starts forcing her vibrating strap-on deep into the woman's nether folds.<br>
<br>
The feeling of having your new "pet" completely at your mercy makes you feel a newfound sense of power. Urged on by your lewd desires, you buck your hips vigorously against her face while enjoying the sight of her uncovered tits gyrating this way and that, as they hang down beneath her. Meanwhile, the Web Mistress is grinding her hips against the woman's pussy, stirring up her insides and causing the woman to clench down tightly on the invading strap-on. That, of course, sends her into a roaring orgasm as the vibrating dong takes over over the edge.<br>
<br>
You're not quite there yet, yourself, but after hammering in your own
<<if _person.penises.length gt 0>>
cock into her mouth a few more times, you feel your member tense up and begin releasing its load down her throat.<br>
<<else>>
rubber prick into her mouth a few more times, you feel your pussy clench, then begin spraying girlcum all over the inside of the strap-on. Quite a bit ends up on your new "pet"'s face, too.<br>
<</if>>
<br>
The Web Mistress, seeing the satisfied expression on your face, offers to trade positions, and you eagerly accept. Pulling
<<if _person.penises.length gt 0>>
out and leaving a dripping trail of your cum running out of her open mouth and down her face, you switch with the Web Mistress and stuff your still erect member
<<else>>
out, you switch with the Web Mistress and stuff your latex fuckstick
<</if>>
into her sodden cunt, and begin reaming your "pet"'s abused pussy in earnest while the Web Mistress works her vibrating fuckrod into your "pet"'s open mouth.<br>
<br>
You can barely see your "pet"'s swinging tits from your new position, but on the other hand you can admire her shapely ass and the feeling of your new harness slapping against her latexed rear. It's a unique experience, something you wouldn't have imagined doing before. Now, you can't imagine sex without adding a few kinky twists like bondage straps or a latex catsuit.<br>
<br>
Suddenly the woman stiffens under you, clamping down hard on your invading
<<if _person.penises.length == 0>>
faux
<</if>>
member, driving you perilously close to orgasming yourself. You can hear her muffled cries around the Web Mistress' vibrating dong, and amusingly, her cries are ululating in time to the Web Mistress' vibrating dildo.<br>
<br>
Seconds later, you reach your peak,
<<if _person.penises.length gt 0>>
exploding inside the woman's love tunnel and shooting spurt after spurt of your virile seed deep into her womb.
<<else>>
your pussy showering your "pet"'s derriere with your love juices.
<</if>>
The woman takes it all, and you can practically //feel// her begging for more. But the Web Mistress cuts things short, pulling out her vibrating strap-on and turning it off as she gazes slyly at you.<br>
<br>
"Have I piqued your desire, <<print $people[0].name>>?" she purrs. "Or do you prefer vanilla sex, like a naive little girl?"<br>
<br>
You get the distinct impression that your new faith in the Old Gods will lead to some rather...unusual...experiences. The devious smile on the Web Mistress' face leaves no doubt of that in your mind, whatsoever.<br>
<</nobr>>
[[Get Dressed and Leave->Treacherous Cave][$area to "Forest"]]<<nobr>>
<<run person.adjustStat(0, "dominance", -10)>>
<<set _person = person.getPerson(0, ["penises", "stats"])>>
<<set $people[0].stats.arousal = _person.stats.baseArousal>>
<<run window.time.addTime(30)>>
As you duck to avoid her strike, the Web Mistress gets a crafty glint in her eye. "So that's how it is," she purrs, gazing at you with slitted eyes. "Excellent! I have just the thing for you."<br>
<br>
With that, the woman turns and retreats into the cave, and you momentarily wonder exactly how she's able to see in the gloomy interior. You aren't left wondering long, as she emerges into the light once more bringing with her a latex hood with an embedded O-ring where the mouth is, together with a set of padded handcuffs.<br>
<br>
"You...you want me to wear that!?" you exclaim, shocked at how lewd your "initiation" just became.<br>
<br>
The Web Mistress nods, with one side of her head bobbing downwards at an angle slightly. "Just so," she murmurs softly. "Don't tell me I misread what sort of woman you are?"<br>
<br>
Embarrassed to the core of your being, you nevertheless find yourself unexpectedly
<<if _person.penises.length gt 0>>
erect with anticipation.<br>
<br>
The Web Mistress notices the bulge in your dress. "I see!" she exclaims, a smile quickly spreading across her features. "So much the better then. Well...chop, chop!"<br>
<br>
You strip out of your clothes and set them aside, your rapidly hardening member stiffening to stand fully at attention before her. She hands you the hood and you reluctantly put it on, with your mouth held open by the O-ring, and then she zips up the hood in back, leaving you completely blind.<br>
<<else>>
wet with anticipation. You strip out of your clothes and set them aside, and the Web Mistress hands you the hood. You reluctantly put it on, with your mouth held open by the O-ring, and then she zips up the hood in back, leaving you completely blind.<br>
<</if>>
<br>
You hear something click into place around your neck, and then you feel a gentle tug. The Web Mistress put a leash and collar on you! you realize, blushing hotly with shame as you wonder just what she has in store for you next.<br>
<br>
You're forced to pay attention to the floor beneath you, so you don't accidentally trip, and find yourself walking for a few minutes and then stopping. You get the feeling of open space around you, but of course you still can't see a thing.<br>
<br>
"I'd like to introduce you to your new pet," you hear the Web Mistress saying to someone else in the room. You immediately get goosebumps...does she mean you? Of course she means you, you think to yourself with a mixture of fear and anticipation.<br>
<br>
"Put these on her," you hear the Web Mistress saying. "Then pick out something for yourself."<br>
<br>
You feel your hands being grabbed gently and pulled around your back. Someone clasps the set of padded handcuffs you saw earlier around your wrists, and then you're momentarily left alone to wait and wonder what will happen next.<br>
<br>
You aren't left waiting long. First, you're guided into stepping onto some kind of short, raised platform. Then a pair of hands grabs your head and pulls you downwards until you're forced to kneel on all fours. Finally, you feel something probing at your mouth, and you have a pretty good idea of what it might be.<br>
<br>
Your first surprise, however, is a buzzing sensation probing at your nether lips. Bit by bit, you feel a bumpy, vibrating shaft pressing further and further into your love tunnel, while a curved piece of rubber is shoved into your mouth, quickly reaching the back of your throat. You gag and try to cough, but the rubber dong gets in the way.<br>
<br>
The altogether unpleasant sensation fades a bit when the dong pulls out a half dozen centimeters or so, only to be forcefully plunged back inside. You don't even have time to gag this time as the dong builds up a regular rhythm, sliding in and out and fucking your mouth vigorously. All the while, the vibrating dildo in your snatch is pushing ever deeper, towards your sacred place.<br>
<br>
Despite not being able to see anything, you feel a huge rush of arousal. Being forcefully taken like this is very different from what you might have imagined. It never occurred to you to wonder why some people simply submitted to such degradation, but you're beginning to understand it. Letting someone else be in total control over you, pleasuring you at their own whim...you feel yourself being drawn deeper into a gathering maelstrom of erotic bliss as the thought of submitting to your new "mistreses" is imprinted on your mind.<br>
<br>
Seconds later, your arousal peaks and you feel your
<<if _person.penises.length gt 0>>
cock and stuffed pussy explode simultaneously, your cock plastering the raised platform underneath you with several long spurts of your fertile cream while your pussy sprays the owner of the vibrating dildo liberally with your femcum.
<<else>>
stuffed pussy explode in orgasm, spraying the owner of the vibrating dildo liberally with your femcum.
<</if>>
But the two shafts fucking you at either end don't pause for even a moment, continuing their assault of your wet holes. It isn't until, first the one in back sprays your nether lips, and a few seconds later the one in front drenches your face with love juices, that the two of them finally relent.<br>
<br>
You feel the shafts pulling out, grateful that it's finally over and yet disappointed that things didn't go on longer. But seconds later, you're shocked to feel the vibrating dildo forcing its way into your mouth, causing your head to judder up and down spasmodically, while your nether lips are once again invaded -- this time by the stiff rubber dong that was once in your mouth.<br>
<br>
You can feel your love tunnel clamping down reflexively on the invading shaft, as your body futilely attempts to resist the intrusion, to no avail. You can feel your arousal rapidly escalating again, and moan loudly around the vibrating dildo in your mouth. Except your moans come out sounding weird and quivering. Even the sounds you're making are highly erotic, and without even realizing it, you're already on the edge of another orgasm.<br>
<br>
Another wave of pleasure comes crashing down over you, and you black out momentarily, only waking once more when you feel more love juices showering your face and shapely ass.<br>
<br>
Finally, the twin shafts pull out one last time, and you collapse onto the raised
<<if _person.penises.length gt 0>>
platform, right in the puddle of your own cum.
<<else>>
platform.
<</if>>
You feel utterly exhausted, but still wildly aroused. Will you be brave enough to do this again sometime? you wonder as the Web Mistress removes your hood.<br>
<br>
"I wouldn't lie there for too long," she murmurs, smiling slyly at you. "Or someone might get lewd ideas."<br>
<</nobr>>
[[Clean Yourself Up and Leave->Treacherous Cave][$area to "Forest"]]<<silently>>
<<unset $trigger>>
<<set $dest to "My House Morning">>
<<run person.customHooks()>>
<<run person.heal()>>
<<run person.clearExposure()>>
<<goto "Night Events">>
<</silently>><<silently>>
<<unset $trigger>>
<<run person.customHooks()>>
<<run person.heal()>>
<<run person.clearExposure()>>
<<goto "Night Events">>
<</silently>><<silently>>
<<unset $refused>>
<<unset $sexAct>>
<!-- TODO -->
<<if def $training>>
<<else>>
<</if>>
<<goto "Daily Cycle">>
<</silently>><<set $description to person.repairHouse($houseRepair)>><<print $description>>
[[Continue->My House]]<<nobr>>
<<print "[[" + $houseRepairLink + "->House Repair][$houseRepair to '" + $houseRepair + "']]<br>">>
<</nobr>><<nobr>>
<<for _index=0; _index < personData.houses[$player.house].repairs.length; _index++>>
<<if person.canDoRepair(personData.houses[$player.house].repairs[_index].name)>>
<<capture _index>>
<<set $houseRepairLink to person.getRepairLink(_index)>>
<<set $houseRepair to personData.houses[$player.house].repairs[_index].name>>
<<display "House Repair Choice">>
<</capture>>
<</if>>
<</for>>
<</nobr>><<nobr>>
<<set _pname = $player.withServant || $player.with[0]>>
<<set _pindex = nameList.indexOf(_pname)>>
<<set _p = person.getPerson(_pindex)>>
<<if _p.stats.sluttiness >= 10>>
<<print _pname>> is in the kitchen preparing dinner, wearing nothing but an apron in front and whistling to <<print gender.printGender("him", _p.gender)>>self.
<<print gender.printGender("His", _p.gender)>>
<<if _p.gender == "M">>
handsome assets are fully exposed, including an erect member ready to be taken advantage of.
<<else>>
gorgeous assets are fully exposed,
<<if _p.penises.length gt 0>>
including a wet, dripping pussy and an erect member, both
<<else>>
<<print gender.printGender("his", _p.gender)>> wet, dripping pussy fully
<</if>>
ready to be taken advantage of.<br>
<</if>> <!-- If the person making food is a male -->
<br>
You come up behind <<print gender.printGender("him", _p.gender)>>
and begin kissing and nibbling <<print gender.printGender("his", _p.gender)>>
neck.<br>
<br>
"Mmmh," <<print _pname>> moans softly. "Can't wait, can we? You just want an appetizer, or the main course?"<br>
<br>
<<if sex.matchSexRequires(["penis"], 0, _pindex) and sex.matchSexRequires(["pussy"], _pindex, 0)>>
<<run sex.haveSex("Missionary Sex", 0, _pindex)>>
<<set _person = person.getPerson(0, ["penises"])>>
"Do you even need to ask?" you reply, kissing <<print gender.printGender("his", _p.gender)>>
neck once more for good
<<if _p.isTaur>>
measure. Then you position yourself behind <<print gender.printGender("him", _p.gender)>>, rubbing the tip of your
<<if _person.penises.length gt 0>>
shaft
<<else>> <!-- You don't have a penis -->
rubber dong
<</if>> <!-- If you have a penis -->
against <<print gender.printGender("his", _p.gender)>> taur slit.<br>
<<else>> <!-- The person making dinner isn't a taur -->
measure as you begin rubbing the tip of your
<<if _person.penises.length gt 0>>
shaft
<<else>> <!-- You don't have a penis -->
rubber dong
<</if>> <!-- If you have a penis -->
against <<print gender.printGender("his", _p.gender)>> slit.<br>
<</if>> <!-- If the person making dinner is a taur -->
<br>
"I think I feel a breeze," <<print _pname>> murmurs teasingly, wiggling
<<print gender.printGender("his", _p.gender)>> ass invitingly and making it more difficult for you to stroke against
<<print gender.printGender("him", _p.gender)>>.<br>
<br>
It's obvious <<print gender.printGender("he", _p.gender)>> wants you inside of
<<print gender.printGender("him", _p.gender)>>, so you oblige...slowly, inch by exquisite inch, provoking a loud moan of pleasure.<br>
<br>
<<print _pname>> doesn't wait for you, pressing
<<print gender.printGender("his", _p.gender)>>
<<if _p.isTaur>>
taur body backwards
<<else>>
hips downwards
<</if>>
and forcing more of your
<<if _person.penises.length gt 0>>
stiff
<<else>>
faux
<</if>>
rod into
<<if _p.gender == "F">>
her slick entrance with a lewd squelching sound.<br>
<<else>>
his tight rosebud.<br>
<</if>>
<br>
"Such lovely texture!" you purr seductively, getting into a rhythm. "And so filling!"<br>
<br>
<<print _pname>>
<<if _p.gender == "F">>
can't help but fondle her breasts,
<<else>>
grips the counter tightly,
<</if>>
forgetting dinner entirely in favor of the pleasure of the moment. "Aaah!"
<<print gender.printGender("he", _p.gender)>> cries as your
<<if _person.penises.length gt 0>>
fuckstick
<<else>>
latex prick
<</if>>
<<if _p.gender == "F">>
stirs up her insides.
<<else>>
destroys his tight sphincter.
<</if>>
"H-harder!"<br>
<br>
<<if _p.isTaur>>
<<if _p.gender == "F">>
Holding her flanks tightly, you increase your tempo, thrusting ever deeper into <<print _pname>>'s rear sex.
<<else>>
Holding his flanks tightly, you increase your tempo, thrusting ever deeper into <<print _pname>>'s taur ass.
<</if>>
<<else>> <!-- The one making food isn't a taur -->
<<if _p.gender == "F">>
Putting your hands on top of hers and aggressively kneading her soft tits, you increase your tempo, thrusting ever deeper into <<print _pname>>'s sex.
<<else>>
Putting your hands on his shoulders and nibbling his ear, you increase your tempo, thrusting ever deeper into <<print _pname>>'s ass.
<</if>>
<</if>> <!-- If the one making food is a taur -->
<<print gender.printGender("His", _p.gender)>> body trembles with erotic bliss as you fuck
<<print gender.printGender("him", _p.gender)>>
hard.<br>
<br>
Your climax isn't long in coming, and you unload into <<print _pname>> as
<<print gender.printGender("he", _p.gender)>> spasms and clenches tightly around your invading
<<if _person.penises.length gt 0>>
shaft. Slumping forwards a little, you feel your member softening, and it pops free of <<print _pname>>'s
<<else>> <!-- You don't have a dick -->
faux shaft. Slumping forwards a little, you pull your hips back just enough to let your latex fuckrod pop free of <<print _pname>>'s
<</if>> <!-- If you have a dick -->
<<if _p.gender == "F">>
sodden cunt,
<<else>>
asshole,
<</if>>
leaving a thick, dripping trail of jizz behind it.<br>
<br>
"Now that you've had a nice meal, are you still hungry for dinner?" <<print _pname>> teases you playfully as
<<print gender.printGender("he", _p.gender)>> picks up the knife again.<br>
<<elseif sex.matchSexRequires(["pussy"], _pindex, 0)>> <!-- The person making food has a pussy -->
<<run sex.haveSex("Cunnilingus", 0, _pindex)>>
"Do you even need to ask?" you reply, kissing <<print gender.printGender("his", _p.gender)>>
neck once more for good measure, then continuing down <<print gender.printGender("his", _p.gender)>> side.
<<if _p.isTaur>>
Moving around to kneel
<<else>> <!-- The person making food isn't a taur -->
Kneeling
<</if>> <!-- If the person making food is a taur -->
behind <<print _pname>>, you slip
<<if _p.gender == "F">>
a pair of fingers into her already wet folds, teasing her entrance
<<else>>
a finger into his tight rosebud, poking just inside his sphincter to tease him
<</if>>
before you begin your assault proper, eliciting a soft moan of arousal from
<<print gender.printGender("him", _p.gender)>>.<br>
<br>
"I think I feel a breeze," <<print _pname>> murmurs teasingly, wiggling
<<print gender.printGender("his", _p.gender)>> ass invitingly and making it more difficult for you to finger
<<print gender.printGender("him", _p.gender)>>.<br>
<br>
It's obvious <<print gender.printGender("he", _p.gender)>> wants more, so you pull out and place the very tip of your tongue against
<<if _p.gender == "F">>
her nether lips, savoring her taste
<<else>>
his cute asshole, teasing it gently
<</if>>
and provoking another soft moan of pleasure. "Mmmm!"<br>
<br>
<<if _p.gender == "F">>
Her cute clitty needs some proper attention too, so you gently rub and tease it with your finger while your tongue probes deeper and deeper into her love tunnel,
<<else>> <!-- The person making the food is male -->
His throbbing member needs some proper attention too, so you reach around and grab it, rubbing along its length and down his gurgling ballsack while your tongue makes short work of his tight sphincter,
<</if>> <!-- If the person making the food is female -->
eliciting a
<<if _p.isTaur>>
yowl
<<else>>
cry
<</if>>
of delight from
<<print gender.printGender("him", _p.gender)>>.<br>
<br>
<<print _pname>>'s
<<if _p.isTaur>>
hind
<</if>>
legs wobble shakily as you increase your tempo, alternately
<<if _p.gender == "F">>
tweaking her pleasure buzzer vigorously like an egg vibrator, while spreading her nether lips apart with your other hand, the better to reach even deeper into her core.<br>
<<else>>
stroking his thick, throbbing prick vigorously while assaulting his rear entrance with both finger and tongue.<br>
<</if>>
<br>
Suddenly
<<print gender.printGender("he", _p.gender)>>
lets out a long, ululating cry as
<<if _p.gender == "F">>
her
<<if _p.isTaur>>
rear
<</if>>
pussy squirts her copious love juices into your waiting, eager mouth.
<<else>>
his cock explodes, painting the lower kitchen cabinets with his thick cream.
<</if>>
That's your signal to speed up, and you
<<if _p.gender == "F">>
almost violently renew your assault on her clit, provoking an intense and prolonged spray of femcum all over your face.
<<else>>
almost violently renew your manhandling of his cock, provoking an intense and prolonged splurt of virile seed to coat the cabinets and even the floor beneath him.
<</if>>
<<print gender.printGender("His", _p.gender)>>
<<if _p.isTaur>>
rear
<</if>>
legs nearly give way, and you're forced to stop and hold
<<print gender.printGender("him", _p.gender)>> up to keep
<<print gender.printGender("him", _p.gender)>> from collapsing entirely.<br>
<br>
<<print _pname>>'s body quakes and shudders for several moments longer as
<<print gender.printGender("his", _p.gender)>> orgasm lingers on before slowly ebbing away.<br>
<br>
"Goddess..." <<print gender.printGender("he", _p.gender)>> murmurs. "I...I think..."<br>
<br>
"Yes?" you murmur teasingly, standing up and giving
<<print gender.printGender("him", _p.gender)>> a peck on the cheek.<br>
<br>
"I think you should get out of my kitchen now,"
<<print gender.printGender("he", _p.gender)>>
finishes, shoving you away playfully. "Just look at the awful mess you've made! Now dinner will take longer. I hope you've eaten enough for now..."<br>
<<else>> <!-- Don't have a cock or a strap-on, and the person making food is a male -->
TODO: Not implemented<br>
<</if>> <!-- If you have a cock or a strap-on -->
<<elseif _p.stats.sluttiness >= 5>>
<<run person.adjustStat(0, "arousal", 10)>>
<<print _pname>> is in the kitchen preparing dinner, whistling to <<print gender.printGender("him", _p.gender)>>self.
Coming up behind <<print gender.printGender("him", _p.gender)>>, you move to
<<if _p.breasts.length gt 0>>
grope <<print gender.printGender("him", _p.gender)>> breasts but
<<print gender.printGender("he", _p.gender)>> quickly moves out of the way,
<<else>> <!-- No breasts -->
squeeze <<print gender.printGender("his", _p.gender)>>
<<if _p.isTaur>>
rear flank
<<else>> <!-- Not taur -->
ass
<</if>> <!-- If the one preparing dinner is a taur -->
but <<print gender.printGender("he", _p.gender)>> quickly moves to one side,
<</if>> <!-- If breasts -->
swatting at your hand playfully. "No sampling before the food's ready!"
<<print gender.printGender("he", _p.gender)>> quips.<br>
<br>
"Then how do I know it's going to be good?" you retort, smirking as <<print _pname>> puts
<<print gender.printGender("his", _p.gender)>> knife down and turns to face you.
<<print gender.printGender("his", _p.gender)>>
<<if _p.breasts.length gt 0>>
blouse is unbuttoned, leaving
<<print gender.printGender("his", _p.gender)>> breasts fully exposed. "Because I only use the best ingredients!"
<<else>> <!-- No breasts -->
shirt is unbuttoned, leaving
<<print gender.printGender("his", _p.gender)>> chest fully exposed. "Because I know all about your appetites!"
<</if>> <!-- If breasts -->
<<print gender.printGender("he", _p.gender)>> snarks. "But if you can't wait..."<br>
<br>
<<print _pname>>
<<if _p.breasts.length gt 0>>
kneads your breasts through your clothes suggestively
<<else>> <!-- No breasts -->
kneads your stiff member through your clothes provocatively
<</if>> <!-- If breasts -->
while planting a long, tongue-laden kiss directly on your lips. Then she releases you and gives you a wicked grin. "Enjoy your appetizer. Now get out of the kitchen and let me get dinner ready!"<br>
<<else>> <!-- Not very slutty -->
You come up behind <<print _pname>> in the kitchen as <<print gender.printGender("he", _p.gender)>>'s preparing dinner,
<<if _p.breasts.length gt 0>>
grabbing <<print gender.printGender("his", _p.gender)>> breasts and squeezing them gently.
<<else>> <!-- No breasts -->
slipping your hand into <<print gender.printGender("his", _p.gender)>> shirt.
<</if>> <!-- If breasts -->
"How's dinner coming?" you purr softly.<br>
<br>
"Are you here to help?" <<print _pname>> retorts, slightly annoyed but not pushing you away yet. "It'll go faster if you find somewhere else to be."<br>
<br>
"Oh, I don't mind," you whisper in <<print gender.printGender("his", _p.gender)>> ear, nibbling it delicately. "Besides, I've found something I can eat right now."<br>
<br>
"Oh, stop," <<print _pname>> murmurs playfully. "Here, help slice these vegetables if you're going to stay in the kitchen."<br>
<br>
It's rather hard to be lewd while holding a knife, so you settle for a little suggestive banter as you help <<print _pname>> with fixing dinner.<br>
<</if>> <!-- How slutty is the person making dinner -->
<br>
Eventually <<print _pname>> announces that dinner is ready and you sit down to eat.<br>
<br>
<<display "My House After Dinner">>
<</nobr>><<nobr>>
<<unset $dest>>
<<unset $training>>
<<unset $refused>>
<<set $area to "House">>
<<if !$player.flags.knowsAbout["MyHouse"] && !window.time.isDayTime()>>
<<goto "My House First Night">>
<<else>>
<<if window.time.isDayTime()>>
You're at your house. You can:<br>
<br>
<<link "Go into Town">>
<<set $area to "Tyrmidon">>
<<run worldevent.travelEvents("Tyrmidon Center", personData.houses[$player.house].travelTime)>>
<</link>><br>
<<link "Explore the Forest">>
<<set $area to "Forest">>
<<run worldevent.travelEvents("Forest Glen")>>
<</link>><br>
<<if person.canRepairHouse()>>
<div class="houseRepair">
<<display "House Repair Choices">>
</div>
<span class="houseRepairDescription"></span>
<</if>>
<<if person.canPlantGarden()>>
[[Plant a Garden->My House Plant Garden]]<br>
<<elseif $player.flags["PlantedGarden"]>>
<<if $player.inventory["Strange Plant"]>>
[[Plant the Strange Plant->My House Coven Plant]]<br>
<</if>>
<<if $player.flags.knowsAbout["LewdGardening"]>>
<<if person.hasStackableItems(["jizz:Tentacle"]) and (!worldevent.hasEvents("Player", ["Fertilize Dickshrooms"]) or (($events["Player"]["Fertilize Dickshrooms"].count lt 3) and ($time.day >= $events["Player"]["Fertilize Dickshrooms"].day + 1)))>>
[["Fertilize" Mushrooms in your Garden->Fertilize Dickshrooms]]<br>
<<elseif !$player.flags["PickedDickshrooms"] and worldevent.hasEvents("Player", ["Fertilize Dickshrooms"]) and ($events["Player"]["Fertilize Dickshrooms"].count >= 3) and ($time.day >= $events["Player"]["Fertilize Dickshrooms"].day + 1)>>
[[Pick Dickshrooms]]<br>
<</if>> <!-- If you haven't fertilized any dickshrooms yet -->
<</if>> <!-- If you know about "lewd" gardening techniques -->
<</if>> <!-- If you can plant a garden -->
<<if $player.inventory["Handkerchief"] and !$player.inventory["Aphrodisiac-laced Handkerchief"] and person.hasStackableItems(["Lust Draft"])>>
[[Soak Handkerchief with Aphrodisiac->My House Hankerchief Soak]]<br>
<</if>>
<<if person.canRest()>>
<<link "Rest for an Hour">>
<<run person.rest()>>
<<run window.time.addTime(60)>>
<<goto "My House">>
<</link>><br>
<<elseif window.time.isDayTime()>>
<<link "Wait Until Evening">>
<<set $time.time = 1080>>
<<goto "My House">>
<</link>><br>
<</if>>
<<else>> <!-- Not daytime -->
<<if !$player.hadDinner>>
<<set $player.hadDinner = true>>
<<run window.time.addTime(60)>>
You arrive home
<<if $player.house == 0>>after your trip into Tyrmidon<</if>>.
<<if $player.with.length gt 0>>
<<set _person = person.getPerson(0, ["stats"])>>
<<print $player.withServant || $player.with[0]>> goes into the kitchen to prepare dinner, and shortly you smell the pleasing aroma of cooking food.
<<if _person.stats.arousal >= 50>>
You're feeling rather randy at the moment and a naughty thought of molesting <<print $player.withServant || $player.with[0]>> in the kitchen crosses your mind.<br>
<br>
<div class="kitchensex">
<<set _link = "Join " + $player.withServant || $player.with[0] + " in the Kitchen">>[[_link|Kitchen Sex]]
</div>
<<linkreplace "Wait for Dinner">>
<<remove ".kitchensex">>
<<display "My House Mux">>
<</linkreplace>>
<<else>> <!-- Not aroused enough for kitchen sex -->
Waiting patiently, you begin planning out your activities for that night. Eventually <<print $player.withServant || $player.with[0]>> announces that dinner is ready and you sit down to eat.<br>
<br>
<<display "My House Mux">>
<</if>> <!-- If you are aroused -->
<<else>> <!-- If your companions aren't present -->
You go into the kitchen to make dinner for yourself, grumbling at the amount of manual labor to cook for just one person. Forty-five minutes later, you finish and sit down to eat.<br>
<br>
<<display "My House Mux">>
<</if>> <!-- If your companions are present -->
<<else>>
You return home.<br>
<br>
<<if !window.time.isEveningWrapup($time.time + personData.houses[$player.house].travelTime)>>
<<link "Explore the Forest">>
<<set $area to "Forest">>
<<run worldevent.travelEvents("Forest Glen")>>
<</link>><br>
<</if>>
<<if $player.flags["PlantedGarden"] and $player.inventory["Strange Plant"]>>
[[Plant the Strange Plant->My House Coven Plant]]<br>
<</if>>
<<if $player.inventory["Handkerchief"] and !$player.inventory["Aphrodisiac-laced Handkerchief"] and person.hasStackableItems(["Lust Draft"])>>
[[Soak Handkerchief with Aphrodisiac->My House Hankerchief Soak]]<br>
<</if>>
<<if $player.withServant && ($player.with.length gt 1)>>
<<set $player.currentSlave = $player.withSlave || (($player.withServant == $player.with[0]) ? $player.with[1] : $player.with[0])>>
[[Start Training->Watch Slave Training]]<br>
[[End the Evening->Evening Wrapup][$training to 1]]<br>
<<elseif $player.withServant>>
[[Start Training->Servant Training]]<br>
[[End the Evening->Evening Wrapup]]
<<elseif $player.with.length gt 0>>
<<set $player.currentSlave = $player.withSlave || $player.with[0]>>
[[Start Training->Personal Slave Training]]<br>
[[End the Evening->Evening Wrapup]]<br>
<<else>>
[[End the Evening->Evening Wrapup]]<br>
<</if>>
<</if>>
<</if>>
<</if>>
<</nobr>>After dinner...
<<nobr>>
<<if !window.time.isEveningWrapup($time.time + personData.houses[$player.house].travelTime)>>
<<link "Explore the Forest">>
<<set $area to "Forest">>
<<run worldevent.travelEvents("Forest Glen")>>
<</link>><br>
<</if>>
<<if $player.flags["PlantedGarden"] and $player.inventory["Strange Plant"]>>
[[Plant the Strange Plant->My House Coven Plant]]<br>
<</if>>
<<if $player.inventory["Handkerchief"] and !$player.inventory["Aphrodisiac-laced Handkerchief"] and person.hasStackableItems(["Lust Draft"])>>
[[Soak Handkerchief with Aphrodisiac->My House Hankerchief Soak]]<br>
<</if>>
<<if $player.withServant and ($player.with.length gt 1)>>
<<set $player.currentSlave = $player.withSlave or (($player.withServant == $player.with[0]) ? $player.with[1] : $player.with[0])>>
[[Start Training->Watch Slave Training]]<br>
[[End the Evening->Evening Wrapup][$training to 1]]<br>
<<elseif !$player.withServant and ($player.with.length gt 0)>>
<<set $player.currentSlave = $player.withSlave or $player.with[0]>>
[[Start Training->Personal Slave Training]]<br>
[[End the Evening->Evening Wrapup]]<br>
<<elseif $player.withServant>>
[[Start Training->Servant Training]]<br>
[[End the Evening->Evening Wrapup]]<br>
<<else>> <!-- Your companions are absent -->
[[End the Evening->Evening Wrapup]]<br>
<</if>> <!-- If any of your companions are present -->
<</nobr>><<nobr>>
<<set $player.flags["AthraRebirthsHorace"] = true>>
<<run utils.setCurrentImage("athruvohr_vore.png")>>
You're not sure when you noticed Athra sitting at the kitchen table, waiting for dinner to be served. Probably when she moaned loudly, you think to yourself. Oddly, Horace doesn't seem to be flailing about in her belly any more, but Athra seems to be clutching at her distended belly roughly. Suddenly she lets out a loud cry, and her belly shrinks to half its former size while her tail distends. It looks like Horace is about to come out again!<br>
<br>
You watch in fascination as Athra's belly goes completely flat again, while her tail flexes and twists, distending in segments as Horace moves along its inside. In seconds, Athra's tail completely disgorges the person inside...and you gasp in surprise. It hardly looks like Horace at all!<br>
<br>
Instead, it's a pink-haired bombshell of a woman, slightly shorter than Horace was, with waist-length hair and canteloupe-sized breasts. She's clutching at her body protectively, blushing furiously and glaring daggers at Athra as she gets up from the floor, covered in a translucent pinkish goo.<br>
<br>
"What did you do to me!?" she demands angrily. "I'm not even me any more!"<br>
<br>
"Exactly so," Athra replies smoothly. "You're so much better, my pet. We'll get along perfectly now."<br>
<br>
"Get along!?" the woman who was once Horace retorts, snorting derisively. "Are you crazy?"<br>
<br>
Athra puffs up her chest. "Just who do you think you're addressing, little pet?" she asks, with a dangerous edge to her voice.<br>
<br>
"You're my mist...my...you're...what did you do to me!?" the woman stammers, hopping up and down furiously and barely noticing that her buxom breasts are bouncing attractively with her. "I love you! I--what? I don't hate you, I love you! STOP IT!! UGH!" She pulls at her hair in frustration and sits down, burying her head in her arms.<br>
<br>
"You're so sweet, my pretty," Athra purrs. "Now that you've had a bit of an adjustment, we've got a lot of work to do. Why don't you go freshen up and then join us all for dinner?"<br>
<br>
"Don't order me around!" the woman screeches, even as she gets up from the table and marches herself into your bathing chamber. "Wait...how did you--?" she continues before closing the door and cutting off the rest of her question.<br>
<br>
"Horace is a feisty lady, don't you think?" Athra murmurs, chuckling evilly. You decide to refrain from commenting.<br>
<br>
About fifteen minutes later, the pink-haired woman emerges from your bathing chamber, a towel wrapped around her wet body and her hair wrapped up in a second towel. She's red-faced but a little more docile. "Umm...do you have any clothes I could wear?" she asks hesitantly.<br>
<br>
"I'll help you find something," you answer her, leading her into <<print $player.ownedSlave || $player.owns[0]>>'s bedroom to locate something suitable. You manage to find a lovely blue blouse and a pair of hot pink short-shorts, and although the woman isn't entirely thrilled with her new clothes, she's much more comfortable with wearing them instead of being naked.<br>
<br>
"Excellent!" Athra exclaims, clapping in delight. "Now you look presentable. There's only one more thing you need, and that's a more appropriate name. Pick something slutty, little pet."<br>
<br>
Color rises in the woman's cheeks and you can almost see steam coming out of her ears, she's so angry. "I'M NOT A SLUT!!" she shouts. "I'M PINK MINX!" Horrified at what she just said, she claps her hands over her mouth in shame.<br>
<br>
"Perfect!" Athra muses. "Now we can get started with your training. I've left your magical abilities intact, but we're going to be putting them to a little different use than what you might have done in the past. First things first...that attitude of yours has got to go. I think we'll need a nice leash, for starters."<br>
<br>
Pink's eyebrows shoot up and she visibly cringes.<br>
<br>
"Oh, don't be that way. Dinner first, of course!"<br>
<br>
Dinner is a rather interesting affair that evening, with Pink testing the limits of what she's allowed to say and just what sort of control she has over her own body. Which is to say...not a lot. Athra could easily order her to stuff herself or not eat at all, and Pink would have to obey.<br>
<br>
After dinner, Athra takes Pink by the hand and bids you a curt good-bye, then vanishes in a puff of pink smoke. You catch a whiff of the smoke and find that it smells like perfume.<br>
<br>
<<if $player.with.length gt 1>>
You look uncomfortably at your companions for a long minute, then shrug.
<<elseif $player.with.length gt 0>>
You look uncomfortably at <<print $player.with[0]>> for a long minute, then shrug.
<<else>>
You stroke your chin thoughtfully for a long minute after Athra and Pink disappear, thinking to yourself, then shrug.
<</if>>
It looks like things are going to get pretty wild, and soon.<br>
<</nobr>>
[[Continue->My House Mux][utils.clearCurrentImage()]]<<nobr>>
<<set $player.flags["CamillaVisiting"] = true>>
You've just put fork to mouth and haven't even taken a bite yet when you hear a rapid knocking at the door. Grumbling in annoyance, you get up to open the door to find a breathless and very excited Camilla standing there. Gazing in wonder and delight at your oh-so-rounded belly, she WHOMPs into your arms and hugs you -- making sure to cop a feel under your blouse on your magnificent bulge.<br>
<br>
"Oh, <<print $people[0].name>>, I was afraid I'd miss your due date!" she burbles. "I came a few days early, just to be sure...hope you don't mind!"<br>
<br>
You sigh, unwrap her clinging arms, and beckon for her to enter. "No, you didn't miss it, Camilla," you inform her.
<<if worldevent.hasEvents("Player", ["Forest Lost Companions"])>> or worldevent.hasEvents("Player", ["Forest Enslaved Companions"])>>
<<if worldevent.hasEvents("Player", ["Forest Lost Companions"])>>
"But you came at a bad time. <<print person.printList($player.owns)>>
<<if $player.owns.length gt 1>>
are missing - probably lost somewhere in the forest. I can't exactly search for them
<<else>>
is missing - probably lost somewhere in the forest. I can't exactly search for
<<print gender.printGender("him", $people[nameList.indexOf($player.owns[0])].gender)>>
<</if>>
in my condition."<br>
<br>
<<else>> <!-- Your companions are enslaved by bandits -->
"But you came at a bad time. <<print person.printList($player.owns)>>
<<if $player.owns.length gt 1>>
were
<<else>>
was
<</if>>
taken captive by bandits, and right now there's nothing I can do about it in my condition."<br>
<</if>> <!-- Your companions are lost or enslaved -->
<br>
"Oh, that's horrible!" Camilla exclaims, horrified. "I'm so sorry. Is there anything I can do to help? Maybe I should go?"<br>
<br>
"Just come in," you tell her, frowning. "I'll fix you something to eat. We're not doing anything this late at night, anyway."<br>
<br>
"Mind a little...companionship tonight?" Camilla murmurs, switching gears back to her usual, sultry self.<br>
<br>
"Dinner first!" you inform her. "Then we'll see."<br>
<br>
The predatory grin on Camilla's face tells you she's not about to take no for an answer, in any case.<br>
<<else>> <!-- Your companions aren't lost or enslaved -->
"In fact, I was just about to sit down to eat. I can fix you something."<br>
<br>
"That would be delightful!" she purrs, rubbing a hand over your lovely dome. "I'd love to hear what's for dessert afterwards."<br>
<</if>> <!-- Your companions might be lost or enslaved -->
<</nobr>>
[[Continue->My House Mux]]<<unset $morningEvent>>
<<run window.time.addTime(60)>>
<<set $player.hadDinner = false>>
<<goto "My House">><<nobr>>
<<run person.dropItem("Strange Plant")>>
<<run worldevent.addEvent("Player", {}, "Coven Plant")>>
Having a proper garden means you can put your strange plant in it. It doesn't immediately occur to you to wonder whether it's a good idea to plant something you're totally unfamiliar with, right at your house. Digging a small hole, you take the bulb out of its pot and put it in the hole, spreading dirt around at its base to make a small mound around the plant.<br>
<br>
After watching the plant for a few minutes and nothing seems to happen, you suddenly realize that you have no easy way to properly water this plant. You don't have a well on your property. For all you know, the water pipes in your house magically create water out of nothing. You could hump a bucket back and forth from inside a couple of times, but that's such a hassle. Surely there's an easier way? you think to yourself.<br>
<br>
You turn to head into your house and hesitate. Surely, Amaris wasn't suggesting that you water the plant with...well, that would be just lewd. Then again, you wonder whether the plant will actually grow to maturity in a single night unless you do something different. And it's not like you wouldn't enjoy it, you add mentally.<br>
<br>
You could use your fingers, but decide instead to fetch a dildo from your bedroom. At least you can "water" the plant a little more effectively with it.<br>
<</nobr>>
[[Water the Plant->My House Water Plant]]<<nobr>>
<<set $player.flags["EveningTentaclesVisit"] = true>>
As you take a break after dinner, you hear a noise outside. Glancing out of the living room window, the shadows make it difficult to make much out but you're fairly certain you saw something moving.
<<if $player.withServant>>
You instruct <<print $player.withServant>> to handle things for a little bit, telling <<print gender.printGender("him", $people[nameList.indexOf($player.withServant)].gender)>> you're stepping outside for a moment.
<</if>><br>
<br>
Though you know the area around your home well, it's still hard to see anything odd in the long shadows. A few minutes pass without finding anything definitive or hearing anything suspicious, and you're almost ready to head back inside when Keawe suddenly appears from among the trees, decked out in a piece of armor similar to the one you saw being worked on before.<br>
<br>
"Hmmm...." she murmurs when she spots you standing outside your home.<br>
<br>
You ask why she's here, curious as to how she knew where you live. She looks up at your home and rests her hand on a hefty-looking blade hanging from her waist.<br>
<br>
"I didn't, actually," she explains. "I'm as surprised as you are to meet like this. I'm hunting, see?"<br>
<br>
You nod your head, taking note of a cross bow attached to the forearm guard. Her armor seems tailor made for her body, possibly to make it harder for tentacle creatures to slip in. You have to admit she's quite intimidating right now.<br>
<br>
"Anything you'd like to tell me?" she asks.<br>
<br>
Her tone is matter of fact, not betraying if she suspects anything or not. Do you mention what you saw to her?<br>
<</nobr>>
[[Yes->My House Saw Tentacles]]
[[No->My House Saw Nothing]]<<nobr>>
<<if $player.flags["LydiaBorn"] and $player.flags["LydiaMom"]>>
<<set _playerNameCapitalized = "Mommy">>
<<set _playerName = "mommy">>
<<else>>
<<set _playerNameCapitalized = $people[0].name>>
<<set _playerName = $people[0].name>>
<</if>>
<<run worldevent.addEvent("Player", {}, "Fertilize Dickshrooms")>>
<<switch $events["Player"]["Fertilize Dickshrooms"].count>>
<<case 1>>
After your meeting with Fuchsia, you've set up a work table right on the edge of your garden. Now you're seated on a tall stool there, with the work table occupied by various packets of powders, vials of liquids, a simple mixing bowl, and a bottle with a funnel sticking out of it in front of you. Now you only need one more thing.<br>
<br>
Pulling out a vial of tentacle jizz from a satchel on your side, with as careful and as steady of a hand as you can muster, you pour the contents into the bowl, taking care not to spill any on your skin or on the ground. You'd rather not think about exactly //how// you managed to collect the tentacle jizz.<br>
<br>
As you mix two plant-based powders and a specific kind of tree sap in accordance with the forbidden tome that Fuschia showed you,
<<if $player.flags["LydiaBorn"]>>
a pleasant, curious voice speaks up behind you. "<<print _playerNameCapitalized>>? What are you doing?"<br>
<br>
You don't need to turn around to know who the speaker is. A pair of wooden horns springing up from a mane of leaves peeks up over the edge of the table. Bright, curious eyes dart back and forth between you and the bowl in your hands.<br>
<br>
"I'm making some fertilizer right now," you tell your inquisitive dryad. You're only half-paying attention since you're currently stirring the bowl's contents.<br>
<br>
Reaching out her hand, the curious dryad tries to sneak a taste. Faster than she could react, your hand whips out, rapping a knuckle against the back of her wooden hand.<br>
<br>
"Don't touch that, it's dangerous," you warn her before returning to your mixing.<br>
<br>
"But you said fertilizer is good for me?" she complained, sulkily stroking the back of her hand, while still focused on the bowl.<br>
<br>
"Yes, I did, but this has tentacle jizz in it," you explain. "Which has so far killed any plant I put it on." Finishing with mixing the first set of ingredients, you set the bowl down. "Now for the next step." <br>
<br>
"Hmm," Lydia hummed, her gaze focused on the mixture you're concocting with a hungry look in her eyes. You push the bowl back further from the edge of the table.<br>
<br>
<<set _person = person.getPerson(0, ["stats"])>>
<<if _person.stats.lactation >= 10>>
"Since I have...a bit too much..." you murmur as your hands move up to your shirt, unbuttoning it and uncovering your milk-laden breasts. "The recipe says breast milk is the best option, so I'd rather use that. Besides, it was starting to get uncomfortable anyways."<br>
<br>
As you take the bottle you'd prepared before and cup your hand around your breasts, you notice Lydia's half-smiling stare. Having lost all interest in the bowl, she focuses her gaze on your exposed tits.<br>
<br>
"It's embarrassing if you stare that hard," you tell her, motioning for her to turn away or at least not act like she's going to devour your boobs, but the subtle meaning is lost on the plant-girl and her eyes remain glued to your milky melons.<br>
<br>
Deciding to ignore her, you begin by massaging the base of your breasts, slowly stroking toward the nipple and applying gentle pressure. Coaxing a few droplets out, you do it again. Reaching for your nipple again, you lightly run your fingertips around your nipple, teasing it even harder than before. Repeating the stroke upwards from the base of your breasts again and squeezing with an even firmer grip than before, milk suddenly spurts from your nipples, missing the funnel completely and just making a mess on the tabletop.<br>
<br>
"Shit," you mutter under your breath. Deciding on a different course of action, you pick up the bottle with one hand and run your free hand along your left breast again, massaging firmly as you go. Once more you begin spraying milk again, thankfully into the funnel this time. Looking at how little you collected, you can't help but grumble, "This is more annoying than I thought it would be..."<br>
<br>
As you focus on collecting what you can from one breast, a kernel of frustration settles in the pit of your belly. Suddenly a shiver runs through your body as a pair of wet lips close around your neglected right nipple.<br>
<br>
"Ahh?" you exclaim in surprise, having lost track of the dryad while attempting to milk yourself. "Hey...?! Lydia, what do you think you're doing!!"<br>
<br>
Recoiling from the sudden ticklish pleasure assaulting your tits, you groan as her tongue dances over your engorged nipple, lapping up the beads of milk gatherine there. Her mouth suckles forcefully, pulling the milk from your breast better than your hand ever could.<br>
<br>
"N-Not so hard..." you stutter, a feeling of arousal growing even as your nipple starts feeling a little sore from Lydia's ministrations.<br>
<br>
Seemingly hearing you, she lets up a bit, but still manages to drain your breast at a rapid pace.<br>
<br>
"Don't be so greedy... I need that." You shiver again as her hand reaches up and begins to tweak and lightly pinch your other unattended nipple, since you'd let go of it when she began molesting you.<br>
<br>
Your breath ratchets up as she pulls on your other breast, mimicking the same motions you were doing. Assisting her with one hand, you bring up your free hand and try to catch what sprays out with the funnel in your other hand. Before long, your breasts have run dry and seemingly shrunk a full cup size.<br>
<br>
Picking up the bottle, you find it to be about half full, not as much as you wanted but enough to suit your purposes for today.<br>
<br>
"Hey Lydia, you can let go now... Lydia?" Shifting your gaze down to your still exposed chest, you find the dryad still attached and fast asleep in your lap.<br>
<br>
Deciding not to disturb her, you reach out and mix the freshly obtained milk into the mixture in the bowl as gently as possible. Before long, Lydia begins to stir.<br>
<br>
"Mmm, mornin' <<print _playerName>>..." she mumbles, having let go of your nipple and rubbing her eyes adorably.<br>
<br>
"Thanks for your help," you answer, giving her a bright smile as you fix your clothes back into place.<br>
<br>
"Did you finish it?" she asks, turning her sleepy eyes to the bowl which is now filled with a strange, creamy white brew -- the result of your combined labor.<br>
<br>
"I did,"
<<else>> <!-- Not lactating enough yet -->
"The recipe says breast milk is the best option, but I'm not lactating," you murmur, adding some of the contents of another bottle to the mixture you're preparing. "It says I can use dairy cream instead, though."<br>
<br>
"Is it finished now?" Lydia asks, gazing at the bowl which is now filled with a strange, creamy white brew.<br>
<br>
"It is,"
<</if>> <!-- If you are lactating -->
you tell her. "Now all we have to do is go test it." You carefully pour the mixture into an empty vial and turn around, scanning the ground for the patch of knobby growth you'd noticed earlier.<br>
<br>
But Lydia has already crawled into her bulb and fallen back asleep, you notice. Peaceful snoring fills the air, leaving you chuckling softly.<br>
<<else>> <!-- Lydia hasn't been "born" yet -->
<<if _person.stats.lactation >= 10>>
you begin unbuttoning your shirt, uncovering your milk-laden breasts. "The recipe says breast milk is the best option, so I'd rather use that. Besides, it was starting to get uncomfortable anyways."<br>
<br>
As you take the bottle you'd prepared before and cup your hand around your breasts, you begin by massaging the base of your breasts, slowly stroking toward the nipple and applying gentle pressure. Coaxing a few droplets out, you do it again. Reaching for your nipple again, you lightly run your fingertips around your nipple, teasing it even harder than before. Repeating the stroke upwards from the base of your breasts again and squeezing with an even firmer grip than before, milk suddenly spurts from your nipples, missing the funnel completely and just making a mess on the tabletop.<br>
<br>
"Shit," you mutter under your breath. Deciding on a different course of action, you pick up the bottle with one hand and run your free hand along your left breast again, massaging firmly as you go. Once more you begin spraying milk again, thankfully into the funnel this time. Looking at how little you collected, you can't help but grumble, "This is more annoying than I thought it would be..."<br>
<br>
As you focus on collecting what you can from one breast, a kernel of frustration settles in the pit of your belly. Milking yourself without a proper breast milker is //hard//. Worse, after another ten minutes of frustrating effort before you quickly run dry.<br>
<br>
Picking up the bottle, you find it to be about half full. Not as much as you wanted, but enough to suit your purposes for today.<br>
<br>
Mixing the freshly obtained milk into the mixture in the bowl as gently as possible, you finally sit back and admire your work. The bowl is now filled with a strange, creamy white brew.<br>
<br>
"Now all I have to do is go test it," you announce to no one in particular. Carefully pouring the mixture into an empty vial, you turn around, scanning the ground for the patch of knobby growth you'd noticed earlier.<br>
<<else>> <!-- Not lactating enough yet -->
you say to yourself, "The recipe says breast milk is the best option, but I'm not lactating. It says I can use dairy cream instead, though." You add some dairy cream from another bottle to the mixture you're preparing.<br>
<br>
Finally, you sit back and admire your work. The bowl is now filled with a strange, creamy white brew.<br>
<br>
"Now all I have to do is go test it," you announce to no one in particular. Carefully pouring the mixture into an empty vial, you turn around, scanning the ground for the patch of knobby growth you'd noticed earlier.<br>
<</if>> <!-- If you are lactating -->
<</if>> <!-- If Lydia has been "born" -->
<br>
Under an ancient, craggly oak tree, you spot the small colony of white-capped mushrooms you'd noticed that morning. Taking out a small ladle, you carefully spread the mixture evenly along the ground all around them, careful not to get too much on the mushrooms themselves, just as the instructions you'd read suggested.<br>
<br>
As the lewd brew soaks into the ground, there is only a brief pause before a visible change ripples through the mushrooms. They seem to pale in color a little, almost matching the mixture's shade. Along with the color change, they seem noticeably plumper and taller than before.<br>
<br>
Other than that, nothing else seems to happen. Maybe you should try this again tomorrow.<br>
<<case 2>>
<<if $player.flags["LydiaBorn"]>>
"La, la la la~" Lydia is singing a cheerful, albeit off key, tune before she catches sight of you heading in her direction. "Hey <<print _playerName>>!"<br>
<br>
"Hi, Lydia," you answer her. "Do you want to watch me spread more fertilizer on those mushrooms again?"<br>
<br>
"The fertilizer I helped to make, right?" she asks, skipping ahead of you with a wide smile full of childish pride on her face.<br>
<br>
"Yes, all thanks to you," you tell her, giving her a patient smile as she kneels down beside the clump of mushrooms, waiting for you to join her.<br>
<br>
"...<<print _playerNameCapitalized>>..." she murmurs after you kneel down beside her. "They look bigger."<br>
<br>
The mushrooms do appear to have grown about a centimeter or two larger, but other than that not much else has changed. Retrieving the vial of fertilizer from your satchel, you begin to ladle the mixture out on the ground around them again.<br>
<br>
The reaction is almost immediate. The body of the mushrooms swell and contract almost as if they were sucking in the fertilizer around them. The caps of the mushrooms grow taller and pull in on themselves, becoming almost squid-like as a second cap-like structure appears at the top, expanding outwards and downwards to cover it until it almost reaches the ground.<br>
<br>
"Whoa," Lydia murmurs as she crouches down with stars in her eyes, observing the reaction. Reaching out with her wooden finger, she prods the strange, spongy mushroom. Reacting to her touch, it puffs up, growing taller and rounder before shrinking back down to its previous size.<br>
<br>
You spend time jotting down some observations, as the dryad entertains herself by poking the mushrooms again and again. You finish up and start packing away your materials, only half paying attention to her play. "Careful, don't poke too hard and damage it," you murmur afterwards.<br>
<br>
"Okay~" she says, standing up to cock her head curiously at you in a rather puppy like fashion. "Do you think they'll grow some more tomorrow?"<br>
<br>
"Yes," you answer. "And from what I've read, they look like they're almost done growing."<br>
<br>
"What are they?" The plant girl inquires.<br>
<br>
"I'm not sure," you tell her, giving her a warm, yet mischievous smile. "But we'll find out soon." That's not entirely true, of course. You have a fairly good idea of what they are, but you don't want Lydia experimenting with them before they're ready.<br>
<br>
"I can't wait!" she burbles, cheerfully skipping around the garden as you head back to the house.<br>
<<else>> <!-- Lydia hasn't been "born" yet -->
The mushrooms definitely look bigger, you think to yourself as you kneel down beside them. They seem to have grown about a centimeter or two larger, but other than that not much else has changed. Retrieving the vial of fertilizer from your satchel, you begin to ladle the mixture out on the ground around them again.<br>
<br>
The reaction is almost immediate. The body of the mushrooms swell and contract almost as if they were sucking in the fertilizer around them. The caps of the mushrooms grow taller and pull in on themselves, becoming almost squid-like as a second cap-like structure appears at the top, expanding outwards and downwards to cover it until it almost reaches the ground.<br>
<br>
You exhale loudly in amazement as you watch their rapid growth. Prodding the strange, spongy mushroom carefully, you find that it reacts to your touch. It puffs up, growing taller and rounder before shrinking back down to its previous size.<br>
<br>
You might be mistaken, but from what you've read, they look like they're almost done growing. You note down your observations, then stand up and return home.<br>
<</if>> <!-- If Lydia has been "born" -->
<<case 3>>
You head out into the garden one more time, making a beeline straight for your little experiment.<br>
<br>
Kneeling down close to the mushrooms, you note what changes had occurred overnight. While they had grown bigger once again, they had only gained a few centimeters -- nowhere near the previous growth spurt the other day. Another significant change was their color: where previously the mushrooms were a pale, milky color, now they had taken on a greenish color that grew darker towards the top, the second cap structure being almost entirely black.<br>
<br>
"It's very phallic..." you muse, absent-mindedly reaching out a hand to run your finger around the cap and down the body of the mushroom.<br>
<br>
The fungus shivers, almost seeming to follow your finger as you pull it away. Retrieving the fertilizer mixture from your satchel, you carefully ladle out the final dose.<br>
<br>
"They're almost ready, just a little bit more," you say out loud. Of course, the ancient tome you've read doesn't give you a solid basis for this assertion, you just have a vague feeling.<br>
<br>
Turning away from the mushrooms, you return home.<br>
<</switch>>
<</nobr>>
[[Continue->My House]]<<set $player.flags.knowsAbout["MyHouse"] = true>>You arrive home<<if $player.house == 0>> after your trip into Tyrmidon<</if>>. Even from a ways off, the house is brightly lit, welcoming you to your new home and your new adventure in Tyrmidon. Though in truth, not THAT much has changed. You're still a capable <<print $player.profession>>, and Tyrmidon has done much to welcome you already, during these past two years.
Your life still feels incomplete, however. You've had a dalliance or two, and <<print $people[nameList.indexOf("Alaron")].name>> has made it very clear that <<print gender.printGender("she", $people[nameList.indexOf("Alaron")].gender)>>'d like to see even more of you. But so far, you've enjoyed your <<if $people[0].gender == "F">>maidenhood<<else>>bachelor status<</if>>...something Alaron seems to enjoy quite a bit, as well.
Turning your mind to matters at hand, you set about helping <<print person.printCompanions(true)>> unpack <<if $player.with.length gt 1>>their belongings into their respective rooms<<else>><<print gender.printGender("his", $people[nameList.indexOf($player.with[0])].gender)>> belongings into <<print gender.printGender("his", $people[nameList.indexOf($player.with[0])].gender)>> room<</if>>, before unpacking your own things. Most of your personal effects arrived while you were away in town today, courtesy of the very efficient movers you'd hired to make this transition easier. <<if $player.profession == "Hunter">>Your hunting gear arrives<<elseif $player.profession == "Alchemist">>Your alchemical reagents arrive<<else>>Your magical equipment arrives<</if>> tomorrow morning -- since you were very clear that it would be handled separately from everything else, and arrive when you are present to receive it and check for any possible damage. Not that there will be any, you promise yourself.
You have to keep pinching yourself as a reminder that you actually OWN something now. <<if $player.ownedSlave>>Not only do you own your own house, you own <<print $player.ownedSlave>> too<<else>>This house you're in now is just one more example of what you've accomplished in the short time you've lived in Tyrmidon<</if>>. You can only wonder what will be next.
<<print $player.withServant || $player.with[0]>> comes to your bedroom door a short while later, knocking politely and ignoring the fact that you were just sitting there staring off into space, to announce that dinner is ready. "Great, I'm famished!" you reply, jumping up to follow <<print gender.printGender("him", $people[nameList.indexOf($player.withServant || $player.with[0])].gender)>>.
"I've set up our food delivery already," <<print gender.printGender("she", $people[nameList.indexOf($player.withServant || $player.with[0])].gender)>> explains. "Once a week on Mondays, we'll get a shipment of fresh produce and some basic necessities like flour, sugar, and any spices we might need. I'll also do some shopping myself during the week for items that won't keep well, like fresh fish or milk. Our food budget is 50 coin a week, with part of that going to pay for deliveries and the rest for my shopping fund."
You thank <<print $player.withServant || $player.with[0]>> for taking care of that little detail. You'd mentioned it in passing when you <<if $player.withServant>>hired<<else>>bought<</if>> <<print gender.printGender("her", $people[nameList.indexOf($player.withServant || $player.with[0])].gender)>>, and are glad <<print gender.printGender("she", $people[nameList.indexOf($player.withServant || $player.with[0])].gender)>> thought to follow through and not just relied on the one day's worth of food you'd brought with you.
Sitting down at the table, you suddenly become aware of an awkward silence in the room. <<print person.printCompanions(true)>><<if $player.with.length gt 1>> are <<if $player.with.length gt 2>>all<<else>>both<</if>><<else>> is<</if>> looking at you expectantly. It takes you a moment to realize why.
"I...I don't exactly pray when I eat," you admit.
"Is it because...you worship the Old Gods?" <<print $player.withSlave || $player.with[0]>> hesitantly asks.
"My family believed in the gods," you explain. "But I haven't really decided what I believe in yet."
The "yet" in your admission actually surprises you, as well as <<print person.printCompanions(true)>>. Although the New Gods seem benevolent, you haven't really given a lot of thought to them. You suppose that they've been a source of comfort and perhaps even prosperity to many people in Tyrmidon. Being as you are from <<print $player.from>>, <<if $player.newGods>>you've known about the New Gods since you were young, but<<else>>you didn't learn a lot about the New Gods until you arrived in Tyrmidon, and<</if>> you're still not sure if you actually BELIEVE, like so many others do.
Best to leave that thought for another time, you think to yourself, and change the topic of conversation.
After dinner, <<if $player.withServant && $player.withSlave>>you talk to <<print $player.withServant>> privately about training <<print $player.withSlave>>. "After seeing the options for making money in Tyrmidon, I'm pretty sure we'll need to make use of all of the assets we have," you begin. "That includes <<print $player.withSlave>>. If it's a delicate subject--"
"Not at all!" <<print $player.withServant>> exclaims, though perhaps a bit too quickly to hide at least a twinge of embarrassment. "I've had my fair share of experiences. <<print $player.withSlave>> is in good hands. Did you want me to get started training <<print gender.printGender("him", $people[nameList.indexOf($player.withSlave)].gender)>> tonight?"
"Yes," you decide. "The sooner the better, I suppose."
<<print $player.withServant>> smirks. "Do you want to oversee things?"
<<set $player.currentSlave = $player.withSlave || $player.with[0]>>[[Yes->Watch Slave Training]]
[[No->Evening Wrapup][$training to 1]]
<<elseif $player.withServant>>you talk to <<print $player.withServant>> privately about a concern you have. "After seeing the options for making money in Tyrmidon, I'm pretty sure we'll need to make use of all of the assets we have," you begin. "That includes me -- or rather, my body. If it's something you'd rather not discuss--"
"Not at all!" <<print $player.withServant>> exclaims, though perhaps a bit too quickly hide at least a twinge of embarrassment. "I've had my fair share of experiences. If you're asking what I think you're asking, then you're in good hands. I can show you a thing or two. Do you want to get started tonight?"
[[Yes->Servant Training]]
[[No->Evening Wrapup]]
<<else>>you talk to <<print $player.withSlave>> privately about a concern you have. "After seeing the options for making money in Tyrmidon, I'm pretty sure we'll need to make use of all of the assets we have," you begin. "That includes you. I'm sure you were expecting this at some point--"
"No no, I understand," <<print $player.withSlave>> says, rather red-faced. "I just...um...I'm not a virgin but I don't just want to be a slut."
Since <<print $player.withSlave>> is a slave, technically <<print gender.printGender("she", $people[nameList.indexOf($player.withSlave)].gender)>> doesn't get a say in the matter. Still, there's something to be said for honesty, you suppose.
"D-do you want to start tonight?" <<print gender.printGender("she", $people[nameList.indexOf($player.withSlave)].gender)>> asks you, trepidation evident in <<print gender.printGender("his", $people[nameList.indexOf($player.withSlave)].gender)>> voice.
<<set $player.currentSlave = $player.withSlave || $player.with[0]>>[[Yes->Personal Slave Training]]
[[No->Evening Wrapup]]
<</if>><<nobr>>
<<run window.time.addTime(90)>>
<<run worldevent.deleteEvent("Player", "Forest Lost Companions")>>
<<run person.markCompanionsAway(false)>>
<<if $player.ownedServant && $player.ownedSlave>>
<<set _servant = person.getPerson(nameList.indexOf($player.ownedServant), [])>>
<<if _servant.isTaur>>
<<if $contentControls.hyperpreg>>
<<run sex.expandWomb(nameList.indexOf($player.ownedServant), "F", 1)>>
<<run sex.expandWomb(nameList.indexOf($player.ownedServant), "R", 4)>>
<<run sex.addPregnancy(nameList.indexOf($player.ownedServant), "Tentacle", 13)>>
<<else>>
<<run sex.addPregnancy(nameList.indexOf($player.ownedServant), "Tentacle", 8)>>
<</if>>
<<else>>
<<run sex.addPregnancy(nameList.indexOf($player.ownedServant), "Tentacle", 2)>>
<</if>>
<<elseif $player.ownedServant>>
<<run sex.breastfruitGrowth(nameList.indexOf($player.ownedServant))>>
<</if>>
<<if $player.ownedSlave>>
<<run sex.breastfruitGrowth(nameList.indexOf($player.ownedSlave))>>
<</if>>
<<run person.addStackable("Breastfruit", 3)>>
Midway through your badly prepared food, you hear a frantic thumping at the door. Dashing to the foyer to open it, you gasp in shock at the bizarre sight before you.<br>
<br>
<<if $player.withServant && $player.withSlave>>
<<print $player.withServant>> looks to be half-covered in drying tentacle spooge.
<<set _servant = person.getPerson(nameList.indexOf($player.ownedServant), [])>>
<<if _servant.isTaur>>
Her lower belly is hanging down
<<if $contentControls.hyperpreg>>nearly to the ground<<else>>much lower than usual<</if>>,
and her fore-belly isn't too far behind.
<<else>>
Her belly looks probably three or four months pregnant, if you had to guess.
<</if>>
Meanwhile, <<print $player.withSlave>> is cut and bedraggled, and her dress is ripped to shreds. Her tits are
<<set _slave = person.getPerson(nameList.indexOf($player.withSlave), ["breasts"])>>
<<if person.getBreastActualSizeValue(nameList.indexOf($player.withSlave), _slave.breasts[0]) >= 135>>
<<print person.getBreastActualSize(nameList.indexOf($player.withSlave), _slave.breasts[0], true)>>,
<<else>>
gigantic <<print person.getBreastActualSize(nameList.indexOf($player.withSlave), _slave.breasts[0], true)>>,
<</if>>
dribbling a little milk from each nipple.<br>
<br>
"What happened!?!?" you cry. "Come in this instant! Are you safe?"<br>
<br>
You gather a sobbing <<print $player.withSlave>> into your arms, patting her gently and doing your best to soothe her. "Come on, I'll draw a bath for
<<if _servant.isTaur>>you. And <<print $player.withServant>>, I'll help you clean up.<<else>>both of you.<</if>>"<br>
<br>
<<if _servant.isTaur>>
<<print $player.withSlave>> takes her bath first while you help <<print $player.withServant>> with her lower belly, pushing on it to try to force some of the tentacle cum still lodged inside of her to come out. It takes a lot of work, and even afterwards her belly has only shrunk to <<print person.getBellySize(nameList.indexOf($player.withServant), "R")>>.<br>
<br>
<</if>>
Nearly an hour later, after bathing and dressing as best they can -- since <<print $player.withSlave>> can't fit into any of her tops any more -- they explain what happened. After they were separated from you, they ran into the forest, not really knowing what direction they were headed in. Thinking they were being pursued, they didn't pay close attention to where they were going.<br>
<br>
Unfortunately, <<print $player.withSlave>> fell into the deep gorge in the forest. It's pure luck that she wasn't badly hurt or even killed by the fall. She fell into a river with freezing cold water and barely dragged herself out after being washed far downstream.<br>
<br>
<<print $player.withServant>> tried to follow her, but since she's no tracker, she had no idea how to navigate around the gorge and get down to where <<print $player.withSlave>> had fallen. Both of them ended up sleeping in the forest that night.<br>
<br>
The next morning, cold and hungry, <<print $player.withSlave>> found a tree with some strange gourd-shaped fruit. Since she had no idea whether it was safe to eat but she didn't have much choice, she ate some. Later that afternoon, her breasts started growing -- getting as big as they are now. She dared not eat any more, but thought they might be valuable so she picked a few to take with her.<br>
<br>
<<print $player.withServant>> found <<print $player.withSlave>> late that afternoon. Until then, she'd had no idea that anything was amiss, but as soon as they saw each other, <<print $player.withSlave>> helped <<print $player.withServant>> to realize that something was dreadfully wrong. Somehow <<print $player.withServant>> had gotten tentacle-raped despite never remembering a thing.
<<if _servant.isTaur>> And judging by just how big she was, it must have been more than one tentacle beast, and they must have gone at her for hours, riding on her back as she was walking through the forest searching for <<print $player.withSlave>>.
<</if>><br>
<<else>>
<<print $player.withServant || $player.withSlave>> is cut and bedraggled, and her dress is ripped to shreds. Her tits are
<<set _person = person.getPerson(nameList.indexOf($player.withServant || $player.withSlave), ["breasts"])>>
<<if _person.breasts[0].size >= 135>>
<<print person.getBreastActualSize(nameList.indexOf($player.withServant || $player.withSlave), _person.breasts[0], true)>>,
<<else>>
gigantic <<print person.getBreastActualSize(nameList.indexOf($player.withServant || $player.withSlave), _person.breasts[0], true)>>,
<</if>>dribbling a little milk from each nipple.<br>
<br>
You gather a sobbing <<print $player.withServant || $player.withSlave>> into your arms, patting her gently and doing your best to soothe her. "Come on, I'll
<<set _servant = person.getPerson(nameList.indexOf($player.withServant), [])>>
<<if $player.withServant && _servant.isTaur>>help you get cleaned up<<else>>draw a bath for you<</if>>."<br>
<br>
Nearly an hour later, after bathing and dressing as best she can -- since <<print $player.withServant || $player.withSlave>> can't fit into any of her tops any more -- she explains what happened. After she was separated from you, she ran into the forest, not really knowing what direction she was headed in. Thinking she was being pursued, she didn't pay close attention to where she was going.<br>
<br>
Unfortunately, she fell into the deep gorge in the forest. It's pure luck that she wasn't badly hurt or even killed by the fall. She fell into a river with freezing cold water and barely dragged herself out after being washed far downstream. She ended up having to sleep, cold and alone, in the forest that night.<br>
<br>
The next morning, cold and hungry, <<print $player.withServant || $player.withSlave>> found a tree with some strange gourd-shaped fruit. Since she had no idea whether it was safe to eat but she didn't have much choice, she ate some. Later that afternoon, her breasts started growing -- getting as big as they are now. She dared not eat any more, but thought they might be valuable so she picked a few to take with her.<br>
<br>
Later that afternoon, a forest tracker found her and showed her back to the main road, and eventually she made her way back home.<br>
<</if>>
<br>
"That must have been horrible!" you exclaim. "I'm just glad you're<<if $player.with.length gt 1>> both<</if>> all right."<br>
<br>
You send <<print person.printCompanions(true)>> to bed early that night after making sure <<if $player.with.length gt 1>>they eat<<else>>she eats<</if>> a hot meal. Tucking the strange fruit away to decide what to do with it later, you head to bed yourself.<br>
<</nobr>>
[[End Evening->Evening Wrapup]]<<nobr>>
<<run window.time.addTime(90)>>
<<run worldevent.deleteEvent("Player", "Forest Enslaved Companions")>>
<<run person.markCompanionsAway(false)>>
Midway through your badly prepared food, you hear a rapid thumping at the door. Dashing to the foyer to open it, you gasp in shock and delight at the sight of <<person.printCompanions(true).<br>
<br>
<<if $player.with.length gt 1>>
Both of them rush inside, sobbing fitfully. "Are you all right?" you ask hugging each of them in turn. "Did they hurt you?"<br>
<br>
"We didn't think they'd ever let us go," <<print $player.withServant>> says. "I guess we were lucky."<br>
<br>
"You don't have to talk about it if you don't want to," you console them. "Come in and I'll fix you something to eat."<br>
<<else>>
<<print $player.with[0]>> rushes inside<</if>>, sobbing fitfully. "Are you all right?" you ask, hugging <<print gender.printGender("him", $people[nameList.indexOf($player.with[0])].gender)>> tightly. "Did they hurt you?"<br>
"I didn't think they'd ever let me go," <<print gender.printGender("he", $people[nameList.indexOf($player.with[0])].gender)>> tells you. "I guess I was lucky."<br>
<br>
"You don't have to talk about it if you don't want to," you console <<print gender.printGender("him", $people[nameList.indexOf($player.with[0])].gender)>>. "Come in and I'll fix you something to eat."<br>
<</if>>
<br>
You send <<print person.printCompanions(true)>> to bed early that night after making sure <<if $player.with.length gt 1>>they eat<<else>><<print gender.printGender("he", $people[nameList.indexOf($player.with[0])].gender)>> eats<</if>> a hot meal. Then you head to bed yourself.<br>
<</nobr>>
[[End Evening->Evening Wrapup]]<<nobr>>
<<run worldevent.addEvent("Player", {}, "Soak Handkerchief")>>
<<run person.dropItem("Handkerchief")>>
Taking a vial of aphrodisiac, you set the handkerchief on a plate and liberally douse it with the contents of the vial, soaking it thoroughly. You'll have to let it dry overnight before you'll be able to use it on an unsuspecting person, you think to yourself in wry amusement.<br>
<</nobr>>
[[Continue->My House]]<<if $player.flags["LydiaBorn"] and $player.flags["LydiaMom"]>>
<<set _playerNameCapitalized = "Mommy">>
<<set _playerName = "mommy">>
<<else>>
<<set _playerNameCapitalized = $people[0].name>>
<<set _playerName = $people[0].name>>
<</if>>
<<nobr>>
"...no, Lydia," you grunt, weakly shaking your head.<br>
<br>
"Please..." she begs, crawling up to your heated and sweaty body, turning her puppy dog stare on you.<br>
<br>
"No, it's too..." you mumble, shaking your head again, this time more firmly before pausing to find the right words. "I don't know what came over me... I need to research this further."<br>
<br>
You turn your gaze away from Lydia and the pitiful expression she's giving you.<br>
<br>
"Go get me a towel... I need to clean myself up." You begin gathering all the altered mushrooms present, putting them in your satchel for safekeeping.<br>
<br>
"Okay, <<print _playerName>>," Lydia grumbles. You feel a little guilty hearing how unhappy she sounds.<br>
<br>
Once cleaned up, you leave the garden and go inside again.<br>
<</nobr>>
[[Continue->My House]]<<nobr>>
<!-- Change Lydia to a herm -->
<<set _playerIndex = nameList.indexOf("Lydia")>>
<<set _s = {
type: "Dickshroom",
aphrodisiac: true
}>>
<<if ndef $people[_playerIndex].penises>>
<<set $people[_playerIndex].penises = []>>
<</if>>
<<run $people[_playerIndex].penises.push(_s)>>
<<run person.changeAssetSizes(_playerIndex, "penises", "length", 2)>>
<<run window.time.addTime(60)>>
Looking over into Lydia's wide, hungry eyes, you pick up the mushroom and place it against your pubis. "Go ahead."<br>
<br>
Crawling forward, the youthful dryad nestles herself between your legs. Her body rubs against your thighs, sending shivers throughout your body as her smooth, yet somehow soft, wooden skin brushes yours.<br>
<br>
Her hesitant fingers grip the phallic fungus, and the mushroom twitches, dribbling some of its "semen" onto Lydia's fingers. A shiver runs through the dryad as her wooden skin quickly absorbs the fluids. Her hand glides upward, the mushroom almost seeming to meld with her skin as it passes over.<br>
<br>
Almost in a trance she picks up the pace, moving her hand faster as a sticky, schlicking sound echoes through the garden. Leaning in, she opens her mouth and nearly swallows the faux dick in one go. Trying to mimic your motions from before, she bobs her head up and down its length.<br>
<br>
A perverse thrill passes along your spine as you watch this innocent plant girl greedily devour "your" dick.<br>
<br>
"I didn't say you could taste it," you mutter as a devious smile stretches across your face. Lydia stops mid-stroke, holding the mushroom in her mouth, silently begging with her eyes to continue.<br>
<br>
Reaching out with your free hand, you caress her cheek, and she leans into your hand as she keeps the phallic fungus in her mouth. Moving your hand to her head, you press downwards, encouraging her to start again. "Go ahead."<br>
<br>
Doubling her pace from before, she greedily swallows the mushroom from cap to root. As you hold the base of it against your nethers, feathery filaments tease and stimulate your clit in rhythm wth the dryad between your legs.<br>
<br>
The mushroom suddenly twitches and spasms, surprising you. Looking down, you find the aroused plant girl jerking back and releasing the phallic fungus as it spurts on her face. She swallows what landed in her mouth and looks up at you with lust-glazed eyes. "What was that?" she lazily asks you, resting her head against your inner thigh.<br>
<br>
"I don't know," you answer, running a hand over the leaves that serve as her hair. Looking into her hazy eyes, you place a hand on her cheek again. "Did you like it?"<br>
<br>
"Uh-huh," she murmurs, giving you a small, dazed nod. Then without warning, she grabs the phallic mushroom away from you and puts it against her own mons. "Now my turn!" she burbles excitedly.<br>
<br>
You're so surprised by this that you don't immediately respond, and Lydia takes the opportunity to position herself at your slick entrance. When you finally realize what Lydia is doing, it's too late to stop her from ramming the phallic fungus deep into your love tunnel.<br>
<br>
You moan loudly, more from arousal than surprise. You really should stop her, but the sensation of that cock-mushroom sliding deep into your pussy drives all thought of pushing her away, far, far from your lust-filled mind.<br>
<br>
Seeing how excited you're getting, Lydia reaches down to reposition the phallic mushroom, only to cock her head oddly at it for a moment before shrugging her shoulders and thrusting in once more. You wonder at her behavior momentarily, but soon her frantic movements drive away all memory of her momentary confusion. You're momentarily surprised again when she wraps her arms around you to kiss you gently on the mouth, but you quickly recover and kiss her back, perhaps a bit more forcefully than you intended.<br>
<br>
Deep inside you, you can feel the cock-mushroom spasming again, preparing to shoot its "seed." It doesn't even occur to you to ask Lydia to pull out. After all, how could you possibly get pregnant from a mushroom? you muse.<br>
<br>
Lydia locks lips with you almost the moment that her phallic fungus explodes inside of you, and you feel a burning heat spreading out from your core that threatens to overwhelm your already overstimulated senses. Lydia seizes up, her face a paroxysm of pleasure, and she slips backwards for a few moments while her cock-mushroom dumps its load deep into your fertile core.<br>
<br>
Your breathing comes out in long, ragged gasps. That was //intense//! you think to yourself, wondering if you might get addicted to this.<br>
<br>
You let out a high-pitched yelp as Lydia starts hammering her cock-fungus into you once more. The look in her eyes is a mixture of eagerness and mania that has you a little worried. Maybe //she// might be getting addicted to this? you think. Maybe you should let her continue...for now...<br>
<br>
More than half an hour later, Lydia has shown no sign of letting up. If anything, she's even more frantic and aroused than before. Your belly feels bloated from all of the cum she's dumped into your womb -- which can't be right, because the mushroom shouldn't be able to hold that much. Your brain feels like it's melting and you can't think straight anyway. Maybe this //is// right?<br>
<br>
Lydia, having finally tired of pumping your sodden cunt full of fungal "semen," pulls her mushroom cock out after yet //another// orgasm -- still oozing thick mushroom cream -- and pushes you down on the ground, twisting around to plant her wooden ass squarely on your face, with her phallic cock hovering mere centimeters above your mouth. She lays down atop you and begins eagerly slurping away at your wet cunny, devouring the phallic jizz inside.<br>
<br>
You reach for her mushroom cock with your mouth, only to stop and stare in shock. It's //attached// to her!! It's bigger than before, too -- probably three or four centimeters longer. And around its base, you can see a sizable pair of pulsating, fibrous nutsacks, about the size of golf balls. No wonder she can't stop fucking you. These new sensations must be driving her absolutely crazy with lust and desire!<br>
<br>
Lydia, not content with you taking your dear sweet time contemplating her new fungal appendage, pushes her mushroom dick into your mouth. You quickly get the idea and begin obediently devouring it, licking and sucking on her lewd tool like the slut you are.<br>
<br>
You can already feel it twitching and spasming in your mouth, and meanwhile, Lydia's barely gotten started on your nether lips. Her agile tongue slips easily between your folds, licking up as much of her creamy custard as she can reach. As her tongue brushes your clit, you feel her dick-fungus explode in your mouth, flooding it with her "semen."<br>
<br>
That same burning heat of desire spreads out from your chest, making your nipples go rock-hard and causing your nether lips to flutter spasmodically around Lydia's invading tongue. Lydia doesn't even let up, bringing you ever closer to your own orgasm.<br>
<br>
Somewhere between her orgasm and your own, you pass out briefly, only awakening when your love juices, combined with some of Lydia's jism, go squirting directly into her face. Undeterred by your performance, she continues to lick up your fluids, paying special attention to your sensitive clitty.<br>
<br>
You fade out once more, leaving a highly disappointed dryad desperately pleasuring herself over and over again until you wake again -- still underneath Lydia with your face completely covered in fungal spooge. The haunted, pleading look in her eyes worries you and you end up having to force her not to continue face-fucking you.<br>
<br>
I need to find out more about these "dickshrooms," you think to yourself. There has to be someone you can ask about them, and their strange qualities. You certainly hope that Lydia isn't going to be this incredibly horny from now on.<br>
<br>
You for a moment before getting cleaned up, leaving Lydia tiredly pleasuring herself in the garden while you return home.<br>
<</nobr>>
[[Continue->My House]]<<silently>>
<<unset $trigger>>
<<run window.time.gotoNextDay()>>
<<set $player.flags.daily = {}>>
<<run sex.updatePregnancyGestation()>>
<<if window.time.getWeekday() == "Monday">>
<<run person.handleWeeklyExpenses()>>
<</if>>
<<run person.handleNightlyArousal()>>
<<set $dest = "My House Continue">>
<<unset $morningEvent>>
<<goto "Morning Events">>
<</silently>><<silently>>
<<set $player.flags.daily = {}>>
<<if window.time.getWeekday() == "Monday">>
<<run person.handleWeeklyExpenses()>>
<</if>>
<<set $player.hadDinner = false>>
<<goto "My House">>
<</silently>><<nobr>>
<<if worldevent.hasEvents("Player", ["After Athra Binding"]) and !$player.flags["AthraRebirthsHorace"]>>
<<display "My House Athra Rebirths Horace">>
<<elseif sex.matchPregnancy({race: "Tentacle", gestationLE: 4}, 0) and $player.flags["CamillaInvite"] and !$player.flags["CamillaVisiting"]>>
<<display "My House Camilla Visit">>
<<elseif $player.flags["GaveKeaweAlchemizedMetal"] && (ndef $player.flags["EveningTentaclesVisit"])>>
<<display "My House Evening Tentacle Visit">>
<<elseif worldevent.hasEvents("Player", ["Forest Lost Companions"]) && (worldevent.daysSinceEvents("Player", ["Forest Lost Companions"]) >= 2)>>
<<display "My House Found Companions">>
<<elseif worldevent.hasEvents("Player", ["Forest Enslaved Companions"]) && (worldevent.daysSinceEvents("Player", ["Forest Enslaved Companions"]) >= 2)>>
<<display "My House Freed Companions">>
<<elseif $player.flags["TentacleAttack"] && !$player.flags["TentacleAttackWin"] && !$player.flags["TentacleAttackLose"]>>
<<display "My House Keawe Arrives">>
<<else>>
<<display "My House After Dinner">>
<</if>>
<</nobr>><<nobr>>
<<set $player.flags["PickedDickshrooms"] = true>>
<<set $player.inventory["Dickshrooms"] = clone(itemData["Dickshrooms"])>>
<<set $player.inventory["Dickshrooms"].ejaculateCount = 0>>
Entering the garden with a spring in your step, you can't help but feel the cumulative anticipation from the last few days pushing your pace faster. Surely today is the final day, the last day of your experiment. You couldn't wait to find out what these mushrooms could do.<br>
<br>
Quickly approaching the mushrooms, you kneel down, eager to see what has changed. Upon seeing them, you immediately notice a further change in color. The previous color change from milky white to deep green had now fully taken over the body of the mushroom. The deep, grassy green gave way to a dark black-greenish color at the head of the mushroom. Its shape had fully developed from a vaguely phallic shape to a form that was unmistakably a penis. At the top of the erect fungus, a colorless dew-like substance had collected, forming a single bead.<br>
<br>
Sparkling in the sunlight, you felt an irresistible urge, the arousing scent wafting from the dick-like mushroom fogging your mind. Reaching out your hand, you caress the fungal structure, unintentionally smearing the liquid along your fingertips.<br>
<br>
Your mouth waters at the sticky sensation, and you wonder what it tastes like.<br>
<br>
Bringing your coated fingers to your lips, your tongue reaches out, lapping up all of the sticky fluid. A warm, pleasant tingle spreads from your lips and tongue, spreading across your face and down your spine.<br>
<br>
Without thinking, you reach out with your hand again, gripping the phallic fungus firmly, then run your hand up and down its length as your fogged mind slowly wraps itself around what's happening.<br>
<br>
<<if $player.flags["LydiaBorn"]>>
"What are you doing?" Lydia asks, curiously peeking over your shoulder at the mushroom in your grip.<br>
<br>
"Huh?" your reaction is slow, as your muddled mind works through the lustful haze. "Oh... I'm just examining the mushrooms..."<br>
<br>
Plucking the mushroom from the soil, you raise it to your lips. "I need to examine it further," you murmur vaguely.<br>
<br>
You run your tongue along the frenulum and up the head of the fungus, savoring the "dew" seeping up from inside the carnal fungus. As the warm, tingling sensation spread from your tongue once more, you found it hard to stop licking and sucking on it. Closing your lips around the glands of the phallic fungus, you run your tongue along the head and body as you piston it into your eager mouth.<br>
<br>
A wave of heat washes over your body. One-handedly stripping yourself of your blouse and skirt and pulling down your panties, your free hand rubs and gropes your heaving breasts, spreading that itchy warmth all through them and making your nipples throb with arousal. Your breath comes in ragged, throaty gasps as your hand wanders lower, seeking out your sacred place.<br>
<br>
Sucking on the head of the mushroom as you continue to play with it, exploring its entire length with your tongue, you are rewarded once more with that strange, almost drug-like fluid. It's neither sweet nor bitter, but earthy and savory -- not unlike common mushrooms, but with something else mixed in. With renewed vigor, you work the length with your lips and tongue, trying to draw even more nectar from it.<br>
<br>
With a sudden spurt, a new, unfamiliar and bitter liquid erupts from the head of the fungus. Surprised, you pull it from your mouth as strings of the sticky fluid shoot upward from the mushroom, coating your face in its clinging sap. An intense, euphoric burn radiates from the fluid as it touches your skin, causing an orgasmic shudder to run through your entire body, penetrating every part of you.<br>
<br>
"Is this semen?" you idly wonder aloud, wiping the viscous fluid from your face to examine it more closely. Your hoarse, ragged breathing begins to ease as the euphoric heat quickly passes.<br>
<br>
<b>Gulp.</b> You completely forgot that Lydia is right there in the garden with you. Looking over in her direction, you notice her glazed and hungry look, as her eyes devour your luscious body.<br>
<br>
You turn your heated, overstimulated body towards your audience of one. Sitting back on your heels, legs spread, you confidently display your beautiful body to the excited dryad.<br>
<br>
Taking the mushroom, you trail its head along your curves, tracing around your breasts and down your stomach. A mixture of the "dew" and "semen" continues to seep out of the mushroom, spreading the tingling, burning euphoria further.<br>
<br>
You can't help but smirk as Lydia raptly follows your hand. Entranced, she licks her lips, with her fist balled up between her legs. She seems to be struggling not to touch herself.<br>
<br>
A dazed smile spreads across your lips as the head of the mushroom parts your lower lips. You keep playing with your folds, teasing yourself by sliding it along your wet and eager folds, as that tingling sensation reaches deep into the pit of your stomach. With a tortuously slow thrust you bury the phallic mushroom into your sopping wet core, savoring the sensation as it spreads lustful warmth through your whole being. You close your eyes briefly to enjoy the feeling.<br>
<br>
Opening your eyes, you find Lydia has crawled closer, her eyes wide, taking in every little detail.<br>
<br>
Deliberately putting on a show, you slowly grind the organic dildo around your love tunnel, hitting the most sensitive spots. Panting as your heated body begins working up speed, your hips shift and twitch from the variety of sensations coming from within.<br>
<br>
Lydia audibly gulps, entranced by your lewd display. She crawls closer and reaches out her hand, but you stop her with your own sweaty and juice-covered hand. "Not yet."<br>
<br>
Readjusting your posture so you can lean forward, and using one hand to grab the phallic mushroom and keep it stationary to the ground, you lift up your hips -- almost pulling the dick-shaped mushroom from your snatch. Lydia's eyes are glued to what's happening between your thighs. Slamming your hips down in a violent thrust, your body trembles as more of that tingling "dew" invades your body. Alternating between quick bounces and long thrusts, your tempo builds higher and higher as you feel your climax building deep within.<br>
<br>
A sudden burst of heat and pleasure erupts within you, spurting from the mushroom and breaking the floodgate on your own climax as the burning euphoria overloads your lust-addled mind.<br>
<br>
Falling back, you catch yourself with trembling arms. The mushroom lies on the ground beneath you, having slipped out of your abused sex, still twitching and spurting that "semen" from its tip. Your body shakes as your ragged breath sounds loudly in your ears.<br>
<br>
"May I touch it now?" Lydia's quivering voice brings your tired mind back to reality.<br>
<br>
[[Yes->Lydia Pick Dickshrooms Herm]]<br>
[[No->Lydia Pick Dickshrooms]]<br>
<<else>> <!-- Lydia hasn't been "born" yet -->
Plucking the mushroom from the soil, you raise it to your lips. "I need to examine it further," you murmur vaguely.<br>
<br>
You run your tongue along the frenulum and up the head of the fungus, savoring the "dew" seeping up from inside the carnal fungus. As the warm, tingling sensation spread from your tongue once more, you found it hard to stop licking and sucking on it. Closing your lips around the glands of the phallic fungus, you run your tongue along the head and body as you piston it into your eager mouth.<br>
<br>
A wave of heat washes over your body. One-handedly stripping yourself of your blouse and skirt and pulling down your panties, your free hand rubs and gropes your heaving breasts, spreading that itchy warmth all through them and making your nipples throb with arousal. Your breath comes in ragged, throaty gasps as your hand wanders lower, seeking out your sacred place.<br>
<br>
Sucking on the head of the mushroom as you continue to play with it, exploring its entire length with your tongue, you are rewarded once more with that strange, almost drug-like fluid. It's neither sweet nor bitter, but earthy and savory -- not unlike common mushrooms, but with something else mixed in. With renewed vigor, you work the length with your lips and tongue, trying to draw even more nectar from it.<br>
<br>
With a sudden spurt, a new, unfamiliar and bitter liquid erupts from the head of the fungus. Surprised, you pull it from your mouth as strings of the sticky fluid shoot upward from the mushroom, coating your face in its clinging sap. An intense, euphoric burn radiates from the fluid as it touches your skin, causing an orgasmic shudder to run through your entire body, penetrating every part of you.<br>
<br>
"Is this semen?" you idly wonder aloud, wiping the viscous fluid from your face to examine it more closely. Your hoarse, ragged breathing begins to ease as the euphoric heat quickly passes.<br>
<br>
Sitting back on your heels with your legs spread, you take the mushroom and trail its head along your curves, tracing around your breasts and down your stomach. A mixture of the "dew" and "semen" continues to seep out of the mushroom, spreading the tingling, burning euphoria further.<br>
<br>
A dazed smile spreads across your lips as the head of the mushroom parts your lower lips. You keep playing with your folds, teasing yourself by sliding it along your wet and eager folds, as that tingling sensation reaches deep into the pit of your stomach. With a tortuously slow thrust you bury the phallic mushroom into your sopping wet core, savoring the sensation as it spreads lustful warmth through your whole being. You close your eyes briefly to enjoy the feeling.<br>
<br>
You slowly grind the organic dildo around your love tunnel, hitting the most sensitive spots. Panting as your heated body begins working up speed, your hips shift and twitch from the variety of sensations coming from within.<br>
<br>
Readjusting your posture so you can lean forward, and using one hand to grab the phallic mushroom and keep it stationary to the ground, you lift up your hips -- almost pulling the dick-shaped mushroom from your snatch. Slamming your hips down in a violent thrust, your body trembles as more of that tingling "dew" invades your body. Alternating between quick bounces and long thrusts, your tempo builds higher and higher as you feel your climax building deep within.<br>
<br>
A sudden burst of heat and pleasure erupts within you, spurting from the mushroom and breaking the floodgate on your own climax as the burning euphoria overloads your lust-addled mind.<br>
<br>
Falling back, you catch yourself with trembling arms. The mushroom lies on the ground beneath you, having slipped out of your abused sex, still twitching and spurting that "semen" from its tip. Your body shakes as your ragged breath sounds loudly in your ears.<br>
<br>
[[Continue->My House]]
<</if>> <!-- If Lydia has been born -->
<</nobr>><<nobr>>
<<set $player.flags["PlantedGarden"] = true>>
<<run window.time.addTime(120)>>
With hoe, rake, and garden shears, you set to work clearing out the overgrown area next to your house. Now that it's fenced in, you won't get a lot of forest animals trying to eat whatever you plant. It takes a couple of hours, but afterwards you're reading to start planting!<br>
<</nobr>>
[[Continue->My House]]<<nobr>>
<<set _person = person.getPerson(0, ["stats"])>>
<<set $people[0].stats.corruption = _person.stats.corruption + 5>>
She eyes you carefully for a few moments before sighing.<br>
<br>
"Then it must have taken a different route," she grumbles. "I know better than to hit the sewers alone, especially at night. Anyway, I'd suggest staying in tonight just to be safe."<br>
<br>
With that she waves and wanders off, leaving you to return to training.<br>
<</nobr>>
[[Continue Evening->My House After Dinner]]<<set $player.flags["EveningTentaclesTellKeawe"] = true>>You tell her what you saw, apologizing for not being able to give any details but pointing in the direction you saw it heading.
"Thanks," she replies with a bit more emotion than you're used to seeing. Perhaps something about all of this worries her more than she's admitting. "I lost the trail I was following when it went into the sewers, but maybe I'll find a new one."
With that she heads off again in the direction you pointed.
[[Continue Evening->My House After Dinner]]<<nobr>>
<<set $player.flags["CovenPlantedGarden"] = true>>
<<set _person = person.getPerson(0, ["stats"])>>
<<set $people[0].stats.arousal = _person.stats.baseArousal>>
After returning with your dildo, you strip off your skirt and get down to business. Fortunately, it looks like the plant's tubular leaves are intended to catch falling water and direct it so the water nourishes the plant, so even if you spray a bit, your "water" won't go to waste.<br>
<br>
You rub your fingers across your slit to start getting yourself wet, but then realize that the strange plant's leaves might feel even better than your fingers. Grabbing one of the leaves, you find that it feels a little like fur, with a soft texture that sends electric sparks through your nether lips as you pleasure yourself with it.<br>
<br>
You find yourself reluctant to stop stroking yourself with the plant, given how arousing it feels, but eventually your other needs win out. Grabbing the dildo firmly, you pry open your by now sopping wet nether lips, and press inward, eliciting an involuntary moan of pleasure.<br>
<br>
Deeper and deeper you push the dildo with one hand, probing your inner sanctum while the other hand continues to rub one of the tubular plant leaves between your mons and your sensitive clit. Gradually you move the leaf lower so it can begin to catch your fluids as they begin dripping down in earnest.<br>
<br>
It's nearly impossible to describe what happened next. You're positive you've orgasmed several times, perhaps a dozen or more. The memory of pleasuring yourself is hazy however, like a half-remembered dream. Your arms feel both light and heavy at the same time, and you continue to move woodenly as the dildo plunges again and again into your wet snatch. The leaf rubbing against you feels very familiar by now, like comfortable silk panties you've worn many times before. How much longer should you pleasure yourself though? you find yourself wondering. Has the plant grown at all?<br>
<br>
You catch sight of the moon, high in the sky. Wasn't it just rising a few minutes ago? you wonder. Maybe more time has passed than you thought, but strangely, you can't bring yourself to stop pumping the dildo in and out of your nethers, gathering your piquant offerings of pleasure with the plant's tubular leaf positioned below your sodden cunt.<br>
<br>
Your hands continue moving of their own volition, pressing inward and then pulling out over and over again, even as you climax once more. You notice an overpoweringly sweet scent in the air, not coming from you at all, but from somewhere off to one side of you. The smell sticks in your throat, filling you full of heady bliss and making you feel almost dizzy with ecstasy. You //have// to finish, you find yourself thinking. Just one more orgasm. Just one more...<br>
<br>
The sounds of the night pass as your hands keep moving, unable to stop despite your creeping exhaustion. Eventually your ears pick up the chirping of early morning birds, ready to greet the new day. The sun hasn't risen yet, but the sky is growing imperceptively brighter, no longer an inky black and instead a dull, misty gray.<br>
<br>
Your hands fall to their sides, and you can continue no longer. You lie there on the ground, your body quivering with exhaustion, drawing gasping breaths as your final orgasm crashes over you, causing your sore lower lips to spasm once more and spray their life-giving liquid all over the leaf you've continually drenched the whole night through.<br>
<br>
Your body feels weird, like you're half asleep despite being fully conscious of the damp ground under your back. Your limbs feel leaden, and you can barely move a muscle, but eventually you roll onto one side and struggle to sit upright.<br>
<br>
There in front of you sits a gigantic bulb, nearly five feet across and four feet tall, festooned with large, curling leaves covering its lower half while a copious assortmnt of the tubular leaves arch upwards and out from the base.<br>
<br>
You did it after all, you think tiredly. You managed to grow the bulb in just one night. Now you just need a few hours of shuteye before you can go about the day. Dragging yourself upright, you somehow manage to stumble inside and collapse on your bed, instantly drifting off into a deep and well-deserved slumber.<br>
<</nobr>>
[[Continue->Daily Cycle]]<<nobr>>
<<if def $refused>>
<<print sex.getFailResistanceDesc($sexAct, nameList.indexOf($player.currentSlave), 0)>><br>
<<unset $refused>>
<br>
Force <<print gender.printGender("him", $people[nameList.indexOf($person.currentSlave)].gender)>>?<br>
<br>
TODO<br>
<br>
[[Continue->Personal Slave Training]]<br>
<<else>>
<<set $return to "Personal Slave Training">>
You are in your own bedroom, ready to train <<print $player.currentSlave>> in carnal matters.<br>
<br>
<<set $p1 to nameList.indexOf($player.currentSlave)>>
<<set $p2 to 0>>
<<set $p3 to -1>>
<<sexmenu $p1 $p2 $p3 false>>
<<unset $p1>>
<<unset $p2>>
<<unset $p3>>
<br>
<br>
<<for _person range $player.with>>
<<if (!$player.withServant || (_person != $player.withServant)) && (_person != $player.currentSlave)>>
<<capture _person>>
<<set _link to "Switch to Training " + _person>>
[[_link|Personal Slave Training][$player.currentSlave to _person]]<br>
<</capture>>
<</if>>
<</for>>
<<if $player.withServant>>
<<set _link to "Have " + $player.withServant + " Take Over Training">>
[[_link|Watch Slave Training]]<br>
<</if>>
[[End the Evening->Evening Wrapup]]<br>
<</if>>
<</nobr>>Servant Training -- TODO
<<set $return to "Servant Training">>
[[Continue->Evening Wrapup]]<<nobr>>
<<set _resist = sex.testResistance($p1, $p2)>>
<<if _resist lt 100>>
Performing: <<run sex.passResistance($p1, $p2)>>
<<print sex.haveSex($sexAct, $p1, $p2)>><br>
<br>
<<run window.time.addTime(30)>>
<<if window.time.isEveningWrapup()>>
[[Continue->Evening Wrapup]]<br>
<<else>>
[[Continue|$return]]<br>
<</if>>
<<else>>
<<set $refused to $sexAct>>
<<set $player.flags.RefusedSexAct to true>>
<<goto $return>>
<</if>>
<</nobr>><<nobr>>
The tentacles are offering you even more blessings for your companions. Which will you accept?<br>
<br>
<<set _available = person.getAvailableBlessings()>>
<<set _npcAvailable = {}>>
<<set _chosen = {}>>
<table class="blessingSelection">
<<for _npc, _blessings range _available>>
<<for _blessing range _blessings>>
<<set _person = person.getPerson(nameList.indexOf(_npc), ["blessings"])>>
<<if -1 != _person.blessings.indexOf(_blessing.key)>><<continue>><</if>>
<<if ndef _npcAvailable[_npc]>>
<<set _npcAvailable[_npc] = true>>
<tr>
<th><<print _npc>></th>
<td>
<<print "<input type='radio' name='" + _npc + "[]' data-npc='" + _npc + "' data-blessing='' checked />" >>
No blessing
</td>
</tr>
<</if>>
<tr>
<th><<print _npc>></th>
<td>
<<print "<input type='radio' name='" + _npc + "[]' data-npc='" + _npc + "' data-blessing='" + _blessing.key + "' />" >>
<<print _blessing.label>>
</td>
</tr>
<</for>>
<</for>>
</table>
<div class="companionstentaclegift">
<<link "Continue">>
<<replace ".companionstentaclegift">><</replace>>
<<set _anyChosen = false>>
<<for _npc, _blessing range _chosen>>
<<if _blessing && (_blessing != "")>>
<<set _anyChosen = true>>
<<set _p = nameList.indexOf(_npc)>>
<<if ndef $people[_p].blessings>>
<<set $people[_p].blessings = []>>
<</if>>
<<run $people[_p].blessings.push(_blessing)>>
<<append ".companionstentaclegift">>
<<for _b range availableBlessings[_npc]>>
<<if _b.key == _blessing>>
<<set $p = _p>>
<<display _b.passage>><br>
<</if>>
<</for>>
<</append>>
<</if>>
<</for>>
<<if _anyChosen>>
<<append ".companionstentaclegift">>
<<link "Continue">>
<<goto "Tentacle Orgy Corrupt Bracelet">>
<</link>>
<</append>>
<<else>>
<<goto "Tentacle Orgy Corrupt Bracelet">>
<</if>>
<</link>>
</div>
<<script>>
$(document).ready(function() {
var global = window;
$(".blessingSelection")
.on("click", "input[type='radio']", function(e) {
var t = State.temporary;
var npc = $(e.currentTarget).data("npc");
var blessing = $(e.currentTarget).data("blessing");
if (e.currentTarget.checked) {
t.chosen[npc] = blessing;
}
});
});
<</script>>
<</nobr>><<nobr>>
The tentacles holding Keawe stroke her sides and cheek lovingly, and though she flinches and tries to push them away, they continue to shower her with love -- surprisingly of the non-erotic kind.<br>
<br>
"What the fuck!?" Keawe grunts nervously. "Are they, like, going to keep me as some kind of pet?"<br>
<br>
"I think they want you to accept them," you explain, sensing the tentacles' true intent. "You've fought them at every turn, denied your own needs, and lived in constant fear of just letting go. Don't you see? They're trying to tell you there's nothing to be afraid of. They want to //love// you, not make you into some kind of sex slave."<br>
<br>
"I...I can't believe that!" Keawe stutters. "They're not like that! I've seen what they do to the addicts down by the river, you have no idea what you're talking about!" The fear in her voice is palpable, but you know exactly where it's coming from.<br>
<br>
"They're waking up, Keawe," you tell her soothingly. "They have a powerful sex drive and an instinct to breed -- just like you do, really. But they don't want you to be //addicted// to them. They're not equipped to help the sort of people who get addicted to their cum, but with our help, they can learn to take things a little slower, a little gentler. You don't have to deny them, or deny yourself, any more."<br>
<br>
Keawe is sobbing audibly at this point, caught between her natural desires and the unrelenting fear that kept them suppressed for as long as it did. You stride over to her and kiss her gently on the cheek. "Look, if they're this docile now, after we put up such a fight and even killed some of them, do you honestly think they'll somehow go back to being the menace you fought against all those years?"<br>
<br>
"I...I...guess not," Keawe admits finally.<br>
<br>
"Right, then!" you exclaim, rubbing her other shoulder. "Now, they want to love you and for you to love them back. They want to give you a gift, just like they gave me, but you don't have to accept it."<br>
<br>
"But...I don't want to change!" Keawe exclaims fearfully. "N-not like...like..."<br>
<br>
"It doesn't have to be anything lewd, unless you really want that," you tell her soothingly. "But you're an exceptionally strong woman, and they want you to bear exceptionally strong spawn for them. You can't deny that you've wanted this, Keawe."<br>
<br>
"But..." she murmurs, her resistance slowly crumbling.<br>
<br>
"It'll be all right," you say. "Trust me."<br>
<br>
Keawe goes limp, not willing to utter her acceptance, but shrugging a very non-committal yes.<br>
<br>
Now you have to decide whether the tentacles should bless her breasts or her womb. One way or the other, they'll make her more fertile.<br>
<br>
<div class="keawetentaclegift">
<<link "Bless her breasts">>
<<replace ".keawetentaclegift">>
<<display "Tentacle Gift Keawe Breast Wombs">>
<</replace>>
<</link>><br>
<<link "Bless her womb">>
<<replace ".keawetentaclegift">>
<<display "Tentacle Gift Keawe Double Womb">>
<</replace>>
<</link>><br>
<<link "Don't bless her">>
<<replace ".keawetentaclegift">>
<<display "Tentacle No Gift Keawe">>
<</replace>>
<</link>>
</div>
<</nobr>><<nobr>>
<<run utils.setCurrentImage("keawe.png")>>
<<if $player.with.length gt 0>>
With <<print $player.withServant || $player.with[0]>> getting ready for dinner, you hear a knock at the door.
<<else>>
While you're preparing for dinner, you hear a knock at the door.
<</if>>
When you open it,
<<if $player.inventory["Pure Bracelet"]>>
Keawe greets you with her customary wry smile and fully decked out in armor, almost pushing her way in. "I feel good about this, don't you?" she grunts. "Let's get started."<br>
<<elseif $player.inventory["Lesser Bracelet"]>>
Keawe greets you, looking quite serious in her custom armor. She nearly pushes her way in before you invite her to enter. "I want to get this taken care of quickly, just in case," she grunts.<br>
<<elseif $player.inventory["Tainted Bracelet"]>>
Keawe greets you, looking flushed and still having trouble looking you in the eye despite being fully decked out in armor. She looks reluctant for half a second when you invite her in, quickly regaining her composure once she gets moving. "W-we should take care of this quickly," she stutters. "The warding, I mean."<br>
<<else>> <!-- corrupted bracelet -->
<<run utils.setCurrentImage("keawe_choker.png")>>
Keawe is on the other side, decked out in armor with the addition of a strange choker. You can't help but notice that she seems to be slightly short of breath as you let her in, as if her custom fit armor is too tight...<br>
<br>
"You left too soon," she explains. "I still needed to tell you that the tentacle monsters have been very active lately, and I think they'll be coming for you within days. I came to help fortify your house."<br>
<br>
Her demeanor strikes you as slightly odd given how easy to embarrass she seemed to be. Then again, professional pride overrides many things.<br>
<</if>>
<br>
<<if $player.with.length gt 0>>
You call to <<print $player.withServant || $player.with[0]>> to prepare for a dinner guest, then lead Keawe on a tour of your home.<br>
<<else>>
You interrupt your dinner preparations to lead Keawe on a your of your home.<br>
<</if>>
<</nobr>>
[[Continue->My House Keawe Prepares]]<<nobr>>
<<run window.time.addTime(180)>>
Your house is rather large, and the tour takes quite a while -- especially with Keawe stopping to inspect the rooms closely, noting any windows, loose boards, or other potential problems in defending your home. She explains a little of what she's paying attention to during the tour. You make note of what she says,
<<if $player.inventory["Pure Bracelet"]>>
and find yourself disturbed by the many ways a tentacle monster can enter a home. The younger and more aggressive ones especially. Even if it is the larger, more cunning ones after you, they will likely use their smaller brethren to get to you initially.<br>
<<elseif $player.inventory["Lesser Bracelet"] || $player.inventory["Tainted Bracelet"]>>
and are surprised by how many ways the tentacle monsters can enter a home. Curiosity gets the better of you, and you find yourself wondering if the more mature ones really are sentient if they could direct an invasion this way.<br>
<<else>> <!-- corrupted bracelet -->
and find yourself excited at the ease with which they can invade your home. You wonder if you should try asking one of the more mature and supposedly sentient tentacle monsters why they find you so interesting.<br>
<</if>>
<br>
Leaving Keawe to start warding your home,
<<if $player.with.length gt 0>>
you wait for <<print $player.withServant || $player.with[0]>> to finish dinner.
<<else>>
you continue with your dinner preparations, calling Keawe to dinner once it's finally ready.
<</if>>
<<if worldevent.hasEvents("Player", ["Bandits in the Forest"]) && $player.flags["BanditsEscapeAttempt"] && $player.withServant>>
As you sit down to the meal, you glance at the assortment that <<print $player.withServant>> laid out -- seasoned fresh fish along with mixed vegetables and baked potatoes -- and notice an oddly familiar odor coming from the glaze on the potatoes. Quickly realizing what it is, you consider telling Keawe to avoid the potatoes entirely, only to see her helping herself to an extra-large serving of them. <<print $player.withServant>> smirks and winks at you when Keawe isn't looking.
<<if $player.inventory["Pure Bracelet"]>>
You'll have to discipline her for that little stunt later.
<<elseif $player.inventory["Lesser Bracelet"] || $player.inventory["Tainted Bracelet"]>>
You'll have to talk to her about that little stunt later.
<<else>> <!-- corrupted bracelet -->
You'll have to thank her for that little stunt later.
<</if>> <!-- bracelet -->
Meanwhile, Keawe comments on how much she enjoys the potatoes, asking if <<print $player.withServant>> has any extra sauce for them. Before you can say anything, <<print $player.withServant>> says she has quite a bit more and goes into the kitchen to fetch some, coming back with a medium-sized bowl filled with a sticky, salty mixture. Keawe attacks it with relish, downing half the bowl with the rest of her meal and licking bits of it from her fingers.<br>
<<else>> <!-- servant not present or didn't get lost in the forest -->
You have a wonderful assortment of food laid out -- seasoned fresh fish along with mixed vegetables and baked potatoes. Keawe compliments you more than once on the excellent cooking, but quickly finishes and gets up from the table.<br>
<</if>> <!-- if servant present and previously got lost in the forest -->
<br>
The warding proceeds apace for much of the evening. By the time all is said and done, it is quite late. Being a good host, you offer to let Keawe stay when you see how tired she looks. She reluctantly agrees, her stamina drained after setting up so many wards.
<<if $player.inventory["Pure Bracelet"]>>
You show her to a guest room, heading to sleep yourself soon afterwards.<br>
<<elseif $player.inventory["Lesser Bracelet"] || $player.inventory["Tainted Bracelet"]>>
You half-jokingly offer to let her share your bed, enjoying the blushing you get but apologizing and showing her to the guest room.<br>
<<else>> <!-- corrupted bracelet -->
She barely responds to your thinly veiled suggestion that the two of you sleep together again. Dropping it and showing her to the guest room, you find yourself more concerned with getting her to loosen up again than impending tentacled doom.<br>
<</if>> <!-- bracelet -->
<br>
<<if $player.with.length gt 0>>
Having seen the rest of your household safely secured in their quarters, you
<<else>>
You
<</if>>
lie awake for some time. Noises that normally wouldn't bother you make your heart race, though whether in fear or excitement you choose not to ask. Sleep begins to take you at last in the early hours of the morning, only to be chased away by a very audible call sent right into your mind.<br>
<br>
<<if $player.inventory["Pure Bracelet"]>>
You bolt upright, rushing out to find Keawe. She is already up and at the ready, a predatory grin plastered across her face.<br>
<br>
"The hunt is on, <<print $people[0].name>>," she murmurs excitedly. "You ready?"<br>
<<elseif $player.inventory["Lesser Bracelet"] || $player.inventory["Tainted Bracelet"]>>
You are immediately aroused by it, the desire to simply wait and let them come worming its way into your mind. This option is (thankfully?) removed when Keawe bursts in, tossing off your covers and pulling you to your feet.<br>
<br>
"We need to move," she grunts forcefully. "Now."<br>
<br>
Even in the dim light she looks flushed, and you know she felt the same urge you did. Would it really be so bad? Shaking your head, you quickly get ready, the both of you going out to meet the intruders.<br>
<<else>> <!-- corrupted bracelet -->
You are brought to the cusp of orgasm, the desire to stay where you are and masturbate until they arrive very powerful. You almost start doing so when Keawe bursts in, quickly pulling you to your feet. She doesn't seem to acknowledge your visible arousal, instead staring at you almost robotically.<br>
<br>
"They're here," she murmurs, deadpan.<br>
<br>
The implication that you need to hurry is there, so you reluctantly slip on the bracelet, following Keawe out to the hall to begin the hunt.<br>
<</if>> <!-- bracelet -->
<</nobr>>
[[Continue->My House Tentacle Attack]]<<nobr>>
<<set $passage to passage()>>
<<if !$player.flags["InTentacleAttackWave"]>>
<<set $player.flags["InTentacleAttackWave"] = true>>
<<set $player["TentacleAttackWave"] = ($player["TentacleAttackWave"] || 0) + 1>>
<<if $player["TentacleAttackWave"] == 1>>
<<if $player.inventory["Corrupt Bracelet"]>>
<<run person.npcWearItem(nameList.indexOf("Keawe"), "Choker")>>
<<set $people[nameList.indexOf("Keawe")].ChokerCharges = 200>>
<<set $people[nameList.indexOf("Keawe")].stats.arousal = 0>>
<</if>>
<<set _soothing = alchemy.initPotion("Soothing")>>
<<run person.npcAddStackable(nameList.indexOf("Keawe"), "Soothing", 3, _soothing)>>
<<set _health = alchemy.initPotion("Health")>>
<<run person.npcAddStackable(nameList.indexOf("Keawe"), "Health", 3, _health)>>
<<set _energy = alchemy.initPotion("Energy")>>
<<run person.npcAddStackable(nameList.indexOf("Keawe"), "Energy", 2, _energy)>>
<<run combat.addFriendlyToLocation($passage, nameList.indexOf("Keawe"), [
{"item": "Keawe's Sword"}
])>>
<<set $npcsMolest to []>>
<<for _npc range $player.with>>
<<run $npcsMolest.push({
"p": nameList.indexOf(_npc),
"status": null,
"statusWave": null
})>>
<</for>>
<</if>>
<<run combat.generateTentacleAttackWave($passage, $player["TentacleAttackWave"])>>
<</if>>
<<set $enemies = combat.getEnemiesAtLocation($passage)>>
<<set $friendlies = combat.getFriendliesAtLocation($passage)>>
<<if ($enemies.length gt 0)>>
<<if combat.checkCombatLoss() && combat.checkFriendliesCombatLoss($friendlies)>>
<<goto "My House Tentacle Attack Lose">>
<<else>> <!-- haven't lost combat -->
<<set $dest to $passage>>
<<switch $player["TentacleAttackWave"]>>
<<case 1>>
The tentacle creatures find their way through Keawe's wards with some difficulty. The energy of the wards slow down their assault and only a single beast manages to break through before any of the others.<br>
<<case 2>>
With the first attack dispatched, the next wave finds their way inside more easily.
<<if person.securityRepairsCompleted() <= 1>>
Without additional repairs, your house proves to be little barrier to them.
<</if>>
<br>
<<case 3>>
With the second group dispatched, the next wave are a little more reluctant to enter until more of them can gather.
<<if person.securityRepairsCompleted() gt 1>>
However, enough of Keawe's wards, together with your timely household repairs, are in place to keep them at bay at least a little.
<</if>>
<br>
<<case 4>>
A larger group of tentacle beasts rushes you all at once, putting you on the defensive.<br>
<<case 5>>
One of the beasts in this group is a bit larger than the others. If such a beast made it inside to attack you, you doubt any more remain outside. Finish this group and you've won!<br>
<</switch>>
<<display "Combat">>
<</if>> <!-- if lost -->
<<else>> <!-- No more enemies present -->
<<set $player.flags["InTentacleAttackWave"] = false>>
<<goto "My House Tentacle Wrapup">>
<</if>>
<</nobr>><<nobr>>
<<set $player["tentaclesCaptured"] to combat.unconsciousEnemies("My House Tentacle Attack")>>
<<set $player.flags["tentaclesControl"] = true>>
You bind the tentacle beasts and secure them tightly. Keawe objects and threatens to end them herself, but you manage to convince her to let them live, explaining that with the services of the Church or another such benefactor, you might be able to learn more about them and perhaps put a more permanent end to their menace. Keawe appears doubtful, but reluctantly agrees.<br>
<br>
All at once, the exhaustion of the evening hits you, and both you and Keawe retire for the evening.<br>
<</nobr>>
[[Continue->Daily Cycle]]<<nobr>>
<<set _unconsciousCount = combat.unconsciousEnemies("My House Tentacle Attack")>>
You and Keawe take care of
<<if _unconsciousCount gt 1>>
the remaining tentacle beasts, making quite sure they've breathed their last
<<else>>
the last tentacle beast, making quite sure it's breathed its last
<</if>>
before finally retiring for the evening.<br>
<</nobr>>
[[Continue->Daily Cycle]]<<nobr>>
<<set _person = person.getPerson(0, ["breasts", "penises", "pussies", "stats"])>>
<<set _keawe = person.getPerson(nameList.indexOf("Keawe"), ["stats"])>>
<<set $player.flags["TentacleAttackLose"] = true>>
<<if (_person.stats.arousal >= 100) && (_keawe.stats.arousal >= 100)>>
Keawe, shocked and horrified at your utter defeat, nevertheless cannot ignore the needs of her own body -- and neither can you, for that matter as your
<<if _person.penises.length gt 0>>
cock
<<if _person.pussies.length gt 0>>
and pussy drench the inside of your skirt with cum and femcum,
<<else>> <!-- no pussy -->
drenches the inside of your pants with cum,
<</if>> <!-- if the PC has a pussy -->
<<else>> <!-- no cock -->
pussy drenches the inside of your skirt with femcum,
<</if>> <!-- if the PC has a cock -->
your body shuddering with the force of your orgasm from the nearness of the tentacle creatures. Keawe, in a similar state, moans as a tentacle rips the sword from her hands, flinging it across the room, while other tendrils slowly but surely invade her armor. It takes them multiple minutes to finally work the clasps and hooks loose since Keawe had designed it to be near-impenetrable to tentacles, but Keawe is in no fit state to resist their invasion as she is held in midair, spread-eagled to prevent her from struggling.<br>
<<elseif (_person.stats.health == 0) && (_keawe.stats.health == 0)>>
<<run person.adjustStat(0, "health", 25)>>
<<run person.adjustStat(0, "arousal", 25)>>
<<run person.adjustStat(nameList.indexOf("Keawe"), "health", 25)>>
<<run person.adjustStat(nameList.indexOf("Keawe"), "arousal", 25)>>
You and Keawe lie on the floor, too weak to continue your struggle against the tentacle beasts. One rips away Keawe's sword with a wriggling tendril, and then the beasts do something you don't expect. Cradling both you and Keawe with unexpected tenderness, it forces two tentacles into your mouths, force-feeding you swallow after swallow of aphrodisiac-laden tentacle cream. As maddening lust and arousal burns through your bodies, you begin to feel a little better. Does their cream have mild healing properties, perhaps? you wonder.<br>
<br>
While you and Keawe recover some strength, the tentacle creatures slowly but surely strip away Keawe's armor. Despite the fact that it was constructed to be near-impenetrable to tentacles, the beasts are persistent, undoing clasps and releasing hooks until Keawe lies naked on the floor.<br>
<<elseif (_person.stats.health == 0)>>
You lie on the floor, too weak to continue your struggle against the tentacle beasts.
<<if _keawe.stats.arousal >= 100>>
Keawe, shocked and horrified at your utter defeat, nevertheless cannot ignore the needs of her own body, as a shuddering orgasm wracks her limp form when the tentacle beasts draw near.<br>
<<else>> <!-- Keawe not yet fully aroused -->
Keawe, shocked and horrified at your utter defeat, whimpers as the tentacle beasts draw near.<br>
<</if>> <!-- Keawe fully aroused -->
<br>
Grabbing and ripping away her sword with a wriggling tendril, the creatures set to work on Keawe's armor. It takes them multiple minutes to finally work the clasps and hooks loose since Keawe had designed it to be near-impenetrable to tentacles, but Keawe is in no fit state to resist their invasion as she is held in midair, spread-eagled to prevent her from struggling.<br>
<br>
In contrast, the tentacles cradle you tenderly, one shoving a thick tendril into your mouth to pump copious amounts of aphrodisiac-laden tentacle cream down your throat. As maddening lust and arousal burns through your body, you begin to feel a little better. Does their cream have mild healing properties, perhaps? you wonder.<br>
<<elseif (_keawe.stats.health == 0)>>
Keawe lies on the floor, too weak to continue her struggle against the tentacle beasts.
<<if _person.stats.arousal >= 100>>
Meanwhile, you cannot ignore the desperate needs of your own body as your
<<if _person.penises.length gt 0>>
cock
<<if _person.pussies.length gt 0>>
and pussy drench the inside of your skirt with cum and femcum,
<<else>> <!-- no pussy -->
drenches the inside of your pants with cum,
<</if>> <!-- if the PC has a pussy -->
<<else>> <!-- no cock -->
pussy drenches the inside of your skirt with femcum,
<</if>> <!-- if the PC has a cock -->
your body shuddering with the force of your orgasm from the nearness of the tentacle creatures.<br>
<br>
The beasts approach Keawe first, unexpectedly cradling her tenderly while one shoves a fat tendril in her mouth, force-feeding her aphrodisiac-laden cream. As maddening lust and arousal burns through her body, her pained expression eases a little. Does their cream have mild healing properties, perhaps? you wonder.<br>
<<else>> <!-- The PC is not fully aroused -->
Meanwhile, the tentacle beasts quickly restrain you to prevent you from freeing Keawe, stripping away your clothes.<br>
<</if>>
<<else>> <!-- Both you and Keawe aren't fully aroused, and neither you nor Keawe are badly wounded -->
The tentacle beasts approach both of you, quickly restraining you and ripping Keawe's sword from her grip to fling it across the room. Then the creatures set to work on Keawe's armor. It takes them multiple minutes to finally work the clasps and hooks loose since Keawe had designed it to be near-impenetrable to tentacles, but Keawe is in no fit state to resist their invasion as she is held in midair, spread-eagled to prevent her from struggling.<br>
<</if>>
<br>
<<if $player.inventory["Corrupt Bracelet"]>>
<<if _person.stats.dominance >= 50>>
Once both of you are naked, you distinctly "hear" the tentacles ask you if you would accept a special gift. It has something to do with bringing you closer to them by altering part of your body, but the details aren't totally clear to you.<br>
<br>
<div class="yourtentaclegift">
<<if (_person.gender == "F") && (_person.breasts.length gt 0) && (_person.breasts[0].insertSize >= 5)>>
<<link "Alter your breasts">>
<<replace ".yourtentaclegift">>
<<display "Tentacle Gift Breasticles">>
<</replace>>
<</link>><br>
<</if>>
<<if _person.penises.length gt 0>>
<<link "Alter your cock">>
<<replace ".yourtentaclegift">>
<<display "Tentacle Gift Tentacock">>
<</replace>>
<</link>><br>
<<elseif _person.penises.length == 0>>
<<link "Alter your clit">>
<<replace ".yourtentaclegift">>
<<display "Tentacle Gift Tentacock">>
<</replace>>
<</link>><br>
<</if>>
<<if _person.gender == "F">>
<<link "Alter your pussy">>
<<replace ".yourtentaclegift">>
<<display "Tentacle Gift Ovipositor">>
<</replace>>
<</link>><br>
<</if>>
<<link "Alter your ass">>
<<replace ".yourtentaclegift">>
<<display "Tentacle Gift TentaTail">>
<</replace>>
<</link>><br>
<<link "Decline your gift">>
<<replace ".yourtentaclegift">>
<<display "Tentacle No Gift">>
<</replace>>
<</link>><br>
</div>
<<else>> <!-- dominance less than 50 -->
Once both of you are naked, you distinctly "hear" the tentacles offering you a special gift. It has something to do with bringing you closer to them by altering part of your body, but the details aren't totally clear to you.
Some part of you wonders if accepting their gift is a good idea, but their thoughts are so calm and peaceful that you can't help but accept.<br>
<br>
<div class="yourtentaclegift">
<<link "Continue">>
<<replace ".yourtentaclegift">>
<<display "Tentacle Gift Ovipositor">>
<</replace>>
<</link>><br>
</div>
<</if>> <!-- if dominance >= 50 -->
<<else>> <!-- player doesn't have the corrupt bracelet -->
[[Continue->Tentacle Orgy]]<br>
<</if>> <!-- if player has the corrupt bracelet -->
<</nobr>><<nobr>>
<<set $player.flags["TentacleAttackWin"] = true>>
<<set $player["tentaclesCaptured"] to 0>>
Against all odds, you've defeated the tentacle creatures invading your house. You breathe a sigh of relief, and spend a few minutes together with Keawe, checking the house and making sure it's secure again.
<<set _unconsciousCount = combat.unconsciousEnemies("My House Tentacle Attack")>>
<<if _unconsciousCount gt 0>>
<<if _unconsciousCount gt 1>>
Some of the tentacle beasts still move about feebly. You can put an end to them, or bind them up and secure them, to decide what to do with them in the morning.<br>
<br>
[[Kill Them->My House Tentacle Attack Kill]]<br>
[[Bind Them->My House Tentacle Attack Capture]]<br>
<<else>>
One of the tentacle beasts still moves about feebly. You can put an end to it, or bind it up and secure it, to decide what to do with it in the morning.<br>
<br>
[[Kill It->My House Tentacle Attack Kill]]<br>
[[Bind It->My House Tentacle Attack Capture]]<br>
<</if>>
<<else>>
Then you both retire to bed for the remainder of the evening.<br>
<</if>>
<br>
<</nobr>>
[[Continue->Daily Cycle][utils.clearCurrentImage()]]<<nobr>>
<<if $player["TentacleAttackWave"] lt 5>>
<<for _usedPotion = true; _usedPotion;>>
<<set _person = person.getPerson(0, ["stats"])>>
<<set _keawe = person.getPerson(nameList.indexOf("Keawe"), ["stats"])>>
<<set _usedPotion to false>>
<<if (_keawe.stats.health < 50) && person.npcHasStackableItems(nameList.indexOf("Keawe"), ["Health"])>>
<<run alchemy.npcUsePotion("Health", nameList.indexOf("Keawe"), nameList.indexOf("Keawe"), true)>>
<<set _usedPotion to true>>
Keawe gulps down a health potion, glancing at you to see if you need any help.<br>
<!-- If Keawe is worn out from attacking -->
<<elseif (_keawe.stats.energy < 40) && person.npcHasStackableItems(nameList.indexOf("Keawe"), ["Energy"])>>
<<run alchemy.npcUsePotion("Energy", nameList.indexOf("Keawe"), nameList.indexOf("Keawe"), true)>>
<<set _usedPotion to true>>
Keawe drinks down an energy potion, regaining some of her strength.<br>
<!-- If Keawe is aroused but she has a soothing draft -->
<<elseif (_keawe.stats.arousal >= 40) && person.npcHasStackableItems(nameList.indexOf("Keawe"), ["Soothing"])>>
<<run alchemy.npcUsePotion("Soothing", nameList.indexOf("Keawe"), nameList.indexOf("Keawe"), true)>>
<<set _usedPotion to true>>
Keawe nervously swallows a soothing draft, and her features visibly relax.<br>
<<elseif (_person.stats.health < 50) && person.npcHasStackableItems(nameList.indexOf("Keawe"), ["Health"])>>
<<run alchemy.npcUsePotion("Health", nameList.indexOf("Keawe"), 0, true)>>
<<set _usedPotion to true>>
Keawe hands you a health potion, and you gulp it down.<br>
<<elseif (_person.stats.energy < 40) && person.npcHasStackableItems(nameList.indexOf("Keawe"), ["Energy"])>>
<<run alchemy.npcUsePotion("Energy", nameList.indexOf("Keawe"), 0, true)>>
<<set _usedPotion to true>>
Keawe hands you an energy potion, and you drink it down.<br>
<!-- If Keawe is aroused but she has a soothing draft -->
<<elseif (_person.stats.arousal - _person.stats.baseArousal >= 40) && person.npcHasStackableItems(nameList.indexOf("Keawe"), ["Soothing"])>>
<<run alchemy.npcUsePotion("Soothing", nameList.indexOf("Keawe"), 0, true)>>
<<set _usedPotion to true>>
Keawe hands you a soothing draft, and you swallow it down.<br>
<</if>>
<</for>>
<<switch $player["TentacleAttackWave"]>>
<<case 1>>
<<if combat.checkCombatLoss(0)>>
Keawe nods somberly to you. You're down for the count while Keawe continues the fight. Given that this was only the first attack and there are likely many more tentacle beasts yet to reach you, you bear little hope of surviving this battle intact.<br>
<br>
You give yourself a few minutes' rest and struggle to your feet as you hear the sound of slithering somewhere close by.<br>
<<elseif combat.checkCombatLoss(nameList.indexOf("Keawe"))>>
What a horrible mess that was! you think to yourself morosely. Keawe's already incapacitated and the evening is far from over. You bravely stand your ground, guarding Keawe until she struggles to her feet. Her respite wasn't nearly enough time to recover fully, but you can already hear more tentacle creatures approaching.<br>
<<else>>
You and Keawe take stock of things. You're both still standing, so that's something. This wasn't that hard of a fight but you can be sure that there are worse battles to come.<br>
<</if>>
<<case 2>>
<<if combat.checkCombatLoss(0)>>
Keawe nods somberly to you. You're down for the count while Keawe continues the fight. You both made it this far, but you haven't beaten the tentacles yet.<br>
<br>
You give yourself a few minutes' rest and struggle to your feet as you hear the sound of slithering once more. You gesture weakly at Keawe and prepare yourself for the next fight.<br>
<<elseif combat.checkCombatLoss(nameList.indexOf("Keawe"))>>
What a horrible mess that was! you think to yourself morosely. Keawe's already incapacitated and the evening is far from over. You bravely stand your ground, guarding Keawe until she struggles to her feet. Her respite wasn't nearly enough time to recover fully, but you can already hear more tentacle creatures approaching.<br>
<<else>>
You and Keawe have managed another win. It could have been worse, but you're managing to dispatch the tentacles without too much difficulty. But you have little time to rest -- you can already hear the tentacles closing in on you once more. You nod at Keawe and prepare yourself for the next fight.<br>
<</if>>
<<case 3>>
<<if combat.checkCombatLoss(0)>>
Keawe nods somberly to you. You're down for the count while Keawe continues the fight. You both made it this far, but you haven't beaten the tentacles yet.<br>
<br>
You give yourself a few minutes' rest and struggle to your feet as you hear the sound of slithering once more. You gesture weakly at Keawe and prepare yourself for the next fight.<br>
<<elseif combat.checkCombatLoss(nameList.indexOf("Keawe"))>>
What a horrible mess that was! you think to yourself morosely. Keawe's already incapacitated and the evening is far from over. You bravely stand your ground, guarding Keawe until she struggles to her feet. Her respite wasn't nearly enough time to recover fully, but you can already hear more tentacle creatures approaching.<br>
<<else>>
You and Keawe have managed to defeat the tentacles once more. You're managing to hold your own against the tentacles, but you have little time to rest. You can already hear the next group of them slithering towards you. You nod at Keawe and steel yourself for the next fight.<br>
<</if>>
<<case 4>>
<<if combat.checkCombatLoss(0)>>
Keawe nods somberly to you. You're down for the count while Keawe continues the fight. You both made it this far, but you haven't quite beaten the tentacles yet.<br>
<br>
You give yourself a few minutes' rest and struggle to your feet as you hear the sound of slithering once more. You gesture weakly at Keawe and prepare yourself for the next fight.<br>
<<elseif combat.checkCombatLoss(nameList.indexOf("Keawe"))>>
What a horrible mess that was! you think to yourself morosely. Keawe's incapacitated and the fight isn't over yet. You bravely stand your ground, guarding Keawe until she struggles to her feet once more. Her respite wasn't nearly enough time to recover fully, but you can already hear more tentacle creatures approaching.<br>
<<else>>
You and Keawe have managed to snatch victory from the jaws of defeat once again. You're somehow managing to hold out against the tentacle beasts, but your heart sinks when you hear more slithering. How many more of them could there be? you wonder. Grimly, you nod to Keawe and prepare yourself for the next fight.<br>
<</if>>
<</switch>>
<<run combat.resetCombatLoss(0)>>
<<run combat.resetCombatLoss(nameList.indexOf("Keawe"))>>
<br>
[[Continue->My House Tentacle Attack]]<br>
<<else>> <!-- Finished the last wave of combat -->
<<run combat.resetCombatLoss(0)>>
<<run combat.resetCombatLoss(nameList.indexOf("Keawe"))>>
<<goto "My House Tentacle Attack Win">>
<</if>>
<</nobr>><<nobr>>
<<set _person = person.getPerson(0, ["breasts"])>>
<div class="scene-inset">
<<set _breastSizeValue = person.getBreastActualSizeValue(0, _person.breasts[0])>>
<<set _breastSize = utils.determineRange(["small", 85, "medium", 105, "large"], _breastSizeValue)>>
<<set _giftLabel = "tentaclegift_breasticles_" + _breastSize + "breasts.png">>
<img @src="'images/' + _giftLabel" alt="" />
</div>
The tentacles are quite eager to grant you your well-deserved blessing, reaching up to twine around your
<<set _breastSize = person.getBreastActualSizeValue(0, _person.breasts[0])>>
<<if _breastSize >= 100>>
gigantic
<<elseif _breastSize >= 85>>
plump
<<elseif _breastSize >= 70>>
pert
<<else>>
tiny
<</if>>
<<print person.getBreastSize(_breastSize, true)>>, gripping onto your breasts firmly
<!-- Tentacles can remove your cursed nipple dildo vibrators -->
<<if person.isWearing(0, "Cursed Nipple Dildo Vibrators")>>
<<run person.removeItem("Cursed Nipple Dildo Vibrators")>>
before more tendrils slide into your fuckable nipples and tug lightly at the cursed vibrators lodged there. Finding them "reluctant" to move, the tendrils slide in deeper, alongside the cursed vibrators, stuffing your tits full as they search for a way to remove the offending pleasure sticks.<br>
<br>
Before you even realize it, they've somehow managed to work the cursed vibrators free, leaving your fuckable nipples ready to accept something new in their place.
<<else>>
as more tendrils slide into your fuckable nipples, exploring every inch of the sensitive shafts in your mammaries.
<</if>>
Once satisfied with what they've found, the tentacle's tendrils bulge slightly, sending two small bulges traveling along their length until they reach your sensitive tits. As the bulges push inside, you feel them sliding down the insides of the tendrils until they reach the very bottom. Once there, you feel an odd and painful pinching sensation. The pain grows more intense for a few seconds, causing you to cry out. As soon as you do, the beast itself grunts and pulls free of you...except the ends of its tendrils remain lodged in your breasts.<br>
<br>
It suddenly hits you that you can //feel// those tendrils, even wriggle them about with some small measure of control. The stumps at the ends fold up a little, forming familiar-looking mushroom shapes that slowly retract into your breasts to leave only the mushroom-shaped tips sticking out -- tips that look only vaguely like grossly thickened nipples.<br>
<br>
You can extrude your new breasticles any time you want...and perhaps even sometimes you don't. You reach up to feel your new mushroom-shaped "nipples," letting your body process the new feelings for a few moments.<br>
<<if def $people[0].breasts>>
<<for _breast range $people[0].breasts>>
<<set _breast.nippleType = "Breasticle">>
<<set _breast.nippleLength = 15>>
<<set _breast.nippleRetractLength = 12>>
<<set _breast.insertSize = 0>>
<<set _breast.insertThickness = 0>>
<<set _breast.milkType = "T">>
<<set _breast.cumAmount = 10>>
<<set _breast.aphrodisiac = true>>
<<set _breast.addictive = true>>
<</for>>
<</if>>
<<if ndef $people[0].blessings>>
<<set $people[0].blessings = []>>
<</if>>
<<run $people[0].blessings.push("breasticles")>>
<</nobr>>
[[Continue->Keawe Gift Choices]]<<nobr>>
<<set _person = person.getPerson($p, ["blessings"])>>
The tentacle beasts, reading your wicked desires about <<print $people[$p].name>> like a book,
<<if -1 != _person.blessings.indexOf("fetishoutfit")>>
wrap their tendrils around her fetish mask and remove it, tossing it aside before clamping a wide sucker onto her mouth.
<<else>>
clamp a wide sucker onto her mouth.
<</if>>
Her eyes go wide and fearful, but she is unable to resist your will. Her lower jaw trembles as the tentacle beast forces her to swallow load after load of tentacle jizz. Her nipples grow rock hard and stand at attention while her cheeks blush rose-red with intense arousal, and you hear muffled moans of pleasure coming from underneath the tentacle's sucker.<br>
<br>
Two other tentacle creatures begin wrapping thick tendrils around her head, completely covering her head and face with them until you can't even see any skin. The tendrils squeeze her head tightly, stretching taut against her face and head, while other tentacles whip around her head and spray a thick coating of tentacle cream all over the ones gripping her tightly.<br>
<br>
All at once, you see the tentacles coiled about her shuddering violently, as if in pain. After about a minute of twitching and flailing about, the tendrils fall away from her head, but somehow still leave it coated in a thick layer of jism. You move towards her, about to wipe away the layer of spooge, when you feel the tentacles urging you to wait just a few moments longer.<br>
<br>
At first, nothing happens. You can see the sucker clamped across her mouth pulsing slowly, as if feeding her air. Then the layer of bukkake seems to melt into her head and face, leaving -- shockingly -- a greenish mask of living tentacle flesh covering her entire head, save for the sucker still attached to her mouth. Finally, the sucker pulls off and <<print $people[$p].name>> takes a deep, shuddering breath from beneath the mask.<br>
<br>
The mask seems to have thin striations where her eyes would be and ear-shaped bulges with central holes on the sides, giving her the ability to see and hear through the mask. It also appears to have a sizable bulge directly in the middle of her forehead. You wonder what the bulge might be, until you see it open, revealing a huge central eye. The eye blinks at you, and you feel a faint but definite mental connection with the mask. It seems to be a living thing in its own right.<br>
<br>
You find the resulting tentacle fetish mask quite pleasing, although it occurs to you that having <<print $people[$p].name>> walk around in public with that central eye will likely attract a lot of unwanted attention. As soon as the thought occurs to you, the eye closes and stays closed.<br>
<br>
The implication is clear. <<print $people[$p].name>> can keep the mask's eye closed, and no one will be the wiser. Perfect.<br>
<</nobr>><<nobr>>
<<run person.changeAssetSizes($p, "breasts", "size", 5)>>
<<set _person = person.getPerson($p, ["penises", "stats"])>>
<<set $people[$p].stats.minLactation = _person.stats.minLactation + 12>>
<<set $people[$p].stats.lactation = _person.stats.lactation + 12>>
The tentacles sense your lewd thoughts about <<print $people[$p].name>> and entwine wriggling tendrils around her breasts.
<<print $people[$p].name>> gasps in delight at their touch, cooing as her lovely tits are gently squeezed. But the tentacles are only just getting started and quickly attach large sucker cups to each breast, completely covering her areolae with their tips.
<<print $people[$p].name>>'s nipples are totally visible beneath the semi-transparent cups.<br>
<br>
Fine tendrils emerge from the inside of the suckers, first probing and then finally invading each nipple. <<print $people[$p].name>> gasps in pain as her sensitive nipples are violated, but the tentacles don't stop, sending larger tendrils into the twin passages that the finer filaments made. Tiny bulges ripple along the tendrils' lengths, forcing themselves straight into <<print $people[$p].name>>'s jugs. Her breasts quickly take on a reddish blush from arousal, and beads of sweat break out on <<print $people[$p].name>>'s forehead. Little by little, her breasts swell until they've gained an entire cup size.<br>
<br>
Finally, the tentacles relinquish their hold on <<print $people[$p].name>>'s tits, withdrawing the fine filaments from her nipples. Her nipples immediately splatter the inside of the sucker cups with thick tentacle cream, but her enlarged bust doesn't seem to shrink at all. Instead, her now more sensitive nipples twitch and spasm as her arousal peaks. <<print $people[$p].name>> tentatively touches her breasts and immediately screams in ecstacy, spraying
<<if _person.penises.length gt 0>>
cum and femcum
<<else>>
femcum
<</if>>
all over the floor beneath her. Immediately, her nipples begin leaking -- not more tentacle cream, but thick, creamy milk. Tiny streams of milk begin dribbling down her chest, slowly growing thicker as the flow increases ever so slightly.<br>
<br>
It looks like you'll be shopping for some nipple clamps for <<print $people[$p].name>> in the near future.<br>
<</nobr>><<nobr>>
<div class="scene-inset">
<img src="images/tentaclegift_multibreast.png" alt="" />
</div>
<<set _person = person.getPerson($p, ["penises", "stats"])>>
<<set _breast = {
size: breastData.size + 10,
position: "L"
}>>
<<run $people[$p].breasts.push(_breast)>>
<<set _breast = clone(_breast)>>
<<set _breast.leftRight = 2>>
<<run $people[$p].breasts.push(_breast)>>
<<set _breast = clone(_breast)>>
<<unset _breast.leftRight>>
<<set _breast.row = 1>>
<<run $people[$p].breasts.push(_breast)>>
<<set _breast = clone(_breast)>>
<<set _breast.leftRight = 2>>
<<run $people[$p].breasts.push(_breast)>>
<<set _breast = clone(_breast)>>
<<unset _breast.leftRight>>
<<set _breast.row = 2>>
<<run $people[$p].breasts.push(_breast)>>
<<set _breast = clone(_breast)>>
<<set _breast.leftRight = 2>>
<<run $people[$p].breasts.push(_breast)>>
<<set _breast = clone(_breast)>>
<<unset _breast.leftRight>>
<<set _breast.row = 3>>
<<run $people[$p].breasts.push(_breast)>>
<<set _breast = clone(_breast)>>
<<set _breast.leftRight = 2>>
<<run $people[$p].breasts.push(_breast)>>
<<set $people[$p].stats.minLactation = _person.stats.minLactation + 5>>
<<set $people[$p].stats.lactation = _person.stats.lactation + 5>>
The tentacle creatures discern your depraved thoughts about <<print $people[$p].name>>, and several of them surround her. One of them offers her a tentacle to suckle, which she gratefully accepts, slurping on it eagerly. They all twine their tendrils around her
<<if sex.isTentaclePregnant($p)>>pendulous<</if>>
lower belly, rubbing against it until they cream her with copious amounts of spooge. Afterwards, they extend multiple tentacle sucker-cups to grip onto her
<<if sex.isTentaclePregnant($p)>>pregnant<</if>>
underbelly, and you watch as the semi-transparent cups fill with a clear liquid which seems to irritate her sensitive flesh, causing it to swell a little.
<<print $people[$p].name>> doesn't seem to mind, moaning loudly as the aphrodisiac from the tentacle jizz sends her arousal skyrocketing. Her orgasm peaks again and again, and she showers the ground underneath her with
<<if _person.penises.length gt 0>>
her own cum and femcum
<<else>>
femcum
<</if>>
over and over again as the tentacles work their lewd magic on her.<br>
<br>
Eventually, they pull their suckers away. The clear liquid seems to have absorbed into her belly, leaving four sets of puffy bumps of flesh where the suckers had clamped onto her.<br>
<br>
<<print $people[$p].name>> is still panting and breathing heavily, desperate for more attention.<br>
<</nobr>><<nobr>>
<<run person.changeAssetSizes(nameList.indexOf("Keawe"), "breasts", "size", 15)>>
<<run person.changeAssetSizes(nameList.indexOf("Keawe"), "breasts", "areolaSize", 1.5)>>
<<run person.changeAssetSizes(nameList.indexOf("Keawe"), "breasts", "nippleLength", 2)>>
<<run person.changeAssetSizes(nameList.indexOf("Keawe"), "breasts", "nippleThickness", 7)>>
<<run person.changeAssetSizes(nameList.indexOf("Keawe"), "breasts", "insertSize", 15)>>
<<run person.changeAssetSizes(nameList.indexOf("Keawe"), "breasts", "insertThickness", 6)>>
<<set $people[nameList.indexOf("Keawe")].breasts[0].hasWomb = true>>
<<set $people[nameList.indexOf("Keawe")].breasts[1].hasWomb = true>>
<<set _womb1 = {
from: "B",
position: "B",
size: 1
}>>
<<set _womb2 = clone(_womb1)>>
<<set _womb2.number = 1>>
<<run $people[nameList.indexOf("Keawe")].wombs.push(_womb1)>>
<<run $people[nameList.indexOf("Keawe")].wombs.push(_womb2)>>
<<if ndef $people[nameList.indexOf("Keawe")].blessings>>
<<set $people[nameList.indexOf("Keawe")].blessings = []>>
<</if>>
<<run $people[nameList.indexOf("Keawe")].blessings.push("breastwombs")>>
The tentacles, sensing your deepest desires, slip a tendril into Keawe's mouth, forcing her to swallow three loads of tentacle jizz in rapid succession. Two other, sucker-tipped tentacles reach out to her breasts to grip onto them tightly. Once Keawe is suitably aroused from swallowing the aphrodisiac-laden cream, a squeak passes her lips from around the tentacle leaking down her throat, the sucker-tentacles molesting her breasts sending much thinner filaments towards her nipples. Her eyes go wide as the filaments, instead of encircling her nipples like the beasts usually would, begin to...penetrate. More, thicker tendrils extend out from the fat sucker heads, pressing against her hardened nubs and forcing themselves inside as the holes grow deeper, widening them to present an even better entrance to still others. Keawe jerks at the intense sensations, every twitch and thrust on that border between exquisite pleasure and terrible pain, until she feels something warm, heavy, and sticky flowing within. Pressure begins to build in her chest, the fluid soaking into every pore. Cum. Tentacle cum. It's being pumped directly into her breasts! She can feel the countless sperm inside, wriggling around and multiplying the sensations a hundred-fold as her bustline grows.<br>
<br>
The exquisite expression of agonized ecstasy on Keawe's face is priceless, and she grips tightly onto the sucker-tentacles invading her tits...holding them close and moaning wantonly in the blissful knowledge of her new blessing and responsibility. It takes several minutes for the tendrils to finish with her, finally releasing her breasts and slipping away from Keawe's grasp, though she is reluctant to let them go. When she examines her changes, she finds fleshy vertical slits going down the middle of each grossly engorged nipple. Each nipple is about eight centimeters across -- a bit bigger than your average onahole -- and leaking thick streamlets of tentacle jism.<br>
<br>
<<if person.haveAvailableBlessings()>>
[[Continue->Companions Gift Choices]]<br>
<<else>>
[[Continue->Tentacle Orgy Corrupt Bracelet]]<br>
<</if>>
<</nobr>><<nobr>>
<<set _womb = clone($people[nameList.indexOf("Keawe")].wombs[0])>>
<<set _womb.number = 1>>
<<run $people[nameList.indexOf("Keawe")].wombs.push(_womb)>>
<<if ndef $people[nameList.indexOf("Keawe")].blessings>>
<<set $people[nameList.indexOf("Keawe")].blessings = []>>
<</if>>
<<run $people[nameList.indexOf("Keawe")].blessings.push("doublewomb")>>
The tentacles, sensing your powerful attraction to Keawe, extend a pair of thick sucker-tendrils towards her nethers. The suckers fold inwards and quickly but gently slip inside her folds, one after the other, double-stuffing her and causing her to gasp in arousal as her tunnel is stretched to make way for them. Tiny bulges slip down the tendrils, forcing their way into Keawe's already filled womb. At first Keawe squirms uncomfortably, but then her eyes glaze over and she stares off into space, almost as if she were hypnotized somehow. But that's just silly...isn't it? You've never heard of tentacles being able to hypnotize people, certainly not by injecting them with cum.<br>
<br>
Except somehow, you know it's not cum that the beast is slowly pouring into Keawe's innermost depths. Whatever it is, though, doesn't appear to be filling her up. If anything, her rounded belly looks ever so slightly flatter than before.<br>
<br>
Suddenly you see her belly bulge outward in grotesque fashion, as if she's about to explode from the inside, only for her belly to rapidly deflate again to its former shape. Then it expands outward again, to half its former obscene size, then finally deflates once more until it's a little larger than it was at the start.<br>
<br>
What did you do to her? you try "thinking" to the tentacle beast invading her inward parts, uncertain if the beast will hear you, much less understand and respond.<br>
<br>
//She is more fertile now,// the beast explains, showing you an image in your mind of Keawe greatly swollen with wriggling life within. //We have...increased her.//<br>
<br>
You ponder that for a moment while the beast's tendrils withdraw from her lower lips. A few moments later, Keawe blinks and her vision clears. Then she grunts in pain, prodding her sore abdomen. "Feels like I've been kicked by a horse," she grunts. "Or sat on by one."<br>
<br>
In your mind, thanks to your new, innate mental connection to the tentacles, you can vaguely picture what the tentacles have done to her: she now bears a second womb, ripe for filling.<br>
<br>
<<if person.haveAvailableBlessings()>>
[[Continue->Companions Gift Choices]]<br>
<<else>>
[[Continue->Tentacle Orgy Corrupt Bracelet]]<br>
<</if>>
<</nobr>><<nobr>>
<<set _person = person.getPerson(0, ["breasts", "ovipositors"])>>
<div class="scene-inset">
<<set _breastSizeValue = person.getBreastActualSizeValue(0, _person.breasts[0])>>
<<set _breastSize = utils.determineRange(["small", 85, "medium", 105, "large"], _breastSizeValue)>>
<<set _giftLabel = "tentaclegift_ovipositor_" + _breastSize + "breasts.png">>
<img @src="'images/' + _giftLabel" alt="" />
</div>
<<if ndef $people[0].ovipositors>>
<<set $people[0].ovipositors = []>>
<</if>>
<<run $people[0].ovipositors.push({})>>
<<if ndef $people[0].blessings>>
<<set $people[0].blessings = []>>
<</if>>
<<run $people[0].blessings.push("ovipositor")>>
The tentacles are eager to grant you your well-deserved blessing, coiling tenderly around your waist and lifting you into the air to hang only a few feet away from a dazed Keawe. Two thick, wriggling tendrils slither up past your nether folds as mental whispering from the tentacles floods your mind, promising something truly wonderful to their new Queen. The base of one of the tentacles begins to bulge slightly, leading you to wonder if you're going to be impregnated yet again, even with your belly already full of tentacle spawn and eggs. But as the bulge begins to extend down the length of the tentacle, you can see that something altogether different is happening.<br>
<br>
Then the second tentacle begins to bulge, swelling and rippling along its length just as the bulge from the first tentacle reaches your wet and eager pussy. Your eyes widen in consternation as you feel a queer, wriggling thing slithering up inside your secret place. The long, bumpy, worm-like fauna pushes past your cervix and coils itself into your womb, and then finally the bulges from the other tentacle reach your already filled cunt.<br>
<br>
As small but powerful spurts of potent tentacle cream invade your uterus, you can feel the coiled thing twitching, thickening until it feels as if your cervix will be blocked off from the thing growing inside of you. Then you feel a sharp jab somewhere deep inside your folds as the thing pushes into your tenderness. You cry out loudly, hands clutching your belly as the lancing pain grips you. It grows more intense for a moment, a second, louder scream renting your lips apart from the agonizing sensations inside you, before subsiding into a dull throbbing. The thing coiled up inside of you continues to twitch even as the tentacles withdraw from your sodden cunt.<br>
<br>
"What..." you gasp through gritted teeth, before getting an even bigger surprise. You can //feel// the coiled thing, even move it if you wish. It doesn't seem even remotely possible, and yet it's somehow a part of you now.<br>
<</nobr>>
[[Continue->Keawe Gift Choices]]<<nobr>>
<div class="scene-inset">
<<set _person = person.getPerson(0, ["breasts"])>>
<<set _breastSizeValue = person.getBreastActualSizeValue(0, _person.breasts[0])>>
<<set _breastSize = utils.determineRange(["small", 85, "medium", 105, "large"], _breastSizeValue)>>
<<set _giftLabel = "tentaclegift_tentacock_" + _breastSize + "breasts.png">>
<img @src="'images/' + _giftLabel" alt="" />
</div>
<<run $people[0].blessings.push("tentacock")>>
<<if $people[0].gender == "M">> <!-- alter your cock -->
<<if def $people[0].penises>>
<<for _penis range $people[0].penises>>
<<set _penis.type = "Tentacock">>
<<set _penis.pength += 20>>
<<set _penis.thickness += 3>>
<<set _penis.ballsSize += 3>>
<<set _penis.cumType = "Tentacle">>
<<set _penis.cumAmount = 50>>
<<set _penis.aphrodisiac = true>>
<<set _penis.addictive = true>>
<</for>>
<</if>>
The tentacles, sensing your lewd desire for an even more "blessed" appendage, extend a sucker-tendril which slips onto the end of your already stiff rod. The sucker constricts around the base of your cock and begins tightening, and at the same time you feel a tendril from inside the sucker forcing its way into your urethra. Deeper and deeper it goes, until it reaches the base. Once there, you feel a very odd, prickling sensation from inside your fuckrod. The sensation persists for several minutes, finally ending in a deep, stabbing pain that causes you to cry out. The pain stops after a few seconds, but it takes another minute more before the tendril releases you and slowly begins to pull away. You gasp in shock when you see what's underneath, however -- a long, sinuous tendril, more than a foot long and colored very much like the ones that the tentacles bear. You reach out to touch it tentatively, only for the tendril to twine itself around your hand before you can touch it. With an effort of will, you make the tendril unwrap itself. Looks like controlling your new tentacock will be an adventure in and of itself.<br>
<<elseif (ndef $people[0].penises) or ($people[0].penises.length == 0)>> <!-- alter your clit -->
<<set _penis = {
type: "Tentacock",
length: penisData.length + 20,
thickness: penisData.thickness + 3,
ballsSize: penisData.ballsSize + 3,
cumType: "Tentacle",
cumAmount: 50,
aphrodisiac: true,
addictive: true
}>>
<<if ndef $people[0].penises>>
<<set $people[0].penises = []>>
<</if>>
<<run $people[0].penises.push(_penis)>>
<<if def $people[0].clits>>
<<run delete $people[0].clits[0]>>
<<set $people[0].clits = []>>
<</if>>
The tentacles, sensing your lewd desire for an even more "blessed" appendage, extend a sucker-tendril which slips onto your groin, completely covering your sensitive nub. In moments, you feel several tendrils from inside the sucker prodding at your clit. Shortly, you feel a very odd, prickling sensation in your clit. The sensation persists for several minutes, quickly joined by an itchy soreness which seems to make your tiny pleasure button swell up. The sensations finally culminate in a deep, stabbing pain that causes you to cry out. The pain stops after a few seconds, but it takes another minute more before the tendril releases you and slowly begins to pull away. You gasp in shock when you see what's underneath, however -- a long, sinuous tendril, more than a foot long and colored very much like the ones that the tentacles bear. You reach out to touch it tentatively, only for the tendril to twine itself around your hand before you can touch it. With an effort of will, you make the tendril unwrap itself. Looks like controlling your new tentacock will be an adventure in and of itself.<br>
<</if>> <!-- alter your cock or clit -->
<</nobr>>
[[Continue->Keawe Gift Choices]]<<nobr>>
<<set _person = person.getPerson(0, ["breasts"])>>
<<set _tail = {
type: "Tentacle",
length: 135,
thickness: 8,
isPrehensile: true
}>>
<<if ndef $people[0].tails>>
<<set $people[0].tails = []>>
<</if>>
<<run $people[0].tails.push(_tail)>>
<<set _penis = {
position: "T",
type: "Tentacock",
length: penisData.length + 5,
thickness: penisData.thickness + 3,
cumType: "Tentacle",
cumAmount: 50,
aphrodisiac: true,
addictive: true
}>>
<<if ndef $people[0].penises>>
<<set $people[0].penises = []>>
<</if>>
<<run $people[0].penises.push(_penis)>>
<<if ndef $people[0].blessings>>
<<set $people[0].blessings = []>>
<</if>>
<<run $people[0].blessings.push("tentatail")>>
<div class="scene-inset">
<<set _breastSizeValue = person.getBreastActualSizeValue(0, _person.breasts[0])>>
<<set _breastSize = utils.determineRange(["small", 85, "medium", 105, "large"], _breastSizeValue)>>
<<set _giftLabel = "tentaclegift_tentatail_" + _breastSize + "breasts.png">>
<img @src="'images/' + _giftLabel" alt="" />
</div>
The tentacles, sensing your obscene desire for a thick, long appendage not unlike theirs, lift you up into the air, spreading your legs to fully expose your
<<if ($people[0].penises.length gt 0) && ($people[0].gender == "F")>>
erect cock, dripping pussy and tight rosebud.
<<elseif $people[0].penises.length gt 0>>
erect cock and tight rosebud.
<<else>>
dripping pussy and tight rosebud.
<</if>>
Oddly, they choose none of those to molest or invade. Instead, a large, sucker-tipped tendril grips onto your lower back, just above your asscrack. You feel a sharp pinching sensation, and then a stabbing pain which causes you to cry out. The stabbing pain subsides, but you can feel...something...invading your lower back. Smaller tendrils, perhaps. You're not exactly in the best position to see.<br>
<br>
About ten minutes later, the tentacle creatures holding you up in the air finally lower you to the ground. Oddly, the tendril gripping onto your lower back is still there, even though the tentacles themselves have moved away. Then you realize that the tentacle attached to your back is moving around to where you can see it, as if in response to your thoughts. Soon enough, you understand -- you're now the proud owner of your very own tentacle-tail, complete with a mushroom-shaped tip oozing pre. Near the end of the tail is a hefty sack with golf ball-sized testicles. You put the tip to your lips to sample your own goods and enjoy the rush of arousal as your body heats up in response.<br>
<</nobr>>
[[Continue->Keawe Gift Choices]]<<nobr>>
The tentacles, sensing your reluctance to accept a further blessing from them for the time being, retreat a little. You get the distinct impression that they're disappointed that you weren't more accommodating.<br>
<</nobr>>
[[Continue->Keawe Gift Choices]]<<nobr>>
The tentacles, sensing your hesitation, reluctantly pull away from Keawe. You get the distinct impression that they're hopeful you'll allow them to bless her properly later.<br>
<br>
<<if person.haveAvailableBlessings()>>
[[Continue->Companions Gift Choices]]<br>
<<else>>
[[Continue->Tentacle Orgy Corrupt Bracelet]]<br>
<</if>>
<</nobr>><<nobr>>
<<set _person = person.getPerson(0, ["flags", "penises"])>>
<!-- You don't have the corrupt bracelet -->
Once both you and Keawe are completely naked, the tentacles lift you into the air,
<<if _person.penises.length gt 0>>
<<run sex.addPregnancyToWombPosition(nameList.indexOf("Keawe"), "F", "Tentacle", 1, true)>>
wrapping a small tendril around your cock to more easily position it, and push you towards her. Despite her arousal, she mews like a frightened kitten and tries to twist away. But it's no use, and the tentacles hold her firmly, guiding your prick straight into her waiting snatch.<br>
<br>
You aren't exactly resisting, but you're not exactly thrilled with this latest development.
<<if _person.flags["TentacleAlteredMale"]>>
It looks like they intend for you to breed her.<br>
<<else>>
It looks like they intend for you to get her ready for their breeding.<br>
<</if>>
<br>
Wrapping tentacles around both of your legs so you can't easily pull out and Keawe can't pull away, the creatures leave you no choice but to stay buried to the hilt in her tight, wet cunt. But, that gives you no incentive to actually fuck Keawe.<br>
<br>
It doesn't take the tentacles long to come up with a solution to that little problem, involving their aphrodisiac-laced cum. Oddly, while they liberally douse Keawe's face and breasts with it, they leave you completely alone. Beads of sweat break out on Keawe's forehead as the aphrodisiac floods her system. She tries to resist it, but the tentacle aphrodisiac is too strong. Soon, she's moving her own hips, desperately hammering them against your prick.<br>
<br>
Her arms clasp around your back, holding you tight, and Keawe whispers in your ear, "I...I need you to...to...f-fuck me hard...please..." Her resolve is cracking, revealing a horny and desperate woman underneath her stony facade.<br>
<br>
You're not sure if you should give in to Keawe's plea or not, but at the rate she's hammering her hips against your fuckrod, you'll be cumming before long anyway. As powerful as she is, there isn't much you can do to assist without physically hurting yourself, so you settle for grinding your hips against hers to help her stir up her own insides.<br>
<br>
Keawe's loud, ragged moaning deepens as she approaches her peak. You're pretty close but she climaxes first, digging her nails into your back painfully as she showers your crotch with femcum. It's only afterwards that you follow suit, emptying your load into her crushingly tight passage.
<<if _person.flags["TentacleAlteredMale"]>>
Again, you feel that deep, inner sense of triumph, and your vision swims with fleeting glimpses of Keawe massively swollen with your spawn. You //know// you have impregnated her once again, her womb filling with your third offspring. It will be all the more difficult for Keawe to escape a destiny as a broodmother, eternally pregnant with tentacles.
<<else>>
<br>
<br>
You squeak in surprise a few moments later when you feel a tendril slither up in between your legs to press against Keawe's already occupied snatch. Keawe gasps, her cunt clamping down hard on your cock as some small part of her still manages to resist the tentacles' plans for her, but the beast is persistent. Lubricating her entrance with a healthy dose of tentacle seed, it finally forces its way inside after more than a minute of poking and prodding.<br>
<br>
Once it gains entry, the beast wastes no time in plowing Keawe, thrusting deep inside her only to pull nearly all the way out, hammering back in afterwards. The vigorous fucking has Keawe crying out in ecstasy even as she tries to somehow twist away from the tentacle beast holding her captive. But no matter how hard she tries, the beast keeps her in a gentle but very firm grip.<br>
<br>
After only a few minutes, you feel, rather than see, small bulges sliding down the tendril, sending spurts of fertile spunk deep into her womb. The small bulges are quickly followed by a much larger bulge that lodges at Keawe's impossibly tight entrance. Though the beast keeps trying to force the pod inside, no amount of pulsing, throbbing, or pressure from more tentacle cream will push it past her tight entrance.<br>
<br>
Finally, the beast holding you pulls your cock out from her sodden cunt, and after another half-minute, the other one manages to force the pod halfway in, Keawe's body spasms hard, desperately trying to reject the pod, and for a moment you think it might succeed when the bulge reverses and comes back a little. But the beast finally sends a terrific gout of tentacle cum flooding down its tendril, pushing the pod the rest of the way inside, past her cervix and into her
<<if sex.isTentaclePregnant(nameList.indexOf("Keawe"))>>
already stuffed
<</if>>
womb.
<</if>>
<br>
<<else>> <!-- you don't have a penis -->
<<set _youAvailable = sex.availableSpaceInWombPosition(0, "F")>>
holding you facing each other while other tendrils penetrate your mouths, pussies and asses. The fearful look on Keawe's face leaves no doubt that this is what Keawe was fighting against...but oddly, the tentacles seem to be sliding into her very gently. As if they //want// her to accept them, even though they're not giving her much choice in the matter.<br>
<br>
You, on the other hand, are getting reamed, your wet pussy mauled by the invading tentacle and your mouth shoved so full of tentacock that you can hardly breathe. As the creature's pre slides down your throat, the pain lessens a little, but at this rate you'll pass out soon.<br>
<br>
You're seeing stars before the beast finally cums, pumping you full of its seed in every hole
<<if _youAvailable gt 0>>
<<if _youAvailable gt 1>>
and pushing a pair of its pods deep into your womb,
<<else>>
and pushing another pod deep into your womb,
<</if>>
<<else>>
and
<</if>>
sending you to heaven at the same time.<br>
<br>
The beast pulls its tendril out of your mouth before you completely pass out, leaving you gulping for air. Keawe, on the other hand, is still miles away from cumming. Seeing your lewd expression after the tentacle bred you only makes her even more afraid.<br>
<br>
"H-hey..." you murmur to the beast which seems to have left you impaled, without continuing to fuck you. "That all? Fuck me more. Please?"<br>
<br>
Other than holding you in place, the tentacle seems to have lost interest in you entirely. Or so you think, until it produces another pair of tendrils to slide into your suddenly freed hands. You move to put one to your mouth but the tendril pulls away from you. Confused, you try stroking the other one, and it allows you to pleasure it but points the tip away from you, toward...Keawe.<br>
<br>
Now you understand. It wants you to use them to pleasure //Keawe//. Sensing your realization, the beast holding you pushes you closer to Keawe, putting her within easy reach of the tendrils you're holding. Stroking each of them vigorously, you point them at Keawe's breasts and watch gleefully as they explode, covering her cleavage with a thick layer of spooge.<br>
<br>
Beads of sweat pop out on Keawe's forehead and she moans loudly around the tentacle stuffed into her mouth. Still desperately trying to resist, her resolve crumbles little by little until finally she's bucking her hips against the invading tentacles.<br>
<br>
The beast impaling you, rewards you for your role in getting Keawe to accept them by moving in and out of you once more, building up a vigorous rhythm that's quickly matched by the tendrils sliding in and out of Keawe. Together, the tentacles send both of you into a body-shaking, heart-pounding
<<set _keaweAvailable = sex.availableSpaceInWombPosition(nameList.indexOf("Keawe"), "F")>>
<<if _keaweAvailable gt 0>>
<<if _keaweAvailable gt 1>>
orgasm, stuffing a pair of pods past Keawe's tight cunt and into her waiting womb,
<<else>>
orgasm, stuffing another pod past Keawe's tight cunt and into her waiting womb,
<</if>>
<<else>>
orgasm, flooding her womb with their fertile spunk
<</if>>
while yours is flooded by a huge helping of tentacle jizz.<br>
<</if>> <!-- if you have a penis -->
<</nobr>>
[[Continue->Tentacle Orgy P2]]<<nobr>>
<<set _person = person.getPerson(0, ["breasts", "flags", "ovipositors", "penises", "tails"])>>
<<set _keawe = person.getPerson(nameList.indexOf("Keawe"), ["breasts", "wombs"])>>
With the tentacles' "gifts" properly bestowed, you welcome their loving embrace. Keawe, on the other hand, still seems unsure whether to welcome what's happening or scream in terror. Taking her hand, you start kissing it, then kissing along her arm while you rest your other hand on her other shoulder. Keawe mumbles something incoherent, but doesn't pull away. By the time you reach her neck, she's moaning softly.<br>
<br>
"There's something special about you," you murmur into her ear. "And it's more than how strong you are or how good you are at what you do. You're a sorceress, Keawe, but instead of embracing that side of yourself, you became one of the most accomplished fighters the world has ever seen. But do you know what's special about sorceresses?"<br>
<br>
<<if _keawe.breasts[0].hasWomb>>
By now your hands have reached her dimpled breasts, and you begin stroking along the fleshy slits where her nipples used to be before plunging a pair of fingers inward on each breast, provoking a gasp of arousal from Keawe.<br>
<<elseif _keawe.wombs.length gt 1>>
By now your hands have wandered down to her belly, stroking it tenderly as if to acknowledge the wonderful new fertility she's just been blessed with.<br>
<<else>>
You kiss her on the lips before she can answer, and though she pulls away in surprise for a moment, you pursue her and plant a kiss again, making it clear how special she really is -- to you personally. When you finally come up for air, her cheeks are red with either embarrassment or arousal, you're not quite sure which.<br>
<</if>>
<br>
"Every sorceress has a much higher than average sex drive," you explain -- and of course she already knows that. "It's part of what shapes their magic, makes it what it is. Most sorceresses welcome it, embrace it, accept it. Because it's who they are. Accept yourself, Keawe. Accept //all// of yourself. Not just the strong fighter, but the beautiful sorceress with much more to offer than just the blade of a weapon."<br>
<br>
Keawe's lower lip is trembling, but she doesn't answer. So you continue, saying, "The magic made you not in your right mind, but now you can choose. Are you going to keep denying who you are? Or are you going to just accept it and enjoy it?"<br>
<br>
"All...all right," she whispers.<br>
<br>
"Good girl," you murmur,
<<if _person.ovipositors.length gt 0>>
<<if !_keawe.breasts[0].hasWomb && (_keawe.wombs.length gt 1)>>
<<run sex.addPregnancyToWombPosition(nameList.indexOf("Keawe"), "F", "Tentacle", 2)>>
<<else>>
<<run sex.addPregnancyToWombPosition(nameList.indexOf("Keawe"), "F", "Tentacle", 1, null, true)>>
<</if>>
pressing yourself against her. You can hear the tentacle beasts in your mind. //Breed her,// they tell you. Even though she's already pregnant? you wonder. //Yes,// they urge you. //More children.//<br>
<br>
You can feel something thick and ridged pushing its way down your love tunnel -- it seems your body already knows exactly what to do. Grinding your pussy against hers, you feel your new ovipositor force its way out of you, pressing into her slick entrance. Keawe gasps, surprised at the intrusion even though she witnessed the tentacle beast "gifting" it to you. But as you kiss her deeply, she relaxes a little and allows your new appendage entrance into her tight cunt.<br>
<br>
You can feel Keawe's tunnel pressing down on you, and are surprised that your ovipositor is somewhat sensitive. //You// gasp as you suddenly feel a heat coming from deep inside of you, flooding through your ovipositor and into Keawe, accompanied by a bulge that begins pressing downwards from your womb. Your brain has trouble processing the new sensations, and though the nearest thing you can comprehend would be akin to childbirth, with the drawn-out agony for something much too big for your love canal to push through it, this somehow feels just...tight. Not exactly pleasurable, but not the pain you might have expected.<br>
<br>
Keawe's breathing quickly becomes huskier and more ragged, and it takes you a moment to realize why. The "heat" flooding directly from you into her...is tentacle cum. Your mind struggles with this knowledge as well. Though you are not a tentacle creature, somehow you can produce their aphrodisiac-laced cum? But deep down, you know it to be true. Just like you know exactly what is passing between your pussy and Keawe's right now, sliding down a cream-filled sludge inside your new ovipositor.<br>
<br>
Keawe grunts and grits her teeth as the pod pushes into her passage, but the accompanying thick cream quickly forces it all the way to her
<<if !_keawe.breasts[0].hasWomb && (_keawe.wombs.length gt 1)>>
second
<</if>>
cervix, where it lodges for several painful moments before pushing inside in a final heave.
<<if _keawe.breasts[0].hasWomb>>
<<run sex.addPregnancyToWombPosition(nameList.indexOf("Keawe"), "B", "Tentacle", 2)>>
<br>
<br>
As it slips inside, you feel second and third bulges form within your womb and begin traveling downwards. Pulling your ovipositor free of Keawe, it leaves a thick trail of seed, and you push away from her a little, then gently ease her downward into a kneeling position in front of you. She doesn't question as you press your ovipositor past her left breast's newly formed wet slit, dribbling tentacle jism down her breast as it goes inside. The ovipositor quickly thickens, disgorging its potent contents into her breast which swells to more than twice its former size to accommodate its new passenger.<br>
<br>
Pulling free again and moving to her right breast, you smile as you see Keawe scraping up a little tentacle spooge from her leaking left breast and tasting it, savoring the flavor and enjoying the added warmth it provides.<br>
<br>
As your ovipositor slips free of Keawe for the last time and pulls back inside you, it leaves a thick trail of jism down her chest.<br>
<<elseif _keawe.wombs.length gt 1>>
<br>
<br>
Just as it slips inside, you feel a second bulge form within your womb and begin traveling downwards. Keawe tenses up, knowing what's coming and realizing that it'll be her //fourth//...but you keep your lips locked tightly on hers, gazing at her tenderly as you kiss her. After a few moments she relaxes again and allows the pod entrance inside her, where it forces itself down her second tunnel and past her second cervix again, accompanied by another burst of heat flowing from deep inside your inner core.
<<else>> <!-- Keawe doesn't have any blessings -->
As your ovipositor finally slips free of Keawe and pulls back inside you, it leaves a thick trail of seed.<br>
<</if>> <!-- If Keawe has blessings -->
<br>
"They'll love you so much," you tell her, finally letting go of the kiss and smiling warmly at her.<br>
<<elseif (_person.breasts[0].nippleType == "Breasticle") && _keawe.breasts[0].hasWomb>>
<<run sex.addPregnancyToWombPosition(nameList.indexOf("Keawe"), "B", "Tentacle", 2)>>
pressing your breasts against hers. You can hear the tentacle beasts in your mind. //Breed her,// they tell you. //Make her swell with new life.//<br>
<br>
Keawe gasps as she feels your newly gifted nipples moving. You can feel them pushing outwards as you grow more aroused, straight into her waiting cuntnipples.<br>
<br>
The sensations are incredible. You can feel every centimeter of Keawe's breast-cunts, and as your new, wriggling members thrash around more and more, Keawe starts moaning loudly.<br>
<br>
You're in heaven, you think to yourself as your breasticles stir up the insides of her breast-wombs. Grinding your breasts against hers to take things to an even higher level, you feel your gyrating, throbbing breasticles respond by exploding inside of her, sending spurt after spurt into her waiting, thirsty love holes.<br>
<br>
You're not exactly finished even though you came pretty quickly, but Keawe wraps her arms around you and locks your breasticles in place with an unexpectedly fierce glare. "Don't you dare pull out now, you slut!" she exclaims. "You're responsible for all this, so fuck me properly!"<br>
<br>
You grin, and though you don't have complete control over your breasticles, you do your best to keep them grinding against the insides of her soft love-pillows. You can feel the thick cream you've already cum sloshing around inside of her, soaking deep into her breasts and keeping Keawe red-faced and flushed with arousal. Hungry for more, she lets go of you and grabs her breasts, one in each hand, moving them back and forth while pressing them tightly against yours. The expression on her face is one of pure ecstasy, and she laughs as the tentacle cream inside her brings her closer and closer to her peak.<br>
<br>
After a few moments, you feel your breasticles spurting their love deep into Keawe's breasts again, and you see them visibly swell with the volume of cum you're producing. Though it's not a lot compared to the tentacles themselves, you feel proud to have contributed a little more to Keawe's breeding.<br>
<br>
The moment that thought enters your mind you notice one of the tentacle beasts moving up behind you. Tendrils reach around your shoulders to slip inside Keawe's already stuffed nipple-cunts -- with some difficulty since you haven't pulled out yet. At first, you only see bulges traveling down the tendrils, leaving you feeling a bit disappointed that they're diluting the seed you've already blessed Keawe with. But then you notice much larger bulges pushing down along the tendrils and realize what the tentacle beast is about.<br>
<br>
Not daring to move, you wait -- and Keawe watches expectantly -- as the bulges lodge against her breasts. They get stuck there for nearly half a minute while pressure builds behind them, and your own breasticles can't stop throbbing from the tightness and the pure anticipation. Finally they pop inside, the right one first and then finally the left. Keawe's breasts bloat to more than twice their former size as the new occupants settle into place, displacing some of the cum inside and forcing it back out around the tendrils lodged in her cuntnipples.<br>
<br>
Keawe screams out in orgasm as the tentacle pods slip inside, squirting her femcum all over your crotch. Panting and shaking as she slowly comes down from her peak, she licks her lips, eager for more.<br>
<<elseif _person.breasts[0].nippleType == "Breasticles">>
<<run sex.addPregnancyToWombPosition(nameList.indexOf("Keawe"), "F", "Tentacle", 2)>>
pushing her down gently to the floor. Then you straddle her, with your
<<if _person.penises.length gt 0>>
throbbing cock
<<else>>
dripping pussy
<</if>>
hanging invitingly in front of her mouth. She eagerly grabs at your hips and forces you downwards while you position your breasts at her lower entrance. Your newly gifted breasticles wriggle free of their enclosing breasts and push inside Keawe's tight cunt, double-stuffing her with your love while Keawe goes to work on your
<<if _person.penises.length gt 0>>
cock, wrapping her lips around it and sucking on it eagerly.
<<else>>
pussy, reaching deep inside you with her tongue to eat you out.
<</if>><br>
<br>
As your breasticles stir up her insides, Keawe moans loudly around your
<<if _person.penises.length gt 0>>
thick dick.
<<else>>
soppy snatch.
<</if>>
You're surprised at how sensitive your breasticles are, and you can feel every centimeter of her love tunnel. Even if you wanted to hold them back, your breasticles can't help themselves, twirling and grinding into Keawe's inner passage like an obscene drill, stirring her up and provoking a long, ululating cry as she hits her peak.<br>
<br>
But your breasticles are far from finished, pounding at her pussy relentlessly with reckless abandon. Keawe sprays femcum wildly into the air a second time before you finally feel your breasticles thicken and begin pulsing as tentacle jism floods Keawe's inner core.<br>
<br>
Keawe's expression says it all. Her eyes are rolled back in her head and her tongue lolls out. She isn't quite out of it, but she's pretty far gone. You feel rather proud of your performance and resolve to put your breasticles to use again in the very near future.<br>
<br>
The moment you pull out, two thick tentacles invade Keawe's abused cunt, plunging in and out in lewd syncopation and making an obscene squelching sound as they stir up the thick cream you flooded Keawe's insides with. It doesn't take them long before they're cumming as well, sending bulges loaded with lust-inducing tentacle juice straight into her womb. Much two thicker bulges follow, pressing against Keawe's overstuffed entrance and forcing their way inside one after the other as her second womb acquires two passengers of its own.<br>
<<elseif (_person.penises.length gt 0) && (_person.penises[0].type == "Tentacock")>>
pressing your chest against hers. Your new tentacock wastes no time, coiling around to explore her nether lips. Keawe moans softly as she's penetrated by your love-tendril, and her eyes glaze over a little once the aphrodisiac from your pre hits her.
<<if _keawe.breasts[0].hasWomb>>
<<run sex.addPregnancyToWombPosition(nameList.indexOf("Keawe"), "B", "Tentacle", 2)>>
<<run sex.addPregnancyToWombPosition(nameList.indexOf("Keawe"), "F", "Tentacle", 1, null, true)>>
You smirk knowingly at Keawe, rubbing at her new breast slits.
<<else>> <!-- if Keawe doesn't have breast-wombs -->
You smirk knowingly at Keawe, tweaking a nipple with one hand.
<</if>> <!-- if Keawe has breast-wombs -->
"Feeling good?" you purr. "You went from zero to slut so fast, I wonder if you got whiplash."<br>
<br>
Keawe blushes, but her tongue lolls out as your tenta-dick slips a little deeper inside her. "Y-you're...way more...goddess, that's good!" she stammers. "J-just don't make me r-regret this, ok?"<br>
<br>
You laugh as your tentacock sends Keawe into heaven, pressing past her cervix to reach her inner sanctum. "I'll leave you...mmm...begging for more," you promise her. As her pussy clamps down hard on your tendril, you feel it thickening, spilling long spurt after spurt of tentacle cream into her
<<if !_keawe.breasts[0].hasWomb && _keawe.wombs.length gt 1>>
<<run sex.addPregnancyToWombPosition(nameList.indexOf("Keawe"), "F", "Tentacle", 2)>>
more fertile
<</if>>
womb.<br>
<br>
<<if _keawe.breasts[0].hasWomb>>
And //you're// still hungry for more. Gently pushing Keawe to the floor as you pull your tentacock out to leave a thick, leaking trail of tentacream running down her thighs, you straddle her chest and let your tentacle dick begin exploring her beautiful, fleshy mounds. Keawe moans wantonly, pressing her cleavage together to wrap around your thick tendril, which twines around her right breast to squeeze and molest it.<br>
<br>
After a few enjoyable moments of titfucking, your tenta-dick gets down to real business, releasing Keawe's jug to slither inside her tit-twat, you grin as she gasps in sudden arousal.<br>
<br>
"F-f-fuck!" she hisses through gritted teeth.<br>
<br>
"What was that?" you murmur, pressing your tendril deeper into her boob-slit. "Harder?"<br>
<br>
Keawe lets out an orgasmic moan as your tentacock mauls her breast, drilling deep inside her and making wet schlicking sounds as it slides in and out. It doesn't take long before you creampie her tit, sending her over the edge as the potent tentacle aphrodisiac hits her system.<br>
<br>
You give her just a few short moments to recover before starting on her other breast. Meanwhile one of the tentacle beasts joins in the fun, sliding its own tendril into her tight twat and another one into the boob-cunt your tentacock just vacated.<br>
<br>
Keawe, seeing herself being violated simultaneously by both you and the tentacle beast, cries out passionately as she is plowed in several holes. Seeing the tentacle beast taking advantage of Keawe gets you even hornier, and you blow your load almost immediately into her left boob-cunt. The tentacle creature takes rather longer to cum, giving you time to pound Keawe's left tit-slit a while longer. Keawe, meanwhile, is totally lust-addled, with eyes rolled up in her head and wearing a lewd smile.<br>
<br>
The tentacle beast grunts as it floods Keawe's pussy and right breast-pussy with its thick custard, and large bulges make their way down its tendrils to lodge against her tight holes. You slide your tenta-prick out of her left breast to make way for the tentacle beast to finish her, and it quickly slides a third tendril into her other boob-cunt to pump it even more full of cream.<br>
<br>
As the bulge at her pussy presses inside, Keawe cries out in pleasure-pain, her tight tunnel making it hard to slip another pod inside her. Meanwhile, the one pressing at her boob-cunt goes in much more easily, causing her right breast to balloon to about twice its former size. Not long afterwards, the beast pushes another pod into her left breast before finally working the last pod past her nether lips.<br>
<br>
Keawe shudders and gasps as she is seeded, her already rounded belly swelling further as a third pod makes its home in her already stuffed womb. You beam with motherly pride as Keawe lies before you, heavily pregnant with your seed and the tentacle beast's pods.<br>
<<else>> <!-- if Keawe doesn't have breast-wombs -->
Before you can pull out, one of the tentacle beasts slides a tendril of its own between your legs, probing at Keawe's already stuffed entrance. Keawe gasps, her crushingly tight tunnel refusing entry to the new invader, but the tentacle beast won't take no for an answer. It takes nearly a minute of gentle nudging and stroking before Keawe can relax enough to let the beast force its way inside of her. The fit is mind-numbingly tight, but somehow the tentacle creature manages to start sliding in and out of her love tunnel.<br>
<br>
You can barely move, but the stimulation of the tentacle's tendril rubbing against you, together with the feeling of Keawe's passage hugging you tightly and holding you inside, is almost more than you can bear. You feel yourself erupting inside Keawe once more, shooting thick wads of tentacle jizz once, then a second time, before the tentacle beast finally flooding Keawe full of more than a gallon of its thick cream. Knowing what's coming next, you quickly pull out your tentacock, and not long afterwards you see two large bulges sliding down the creature's tentacle towards Keawe's tight twat. They lodge against it for a long minute while Keawe gasps in pleasure-pain, her entrance clamping down to prevent the tentacle pods from forcing their way inside. But the beast patiently waits Keawe out, its tendril pulsing and throbbing repeatedly until her tight entrance finally gives way. One after the other, the two pods slip inside, lodging once more against her second cervix.<br>
<br>
Keawe shudders and gasps as she is seeded, her already rounded belly swelling out more and more as the two pods slip into her core to make their home in her second womb. You beam with motherly pride as Keawe lies before you, heavily pregnant with your seed and the tentacle beast's pods.<br>
<</if>> <!-- if Keawe has breast-wombs -->
<<elseif (_person.tails.length gt 0) && (_person.tails[0].type == "Tentacle")>>
pressing your chest against hers. Your new tentacle-tail wastes no time, curving around between your legs to explore her nether lips. Keawe moans softly as she's penetrated by your love-tentacle, and her eyes glaze over a little once the aphrodisiac from your pre hits her.
<<if _keawe.breasts[0].hasWomb>>
<<run sex.addPregnancyToWombPosition(nameList.indexOf("Keawe"), "B", "Tentacle", 2)>>
<<run sex.addPregnancyToWombPosition(nameList.indexOf("Keawe"), "F", "Tentacle", 1, null, true)>>
You smirk knowingly at Keawe, rubbing at her new breast slits.
<<else>> <!-- if Keawe doesn't have breast-wombs -->
You smirk knowingly at Keawe, tweaking a nipple with one hand.
<</if>> <!-- if Keawe has breast-wombs -->
"Feeling good?" you purr. "You went from zero to slut so fast, I wonder if you got whiplash."<br>
<br>
Keawe blushes, but her tongue lolls out as your tenta-tail slips a little deeper inside her. "Y-you're...way more...goddess, that's good!" she stammers. "J-just don't make me r-regret this, ok?"<br>
<br>
You laugh as your dicktail sends Keawe into heaven, pressing past her cervix to reach her inner sanctum. "I'll leave you...mmm...begging for more," you promise her. As her pussy clamps down hard on your tentacle, you feel it thickening, spilling long spurt after spurt of tentacle cream into her
<<if !_keawe.breasts[0].hasWomb && (_keawe.wombs.length gt 1)>>
<<run sex.addPregnancyToWombPosition(nameList.indexOf("Keawe"), "F", "Tentacle", 2)>>
more fertile
<</if>>
womb.<br>
<br>
<<if _keawe.breasts[0].hasWomb>>
And //you're// still hungry for more. Gently pushing Keawe to the floor as you pull your tenta-tail out to leave a thick, leaking trail of tentacream running down her thighs, you re-position your tail and let your tailcock begin exploring her beautiful, fleshy mounds. Keawe moans wantonly, pressing her cleavage together to wrap around your thick dicktail.<br>
<br>
After a few enjoyable moments of titfucking, your tailcock gets down to real business, sliding out of Keawe's cleavage to slither inside her tit-twat, and you grin as she gasps in sudden arousal.<br>
<br>
"F-f-fuck!" she hisses through gritted teeth.<br>
<br>
"What was that?" you murmur, pressing your tailcock deeper into her boob-slit. "Harder?"<br>
<br>
Keawe lets out an orgasmic moan as your tenta-tail mauls her breast, drilling deep inside her and making wet schlicking sounds as it slides in and out. It doesn't take long before you creampie her tit, sending her over the edge as the potent tentacle aphrodisiac hits her system.<br>
<br>
You give her just a few short moments to recover before starting on her other breast. Meanwhile one of the tentacle beasts joins in the fun, sliding its own tendril into her tight twat and another one into the boob-cunt your dicktail just vacated.<br>
<br>
Keawe, seeing herself being violated simultaneously by both you and the tentacle beast, cries out passionately as she is plowed in several holes. Seeing the tentacle beast taking advantage of Keawe gets you even hornier, and you blow your load almost immediately into her left boob-cunt. The tentacle creature takes rather longer to cum, giving you time to pound Keawe's left tit-slit a while longer. Keawe, meanwhile, is totally lust-addled, with eyes rolled up in her head and wearing a lewd smile.<br>
<br>
The tentacle beast grunts as it floods Keawe's pussy and right breast-pussy with its thick custard, and large bulges make their way down its tendrils to lodge against her tight holes. You slide your tailprick out of her left breast to make way for the tentacle beast to finish her, and it quickly slides a third tendril into her other boob-cunt to pump it even more full of cream.<br>
<br>
As the bulge at her pussy presses inside, Keawe cries out in pleasure-pain, her tight tunnel making it hard to slip another pod inside her. Meanwhile, the one pressing at her boob-cunt goes in much more easily, causing her right breast to balloon to about twice its former size. Not long afterwards, the beast pushes another pod into her left breast before finally working the last pod past her nether lips.<br>
<br>
Keawe shudders and gasps as she is seeded, her already rounded belly swelling further as a third pod makes its home in her already stuffed womb. You beam with motherly pride as Keawe lies before you, heavily pregnant with your seed and the tentacle beast's pods.<br>
<<else>> <!-- if Keawe doesn't have breast-wombs -->
Before you can pull out, one of the tentacle beasts slides a tendril of its own between your legs, probing at Keawe's already stuffed entrance. Keawe gasps, her crushingly tight tunnel refusing entry to the new invader, but the tentacle beast won't take no for an answer. It takes nearly a minute of gentle nudging and stroking before Keawe can relax enough to let the beast force its way inside of her. The fit is mind-numbingly tight, but somehow the tentacle creature manages to start sliding in and out of her love tunnel.<br>
<br>
You can barely move, but the stimulation of the tentacle's tendril rubbing against you, together with the feeling of Keawe's passage hugging you tightly and holding you inside, is almost more than you can bear. You feel yourself erupting inside Keawe once more, shooting thick wads of tentacle jizz once, then a second time, before the tentacle beast finally flooding Keawe full of more than a gallon of its thick cream. Knowing what's coming next, you quickly pull out your tenta-tail, and not long afterwards you see two large bulges sliding down the creature's tentacle towards Keawe's tight twat. They lodge against it for a long minute while Keawe gasps in pleasure-pain, her entrance clamping down to prevent the tentacle pods from forcing their way inside. But the beast patiently waits Keawe out, its tendril pulsing and throbbing repeatedly until her tight entrance finally gives way. One after the other, the two pods slip inside, lodging once more against her second cervix.<br>
<br>
Keawe shudders and gasps as she is seeded, her already rounded belly swelling out more and more as the two pods slip into her core to make their home in her second womb. You beam with motherly pride as Keawe stands before you, heavily pregnant with your seed and the tentacle beast's pods.<br>
<</if>> <!-- if Keawe has breast-wombs -->
<<else>> <!-- you don't have a tentacle gift -->
<<if _person.penises.length gt 0>>
pressing your chest against hers, with your thick prick grinding against her nether lips. Keawe moans softly as she's penetrated by your lovestick, and you settle into a nice, hip-slapping rhythm to get her all nice and dripping wet.
<<if _keawe.breasts[0].hasWomb>>
<<run sex.addPregnancyToWombPosition(nameList.indexOf("Keawe"), "B", "Tentacle", 2)>>
<<run sex.addPregnancyToWombPosition(nameList.indexOf("Keawe"), "F", "Tentacle", 1, null, true)>>
You smirk knowingly at Keawe, rubbing at her new breast slits.
<<else>> <!-- if Keawe doesn't have breast-wombs -->
You smirk knowingly at Keawe, tweaking a nipple with one hand.
<</if>> <!-- if Keawe has breast-wombs -->
"Feeling good?" you purr. "You went from zero to slut so fast, I wonder if you got whiplash."<br>
<br>
Keawe blushes, but her tongue lolls out as your prick slips a little deeper inside her. "Y-you're...way more...goddess, that's good!" she stammers. "J-just don't make me r-regret this, ok?"<br>
<br>
You laugh as your fuckrod sends Keawe into heaven, pressing past her cervix to reach her inner sanctum. "I'll leave you...mmm...begging for more," you promise her. As her pussy clamps down hard on your member, you feel it thickening, spilling long spurt after spurt of tentacle cream into her
<<if !_keawe.breasts[0].hasWomb && (_keawe.wombs.length gt 1)>>
<<run sex.addPregnancyToWombPosition(nameList.indexOf("Keawe"), "F", "Tentacle", 2)>>
more fertile
<</if>>
womb.
<<if _person.flags["TentacleAlteredMale"]>>
Again, you feel that deep, inner sense of triumph, and your vision swims with fleeting glimpses of Keawe massively swollen with your spawn. You //know// you have impregnated her once again, her second womb filling with your third offspring. Keawe's destiny as a broodmother, eternally pregnant with tentacles, grows more and more certain.
<</if>>
<br>
<br>
<<if _keawe.breasts[0].hasWomb>>
And //you're// still hungry for more. Gently pushing Keawe to the floor as you pull your
<<if _person.flags["TentacleAlteredMale"]>>
altered
<</if>>
cock out to leave a thin, leaking trail of cream running down her thighs, you straddle her chest, sinking your thick dick between her beautiful, fleshy mounds. Keawe moans wantonly, pressing her cleavage together to wrap around your meaty prick.<br>
<br>
After a few enjoyable moments of titfucking, you decide to get down to real business, sliding out of Keawe's cleavage to plant your knees on either side of her, awkwardly positioning your cock to slide inside her right tit-twat. You grin as she gasps in sudden arousal.<br>
<br>
"F-f-fuck!" she hisses through gritted teeth.<br>
<br>
"What was that?" you murmur, pressing your fuckstick deeper into her boob-slit and grinding against her flesh pillow. "Harder?"<br>
<br>
Keawe lets out an orgasmic moan as your cock stirs up her breast, making wet schlicking sounds as it slides in and out. It doesn't take long before you creampie her tit, and Keawe lets out a sigh of relief as you pull out.
<<if _person.flags["TentacleAlteredMale"]>>
Your sense of pride knows no bounds, knowing you have impregnated Keawe yet again -- this time in her new breast-womb.
<</if>>
<br>
<br>
You give her just a few short moments to recover before starting on her other breast. Meanwhile one of the tentacle beasts joins in the fun, sliding its own tendril into her tight twat and another one into the boob-cunt your prick just vacated.<br>
<br>
Keawe, seeing herself being violated simultaneously by both you and the tentacle beast, cries out passionately as she is plowed in several holes. Seeing the tentacle beast taking advantage of Keawe gets you even hornier, and you blow your load almost immediately into her left boob-cunt. The tentacle creature takes rather longer to cum, giving you time to pound Keawe's left tit-slit a while longer. Keawe, meanwhile, is totally lust-addled, with eyes rolled up in her head and wearing a lewd smile.<br>
<br>
The tentacle beast grunts as it floods Keawe's pussy and right breast-pussy with its thick custard, and
<<if _person.flags["TentacleAlteredMale"]>>
a large bulge makes its way down the tendril stuffed in her pussy to lodge against her tight hole.
<<else>>
large bulges make their way down its tendrils to lodge against her tight holes.
<</if>>
You slide your meatstick out of her left breast to make way for the tentacle beast to finish her, and it quickly slides a third tendril into her other boob-cunt to pump it even more full of cream.<br>
<br>
As the bulge at her pussy presses inside, Keawe cries out in pleasure-pain, her tight tunnel making it hard to slip another pod inside her.
<<if _person.flags["TentacleAlteredMale"]>>
Her breasts swell a little from the tentacream flooding them, and not long afterwards it finally works its pod past her nether lips.<br>
<<else>>
Meanwhile, the one pressing at her boob-cunt goes in much more easily, causing her right breast to balloon to about twice its former size. Not long afterwards, the beast pushes another pod into her left breast before finally working the last pod past her nether lips.<br>
<</if>>
<br>
Keawe shudders and gasps as she is seeded, her already rounded belly swelling further as a third pod makes its home in her already stuffed womb. You beam with motherly pride as Keawe lies before you, heavily pregnant with your seed and the tentacle beast's pods.<br>
<<else>> <!-- if Keawe doesn't have breast-wombs -->
Before you can pull out, one of the tentacle beasts slides a tendril of its own between your legs, probing at Keawe's already stuffed entrance. Keawe gasps, her crushingly tight tunnel refusing entry to the new invader, but the tentacle beast won't take no for an answer. It takes nearly a minute of gentle nudging and stroking before Keawe can relax enough to let the beast force its way inside of her. The fit is mind-numbingly tight, but somehow the tentacle creature manages to start sliding in and out of her love tunnel.<br>
<br>
You can barely move, but the stimulation of the tentacle's tendril rubbing against you, together with the feeling of Keawe's passage hugging you tightly and holding you inside, is almost more than you can bear. You feel yourself erupting inside Keawe once more, shooting wads of jizz once, then a second time, before the tentacle beast finally floods Keawe full of more than a gallon of its thick cream. Knowing what's coming next, you quickly pull out your sore prick, and not long afterwards you see
<<if _person.flags["TentacleAlteredMale"]>>
a large bulge sliding down the creature's tentacle towards Keawe's tight twat. It lodges against it for a long minute while Keawe gasps in pleasure-pain, her entrance clamping down to prevent the tentacle pod from forcing its way inside. But the beast patiently waits Keawe out, its tendril pulsing and throbbing repeatedly until her tight entrance finally gives way. The pod slips inside, lodging once more against her second cervix.<br>
<br>
Keawe shudders and gasps as she is seeded, her already rounded belly swelling out more and more as the pod slips into her core to make its home in her second womb. You beam with motherly pride as Keawe stands before you, heavily pregnant with your seed and the tentacle beast's pod.<br>
<<else>>
two large bulges sliding down the creature's tentacle towards Keawe's tight twat. They lodge against it for a long minute while Keawe gasps in pleasure-pain, her entrance clamping down to prevent the tentacle pods from forcing their way inside. But the beast patiently waits Keawe out, its tendril pulsing and throbbing repeatedly until her tight entrance finally gives way. One after the other, the two pods slip inside, lodging once more against her second cervix.<br>
<br>
Keawe shudders and gasps as she is seeded, her already rounded belly swelling out more and more as the two pods slip into her core to make their home in her second womb. You beam with motherly pride as Keawe stands before you, heavily pregnant with your seed and the tentacle beast's pods.<br>
<</if>>
<</if>> <!-- if Keawe has breast-wombs -->
<<else>> <!-- you don't have a penis -->
pressing your chest and your dripping cunt against hers, grinding against her sensually. Keawe moans softly, and
<<if _keawe.breasts[0].hasWomb>>
<<run sex.addPregnancyToWombPosition(nameList.indexOf("Keawe"), "B", "Tentacle", 2)>>
<<run sex.addPregnancyToWombPosition(nameList.indexOf("Keawe"), "F", "Tentacle", 1, null, true)>>
you smirk knowingly at her, rubbing at her new breast slits.
<<else>> <!-- if Keawe doesn't have breast-wombs -->
you smirk knowingly at her, tweaking a nipple with one hand.
<</if>> <!-- if Keawe has breast-wombs -->
"Feeling good?" you purr. "You went from zero to slut so fast, I wonder if you got whiplash."<br>
<br>
Keawe blushes, but her tongue lolls out as
<<if _keawe.breasts[0].hasWomb>>
a pair of your fingers slip inside her nipple-cunt.
<<else>> <!-- if Keawe doesn't have breast-wombs -->
a pair of your fingers slip inside her lower lips.
<</if>> <!-- if Keawe has breast-wombs -->
"Y-you're...way more...goddess, that's good!" she stammers. "J-just don't make me r-regret this, ok?"<br>
<br>
You laugh as your vigorous fingering sends Keawe into heaven. "I'll leave you...mmm...begging for more," you promise her. As her
<<if _keawe.breasts[0].hasWomb>>
breast-pussy clamps down on you, you see a fine spray of milky white shoot out of her tit to cover your hand.
<<else>> <!-- if Keawe doesn't have breast-wombs -->
pussy clamps down hard on you, you feel her squirting all over your hand.
<</if>> <!-- if Keawe has breast-wombs -->
<<if _person.flags["TentacleAlteredFemale"]>>
Again, you feel the same vague sense of disappointment from before, and it becomes clearer to you that you simply don't have the right equipment to breed Keawe the way the tentacles want.
<</if>>
<br>
<br>
Before you can move aside, however, one of the tentacle creatures slithers up behind you, pinning you against Keawe. Tendrils snake around you,
<<if _keawe.breasts[0].hasWomb>>
penetrating her tits and tight cunt
<<else>> <!-- if Keawe doesn't have breast-wombs -->
penetrating her tight cunt
<</if>> <!-- if Keawe has breast-wombs -->
and striking up a steady rhythm. Meanwhile, you press your lips against Keawe, kissing her gently as the tentacle beast breeds her. She moans loudly into the kiss, and you respond by
<<if _keawe.breasts[0].hasWomb>>
grabbing the twin tendrils invading her tits and shoving them in even deeper.
<<else>> <!-- if Keawe doesn't have breast-wombs -->
grabbing the tentacle invading her love tunnel and shoving it in even deeper.
<</if>> <!-- if Keawe has breast-wombs -->
The sensation is enough to send Keawe over the edge once more, and you smile inwardly as she sprays lewdly all over you and the tentacle beast together.<br>
<br>
It's not long before the beast itself climaxes, flooding Keawe with its potent cream. Her eyes roll up into her head as the aphrodisiac hits her system, and you see
<<if _keawe.breasts[0].hasWomb>>
large bulges traveling down the tentacles invading her, which quickly lodge against her holes. The ones pressing against her breasts slide in easily, making them balloon to more than twice their former size, while the one pressing against her cunt gets stuck. But the beast patiently waits Keawe out, its tendril pulsing and throbbing repeatedly until her tight entrance finally gives way. The pod slips inside, lodging once more against her cervix.<br>
<br>
Keawe shudders and gasps as she is seeded, her already rounded belly swelling out more and more as the pod slips into her core to make its home in her already overstuffed womb. You beam with motherly pride as Keawe stands before you, heavily pregnant with your seed and the tentacle beast's pods.<br>
<<elseif _keawe.wombs.length gt 1>>
<<run sex.addPregnancyToWombPosition(nameList.indexOf("Keawe"), "F", "Tentacle", 2)>>
two large bulges traveling down the tentacle invading her, towards her tight cunt. They lodge against it for a long minute while Keawe gasps in pleasure-pain, her entrance clamping down to prevent the tentacle pods from forcing their way inside. But the beast patiently waits Keawe out, its tendril pulsing and throbbing repeatedly until her tight entrance finally gives way. One after the other, the two pods slip inside, lodging once more against her second cervix.<br>
<br>
Keawe shudders and gasps as she is seeded, her already rounded belly swelling out more and more as the two pods slip into her core to make their home in her second womb. You beam with motherly pride as Keawe stands before you, heavily pregnant with your seed and the tentacle beast's pods.<br>
<<else>> <!-- Keawe doesn't have any alterations -->
<<run sex.addPregnancyToWombPosition(nameList.indexOf("Keawe"), "F", "Tentacle", 1, null, true)>>
a large bulge traveling down the tentacle invading her, towards her tight cunt. It lodges against it for a long minute while Keawe gasps in pleasure-pain, her entrance clamping down to prevent the tentacle pod from forcing its way inside. But the beast patiently waits Keawe out, its tendril pulsing and throbbing repeatedly until her tight entrance finally gives way. The pod slips inside, lodging once more against her cervix.<br>
<br>
Keawe shudders and gasps as she is seeded, her already rounded belly swelling out more and more as the pod slips into her core to make its home in her already overstuffed womb. You beam with motherly pride as Keawe stands before you, heavily pregnant with your seed and the tentacle beast's pod.<br>
<</if>> <!-- Keawe's alterations -->
<</if>> <!-- if you have a penis -->
<</if>> <!-- if you have alterations -->
<br>
<<if $player.with.length gt 0>>
[[Continue->Tentacle Orgy Corrupt P2]]<br>
<<else>>
Having finished with you and Keawe, the tentacles give both of you one last bukkake, covering you with such a thick coating of aphrodisiac-laced cum that you both shudder in drawn-out orgasmic bliss for close to half an hour before finally passing out from exhaustion.<br>
<br>
[[Continue->Daily Cycle]]
<</if>>
<</nobr>><<nobr>>
Having finished with you and Keawe, the tentacle creatures gather up
<<print person.printCompanions(true)>>
<<if $player.with.length gt 1>>
to give them proper attention.<br>
<<else>>
to give <<print gender.printGender("him", $people[nameList.indexOf($player.with[0])].gender)>> proper attention.<br>
<</if>>
<br>
<<set _first = false>>
<<if (-1 != $player.with.indexOf("Felicia"))>>
<<set _first = true>>
<<set _person = person.getPerson(nameList.indexOf("Felicia"), ["blessings", "breasts"])>>
<<if -1 != _person.blessings.indexOf("lactation")>>
One creature approaches Felicia, extending sucker cups that clamp onto her
<<if person.getBreastActualSizeValue(nameList.indexOf("Felicia"), _person.breasts[0]) >= 90>>
gigantic,
<</if>>
lactating breasts. She coos contentedly as the beast begins suckling from her, gasping in delight as two more tendrils penetrate her pussy and tight sphincter. It lifts her bodily into the air, stuffing her mouth full of tentacock while pounding her sex and her rounded ass. Felicia's muffled screams echo around the room, her milky tits squirting repeatedly into the creature's eager suckers as she is reamed
<<if sex.isTentaclePregnant(nameList.indexOf("Felicia"))>>
in every hole, her rounded belly bouncing and gyrating in time to the tentacles' thrusts.
<<else>>
in every hole.
<</if>>
<<else>> <!-- no lactation -->
<<set _person = person.getPerson(nameList.indexOf("Felicia"), ["breasts"])>>
One creature approaches Felicia, extending sucker cups that clamp onto her
<<if person.getBreastActualSizeValue(nameList.indexOf("Felicia"), _person.breasts[0]) >= 90>>
gigantic
<</if>>
breasts. She coos contentedly as the beast begins suckling from her, gasping in delight as two more tendrils penetrate her pussy and tight sphincter. It lifts her bodily into the air, stuffing her mouth full of tentacock while pounding her sex and her rounded ass. Felicia's muffled screams echo around the room as she is reamed
<<if sex.isTentaclePregnant(nameList.indexOf("Felicia"))>>
in every hole, her rounded belly bouncing and gyrating in time to the tentacles' thrusts.
<<else>>
in every hole.
<</if>>
<</if>> <!-- Felicia lactating -->
<<if (-1 != $player.with.indexOf("Brin"))>>
Another tentacle beast wraps its tendrils around Brin, lifting her into the air to join Felicia.
<</if>>
<<elseif (-1 != $player.with.indexOf("Brin"))>>
<<set _first = true>>
One creature approaches Brin, extending sucker cups that clamp onto her breasts. She coos contentedly as the beast begins suckling from her, gasping in delight as two more tendrils penetrate her pussy and tight sphincter. It lifts her bodily into the air, stuffing her mouth full of tentacock while pounding her sex and her rounded ass. Brin's muffled screams echo around the room as she is reamed
<<if sex.isTentaclePregnant(nameList.indexOf("Brin"))>>
in every hole, her rounded belly bouncing and gyrating in time to the tentacles' thrusts.
<<else>>
in every hole.
<</if>>
<</if>> <!-- Felicia or Brin -->
<<if (-1 != $player.with.indexOf("Chaya"))>>
<<if _first>>
Two other tentacle beasts
<<else>>
Two tentacle beasts
<</if>>
<<set _first = true>>
converge on Chaya, with one wrapping multiple tendrils around her tits, shoving two more tentacles into her mouth and fore-pussy while the other takes her larger rear pussy with THREE tentacles, stuffing a fourth into her ass for good measure. Chaya's muffled cries of pleasure are sweet music to the
<<if sex.isTentaclePregnant(nameList.indexOf("Chaya"))>>
tentacles, whose deep thrusts send both of her bellies into wild gyrations.
<<else>>
tentacles.
<</if>>
<</if>> <!-- Chaya -->
<<if (-1 != $player.with.indexOf("Captain Roberts")) && (-1 != $player.with.indexOf("Alora"))>>
<<if _first>>
A pair
<<else>>
A further pair
<</if>>
<<set _first = true>>
<<set _person1 = person.getPerson(nameList.indexOf("Captain Roberts"), ["blessings", "penises"])>>
of tentacle creatures twines around Alora and Captain Roberts, holding them close to each other.
<<if _person1.penises.length gt 0>>
A thick tendril presses into Roberts' rosebud, sliding in and out several times to bring her to a rock-hard erection. Then, without further fanfare, the beasts guide the two of them together, sliding Robert's stiff fuckrod into Alora's tight twat. Another tendril slides its way into Alora's ass, but leave their hands and mouths free.<br>
<br>
Roberts takes advantage of the opportunity to hug Alora tightly, licking along her cheek lewdly until her tongue reaches Alora's mouth. Then she presses past Alora's lips to assert her ownership, body and soul. Alora cries out in fear,
<<set _person2 = person.getPerson(nameList.indexOf("Alora"), ["blessings"])>>
<<if (-1 != _person2.blessings.indexOf("fetishmask"))>>
but only for a few moments as her living fetish mask worms tiny filaments into her ears. The filaments invade her brain, connecting directly to her pleasure centers to begin implanting alien thoughts and feelings into her mind. Within a few moments, Alora's cries of fear become wanton, lewd moans of pleasure. As her mind awakens to pleasure, the lidded central eye in her fetish mask slowly opens. The eye only opens halfway at first, but as Roberts begins bucking her hips, sliding in and out of Alora's sex, the eye opens ever wider.<br>
<br>
One of the tentacle beasts, sensing an opportunity, slides a tendril up in between Alora's and Roberts' cleavage, titfucking the two women vigorously while Roberts' hip movements grow more and more frenzied. Finally, with a loud, passionate cry, Roberts slams home her cock and
<<if (-1 != _person1.blessings.indexOf("blueballs"))>>
screams out in agony as her blocked member refuses to cum. Her throbbing, pulsing cock clamps painfully, preventing any cum from escaping and forcing the backflow into her already heavy ballsack. Meanwhile, Alora's central eye opens fully and her mouth widens into a grin, hungrily licking her lips as her needy cunt is finally pushed over the edge from the stimulation.<br>
<<else>> <!-- no blueballs -->
unloads into Alora's eager pussy. The eye opens fully, and Alora's mouth widens into a grin, hungrily licking her lips as her needy cunt devours every drop of Roberts' thick cream.<br>
<</if>> <!-- if blueballs -->
<br>
Seconds later, the tentacle beast explodes in between them, showering their faces and cleavage with its virile seed. The sudden shock of aphrodisiac-laced tentacle cream sends a shuddering wave of ecstasy through them both.<br>
<<else>> <!-- no tentacle fetish mask -->
<<set _person = person.getPerson(nameList.indexOf("Captain Roberts"), ["blessings"])>>
trying to pull away from Roberts, who is having none of it. As tentacle pre starts leaking into Alora's ass, her fearful cries turn a little huskier and throatier. Meanwhile, Roberts begins swiveling her hips, grinding her member into Alora's sex. Her legs lock into position around Alora's hips and she pulls the enslaved woman close, while a tendril from one of the tentacle beasts slides up in between their cleavage. The beast begins titfucking them vigorously while Roberts' hip movements grow more and more frenzied. Finally, the beast explodes all over Alora's and Roberts' face and tits, sending shuddering waves of ecstasy rolling through them both.<br>
<br>
The sudden shock of aphrodisiac-laced tentacle jizz is enough to bring Alora over the edge, her cries of fear quickly turning into screams of pleasure. Roberts thrusts deep into her one last time,
<<if (-1 != _person.blessings.indexOf("blueballs"))>>
then screaming out in agony as her blocked member refuses to cum. Her throbbing, pulsing cock clamps painfully, preventing any cum from escaping and forcing the backflow into her already heavy ballsack.<br>
<<else>> <!-- no blueballs -->
geysering volleys of seed into Alora's inner sanctum.
<</if>> <!-- if blueballs -->
<</if>> <!-- if tentacle fetish mask -->
<br>
The beasts holding the two of them take advantage of the minor lull to slide thick tendrils into Roberts' snatch as well as into Alora's already filled hole. Alora gasps in pleasure-pain as her cunt is double-stuffed full of tentacle cock, her pussy rippling and squeezing hard on Roberts' thick prick, together with the invading tentacle. Roberts moans wantonly as the tendril in Alora's hole begins sliding in and out against her throbbing fuckmeat, enjoying the sensations for a few moments before beginning to buck her hips once more, in time to the tentacle's movements.<br>
<<else>> <!-- no penis -->
Tendrils invade their mouths, pussies and asses, wildly hammering into them. Alora cries out in fear,
<<set _person = person.getPerson(nameList.indexOf("Alora"), ["blessings"])>>
<<if (-1 != _person.blessings.indexOf("fetishmask"))>>
but only for a few moments as her living fetish mask worms tiny filaments into her ears. The filaments invade her brain, connecting directly to her pleasure centers to begin implanting alien thoughts and feelings into her mind. Within a few moments, Alora's cries of fear become wanton, lewd moans of pleasure. As her mind awakens to pleasure, the lidded central eye in her fetish mask slowly opens. The eye only opens halfway at first, but as the tendril sliding in and out of her sex gets closer and closer to pumping her full of tentacle cream, the eye opens ever wider.<br>
<br>
One of the tentacle beasts, sensing an opportunity, slides a pair of tendrils up in between Alora's and Roberts' cleavage, titfucking the two women vigorously. The eye opens fully, and Alora's mouth widens into a grin, hungrily licking her lips as her needy cunt throbs in anticipation of the beast's thick cream.<br>
<br>
Seconds later, the tentacle beast explodes in between them, showering their faces and cleavage with its virile seed. The sudden shock of aphrodisiac-laced tentacle cream sends a shuddering wave of ecstasy through them both.<br>
<<else>> <!-- no fetish mask -->
trying to pull away from the creature's invading tendril. As tentacle pre starts leaking into Alora's ass, her fearful cries turn a little huskier and throatier. A pair of tendrils from one of the tentacle beasts slides up in between their cleavage, and the beast begins titfucking them vigorously. Finally, the beast explodes all over Alora's and Roberts' face and tits, sending shuddering waves of ecstasy rolling through them both.<br>
<br>
The sudden shock of aphrodisiac-laced tentacle jizz is enough to bring Alora over the edge, her cries of fear quickly turning into screams of pleasure.<br>
<</if>> <!-- fetish mask -->
<</if>> <!-- if Roberts has a penis -->
<br>
<<set _robertsAvailable = sex.availableSpaceInWombPosition(nameList.indexOf("Captain Roberts"), "F")>>
<<set _aloraAvailable = sex.availableSpaceInWombPosition(nameList.indexOf("Alora"), "F")>>
<<run sex.addPregnancyToWombPosition(nameList.indexOf("Captain Roberts"), "F", "Tentacle", 2)>>
<<run sex.addPregnancyToWombPosition(nameList.indexOf("Alora"), "F", "Tentacle", 2)>>
Alora and Roberts cling tightly to each other as the twin tendrils piston in and out of each of them in debauched syncopation, making wet, sucking noises as they are both bred. The tendril invading their cleavage hasn't stopped either, continuing to piston up and down between their cum-slicked breasts.<br>
<br>
It doesn't take long before both Roberts and Alora climax together as tentajizz fountains up and over them.
<<if (_robertsAvailable >= 1) && (_aloraAvailable >= 1)>>
Large bulges speed their way towards their waiting pussies, lodging against them briefly before pressing inwards to settle in their already prepared wombs, accompanied by a gigantic flood of the tentacles' potent seed.
<<elseif (_robertsAvailable >= 1)>>
<<if (_robertsAvailable >= 2)>>
Large bulges
<<else>>
A large bulge
<</if>>
speed their way towards Roberts' waiting pussy, lodging against it briefly before pressing inwards to settle in her already prepared womb, accompanied by a gigantic flood of the tentacles' potent seed.
<<elseif (_aloraAvailable >= 1)>>
<<if (_robertsAvailable >= 2)>>
Large bulges
<<else>>
A large bulge
<</if>>
speed their way towards Alora's waiting pussy, lodging against it briefly before pressing inwards to settle in her already prepared womb, accompanied by a gigantic flood of the tentacles' potent seed.
<<else>>
Small bulges speed their way towards their waiting pussies, sending a veritable flood of the tentacles' potent seed into their already prepared wombs.
<</if>>
Cream leaks out of the sides of their sodden cunts as their twin bellies bloat with their fecund contents, pushing them apart a little even as Roberts' leg grip on Alora's hips strains to hold them together.<br>
<<elseif (-1 != $player.with.indexOf("Captain Roberts"))>>
<<if _first>>
A
<<else>>
Another
<</if>>
<<set _first = true>>
<<set _person = person.getPerson(nameList.indexOf("Captain Roberts"), ["penises"])>>
tentacle creature wraps its tendrils around Captain Roberts' waist and knees, holding her up to more easily reach her
<<if _person.penises.length gt 0>>
cock, and slipping a sucker tentacle over it to begin milking her of her cum.
<<else>> <!-- Captain Roberts doesn't have a cock
pussy, and slipping a tendril inside to begin pounding her vigorously.
<</if>>
Roberts' lewd moaning is cut short when another tentacle stuffs her mouth full of tentacock, with two more wrapping around her ample tits.
<<elseif (-1 != $player.with.indexOf("Alora"))>>
<<if _first>>
A
<<else>>
Another
<</if>>
<<set _first = true>>
tentacle creature wraps its tendrils around Alora's waist and knees, holding her up to more easily reach her pussy, and slipping a tendril inside to begin pounding her vigorously.
Alora's frightened crying is cut short when another tentacle stuffs her mouth full of tentacock, with two more wrapping around her ample tits.
<</if>> <!-- no other companions -->
<<set _others = []>>
<<set _youAvailable = sex.availableSpaceInWombPosition(0, "F")>>
<<run sex.addPregnancy(0, "Tentacle", 2)>>
<<if (-1 != $player.with.indexOf("Felicia"))>>
<<run _others.push("Felicia")>>
<<set _feliciaAvailable = sex.availableSpaceInWombPosition(nameList.indexOf("Felicia"), "F")>>
<<run sex.addPregnancy(nameList.indexOf("Felicia"), "Tentacle", 2)>>
<</if>>
<<if (-1 != $player.with.indexOf("Chaya"))>>
<<run _others.push("Chaya")>>
<<set _chayaAvailableFront = sex.availableSpaceInWombPosition(nameList.indexOf("Chaya"), "F")>>
<<set _chayaAvailableRear = sex.availableSpaceInWombPosition(nameList.indexOf("Chaya"), "R")>>
<<run sex.addPregnancyToWombPosition(nameList.indexOf("Chaya"), "F", "Tentacle", 2)>>
<<run sex.addPregnancyToWombPosition(nameList.indexOf("Chaya"), "R", "Tentacle", 2)>>
<</if>>
<<if (-1 != $player.with.indexOf("Brin"))>>
<<run _others.push("Brin")>>
<<set _brinAvailable = sex.availableSpaceInWombPosition(nameList.indexOf("Brin"), "F")>>
<<run sex.addPregnancy(nameList.indexOf("Brin"), "Tentacle", 2)>>
<</if>>
<br>
Wanton, lewd moaning, interspersed with orgasmic screams of ecstasy, spill into the night as the tentacles spend hours fucking and breeding your entire household.
<<if _others.length gt 0>>
<<print person.printList(_others)>>
<<if _others.length gt 1>>
<<if _others.length gt 2>>
are all seeded with
<<else>>
are both seeded with
<</if>>
<<if _feliciaAvailable + _chayaAvailableFront + _chayaAvailableRear + _brinAvailable gt 1>>
tentacle pods,
<<else>>
a tentacle pod,
<</if>>
<<else>> <!-- only one other -->
is seeded with
<<if _feliciaAvailable + _chayaAvailableFront + _chayaAvailableRear + _brinAvailable gt 1>>
tentacle pods,
<<else>>
a tentacle pod,
<</if>>
<</if>> <!-- multiple others impregnated -->
<<if _others.length gt 2>>
and all of them stuffed
<<elseif _others.length gt 1>>
and stuffed
<<else>>
<<print gender.printGender("him", $people[nameList.indexOf(_others[0])].gender)>>
<</if>>
full of thick, virile tentacle seed.
<</if>> <!-- any others impregnated -->
<<if _youAvailable gt 0>>
Last of all, you are stuffed full of pods and tentacle cream as
<<else>>
Finally,
<</if>>
the tentacles give you and the others one last bukkake, covering you with such a thick coating of aphrodisiac-laced cum that you collectively shudder in drawn-out orgasmic bliss for close to half an hour before finally passing out from exhaustion.<br>
<</nobr>>
[[Continue->Daily Cycle][utils.clearCurrentImage()]]<<nobr>>
Having finished with you and Keawe, the tentacle creatures gather up
<<print person.printCompanions(true)>>
<<if $player.with.length gt 1>>
to give them proper attention.<br>
<<else>>
to give <<print gender.printGender("him", $people[nameList.indexOf($player.with[0])].gender)>> proper attention.<br>
<</if>>
<br>
<<set _first = false>>
<<if (-1 != $player.with.indexOf("Felicia"))>>
<<set _person = person.getPerson(nameList.indexOf("Felicia"), ["breasts"])>>
<<set _first = true>>
One creature approaches Felicia, extending sucker cups that clamp onto her
<<if person.getBreastActualSizeValue(nameList.indexOf("Felicia"), _person.breasts[0]) >= 90>>
gigantic
<</if>>
breasts. She fidgets nervously as the beast begins suckling from her, gasping in pleasure as two more tendrils penetrate her pussy and tight sphincter. It lifts her bodily into the air, stuffing her mouth full of tentacock while pounding her sex and her rounded ass. Felicia's muffled screams echo around the room as she is reamed
<<if sex.isTentaclePregnant(nameList.indexOf("Felicia"))>>
in every hole, her rounded belly bouncing and gyrating in time to the tentacles' thrusts.
<<else>>
in every hole.
<</if>>
<<if (-1 != $player.with.indexOf("Brin"))>>
Another tentacle beast wraps its tendrils around Brin, lifting her into the air to join Felicia.
<</if>>
<<elseif (-1 != $player.with.indexOf("Brin"))>>
<<set _first = true>>
One creature approaches Brin, extending sucker cups that clamp onto her breasts. She fidgets nervously as the beast begins suckling from her, gasping in pleasure as two more tendrils penetrate her pussy and tight sphincter. It lifts her bodily into the air, stuffing her mouth full of tentacock while pounding her sex and her rounded ass. Brin's muffled screams echo around the room as she is reamed
<<if sex.isTentaclePregnant(nameList.indexOf("Brin"))>>
in every hole, her rounded belly bouncing and gyrating in time to the tentacles' thrusts.
<<else>>
in every hole.
<</if>>
<</if>> <!-- Felicia or Brin -->
<<if (-1 != $player.with.indexOf("Chaya"))>>
<<if _first>>
Two other tentacle beasts
<<else>>
Two tentacle beasts
<</if>>
<<set _first = true>>
converge on Chaya, with one wrapping multiple tendrils around her tits, shoving two more tentacles into her mouth and fore-pussy while the other takes her larger rear pussy with THREE tentacles, stuffing a fourth into her ass for good measure. Chaya's muffled cries of pleasure are sweet music to the
<<if sex.isTentaclePregnant(nameList.indexOf("Chaya"))>>
tentacles, whose deep thrusts send both of her bellies into wild gyrations.
<<else>>
tentacles.
<</if>>
<</if>> <!-- Chaya -->
<<if (-1 != $player.with.indexOf("Captain Roberts")) && (-1 != $player.with.indexOf("Alora"))>>
<<if _first>>
A pair
<<else>>
A further pair
<</if>>
<<set _person = person.getPerson(nameList.indexOf("Captain Roberts"), ["blessings", "penises"])>>
<<set _first = true>>
of tentacle creatures twines around Alora and Captain Roberts, holding them close to each other.
<<if _person.penises.length gt 0>>
A thick tendril presses into Roberts' rosebud, sliding in and out several times to bring her to a rock-hard erection. Then, without further fanfare, the beasts guide the two of them together, sliding Robert's stiff fuckrod into Alora's tight twat. Another tendril slides its way into Alora's ass, but leave their hands and mouths free.<br>
<br>
Roberts takes advantage of the opportunity to hug Alora tightly, licking along her cheek lewdly until her tongue reaches Alora's mouth. Then she presses past Alora's lips to assert her ownership, body and soul. Alora cries out in fear,
trying to pull away from Roberts, who is having none of it. As tentacle pre starts leaking into Alora's ass, her fearful cries turn a little huskier and throatier. Meanwhile, Roberts begins swiveling her hips, grinding her member into Alora's sex. Her legs lock into position around Alora's hips and she pulls the enslaved woman close, while a tendril from one of the tentacle beasts slides up in between their cleavage. The beast begins titfucking them vigorously while Roberts' hip movements grow more and more frenzied. Finally, the beast explodes all over Alora's and Roberts' face and tits, sending shuddering waves of ecstasy rolling through them both.<br>
<br>
The sudden shock of aphrodisiac-laced tentacle jizz is enough to bring Alora over the edge, her cries of fear quickly turning into screams of pleasure. Roberts thrusts deep into her one last time,
<<if (-1 != _person.blessings.indexOf("blueballs"))>>
then screaming out in agony as her blocked member refuses to cum. Her throbbing, pulsing cock clamps painfully, preventing any cum from escaping and forcing the backflow into her already heavy ballsack.<br>
<<else>> <!-- no blueballs -->
geysering volleys of seed into Alora's inner sanctum.<br>
<</if>> <!-- if blueballs -->
<br>
The beasts holding the two of them take advantage of the minor lull to slide thick tendrils into Roberts' snatch as well as into Alora's already filled hole. Alora gasps in pleasure-pain as her cunt is double-stuffed full of tentacle cock, her pussy rippling and squeezing hard on Roberts' thick prick, together with the invading tentacle. Roberts moans wantonly as the tendril in Alora's hole begins sliding in and out against her throbbing fuckmeat, enjoying the sensations for a few moments before beginning to buck her hips once more, in time to the tentacle's movements.<br>
<<else>> <!-- no penis -->
Tendrils invade their mouths, pussies and asses, wildly hammering into them. Alora cries out in fear, trying to pull away from the creature's invading tendril. As tentacle pre starts leaking into Alora's ass, her fearful cries turn a little huskier and throatier. A pair of tendrils from one of the tentacle beasts slides up in between their cleavage, and the beast begins titfucking them vigorously. Finally, the beast explodes all over Alora's and Roberts' face and tits, sending shuddering waves of ecstasy rolling through them both.<br>
<br>
The sudden shock of aphrodisiac-laced tentacle jizz is enough to bring Alora over the edge, her cries of fear quickly turning into screams of pleasure.<br>
<</if>> <!-- Roberts has a penis -->
<br>
<<set _robertsAvailable = sex.availableSpaceInWombPosition(nameList.indexOf("Captain Roberts"), "F")>>
<<set _aloraAvailable = sex.availableSpaceInWombPosition(nameList.indexOf("Alora"), "F")>>
<<run sex.addPregnancyToWombPosition(nameList.indexOf("Captain Roberts"), "F", "Tentacle", 2)>>
<<run sex.addPregnancyToWombPosition(nameList.indexOf("Alora"), "F", "Tentacle", 2)>>
Alora and Roberts cling tightly to each other as the twin tendrils piston in and out of each of them in debauched syncopation, making wet, sucking noises as they are both bred. The tendril invading their cleavage hasn't stopped either, continuing to piston up and down between their cum-slicked breasts.<br>
<br>
It doesn't take long before both Roberts and Alora climax together as tentajizz fountains up and over them.
<<if (_robertsAvailable >= 1) && (_aloraAvailable >= 1)>>
Large bulges speed their way towards their waiting pussies, lodging against them briefly before pressing inwards to settle in their already prepared wombs, accompanied by a gigantic flood of the tentacles' potent seed.
<<elseif (_robertsAvailable >= 1)>>
<<if (_robertsAvailable >= 2)>>
Large bulges
<<else>>
A large bulge
<</if>>
speed their way towards Roberts' waiting pussy, lodging against it briefly before pressing inwards to settle in her already prepared womb, accompanied by a gigantic flood of the tentacles' potent seed.
<<elseif (_aloraAvailable >= 1)>>
<<if (_robertsAvailable >= 2)>>
Large bulges
<<else>>
A large bulge
<</if>>
speed their way towards Alora's waiting pussy, lodging against it briefly before pressing inwards to settle in her already prepared womb, accompanied by a gigantic flood of the tentacles' potent seed.
<<else>>
Small bulges speed their way towards their waiting pussies, sending a veritable flood of the tentacles' potent seed into their already prepared wombs.
<</if>>
Cream leaks out of the sides of their sodden cunts as their twin bellies bloat with their fecund contents, pushing them apart a little even as Roberts' leg grip on Alora's hips strains to hold them together.<br>
<<elseif (-1 != $player.with.indexOf("Captain Roberts"))>>
<<if _first>>
A
<<else>>
Another
<</if>>
<<set _first = true>>
<<set _person = person.getPerson(nameList.indexOf("Captain Roberts"), ["penises"])>>
tentacle creature wraps its tendrils around Captain Roberts' waist and knees, holding her up to more easily reach her
<<if _person.penises.length gt 0>>
cock, and slipping a sucker tentacle over it to begin milking her of her cum.
<<else>> <!-- Captain Roberts doesn't have a cock
pussy, and slipping a tendril inside to begin pounding her vigorously.
<</if>>
Roberts' lewd moaning is cut short when another tentacle stuffs her mouth full of tentacock, with two more wrapping around her ample tits.
<<elseif (-1 != $player.with.indexOf("Alora"))>>
<<if _first>>
A
<<else>>
Another
<</if>>
<<set _first = true>>
tentacle creature wraps its tendrils around Alora's waist and knees, holding her up to more easily reach her pussy, and slipping a tendril inside to begin pounding her vigorously.
Alora's frightened crying is cut short when another tentacle stuffs her mouth full of tentacock, with two more wrapping around her ample tits.
<</if>> <!-- no other companions -->
<<set _others = []>>
<<set _youAvailable = sex.availableSpaceInWombPosition(0, "F")>>
<<run sex.addPregnancy(0, "Tentacle", 2)>>
<<if (-1 != $player.with.indexOf("Felicia"))>>
<<run _others.push("Felicia")>>
<<set _feliciaAvailable = sex.availableSpaceInWombPosition(nameList.indexOf("Felicia"), "F")>>
<<run sex.addPregnancy(nameList.indexOf("Felicia"), "Tentacle", 2)>>
<</if>>
<<if (-1 != $player.with.indexOf("Chaya"))>>
<<run _others.push("Chaya")>>
<<set _chayaAvailableFront = sex.availableSpaceInWombPosition(nameList.indexOf("Chaya"), "F")>>
<<set _chayaAvailableRear = sex.availableSpaceInWombPosition(nameList.indexOf("Chaya"), "R")>>
<<run sex.addPregnancyToWombPosition(nameList.indexOf("Chaya"), "F", "Tentacle", 2)>>
<<run sex.addPregnancyToWombPosition(nameList.indexOf("Chaya"), "R", "Tentacle", 2)>>
<</if>>
<<if (-1 != $player.with.indexOf("Brin"))>>
<<run _others.push("Brin")>>
<<set _brinAvailable = sex.availableSpaceInWombPosition(nameList.indexOf("Brin"), "F")>>
<<run sex.addPregnancy(nameList.indexOf("Brin"), "Tentacle", 2)>>
<</if>>
<br>
Wanton, lewd moaning, interspersed with orgasmic screams of ecstasy, spill into the night as the tentacles spend hours fucking and breeding your entire household.
<<if _others.length gt 0>>
<<print person.printList(_others)>>
<<if _others.length gt 1>>
<<if _others.length gt 2>>
are all seeded with
<<else>>
are both seeded with
<</if>>
<<if _feliciaAvailable + _chayaAvailableFront + _chayaAvailableRear + _brinAvailable gt 1>>
tentacle pods,
<<else>>
a tentacle pod,
<</if>>
<<else>> <!-- only one other -->
is seeded with
<<if _feliciaAvailable + _chayaAvailableFront + _chayaAvailableRear + _brinAvailable gt 1>>
tentacle pods,
<<else>>
a tentacle pod,
<</if>>
<</if>> <!-- multiple others impregnated -->
<<if _others.length gt 2>>
and all of them stuffed
<<elseif _others.length gt 1>>
and stuffed
<<else>>
<<print gender.printGender("him", $people[nameList.indexOf(_others[0])].gender)>>
<</if>>
full of thick, virile tentacle seed.
<</if>> <!-- any others impregnated -->
Finally, the tentacles give you and the others one last bukkake, covering you with such a thick coating of aphrodisiac-laced cum that you collectively shudder in drawn-out orgasmic bliss for close to half an hour before finally passing out from exhaustion.<br>
<</nobr>>
[[Continue->Daily Cycle][utils.clearCurrentImage()]]<<nobr>>
<<if def $refused>>
<<print sex.getFailResistanceDesc($sexAct, nameList.indexOf($player.withSlave), nameList.indexOf($player.withServant))>><br>
<br>
Since <<print gender.printGender("he", $people[nameList.indexOf($player.currentSlave)].gender)>> objects to <<print $player.withServant>>, you decide to take over
<<print gender.printGender("his", $people[nameList.indexOf($player.currentSlave)].gender)>> training for tonight.<br>
<br>
[[Continue->Personal Slave Training]]<br>
<<unset $refused>>
<<else>>
<<set $return to "Watch Slave Training">>
You are in <<print $player.currentSlave>>'s bedroom, and <<print $player.withServant>> is here and ready to train
<<print gender.printGender("her", $people[nameList.indexOf($player.currentSlave)].gender)>> in carnal matters.<br>
<br>
<<set $p1 to nameList.indexOf($player.currentSlave)>>
<<set $p2 to nameList.indexOf($player.withServant)>>
<<set $p3 to 0>>
<<sexmenu $p1 $p2 $p3 false>>
<<unset $p1>>
<<unset $p2>>
<<unset $p3>>
<br>
<br>
<<for _person range $player.with>>
<<if (_person != $player.withServant) && (_person != $player.currentSlave)>>
<<capture _person>>
<<set _link to "Switch to Training " + _person>>
[[_link|Watch Slave Training][$player.currentSlave to _person]]<br>
<</capture>>
<</if>>
<</for>>
[[Take over Training->Personal Slave Training]]<br>
[[End the Evening->Evening Wrapup]]<br>
<</if>>
<</nobr>>